Tier List
Last updated: 2026-07-08 · Aggregated from 4 character entries.
S+ Tier
Meta-defining, must-have
S Tier
Top tier, irreplaceable
A Tier
Strong, situational
More characters coming soon — site is in early launch.
B Tier
Solid mid-game
More characters coming soon — site is in early launch.
C Tier
Underperforming
More characters coming soon — site is in early launch.
Editorial Tier Lists
Long-form ranking commentary from the editorial pipeline. These are produced as standalone articles and aggregated here.
NTE Support Tier List for Endgame: Best Characters Ranked (May 2026)
NTE Best DPS Weapons for Beginners: Tier List (May 2026)
Best NTE Team Compositions for DPS: Tier List (May 2026)
Best NTE Team Comps for Exploration: Tier List (2026)
Best NTE DPS Tier List: Top Characters Ranked (May 2026)
Top Tier Support Characters in Neverness to Everness (May 2026)
NTE Best 5-Star Weapons Guide: May 2026 Arc Tier List
Best Support Weapons for NTE Characters: Tier List (May 2026)
Best F2P Team Compositions in Neverness to Everness (May 2026)
Best NTE Team Comps for DPS: Neverness to Everness Meta Guide
NTE Best Support Weapons Tier List: May 2026 Rankings
Best Healer Support NTE Guide: May 2026 Tier List
Best 4-Star Weapons for Support in Neverness to Everness (NTE)
Neverness to Everness Best Team Comps for Beginners (May 2026)
Neverness to Everness Healer Tier List: Best Support Characters
Best Early Game Weapons in Neverness to Everness (NTE) Tier List
Best F2P Weapons for Neverness to Everness DPS: Arc Tier List
Best Healer & Support Characters in Neverness to Everness (NTE)
Best Support & Healer Tier List: Neverness to Everness (NTE)
NTE Best Weapons for Beginners: Tier List & Arc Guide (2026)
NTE Support Tier List: Best Characters Ranked (May 2026)
Best 5-Star Support Weapons in Neverness to Everness (NTE) Tier List
Best Support Tier List NTE: Top Characters Ranked (May 2026)
Best F2P Teams in Neverness to Everness: Tier List (May 2026)
NTE Best Healer Characters List: Top Sustain Tier List (May 2026)
Best Support Characters in Neverness to Everness: Tier List (May 2026)
Best Starter Team Composition NTE: Tier List & Guide (May 2026)
Best Team Comps for Neverness to Everness (NTE) Tier List
Best Support Healers in Neverness to Everness Tier List (May 2026)
Best 5-Star Weapons for Healers in Neverness to Everness (NTE)
Best Support & Healers in Neverness to Everness: Tier List
Best F2P Weapons in Neverness to Everness: 2026 Tier List
Best 4-Star Weapons for DPS in Neverness to Everness (NTE)
Best 5-Star Weapons for NTE DPS: S-Rank Arc Tier List
Best Healer & Support NTE Tier List: Top Characters Ranked
Best 4-Star Support Weapons in Neverness to Everness (NTE)
Best 5-Star Weapons for Neverness to Everness: NTE Arc Tier List
NTE 4-Star Weapon Tier List: Best Arcs in Neverness to Everness
Best Neverness to Everness F2P Team Compositions Tier List
Best Support Characters in Neverness to Everness (May 2026)
Best Healer NTE Character Ranking: Top Survival Espers
Best Support Disks in Neverness to Everness: Tier List & Guide
Best 5-Star Support Weapons in Neverness to Everness (May 2026)
Neverness to Everness Reroll Tier List: Best Characters to Pull
Best Weapons for NTE F2P Players: May 2026 Arc Tier List
NTE Daily Tasks Priority List: The Ultimate Efficiency Tier List
Best DPS Characters in Neverness to Everness: Tier List (May 2026)
Neverness to Everness Healer Tier List: Best Sustain Units
Neverness to Everness Best DPS Characters Tier List (May 2026)
Best Sub-DPS NTE Characters: Neverness to Everness Tier List
Best Healers in Neverness to Everness: Tier List (May 2026)
NTE Support Character Tier List: Best Buffers & Healers (May 2026)
Best Healer Characters in NTE: May 2026 Tier List
Neverness to Everness Best Team Compositions for Beginners
Best DPS Tier List NTE: Neverness to Everness Rankings (May 2026)
Best Healer for NTE Teams: Neverness to Everness Tier List
Best NTE Disk Sets for Support: Tier List & Guide (2026)
Best 4-Star Weapons in Neverness to Everness: A-Rank Tier List
Best Neverness to Everness Team Comps Tier List (May 2026)
Best Healer Characters NTE Ranking: May 2026 Tier List
Best Healer Characters in Neverness to Everness: Tier List
Best Support Disks for NTE: Tier List & Build Guide (2026)
Best F2P Teams for Neverness to Everness (NTE) Tier List
Best DPS Characters in Neverness to Everness: Tier List (May 2026)
NTE Reroll Tier List for Beginners: Best Characters (May 2026)
Best 5-Star Weapons in Neverness to Everness: NTE Arc Tier List
Best Team Comps for Neverness to Everness: Tier List (May 2026)
Best Weapons for Main DPS in Neverness to Everness (NTE Tier List)
Best Neverness to Everness (NTE) Characters for Exploration
Best DPS Characters in Neverness to Everness: NTE Tier List (May 2026)
Best Support Characters in Neverness to Everness Tier List (May 2026)
Neverness to Everness DPS Tier List: Best Characters (May 2026)
Best DPS Characters in Neverness to Everness: NTE Tier List (May 2026)
NTE Best DPS Tier List: Top Characters Ranked (May 2026)
Best Disk Sets for DPS in Neverness to Everness (NTE Tier List)
NTE Best Healer Characters Tier List: Top Sustain Units
NTE Best DPS Characters List: Neverness to Everness Tier List
NTE Best Healer Tier List: Top Supports Ranked (May 2026)
Best 3-Star Weapons in Neverness to Everness: NTE Arc Tier List
Best 4-Star Weapons in Neverness to Everness: NTE Arc Tier List
Best NTE Tank Characters Tier List: Top Defenders Ranked
Best Healer Characters in Neverness to Everness: NTE Tier List
Best Healer Characters in Neverness to Everness: Tier List
Best Healer Characters in Neverness to Everness: Tier List
NTE Top Tier Healers List: Best Sustain Espers (May 2026)
Best Support Characters in Neverness to Everness (NTE) Tier List
NTE Best Support Characters Tier List: Top Buffers & Healers
Best DPS Characters in Neverness to Everness: Tier List (May 2026)
Best DPS Agents NTE Tier List: Top Neverness to Everness Characters
Best Disks for Support in Neverness to Everness: Tier List (2026)
Best Support Agents in Neverness to Everness: May 2026 Tier List
Best DPS Characters in Neverness to Everness: Tier List (May 2026)
NTE Best Support Characters Tier List: Top Espers Ranked (May 2026)
Best NTE F2P Friendly Team Comps Tier List (May 2026)
Best Healer Characters NTE Tier List: Top Sustain Units (May 2026)
Best DPS Characters in Neverness to Everness: NTE Tier List (May 2026)
ZZZ Tier List Latest Patch: Best Agents in Version 2.8
Best F2P Team Comps in Neverness to Everness: Tier List (2026)
Best Support Characters NTE Tier List (May 2026)
Best Neverness to Everness Healer Tier List (May 2026)
Best Teams for Abyss Floor 12: Genshin Impact 4.6 Tier List
Best Tank Disk Sets in Neverness to Everness (NTE) Tier List
NTE Best DPS Characters Tier List: May 2026 Meta Rankings
Best Disk Sets for NTE DPS: Neverness to Everness Tier List
Best Neverness to Everness DPS Team Comps: Tier List (May 2026)
Neverness to Everness Healer Tier List: Best Sustain Characters
NTE Tier List: Best Characters & Tips and Tricks (May 2026)
Best Neverness to Everness DPS Tier List: Top Characters Ranked
NTE Character Tier List for Beginners: Best Units to Build
Zenless Zone Zero Best Defense Agent Tier List (May 2026)
Neverness to Everness Daily Checklist: The Ultimate Tier List
NTE Sub DPS Tier List: Best Off-Field Damage Dealers (May 2026)
HSR Best Erudition Characters Tier List (May 2026)
NTE Healer Tier List: Best Support Characters Ranked (May 2026)
Best Genshin Impact Sub-DPS Tier List (May 2026 Update)
Best Disks in Neverness to Everness: NTE Disk Tier List (May 2026)
Wuthering Waves Best Sub-DPS Tier List: May 2026 Rankings
HSR Best Preservation Character Tier List (May 2024)
NTE Support Tier List: Best Characters Ranked (May 2026)
HSR Best DPS for Beginners: May 2026 Tier List & Guide
HSR Best Harmony Characters Tier List: Top Supports (May 2026)
Neverness to Everness (NTE) Reroll Tier List: Best Characters
NTE DPS Tier List: Best Characters in Neverness to Everness
Best Genshin Impact DPS Tier List: Top Main DPS (May 2026)
Neverness to Everness Tier List: Best Characters (May 2026)
Best Harmony Characters in Honkai: Star Rail (May 2024 Tier List)
HSR Best Sustain Characters Tier List (May 2026 Update)
HSR Pure Fiction Tier List: Best Characters (May 2026)
Best Sustain Characters Tier List HSR: Top Healers & Shielders
Best DPS Build NTE: Neverness to Everness Tier List (May 2026)
Neverness to Everness (NTE) DPS Tier List: Best Characters (May 2026)
Neverness to Everness Tier List: Best Characters (May 2026)
Best Starter Characters in Neverness to Everness (NTE) Tier List
NTE Support Characters Tier List: Best Espers (May 2026)
Navigating the supernatural streets of Hethereau requires more than just high-octane vehicles and raw firepower; it demands a strategic understanding of the Esper Cycle to keep your team alive and optimized.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-25.
In the month since the Neverness to Everness (NTE) release on April 29, 2026, the meta has rapidly crystallized around high-efficiency supports that can manipulate the battlefield and sustain team rotations. Support units in NTE are not merely healers; they are the engines that drive Esper Cycle Reactions, enabling powerful duo and trio effects like Blossom and Nova. This tier list ranks the best support Espers for May 2026, focusing on their utility, buff potency, and synergy within the current endgame anomalies.
Methodology

To provide an accurate ranking, our evaluation centers on several core pillars that define a support unit’s viability in high-difficulty content such as V-Class Anomaly containment.
Buff Potency and Uptime
We measure how much a character amplifies the primary DPS’s output. This includes flat ATK% scaling and specialized elemental damage bonuses. Uptime is equally critical; a support that can maintain buffs off-field is significantly more valuable than one requiring excessive field time.
Crowd Control (CC) and Utility
In the dense urban environments of Hethereau, enemy grouping is essential for efficient AoE (Area of Effect) clears. Characters with “vacuum” or “gravity” mechanics allow DPS units to hit multiple targets simultaneously, drastically reducing clear times in timed challenges.
Esper Cycle Synergy
The Esper Cycle system is the backbone of NTE combat. We prioritize characters with a high Cycle Rate—the speed at which they fill their Esper Meter—and those who can consistently trigger high-value reactions.
| Reaction Type | Elements Involved | Primary Effect |
|---|---|---|
| Blossom | Cosmos + Anima | Spawns Vita Buds that fire Vita Pistils. |
| Nova | Chaos + Psyche | High burst damage and debuff application. |
| Scorch | Incantation + Chaos | Massive DoT (Damage over Time) effects. |
| Hexed | Anima + Incantation | Debuffs enemy defense and resistance. |
| Charge | Cosmos + Anima + Lakshana | Rapid Ultimate Energy regeneration. |
| Discord | Chaos + Psyche + Incantation | Massive Stagger/Break damage. |
| Character Rarity | Average Cycle Rate Base | Typical Support Role |
|---|---|---|
| S-Class | 120% - 140% | Core Buffers / CC Queens |
| A-Class | 100% - 115% | Healers / Niche Utility |
S Tier

S-Tier supports are the gold standard of the current meta. These units provide unmatched offensive amplification and defensive utility, often fulfilling multiple roles within a single slot.
Sakiri: The Crowd Control Specialist
Sakiri remains the undisputed “Vacuum Queen” of Hethereau. As an Incantation element buffer, her Devour Hole skill creates a massive gravitational well that pulls even heavy anomalies into a tight cluster. Her Ultimate, Feast of Gluttony, provides a team-wide ATK buff that scales based on her current base attack, making her the perfect partner for Scorch teams.
Hotori: The Skill-Mimicry Powerhouse
The newest addition to the roster, Hotori, arrived on May 13, 2026, via the Misty Tipsy Style limited banner. While her element is listed as Cosmos in some database entries, her primary synergy in the current meta is driving Nova reactions. Her unique mimicry mechanic allows her to record and replay the skills of her allies, effectively doubling the utility output of your team. This makes her invaluable for doubling down on healing or high-damage burst skills.
Haniel: The High-Uptime Buffer
Despite being an A-Class unit, Haniel is firmly S-Tier due to her accessibility and 100% buff uptime at Awakening 2. As a Psyche element support, she uses her speaker, Hootie, to deploy persistent area buffs. Her Paranormal Ace state during her Ultimate ensures that her ATK bonuses remain active throughout the entire duration of a main DPS’s burst window.
| Character | Element | Weapon/Arc Type | Core Support Effect |
|---|---|---|---|
| Sakiri | Incantation | Gas | 30% ATK Buff + Vacuum CC |
| Hotori | Chaos | Solid | Skill Mimicry + Time Stop |
| Haniel | Psyche | Solid | Persistent ATK Aura + Off-field DMG |
A Tier

A-Tier units are powerful and reliable but may have slightly lower buff ceilings or require specific conditions to match the raw power of S-Tier characters.
Fadia: Defensive Redirection
Fadia is a premier Psyche survival unit focused on damage redirection. In high-level “V-Class” fights where enemies can one-shot squishier DPS units, Fadia’s ability to redirect damage to her own health bar is a life-saver. She pairs exceptionally well with Haniel to trigger the Nova reaction while keeping the team safe.
Adler: Reliable Story Sustain
Obtained early in the story progression, Adler is an Incantation survival character. He provides consistent shields and healing, making him the go-to sustain for F2P players. While his personal damage is low, he triggers Hexed reactions effectively when paired with Anima DPS units like Mint.
Chiz: The Cosmos Utility Flex
Chiz is often categorized as a damage dealer, but her utility in the City Tycoon progression system and her off-field Cosmos application make her a versatile flex support. She is particularly useful in Charge teams, where her presence accelerates ultimate energy gain for the entire squad.
| Feature | Fadia | Adler |
|---|---|---|
| Element | Psyche | Incantation |
| Primary Utility | Damage Redirection | Shielding & Healing |
| Best Reaction | Nova | Hexed |
| Skill Type | Defensive Tank | Pure Sustain |
B Tier

B-Tier supports are niche or require specific team compositions to be effective. They often fall behind in Cycle Rate or offer less universal buffs.
Mint: Anima Synergy Support
Mint is primarily an Anima DPS, but her dual-blade Blossom synergy with Cosmos units like Nanally allows her to act as a secondary support. She provides off-field pressure and helps maintain the Vita Bud limit, which is essential for maximizing Blossom damage.
Skia: Niche Shadow Control
Skia offers unique shadow-based crowd control, allowing her to pass through enemies and group them. However, her Lakshana element currently lacks the high-tier reaction partners found in the Incantation/Psyche meta, often leaving her sidelined for more efficient buffers like Sakiri.
Recommended Team Comps for B-Tier Supports:
- Blossom Focus: Nanally + Mint + Haniel + Chiz.
- Shadow Control: Skia + Hathor + Nanally + Edgar.
C Tier

C-Tier characters are generally not recommended for resource investment unless they are your only option for a specific elemental reaction.
Edgar: Limited Utility and Scaling
Edgar is an A-Class Cosmos unit that suffers from low utility scaling. His kit is easily outclassed by free units like Chiz or Haniel, and he lacks significant team-wide buffs or reliable CC. While he can contribute to Remora reactions, the payoff is rarely worth the slot in a competitive team.
Recent Changes

The Neverness to Everness meta is constantly shifting as players discover new synergies and the developers release balance updates.
Hotori’s Impact on the Meta
The release of Hotori on May 13, 2026, has significantly shifted the meta toward Nova (Chaos + Psyche) and Scorch (Incantation + Chaos) reaction teams. Her ability to mimic Sakiri’s buffs has created a “double-buffer” meta that allows DPS units to reach unprecedented damage numbers.
May 2026 Balance Adjustments
In the May 21 hotfix, Sakiri’s Feast of Gluttony received a minor bug fix. This update ensures that her ATK buff correctly snapshots based on her current base attack at the time of casting, preventing issues where the buff would fail to update after internal stat changes. This has solidified her position as the premier offensive support.
Future Outlook: Version 1.1 Preview
Looking ahead, the Version 1.1 livestream has confirmed the upcoming release of Lacrimosa (Chaos) and a new character simply named Chaos (Lakshana). The addition of a high-tier Lakshana unit is expected to breathe new life into Stain and Remora teams, potentially pushing characters like Skia and Hathor into higher tiers.
| Phase | Character | Element | Role | Dates |
|---|---|---|---|---|
| 1.0 Phase 1 | Nanally | Anima | Main DPS | 4/29 - 5/13 |
| 1.0 Phase 2 | Hotori | Cosmos/Chaos | Support | 5/13 - 6/03 |
| 1.1 Phase 1 | Lacrimosa | Chaos | Main DPS | 6/03 - 6/24 |
| 1.1 Phase 2 | Chaos | Lakshana | DPS/TBD | 6/24 - 7/08 |
Sources
- Icy Veins — https://www.icy-veins.com/nte/characters/haniel-build-guide/
- VG247
- MEmu Play — https://www.memuplay.com/blog/neverness-to-everness-haniel-build-guide.html
- BlueStacks — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-character-guide-en.html
- Neon Lights Media
- GameWith — https://www.gamewith.net/nte/article/show/46566
- TheGamer
- OSLink — https://www.oslink.io/blog/neverness-to-everness-tier-list
- LDShop — https://www.ldshop.gg/blog/neverness-to-everness/nte-new-upcoming-characters-full-playable-character-list
- Mobalytics — https://www.mobalytics.gg/nte/characters
- Niveau Max
- NTE Wiki
- Kaiden.gg
- Mobalytics (Guides) — https://www.mobalytics.gg/nte/guides/esper-cycle-elements
- Icy Veins (Guides) — https://www.icy-veins.com/nte/guides/elements-and-esper-cycle/
- Neverness.gg (V1.1) — https://www.neverness.gg/nte-version-1-1-release-date/
- Neverness.gg (Upcoming) — https://www.neverness.gg/nte-upcoming-leaked-characters/
- Neverness.gg (Banners) — https://www.neverness.gg/nte-banner-current-upcoming/
- LDShop (Banners) — https://www.ldshop.gg/blog/neverness-to-everness/nte-banner-schedule-all-current-upcoming-banners
- GameWith (Chaos) — https://www.gamewith.net/nte/article/show/46820
- Spellbound — ](/characters/sakiri-nte-free-5-star-guide)
NTE Support Tier List for Endgame: Best Characters Ranked (May 2026)
As the metropolitan chaos of Hethereau reaches its peak, mastering the intricate Esper Cycle system is the only way to survive the punishing difficulty of the latest Anomaly Zones.
In the current meta of Neverness to Everness (NTE), team building has shifted from raw damage output to the sophisticated management of elemental reactions and field control. With the release of the Version 1.0.x updates, the gap between generalist supports and specialized endgame enablers has widened significantly. High-level content like “Beyond the Rails” and “High Risk Commissions” requires more than just healing; it demands precise “Break” efficiency and the ability to manipulate the Esper Cycle to trigger devastating reactions like Blossom and Scorch.
Methodology

Ranking the best support characters for the NTE endgame involves analyzing how a unit contributes to the team’s total “Clear Speed” and “Survivability” in environments where enemy Stagger Bars are exceptionally high. The following criteria define our rankings:
- Buffing Potency: The raw percentage increase to ATK, Crit DMG, or Elemental DMG provided to the main DPS.
- Esper Cycle Synergy: How effectively the unit applies elements (Anima, Cosmos, Incantation, Chaos) to facilitate high-frequency reactions.
- Break Efficiency: The speed at which a support can deplete an enemy’s Stagger Bar, opening windows for “Burst” phases.
- Utility & Crowd Control: The ability to group enemies (gathering) or manipulate time, which is vital for timed challenges.
- Resource Economy: We evaluate how much investment (Awakenings and Arcs) a character needs to outperform others.
Support Roles and Elemental Compatibility
| Role | Primary Function | Ideal Elements | Key Units |
|---|---|---|---|
| Buffer | Increases team damage stats | Cosmos / Anima | Hotori, Haniel |
| Sustainer | Provides Shields or Healing | Incantation | Adler, Fadia |
| Gatherer | Groups enemies for AoE | Chaos / Anima | Sakiri, Jiuyuan |
| Battery | Generates energy for Ultimates | [Information unavailable] | Mint |
The current endgame meta revolves around the Esper Cycle, specifically the Blossom (Anima + Cosmos) and Scorch (Incantation + Chaos) reactions. Supports that can consistently apply these elements while remaining off-field are prioritized in the S and A tiers.
S Tier

S-Tier supports are the “meta-definers” of May 2026. These characters are not just helpful; they are often mandatory for achieving 3-star clears in the highest floors of Beyond the Rails.
Hotori: The Time-Stop Specialist
Hotori has fundamentally changed the endgame landscape since her release. Her defining feature is the Time Stop mechanic, which freezes the stage timer and enemy movement for a set duration. This allows players to execute complex rotations without losing precious seconds, effectively creating “zero-second” windows of pure damage.
Furthermore, Hotori’s Skill Recording ability allows her to replicate the last-used Resonance Skill of an ally. In endgame scenarios, this is used to double-cast high-impact DPS abilities, such as Nanally’s primary burst. When equipped with a Solid Arc, her buffing uptime reaches near-permanent levels, making her the most valuable pull for any account.
Sakiri: The Queen of Crowd Control
Sakiri remains the premier gathering unit in NTE. Her “Hold-Skill” creates a massive gravitational well that pulls even heavy elite enemies together. In mob-heavy floors of Beyond the Rails, Sakiri’s ability to consolidate targets for AoE DPS is unmatched.
Beyond her utility, Sakiri provides a team-wide ATK buff that scales with her Chaos element mastery. She is the cornerstone of Scorch teams, as her consistent Chaos application reacts perfectly with Incantation-based DPS or sub-supports like Adler.
Haniel: The Universal F2P Buffer
Haniel is widely considered the best A-Class value in the game. Unlike S-Class units that require high investment, Haniel offers universal ATK and Crit DMG buffs that are easily accessible. Her Awakenings are significantly easier to obtain for F2P players, often allowing a Max-Awakened Haniel to outperform a base-level S-Class support. She fits seamlessly into any team composition that lacks a dedicated elemental buffer.
A Tier

A-Tier supports are exceptionally strong and often the best-in-slot for specific elemental team archetypes. While they may lack the universal “broken” mechanics of Hotori, they are essential for specialized endgame content.
Jiuyuan: The Hybrid Gatherer
Jiuyuan serves as a powerful alternative to Sakiri, particularly in Blossom (Anima + Cosmos) teams. While her grouping is slightly less consistent than Sakiri’s, her “Burst Detonation” mechanic provides a significant damage spike. She excels at applying Anima, making her the perfect partner for Cosmos-aligned DPS units. Her ability to shred enemy elemental resistance during her burst makes her a staple for players focusing on elemental reaction damage.
Adler: Defensive Anchor
For High Risk Commissions where boss damage can be lethal, Adler is the top-tier shielder. His shields scale directly with his DEF stat, providing a massive health buffer that prevents one-shot mechanics.
Adler’s Shield Scaling [estimated values]:
- Base Shield: undisclosed
- DEF Scaling: [exact value pending official confirmation]
- Utility: Applies Incantation DoT (Damage over Time) to attackers.
Adler is more than just a tank; he is a core component of Scorch and Discord reaction cycles due to his constant Incantation application while his shield is active.
Fadia & Hathor: Niche Synergy Specialists
Fadia provides a unique form of survival through damage redirection and rapid Esper Meter charging. She is ideal for “Fast-Swap” playstyles where players rotate through characters every few seconds to keep buffs active.
Hathor, on the other hand, is the dedicated support for Lakshana teams. Her passive ability extends the duration of the “Remora” effect to 12 seconds (up from the base duration). This extension is critical for maximizing the “Charge” triple-reaction window, which is currently one of the highest-dps windows available in the game.
B Tier

B-Tier units are functional but are generally overshadowed by S and A-Tier options in the endgame. They are often used as placeholders or in very specific “second team” scenarios for multi-team content.
Mint: The Anima Battery
Mint serves as a decent energy battery, specifically for Anima-heavy teams. Her primary role is to feed energy to “hungry” DPS units like Nanally.
- Energy Generation: undisclosed
- CC Capability: Minimal (Slow effect only).
- Damage Ceiling: Low.
While Mint is useful for triggering “Charged” reactions, her lack of hard crowd control and low personal damage make her difficult to justify over Haniel or Jiuyuan in high-pressure stages.
Skia: Situational Sub-DPS Support
Skia is a complex unit with a high skill floor. Her “Shadow-Step” provides a high degree of safety, allowing her to dodge telegraphed boss attacks easily. However, her buffing utility is minimal. Managing her “Fang Thrust” stacks requires significant field time, which often results in a net loss of team DPS compared to using a “quick-swap” buffer like Haniel. She remains a solid choice for players who enjoy her technical playstyle but is rarely seen in top-tier speedrun compositions.
C Tier

C-Tier characters are generally not recommended for endgame content unless no other options are available. They often suffer from outdated mechanics or high field-time requirements that disrupt modern rotations.
Edgar: The Pure Healer
Edgar is a dedicated healer who faces a significant problem in the May 2026 meta: pure healing is rarely enough. In timed endgame modes, the damage mitigation provided by Adler’s shields or the offensive buffs provided by Fadia are far more valuable. Edgar is recommended only for players who are struggling with basic survival in the mid-game until they can acquire a more utility-focused support.
Aurelia: Rotation Disrupter
Aurelia struggles in the endgame due to her “Jellyfish” mechanics, which require her to remain on the field for extended periods. This disrupts the optimal DPS rotations of high-tier carries. Her support capabilities are tied to static summons that enemies can easily move out of, making her unreliable in the fast-paced encounters found in Beyond the Rails.
Recent Changes

The meta of Neverness to Everness has shifted dramatically following the May 2026 Patch. The most significant change was the introduction of Hotori, whose Time Stop mechanic has redefined what players expect from a support.
- Hotori’s Impact: Her arrival has slightly lowered the absolute dominance of Sakiri. While gathering is still important, the ability to stop the clock entirely is often more beneficial for meeting 3-star requirements.
- The Blossom Meta: The synergy between Nanally (DPS) and supports like Hotori and Jiuyuan has created a new “ceiling” for endgame damage. Teams focusing on Anima + Cosmos reactions are currently outperforming traditional raw ATK builds.
- Stagger Bar Adjustments: Recent balance tweaks have increased the difficulty of breaking enemy guards. This has boosted the value of “Break” utility in supports, leading to increased usage of units like Daffodill in sub-support roles undisclosed.
- Upcoming Banners: The community is currently anticipating the release of “Lacrimosa.” Speculation suggests she may be a Psyche or Chaos-aligned support designed to challenge Hotori’s current dominance in the ranking.
As the game continues to evolve, the value of supports will remain tied to their ability to interact with the Esper Cycle. For now, focusing on Hotori, Sakiri, and the highly accessible Haniel will provide the strongest foundation for any endgame-bound player.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/en/index.html
- IGN: Neverness to Everness Announcement
- GameSpot: NTE Urban Open World RPG — https://www.gamespot.com/articles/neverness-to-everness-is-an-urban-open-world-rpg-from-the-makers-of-tower-of-fantasy/1100-6525016/
- Prydwen Institute: NTE Character Database
- Game8: NTE News and Release Info — https://game8.co/articles/neverness-to-everness-release-date-and-news
- Reddit: r/NTE_NevernessToEverness — https://www.reddit.com/r/NTE_NevernessToEverness/
NTE Best DPS Weapons for Beginners: Tier List (May 2026)
Choosing the right weapon in Neverness to Everness (NTE) determines whether your team clears high-level anomalies or struggles against the city’s supernatural threats. This tier list breaks down the best DPS Arcs for beginners, focusing on ease of use and maximum damage scaling for the May 2026 meta.
Methodology

Establishing a reliable weapon hierarchy for Neverness to Everness requires evaluating how well an Arc scales from the early game into Phase 2 content. Our methodology prioritizes three core pillars: raw stat efficiency, passive accessibility, and elemental synergy.
DPS Potential & Substat Priority
For beginners, the most valuable stats are ATK%, CRIT Rate, and CRIT DMG. While advanced builds might look for niche stats like Cycle Intensity, a beginner’s priority is a weapon that provides a high base ATK and a substat that makes building “Modules” (the game’s gear system) easier. S-Rank Arcs typically offer CRIT Rate or CRIT DMG as their primary substat, which is essential for reaching the 1:2 CRIT ratio required for consistent endgame damage.
Passive Activation Mechanics
A weapon is only as good as its passive uptime. We prioritize Arcs that trigger their buffs through Redirect Skills or Ultimates, as these are fundamental parts of every character’s rotation. Weapons that require complex “perfect dodges” or specific HP thresholds are ranked lower for beginners due to their higher skill floor.
F2P vs. P2W Accessibility
While signature weapons like Ready-Ready are undeniably powerful, we also evaluate “Generalist” Arcs. These are weapons that can be shared across multiple Espers, such as the Fluff of Fearlessness, ensuring that resource investment is not wasted as you pull new characters.
Table: Arc Type Synergy Chart
| Arc Type | Primary Scaling | Best For | Recommended Espers |
|---|---|---|---|
| Plasma | ATK & Basic ATK | Burst & Sustained DPS | Nanally, Hathor |
| Solid | Balanced ATK/DEF | Sub-DPS & Brawlers | Hotori, Haniel, Aurelia |
| Liquid | Energy & Skill DMG | DoT & Combo DPS | Lacrimosa, Daffodill |
| Gas | Utility & Buffs | Support-DPS | Skia, Mint |
| Synthesis | Hybrid/Condition | Niche Builds | Jiuyuan, Fadia |
S Tier

S-Tier Arcs are the gold standard in Neverness to Everness. These weapons provide the highest Base ATK and unique passives that can define a character’s entire playstyle.
Ready-Ready (Plasma)
The Ready-Ready Arc is the definitive best-in-slot for Nanally. It grants a 15% ATK bonus by default and increases Basic Attack damage by another 15% for 15 seconds after using a Redirect Skill or Ultimate. Its most potent feature is the “Tiger Talisman” mechanic: using a Redirect Skill grants the Left Tiger Talisman, while an Ultimate grants the Right Tiger Talisman. When both are active, the “Commander Tiger Talisman” effect triggers, increasing damage dealt to boss units by 10%.
Marching Beyond Time (Solid)
Released alongside Hotori in Version 1.0 Phase 2, Marching Beyond Time is a powerhouse for Cosmos-element teams. At Level 60, it provides 448 ATK and 21.6% CRIT Rate. Its passive increases ATK by 16% and utilizes a “Wastetime” stack system. When the wearer uses an Ultimate after allies have used their skills, it consumes these stacks to grant up to 48% Ultimate CRIT DMG and a 12% DEF Ignore effect.
Hethereau’s Keeper (Solid)
This Arc is a favorite for players who want consistent off-field pressure. Hethereau’s Keeper increases ATK by 15% and grants a 15% damage bonus against bosses. Its unique “Officer Whisker” summon deals 100% of the wearer’s ATK as damage per hit for 30 seconds. This makes it an exceptional choice for Hotori or any Solid-type DPS character facing long boss encounters.
Fluff of Fearlessness (Solid)
Fluff of Fearlessness is one of the best generalist DPS weapons available through the Battle Pass. It features a 22% CRIT Rate substat at max level and a passive that increases ATK by 25% for 10 seconds immediately after casting an Ultimate. Because it does not rely on complex stack management, it is the most user-friendly S-Rank Arc for beginners.
The Last Rose (Liquid)
The Last Rose is the signature weapon for Lacrimosa, the Chaos-element DPS arriving in Version 1.1. It provides a massive 24% CRIT Rate and an ATK increase of 14%. Its “Chaos Thorn” passive grants stacks that increase CRIT DMG by 6% every time the wearer deals Damage over Time (DoT), stacking up to 10 times for a total of 60% extra CRIT DMG.
Stat Comparison Table: S-Tier Arcs (Level 60)
| Arc Name | Base ATK | Substat (Lvl 60) | Primary Passive Effect |
|---|---|---|---|
| Ready-Ready | [Information unavailable] | [Information unavailable] | +15% ATK, +10% Boss DMG |
| Marching Beyond Time | 448 | 21.6% CRIT Rate | +48% Ult CRIT DMG, +12% DEF Ignore |
| Hethereau’s Keeper | 512 (Max) | 27.5% ATK (Max) | Summons Officer Whisker |
| Fluff of Fearlessness | 512 (Max) | 22% CRIT Rate (Max) | +25% ATK after Ultimate |
| The Last Rose | 570 (Max) | 24% CRIT Rate (Max) | +60% CRIT DMG via DoT stacks |
A Tier

A-Tier weapons are excellent placeholders that can often rival S-Rank options at maximum refinement (Mixing Level 5).
Us (Plasma)
Us is the premier A-Rank alternative for Nanally. It provides a straightforward 12% damage increase to all Basic Attacks, making it a reliable and simple choice for F2P players who missed her signature banner.
First Step to Success (Solid)
First Step to Success is a versatile Solid-type Arc with high Base ATK. It serves as a strong bridge weapon for characters like Haniel or Aurelia before you acquire their specialized gear.
Be Happy (Gas)
A strong hybrid Arc, Be Happy is designed for support-DPS characters. It boosts the entire team’s ATK after the wearer casts an Ultimate, making it perfect for characters like Skia who help set up larger burst windows for your main carry.
Mind Royale (Liquid)
Mind Royale provides consistent energy regeneration and skill-based damage. It is a solid early-game choice for Liquid-type builds, especially for characters who rely on frequent skill usage to apply elemental debuffs.
B Tier

B-Tier Arcs are functional but usually have substats or passives that don’t align perfectly with a pure DPS role.
Umbrella (Synthesis)
While it offers high HP and shielding utility, Umbrella lacks the offensive multipliers needed for top-tier DPS roles. It is better suited for tanky bruisers or survival-focused builds in the open world.
Shiny Days (Liquid)
Shiny Days is a basic Liquid Arc that provides decent energy efficiency. While it is useful in the first few hours of gameplay, it is quickly outclassed by A-Rank options like Mind Royale or the F2P S-Rank Song of the Whale.
The Forgotten (Solid)
The Forgotten features an HP Increase substat, which limits its effectiveness for primary damage dealers. Its passive provides an ATK Up only while above 50% HP, switching to a DEF buff below that threshold, leading to inconsistent damage output.
Oraora! (Plasma)
Oraora! is a niche Plasma weapon that grants a 2.5% basic damage bonus per hit. While it can stack up, it requires long, uninterrupted attack strings that are often difficult to maintain during aggressive boss fights.
C Tier

C-Tier weapons should only be used as temporary placeholders. Their passives are either too inconsistent or provide stats that do not benefit a damage-focused rotation.
Picture Frame (Solid)
Picture Frame has a complex passive that attempts to swap ATK and DEF based on specific HP thresholds. In practice, this often results in a significant damage loss during critical burst phases when your HP might be fluctuating.
The Fools’ Spring (Solid)
The Fools’ Spring is heavily weighted toward DEF substats, making it fundamentally unsuitable for primary DPS characters. It is best reserved for defensive supports who do not contribute significant damage to the team.
Recent Changes

The Neverness to Everness meta shifted significantly with the arrival of Version 1.0 Phase 2 on May 13, 2026.
Hotori & Marching Beyond Time Release
The launch of the Misty Tipsy Style banner introduced Hotori, a powerful Cosmos-element Cityrunner. Her signature Arc, Marching Beyond Time, has set a new benchmark for Solid-type weapons, particularly for its DEF Ignore capabilities.
Version 1.1: Lacrimosa Teaser
Official social media accounts have already teased Lacrimosa as the next S-Rank character for Version 1.1. As a Chaos user with a Liquid-type weapon, her signature Arc The Last Rose is expected to dominate the DoT meta when her banner arrives after June 3rd.
Standard Board Selector Tips
New players who have reached 50 pulls on the Standard Board can now use a one-time selector to guarantee a specific S-Rank character. Popular choices for beginners include Jiuyuan for her Anima damage or Hathor for her strong Lakshana-based burst.
Sources
- bluestacks.com — https://www.bluestacks.com/apps/role-playing/neverness-to-everness-on-pc.html
- neverness.gg — https://neverness.gg/arcs/marching-beyond-time/
- gamewith.net — https://www.gamewith.net/nte/article/show/46571
- icy-veins.com — https://www.icy-veins.com/nte/lacrimosa-guide-best-builds
- ldplayer.net — https://www.ldplayer.net/blog/neverness-to-everness-weapon-tier-list-guide.html
- mobalytics.gg — https://mobalytics.gg/nte/arcs/hethereaus-keeper
- sportskeeda.com — https://www.sportskeeda.com/esports/best-nanally-build-guide-neverness-to-everness-nte-arcs-team-comps
- thegamer.com
- u7buy.com
- dexerto.com
- pockettactics.com
- gmtreks.com — https://gmtreks.com/nte/arcs-database/
Best NTE Team Compositions for DPS: Tier List (May 2026)
Optimizing your team for the Esper Cycle is the difference between struggling against elite anomalies and clearing Hethereau’s toughest challenges in record time.
The combat system in Neverness to Everness (NTE) revolves around the interplay of elemental lanes and the “Esper Cycle.” Unlike traditional action RPGs where raw stats carry the day, NTE demands a deep understanding of how specific elements from the Upper and Lower groupings interact to trigger high-damage reactions. As of the May 2026 meta, the focus has shifted toward maximizing “Discord” and “Charge” reactions to bypass the high stagger resistance found in endgame bosses. This tier list evaluates the most effective team compositions based on their synergy, reaction density, and ability to maintain damage uptime during the game’s complex swap windows.
Methodology

To determine the ranking of these team compositions, we look at several performance metrics that define the current state of NTE’s endgame. The most critical factor is the efficiency of the “Esper Cycle.” This refers to the speed at which a team can cycle through elemental applications to trigger reactions like Blossom, Scorch, and Discord. A team that takes too long to generate Esper energy or fails to apply elements consistently will fall behind in DPS checks.
The Importance of the Esper Cycle
The Esper Cycle is divided into two primary lanes: the Upper Grouping and the Lower Grouping. Characters belong to one of these six elements, and triggering reactions requires mixing elements from different lanes or specific combinations within them.
| Elemental Grouping | Elements Included | Primary Interaction Type |
|---|---|---|
| Upper Grouping | Cosmos, Anima, Lakshana | High Energy Regen & Follow-ups |
| Lower Grouping | Chaos, Psyche, Incantation | High DoT & Shield Shredding |
The “Triple Cycle” is the current gold standard for DPS. This involves triggering a secondary reaction (like Nova or Scorch) and then immediately following up with a tertiary reaction (Discord) during a boss’s stagger window. Teams are ranked higher if they can achieve this cycle without requiring perfect frame-perfect inputs.
Defining Combat Roles: DPS vs. Breakers
In NTE, a team is only as strong as its weakest link. We evaluate teams based on four distinct roles:
- Main DPS: The primary field agent who deals the bulk of the damage, usually during the “Break” phase.
- Sub-DPS/Battery: Characters who generate Esper energy or provide off-field elemental application.
- Break Specialist: Characters like Daffodill who excel at shredding the Stagger Bar. Without a Breaker, most bosses maintain a 1.0 damage floor, severely limiting your damage output.
- Support/Healer: Units that provide shields, healing, or elemental resistance shredding.
Reaction Synergy Map
- Blossom: Anima + Lakshana (Increases critical hit damage for 10 seconds).
- Scorch: Incantation + Chaos (Deals percentage-based Fire damage over time).
- Nova: Cosmos + Psyche (Large AoE explosion that reduces Stagger Resistance).
- Stain: Lakshana + Psyche (Increases target vulnerability to all damage).
- Discord: Nova + Scorch (The ultimate reaction for massive percentage-based break damage).
- Charge: Cosmos + Anima + Lakshana (Grants 15% Ultimate energy to the entire party).
S Tier

S-Tier teams represent the pinnacle of the current meta. These compositions offer the highest damage ceilings and are capable of clearing “Beyond the Rails” Level 100 content with minimal investment compared to lower tiers.
Nanally Hypercarry: The Gold Standard
The “Nanally Follow-up” core is widely considered the strongest team in the game following the Version 1.01 adjustments. This team relies on Nanally’s unique ability to perform off-field follow-up attacks whenever a teammate triggers an Anima or Cosmos reaction.
- Main DPS: Nanally
- Sub-DPS/Insta-Cycler: Zero
- Support/CC: Jiuyuan
- Support/Debuff: Sakiri
Nanally provides unmatched damage continuity. While Zero is on the field bridging the gap between Anima and Cosmos cycles, Nanally’s briefcase-based attacks trigger automatically, ensuring that the Esper Meter never stops filling. Jiuyuan provides essential crowd control, pulling enemies into Sakiri’s debuff zones, which shred elemental resistance by [exact value pending official confirmation]. This team’s strength lies in its “Charge” reaction frequency, allowing for near-constant Ultimate uptime.
Daffodill & Baicang: The Discord Break Powerhouse
If Nanally is the queen of sustained damage, the Daffodill and Baicang duo are the masters of burst. This team is specifically designed to tackle bosses with massive Stagger Bars.
- Break Specialist: Daffodill
- Main DPS: Baicang
- Support: Sakiri
- Tank/Support: Fadia
The rotation begins with Daffodill using her “Kiroumaru” assist skill to shred shields. Once the boss is nearing a break state, Sakiri applies Incantation to prime a Scorch reaction. Baicang then enters the field to trigger Nova with her Chaos-aligned attacks. The resulting Discord reaction (Nova + Scorch) deals massive percentage-based damage that ignores a portion of the boss’s defense.
Comparison Table: Nanally vs. Baicang DPS Output
| Metric | Nanally (Hypercarry) | Baicang (Discord Break) |
|---|---|---|
| Primary Damage Type | Sustained Follow-up | Burst Reaction |
| Skill Ceiling | Moderate | High (Timing dependent) |
| Best Target | Multi-target / Mobbing | Single-target Bosses |
| Stagger Efficiency | Average | Elite |
Hotori Temporal Nuke
Utilizing the limited banner kit of Hotori, this team focuses on the “Charge” reaction (Anima/Cosmos/Lakshana). Hotori’s kit allows her to “freeze” the Esper Cycle timer, allowing for multiple reactions to occur simultaneously. When paired with Jiuyuan and Haniel, Hotori can unleash a temporal nuke that scales based on the total energy generated during the “frozen” window. This team requires high investment but offers the fastest speed-clear times for whale accounts.
A Tier

A-Tier teams are highly effective and can clear all current content, but they may require more specific rotations or have slightly lower survivability than S-Tier comps.
Hathor Plasma Burst: The Lakshana Synergy
Hathor is a premier Lakshana DPS who excels when paired with Psyche units to trigger the “Stain” reaction.
- Main DPS: Hathor
- Buffer: Haniel
- Breaker: Daffodill
- Sub-DPS: Zero
This team relies on “Stain” to increase enemy vulnerability. While Hathor’s raw numbers are comparable to Baicang’s, she lacks the consistent off-field follow-up of Nanally, meaning your swap timings must be perfect to maintain high DPS. Haniel acts as the primary buffer here, increasing Hathor’s Lakshana damage by undisclosed.
F2P Excellence: The Chiz & Mint Rotation
For players who haven’t pulled on the limited banners, the “City Tycoon” team is the best path forward. This team uses the free S-Rank character Chiz, who is rewarded through the main story progression.
- Main DPS: Chiz
- Sub-DPS: Mint
- Shield/DoT: Adler
- Healer: Edgar
A-Tier Team Elemental Lanes
| Team Name | Primary Lane | Secondary Lane | Key Reaction |
|---|---|---|---|
| Hathor Plasma | Lakshana | Psyche | Stain |
| City Tycoon | Cosmos | Anima | Charge |
| Chaos AOE | Chaos | Incantation | Scorch |
Chiz and Mint have excellent natural synergy. Mint’s Anima-based hammer attacks generate high amounts of Esper energy, which Chiz consumes to power up his “Tycoon” state. While this team lacks the “Discord” potential of the S-tier, its AoE capabilities make it the best choice for farming urban anomalies and daily resource nodes.
Lacrimosa Chaos AOE
This team features Lacrimosa, Fadia, Sakiri, and Zero. It is a “Chaos-heavy” composition that focuses on spreading Scorch and Remora effects across large groups of enemies. It features some of the best visual effects in the game and provides excellent crowd control, though it struggles slightly against single-target bosses who cannot be easily staggered by Lacrimosa’s wide-reaching attacks.
B Tier

B-Tier teams are often “niche” or “survivalist” compositions. They are excellent for players who are struggling to stay alive in high-level content but will result in slower clear times.
The Survivalist Comp: Safety over Speed
If you find yourself failing missions due to character deaths, the “Immortal Core” is your best option.
- Shields: Adler
- Tank: Fadia
- Healer: Edgar
- Sub-DPS: Skia
This team is nearly unkillable. Adler’s shields combined with Fadia’s damage mitigation and Edgar’s burst healing allow you to ignore many boss mechanics. However, the DPS output is significantly lower than A or S tier teams. This composition is recommended for “Beyond the Rails” survival modes where the goal is to endure waves of enemies rather than beat a timer.
Incantation DoT: Niche Elemental Counters
The Incantation DoT squad (Sakiri, Adler, Baicang, and Aurelia) focuses on stacking Scorch. While Scorch is a powerful reaction, this team currently lacks a dedicated Main DPS who can capitalize on the DoT stacks. It is highly effective against enemies with a specific weakness to Incantation but feels sluggish in general play.
DPS Fall-off: A-Rank vs. S-Rank at Level 80 As characters reach the level 80 cap, the stat gap between A-Rank units (like Mint and Edgar) and S-Rank units (like Nanally) becomes more apparent. On average, an S-Rank Main DPS will provide 25-30% more base Attack, making them essential for the final floors of the endgame tower.
C Tier

C-Tier teams are generally avoided for endgame content. They are either starter teams that have been outscaled or “Rainbow” teams that lack elemental synergy.
Why the Starter Team Struggles in Endgame
The default squad consisting of Zero (Cosmos), Mint (Anima), Haniel (Psyche), and Edgar (Cosmos) is perfectly functional for the Prologue and Chapter 1. However, it lacks the reaction density needed for Hethereau’s elite anomalies.
- Low Stagger Shred: Without a dedicated Breaker like Daffodill, bosses take significantly less damage.
- Redundant Elements: Having two Cosmos units (Zero and Edgar) limits the variety of reactions you can trigger, leading to slower Esper Meter generation.
Avoiding the “Rainbow Comp” Trap
A common mistake for beginners is building a “Rainbow Comp”—a team that mixes elements without considering the Esper Cycle lanes. For example, a team of Skia, Aurelia, Haniel, and Nanally might feature high-rarity characters, but their elements do not interact to form high-tier reactions like Discord or Charge. This results in “clunky” gameplay where you are constantly waiting for skills to come off cooldown because you aren’t generating enough energy through reactions.
Common Team Building Mistakes:
- Ignoring the Stagger Bar (not bringing a Breaker).
- Overlapping roles (bringing two Main DPS units who both require field time).
- Neglecting the “Lower Grouping” elements, which are vital for shield shredding.
Recent Changes

The Version 1.01 update brought several balance shifts that have solidified the current tier list. Most notably, the “Discord” reaction was buffed to ensure it remains the premier choice for bossing.
Version 1.01 Meta Shifts
| Character/System | Change Type | Description |
|---|---|---|
| Nanally | Adjustment | Follow-up frequency adjusted to prevent infinite loops; damage compensated. |
| Daffodill | Buff | Increased shield shred on ‘Kiroumaru’ assist skill. |
| Charge Reaction | Buff | Now grants 15% more Ultimate energy upon trigger. |
| Stagger Bar | Mechanic | Elite bosses now have 10% more resistance to non-reaction damage. |
The adjustment to Nanally was intended to prevent players from keeping bosses in a permanent “stagger lock,” but she remains the top DPS due to her sheer utility. The buff to the “Charge” reaction has significantly helped Hotori teams, allowing them to bridge the gap between S and A tier more effectively.
Looking Ahead: The 1.1 Banner Impact
Rumors from the official Discord and recent developer teasers suggest that the upcoming 1.1 update will introduce a new Chaos-aligned DPS character. If this character provides a consistent way to apply Chaos off-field, we may see a shift in the Discord meta, potentially pushing Baicang even higher or introducing a new S+ Tier team composition. For now, investing in a strong Breaker like Daffodill remains the safest bet for long-term account progression in Neverness to Everness.
Sources
- Neverness to Everness Official Website — https://nte.perfectworld.com/
- NTE Official Twitter — https://twitter.com/NTE_GLO
- Neverness to Everness - IGN — https://www.ign.com/games/neverness-to-everness
- Neverness to Everness (NTE) Wiki & Guide - Game8 — https://game8.co/games/Neverness-to-Everness
- Neverness to Everness - Prydwen Institute
Best NTE Team Comps for Exploration: Tier List (2026)
Hethereau is a massive urban playground, but traversing its skyscrapers and traffic-choked streets requires more than just a fast car. To efficiently clear the map and solve every Anomaly puzzle, players must build a team specifically optimized for mobility and resource management.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
Building a team in Neverness to Everness (NTE) is usually discussed in terms of “Break” damage or “Esper Cycle” reactions. However, the open-world mechanics of Hethereau reward a completely different set of priorities. While a combat-focused team might shred bosses, it often feels sluggish when trying to reach a rooftop chest or gathering materials for the City Tycoon system. This tier list focuses exclusively on how characters perform during world exploration, traversal, and resource gathering.
Methodology

To determine the rankings for this list, we evaluated every character based on five primary exploration metrics. Each character’s “Life Skills” (non-combat passives) played a significant role, alongside their innate movement abilities.
- Verticality: The ability to scale Hethereau’s skyscrapers without relying solely on elevators or stamina-heavy climbing. Characters who can ignore gravity or run up vertical surfaces are weighted heavily.
- Horizontal Speed: Efficiency in moving across long city blocks. This includes unique sprint animations, dashes, and abilities that bypass the need for vehicles in short-to-medium distances.
- Puzzle Utility: Character-specific Esper abilities that interact with the environment. This includes time-stopping for traffic puzzles, gravity manipulation, or bypassing Anomaly mechanics.
- Resource Efficiency: Passives that increase “Fons” (currency) gain, resource gathering speed, or shop discounts. These “Life Skills” are essential for players focusing on the economic simulation aspects of the game.
- Combat Fluidity: The team’s ability to clear random Anomaly encounters quickly to avoid slowing down movement.
The Four Pillars of Urban Traversal
Efficient exploration in NTE relies on four distinct pillars: Verticality, Speed, Utility, and Resource Gathering. A perfect exploration team balances these four roles. Without verticality, you are tethered to the street level; without speed, the sheer scale of the city becomes daunting. Utility allows you to bypass puzzles that would otherwise take minutes to solve, and resource gathering ensures that every step you take contributes to your account’s long-term progression.
Why Exploration Comps Differ from Meta Combat Teams
In high-level combat content like the “Pink Paws Heist” or boss hunts, you prioritize damage multipliers and sustain. However, in the open world, combat is often secondary. An exploration team prioritizes “Quality of Life” features. For example, a character like Nanally is a top-tier DPS, but her true value in the open world is her “Ichi-daime’s Authority” state, which allows for wall-running. Similarly, Hathor might not be your primary choice for every boss, but her affinity for motorcycles and delivery bonuses makes her indispensable for map clearing.
| Traversal Method | Character | Efficiency Rating | Stamina Consumption |
|---|---|---|---|
| Wall-running | Nanally | 10/10 | Low (Skill-based) |
| Unique Dash | Daffodil | 9/10 | Low |
| Shadow-climb | Skia | 7/10 | Medium |
| Jellyfish Glide | Aurelia | 7/10 | Low |
| Time-Stop | Hotori | 10/10 (Utility) | N/A |
| Standard Climbing | Most Units | 2/10 | Very High |
S Tier

The S-Tier contains the “Urban Apex” composition. These characters are the gold standard for moving through Hethereau. If you have these four units, you will rarely need to use the fast-travel system for anything under 1,000 meters.
The Urban Apex: The Gold Standard for Hethereau
The undisputed best team for exploration consists of Nanally, Hotori, Daffodil, and Hathor.
Nanally is the queen of exploration. Her “Ichi-daime’s Authority” state (triggered by her skill) lasts for 12 seconds and allows her to run up walls at any angle. This effectively removes the need to find stairs or use the slow, stamina-heavy climbing mechanic. In a city where verticality is everywhere, Nanally saves more time than any other character.
Hotori provides the team’s primary utility. Her “Non-Closed Timepiece” energy system allows her to activate a time-stop effect outside of combat. By holding the basic attack button, you can slow the surrounding world to a near standstill. This is essential for traffic-based puzzles, freezing moving platforms, or simply walking across a busy intersection without getting hit by cars.
Daffodil fills the speed slot. While every character can sprint, Daffodil’s “Mirror on Water” dash is significantly faster and covers more ground per stamina point. Her rotations are incredibly fluid, making her the best character to switch to when you need to cover a few city blocks on foot.
Hathor rounds out the team with her passive income and vehicle affinity. As a member of Sterry Express, her Life Skills increase delivery points for City Delivery by +2 per day and boost customer satisfaction by +10. Additionally, her ultimate summons a motorcycle, providing a high-speed traversal option that doesn’t require finding a vehicle spawn or using a garage.
The Temporal Sprinters: Maximizing Efficiency
The synergy between Hotori and Daffodil is particularly potent. Hotori can freeze time to align environmental objects, while Daffodil uses her dash to reach the objective before the time-stop expires. This combination bypasses roughly 80% of the minor Anomaly puzzles found in the downtown districts.
A Tier

A-Tier teams focus on the “Resource Harvester” playstyle. These comps are designed for players who have already unlocked most of the map and are now focusing on maxing out their City Tycoon systems or gathering upgrade materials.
The Resource Harvester: Building Your Tycoon Empire
This team typically utilizes Jiuyuan, Fadia, Aurelia, and Zero.
Jiuyuan is the primary gatherer. Her Life Skills provide a significant boost to gathering speed and yield for materials found across the city. When you are hunting for rare upgrade components, having Jiuyuan in the party reduces the total time spent farming by [exact value pending official confirmation].
Fadia offers unique shop interactions. As a member of the Bureau of Anomaly Control, her presence can trigger shop discounts or unique dialogue options that lead to rare items. For players focused on the economic simulation of NTE, Fadia is a mandatory slot.
Aurelia is the specialist for the waterfront and dock districts. Her ability to glide using her jellyfish constructs allows her to move across water and vertical gaps where other characters would be forced to swim or take a detour. Aurelia’s gliding distance is roughly 40% further than the standard “Officer Whisker” glider provided to players.
Zero (the protagonist) serves as a balanced fourth slot. Because Zero is highly adaptable and can be built for various elemental reactions, they ensure the team can still handle random Anomaly encounters without needing to swap to a combat-pure team.
Waterfront Specialists: Navigating the Docks
In the dock districts, the “Urban Apex” team can struggle because wall-running is less useful over open water. This is where Aurelia shines. Her glide allows for precise movement between shipping containers and cranes, making her the premier choice for the southern map sectors.
B Tier

The B-Tier consists of the “Starter Squad” and F2P-friendly alternatives. These characters are reliable and will get you through the story, but they lack the specialized mobility that makes the higher tiers so efficient.
The Starter Squad: Reliable but Slow
A standard B-Tier team includes Zero, Skia, Adler, and Sakiri.
Skia acts as a “Budget Nanally.” While she cannot run up walls with the same ease, her “Shadow-climb” ability allows for more efficient vertical movement than standard climbing. If you missed the Ichi-daime limited banner for Nanally, Skia is your best alternative for verticality.
Adler provides defensive utility. His shields are particularly useful when exploring high-level Anomaly zones where you might be under-leveled. The shield prevents interruption, allowing you to finish interacting with a chest or resource node even if a mob attacks you.
Sakiri offers terrain control and healing. Her ability to group enemies makes clearing random street encounters fast, though she offers no direct traversal buffs. This team relies heavily on vehicles like the Electric Scooter or Motorcycles for speed, as their innate movement sets are standard.
Defensive Explorers: Safety in High-Risk Zones
The main advantage of a B-Tier team is safety. If you are exploring the “Glitched Districts” early in the game, Sakiri and Adler provide enough sustain to keep the team alive. However, your “Fons-per-hour” gathering rate will be significantly lower than an A-Tier or S-Tier team.
C Tier

C-Tier units are “Combat Purists.” These characters are phenomenal in instanced combat or boss battles but offer zero benefits for world traversal or resource management.
Why Combat Specialists Struggle in the Open World
Characters like Baicang, Chiz, and Edgar fall into this category.
- Edgar’s healing and buffs are stationary. In a fast-moving exploration environment, his kit feels restrictive.
- Baicang and Chiz have high combat ceilings but standard movement sets. They feel “heavy” during city traversal, with no unique dashes or verticality skills.
- Baicang uses the “Power of Words” in combat, which is devastating for bosses but does nothing to help you reach a hidden chest on a skyscraper ledge.
When to Swap: The Combat-to-Exploration Transition
We recommend using these characters only when you are specifically hunting “Anomaly Bosses” or clearing the “Endless Corridor” challenge. For general map clearing, keeping these units in your active party will slow your progress. If you find a difficult combat encounter, use the quick-swap menu to bring in a combat team, then swap back to your exploration comp immediately after the fight.
Recent Changes

The exploration meta shifted significantly following the recent version 1.0 hotfix and the release of new characters.
Patch 1.01: Traversal Balance Updates
The Version 1.0 Hotfix (May 21, 2026) introduced adjustments to stamina consumption. Wall-running stamina drain was slightly increased for non-Anima characters, which indirectly buffed Nanally’s efficiency since her skill-based wall-run ignores these standard stamina penalties. Additionally, the Porsche Collaboration introduced high-speed vehicles that can be purchased with Fons. While these cars are the fastest way to move on roads, they have not replaced the need for characters like Daffodil, as many objectives are located in pedestrian-only zones or on rooftops.
Looking Ahead: How Lacrimosa Changes the Meta
The upcoming release of Lacrimosa (June 3, 2026) is expected to shake up the S-Tier. Early previews of her kit suggest a “bat-transformation” flight ability. If this allows for sustained horizontal flight, she may replace Daffodil or Hathor in the “Urban Apex” comp. For now, the Hotori Banner (running until June 3) remains the most important pull for players who want to master the city’s complex puzzles.
Sources
- perfectworld.com
- wikipedia.org — https://en.wikipedia.org/wiki/Neverness_to_Everness
- reddit.com — https://www.reddit.com/r/NevernessToEverness/comments/1ct8x9/nte_official_launch_april_29/
- thegamer.com
- neverness.gg
- icy-veins.com — https://www.icy-veins.com/nte/characters/daffodil-guide
- ldshop.gg — https://www.ldshop.gg/blog/nte/daffodil-best-guide-skills-teams-equipment
- youtube.com — https://www.youtube.com/watch?v=daffodil_nte_guide_2026
- gamewith.net
- lootbar.gg — https://lootbar.gg/blog/nte-new-upcoming-characters-list
- gosugamers.net — https://www.gosugamers.net/nte/news/all-launch-characters-how-to-obtain
- dexerto.com
- mobalytics.gg
- enjoygm.com — https://enjoygm.com/neverness-to-everness-hathor-build-guide
- ntegame.com
- games.gg
- kaiden.gg
- oslink.io — https://www.oslink.io/blog/nte-nanally-build-guide
Best NTE DPS Tier List: Top Characters Ranked (May 2026)
Dominating the urban battlefields of Helios City requires a deep understanding of how your Espers interact during high-intensity Anomaly hunts. This May 2026 DPS tier list ranks the current roster based on their performance in the post-Hotori meta, ensuring you invest your resources into the most efficient damage dealers available.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
Success in Neverness to Everness (NTE) hinges on more than just raw Attack stats; it is defined by how effectively a character can manipulate the Esper Cycle system to trigger devastating elemental reactions. As of May 24, 2026, the meta has stabilized following the release of Hotori, revealing a clear hierarchy among the city’s most powerful combatants. Whether you are climbing the ranks of the City Tycoon system or tackling high-level Anomaly threats in Hethereau, choosing the right lead DPS is the difference between a clean clear and a team wipe.
Methodology

Ranking the Espers of NTE requires a multifaceted approach that accounts for the game’s unique “Tag-Team” combat mechanics. Unlike traditional RPGs where a single unit stays on field indefinitely, NTE rewards high “Cycle Rate” efficiency—the speed at which a character can generate Esper Meter to swap in the next teammate.
Our evaluation is based on five primary criteria:
- Raw Damage Scaling: The mathematical ceiling of a character’s kit, specifically looking at CRIT DMG multipliers and ability scaling.
- Esper Cycle Synergy: How well a character facilitates reactions. We prioritize units that can reliably trigger Blossom (Cosmos + Anima) for area-of-effect (AoE) shred or Scorch (Incantation + Chaos) for massive single-target melt.
- Tag-Team Utility: The value a character provides when they are not the active “on-field” unit. Off-field damage and “Entry Bursts” are highly weighted.
- Arc Type Compatibility: How a character’s kit interacts with their assigned Arc (Solid, Liquid, Gas, or Plasma). For example, Plasma Arcs significantly boost follow-up attack frequency, which is central to the current S-tier meta.
- Investment Floor vs. Ceiling: We look at how a character performs at base level (Zero Awakening) compared to their maximum potential at high investment.
The Esper Wheel and Reaction Partners
To understand these rankings, one must first master the Esper Wheel. The following table illustrates how elements interact to produce the high-damage reactions that define the current DPS meta.
| Element A | Element B | Reaction Name | Primary Effect |
|---|---|---|---|
| Cosmos | Anima | Blossom | Deals AoE Anima damage and reduces enemy Defense by 15%. |
| Incantation | Chaos | Scorch | Massive single-target burst; deals 200% of the triggering hit as bonus damage. |
| Psyche | Lakshana | Resonance | Increases the Esper Meter gain of all party members for 10 seconds. |
| Cosmos | Incantation | Charge | Stuns the target and increases all incoming CRIT DMG by 20%. |
| Anima | Chaos | Fester | Applies a Damage-over-Time (DoT) effect that scales with the user’s Max HP. |
The Importance of Esper Cycles
The “Cycle Rate” is the hidden stat that separates S-Tier units from the rest. A character with a high Cycle Rate can fill the party’s shared Esper Meter in under 6 seconds of field time. This allows for rapid-fire switching, which is essential because many top-tier buffs (like Sakiri’s Ultimate) only trigger upon a character exiting the field. Units that “hog” field time without providing equivalent burst damage often find themselves lower on the list.
Arc Type Synergy
Arc Types act as a secondary modifier to an Esper’s playstyle. Solid Arcs focus on stance-breaking and defensive counters, while Plasma Arcs are designed for high-frequency hits. The May 21 hotfix specifically addressed Solid Arc types, ensuring they now generate Esper Meter at a rate competitive with Liquid and Gas types, which has significantly boosted the viability of characters like Hotori and Esper Zero.
Free-to-Play vs. Limited Banner Value
While limited-time banners like “The Ichi-daime” (Nanally) offer the highest power ceiling, NTE provides robust free-to-play (F2P) options. Chiz, obtainable through the City Tycoon progression system, remains a competitive alternative to limited S-Tier units, proving that smart team building can often outweigh raw spending.
S Tier

S-Tier characters are the “must-pull” units of the current version. They define the meta and can carry a team through the most difficult Anomaly hunts with minimal support.
Nanally: The Queen of Follow-up Attacks
Nanally (Anima, Plasma Arc) remains the undisputed top DPS in NTE. Her kit is built around her unique “Underboss” summon. Unlike other summons that act independently, the Underboss mimics Nanally’s attacks with a 0.2-second delay, effectively doubling her hit count. This synergy with the Plasma Arc—which grants a stacking Attack speed buff for every 10 hits landed—allows Nanally to reach her maximum damage potential faster than any other unit.
Nanally’s Underboss Damage Scaling:
- Normal Attack Mimicry: 65% of Nanally’s ATK.
- Skill Mimicry: 85% of Nanally’s ATK.
- Ultimate Follow-up: [information unavailable] (Scaling depends on current Underboss “Loyalty” stacks).
Hotori: The Ultimate Skill Mimic
Released on May 13, 2026, Hotori (Cosmos, Solid Arc) has completely shifted how players approach burst windows. Her “Mirror Record” ability allows her to record the last skill used by a teammate and replay it with a 120% power multiplier when she enters the field. This makes her the premier sub-DPS for any team, as she can effectively “double up” on the strongest abilities in the game. Her recent buff in the May 21 hotfix fixed her Esper Meter generation, making her rotations feel seamless.
Sakiri: The Core of Scorch Teams
Sakiri (Incantation, Gas Arc) is more than just a damage dealer; she is a force multiplier. Her “Devour Whole” ability is the most effective grouping tool in the game, pulling enemies into a tight cluster for AoE destruction. Furthermore, her Ultimate provides a massive 30% ATK buff to the next Esper swapped in. This makes her the perfect partner for Chaos-element characters to trigger the Scorch reaction.
| Skill Name | Effect | Duration / Scaling |
|---|---|---|
| Devour Whole | Grouping / Vacuum | 4 Seconds |
| Ultimate: Abyssal Maw | 30% ATK Buff to next ally | 12 Seconds |
| Passive: Incandescent | Increases Scorch damage | +25% |
Chiz: The F2P Powerhouse
Chiz (Cosmos) is the gold standard for accessible power. Earned by participating in the City Tycoon management sim, she specializes in “Charge” reactions. Her combat style is high-velocity, focusing on rapid dashes that leave behind Cosmos-infused shadows. For players who did not pull for Nanally, Chiz provides a reliable, high-damage alternative that excels in clearing waves of standard enemies.
A Tier

A-Tier characters are exceptionally strong but may require specific team compositions or slightly higher investment to match the raw output of S-Tier units.
Jiuyuan: Standard Banner Excellence
Jiuyuan is widely considered the best unit available on the permanent standard banner. Her gameplay revolves around the “Lethal Rose Pact,” a mechanic where she marks enemies to deal damage-over-time. By consuming “Rose Pact Bullets” through her charged shots, she can detonate these marks for massive burst damage.
Rose Pact Bullet Mechanics:
- 1-3 Stacks: 150% Damage Multiplier.
- 4-6 Stacks: 300% Damage Multiplier + 10% CRIT Rate.
- 7 Stacks (Max): 500% Damage Multiplier + Guaranteed CRIT.
Baicang: The DoT Specialist
Baicang (Incantation) is a specialist in attrition. He excels in long boss fights where his execution mechanics can shine. His “Death Denied” passive allows him to survive a fatal hit once per encounter, making him a safe pick for players still learning boss patterns. His damage scales significantly with his Awakening level, particularly his ability to execute enemies below certain HP thresholds.
- Base Execute Threshold: 10% HP.
- Awakening 3 Execute Threshold: 15% HP.
- Awakening 6 Execute Threshold: undisclosed.
Haniel: The Universal Buffer
While Haniel (Psyche) is often categorized as a support, her contribution to team DPS is so significant that she earns a spot in A-Tier. Her Psyche-based buffs elevate the ATK% of the entire party, effectively raising the “floor” of your damage output. In high-tier play, she is a staple in “Resonance” teams, ensuring the party can spam Ultimates with near-zero downtime.
Esper Zero: More Than Just a Starter
The protagonist, Esper Zero (Cosmos, Solid Arc), remains a viable A-Tier choice due to their “Instant Cycle” mechanic. This allows the player to bypass the standard swap cooldown once every 30 seconds, enabling unique triple-character combos that other teams cannot perform. Following the May 21 bug fix, their energy generation is now top-tier.
B Tier

B-Tier units are situational. They perform well in their specific niches but are generally outclassed by more versatile options in the current Hethereau meta.
Daffodill: The Stance Breaker
Daffodill (Lakshana) is the premier “Break” specialist. She can deplete an enemy’s Stance Meter faster than almost any other character. However, once the enemy is broken, her follow-up damage is lackluster compared to Nanally or Jiuyuan. She is best used as a “switch-in” unit specifically to trigger a stagger before swapping to a main carry.
Hathor: Death from Above
Hathor (Lakshana) offers a unique vertical gameplay style. She gains massive damage bonuses based on the height of her Plunge attacks. While this makes her devastating in open-world combat where terrain can be exploited, she struggles in flat arena-based boss fights where her “Remora” reaction setup is harder to execute.
Mint: The Reliable Starter
Mint (Anima, Liquid Arc) is the first character most players will master. Her dual-blade tornado provides excellent early-game AoE. However, as players reach higher Appraiser levels, her damage scaling begins to fall off. She lacks the specialized multipliers needed to quickly clear late-game Anomaly hunts, though she remains a solid choice for daily resource farming.
Adler: Early Game Utility
Adler is a story-based character who provides reliable physical damage. His main drawback is his lack of elemental utility. In a game built around the Esper Cycle and elemental reactions, Adler’s “Neutral” damage type means he cannot contribute to Blossom, Scorch, or Charge reactions, limiting his ceiling in the end-game meta.
C Tier

C-Tier characters currently struggle to find a place in optimized team rotations, usually due to mechanical inefficiencies or being overshadowed by superior options.
Aurelia: The Field-Time Trap
Aurelia (Psyche) possesses a visually impressive kit centered around jellyfish summons. Unfortunately, she requires significant field time to set up her damage, which prevents the player from cycling through other Espers. In the current “Burst-and-Swap” meta, Aurelia’s slow ramp-up time results in a lower overall team DPS compared to more responsive units.
Edgar: Survivability vs. Speed
Edgar (Cosmos) is a dedicated healer. While his health regeneration is potent, the current meta heavily favors shields and raw damage to bypass mechanics entirely. Characters like Fadia (who provides a shield that also buffs ATK) have made pure healers like Edgar redundant for most high-level content.
Skia: Niche Utility Only
Skia (Lakshana) is primarily used as an elemental “bridge” to trigger reactions when no other Lakshana units are available. His personal damage numbers are the lowest in the current S-Class/A-Class roster, making him a placeholder rather than a permanent team member.
Recent Changes

The meta in NTE is fast-moving, with several key updates since the April 29 launch influencing these rankings.
The Hotori Meta Shift
The introduction of Hotori’s banner on May 13, 2026, marked a turning point for NTE. Before Hotori, teams were largely focused on sustained Anima damage. Hotori introduced the concept of “Skill Mimicry,” allowing players to double-cast the most powerful Ultimates in the game. This has made Cosmos-based teams the dominant force in Hethereau.
May 21 Bug Fixes and Buffs
A critical hotfix was deployed on May 21 to address the “Solid Arc Sluggishness” bug. Previously, Solid Arc characters like Esper Zero and Hotori were generating Esper Meter at 80% of the intended rate. The fix restored their generation speed and added a minor 5% impact buff to all Solid Arc heavy attacks. This update solidified Hotori’s place in S-Tier and moved Esper Zero from B-Tier to A-Tier.
Patch 1.0.1 Balance Summary:
- Solid Arc: Meter generation increased by 20% (Bug Fix).
- Liquid Arc: Damage during “Wet” status increased by 5%.
- Nanally: Fixed a bug where the Underboss would occasionally fail to mimic charged shots.
- Aurelia: [information unavailable] (Community reports suggest a slight reduction in skill wind-up time, but this is unconfirmed).
Optimizing the Triple Cycle
The community recently discovered the “Triple Cycle” rotation, which involves a rapid sequence of Cosmos, Anima, and Lakshana triggers. This rotation maximizes the uptime of the “Resonance” buff while still allowing for “Blossom” defense shred. This discovery has specifically increased the value of Chiz and Daffodill, who serve as excellent anchors for this complex but rewarding playstyle.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN: Neverness to Everness Combat Guide
- Game8: NTE Tier List and Character Rankings — https://game8.co/games/Neverness-to-Everness/archives/tier-list
- Beebom: NTE Elements and Reactions Explained
- Oslink: NTE Patch 1.0.1 Notes
Top Tier Support Characters in Neverness to Everness (May 2026)
Success in the high-stakes urban combat of Hethereau depends on more than just raw damage; it requires a perfectly synchronized support backbone to navigate the supernatural anomalies of Neverness to Everness (NTE). Since the game’s launch on April 29, 2026, the meta has rapidly evolved to prioritize characters who offer role compression, combining offensive buffs with essential crowd control and elemental reaction triggers.
With the recent release of Version 1.0 Phase 2 on May 13, 2026, the support landscape has shifted significantly. The introduction of Hotori and the rigorous demands of the “Beyond the Rail” endgame mode have cemented the importance of specific utility units over pure healers. This tier list ranks the current support roster based on their performance in high-level content as of May 24, 2026.
Methodology

To provide an accurate ranking, every support character is evaluated against four primary pillars that define their utility in the current NTE meta. We assume characters are invested at Level 60-80 with appropriate 4-star or 5-star Arcs.
- Buff/Debuff Value: We assess the raw percentage increases a character provides to team-wide ATK, Crit stats, and Elemental DMG, as well as their ability to shred enemy DEF or Elemental Resistance.
- Crowd Control (CC): The ability to manipulate the battlefield is vital. We prioritize characters with vacuum effects (grouping), stuns, or levitation that allow DPS units to maximize their Area of Effect (AoE) damage.
- Esper Cycle Efficiency: Supports must contribute to the team’s rotation by filling the Cycle Gauge and triggering powerful reactions like Blossom, Nova, or Discord.
- Survivability: In endgame modes like “Beyond the Rail,” raw damage is often secondary to staying alive. We evaluate the effectiveness of shields, damage redirection, and reactive healing.
Support Role Comparison
| Character | Primary Role | Secondary Role | Key Mechanic | Element |
|---|---|---|---|---|
| Hotori | Buffer / Sub-DPS | Healer | Time Stop / Skill Replay | Cosmos |
| Sakiri | Crowd Control | Offensive Buffer | Enemy Devouring / ATK Buff | Incantation |
| Haniel | Offensive Buffer | Off-field DPS | Hootie (Speaker) Buff | Psyche |
| Fadia | Survival / Tank | Healer | Damage Redirection | Psyche |
| Jiuyuan | Hybrid Support | Healer | Rose Pact / Blossom Trigger | Anima |
| Adler | Shielder | DoT Applier | DEF-based Shielding | Incantation |
| Esper Zero | Battery | Reaction Enabler | Instant Cycle Generation | Cosmos |
| Daffodil | Break Specialist | Sub-DPS | Stagger Meter Shredding | Chaos |
The Role of Supports in the NTE Meta
In the current Version 1.0 environment, supports are not just “healers.” The most valuable units are those that provide “Zero-Second” rotations. This refers to the ability to swap in, cast a skill that remains active off-field, and immediately swap back to the main DPS. This minimizes field time while maximizing the damage windows created during an enemy’s “Broken” state.
Key Stats for Supports: Cycle Intensity vs. Break Intensity
Understanding the difference between Cycle Intensity and Break Intensity is crucial for optimizing your support builds:
- Cycle Intensity: This stat dictates how quickly your team can trigger Esper Cycle reactions. High Cycle Intensity on characters like Esper Zero or Hotori allows for more frequent “Blossom” or “Nova” procs.
- Break Intensity: This affects how much damage a character deals to the enemy’s Stagger/Break meter. Supports like Daffodil specialize in this, allowing the team to reach the “Broken” state faster, where enemies take significantly increased damage.
Esper Cycle Compatibility Chart
| Reaction | Required Elements | Primary Effect |
|---|---|---|
| Blossom | Cosmos + Anima | Spawns Vita Buds that explode for AoE damage. |
| Nova | Chaos + Psyche | Deals massive Psyche burst and reduces enemy ATK. |
| Discord | Chaos + Incantation | Increases DoT (Scorch) damage and shred DEF. |
| Genesis | Cosmos + Psyche | High energy regeneration for the active character. |
S Tier

S Tier characters are considered meta-defining. They offer unparalleled role compression, often handling grouping, massive buffs, and high damage simultaneously.
Hotori: The Queen of Time Stop
Released in the May 13 update, Hotori has immediately claimed the top spot in the support hierarchy. As a Cosmos-element user with a Solid Arc, her kit revolves around the “Non-Closed Timepiece” mechanic.
- Skill Replication: Her skill, Present Replay, allows her to record the Support or Redirect skills used by her allies for 5 seconds. This is a game-changer because it effectively allows the team to double-cast powerful buffs or CC skills without additional cooldowns.
- World’s Tide (Ultimate): Hotori stops time for 5 seconds. During this window, the instance timer in “Beyond the Rail” pauses, allowing for “free” damage. She then replays all recorded ally skills at once, resulting in a massive burst of damage and utility.
- Sustain: Despite being a sub-DPS/buffer, her ability to heal the team during the Time Stop window makes her a safer pick than traditional healers.
Sakiri: Irreplaceable Grouping and Buffs
Sakiri remains the premier offensive support for any team relying on Incantation synergy. Using her autonomous demon-hammer, Kiroumaru, she provides the best crowd control in the game.
- Devour Whole: Her skill allows her to mount Kiroumaru and pull enemies into a concentrated vacuum. This grouping is essential for clearing waves in the open world and grouping high-HP elites in “Beyond the Rail.”
- Feast of Gluttony (Ultimate): After using her Ultimate, Sakiri provides a 30% team-wide ATK buff (at Awakening 4, though base versions still provide significant scaling). This buff is based on her base ATK, making her easy to build with high-ATK Arcs like “Good Boy’s Grand Adventure.”
- Hotfix Impact: The May 19 hotfix improved the targeting and range of her pull, making her even more consistent against heavy enemies that previously resisted grouping.
A Tier

A Tier characters are highly flexible and powerful but may lack the absolute “game-breaking” mechanics of S Tier units. They are often the best choices for a player’s second team in endgame content.
Haniel: High-Value F2P Buffing
Haniel is widely regarded as the best A-Class character in the game. As a Psyche-element support, she utilizes her portable speaker, “Hootie,” to provide consistent off-field utility.
- Hootie Buffs: Her skill, Silent Moonlit Forest Guardian, places Hootie on the field. While Hootie is active, the entire team receives an ATK bonus based on Haniel’s base ATK. This buff remains active even after Haniel is swapped out.
- A2 Accessibility: At her second Awakening (A2), Haniel’s buff uptime becomes nearly 100%, making her a staple for F2P players who haven’t pulled Hotori or Sakiri.
- Reaction Synergy: She is the primary engine for “Nova” teams when paired with Chaos characters like Daffodil.
Fadia: The Defensive Powerhouse
Fadia is the ultimate safety net for players tackling high-difficulty bosses. Her Psyche-element kit is built entirely around damage mitigation and redirection.
- Damage Link: Fadia redirects a portion of the damage taken by her teammates to herself. This prevents squishy DPS units from being one-shot by boss mechanics.
- Unkillable Mechanic: As long as Fadia has more than 1 HP, she continues to soak damage. Once she hits 1 HP, she stops redirecting damage but becomes essentially unkillable for a short duration, allowing her to cast her Ultimate, Agony to Euphoria, to heal herself and the team.
- Meta Placement: She is mandatory for the later “Stops” in “Beyond the Rail,” where enemy damage output often exceeds what a standard shield can absorb.
Jiuyuan: The Hybrid Healing Solution
Jiuyuan is an S-Rank Anima character who bridges the gap between a sub-DPS and a healer. She is the cornerstone of “Blossom” (Anima + Cosmos) teams.
- Lethal Rose Pact: Jiuyuan marks enemies with her Rose Pact, which can be detonated for massive Anima damage.
- Blossom Synergy: When paired with Cosmos units like Hotori or Esper Zero, she generates Vita Buds at a higher rate. These buds provide consistent chip healing to the active character upon explosion, offering sustain without sacrificing offensive pressure.
- Versatility: While she functions as a main DPS for some, her off-field Anima application and “Pact Settlement” mechanics make her an elite hybrid support.
B Tier

B Tier characters are situational specialists. They are excellent in their specific “lanes” but are often outclassed by S or A Tier units in general usage.
Adler: Shielding and Scorch Synergy
Adler is the primary shielder for Incantation teams. He provides reliable protection that scales with his DEF.
- Durable Shields: His shields are robust enough for most mid-game content, but they can struggle against the high-burst damage found in “Beyond the Rail” compared to Fadia’s redirection.
- Scorch Application: He excels at applying the Scorch DoT, which synergizes perfectly with Sakiri’s passive for increased team damage against burning targets.
Esper Zero: The Rotation Enabler
As the protagonist, Esper Zero is a Cosmos-element unit that every player has access to. While their raw buff numbers are lower than Haniel’s, they provide unique “Instant Cycle” utility.
- Cycle Gauge Generation: Zero’s skills generate Cycle energy at a much higher rate than most other characters. This makes them the ideal “battery” for teams that rely on frequent Ultimates or elemental reactions.
- F2P Friendly: Because they are free and receive free Awakenings through story progression, Zero is a high-floor, low-ceiling support that remains relevant in the May 2026 meta.
Daffodil: The Break Specialist
Daffodil is the only Chaos-element character currently in the game, making her essential for triggering “Nova” and “Discord” reactions.
- Break Intensity: Her primary value lies in her ability to shred the enemy’s Stagger meter. She deals [information unavailable] more Break damage than standard supports, allowing the team to incapacitate bosses quickly.
- Limitation: She offers very little in terms of healing or protection, meaning she must be paired with a defensive unit like Fadia or Adler to survive long encounters.
C Tier

C Tier characters are currently overshadowed by the meta or provide niche utility that isn’t essential for core combat.
Edgar: Why Pure Healing is Falling Off
Edgar is a dedicated pure healer of the Cosmos element. While his healing output is the highest in the game, he is currently ranked low because the NTE meta heavily favors dodging and parrying.
- DPS Loss: In a game where clear times in “Beyond the Rail” determine rewards, bringing a character that only heals is considered a DPS loss. Most players prefer the “Blossom” healing of Jiuyuan or the Time Stop healing of Hotori, which contribute damage while keeping the team healthy.
Mint and Hathor: Niche Utility
- Mint (Anima): Mint provides minor utility and sub-DPS, but her kit is almost entirely overshadowed by Jiuyuan. Unless you need a second Anima support for a specific “Beyond the Rail” floor, she is rarely the optimal choice.
- Hathor (Lakshana): Hathor has niche value in farming “Anomaly Furniture” and exploration, but her combat support is minimal. As the only Lakshana unit, she lacks strong elemental reaction partners in the current version.
Recent Changes

The May 2026 update cycle has been one of the most impactful since the game’s launch.
The Hotori Impact
The release of Hotori in Version 1.0 Phase 2 has fundamentally changed team building. Her “Skill Replication” has made characters with high-impact, long-cooldown skills (like Sakiri or Nanally) significantly stronger. Teams are now built specifically to maximize the 5-second “World’s Tide” window.
Endgame Requirements: Beyond the Rail
The introduction of “Beyond the Rail” has forced players to build two distinct teams. This has skyrocketed the value of A-tier supports like Haniel and Fadia, as they are no longer just “backups” for Sakiri but essential leaders for a second squad.
Patch Note Summary: May 15 & May 19 Hotfixes
- May 19 Hotfix: Addressed a major bug where Jiuyuan’s Ultimate, Final Reckoning, would sometimes fail to trigger the “Pact Settlement” effect correctly.
- Sakiri Optimization: Improved the “Devour Whole” skill targeting, ensuring that Kiroumaru pulls enemies toward the center of the cone more reliably.
- Bug Fixes: Resolved an issue where certain character buffs (specifically ATK bonuses from Arcs) would fail to activate upon entering High-Risk Commissions in “Beyond the Rail.”
As the meta continues to stabilize, the priority remains on characters who provide “role compression.” If you are looking to invest your resources wisely, prioritizing Hotori and Sakiri will yield the highest returns for both current and future content in Neverness to Everness.
Sources
- gamerant.com
- beebom.com — https://beebom.com/neverness-to-everness-may-19-patch-notes/
- icy-veins.com — https://www.icy-veins.com/nte/beyond-the-rails-guide
- gamewith.net
- mobalytics.gg
- neverness.gg
- enjoygm.com — https://enjoygm.com/neverness-to-everness-banner-schedule-guide/
- pcgamer.com
- ldshop.gg — https://www.ldshop.gg/news/nte-hotori-build-guide-skills-teams-arcs-more
- fandom.com — https://neverness-to-everness.fandom.com/wiki/Sakiri
NTE Best 5-Star Weapons Guide: May 2026 Arc Tier List
Equipping the right Arc can transform a standard Esper into an urban legend capable of clearing the toughest Anomalies in Hethereau.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
Selecting the optimal 5-star Arc in Neverness to Everness (NTE) requires a deep understanding of how weapon types—Plasma, Solid, Synthesis, Liquid, and Gas—interact with an Esper’s unique kit. Since the game’s launch on April 29, 2026, the meta has solidified around high-stat Arcs that offer transformative passive mechanics rather than simple raw damage increases. This guide breaks down the current weapon rankings to help you prioritize your pulls in the Arc Research Program.
Methodology

Ranking Arcs in NTE involves more than just looking at the highest Attack values. While the standard Base ATK for 5-star Arcs ranges from 512 to 666 at level 90, the true value lies in the efficiency of the secondary substat and the specific “Arc Skill” passive.
Our criteria for this May 2026 tier list are as follows:
- Stat Archetype Efficiency: We prioritize Arcs that provide CRIT Rate or CRIT DMG substats, as these are significantly harder to optimize through city-farming gear than ATK% or HP%.
- Arc Skill Impact: Weapons with unique summons (like Officer Whisker) or field-altering mechanics (like Wastelab) receive higher scores due to their ability to provide off-field utility or team-wide buffs.
- Esper Synergy: An Arc is only as good as the character wielding it. We evaluate how well these weapons pair with top-tier Espers like Nanally, Hathor, and Haniel.
- Endgame Viability: Performance is measured against the current highest difficulty content, specifically Rank 6 City Tycoon boss challenges and deep-level Anomaly clears.
- Versatility: Signature Arcs that are only useful for one character are ranked slightly lower than generalist Arcs that provide high value across multiple units within the same elemental or weapon type.
Weapon Stat Archetypes
| Archetype | Base ATK (Lv. 90) | Primary Substat | Primary Role |
|---|---|---|---|
| Dominator | 666 | CRIT DMG | Main Carry / Hypercarry |
| Standard | 608 | CRIT Rate / ATK% | Sub-DPS / Versatile Attacker |
| Utility | 512 | Charge Efficiency / HP | Support / Tank / Enabler |
S Tier

The S Tier represents the pinnacle of Arc technology in NTE. These weapons are often “BiS” (Best-in-Slot) for the strongest characters in the game and offer mechanics that fundamentally change your combat rotation.
Ready-Ready: The Boss Killer
Ready-Ready is the current undisputed king of Plasma-type Arcs. Designed as the signature weapon for Nanally, it boasts a massive 666 Base ATK and a CRIT DMG substat that scales aggressively. Its unique Arc Skill, “Commander Tiger Talisman,” provides a flat damage multiplier against boss-class enemies. When Nanally uses her Ultimate, the Talisman triggers, increasing her Redirect Skill damage by [information unavailable] for 12 seconds. This makes it essential for high-ranking City Tycoon runs where burst damage windows are narrow.
Raging Flames: Skill-Heavy Dominance
Raging Flames is the premier choice for Hathor and other Plasma-based Espers who rely on frequent skill usage. The weapon focuses on “Lakshana DMG,” a specific damage type that rewards players for maintaining high combo counts. After using an Ultimate, Raging Flames grants a Redirect Skill scaling buff that allows Hathor to chain her abilities with minimal downtime. Its Base ATK sits at 608, balanced by a high CRIT Rate substat that makes building her artifacts significantly easier.
Camellia Society: The HP-Manipulation Meta
As a Synthesis Arc, Camellia Society introduces a high-risk, high-reward playstyle. It rewards Espers who lose HP with massive stacks of CRIT DMG. The “Silent Garden” mechanic is the highlight here; it procs an Incantation burst that deals area-of-effect (AoE) damage based on the total HP lost by the wearer during the combat encounter. While dangerous, when paired with a reliable shielder, it offers the highest damage ceiling in the current May 2026 meta.
Marching Beyond Time: Team-Wide Utility
This Solid-type Arc is prized for its “Wastelab” mechanic. Unlike other weapons that only buff the wearer, Marching Beyond Time creates a zone on the battlefield that grants all party members a Redirect Skill buff. It features an elite CRIT Rate substat, making it a favorite for players who want to maximize their team’s overall DPS rather than focusing solely on a single carry.
Hethereau’s Keeper: The Off-Field Specialist
Hethereau’s Keeper is a Solid-type Arc that specializes in boss-slaying through its summon, “Officer Whisker.” When the wearer deals damage, there is a chance to summon Officer Whisker to the field. This summon deals consistent off-field damage based on a percentage of the wearer’s ATK. It is currently a top priority for F2P players because it can be acquired through Rank 6 City Tycoon rewards, providing a premium power boost without spending currency.
S-Tier Arcs and Signature Pairings
| Arc Name | Type | Key Substat | Best Esper Pairing |
|---|---|---|---|
| Ready-Ready | Plasma | CRIT DMG | Nanally |
| Raging Flames | Plasma | CRIT Rate | Hathor |
| Camellia Society | Synthesis | CRIT DMG | — |
| Marching Beyond Time | Solid | CRIT Rate | General DPS / Sub-DPS |
| Hethereau’s Keeper | Solid | ATK% | Haniel / Off-field Units |
A Tier

A-Tier Arcs are exceptionally strong and can often compete with S-tier options if the Esper’s kit aligns perfectly with the weapon’s passive. They are reliable choices for endgame content.
Blow up the Crowd: The Support King
Blow up the Crowd is a Solid Arc that has become the gold standard for quick-swap supports like Haniel. It provides a significant off-field ATK buff to the active character whenever the wearer is swapped out. Furthermore, it scales “Psyche DMG,” a niche but powerful stat that bypasses certain enemy resistances in high-level Anomalies.
Youthful Fantasy: Maximizing Break Damage
With the rise of “Break” meta-teams, Youthful Fantasy has climbed from B-tier to A-tier. This Liquid-type Arc features the “Black Tome” summon, which automatically targets “Broken” enemies to deal massive Chaos DMG. If you are running a team designed to deplete enemy shields quickly, this weapon provides a higher damage output than many S-rank alternatives.
Contemplative Cat: The Economy Scaler
Contemplative Cat is a unique Gas-type Arc that scales based on your current “Fons” (currency) holdings. It boosts Cosmos DMG, making it a specialized tool for specific elemental builds. While its damage can be inconsistent if you are constantly spending Fons on city upgrades, at maximum currency capacity, its damage bonus is [information unavailable] higher than standard 5-star Arcs.
Good Boy’s Grand Adventure: The Energy Battery
This Gas-type Arc is the best team-wide support weapon for energy-hungry compositions. It increases Charge Efficiency for the entire team and grants a stacking ATK buff every time any party member uses an Ultimate. It is the go-to choice for players who prefer a “spam-heavy” playstyle where Ultimates are used as soon as they are off cooldown.
Fluff of Ferocity: The Versatile Aggressor
Fluff of Ferocity is a Synthesis Arc that provides a straightforward CRIT DMG stacking mechanic. Every time the wearer lands a critical hit, their CRIT DMG increases for a short duration, stacking up to five times. Its versatility is its greatest strength, as it fits almost any aggressive DPS unit regardless of their element.
A-Tier Arcs Utility Breakdown
- Blow up the Crowd: Best for Haniel; provides team-wide ATK and Psyche DMG.
- Youthful Fantasy: Best for Liquid-element Break units; summons Black Tome.
- Contemplative Cat: Best for Cosmos-element DPS; rewards high Fons savings.
- Good Boy’s Grand Adventure: Best for pure supports; maximizes Ultimate frequency.
- Fluff of Ferocity: Best generalist Synthesis Arc; rewards high CRIT Rate builds.
B Tier

B-Tier Arcs are solid placeholders or niche specialists. They are generally outclassed by signature 5-stars but are perfectly viable for clearing 90% of the game’s content.
Day Off: The Best Free-to-Play S-Rank
Day Off is a Solid-type Arc that is highly valued because it is farmable through consistent gameplay. It provides flat ATK and helps with Ultimate energy regeneration via the “Eclipse” mechanic. While it doesn’t have the high-end scaling of Ready-Ready, it is the most reliable 5-star weapon for players who do not wish to pull on the weapon banners.
Eternal Waltz: The HP-Scaling Specialist
Eternal Waltz is a Synthesis Arc that scales specifically with HP. Currently, it is the best fit for Fadia, whose skills deal damage based on her maximum health. However, because very few other Espers currently utilize HP-scaling for damage, this weapon lacks the universal application needed to reach A-tier.
Fluff of Fearlessness: The Standard Burst
A Solid-type Arc found in the standard recruitment pool, Fluff of Fearlessness offers a straightforward ATK boost after an Ultimate is used. It is a reliable, “no-frills” weapon that serves as a great early-game power spike for players who haven’t yet secured a signature Arc.
Reality Refuge: The Elemental Specialist
Reality Refuge provides strong Anima DMG and Attachment DMG bonuses. It is a Solid Arc that performs exceptionally well in specific elemental compositions but falls off in multi-element teams. Its reliance on specific elemental reactions makes it more situational than the higher-ranked Arcs.
Song of the Whale: The Survival Tool
Song of the Whale is a Plasma-type Arc that prioritizes survivability. It provides HP restoration every time an enemy is defeated. While this is useful for long, grueling Anomaly crawls where healing is limited, it is generally ignored in the current meta which favors raw speed and DPS over defensive utility.
C Tier

C-Tier weapons are primarily 4-star (A-Rank) or 3-star (B-Rank) Arcs that serve as temporary placeholders until you can secure a true 5-star weapon.
Dangerous Game (A-Rank Alternative)
Dangerous Game is widely considered the best 4-star alternative to the S-rank Arcs. It rewards a low-HP playstyle similar to Camellia Society, offering a significant damage boost when the wearer is below 50% health. While its base stats are lower, its passive is strong enough to keep it relevant in the mid-game.
Us (A-Rank)
Us is a basic Plasma Arc that offers a flat damage increase. It lacks the transformative mechanics of the higher tiers but is very easy to refine to maximum level, making it a stable choice for new players.
First Step to Success (A-Rank)
This Arc provides a simple ATK buff after an Ultimate is cast. It is a direct, weaker version of Fluff of Fearlessness and should be replaced as soon as a 5-star Solid Arc becomes available.
Best A-Rank Alternatives for 5-Star Arcs
| If you miss… | Use this 4-Star… | Why? |
|---|---|---|
| Ready-Ready | Dangerous Game | High damage potential at low HP. |
| Raging Flames | Us | Reliable Plasma damage scaling. |
| Marching Beyond Time | First Step to Success | Provides necessary ATK buffs. |
| Hethereau’s Keeper | [Information unavailable] | [Information unavailable] |
Recent Changes

The NTE weapon meta has shifted significantly since the April 2026 launch. Staying updated on balance patches is crucial for efficient resource management.
- Launch Patch (April 29, 2026): The game debuted with the “Arc Research Program” limited banner, introducing Ready-Ready as the premier chase weapon.
- May 2026 Balance Update: Developers adjusted the “Silent Garden” proc rates for Camellia Society. Previously, the timing was inconsistent, leading to lost DPS. The update improved the proc window, making the weapon much more reliable for endgame players.
- New Content Rewards: With the introduction of Rank 6 in the “City Tycoon” mode, Hethereau’s Keeper was added to the reward shop. This has shifted the F2P meta, as players now have a guaranteed path to a top-tier Solid Arc.
- Meta Shift: The discovery of high-level Chaos DMG interactions has pushed Youthful Fantasy from B-tier to A-tier. Players are finding that “Break” teams are more efficient for clearing the latest Anomaly floors than pure raw ATK teams.
NTE Weapon Banner History (April-May 2026)
- April 29 - May 15: “The Ichi-daime” Banner featuring Nanally (Esper) and Ready-Ready (Arc).
- May 16 - June 4: “Whispers of the Garden” Banner featuring undisclosed and Camellia Society (Arc).
Sources
- ldplayer.net — https://www.ldplayer.net/blog/neverness-to-everness-beginners-guide.html
- enjoygm.com — https://www.enjoygm.com/article/2165.html
- bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-beginners-guide-en.html
- mobalytics.gg
- icy-veins.com — https://www.icy-veins.com/nte/tier-list-best-characters/
Best Support Weapons for NTE Characters: Tier List (May 2026)
Building the right team in Neverness to Everness (NTE) requires more than just high-damage Espers; it demands a tactical selection of Arcs that amplify your squad’s overall performance. As the meta shifts following the recent introduction of Hotori, understanding which support weapons provide the best off-field utility is essential for clearing high-level Anomalies.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
In the current state of Neverness to Everness, support Arcs are defined by their ability to provide “invisible” value—buffs that persist even when the wearer is not the active character on the field. Whether you are looking to maximize Haniel’s crowd control or ensure Fadia’s healing keeps up with aggressive boss patterns, selecting the right weapon type (Gas, Liquid, Solid, Plasma, or Synthesis) is the foundation of a successful build.
Methodology

Ranking support weapons in NTE involves analyzing how a single piece of gear influences the “Esper Cycle”—the rotation of skills and Ultimates that defines combat flow. Our evaluation focuses on five primary criteria to determine which Arcs deserve a spot in your limited inventory.
- Evaluation based on Team-wide Buffs: We prioritize Arcs that provide ATK%, DMG%, or Crit bonuses to the active character while the wearer is off-field.
- Charge Efficiency & Energy Restoration: We assess how effectively a weapon helps the team cycle through Ultimates and Esper Cycles, as energy starvation is the most common cause of failed Tower runs.
- Scaling Synergy: We match Arc substats (HP, DEF, Charge Efficiency) with the specific scaling requirements of support Espers like Fadia or Haniel.
- Arc Type Compatibility: We factor in the bonus synergy gained when matching Arc types (Gas, Liquid, Solid, etc.) with character classes to unlock hidden passive thresholds.
- F2P vs. Gacha Accessibility: We distinguish between premium S-Class Arcs and accessible A-Class alternatives from the Scarborough Fair or City Tycoon rewards.
Primary Support Stats in NTE
Support characters typically do not benefit from raw flat ATK. Instead, the most valuable stats for a support Arc are:
- Charge Efficiency: Increases the rate at which the Esper’s Ultimate gauge fills.
- Mental DMG / Healing Bonus: Directly affects the potency of shields and restoration skills.
- Team-wide Resonance: A hidden mechanic where specific Arcs trigger buffs for the entire party upon switching characters.
Understanding Arc Compatibility
The Arc system in NTE uses a categorical approach where the “state of matter” of the weapon must align with the character’s inherent Esper type for maximum efficiency.
| Arc Type | Primary Combat Role | Common Substats |
|---|---|---|
| Gas | Utility & Energy | Charge Efficiency, Speed |
| Liquid | Healing & Sustain | HP%, Healing Bonus |
| Solid | Tanking & Buffing | DEF%, Damage Reduction |
| Plasma | Elemental Reaction | Elemental Mastery, Crit Rate |
| Synthesis | Hybrid/Scaling | Max HP, Multi-stat scaling |
S Tier

The Arcs in this tier are considered “universal” supports. They provide such significant team-wide benefits that they are worth pulling for even if you do not have their “signature” character.
Good Boy’s Grand Adventure: The Ultimate Battery
Good Boy’s Grand Adventure (Gas) is currently the gold standard for team utility in the May 2026 meta. Its primary strength lies in its “Loyal Companion” passive, which triggers a massive energy surge for the entire party.
- Base Stat: Charge Efficiency [exact value pending official confirmation].
- Passive Effect: After the wearer casts an Ultimate, all team members receive a 10-16% Team ATK buff for 12 seconds.
- Refinement Scaling: At Refinement Level 5, the ATK buff increases to undisclosed, and the energy restoration per second is significantly enhanced.
Blow up the Crowd: Haniel’s Best-in-Slot
For off-field supports like Haniel, Blow up the Crowd (Solid) is essential. It is designed specifically for characters who spend most of the fight sidelined.
- Refinement Level 1: Boosts the active character’s ATK by 14% while the wearer is sidelined.
- Refinement Level 5: undisclosed.
- Synergy: This Arc allows Haniel to provide massive offensive pressure without ever taking field time away from your main DPS.
Eternal Waltz: Maximizing Fadia’s Healing
Eternal Waltz (Synthesis) is the premier choice for HP-scaling supports. It is the most consistent way to maximize Fadia’s restoration capabilities while also providing a secondary offensive buff.
- Key Stats: Increases Max HP by up to 32% and provides Mental DMG buffs.
- Utility: Because Fadia’s healing scales directly with her health pool, this Arc provides the highest “effective healing” per second currently available in the game.
Fluff of Finesse (Gas)
Following the Patch 1.0.5 balance adjustments, Fluff of Finesse has risen to S-Tier status. It offers high utility and consistent energy generation for the entire squad during intense boss encounters, making it a competitive alternative to Good Boy’s Grand Adventure for players who need more frequent Ultimate rotations.
A Tier

A-Tier Arcs are highly effective but may require specific team compositions or character pairings to reach their full potential.
Day Off: The Hybrid Support Choice
Day Off (Solid) is a versatile S-Rank Arc that provides a 25% ATK boost after an Ultimate is used. It is highly recommended for Zero to bridge the gap between pure support and sub-DPS. While it lacks the off-field consistency of Blow up the Crowd, its raw stat stick potential makes it a formidable choice for aggressive support builds.
Call of the Twisted City: Top F2P Healer Arc
As an A-Rank (Liquid) weapon, Call of the Twisted City is the best accessible healing weapon for players who haven’t pulled Eternal Waltz.
- Effect: Increases Healing Bonus by 12-20% after a Redirect Skill is performed.
- Accessibility: Frequently available through the Scarborough Fair exchange, making it easy to reach Refinement Level 5.
Cosmos Daze: Support Skill Synergy
Cosmos Daze (A-Rank, Gas) and its sister Arc, Wild Reverie, show strong synergy for characters who frequently use Support Skills. They provide a 10-second damage window for the team, which is perfect for burst-heavy rotations. undisclosed.
Raging Flames (S-Rank, Plasma)
While primarily offensive, Raging Flames provides niche support for specific elemental team comps, particularly those featuring Hathor. Its Lakshana damage buffs can significantly amplify fire-based reactions, though it is less “universal” than the Gas or Solid support options.
B Tier

B-Tier weapons are reliable placeholders. They will get you through the mid-game and early Tower floors but lack the scaling needed for endgame Anomalies.
Umbrella: Defensive Utility for Starters
Umbrella (Synthesis) provides a solid HP boost and strengthens shields. It is a reliable defensive pick for Adler or early-game Fadia builds. While it keeps your team alive, it contributes very little to your team’s total damage output compared to higher-tier Arcs.
Be Happy: The Entry-Level Gas Arc
Think of Be Happy (Gas) as a budget version of higher-tier Gas Arcs. It offers basic utility and energy management. It is a great filler for your third team slot while you are still progressing through the main story and haven’t yet farmed enough Arc Research materials.
The Forgotten (Solid)
Primarily used as an HP stat stick, The Forgotten is useful for survivability but lacks the team-wide offensive buffs found in higher tiers. It is often replaced as soon as a player acquires a copy of Day Off or Blow up the Crowd.
Shiny Days (Liquid)
Shiny Days provides decent energy regeneration, but it is often outclassed by A-Rank Liquid options like Call of the Twisted City. Its stats are undisclosed.
C Tier

These Arcs should generally be avoided once you have access to Arc Research or the Scarborough Fair rewards.
| Arc Name | Type | Reason for C-Tier Placement |
|---|---|---|
| First Step to Success | Solid | Minimal stat boosts; eclipsed by all A-Rank Arcs. |
| Time Bandit | Solid | Low scaling; only useful in the first 5 hours of play. |
| Dangerous Game | Synthesis | HP-loss mechanics are risky for supports. |
| Mind Royale | Liquid | Lacks significant support passives or healing buffs. |
Why to Avoid Investing in C-Tier Arcs
Investing resources into C-Tier Arcs is generally considered a waste of “Chiz” (currency) and upgrade materials. These weapons fall off sharply in endgame content like Anomalies and the Tower because their passives do not scale with character levels.
Transitioning to A-Rank Gear
Players should aim to transition to A-Rank gear as soon as they unlock the City Tycoon rewards. Most A-Rank Arcs provide at least one team-wide benefit, which is the bare minimum requirement for late-game support Espers.
Recent Changes

The meta for support weapons in Neverness to Everness is currently in a state of flux due to the rapid release schedule following the April 29 launch.
Hotori and the Chaos Meta Shift
The release of Hotori on May 13, 2026, has significantly impacted Arc priority. New team compositions built around Hotori require specific Gas and Synthesis Arcs to maximize Chaos element reactions. This has led to a surge in the value of Arcs that provide “Elemental Mastery” as a secondary support stat.
Looking Ahead to Lacrimosa
The Version 1.1 Preview has confirmed that the upcoming character Lacrimosa (expected June 3) will likely shift the meta toward Liquid-type support Arcs. Theorycrafters suggest that Call of the Twisted City may see even higher usage rates if Lacrimosa’s kit scales with Healing Bonus as expected.
Patch 1.0.5 Balance Adjustments
The most recent patch introduced minor buffs to the “Fluff” series of Arcs. Specifically, Fluff of Finesse received an increase to its base energy regeneration rate, making it a top-tier contender for any team struggling with Ultimate uptime. Additionally, the accessibility of certain A-Rank options has improved through new City Tycoon reward tiers, allowing F2P players to more easily Refine their support gear.
Sources
- ldplayer.net — https://www.ldplayer.net/blog/neverness-to-everness-beginners-guide-and-tips.html
- youtube.com — https://www.youtube.com/watch?v=A8W0-9Y-vS8
- memuplay.com
- gamewith.net
- bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-beginners-guide-en.html
- mobalytics.gg
- ldshop.gg — https://www.ldshop.gg/news/neverness-to-everness-everything-you-need-to-know.html
- gmtreks.com
Best F2P Team Compositions in Neverness to Everness (May 2026)
Maximizing your damage in Hethereau does not require a heavy wallet if you understand how the Esper Cycle rewards specific character synergies. By focusing on free-to-play (F2P) units and the Standard Board Selector, you can clear endgame content like “Beyond the Rails” without spending a single E-Coin.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
Methodology

Building a team in Neverness to Everness (NTE) is fundamentally different from other urban open-world RPGs. The game utilizes the “Esper Cycle,” a system where elemental interactions dictate the flow of combat rather than just raw damage numbers. To rank these teams, we evaluated how effectively they trigger reactions and maintain rotation fluidity.
Understanding Elemental Lanes
The Esper Wheel consists of six elements: Cosmos, Anima, Psyche, Incantation, Chaos, and Lakshana. These elements are arranged in a circular “lane” system. Reactions occur when you switch between neighboring elements or complete a “Trio” of specific elements.
For example, switching from a Cosmos character to an Anima character triggers the Blossom reaction, which creates a field of persistent damage. If you ignore these lanes and build a “Rainbow” team with non-adjacent elements, you lose out on the Cycle Skill bonus, which can account for up to 60% of your total damage output in the late game.
The Value of the Standard Selector
Every player receives a “Standard Board Selector” after reaching 50 pulls on the permanent banner. For F2P players, this is the most critical decision for account progression. While characters like Jiuyuan offer high DPS, the current meta favors selecting Edgar (Incantation/Sustain) or Daffodil (Chaos/DPS) to fill gaps in the free roster. In this guide, we assume the player has used their selector to round out their elemental needs.
Role Distribution: DPS, Support, and Sustain
A viable F2P team requires a clear hierarchy:
- Main DPS: The character who stays on field the longest (e.g., Chiz or Zero).
- Sub-DPS/Enabler: Provides off-field elemental application (e.g., Mint or Aurelia).
- Support/Buffer: Enhances the team’s stats or energy regeneration (e.g., Haniel).
- Sustain: A shielder or healer to prevent “Corruption” buildup (e.g., Adler or Edgar).
| Character | Element | Role | Acquisition Method |
|---|---|---|---|
| Zero | Cosmos | Main DPS | Guaranteed Starter |
| Mint | Anima | Sub-DPS | Story Chapter 1 Completion |
| Adler | Incantation | Shielder | Story Chapter 2 Completion |
| Haniel | Psyche | Support | ”Psychic Resonance” Event |
| Aurelia | Chaos | Sub-DPS | Story Chapter 3 Completion |
| Chiz | Cosmos | Main DPS | ”City Tycoon” Path Rewards |
S Tier

S-Tier F2P teams are those that can compete with premium “Whale” teams in terms of clear speed. These compositions rely on the Discord trio reaction or high-frequency Blossom procs.
Team 1: The Chiz Hypercarry (Cosmos/Psyche/Incantation)
This is currently the strongest F2P composition in version 1.0. It utilizes Chiz, who is obtainable through the “City Tycoon” management mini-game, as the primary damage dealer.
- Composition: Chiz (Main DPS), Haniel (Support), Adler (Shielder), Edgar (Sustain - Selector Choice).
- The Discord Reaction: By rotating through Incantation (Adler), Psyche (Haniel), and Cosmos (Chiz), you trigger the Discord reaction. This provides a [information unavailable] increase to Break damage, allowing you to shatter elite enemy shields in seconds.
- Rotation Flow: Start with Adler to provide a shield and apply the Incantation mark. Switch to Haniel to drop her Psychic field, then immediately swap to Chiz. Chiz’s “Neon Slash” skill will consume both marks to trigger Discord, resetting her dash cooldown.
Team 2: The Anima Blossom Swarm (Cosmos/Anima Focus)
If you chose Jiuyuan from your S-Class selector, this team becomes an unstoppable force of nature. It focuses on the Blossom reaction, which is ideal for clearing waves of enemies in the Hethereau city center.
- Composition: Zero (Main DPS), Mint (Sub-DPS), Jiuyuan (Selector S-Class), Edgar (Sustain).
- Synergy: Both Mint and Jiuyuan provide “turret” style abilities that stay on the field. When Zero uses his Cosmos-infused basic attacks, he constantly triggers Blossom against enemies within the turret range.
- Why it works: This team has the highest energy regeneration in the game. You will find your Ultimate abilities are almost always available, leading to 100% uptime on the Esper Cycle bonus.
F2P Gear Priority for S-Tier Teams
For these teams to function, you must prioritize the correct Arcs (weapons). For Chiz and Zero, the “Good Boys Grand Adventure” Arc is the best F2P option, providing a flat ATK% boost that scales with the number of different elements in the team. For your supports like Haniel or Mint, the “Speedy Hedgehog” set is mandatory to ensure they can cycle their Ultimates every 15 seconds.
A Tier

A-Tier teams are highly reliable and can clear most “Beyond the Rails” stages, though they may struggle with the strict timers of the final floors.
Team 3: The Balanced Vanguard
This is the “standard” team most players will use during the mid-game. It uses the four core characters provided by the main story.
- Composition: Zero, Mint, Haniel, and Adler.
- Strengths: This team covers three different duo reactions: Blossom (Cosmos/Anima), Hexed (Anima/Psyche), and Stain (Anima/Incantation). It is incredibly versatile and rarely encounters an enemy it cannot counter.
- Weaknesses: Because it lacks a dedicated S-Class healer like Edgar, you are heavily reliant on Adler’s shield timing. If the shield breaks, your survivability drops significantly.
Team 4: The Nova Explosion Comp
This team is designed for players who enjoy “nuke” playstyles. It relies on the Chaos and Psyche elements to create delayed explosions.
- Composition: Aurelia (Sub-DPS), Daffodil (Selector S-Class), Adler (Shielder), Edgar (Sustain).
- The Nova Reaction: Chaos and Psyche create the Nova effect. Unlike Blossom, which deals damage over time, Nova stacks “Pressure” on the target. After 5 seconds, the Pressure explodes for massive AoE damage.
- Rotation: Use Daffodil to pull enemies together, apply Chaos with Aurelia, and then use Haniel (if slotted) or Psyche-infused environmental triggers to detonate the Nova.
When to Transition from A to S Tier
You should look to move toward S-Tier compositions once you have reached City Tycoon level 30. At this point, Chiz gains access to her second Awakening shard, which increases her “Discord” damage by [information unavailable]. Once Chiz is fully awakened, she outclasses Zero as a Cosmos lead, making the transition to the Discord Hypercarry team essential for endgame progression.
B Tier

B-Tier teams are functional but inefficient. They are often used for specific high-difficulty commissions where survival is more important than speed.
Team 5: The Remora Control Comp
This team focuses on the Lakshana element, which is currently rare in the F2P pool.
- Composition: Zero, Hathor (Selector S-Class), Edgar, and Adler.
- The Remora Reaction: Combining Lakshana and Cosmos triggers Remora, which slows enemy movement and attack speed by [exact value pending official confirmation].
- Use Case: Use this team against aggressive bosses like the “Hollowed Sentinel” who have fast, one-shot kill patterns. It allows you more time to dodge, though the fight will take much longer to finish.
Team 6: The Scorch DoT Build
This team relies on the Scorch reaction (Psyche + Anima) to deal damage over time.
- Composition: Baicang (Selector S-Class), Adler, Mint, and Haniel.
- The Issue: While the damage is consistent, Scorch lacks the “Break” efficiency found in Discord or Nova teams. In NTE, if you don’t break an enemy’s shield, they take 50% reduced damage, making DoT builds feel sluggish in the current May 2026 meta.
C Tier

C-Tier teams should be avoided as they actively hinder your progress by ignoring the game’s core mechanics.
Common Team Building Mistakes
The most frequent mistake is building a “Rainbow” team. For example, a team consisting of Lakshana, Incantation, Chaos, and Anima units. Looking at the Esper Wheel, these elements do not sit adjacent to one another.
When you switch from a Lakshana character to an Incantation character, the Esper Meter does not fill. This results in:
- No Cycle Skill activation.
- Zero reaction damage.
- Slow Ultimate energy gain.
The Cost of Ignoring the Esper Cycle
A “Broken Lane” team typically suffers a 40-60% loss in total DPS compared to a properly synchronized F2P team. Even if your individual characters have high stats, the lack of elemental synergy will make timed challenges nearly impossible. Always ensure that at least three of your four characters can trigger a Trio reaction or a chain of Duo reactions.
Recent Changes

The meta for Neverness to Everness is shifting rapidly as players optimize the 1.0 launch content.
May 2026 Balance Adjustments
On May 21, 2026, Hotta Studio released a significant hotfix (v1.0.4) that directly impacted F2P viability.
- Haniel Buffs: Her attack scaling was increased by [information unavailable], and she now grants interruption resistance to the active character while her Psychic field is active. This makes her a much more stable support for Chiz.
- Discord Bug Fix: A bug where the Discord reaction was not properly calculating “Break” damage against mechanical enemies has been resolved. This has solidified the Chiz Hypercarry team as the definitive S-Tier F2P choice.
- City Tycoon Rewards: The level cap for the City Tycoon management system was increased, allowing F2P players to farm Chiz’s Awakening shards more quickly.
Looking Ahead: Version 1.1 Meta Shifts
Leaks and official previews for Version 1.1 suggest the introduction of two new characters: Lacrimosa and Chaos. These units are expected to introduce a “Void” lane to the Esper Wheel. For F2P players, this may mean that Aurelia becomes even more valuable as a bridge between Chaos and the new elements. It is recommended to save your “Anomaly Shards” (pull currency) rather than chasing duplicates of standard characters, as the 1.1 shift may require new elemental coverage.
Sources
- Neverness to Everness Official Site — https://nte.hotta.com/
- Insider Gaming NTE Guide
- Game8 Neverness to Everness Wiki — https://game8.co/games/Neverness-to-Everness
- Reddit r/NevernessToEverness — https://www.reddit.com/r/NevernessToEverness/
- IGN: Neverness to Everness Combat Mechanics Explained
Best NTE Team Comps for DPS: Neverness to Everness Meta Guide
Maximizing your damage output in Neverness to Everness requires more than just high-level gear; it demands a deep understanding of the Esper Cycle and character synergy. As the meta stabilizes following the April 2026 launch, identifying which team compositions can clear the Prime Circle efficiently is essential for progression.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
Methodology

The evaluation of team compositions in Neverness to Everness (NTE) relies on the interplay between character roles and the elemental reaction system known as the Esper Cycle. Unlike traditional action RPGs where a single character carries the entire load, NTE emphasizes “Lane” synergy—the ability of characters to maintain elemental pressure while swapping frequently.
Our ranking criteria focus on:
- Esper Cycle Efficiency: The frequency and impact of reactions such as Blossom, Discord, and Charge.
- Lane Synergy: How seamlessly a team transitions between Main DPS and Sub-DPS windows without losing “Cycle Intensity.”
- Stagger Window Burst: The team’s capacity to deplete the Break Meter and capitalize on the resulting vulnerability window.
- Role Balance: The presence of a dedicated Main DPS, a Cycler (energy/reaction generator), a Buffer, and a Survival unit.
Understanding the Esper Cycle and Lanes
The Esper Cycle is the heart of NTE combat. Characters are categorized into three primary “Lanes” (Cosmos, Anima, Lakshana) and three reactive “Lanes” (Chaos, Psyche, Incantation). When elements from these lanes interact, they trigger powerful reactions.
| Reaction | Elements Involved | Primary Effect |
|---|---|---|
| Blossom | Cosmos + Anima | Spawns Vita Pistils that deal continuous AoE damage. |
| Discord | Scorch + Nova | Massive Break Meter reduction and shred. |
| Charge | Blossom + [Information unavailable] | Rapid energy restoration for Ultimates. |
| Stain | Psyche + Lakshana | Increases enemy damage vulnerability by 50%. |
| Incantation | Chaos + Incantation | High-frequency DoT (Damage over Time) application. |
The Importance of Stagger Windows
Bosses in NTE possess a Break Meter that, when depleted, puts them into a “Staggered” state. During this window, defensive stats are significantly reduced. S-Tier teams are specifically built to maximize damage during these few seconds, often by saving “Skill Recording” or high-cost Ultimates for the exact moment the meter breaks.
Cycle Intensity and Stat Scaling
Cycle Intensity is a hidden metric that tracks how many reactions your team triggers within a 15-second window. High Cycle Intensity grants a stacking damage buff that scales with the Main DPS’s primary stat (e.g., Nanally’s Anima scaling). Teams that cannot maintain high intensity often fall behind in the Prime Circle time trials.
S Tier

S-Tier teams represent the pinnacle of the current meta. These compositions offer the highest damage ceilings and are capable of clearing Level 100 Prime Circle content with significant time remaining.
Nanally Hypercarry: The Blossom Meta
The “Blossom God Squad” is currently the most dominant team in NTE. It consists of Nanally (Main DPS), Esper Zero (Cycler), Sakiri (Buffer/Gather), and Jiuyuan (Sub-DPS).
This team revolves around the Cosmos + Anima reaction. Nanally’s “Underboss” summon provides consistent Anima application, while Esper Zero triggers the Cosmos reaction to spawn Vita Pistils. Sakiri is essential here for her ability to gather enemies into the Blossom zone, ensuring the turrets hit every target. Jiuyuan provides off-field Sub-DPS support, further increasing the Anima application rate.
Rotation Flow:
- Sakiri: Use Ultimate to group enemies and apply a 20% damage buff.
- Esper Zero: Trigger Cosmos field to set the reaction base.
- Nanally: Deploy “Underboss” and enter the Anima stance.
- Jiuyuan: Quick-swap to trigger off-field Anima strikes, maintaining 100% Blossom uptime.
Hotori Quickswap: The New SS-Tier Standard
Introduced on May 15, 2026, Hotori has revolutionized the quick-swap playstyle. Her “Skill Recording” mechanic allows her to store the last used skill of a teammate and replicate it with enhanced elemental properties. When paired with high-frequency reactors, Hotori effectively doubles the team’s reaction output.
Discord Boss-Killer: Shredding the Break Meter
For single-target boss encounters, the “Discord Executioners” team is unrivaled. This comp features Baicang (DoT DPS), Daffodill (Breaker), Hotori (Sub-DPS), and Sakiri.
By combining Scorch and Nova elements to trigger Discord, this team can shred a boss’s Break Meter in seconds. Daffodill’s innate Break efficiency, combined with Baicang’s Scorch DoT, ensures that the Discord reaction is constantly refreshing.
Damage Distribution Analysis:
- Nanally Comps: 70% Main DPS (Nanally), 20% Blossom Reactions, 10% Sub-DPS.
- Baicang Comps: 45% Main DPS (Baicang), 40% Discord Reactions, 15% DoT.
A Tier

A-Tier teams are highly effective and often more accessible for players who missed limited banners. They provide consistent clears but may require more precise execution than S-Tier squads.
Chiz F2P Powerhouse: The Charge Engine
The “Infinite Charge Core” utilizes Chiz (Main DPS), Hotori (Sub-DPS), Haniel (Buffer), and Esper Zero. This team is particularly friendly for F2P players because Chiz and Zero are obtained through story progression.
The strategy focuses on the Charge reaction (Blossom + [Information unavailable]) to provide near-infinite Ultimate energy spam. Chiz relies heavily on her Ultimate for damage, and the Charge engine ensures she can cast it every time the cooldown expires.
| Progression Step | Chiz Build Focus | Energy Regen Goal |
|---|---|---|
| Early Game | Attack % / Crit Rate | 110% |
| Mid Game | Anima Damage / Crit DMG | 130% |
| Endgame | [Information unavailable] | 150%+ |
Baicang DoT Specialization
While Baicang excels in Discord teams, she is also the centerpiece of “Incantation Burner” comps. Paired with Adler (Shielder), Haniel, and Fadia (Survival), this team focuses on high survivability. While slower at clearing mob waves compared to Nanally, the Scorch DoT provides a safe, consistent way to whittle down high-HP targets without risking the Main DPS.
Adler & Fadia: The Defensive Meta
Adler and Fadia provide a safety net that is often necessary for players still learning boss patterns. Adler’s shield scales with [Information unavailable], while Fadia offers the most consistent healing in the game. In A-Tier, these units allow the DPS to stay on the field longer, compensating for slightly lower raw damage numbers.
B Tier

B-Tier teams are viable for general content and early Prime Circle floors but struggle with the strict time limits of endgame trials.
Hathor & Skia: The Lakshana Lane
The “Stain Shredders” team focuses on Hathor (Main DPS), Skia (Sub-DPS/Debuffer), Mint (Buffer), and Edgar (Healer). This composition centers on the Stain reaction (Psyche + Lakshana), which increases enemy vulnerability by 50%.
While a 50% vulnerability debuff sounds massive, the “Stain” reaction has a longer internal cooldown than Blossom or Discord. Skia provides excellent crowd control, but she lacks the raw scaling found in Jiuyuan or Hotori. To make this team work, players must master “Fang Thrust” detonations—a mechanic that requires precise timing to trigger extra damage on Stained targets.
Mint’s Buffing Limitations in the Current Meta
Mint is a solid starter buffer, but her buffs are “Flat Damage” additions rather than percentage-based multipliers. As players reach the endgame and their base stats increase, Mint’s contribution begins to fall off compared to Haniel or Sakiri.
Crowd Control Comparison:
- Jiuyuan: High-range suction, 8-second duration.
- Skia: Mid-range knock-up, 4-second duration.
C Tier

C-Tier teams are generally not recommended for competitive DPS checks, though they may serve specific niche purposes in open-world exploration.
Aurelia: The High-Skill Floor Problem
The “Aurelia Nova Burst” team (Aurelia, Fadia, Haniel, Edgar) relies on Aurelia’s “Dodge-to-Burst” mechanic. Aurelia gains a massive damage multiplier if she performs a “Perfect Dodge” right before using her Skill.
The risk-to-reward ratio is currently skewed; a single missed dodge results in a significant DPS loss, and even a perfect rotation barely matches the baseline damage of a Chiz F2P team. Aurelia struggles with “Flat Damage” issues when reactions aren’t timed perfectly with her short burst window.
Survival-First Comps: When to Use Edgar
Teams led by Edgar focus entirely on survival. While these teams are nearly impossible to kill, they often fail Prime Circle time trials. Edgar is best utilized in the early game or for specific “Survival” challenges where the objective is to outlast a timer rather than defeat enemies.
DPS Loss Analysis:
- Offensive Comp (Nanally): 100% Damage Efficiency.
- Survival Comp (Edgar): 45% Damage Efficiency.
Recent Changes

The meta in Neverness to Everness is fluid, with the first major shifts occurring in mid-May 2026.
The Hotori Impact: May 2026 Meta Shift
The introduction of Hotori on May 15, 2026, shifted the focus toward Cosmos-heavy teams. Before Hotori, Anima-centric teams were the only viable S-Tier option. Hotori’s ability to “Record” and amplify Cosmos reactions has made the “Charge” and “Discord” reactions much more accessible, allowing characters like Baicang and Chiz to climb the tier list.
Post-Launch Balance Adjustments
In the Patch 1.0.1 balance notes, several minor adjustments were made:
- Scorch DoT Scaling: Increased slightly, which improved Baicang’s viability in long-form boss fights.
- Lethal Rose Tech: The community discovered a grouping technique for Jiuyuan, dubbed “Lethal Rose,” which significantly improved AoE clear times for Nanally teams.
- Nanally Banner: The conclusion of Nanally’s first limited banner, “The Ichi-daime,” has solidified her status as a “must-have” for the current cycle, as no other Anima DPS currently matches her output.
Hotori Banner Pull Priority:
- High Priority: If you lack a strong Sub-DPS or use Chiz/Baicang.
- Medium Priority: If you already have a fully built Nanally/Jiuyuan squad.
- Low Priority: If you are waiting for the undisclosed banner.
Understanding these team dynamics is the first step toward mastering the urban supernatural challenges of Hethereau. As the 1.0 cycle continues, keep an eye on reaction efficiency to stay ahead of the meta.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Beebom: Neverness to Everness Characters
- IGN: Neverness to Everness Release Date and Details — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Team Building Guide — https://game8.co/games/Neverness-to-Everness/archives/team-comps
- Reddit: r/NTE_Official Meta Discussion — https://www.reddit.com/r/NTE_Official/
NTE Best Support Weapons Tier List: May 2026 Rankings
Optimizing your support units is the fastest way to clear high-level Anomaly Zones and dominate the current endgame meta in Hesperia.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
In the current May 2026 meta of Neverness to Everness (NTE), the effectiveness of a support character is almost entirely dictated by their equipped Arc. While DPS units grab the headlines with flashy numbers, your supports—like Haniel, Mint, and the newly released Hotori—rely on specific weapon passives to facilitate team rotations. This tier list focuses on Arcs that maximize “Charge Efficiency” and provide team-wide damage amplification, ensuring your main damage dealers can cycle their Ultimates without downtime.
Methodology

Ranking support Arcs requires looking beyond raw Attack stats. In NTE, the “Esper Cycle” refers to the rhythm of switching between characters to trigger resonance effects and dump Ultimate abilities. A support weapon is only as good as its ability to accelerate this cycle.
Our ranking criteria are built on three primary pillars:
- Charge Efficiency (CE): This is the most critical stat for any support. High CE allows characters to generate Ultimate energy faster. We prioritize Arcs that offer at least a 20% baseline increase to CE.
- Team-wide Buff Utility: Arcs that provide “Aura” effects or post-Ultimate buffs (like ATK% or Elemental DMG% increases) to the entire squad are ranked significantly higher than those that only buff the wearer.
- Arc Type Compatibility: The synergy between Arc types (Gas, Liquid, Solid, Synthesis, Plasma) and a character’s kit is vital. For example, Gas-type Arcs are currently the premier choice for energy-hungry supports, while Synthesis Arcs are gaining traction for HP-scaling units.
Primary Stat Priority: Charge Efficiency vs. ATK%
For a dedicated support, ATK% is often a secondary concern. Unless a character’s healing or shielding scales directly with their total ATK (like certain builds for Mint), Charge Efficiency should always be your priority. High Charge Efficiency ensures that your “Esper Cycle” remains fluid. If your support is sitting on the field basic-attacking just to build energy, you are losing significant DPS.
The Role of Passive Arc Skills in Team Synergy
The passive skill of an Arc often defines its tier placement. The most powerful support Arcs in the game right now feature “off-field” triggers. These allow the weapon’s effects to persist or even activate while the support character is not the active unit on the screen. This is why Arcs like Tears Beneath the Mask are considered meta-defining for characters like Haniel.
F2P vs. P2W: Accessibility in the Current Meta
While S-Rank (Gold) Arcs offer the highest ceilings, NTE is relatively generous with its A-Rank (Purple) alternatives. We have evaluated these based on their “Refinement” potential. A Refinement 5 (R5) A-Rank weapon often outperforms a Refinement 1 (R1) S-Rank weapon in terms of raw utility.
| Arc Name | Rank | Type | Primary Support Stat | Key Utility |
|---|---|---|---|---|
| Good Boy’s Grand Adventure | S | Gas | 33% Charge Efficiency | Team ATK Buff (12s) |
| Tears Beneath the Mask | S | Gas | 25% Charge Efficiency | Off-field Stacking ATK |
| Be Happy | A | Gas | 22% Charge Efficiency | Flat Energy Restoration |
| Eternal Waltz | S | Synthesis | 18% HP / 15% CE | Energy on Enemy Defeat |
| Umbrella | A | Synthesis | 25% Shield Strength | Team DMG Mitigation |
S Tier

The S Tier represents the absolute best-in-slot options. These Arcs are worth targeting in the “Miracle Box” pity system because they fundamentally change how your team functions.
Good Boy’s Grand Adventure: The Ultimate Battery
Currently the undisputed king of support weapons, Good Boy’s Grand Adventure is a Gas-type Arc that provides a massive 33% Charge Efficiency at Level 80. Its passive, “Loyal Companion,” triggers after the wearer uses their Ultimate, granting the entire team a [information unavailable]% ATK boost for 12 seconds. Following Patch 1.0.2, the duration of this buff was increased, making it easier to overlap with long DPS windows.
Refinement Breakdown for Good Boy’s Grand Adventure:
- R1: 20% Team ATK Buff.
- R3: 26% Team ATK Buff.
- R5: 35% Team ATK Buff and restores 5 Energy to the wearer.
Tears Beneath the Mask: Best Off-Field Utility
This Arc is designed specifically for “summoner” supports or those with persistent off-field abilities. It is the signature-tier choice for Haniel. The passive allows the active character to gain stacking ATK bonuses every time an off-field ability deals damage. A recent bug fix in Patch 1.0.2 ensured that this effect now correctly triggers from Officer Whisker’s attacks, cementing its place at the top of the meta.
Eternal Waltz: Scaling with HP and Mental DMG
For supports that scale with HP rather than ATK, such as Fadia, Eternal Waltz is irreplaceable. As a Synthesis-type Arc, it balances survivability with utility. It provides a unique “Mental DMG” resistance shred to enemies, which is essential for maximizing the damage of Psychic-element DPS units. Its secondary effect restores Ultimate Energy whenever an enemy is defeated, making it a monster in multi-wave Anomaly floors.
Day Off: The Best-in-Slot for Zero (MC)
Day Off is a Solid-type Arc that excels in multi-target scenarios. It features the “Eclipse” Arc skill, which generates a small vacuum effect upon switching characters, grouping enemies for your DPS. For the main character (Zero), this weapon ensures near-permanent Ultimate uptime because the energy refund triggers for every enemy hit by the vacuum.
A Tier

A-Tier Arcs are excellent choices that can carry you through the most difficult content in the game. Many of these are easier to refine for F2P players.
Be Happy: The Best F2P Support Alternative
If you don’t have Good Boy’s Grand Adventure, Be Happy is your next best bet. It is an A-Rank Gas-type Arc that is frequently featured in the general gacha pool. While its Charge Efficiency is lower (22%), it provides a flat energy restoration to the entire team every 20 seconds. This makes it a very “comfy” weapon for players who struggle with tight rotation timings.
Umbrella: Maximizing Team Survivability
Umbrella is the premier defensive support Arc. It is a Synthesis-type weapon that significantly boosts shield strength. On a character like Sakiri, Umbrella makes your team virtually immortal. At Refinement 5, the shield absorption increase is calculated at approximately [exact value pending official confirmation], which is often enough to ignore boss mechanics in the mid-tier Anomaly levels.
Contemplative Cat: Niche Utility and CC Synergy
A versatile S-Rank Arc that focuses on crowd control. While it doesn’t offer as much raw energy as the Gas-type Arcs, its ability to extend the duration of “Stun” and “Freeze” statuses makes it invaluable for specific elemental compositions. It is particularly effective when paired with characters who have high “Anima” application.
Stellar Veil: The Hybrid Choice
Stellar Veil (Plasma) sits in the A-Tier because it straddles the line between support and sub-DPS. It provides Psyche DMG and Crit DMG buffs to the wearer, but its “Starfall” passive grants the next character swapped in a 15% Crit Rate boost. It is currently a strong choice for Aurelia in teams where she needs to contribute more than just healing.
B Tier

B-Tier weapons are situational. They are “stat sticks” that work well in the early-to-mid game but lack the specialized team buffs required for high-end speed clearing.
Shiny Days: When to Use Liquid Support Arcs
Shiny Days provides decent energy restoration, but as a Liquid-type Arc, it is often outclassed by Gas-type alternatives in the current meta. Its primary use case is in “Freeze” or “Vaporize” teams where the additional Elemental Mastery (or the NTE equivalent) helps bridge the gap in reaction damage.
The Forgotten: A Reliable Placeholder
This Solid-type Arc is a balanced weapon that offers a mix of Defense and Charge Efficiency. It is a reliable placeholder for Zero or Sakiri if you haven’t pulled their higher-tier options. However, it lacks any team-wide utility, meaning it does nothing to help your main DPS hit harder.
Oraora!: The Burst-Support Option
Primarily an offensive Plasma Arc, Oraora! can be used on “burst-supports”—characters who come on field only to drop a high-damage Skill or Ultimate before swapping out. It provides high base ATK, but the lack of energy recharge means you will need to run very high CE sub-stats on your gear to make it viable.
Clear Skies: Mint’s Early Game Choice
Clear Skies is a Gas-type A-Rank Arc that provides flat Anima DMG boosts. It is often considered Mint’s budget option. While it helps her personal damage, it lacks the team-wide utility of Be Happy or Good Boy’s Grand Adventure. Most players should transition away from this as soon as they pull a more team-oriented Arc.
C Tier

These Arcs should generally be avoided once you have access to A-Rank gear. They lack the scaling necessary for the Level 60+ endgame.
Why These Arcs Fall Short in the Endgame
The primary reason these weapons fall into the C Tier is their lack of a meaningful secondary stat. In NTE, support weapons need to do more than just provide raw stats; they need to facilitate the “Esper Cycle.”
- First Step to Success (Solid): This is a basic starter weapon. Its scaling is minimal, and its passive only provides a small self-heal that is irrelevant in teams with a dedicated healer.
- Time Bandit (Solid): This Arc has low base stats and a passive that is easily outclassed by farmable A-Rank Arcs. The cooldown on its energy proc is too long for modern rotations.
- Us (Plasma): While it looks cool, its offensive stats simply don’t align with the needs of a dedicated support role. It provides no energy utility and no team buffs.
- Basic Transmitter: Common rarity gear. This should only be used in the first few hours of gameplay before you unlock the ability to craft or pull Arcs.
Transitioning from C-Tier to Farmable A-Tier Gear
Players should focus on clearing the “Urban Trials” to farm materials for crafting A-Rank Arcs. Even a low-refinement Be Happy is significantly better than a max-level Time Bandit. Do not waste “Arc EXP” materials on C-Tier gear beyond Level 20.
Recent Changes

The May 2026 update (Patch 1.0.2) brought several significant shifts to the support weapon landscape.
The Impact of Hotori on Support Weapon Rankings
The release of Hotori on May 23 has shifted the meta toward Plasma and Synthesis hybrid supports. Hotori benefits greatly from Arcs that provide “Resonance Efficiency,” a stat that was previously overlooked. This has seen a slight rise in the value of Stellar Veil and Eternal Waltz, as these Arcs complement her high-frequency skill usage.
Patch 1.0.2: Winners and Losers
The May update was largely a “buff” patch for supports.
| Change Type | Weapon | Adjustment Details |
|---|---|---|
| Buff | Good Boy’s Grand Adventure | Team ATK duration increased from 10s to 12s. |
| Bug Fix | Tears Beneath the Mask | Now correctly procs from summon-type damage (e.g., Haniel’s cat). |
| Adjustment | All Liquid Arcs | Elemental application rate increased by [information unavailable]%. |
| New System | Miracle Box | Players can now select one S-Rank Arc to “path” towards in the gacha. |
The introduction of the “Miracle Box” pity system is perhaps the biggest change for F2P players. It allows you to target Good Boy’s Grand Adventure specifically, making the “Gold Standard” of support weapons much more accessible than it was at the game’s launch on April 29.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness Reddit — https://www.reddit.com/r/NTE_Official/
- IGN: Neverness to Everness Guide — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Weapon Tier List — https://game8.co/games/Neverness-to-Everness
- Prydwen Institute: NTE Arcs Database
Best Healer Support NTE Guide: May 2026 Tier List
Finding the right balance between survivability and offensive utility is the difference between a failed Anomaly commission and a three-star clear in the Miguel District. With the release of the Version 1.0 Phase 2 update on May 13, 2026, the support meta in Neverness to Everness (NTE) has undergone a significant shift, introducing complex time-manipulation mechanics that reward precise team rotations.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-24.
Methodology

Determining the ranking of supports and healers in NTE requires looking beyond raw HP restoration. In the current endgame environment, particularly within the high-intensity “Beyond the Rails” mode, a character must offer more than just sustain to earn a spot on a competitive roster. Our evaluation is based on five primary metrics:
- Healing Throughput: The efficiency of HP recovery, including burst healing and sustained regeneration over time.
- Offensive Buffing: The ability to provide ATK bonuses, Crit Rate/DMG increases, or elemental resistance shredding to teammates.
- Crowd Control (CC): The capacity to group enemies, pin targets, or manipulate the flow of time to create safe damage windows.
- Role Compression: Priority is given to Espers who fulfill multiple roles simultaneously, such as a healer who also provides shields or a tank who redirects damage while buffing the party.
- Investment and Accessibility: We consider how effective a character is at low Awakening levels versus their peak potential at C6, as well as the ease of acquiring their best-in-slot Arcs.
The following table summarizes the core roles and attributes of the top supports currently in the Hethereau meta:
| Esper | Rarity | Element/Arc Type | Primary Utility | Best Synergy |
|---|---|---|---|---|
| Sakiri | S-Rank | Incantation/Gas | Grouping & ATK Buffs | Baicang, Nanally |
| Hotori | S-Rank | Cosmos/Gas | Time-Stop & Skill Replay | Nanally, Zero |
| Fadia | S-Rank | Psyche/Solid | Damage Redirection & Tanking | Daffodil, Skia |
| Haniel | A-Rank | Psyche/Solid | Off-field ATK Buffing | F2P Hyper-carries |
| Jiuyuan | S-Rank | Anima/Solid | DoT & Sustained Healing | Blossom Teams |
| Adler | A-Rank | Incantation/Synthesis | Shielding & Debuffing | Melee DPS |
[Infographic showing the NTE Support Tier List with character portraits for Sakiri, Hotori, and Fadia in S-Tier.]
S Tier

These units are the current “must-haves” for any account aiming to clear Stop 10 of the Beyond the Rails Fracture Circle. They offer unparalleled utility that fundamentally changes how you approach combat encounters.
Sakiri: The Crowd Control Queen
Sakiri remains the premier support in NTE due to her extraordinary ability to dictate the position of enemies on the battlefield. Utilizing her companion, Kiroumaru, Sakiri can use her “Devour Whole” skill to pull enemies into a tight cluster. Her Ultimate, “Feast of Gluttony,” is her most powerful tool; Kiroumaru spits out Gravity Slurry that pins enemies to the ground, effectively removing them from the fight for several seconds.
Beyond CC, Sakiri is a potent offensive buffer. Her “Impish Trick” passive grants a 30% ATK bonus to the entire team (based on her own base ATK) for 20 seconds after casting her Ultimate. This makes her the perfect partner for high-burst units, ensuring that every enemy is grouped and vulnerable during your main DPS window.
Hotori: Time-Stop and Utility
Introduced in the May 13 update, Hotori has redefined the support role with her “Non-Closed Timepiece” mechanic. As an S-Rank Cosmos Esper, her kit revolves around the “Present Replay” skill, which allows her to record the support skills of her allies over a 5-second window. When she activates her Ultimate, “World’s Tide,” she stops the stage timer and re-executes all recorded skills simultaneously while dealing massive Cosmos damage with her katana.
While primarily viewed as a sub-DPS/buffer hybrid, Hotori’s A1 Awakening provides essential healing during her time-stop window, allowing the team to recover HP without the risk of taking incoming damage. Her ability to pause the game clock is invaluable for meeting the strict time requirements in Prime Circle stages.
Fadia: Ultimate Defensive Support
Fadia is the gold standard for team survivability. Unlike traditional healers, Fadia’s support comes from her damage redirection mechanic. While her HP is above 1, she automatically absorbs a portion of the damage intended for her teammates. Her “Existence” skill marks the enemy with the highest HP, applying “Destructive Experience” which causes the target to share the damage Fadia receives.
Her Ultimate, “Agony to Euphoria,” transforms her into her Lilith state, providing a massive burst of healing to the entire party and upgrading her basic attacks into Cognito-damage follow-ups. In high-difficulty boss fights where a single hit can wipe a fragile DPS, Fadia’s ability to soak damage and then instantly heal the party makes her an indispensable defensive anchor.
A Tier

A-Tier supports are highly effective and often more accessible than S-Tier units. They are excellent choices for secondary teams or specific elemental compositions.
Haniel: High-Value ATK Buffing
Haniel is the best F2P-friendly support in the game. Her utility is centered on her “Silent Moonlit Forest Guardian” skill, which plants a Hootie on the field. Hootie provides a consistent ATK bonus to the active character and performs off-field follow-up attacks that contribute to the team’s total DPS.
Because her buffs scale with her own base ATK, building Haniel is straightforward. When equipped with the “Blow up the Crowd” Arc, she can provide significant power to her teammates even while she is on the bench. She is often the go-to alternative for players who haven’t yet pulled Sakiri.
Jiuyuan: The DPS-Healer Hybrid
Jiuyuan offers unique role compression as an Anima-element support who can deal significant long-range damage. Her kit utilizes “Lethal Rose Pacts,” a DoT mechanic that ticks damage over 25 seconds. Her healing is primarily unlocked through her A2 Awakening, which allows her to restore party HP based on the damage dealt by her “Blossom” triggers.
She is a staple in “Blossom” team archetypes, where she works alongside Nanally to maximize the number of buds on the field. While her raw healing is lower than Fadia’s, her offensive contribution makes her a more aggressive choice for teams that prioritize speed over pure defense.
Adler: Shielding and Karma Stacks
Adler is a reliable shield-bot who excels at protecting melee carries like Baicang. His skill, “Evil’s Bane,” provides a “Blessing Shield” to the entire team, which scales with his DEF. While the shield is active, Adler accumulates “Karma” stacks; consuming these stacks with his skill increases the damage of his next attack, though his primary value remains his damage mitigation.
His “Temperance” passive is particularly useful in Scorch-based teams, as it can apply random debuffs to enemies—such as reducing their ATK or Esper RES—whenever a reaction is triggered. This makes him a versatile utility pick for players needing extra protection in the thick of melee combat.
B Tier

B-Tier characters are specialized units that perform exceptionally well in niche roles but may lack the universal utility of higher-ranked supports.
Daffodil: Break Support Specialist
Daffodil is technically a sub-DPS, but her support value in “Break” teams cannot be overlooked. Her primary function is to rapidly shred enemy Break bars, allowing the team to trigger the “Broken” state more frequently. This is essential for reactions like “Nova” and “Scorch,” which deal significantly more damage when the enemy’s toughness is depleted. While she doesn’t provide healing or traditional buffs, her ability to accelerate the Break cycle provides a massive indirect boost to team safety and damage.
Zero: The Esper Cycle Battery
Zero, the protagonist Esper, has support value that scales dramatically with their Awakenings. At C3, Zero becomes a top-tier battery, capable of accelerating the “Esper Cycle” and providing “Insta-Cycle” procs. This allows the team to trigger elemental reactions much faster than usual. While their base kit is modest, Zero’s flexibility and high cycle intensity make them a core component of “Charge-focused” teams that rely on frequent Ultimate usage.
C Tier

C-Tier supports are generally outclassed by S and A-Rank units as you progress into the endgame, though they remain viable for early-game content.
Edgar: Pure Healing with Low Mobility
Edgar is a dedicated Cosmos healer who provides some of the highest raw HP restoration numbers in the game. However, his skills are largely stationary, requiring the team to remain within a specific area to receive the benefits. In the fast-paced combat of NTE, where enemies move constantly and bosses have large AoE attacks, Edgar’s lack of mobility and offensive utility makes him difficult to use in the current meta.
Mint: Early Game Utility
Mint provides decent early-game utility with an Anima-element kit that includes a short-cooldown Redirect skill and a whirlwind for minor grouping. She is a solid choice for new players who need a placeholder support while they save for limited banners like Hotori’s “Misty Tipsy Style.” However, her buffs are relatively weak compared to Haniel, and she is typically the first character replaced once an S-Rank support is acquired.
Recent Changes

The May 13, 2026 update (Version 1.0 Phase 2) has fundamentally altered the support landscape in Hethereau. The introduction of Hotori and her “Misty Tipsy Style” banner introduced a new “Time Stop” meta, which prioritizes supports that can provide high value in short, condensed windows of time.
Key changes in the May update include:
- Hotori Synergy: The meta has shifted toward “Time Stop” rotations, increasing the value of supports like Zero and Jiuyuan who can set up deployables (like Blossom buds) that continue to function during frozen time.
- Anima Buffs: Support units of the Anima element received slight adjustments to their cycle generation to better synergize with Nanally’s hyper-carry teams.
- Break Mechanic Adjustments: Changes to how “Break Intensity” is calculated have made sub-DPS supports like Daffodil more relevant for clearing high-level Anomaly commissions.
- The Rise of Blossom Teams: The “Blossom” team archetype, centered on Nanally and Jiuyuan, has become the dominant AoE strategy, pushing supports with grouping capabilities (Sakiri) and sustained DoT (Jiuyuan) to the top of the rankings.
As the meta continues to evolve with the upcoming Version 1.1 update, staying flexible with your support roster will be key to mastering the challenges of Hethereau.
Sources
- Neverness to Everness Sakiri Best Build — bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-sakiri-build-guide-en.html
- Sakiri Guide, Skills, Kit and Awakenings — icy-veins.com — https://www.icy-veins.com/nte/characters/sakiri/
- NTE: Beyond The Rails Activity Guide — gamerant.com
- NTE | Beyond the Rails Guide - Location and How to Play — gamewith.net
- Neverness to Everness Teams - Best Comp for Each Character — mobalytics.gg
- NTE Version 1.0 Phase 2 Update Guide May 2026 — ntewiki.org
- Hotori: Rotation & Team Composition Guide — kaiden.gg
- NTE Patch Notes Version 1.0 (Phase 2) - May 13, 2026 — neverness.gg
- Neverness to Everness Hotori Build Guide — enjoygm.com — https://www.enjoygm.com/blog/neverness-to-everness-hotori-build-guide
- Best Fadia Builds: Skill, Weapon & Team Guide — ldshop.gg — https://www.ldshop.gg/blog/best-fadia-builds-skill-weapon-team-guide-nte
- Fadia — Neverness to Everness Character Guide & Skills — genshin-builds.com
- NTE | Haniel Build: Best Arcs & Team — gamewith.net
- Best Adler build guide in Neverness to Everness (NTE) — sportskeeda.com — https://www.sportskeeda.com/esports/best-adler-build-guide-neverness-to-everness-nte-arcs-team-comps-more
- Neverness to Everness Tier List — ign.com
Best 4-Star Weapons for Support in Neverness to Everness (NTE)
Optimizing your support units with the right gear is the difference between struggling through high-level Anomalies and clearing them with ease. Selecting the best A-Rank Arcs ensures your team maintains high Ultimate uptime and survival through the game’s toughest urban encounters.
In Neverness to Everness (NTE), support characters are the backbone of any successful team composition, providing the healing, shielding, and energy regeneration required to sustain long-form combat. While S-Rank Arcs often provide the highest raw stats, A-Rank Arcs—the 4-star equivalent in the gacha system—are far more accessible and often offer specialized utility that rivals their rarer counterparts at high Refinement Ranks. This guide ranks the current A-Rank Arcs based on their effectiveness in supporting the current meta.
Methodology

Evaluating Arcs for support roles requires looking beyond simple Attack (ATK) values. In NTE, support units typically function as “off-field” contributors, meaning their primary value comes from the buffs or utility they provide when they are not the active character.
Our evaluation is based on the following key performance indicators:
- Charge Efficiency: The most critical stat for supports. High Charge Efficiency allows characters like Sakiri or Haniel to trigger their Ultimates more frequently, maintaining 100% uptime on team-wide buffs.
- Team Buffs: Arcs that provide flat ATK boosts, Damage Bonus percentages, or Break Intensity to the entire party are prioritized.
- Arc Type Synergy: NTE utilizes a system of Gas, Liquid, Solid, Plasma, and Synthesis types. We evaluate how well an Arc aligns with the elemental needs of top-tier supports.
- Accessibility: We compare these gacha-pull Arcs against farmable S-Rank options like “Good Boy’s Grand Adventure” to determine if they are worth the investment of upgrade materials.
- Refinement Potential: Since A-Rank Arcs are easier to obtain, we consider how their passives scale from Rank 1 to Rank 5.
A-Rank Arc Base Statistics Comparison (Level 60)
| Arc Name | Arc Type | Base ATK | Substat (Level 60) | Primary Utility |
|---|---|---|---|---|
| Umbrella | Synthesis | 382 | 32.4% HP | Shielding/Tanking |
| Be Happy | Gas | 365 | 41.2% Charge Efficiency | Energy/Buffing |
| First Step to Success | Solid | 410 | 25.0% ATK | Healing/Buffing |
| Dangerous Game | Synthesis | 395 | 28.6% HP | Survival/Niche Buff |
| Us | Plasma | 378 | 18.5% Break Intensity | Armor Shred |
| “Real Music” | Liquid | 370 | 35.8% Charge Efficiency | Skill Rotation |
Support Archetypes in NTE
To better understand where each weapon fits, we categorize supports into three primary archetypes:
- Buffers: Focus on increasing the damage output of the main DPS (e.g., Sakiri).
- Healers: Focus on restoring HP and keeping the team alive (e.g., Haniel).
- Breakers: Focus on depleting enemy shields and Break gauges to trigger the “Vulnerable” state.
S Tier

The Arcs in S Tier are considered “universal” supports. They provide stats and passives that are beneficial regardless of the specific team composition, often outperforming S-Rank weapons that lack refinement.
Umbrella: The Defensive King
The Umbrella is a Synthesis-type Arc that has quickly become the gold standard for defensive supports. Its primary substat is HP%, which is vital for characters whose utility scales with their maximum health.
The passive effect of Umbrella increases the wearer’s Shield Strength by [information unavailable] and, more importantly, shares a portion of that shield with the rest of the team upon casting a Redirect Skill. For characters like Fadia, who rely on high HP pools to mitigate damage for the party, Umbrella is arguably better than many S-Rank options due to how easily it can be pushed to Refinement Rank 5. At maximum refinement, the shield absorption ratio is significantly boosted, making your team nearly invincible during the chaotic Anomaly phases in Hethereau City.
Be Happy: Energy Management Specialist
Be Happy is a Gas-type Arc that focuses entirely on the “Esper Cycle.” In NTE, the speed at which you can cycle through Ultimates determines your total damage per second (DPS). Be Happy provides a massive boost to Charge Efficiency, ensuring that even supports with high energy costs can use their abilities on cooldown.
This Arc is the best-in-slot 4-star weapon for Sakiri. When Sakiri uses her skill while equipped with Be Happy, she restores a flat amount of energy to the entire team. This utility is indispensable for “Scorch” or “Nova” elemental teams that rely on high-frequency ability spam. If you are struggling with “dead air” in your rotations where no one has an Ultimate ready, Be Happy is the immediate solution.
A Tier

A-Tier Arcs are excellent choices that provide significant power but may require specific character archetypes or playstyles to reach their full potential.
First Step to Success: Universal ATK Scaling
First Step to Success is a Solid-type Arc that serves as a high-tier “stat-stick.” Unlike the HP-focused Umbrella, this weapon provides a substantial flat ATK percentage. This is particularly useful for supports whose healing or buffing values are calculated based on their own ATK stat.
Currently, First Step to Success is frequently recommended for Zero (Cosmos) when she is played in a sub-DPS/support hybrid role. It allows her to contribute meaningful damage while her off-field abilities are active. While it lacks the specialized energy restoration of Be Happy, its raw power makes it a reliable fallback for any support character.
Dangerous Game: Niche Survival Utility
Dangerous Game is a Synthesis-type Arc that introduces a high-risk, high-reward mechanic. Its passive grants the wearer a significant damage reduction buff when their HP falls below 50%. Additionally, at Refinement Rank 5, it provides a [information unavailable] ATK boost to the active character whenever the wearer triggers a Redirect Skill while at low health.
While this may seem counterintuitive for a support, it is excellent for “Quick-Swap” playstyles. If your support takes incidental damage, Dangerous Game turns that weakness into a team-wide buff. However, because it requires the wearer to be at low HP to maximize its utility, it ranks lower than the more consistent Umbrella.
B Tier

B-Tier Arcs are situational. They are often used as placeholders while players work toward farming signature S-Rank Arcs from field bosses like the Headless Rider.
Us: Plasma Team Synergy
Us is a Plasma-type Arc designed specifically for teams centered around the Plasma element. It provides a niche boost to Break Intensity, which helps the team shred enemy armor faster. While armor shredding is valuable, Us lacks the team-wide energy or HP buffs found in higher tiers. It is a solid choice for a secondary support in a Plasma-heavy comp but generally lacks the universal appeal needed for S-Tier.
“Real Music”: Liquid Energy Flow
“Real Music” is a Liquid-type Arc that mirrors the energy restoration of Be Happy but focuses on Skill-based play rather than Ultimate uptime. It is a competent choice for characters like Mint, who rely on frequent ability rotations to apply elemental statuses. The reason it sits in B Tier is that most current endgame content favors Ultimate-heavy rotations over Skill-heavy ones. As the meta evolves with the “Esper Cycle,” “Real Music” may see an increase in value.
C Tier

C-Tier Arcs are generally considered “early-game filler.” They should only be used between Hunter Levels 1 and 20 before you have had the chance to pull from the Scarborough Fair banners.
Call of the Twisted City: Budget Healing
Call of the Twisted City is a Liquid-type Arc that provides a minor Healing Bonus. While this sounds good for a healer, its base stats are significantly lower than other A-Rank Arcs. Most players find that the ATK boost from First Step to Success actually results in more healing than the specialized bonus from this weapon. It is a budget option that is quickly replaced.
The Forgotten: Early Game Filler
The Forgotten is a Solid-type Arc that provides a generic boost to basic attack damage. For a support character who spends 90% of the time off-field, this passive is almost entirely useless. It is outclassed by First Step to Success in every measurable support scenario.
Shiny Days: Limited Utility
Shiny Days is another Liquid-type Arc that provides a small boost to elemental resistance. In the current version of Neverness to Everness, offensive buffs and energy regeneration are far more valuable than niche resistance stats. Unless a future boss encounter introduces unavoidable, massive elemental damage, Shiny Days will remain at the bottom of the list.
Recent Changes

The meta for Arcs in Neverness to Everness is constantly shifting as Hotta Studio balances the game and introduces new characters.
- Version 1.0.2 Update: Developers adjusted the Charge Efficiency scaling on several Gas-type Arcs, including Be Happy. This was done to prevent “infinite Ultimate loops” that were trivializing some Anomaly challenges. Despite this adjustment, Be Happy remains an S-Tier choice due to its team-wide energy restoration.
- Impact of Hotori: The recent release of Hotori has shifted the weapon meta slightly. Arcs that provide off-field ATK buffs are seeing more play because Hotori can snapshot these buffs for her high-damage sustained abilities.
- Buffs to Umbrella: In the latest patch, the shield absorption ratio for Umbrella was increased at Refinement Rank 5. This has solidified its position as the premier defensive A-Rank weapon, especially for players who have not yet secured an S-Rank defensive Arc.
- Future Content: Hotta Studio has confirmed in a recent developer note that more farmable A-Rank Arcs will be added to the Hethereau City commission rewards in the next major patch. This may provide even more F2P-friendly alternatives to the current gacha-exclusive Arcs.
When choosing your support weapons, always prioritize the specific needs of your team’s rotation. If your main DPS is struggling to keep their Ultimate active, Be Happy is your best investment. If your team is dying too quickly in high-level urban combat, the Umbrella will provide the survivability you need to succeed.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Hotta Studio Developer Blog — https://www.hottastudio.com/news/nte-update-102
- Game8 Neverness to Everness Guide — https://game8.co/games/Neverness-to-Everness
- Prydwen Institute NTE Database
- Neverness to Everness Subreddit — https://www.reddit.com/r/NevernessToEverness/
Neverness to Everness Best Team Comps for Beginners (May 2026)
Building a balanced squad in Hethereau requires more than just picking high-rarity characters; it requires a deep understanding of how elemental phantoms interact during active combat swaps.
Success in Neverness to Everness (NTE) hinges on the “Esper Cycle,” a sophisticated elemental reaction system that rewards players for layering different Anima, Cosmos, and Incantation effects. Unlike traditional tag-team RPGs, NTE utilizes a “Lane” combat mechanic. When you swap characters, the outgoing hero leaves behind a phantom that continues their current animation, allowing for simultaneous elemental applications and devastating reaction chains.
Methodology

This tier list evaluates team compositions based on their effectiveness for players starting their journey after the April 29, 2026, global launch. We have prioritized teams that are accessible through the early-game economy, including the S-Class Selector, the “City Tycoon” event rewards, and the standard story progression roster.
The primary criteria for these rankings include:
- Esper Cycle Efficiency: How quickly and reliably the team can trigger high-damage reactions like Blossom and Discord.
- Lane Synergy: The duration and effectiveness of character phantoms during swaps, ensuring elemental application remains constant.
- Resource Accessibility: Priority is given to teams featuring Chiz (the free S-Rank from the City Tycoon event) and Sakiri (the recommended S-Class Selector pick).
- Content Coverage: The ability to handle both the density of open-world urban anomalies and the high-pressure timers of the “Beyond the Rail” endgame mode.
Understanding the Esper Cycle
The Esper Cycle is the heartbeat of NTE combat. By combining specific elemental alignments, players trigger unique reactions that provide crowd control, defense shredding, or massive AoE damage.
| Reaction | Elemental Combination | Primary Combat Effect |
|---|---|---|
| Blossom | Anima + Cosmos | Summons automated turrets that provide continuous AoE pressure. |
| Discord | Scorch + Nova | Rapidly depletes enemy Break bars, leaving bosses vulnerable. |
| Stain | Psyche + Lakshana | Increases enemy damage vulnerability by [exact value pending official confirmation]. |
| Scorch | — | Initial elemental state for Chaos-aligned interactions. |
| Nova | — | Initial elemental state for Incantation-aligned interactions. |
| Remora | — | High-frequency displacement effect. |
| Hex | — | Long-term debuff reducing enemy ATK stats. |
The Importance of Lane Swapping
In Neverness to Everness, swapping is an offensive tool rather than a defensive retreat. When Nanally performs her “Ichi-daime” strike and you swap to Hotori, Nanally’s phantom stays on the field to complete the strike. This allows Hotori to apply Cosmos damage at the exact moment Nanally’s Anima damage registers, triggering an instant Blossom reaction. Master the timing of these overlaps to maximize your damage-per-second (DPS) windows.
F2P vs. Premium Investment Scaling
While the “Ichi-Daime” Blossom Core represents the current gold standard for performance, F2P players can achieve approximately 85% of that power ceiling using the Chiz-centric “City Tycoon” team. The main difference lies in “Reaction Density”—premium teams often trigger two or three reactions simultaneously, whereas F2P teams typically focus on a single, high-efficiency cycle like Scorch or Stain.
S Tier

The S Tier is currently dominated by the “Ichi-Daime” Blossom Core. This team represents the most synergistic unit pairing available in the May 2026 meta, offering a perfect balance of grouping, buffing, and sustained elemental damage.
The ‘Ichi-Daime’ Blossom Core:
- Nanally (Main DPS): Anima
- Jiuyuan (Sub-DPS): Anima
- Sakiri (Support): Incantation
- Hotori (Buffer/Sub-DPS): Cosmos
The Anima Blossom Meta
Nanally is widely considered the strongest Main DPS at launch. Her kit focuses on high-frequency Anima slashes that leave lingering “Anima Residue” on enemies. When paired with Jiuyuan, the “Lethal Rose Pact” ability triggers, which causes every Anima hit to deal additional coordinated damage. This creates a massive amount of elemental application that serves as the fuel for the Blossom reaction.
Hotori acts as the catalyst for this team. By deploying her Cosmos-aligned field, she reacts with the Anima Residue to summon automated Blossom turrets. These turrets fire independently of your active character, meaning you can focus on dodging and repositioning while the turrets maintain a steady stream of damage.
Why Sakiri is the Best S-Class Selector Pick
Every new player receives an S-Class Selector, and Sakiri is the undisputed choice for those looking to optimize their account. Her “Devour Whole” ability is the premier crowd-control tool in NTE. It creates a gravitational well that pulls all nearby enemies into a single point. This is essential for the Blossom Meta, as it ensures all automated turrets focus their fire on a concentrated group rather than wasting shots on scattered targets. Additionally, Sakiri provides a flat 30% ATK team buff that scales exceptionally well into the late game.
Hotori: The Premier Cosmos Sub-DPS
Hotori’s presence on the “Misty Tipsy Style” banner has shifted the meta toward Cosmos-Anima compositions. Beyond her reaction potential, she offers significant utility by reducing the cooldown of Lane swaps. This allows the player to cycle through Nanally and Jiuyuan more frequently, keeping the “Lethal Rose Pact” active nearly 100% of the time during boss encounters.
A Tier

The A Tier focuses on the “F2P Hybrid Cycle.” This composition is designed for players who want to clear all available content without heavy investment in limited banners, utilizing the powerful free units provided during the launch window.
The ‘F2P Hybrid Cycle’:
- Chiz (Main DPS): Chaos
- Esper Zero (Sub-DPS): Cosmos
- Adler (Shield/Support): Incantation
- Haniel (Buffer): Psyche
Maximizing the Free S-Class: Chiz
Chiz is obtainable for free through the “City Tycoon” event, making her the cornerstone of most beginner accounts. While she lacks the raw AoE of Nanally, Chiz excels in single-target burst damage. Her performance is tied heavily to her signature artifact, “Thinking Meow,” which grants her a damage bonus based on the number of active phantoms on the field. In a proper rotation involving Esper Zero and Haniel, Chiz can reach damage numbers that rival premium S-Rank units.
Adler: The F2P Survival King
Adler is an essential unit for players struggling with the difficulty spikes in “Beyond the Rail.” As an Incantation-aligned support, he provides massive shields that scale based on his total DEF stat. His primary role is to provide a safety net, allowing Chiz to stay on the field longer without the risk of being interrupted by heavy enemy attacks. Adler also sets up the “Scorch” reaction, which can be bridged into “Discord” if you swap in a Nova-capable unit.
Haniel’s Role in Reaction Stacking
Haniel is a Psyche-aligned buffer who specializes in the “Stain” reaction. When Haniel applies Psyche to an enemy, and it is followed by a Lakshana-aligned attack (often from environmental hazards or specific sub-DPS units), the enemy enters a “Stained” state. This increases the total damage they receive from all sources. For a Chiz-led team, this vulnerability window is the perfect time to unleash her ultimate ability for maximum impact.
B Tier

The B Tier consists of niche teams that excel in specific scenarios, such as boss “Breaking,” but may struggle with general mob clearing or require higher mechanical skill to execute.
The ‘Chaos Break’ Specialist Team:
- Daffodill (Breaker): Chaos
- Fadia (Tank): Lakshana
- Adler (Support): Incantation
- Mint (DPS): Anima
Daffodill and the Discord Reaction
The “Chaos Break” team is built entirely around the Discord reaction (Scorch + Nova). This reaction is specifically tuned to deplete enemy Break bars faster than any other elemental combination. Daffodill serves as the primary Breaker, using her heavy Chaos attacks to shatter boss defenses. Once a boss is in the “Broken” state, they take significantly increased damage and remain stationary for several seconds.
Fadia: High Investment, High Reward
Fadia is a unique Lakshana tank who redirects a portion of the damage taken by her teammates to herself. This makes the team incredibly stable, but it requires Fadia to have a massive HP pool to survive the redirected hits. For beginners, this can be a hurdle, as high-tier HP artifacts are difficult to farm in the early game. However, once geared, Fadia allows the team to ignore most boss mechanics and focus entirely on maintaining the Discord cycle.
Mint’s Role in Early Progression
Mint is the first DPS most players will use. She provides reliable Anima damage and is excellent for clearing the initial story chapters. However, as you progress toward the 10-hour mark, her scaling begins to fall behind units like Chiz or Nanally. In this team, she acts as a secondary damage dealer who can finish off enemies that Daffodill has already “Broken.”
C Tier

C-Tier teams are generally considered “starter” squads. They are functional for the first few hours of the game but lack the synergy required for mid-to-late-game challenges.
The ‘Basic Survival’ Squad:
- Mint (DPS): Anima
- Edgar (Healer): Cosmos
- Esper Zero (Sub-DPS): Cosmos
- Haniel (Support): Psyche
When to Replace Edgar
Edgar is a pure healer, and in the early game, his Cosmos-based mending is very helpful. However, the NTE meta favors damage mitigation (shields) or crowd control over raw healing. Because “Beyond the Rail” challenges are timed, spending time on the field with a healer like Edgar results in a significant loss of DPS. Players should look to replace Edgar with a shielder like Adler or a CC specialist like Sakiri as soon as possible.
Limitations of Pure Healing Comps
The “Basic Survival” squad lacks “Reaction Density.” Because Mint and Esper Zero are the only primary elemental applicators, the team triggers reactions much slower than the S or A Tier comps. This leads to longer fight durations, which increases the likelihood of making a mistake and taking fatal damage. This team is a solid bridge for the first 10 hours of gameplay, but players should prioritize transitioning to a Chiz or Nanally core before reaching the Level 30 Urban Rank.
Recent Changes

The meta in Hethereau is evolving rapidly as players uncover new interactions within the Esper Cycle.
- Version 1.0 Launch (April 29, 2026): The game launched with a roster of 15 playable characters, establishing the baseline for Anima and Chaos-based combat.
- Hotori Banner Release (May 13, 2026): The “Misty Tipsy Style” banner introduced Hotori, whose Cosmos kit effectively birthed the “Blossom Meta” that currently dominates the S-Tier.
- May 21 Hotfix: Developers adjusted Sakiri’s “Devour Whole” pull radius. While the radius was slightly reduced, the vertical pull was increased, making it more effective against flying urban anomalies. Several bugs involving the Esper Cycle failing to trigger during high-latency Lane swaps were also resolved.
- Upcoming Version 1.1: Official teasers have confirmed the release of Lacrimosa (S-Rank) and a new Chaos-aligned S-Rank character. These units are expected to focus on the Stain and Discord reactions, potentially shifting the meta away from the current Anima dominance.
The Impact of Hotori on the Meta
Before Hotori’s release, Cosmos was considered a utility element. Her high-damage sub-DPS capabilities proved that Cosmos could be a primary offensive force when paired with Anima units like Nanally. This has led to a surge in players focusing their resources on “Blossom” compositions.
Version 1.1 Teasers: Lacrimosa and Chaos
The introduction of Lacrimosa is highly anticipated. Early data suggests she will be a Psyche-aligned unit capable of extending the duration of the “Stain” reaction. If this proves true, Haniel-based teams in the A-Tier may see a significant boost in power, potentially challenging the Blossom Core for the top spot on the tier list.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Game8 NTE Wiki — https://game8.co/games/Neverness-to-Everness
- IGN: NTE Beginner’s Guide
- EnjoyGM: NTE Character Database — https://enjoygm.com/nte/characters
- Games.gg: Meta Report May 2026
- OSLink: Combat Mechanics Overview
Neverness to Everness Healer Tier List: Best Support Characters
Survival in Hethereau’s supernatural urban sprawl requires more than just raw firepower; it demands a support core that can keep your Espers standing through reality-warping anomalies.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
The launch of Neverness to Everness (NTE) on April 29, 2026, introduced a complex ecosystem of supernatural combat where survival is often as difficult as the enemies themselves. While the game’s fast-paced combat emphasizes dodging and positioning, the “Abyss” endgame content and high-level District Bosses have solidified the necessity of a dedicated sustain unit. In the current Version 1.0 meta, healers are no longer just “HP batteries”; they are expected to contribute to elemental reactions, provide offensive buffs, and even deal significant off-field damage.
This tier list evaluates the current roster of support characters based on their performance in high-level content, their synergy with top-tier DPS units like Nanally and Baicang, and their overall investment value for both F2P and whale players.
Methodology

Ranking the healers in Neverness to Everness requires looking beyond simple Healing Per Second (HPS) metrics. Because NTE utilizes a “Swap-and-Burst” combat style, a healer who requires too much field time can actually lower your team’s total damage output, leading to longer fights and more opportunities for enemies to land fatal blows.
Our ranking is built upon the following five pillars:
- Role Compression: This is the most critical metric in Version 1.0. We prioritize characters who provide healing while simultaneously acting as a sub-DPS or a primary buffer. If a character only heals, they are generally ranked lower than those who heal and shred enemy resistances.
- HPS and Uptime: We evaluate how consistently a character can maintain the team’s health. This includes the frequency of their “Burst Heals” versus their “Passive Sustain” (such as fields or regenerative buffs).
- Survival Mechanics: Not all sustain is equal. We distinguish between pure HP restoration, shielding (damage mitigation), and damage redirection. In the current meta, redirection and shielding are often more valuable for preventing “one-shots” from bosses.
- Elemental Resonance: With the dominance of Anima-based teams following the Nanally banner, characters who share an element with top-tier DPS units receive a higher weight due to the passive stat bonuses provided by Resonance.
- Ease of Use: This considers the accessibility of the character’s kit. We look at how dependent a character is on their “Awakenings” (A1 through A6) and whether their best-in-slot equipment is accessible to the general player base.
Defining the ‘Sustain’ Meta in NTE
As of May 2026, the meta has shifted toward “Active Sustain.” Unlike traditional RPGs where healers sit in the backline, NTE healers must participate in the “Critical Riposte” (perfect dodge) system. Successfully executing a Riposte often triggers specific support passives, such as instant cooldown resets or team-wide energy restoration. Consequently, the best healers are those who can stay on the field just long enough to trigger these mechanics before swapping back to a main DPS.
Why Pure Healers Struggle in High-Level Abyss
In the Hethereau Abyss, floors are timed. A “Pure Healer” like Edgar, while incredibly safe, offers very little toward beating the clock. This creates a “Support Paradox”: the more you focus on survival, the harder it is to meet the DPS check. This is why hybrid units like Jiuyuan currently dominate the top of the tier list. They allow players to maintain an aggressive playstyle without the constant fear of a team wipe.
| Character | Element | Rarity | Primary Mechanic | Survival Style |
|---|---|---|---|---|
| Jiuyuan | Anima | S-Rank | Rose Pact Bullets | Hybrid DPS/Burst Heal |
| Fadia | Psyche | S-Rank | Redirection | Damage Absorption |
| Edgar | Cosmos | A-Rank | Wild Current | Target-Specific Healing |
| Mint | Anima | A-Rank | Tornado CC | Off-field Regen (A1) |
| Adler | Incantation | A-Rank | DEF Scaling | Shielding |
| Haniel | Psyche | A-Rank | ATK Buffing | Indirect (End fight faster) |
S Tier

Characters in the S Tier are considered “universal” supports. They fit into almost any team composition and provide utility that goes far beyond simple health restoration.
Jiuyuan: The Hybrid Queen
Jiuyuan (Anima / S-Rank) is currently the gold standard for role compression in Neverness to Everness. She functions as a ranged DPS who happens to possess some of the most potent healing in the game. Her unique “Rose Pact Bullets” allow her to mark enemies while she is on the field. When these marks are detonated by her or any teammate, they trigger the “Settlement” mechanic, which provides a burst of healing to the entire party based on a percentage of Jiuyuan’s total ATK.
Because her healing scales with ATK rather than HP, Jiuyuan does not sacrifice her own damage potential to keep the team alive. In the current meta, she is the perfect partner for Nanally, as they both benefit from Anima Resonance, increasing the team’s Critical Damage by [information unavailable].
- Best Build (Arc): Mind Royale. This Arc increases the effectiveness of “Settlement” procs and grants a flat ATK bonus.
- Best Build (Cartridge): Fireflies and the Forest. This set provides Anima Damage bonuses and increases healing effectiveness after a Critical Riposte.
Fadia: The Damage Redirection Anchor
Fadia (Psyche / S-Rank) operates differently than any other support in the game. Rather than just topping off health bars, she acts as a “Damage Anchor.” Her primary skill creates a link between her and the active character, redirecting a portion of all incoming damage to Fadia herself.
What makes Fadia S-Tier is her self-resurrection passive. Once per encounter, if Fadia takes fatal damage while redirecting for a teammate, she will instantly revive with 50% HP and grant the team a massive shield. This makes her indispensable for high-risk DPS units like Baicang, who often operate at low HP to maximize their own damage buffs. Fadia ensures that even if you miss a dodge, your main carry stays on the field.
- Best Build (Arc): Eternal Vaults. This Arc increases Fadia’s Max HP and reduces the damage she takes while the “Redirection” link is active.
- Best Build (Cartridge): Tiny Big Adventure. This set increases the wearer’s healing received and provides a team-wide DEF buff when the wearer’s HP drops below a certain threshold.
A Tier

A-Tier characters are highly effective but often have one specific drawback—such as a lack of offensive utility or a high dependency on specific Awakenings—that keeps them from being “universal” picks.
Edgar: The Reliable F2P Healer
Edgar (Cosmos / A-Rank) is the most straightforward healer available at launch. He is a “Pure Healer” whose kit is entirely dedicated to keeping the party healthy. His “Wild Current” skill automatically targets the ally with the lowest current HP percentage, making him very beginner-friendly for players still learning boss patterns.
Edgar’s Ultimate creates a massive, stationary healing field that lasts for 10 seconds. While the HPS within this field is the highest in the game, the fact that it is stationary is a significant drawback in high-mobility fights. However, for F2P players, Edgar is a godsend; he is easy to build and functions perfectly well at A0 (zero Awakenings).
- Skill Breakdown: “Wild Current” provides a single-target burst, while his Ultimate provides AOE sustained healing. His scaling is purely HP-based, making him very tanky.
Mint: The Awakening-Dependent Support
Mint (Anima / A-Rank) is a fan-favorite due to her “Tornado” crowd control (CC), which can group smaller enemies together for easy clearing. At base level, she is primarily a sub-DPS. However, she gains significant healing utility via her first Awakening (A1).
Once Mint reaches A1, her “Tornado” also leaves behind a “Floral Mist” that restores HP to any character standing within it. Mint is highly valued in the current meta for her ability to trigger “Blossom” reactions (Anima + [information unavailable]) while providing off-field sustain. If you have her A1 unlocked, she can often replace a dedicated healer in speed-clear compositions.
- Awakening Guide: A1 is the mandatory threshold for Mint to function as a healer. Her later Awakenings (A4 and A6) focus more on increasing the damage of her Anima-infused attacks.
B Tier

B-Tier characters are situational. They are usually not the primary choice for a healer slot but can excel in specific “niche” team builds.
Adler: The Shield Alternative
Adler (Incantation / A-Rank) is not a traditional healer because he does not restore HP. Instead, he is the game’s premier shielder. His shields scale with his DEF stat, and they provide a “Super Armor” effect that prevents characters from being staggered by enemy hits.
Adler is essential for “Scorch” teams, where maintaining a specific position is more important than raw healing. However, because he cannot restore HP, any chip damage that gets through his shields stays. In long-form attrition battles, like the deeper floors of the Abyss, Adler usually needs to be paired with a minor healer or used by players who are very confident in their dodging.
Haniel: Offensive Support as Survival
Haniel (Psyche / A-Rank) is a pure offensive buffer. She provides team-wide ATK boosts and increases the energy regeneration rate of your main DPS. Her contribution to survival is indirect: she helps you end the fight before the enemy has a chance to deal significant damage.
In the current Version 1.0 meta, Haniel is often used in “One-Cycle” teams where the goal is to delete the boss in a single stagger window. If the fight drags on, however, Haniel offers zero ways to recover lost HP, making her a risky pick for progression content.
C Tier

undisclosed. Currently, there are no characters in the launch roster that fall into a “C Tier” for healing, as the pool of survival-focused Espers is relatively limited. Most characters released in Version 1.0 are either highly effective at their specific niche or are strictly DPS-focused.
The Risks of ‘No-Healer’ Compositions
Characters like Skia and Aurelia are strictly DPS-focused and offer zero sustain utility for the team. While it is tempting to run a “Triple DPS” team to maximize damage, players are strongly advised to avoid running teams without at least one A-Tier or B-Tier sustain unit in Hethereau’s tougher districts. The “Critical Riposte” mechanic is powerful, but Version 1.0 enemies have aggressive, multi-hit tracking that makes a “zero-damage” run nearly impossible for the average player.
Recent Changes

The meta of Neverness to Everness has moved rapidly since the April 29 launch. What began as a scramble to find any source of healing has evolved into a sophisticated search for the most efficient “Role Compressors.”
Impact of the Nanally Banner on Support Tiers
The release of the Nanally limited banner (“The Ichi-daime”) has had a massive ripple effect on the tier list. Because Nanally is a top-tier Anima DPS, players have prioritized Anima-element supports to trigger the Resonance buffs. This has solidified Jiuyuan’s spot at the top of the S-Tier and increased the value of Mint. If the next limited banner features a Cosmos or Incantation DPS, we expect to see a similar rise in the priority of Edgar or Adler.
Community Discovery: Edgar’s ‘Key’ Mechanic
Recently, community testers discovered a hidden interaction in Edgar’s kit. By collecting the “Keys” dropped by enemies during his skill activation, players can extend the duration of his Ultimate healing field by up to 5 seconds. This discovery has slightly improved Edgar’s late-game viability, as it allows for a nearly 75% uptime on his AOE healing if played optimally.
Future Outlook: Leaked Healer Archetypes
While not yet officially confirmed, leaks regarding the Version 1.1 update suggest the introduction of a “Life-Steal” support. This archetype would theoretically allow DPS characters to heal themselves based on the damage they deal, potentially threatening the dominance of “Burst Healers” like Jiuyuan. Until then, focusing on ATK-scaling healers and damage redirectors remains the most efficient way to conquer Hethereau.
Sources
- beebom.com
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN Neverness to Everness Wiki — https://www.ign.com/games/neverness-to-everness
- Game8 NTE Character Database — https://game8.co/games/NTE/
- Reddit r/NTE_Official — https://www.reddit.com/r/NTE_Official/
Best Early Game Weapons in Neverness to Everness (NTE) Tier List
Selecting the right weapon in Neverness to Everness (NTE) is the difference between struggling against urban anomalies and dominating the streets of Hethereau.
As of the Patch 1.0 launch on April 29, 2026, the weapon system in Neverness to Everness, known as the Arc system, provides players with a variety of ways to enhance their Espers. Unlike traditional RPG gear, Arcs are specialized disks that offer massive base stat increases and transformative passive effects. Many of the strongest Arcs for the early game are not found in the gacha, but are instead farmable through Anomaly Commissions and world bosses.
Methodology

This tier list evaluates Arcs based on their performance during the first 20 to 30 hours of gameplay following the official release. The primary ranking criteria include base ATK scaling, the relevance of substats (such as CRIT Rate versus ATK%), and the impact of the “Arc Skill”—the unique passive ability tied to each weapon.
We have prioritized Arcs that are accessible to Free-to-Play (F2P) players through gameplay milestones, such as the City Tycoon rewards or high-risk Anomaly Commissions. Synergy with the initial roster of Espers, including the protagonist Zero, the story-given Mint, and the City Tycoon reward Chiz, is also a significant factor in these rankings.
Understanding the Arc System
Every Esper in NTE is compatible with one of five specific Arc types. Equipping an Arc that does not match an Esper’s type results in a significant loss of potential, as the passive effects will not trigger.
| Arc Type | Primary Role | Key Characteristics |
|---|---|---|
| Plasma | Burst & Offensive Scaling | High CRIT substats; rewards skill spam and Ultimates. |
| Solid | Balanced & Durability | High ATK% substats; often includes defensive or summon utility. |
| Gas | Utility & Team Support | Focuses on Charge Efficiency and team-wide buffs. |
| Liquid | Energy & Skill-Based | Enhances Break Intensity and skill damage uptime. |
| Synthesis | Hybrid & Conditional | High-risk mechanics involving HP manipulation or defensive scaling. |
F2P vs Gacha: Accessibility Scores
While signature S-rank Arcs from the limited “Arc Research Program” banner offer the highest ceiling, Patch 1.0 has introduced several “World Arcs” that match or exceed banner weapons in specific scenarios. For instance, Raging Flames is considered the gold standard for F2P Plasma users, as it can be obtained entirely through gameplay.
The following chart illustrates the typical stat growth difference between rarity tiers at Level 40, which is the common cap for early-game progression.
Stat Growth at Level 40 (Average Base ATK)
- S-Rank Arcs: 420 – 542 ATK
- A-Rank Arcs: 322 – 392 ATK
- B-Rank Arcs: 308 ATK
S Tier

The Arcs in S Tier are meta-defining weapons that remain relevant well into the endgame. Most of these are farmable, making them the top priority for any new player.
Raging Flames: The F2P King
Raging Flames is a Plasma-type Arc and the signature weapon for Hathor. It is widely considered the best early-game DPS weapon because it is farmable from the Ride Assault Anomaly by defeating the Headless Rider boss.
- Max Base ATK: 666
- Substat: CRIT DMG (24% at max)
- Arc Effect (Headless Rider): Increases Lakshana DMG by 15%. After casting an Ultimate, the wearer’s Redirect Skill and Ultimate DMG increase by 10% for 10 seconds. Additionally, it grants a stacking 5% Redirect Skill DMG bonus per cast (up to 2 stacks).
One unique feature of Raging Flames is its cosmetic integration. When equipped, it applies a blue flame effect to any motorcycle the character rides in the open world.
Hethereau’s Keeper: Best for Bossing
For Solid-type characters like Zero or Haniel, Hethereau’s Keeper is the premier choice for tackling difficult bosses. It is obtained by reaching Wanted Level 4 in the city and defeating the Justice Executioner boss.
- Max Base ATK: 512
- Substat: ATK (27.5% at max)
- Arc Effect (Justice Executioner): Increases ATK and damage dealt to Bosses by 15%. Most importantly, it unlocks the Officer Whisker summon. Officer Whisker assists in combat for 30 seconds, dealing 100% of the wearer’s ATK as damage per hit.
Blow up the Crowd: Off-Field Powerhouse
Blow up the Crowd is a Solid-type Arc that serves as the perfect support tool. It is a reward from the Rhythm Master Anomaly Commission after defeating the Beat King.
- Max Base ATK: 512
- Substat: ATK (27.5% at max)
- Arc Effect (Beat King): Increases the active character’s ATK by 10% while the wearer is off-field. When the wearer deals damage, the active character gains an additional 2% ATK per stack (up to 4 stacks). When the wearer is on-field, it provides a 12% Psyche DMG boost.
Good Boy’s Grand Adventure: Essential Support
This Gas-type Arc is the best-in-slot for support-oriented characters like Sakiri or Chiz. It is obtained through the Morphix Anomaly Pilgrimage.
- Max Base ATK: 474
- Substat: ATK (45% at max)
- Arc Effect (Morphix): Increases Charge Efficiency by 18%. After the wearer casts an Ultimate, the entire team receives a 10% ATK buff for 20 seconds. This buff increases by an additional 6% if the Ultimate successfully controls an enemy.
Eternal Waltz: The Survival Specialist
Eternal Waltz is a Synthesis-type Arc and the signature weapon for Fadia. It is a guaranteed reward for players who defeat the Never-Ending Arachne weekly boss after completing the “Deal? Deal!” main story quest.
- Max Base ATK: 424
- Substat: HP (41.25% at max)
- Arc Effect (Arachne): Increases Max HP by 20% and boosts Mental DMG by 10% for 10 seconds following an Ultimate. This is essential for Fadia, as her damage scales directly with her maximum health.
Comparison: Officer Whisker vs. Picky
Players often confuse the two primary early-game summons. Officer Whisker (from Hethereau’s Keeper) is a combat-focused summon designed to deal consistent off-field damage to enemies. In contrast, Picky (from the Time Bandit Arc) is a utility summon. Picky does not participate in combat but instead automatically unlocks nearby lockable objects in the environment, making it useful for exploration but useless for DPS.
A Tier

A-tier Arcs are excellent alternatives if you haven’t yet farmed the S-rank world bosses or if you need a specific stat spread for your second team.
Youthful Fantasy: Top Break Option
A Liquid-type Arc that excels in “Break” compositions. It is obtained through “The Book of Post-Adolescence” Anomaly.
- Max Base ATK: 570
- Substat: ATK (30% at max)
- Arc Effect (Black Tome): Increases Break Intensity by 60. It features a unique “Two Chains” mechanic; casting Support Skills breaks the chains to summon the Black Tome for 20 seconds. The Tome increases Chaos DMG by 20% and deals massive damage when enemies take Break Damage.
Fluff of Fleetness: The On-Field Carry
This Liquid-type Arc is ideal for main DPS characters who stay on the field for long durations. It provides a stacking ATK bonus that rewards aggressive, continuous play.
Camellia Society: High-Risk DPS
A Synthesis-type Arc that is incredibly powerful for Baicang. It offers a base ATK of 666 and a 12% CRIT Rate substat. The Silent Garden effect consumes 5% of the wearer’s HP to unleash random Incantation attacks. It requires careful HP management but offers explosive CRIT DMG potential (up to 48% bonus).
Top A-Rank Alternatives
- First Step to Success (Solid): A reliable B-rank starter that many players mistake for A-tier due to its consistency. It provides a 12% ATK boost for 10 seconds after using a Redirect Skill.
- Dangerous Game (Synthesis): A niche B-rank option that focuses on Break Intensity. It increases Break Intensity by 60 for 10 seconds when reducing an enemy’s Break gauge.
Niche S-Rank Arcs for Early Game
Some S-rank Arcs, like Stellar Veil, are highly specialized. Stellar Veil provides a Psyche DMG boost and stacking CRIT DMG, making it incredible for Aurelia but mediocre for other Plasma users. If you pull these from the gacha, they are worth using, but they are not worth chasing over the farmable options like Raging Flames.
B Tier

B-tier Arcs are budget options. They are useful for filling slots on your sub-DPS or support characters before you have access to the S-rank Anomaly rewards.
Umbrella: Reliable Defense
An A-rank Synthesis Arc that is the go-to defensive choice for Adler. It provides a 52.5% DEF substat and increases Max HP by 10%. As long as the wearer’s HP is above 50%, it strengthens all shields by 10%.
The Forgotten: The Stat Stick
An A-rank Solid Arc with a 25% HP substat. Its effect, Picture Frame, is versatile but inconsistent: it grants 20% ATK when you are above 50% HP and 20% DEF when you fall below that threshold.
Oraora!: Basic Attack Specialist
An A-rank Plasma Arc that is surprisingly effective for characters who rely on their normal attack strings. It provides a 37.5% ATK substat and increases Basic Attack DMG by 2% per hit, stacking up to 10 times.
B-Tier Defensive Comparison
| Arc Name | Best Substat | Primary Defensive Benefit |
|---|---|---|
| Umbrella | DEF (52.5%) | Stronger shields for the team. |
| The Good, The Bad, The Bitter | HP (25%) | 26% DEF boost upon taking damage. |
| The Forgotten | HP (25%) | Emergency DEF boost when low on health. |
C Tier

These Arcs should generally be avoided unless you have no other options. Do not invest resources into leveling these past Level 20.
- Time Bandit (Solid): While the Picky summon is great for finding chests, the combat stats are poor. Its Break Intensity buff is easily outclassed by Shiny Days or Youthful Fantasy.
- The Great Thief (Synthesis): The Danzaburou effect requires you to have three characters of the same Esper type in one team. In the early game, most players have a diverse elemental roster, making this passive nearly impossible to trigger.
- Mind Royale (Liquid): Provides energy on Redirect Skills but has an excessively long internal cooldown that prevents it from being a reliable battery.
- Be Happy (Gas): Offers a small HP restore after defeating an enemy. In NTE’s fast-paced combat, this flat heal is negligible compared to the shields provided by Adler or the damage reduction from Fadia.
Recent Changes

The landscape of NTE weapons has shifted slightly since the closed beta, with Patch 1.0 introducing several balance changes to ensure a smoother F2P experience.
Patch 1.0 Weapon Balance
- Anomaly Reward Buffs: Developers have confirmed increased drop rates for S-rank Arcs in High-Risk Commissions. Players can now expect a guaranteed S-rank Arc shard every three runs of the Ride Assault or Rhythm Master anomalies.
- Cosmetic Integration: As of the May 19 hotfix, the blue flame effect from Raging Flames now correctly applies to all motorcycle models, including the premium Porsche collaborations.
- City Tycoon Update: It is now confirmed that reaching Level 18 in the City Tycoon management system rewards the S-rank Esper Chiz along with her signature Arc. This provides every player with a top-tier Gas-type support weapon for free.
Upcoming Arc Banners
The next limited banner, scheduled for June 2026, is expected to feature the signature Arc for Lacrimosa. Early data suggests this will be a Liquid-type weapon focused on “Chaos” element synergy. Players currently using Youthful Fantasy on their Chaos units may want to save their Tri-Keys for this upcoming release.
Sources
- thegamer.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQH4zOQxBCAFRVqxFO7YUVN6eXUh5L-BfdlF7CwXufUdZWUubCtaxHQrWCz7PIZcNJl3cT7BpAo5tVrVl8jBN5qffvExiE-XNMZHs1pelbkvydA2Gk7g17N_YqxcUy9f3jDd2GaZwcICRadDCbSPvknjGhRH7TCJj6BJkMUAt7OsvAmy9MfK7DuWnUkNcdZXycJvNVZkXw==
- gmtreks.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQGGm83-JyofR1Nr6poDPphzlfEcvaaDuJPPAgvZRh7YO_mETo6GNJtgI34W9pVy4iTLP5Hekgpo5LXJqaH2slVRqHSbLS2xJj_wSZdjAZTbc9-tjiodqqo=
- enjoygm.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQEUKUHO_niYGQnMHrqPiAdEbjvC1YQXpiP0olA7LI5eWcY4aLmX2F48XlQQ0cSIIxoCO2uf_y0zIhgI5TTgxshSrHZntG-G6c8V1DiSJPbA943dLxcv0H95WA7OVlTAo5sHVut6Lkj_1i_-tS8XMrR_2uXqfyT1oNQQuu-1
- neverness.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQG5s-OoPnx2fQeN8peKh2OqCzkOObyDJCXcRv1hErUS-RV4TwZgq3djg84QHRaB0zwCdhYg5a_fkWvbyQRIrSZA0osGe9N2JsiH_yIR1JjuiIBz9liG8UdFTpaDiEmQcBhcM6RX2kqROiunMA==
- games.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHCdunSyQMBRmKTrCabaH18hiPlzAh-VTZfZd9c6oeykD1R1OyM0RZWghGqG0RJk4qX1G1GUAbjZ62weIHy1706umJXUHkp5m3-AztT4QPSwX2PLFiuaNxp5pI4GLItLYzUPKXHHRt76VU-7bzrDb3rkSP6FsrE0MDn4msM3h1m-t6c3sqtHytl2jQH7EFs
- sportskeeda.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQFrRQ5UqEVV3PVm4ARt997I_wHQcgaGWlGKHl_KNFqJa4pltFerH4OrETkmBzwJc2xw5J1z-upuIAOko4P6u51J96HEDwQS9rMWC5bI719da5NKqg6ez-zEmXXsETkyPMeHacZTHJpDH7B9T2rWQchZC8Gh_2pSm0dK07XcMSmeoh6CRtRC
- icy-veins.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQFurj9l2VMUN-R0rNPgUeCJmEu4iiDH6TWqC0d_4ClZYYPj_60bTFAIOY4Nsy4_jm3fxn3mV2QF9bp4_EmJZg6yy3eLjlo5yyidiEeRH4HmoNrTZ2C-9owdDBvw9OcSMPwgovmgVbwr9eTVWl1fxjNXMaYZFx4CFmG5vjSjLNc_bQ==
- mobalytics.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQGzoA5WrIjTBcSvIiPWV8g4PVQVS7HZ_MuPqtjlNPYmHZvu_-Fbfvl79JfW__6MIcQXDIttER_EzovDqzzfju1QYp2U6KvNiIXUuSU0Fk5tjSf51NuBtnAvYlUj3e96WVeLchL480Jgvo9xkwC7ujXPVA==
- ldplayer.net — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQF6mRmmpEZzQaCbGCHNafARgO6adN_gkLJnD9BOeDEEKTfpA6F6oOPK7YsHIJW9whkbsO9mNSeeWu2wVBVyj98M8EQgJiss7zEJ4PRviX5nziEtdeLs81jXed30dm9dieZD1Ni2iuPGgqKhpMJMqFHRR2tuzAGk4C9-HCge9MKxrgfbVOw=
- prydwen.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQEz1s9dIQAUdCCnJQT8pJN_4B0dzGTSMgcQN135Uw2z8TW5m4TG1sCHCK90thBBm2ULvUlqDMV-xkWk5DOgIeTbym8ZxiMZCuZTaZfJQK6MBXGd7OBLOB-kjvVNfm04f1jkq5g0pUduKMEgCI0q
Best F2P Weapons for Neverness to Everness DPS: Arc Tier List
With Neverness to Everness (NTE) having officially launched on April 29, 2026, F2P players have spent the last few weeks scouring the city of Hethereau for the best gear. While gacha-exclusive Arcs like “Ready-Ready” provide massive power spikes, the game is surprisingly generous with high-tier weapons obtainable through Anomaly Commissions, world bosses, and secret quests.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
Methodology

Ranking the best free-to-play weapons in NTE requires looking beyond simple rarity. Unlike many other urban RPGs, NTE ties weapon compatibility to specific “Arc Types,” meaning an S-Rank Arc is useless if it doesn’t match your Esper’s elemental matter state. This tier list prioritizes weapons that offer the highest raw damage output, efficient substat scaling (favoring CRIT Rate and CRIT DMG over flat ATK), and a clear path to Refinement 5 (T5) without spending premium currency.
Defining the F2P Meta in NTE
The current meta favors weapons that synergize with the “Esper Cycle” mechanic—the system where swapping characters triggers elemental reactions like Blossom, Remora, or Stain. Arcs that provide “Redirect Skill” damage or ultimate energy restoration are currently outperforming pure stat sticks because they allow for faster rotations and higher burst windows.
The Importance of Arc Type Matching
In NTE, every Esper is locked to one of five Arc Types. You cannot equip a Plasma Arc on a Solid-type character. This makes “type-matching” the first hurdle of any build.
| Arc Type | Primary Combat Role | Key Stat Focus | Common Synergy |
|---|---|---|---|
| Plasma | Burst DPS / Offensive Scaling | CRIT Rate, ATK% | Hathor, Nanally, Aurelia |
| Solid | Balanced / Sustained DPS | Defense, Break Intensity | Zero (MC), Hethereau’s Keeper |
| Liquid | Skill-Spam / Energy Regen | Charge Efficiency, Skill DMG | Mint, Lacrimosa |
| Gas | Support / Utility | Team Buffs, Elemental Mastery | Haniel, Good Boy’s Adventure |
| Synthesis | Hybrid / Conditional DPS | HP Manipulation, CRIT DMG | Baicang, Fadia |
At Level 80, S-Rank Arcs typically reach a base ATK of 666, while A-Rank Arcs cap out around 512. This “stat floor” makes farmable S-Rank Arcs significantly more valuable than gacha A-Ranks, even at lower refinement levels.
S Tier

These are the “must-farm” weapons that rival or even exceed low-refinement gacha signatures. If you are a serious F2P player, these should be your primary upgrade targets.
Raging Flames: The King of Boss Killing
Type: Plasma | Substat: CRIT DMG (24% at Max Level) Obtained by defeating the Headless Rider Anomaly boss, Raging Flames is widely considered the best F2P weapon for Plasma DPS units like Hathor.
- How to Obtain: Travel to Coastal Highway Z42 (south of Hankaku Street) at exactly 8:10 PM (20:10). You must be driving a 4-wheeled vehicle to trigger the chase sequence. Follow the Rider through the blue portal to enter the boss arena.
- Arc Skill (Headless Rider): Increases Lakshana DMG by 15%. After casting an Ultimate, Redirect Skill and Ultimate DMG increase by 10% for 10 seconds.
- Refinement Potential: High. The Headless Rider can be refought using Anomaly points, allowing F2P players to slowly grind for T5.
Camellia Society: Mastering the High-Risk Playstyle
Type: Synthesis | Substat: CRIT Rate (12% at Max Level) This weapon is the signature F2P choice for Baicang and Fadia. It is earned by defeating the Serenetti boss in the Serenetti Manor, which is unlocked after completing the Lacrimosa and Baicang companion stories.
- Arc Skill (Silent Garden): Increases CRIT DMG by 12% for 5 seconds when the wearer’s HP is reduced without taking damage (stacks up to 4 times). It also triggers the “Silent Garden” burst, which consumes 5% HP to unleash one of two random attacks:
- Harsh Rebuke: Deals 5 instances of Incantation DMG (24% ATK each).
- Incessant Nagging: Deals 6 instances of Incantation DMG (18% ATK each), with the final hit dealing double damage.
Hethereau’s Keeper: Best-in-Slot for Sustained DPS
Type: Solid | Substat: ATK% Obtained via the Justice Executioner world boss, this weapon is a staple for Solid-type DPS units who need off-field presence.
- Arc Skill: undisclosed regarding the specific “Officer Whisker” summon mechanics, but the weapon is confirmed to provide consistent off-field DPS and a damage multiplier against high-level bosses.
Song of the Whale: The Late-Game Powerhouse
Type: Liquid/Plasma | Substat: ATK% While primarily listed as a Plasma Arc in most databases, its high base stats and farmability from the Sea Prisoner anomaly make it a top-tier alternative for Nanally if you cannot obtain her signature. It offers significant elemental damage scaling that benefits burst-heavy rotations.
A Tier

A-Tier Arcs are reliable alternatives that are either easier to obtain than S-Tier world boss drops or serve specific niche roles in Sub-DPS builds.
Youthful Fantasy: The Liquid Type Powerhouse
Type: Liquid | Substat: Charge Efficiency Earned through the “Book of Post-Adolescence” commission, this is the premier choice for Mint or any Liquid-type unit that relies on spamming Redirect Skills.
- R1 vs R5 Stats: At R1, it provides a 15% increase to Skill DMG. At R5, this jumps to [exact value pending official confirmation], making it highly competitive for characters who spend a lot of time on-field.
Blow up the Crowd: The Ultimate Sub-DPS Tool
Type: Solid | Substat: ATK% A reward from the Beat King boss. This weapon is unique because it provides buffs to the active character while the wearer is off-field.
- Effect: Increases the active character’s ATK by 10% while the wearer is off-field. When the wearer deals damage, it grants an additional 2% ATK stack (up to 4 stacks). This makes it the best F2P option for “Quick-Swap” teams where you rotate through Espers rapidly.
Day Off: The Secret Quest Reward
Type: Solid | Substat: ATK% This is a “secret” S-Rank weapon that many players miss during the early game. It is the best-in-slot F2P weapon for the main character, Zero (MC).
- How to Obtain: Complete the Eclipse questline found in the back alleys of the Eibon district.
- Arc Skill (Eclipse): Increases wearer’s ATK by 30% (up to 50% at T5). It unlocks the “Eclipse” status for 40 seconds; during this time, every enemy defeated restores 6 Ultimate Energy.
Stellar Veil: The Psyche Specialist
Type: Plasma | Substat: ATK% This Arc is a 10-day login reward specifically designed for Aurelia. While her best-in-slot is technically the gacha weapon “Ready-Ready,” Stellar Veil is a perfect F2P fit.
- Effect: Increases Psyche DMG by 12%. Every time the wearer deals Psyche DMG, they gain 2% CRIT DMG for 5 seconds, stacking up to 10 times (20% total).
B Tier

B-Tier weapons are generally A-Rank (purple) rarity. They are decent for early-game progression but should be replaced as soon as you can farm the S-Rank world bosses.
- First Step to Success (A-Rank, Solid): A reliable starter weapon given during the prologue. It provides balanced ATK and DEF.
- Dangerous Game (A-Rank, Synthesis): A budget version of Camellia Society. It provides a damage boost when HP is low, but lacks the “Silent Garden” burst mechanic.
- Us (A-Rank, Plasma): A solid placeholder for Nanally. It provides a flat 12% damage increase to Basic Attacks.
- Good Boy’s Grand Adventure (S-Rank, Gas): While S-Rank, its focus is on “Break Intensity” and world utility (it can unlock certain chests). For pure DPS, its damage output is lower than most A-Tier options.
| Weapon Rank | Level 60 Base ATK | Level 80 Base ATK |
|---|---|---|
| S-Rank | 604 | 666 |
| A-Rank | 460 | 512 |
| B-Rank | 316 | 395 |
C Tier

C-Tier weapons are B-Rank (blue) and should only be used as “fodder” to level up your S-Rank and A-Rank Arcs.
- Umbrella (B-Rank, Synthesis): Primarily defensive. The HP boost does nothing for your clear times in High-Risk Commissions.
- Shiny Days (B-Rank, Liquid): A basic energy regen weapon. Youthful Fantasy is strictly better and relatively easy to farm.
- Oraora! (B-Rank, Plasma): Low base stats and a weak passive that only triggers on Critical Dodges.
- The Forgotten (B-Rank, Solid): Provides flat durability. In the NTE endgame, “the best defense is a good offense,” making this weapon obsolete.
Recent Changes

Since the game’s launch on April 29, several balance updates have shifted the Arc meta.
Post-Launch Meta Shifts
- Version 1.0.2 Update: Plasma-type Arcs received a buff to their “Redirect Skill” damage scaling, making Raging Flames even more dominant for Hathor and Nanally.
- Headless Rider Adjustment: The spawn window for the Headless Rider was tightened, but the drop rate for “Raging Flames” was slightly increased to compensate.
- Arc Research Program: A new “pity” system was added for A-Rank Arcs. F2P players can now select one A-Rank weapon (like Dangerous Game) to have an increased drop rate during standard pulls.
Upcoming Arcs in the Next Banner Cycle
Leaks suggest the next version will introduce more “Gas” and “Liquid” type bosses, which should provide F2P alternatives for support-heavy teams. Currently, the “Gas” type has the fewest farmable S-Rank options, leaving many players reliant on Good Boy’s Grand Adventure.
Sources
- Insider Gaming
- Escorenews — https://escorenews.com/en/lol/article/61225-how-to-spawn-headless-rider-anomaly-in-neverness-to-everness
- Icy Veins — https://www.icy-veins.com/nte/arcs/raging-flames-guide
- Mobalytics
- Neverness.gg
- TheGamer
- Games.gg
- Prydwen
Best Healer & Support Characters in Neverness to Everness (NTE)
Surviving the supernatural anomalies of Hethereau requires more than just raw firepower; it demands a finely tuned team of supports and healers to manage the chaos. As the meta stabilizes following the April 2026 launch, selecting the right utility units has become the difference between clearing high-level Esper Cycles and hitting a progression wall.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-24.
In the current state of Neverness to Everness (NTE), the distinction between a “healer” and a “support” has blurred significantly. The game’s combat system rewards aggressive playstyles, meaning characters who only provide health restoration often find themselves sidelined in favor of those who can buff damage, control enemy positioning, or enable powerful elemental reactions. This tier list evaluates the roster based on their performance in the current Patch 1.0 environment, specifically focusing on their ability to sustain a team while accelerating the “Esper Cycle” mechanics.
Methodology

The ranking of characters in NTE is determined by their contribution to overall team efficiency rather than a single stat like “Healing Per Second.” Because the endgame content often involves strict time limits, a support character who increases team damage by 30% is generally more valuable than one who purely restores HP.
Our evaluation is based on the following key pillars:
- Role Compression: Characters who occupy a single slot but provide healing, damage buffs, and crowd control are prioritized.
- Reaction Synergy: The ability to trigger or enhance high-value Esper Cycles such as Blossom (Anima), Hex (Incantation), and Scorch (Gas).
- Survival Utility: We compare the effectiveness of proactive damage mitigation (shielding) versus reactive recovery (healing).
- Buffing Potential: Analysis of team-wide ATK, Crit Rate, and Energy Regeneration bonuses.
- Ease of Use: How much investment and mechanical skill is required to extract maximum value from the character’s kit.
Ranking Criteria
| Criteria | Weight | Description |
|---|---|---|
| Utility | 35% | Crowd control, enemy debuffs, and positioning manipulation. |
| Survival | 25% | Healing throughput and shield durability. |
| Synergy | 25% | Compatibility with top-tier DPS units and elemental reactions. |
| Accessibility | 15% | F2P friendliness and ease of obtaining optimal Arcs/Cartridges. |
The Shift from Pure Healing to Utility
Early in the game’s life cycle, players relied heavily on pure healers to survive the initial difficulty spikes of urban anomalies. However, as players have mastered dodge timings and the “Parry” mechanic, the meta has shifted. Pure healers like Edgar have seen a decline in usage because they do not contribute to the “Break” gauge of bosses. In contrast, supports who provide shields—like Adler—allow players to maintain their offensive rotations without being interrupted by enemy stagger, effectively increasing total team DPS.
Reaction-Based Support Meta
The “Esper Cycle” system is the heart of NTE’s combat. Supports are now judged by how quickly they can apply their respective elements. For instance, a support who can consistently apply Anima to trigger Blossom reactions is inherently more valuable in the current “Anima-heavy” meta. This synergy allows the main DPS to trigger explosive damage cycles more frequently, reducing the total time spent in combat and, by extension, the amount of healing actually required.
S Tier

S-Tier characters are the “must-haves” of the May 2026 meta. These units provide such immense value that they fit into almost every team composition, regardless of the elemental focus.
Sakiri: The Ultimate Buffer and Crowd Controller
Sakiri is widely considered the premier support in NTE 1.0. Her primary strength lies in her “Devour Whole” skill, which creates a gravitational singularity that gathers smaller enemies into a tight cluster. This is essential for maximizing the area-of-effect (AoE) damage of your primary DPS.
Beyond her crowd control, Sakiri’s Ultimate skill provides a massive 30% team-wide ATK buff that lasts for [information unavailable] seconds. This makes her the cornerstone of burst-window strategies. When equipped with the “Good Boys Grand Adventure” Arc, her energy regeneration increases significantly, allowing her to maintain high uptime on her buffs.
Hotori: Doubling Your Team’s Output
Released during the “Misty Tipsy Style” banner, Hotori has redefined what a sub-DPS/support hybrid can do. Her unique mechanic involves “recording” the skills used by her teammates and “replaying” them. This effectively allows you to double the output of a high-damage skill or a crucial utility move.
Hotori is particularly effective in teams that rely on high-cooldown, high-impact abilities. Her best-in-slot Arc, “Stellar Vile,” enhances her mimicry damage, making her a formidable force even when she isn’t the active character on the field.
Jiuyuan: The Hybrid Healing Queen
Jiuyuan offers the best role compression currently available in NTE. She functions as a ranged DPS, but her “Rose Pact” mechanics allow her to provide consistent healing to the active character based on the damage she deals. This “lifesteal” style of support ensures that your team stays healthy without ever having to stop the offensive pressure.
S-Tier Support Comparison
| Character | Primary Role | Key Buff/Utility | Recommended Arc |
|---|---|---|---|
| Sakiri | Buffer/CC | 30% Team ATK Buff | Good Boys Grand Adventure |
| Hotori | Force Multiplier | Skill Mimicry/Replay | Stellar Vile |
| Jiuyuan | Healer/DPS | Rose Pact Healing | [information unavailable] |
A Tier

A-Tier supports are excellent units that are often the backbone of F2P (Free-to-Play) teams or serve as specialized counters to specific boss mechanics.
Haniel: High-Value Accessibility
Haniel is the gold standard for F2P-friendly supports. Her “Silent Moonlit Forest Guardian” skill provides a reliable ATK buff and minor health regeneration. While her buff percentages are lower than Sakiri’s, she is much easier to build and fits seamlessly into any team that needs a generic power boost. In side-by-side testing, Haniel provides roughly 15-20% ATK increase compared to Sakiri’s 30%, but her energy requirements are significantly lower.
Fadia: The Defensive Anchor
Fadia is the premier “tank-support” for players struggling with high-damage bosses. Her kit allows her to redirect a portion of the damage taken by her allies to herself. Because she possesses high base HP and a self-healing mechanic, she can soak up hits that would otherwise one-shot a squishier DPS. She is the ideal choice for “un-ga bunga” playstyles where you want to ignore enemy mechanics and keep attacking.
Adler: Shielding and DoT Utility
Adler is the go-to shielder in the current meta. With a single button press, he provides a team-wide shield that scales with his [information unavailable]. What sets Adler apart from other defensive units is his ability to contribute to the Incantation DoT (Damage over Time) through his “Karma” stacks. This allows him to contribute to team damage while providing total protection against stagger.
Esper Zero: The Versatile Reaction Enabler
The protagonist, Esper Zero, remains a staple in many high-level teams. Their ability to switch between different elemental resonances makes them the ultimate “flex” pick. In the current meta, Esper Zero is most often used as an Anima or Lakshana-focused utility healer. They provide consistent reaction enabling, ensuring that your primary DPS can always trigger their Esper Cycles.
A-Tier Survival Statistics
| Character | Mitigation Type | Strength | Secondary Effect |
|---|---|---|---|
| Adler | Shield | High | Karma DoT (Incantation) |
| Fadia | Damage Redirection | Very High | Self-Healing |
| Haniel | Raw Healing | Moderate | ATK Buff |
| Esper Zero | Healing/Reaction | Moderate | Elemental Versatility |
B Tier

B-Tier characters are situational. They are not “bad,” but they typically require a specific team composition or a very high level of investment to compete with the A and S-tier units.
Mint: Situational Crowd Control
Mint is primarily a DPS character, but she earns a spot on the support list due to her “Redirect” skill. This ability allows her to pull enemies together, similar to Sakiri, though with a smaller radius and shorter duration. Mint is best utilized in Anima-heavy “Blossom” teams where her rapid hits can help stack elemental gauges quickly.
Hathor: Niche Burst Support
Hathor is a burst-oriented sub-DPS who provides support through short rotation windows. Her kit revolves around charged skill damage cycles that can debuff enemy resistance to specific elements. However, her utility is short-lived, making her difficult to use in fights that require sustained support.
B-Tier Synergy Map
- Mint: Pairs best with Anima DPS units to maximize Blossom procs.
- Hathor: Best used in quick-swap teams that focus on high burst damage during “Break” phases.
C Tier

C-Tier characters are currently outclassed by the rest of the roster. While they can fulfill their basic roles, there is almost always a better alternative available.
Edgar: Why Pure Healing Falls Short in the Current Meta
Edgar is currently the only dedicated pure healer in NTE. His healing scales based on the ally’s Max HP, which makes him very easy to build with low-tier equipment. However, he suffers from a major flaw: his healing is tied to a stationary field. In the fast-paced, mobile boss fights of Hethereau, enemies often move out of his field, or the boss’s AoE attacks make staying inside the field suicidal.
Because Edgar provides zero offensive buffs and zero crowd control, he is usually the first character players replace once they obtain Haniel or Adler.
Edgar vs. Boss Damage Output
| Boss Level | Edgar Healing (Per Tick) | Average Boss Hit | Verdict |
|---|---|---|---|
| Level 40 | [information unavailable] | [information unavailable] | Viable |
| Level 60 | [information unavailable] | [information unavailable] | Struggling |
| Level 80+ | [information unavailable] | [information unavailable] | Outclassed |
Aurelia: Outclassed and Underpowered
Aurelia is capable of providing minor support, but her kit is largely a weaker version of Haniel’s. She lacks the reliability and the ease of use found in other A-class alternatives. Unless you have no other options, Aurelia is generally not worth the resource investment in the current Patch 1.0 meta.
Recent Changes

The support landscape in Neverness to Everness has shifted dramatically since the game’s launch in late April. The most significant catalyst for this change was the release of the “Misty Tipsy Style” banner featuring Hotori.
The Impact of Hotori on Team Rotations
Before Hotori, team rotations were linear: Support buffs -> Sub-DPS sets up reactions -> Main DPS deals damage. Hotori’s skill-mimicry has introduced a non-linear element. Players are now experimenting with “double-buffing” or “double-crowd control” setups that were previously impossible. This has pushed the skill ceiling of the game higher, rewarding players who can manage complex cooldown timers.
Survival Meta: Shields vs. Healing in Patch 1.0
Community consensus has moved decisively away from pure healers like Edgar in favor of “Break” supports like Daffodil and shielders like Adler. This is largely due to a Patch 1.0 balance update that improved the “Esper Cycle” energy generation for characters who contribute to the enemy’s stagger gauge. Since shields prevent the player from being staggered, they allow for a higher “Actions Per Minute” (APM) rate, leading to faster energy gains and more frequent Ultimates.
Sakiri remains at the top of the charts, though some players have noted that her “hold” skill can be interruptible in the more chaotic boss fights introduced in the latest update. Despite this, her 30% ATK buff ensures she remains the queen of the May 2026 meta.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN: Neverness to Everness Characters and Combat Guide
- Game8: NTE Tier List and Best Supports — https://game8.co/games/Neverness-to-Everness
- Reddit: r/NTE_Official May 2026 Meta Discussion — https://www.reddit.com/r/NTE_Official/
- Pocket Tactics: Neverness to Everness release date and characters
- GamerBraves: NTE Gameplay Mechanics and Esper Cycles — https://www.gamerbraves.com/neverness-to-everness-is-hotta-studios-next-big-urban-open-world-rpg/
Best Support & Healer Tier List: Neverness to Everness (NTE)
Success in Hethereau’s high-stakes urban combat depends on more than just raw damage; it requires a perfectly tuned rotation of buffs, shields, and healing. With the recent launch of Hotori and the evolving “Blossom” meta, selecting the right Espers for your utility slots is the difference between clearing “Beyond the Rails” and hitting a hard progression wall.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-23.
In the current May 2026 meta, the definition of a “support” has shifted away from pure health restoration toward multi-functional utility. Characters who can manipulate the “Esper Cycle” or provide massive offensive buffs are currently dominating the top tiers.
Methodology

This tier list evaluates the Neverness to Everness roster following the May 13, 2026, update which introduced Hotori. Our rankings prioritize characters based on four Key Performance Indicators (KPIs) essential for endgame content.
Key Performance Indicators (KPIs) for Supports
- Buff Uptime: The percentage of time a character’s primary offensive or defensive buffs remain active during a standard 20-second rotation.
- Healing Efficiency: The ratio of HP recovered relative to on-field time. High-tier healers provide “off-field” sustain.
- Crowd Control (CC): The ability to group, levitate, or immobilize enemies to maximize the efficiency of Area of Effect (AoE) damage.
- Cycle Energy Generation: How effectively the character generates energy for the “Esper Meter,” allowing the team to trigger elemental reactions like Scorch, Blossom, or Nova.
The Importance of Esper Cycle Synergy
Support viability is heavily dictated by their element and how they interact with the Esper Cycle. A support who matches the element of your main DPS (such as Haniel in a Psyche-focused Nova team) provides essential resonance bonuses. Furthermore, the meta currently favors “Utility Supports” over “Pure Healers.” While Pure Healers only restore HP, Utility Supports provide shields, energy, and damage amplification, which prevents damage from occurring in the first place.
Table: Support Tier List Overview (May 2026)
| Character | Rank | Element | Tier | Primary Role |
|---|---|---|---|---|
| Sakiri | S-Rank | Incantation | S | Buffer / Crowd Control |
| Hotori | S-Rank | Cosmos | S | Time Manipulation / Utility |
| Haniel | A-Rank | Psyche | S | F2P Buffer / Energy |
| Fadia | S-Rank | Psyche | A | Damage Redirection / Tank |
| Jiuyuan | S-Rank | Anima | A | Hybrid DPS / Healer (A1) |
| Hathor | S-Rank | Lakshana | A | Buffs / Resource Utility |
| Adler | A-Rank | Incantation | B | Shielder / Scorch Specialist |
| Mint | A-Rank | Anima | B | Sub-DPS / Utility |
| Edgar | A-Rank | Cosmos | C | Pure Healer |
| Aurelia | A-Rank | Psyche | C | Shielding / Transitional |
S Tier

S-Tier characters are universal. They fit into almost any team composition and provide utility that cannot be replicated by lower-rarity alternatives.
Sakiri: The Queen of Crowd Control
Sakiri remains the gold standard for offensive supports. Her kit revolves around her summon, Kiroumaru, which provides the best grouping mechanics in the game. By holding her skill, Devour Whole, Sakiri pulls enemies into a localized cone and levitates them, setting up perfect windows for AoE bursts.
Her primary value in the May 2026 meta comes from her Awakening 1 (A1) passive. After casting her Ultimate, Feast of Gluttony, Sakiri increases the entire team’s ATK by 30% of her own Base ATK for 20 seconds. Because this buff scales with her Base ATK, she becomes exponentially more powerful as you invest in high-level Arcs.
Haniel: High-Value Accessibility
Haniel is widely considered the best A-Rank character in the game. As a Psyche-element support, she is essential for triggering the Nova reaction (Psyche + Chaos). Her primary mechanic involves deploying her portable speaker, Hootie, which remains on the field even after she is swapped out.
At Awakening 2 (A2), Haniel achieves nearly 100% uptime on her team-wide ATK buffs. She is particularly favored by F2P players because multiple copies are available through story progression and the “Fracture Circle” rewards, making her A6 (max awakening) much more attainable than S-Rank supports.
Hotori: Disrupting the Time-Space Meta
The newest addition to the roster, Hotori, has completely shifted the endgame meta for “Beyond the Rails.” As a Cosmos-element support from the Ebon Antique Shop, her unique Time Stop mechanic allows players to freeze the combat timer and enemy movement briefly.
Her most potent ability is Skill Replication. Hotori can mimic the supportive effects of the character previously on the field, effectively doubling the duration of powerful buffs from units like Sakiri.
Character Profile: Hotori’s Skill Replication Mechanics
- Core Mechanic: Replicates the last “Utility” or “Support” skill used by a teammate.
- Time Stop Duration: [information unavailable] seconds (scaling with Ultimate level).
- Synergy: Best paired with Nanally or Sakiri to extend high-value damage windows.
A Tier

A-Tier supports are exceptionally strong but often require specific team archetypes or at least one Awakening to reach their full potential.
Fadia: Unmatched Team Survivability
Fadia, the “Apostle of Love and Death,” is the premier defensive support for players struggling with boss mechanics. Unlike traditional healers, she uses Damage Redirection. Her skill, Existence, marks the enemy with the highest HP with “Destructive Experience.” A portion of the damage Fadia or her teammates take is then redirected back to that marked target.
Table: Fadia’s Damage Redirection Scaling
| Awakening Level | Redirection Ratio | Damage Cap (% of Fadia’s Max HP) |
|---|---|---|
| Base (A0) | 200% of damage received | 8% |
| Awakening 2 (A2) | 600% of damage received | 25% |
This mechanic makes the team functionally immortal as long as Fadia’s HP remains above 1. If she hits 1 HP, she stops solo-tanking and begins sharing incoming damage with allies, providing a final safety net.
Jiuyuan: The Hybrid Healer/DPS
Jiuyuan is naturally a high-tempo Anima DPS, but she gains significant support value at Awakening 1 (A1). This specific awakening allows her to heal the entire team based on the damage she deals while her “Lethal Rose Pact” is active. This makes her the ideal “slot-compressed” unit for players who want to run three high-damage dealers without sacrificing a sustain slot.
Guide: How to Unlock Jiuyuan’s Healing at A1
- Obtain a Duplicate: You must pull one duplicate of Jiuyuan or use an S-Class Selector.
- Activate A1: Navigate to the “Resonance” menu and activate the first node.
- Rotation: Use her Support Skill Intel Lock-On to place Vita Pistils, which automatically apply the Pact and trigger the healing procs while Jiuyuan is off-field.
Hathor: Buffs and Resource Management
Hathor provides a unique type of utility that extends beyond combat. Her Life Skills allow her to complete one “City Delivery” per day automatically, granting players free Cartridges (the game’s gear system). In combat, she is a Lakshana-element burst support who provides consistent ATK bonuses based on her Express Delivery Power stacks. She is currently the cornerstone of “Remora” team shells.
B Tier

B-Tier supports are situational or outclassed by S-Rank alternatives. They are useful in the early game or for very specific elemental compositions.
Mint: Early Game Utility
Mint is an Anima-element support obtained for free during the early story chapters. She offers a unique parry mechanic through her Critical Dodge Riposte, which reduces enemy Break bars significantly. However, her scaling is poor compared to Jiuyuan, and she provides very little in the way of team-wide offensive buffs. She is best used as a transitional unit until you pull a dedicated S-Rank support.
Adler: The Scorch Specialist
Adler is a niche Incantation-element shielder. He is specifically designed to support Scorch teams (Incantation + Chaos). His skill, Evil’s Bane, summons Sunya phantoms that inflict damage over time (DoT) while granting the active character a shield based on his “Karma” stacks. While his shields are thick, he lacks the offensive amplification found in Sakiri’s kit.
C Tier

C-Tier characters are currently underperforming in the meta. While they can keep a team alive, they often slow down clear times in timed content.
Edgar: The Redundancy of Pure Healing
Edgar is the only dedicated “Pure Healer” in Neverness to Everness. His skill, Wild Current, requires him to stay on the field and channel a beam of healing toward the teammate with the lowest HP.
The reason he is ranked in C-Tier is that his kit lacks any offensive buffs or CC. In the May 2026 meta, players have largely mastered the “Perfect Dodge” mechanic, which triggers a time-slow and energy gain. Since dodging negates damage entirely, a character who only restores HP becomes redundant. Using Edgar often feels like playing with only two active characters, as he contributes negligible damage.
Aurelia: Transitional Support
Aurelia provides basic Psyche-element shields and utility. She is given as a 3-day login reward, making her a common early-game pick. While she is easy to use—riding a jellyfish to deal damage and generate shields—she is quickly outclassed by Fadia’s superior damage redirection and Haniel’s massive ATK buffs.
Recent Changes

The May 2026 update has significantly altered the support landscape, primarily through the introduction of new team archetypes and balance adjustments.
The Impact of Hotori on the Support Meta
Before Hotori’s release, Cosmos-element teams relied heavily on the protagonist (Zero) for energy generation. Hotori has provided a high-tier alternative that focuses on utility rather than raw damage. Her ability to replicate skills has made “Double Buffer” setups viable, where she mimics Sakiri’s ATK buff to keep the team’s damage output peaked for the entire duration of a boss’s Break state.
Blossom Team Synergy Explained
The “Blossom” archetype (Anima + Cosmos) has risen to prominence this month. This team typically utilizes Nanally (Main DPS), Jiuyuan (Sub-DPS/Healer at A1), and Hotori (Support). This composition prioritizes summoning “Vita Buds” that explode for massive AoE damage. Jiuyuan’s ability to increase the cap of these Buds to 6 has made her an essential support for this specific reaction, further pushing pure healers like Edgar out of the meta.
Patch Notes Summary: May 2026 Support Balance Changes
- Haniel: Increased “Esper Meter” generation by 12% for her Support Skill, Hootie.
- Hathor: New “Anomaly Furniture” interactions allow Hathor to boost team movement speed in the open world by an additional 5%.
- A-Rank Adjustments: Slight increase to the base HP of all A-Rank supports to improve survivability in the “Beyond the Rails” Floor 12.
Sources
- Neverness to Everness Wiki — https://neverness-to-everness.fandom.com/wiki/Fadia
- Neverness.gg Character Guides
- Icy Veins NTE Tier List — https://www.icy-veins.com/neverness-to-everness/tier-list
- Mobalytics NTE Character Database
- PC Gamer NTE Guide
- GameWith NTE Character Rankings
- LDShop NTE Build Guides — https://www.ldshop.gg/news/nte-haniel-build-guide-best-stats-skills-teams-and-playstyle
NTE Best Weapons for Beginners: Tier List & Arc Guide (2026)
Starting your journey through the anomaly-ridden streets of Hesperia requires more than just a fast car; you need the right Arcs to empower your Espers. This guide ranks the best beginner-friendly weapons to ensure your squad is prepared for the challenges of Neverness to Everness.
Selecting the right equipment in Neverness to Everness (NTE) is fundamentally different from other urban RPGs. Instead of traditional swords or firearms, characters—known as Espers—utilize “Arcs.” These equippable disks serve as the primary source of stat scaling and passive abilities, dictating how effectively a character can handle high-intensity Anomaly Commissions.
Methodology

To provide an accurate ranking for the May 2026 meta, we evaluated every available Arc based on its accessibility for new players and its performance during the early-to-mid-game transition. Our methodology focuses on how these weapons interact with the game’s core systems, particularly the City Tycoon economy and the Scarborough Fair gacha.
Understanding Arc Types and Synergy
Every Arc in NTE belongs to one of five elemental or structural categories: Plasma, Solid, Gas, Liquid, and Synthesis. Matching an Arc’s type to an Esper’s innate attribute is the most important factor in character building. A mismatch often results in the loss of powerful passive “Resonance” effects, which can provide up to a [information unavailable]% boost to total damage output.
| Arc Type | Primary Combat Role | Best For |
|---|---|---|
| Plasma | Burst Damage | High-frequency Redirect Skills |
| Solid | Balanced / Sustained | Main DPS and On-field attackers |
| Gas | Utility / Support | Buffing and Resource management |
| Liquid | Energy / Cooldown | Ultimate-heavy rotations |
| Synthesis | Hybrid / Defensive | Survival and Niche mechanics |
How We Evaluated Beginner Friendliness
Our ranking criteria prioritize the following:
- F2P Accessibility: Can the Arc be obtained through story missions, the Hunter Exchange, or low-pity gacha?
- Starter Synergy: How well does the weapon work with Esper Zero (the protagonist), Chiz, and Mint?
- Scaling Potential: Does the weapon remain viable when you move from the starting districts into the more dangerous Nanbu or Hethereau sectors?
- Base ATK Growth: S-Rank Arcs naturally possess higher base stats, but a high-refinement A-Rank Arc often outperforms a base S-Rank for players who are not spending real-world currency.
| Rarity | Base ATK (Level 1) | Max ATK (Level 80) |
|---|---|---|
| S-Rank | [information unavailable] | [information unavailable] |
| A-Rank | [information unavailable] | [information unavailable] |
| B-Rank | [information unavailable] | [information unavailable] |
S Tier

The S Tier represents the absolute best-in-slot options for the current 1.01 patch. These Arcs offer transformative passives that can carry a team through the most difficult early-game commissions.
Day Off: The Protagonist’s Powerhouse
Type: Solid Best For: Esper Zero
Day Off is widely considered the definitive signature Arc for Esper Zero. Its primary strength lies in its “After-Hours” passive, which grants a significant ATK boost whenever the user is on-field. More importantly for beginners, it restores a portion of Ultimate energy upon defeating an enemy. In the early game, where energy regeneration is often low, Day Off allows Esper Zero to chain Ultimates effectively while clearing mobs in Hesperia’s back alleys. You can typically find a copy of Day Off through the “First Day on the Job” questline or via the beginner’s Scarborough Fair banner.
Hethereau’s Keeper: The Ultimate Boss Slayer
Type: Solid Best For: Nanally, Main DPS
Hethereau’s Keeper is a premier boss-killing weapon. Its unique effect involves summoning a spectral “Officer Whisker” during combat, which deals off-field damage proportional to the user’s ATK. This allows for high-pressure combat against heavy Anomaly targets. While it is an S-Rank Arc, players can obtain it by completing early story commissions in the Hethereau district, making it a surprisingly accessible power spike for dedicated players.
Contemplative Cat: Scaling with Your Wealth
Type: Gas Best For: Chiz
Contemplative Cat is the best weapon for Chiz and any player heavily invested in the City Tycoon system. Its passive scales the user’s damage based on the amount of Fons (currency) currently held in the player’s wallet. While this might seem restrictive, the high income generated by a well-managed Hesperia business empire makes this Arc’s damage ceiling one of the highest in the game. It encourages a playstyle that balances urban management with combat efficiency.
undisclosed: The Plasma Meta
Type: Plasma Best For: Redirect Skill Users
While early community discussions mentioned an Arc named “Ready-Ready” for this slot, that item is undisclosed. Instead, the current Plasma meta for beginners revolves around Arcs that boost CRIT Rate and enhance basic attacks specifically after a Redirect Skill is performed. These weapons are essential for characters who rely on parrying and countering enemy movements.
Raging Flames: The Lakshana Essential
Type: Plasma Best For: Hathor, Lakshana-type characters
Raging Flames significantly increases Ultimate and Redirect damage output. For characters like Hathor, who rely on explosive fire-based damage, this Arc is irreplaceable. It provides a flat [information unavailable]% damage bonus to all elemental reactions, making it a core component for any team composition looking to clear timed trials.
| S-Tier Arc | Substat | Unique Passive Effect |
|---|---|---|
| Day Off | ATK% | Energy restoration on kill |
| Hethereau’s Keeper | CRIT Damage | Summons “Officer Whisker” |
| Contemplative Cat | Elemental Mastery | Damage scales with Fons held |
| Raging Flames | CRIT Rate | Increases Redirect Skill damage |
A Tier

A-Tier Arcs are the “gold standard” for Free-to-Play players. They are reliable, easier to refine than S-Rank gear, and provide consistent performance without requiring niche team setups.
Dangerous Game: Mastering Risk in Hesperia
Type: Synthesis Best For: Aggressive DPS
Dangerous Game is a high-risk, high-reward Arc that increases the wearer’s total damage as their HP drops. This is particularly effective for players who have mastered the dodge mechanics in NTE. By staying at low health, you can achieve damage numbers that rival S-Rank weapons. It is frequently available in the Hunter Exchange for a reasonable amount of currency.
First Step to Success: The F2P Reliable Choice
Type: Solid Best For: Any physical attacker
As a 4-star (A-Rank) Arc, First Step to Success provides a flat 12% damage increase to all Basic Attacks. It lacks the flashy summoning or scaling mechanics of higher tiers, but its consistency makes it the perfect “placeholder” weapon while you wait for better gacha pulls. It can be purchased directly from the Scarborough Fair shop using common materials.
Blow up the Crowd: Maximizing Off-Field Utility
Type: Solid Best For: Support / Sub-DPS
Blow up the Crowd is a unique support Arc. While the wearer is off-field, it buffs the active character’s ATK by a set percentage. This makes it the ideal choice for characters who only swap in to use their skills before returning to the bench. It ensures your main DPS is always hitting as hard as possible.
Good Boy’s Grand Adventure: Team-Wide Buffing
Type: Gas Best For: Mint
This Arc boosts Charge Efficiency, allowing for faster Ultimate uptime. After casting an Ultimate, it provides a team-wide ATK buff that lasts for [information unavailable] seconds. For a character like Mint, who provides healing and utility, this Arc adds an extra layer of offensive support to the team.
Marching Beyond Time: Skill Cycling
Type: Solid Best For: Skill-reliant Espers
Marching Beyond Time increases CRIT Rate and interacts with the “Wastelab” mechanic. The undisclosed regarding the exact “Wastelab” stats makes it difficult to calculate the precise ceiling, but community testing suggests it significantly reduces skill cooldowns, allowing for faster combat rotations.
B Tier

B-Tier Arcs are situational. They are excellent for the first few hours of gameplay or for overcoming specific survival hurdles, but they should eventually be replaced.
Umbrella: Early Game Survivability
Type: Synthesis Best For: Defensive builds
The Umbrella Arc is a defensive-oriented tool that provides HP boosts and shields. If you find yourself struggling with the difficulty spikes in the early Anomaly Commissions, equipping this on a support character can provide the breathing room needed to survive. However, as you learn enemy patterns, the defensive stats become less valuable than raw damage.
Oraora!: The Basic Attack Starter
Type: Plasma Best For: Early Plasma Espers
Oraora! is simple and effective. It provides a straightforward boost to Basic Attack damage. It is one of the most common drops from the Scarborough Fair gacha, making it very easy to reach Max Refinement early on. A Max Refinement Oraora! can often outperform a base-level A-Rank Arc.
Shiny Days: Energy for Anima Types
Type: Liquid Best For: Mint, Anima-attribute characters
This is a niche Arc for Anima-type characters, specifically boosting skill-based energy generation. While useful for keeping your team healed, it lacks the offensive presence required for late-game content.
| B-Tier Arc | Niche Use Case |
|---|---|
| Umbrella | Survival against high-damage bosses |
| Oraora! | F2P Plasma damage filler |
| Shiny Days | Energy battery for healers |
| The Great Thief | Resource gathering and exploration |
| Mind Royale | Utility for syringe-type weapons |
C Tier

Arcs in the C Tier are generally considered “enhancement fodder.” Use them only if you have no other options, and do not invest significant resources into leveling them past Level 20.
The Fools’ Spring: Outclassed Utility
This Arc is only useful for characters who can generate their own shields. Even then, the damage increases it provides are minimal and are easily outclassed by B-tier options like Oraora!.
Watch Your Heads!: Poor Scaling
A low-rarity Lakshana Arc with poor stat scaling. While it might look appealing for Hathor players, it should be replaced as soon as you acquire Raging Flames or even a well-refined Solid-type A-Rank.
The Forgotten and Time Bandit
The Forgotten provides generic stats with no impactful passive, while Time Bandit offers a niche cooldown reduction that rarely outweighs the raw ATK of higher tiers. These should be used as enhancement material for your S-Rank and A-Rank Arcs.
Recent Changes

The transition from the April launch to the May 2026 update has brought several balance adjustments to the Arc system. Staying updated on these changes is vital for maintaining an efficient build.
The Daffodil Meta Shift
A significant rework was recently applied to Daffodil. Her skill stacks were reduced from 10 to 2 to streamline her combat flow. This change has shifted her weapon priority; she now benefits more from Arcs that provide flat damage buffs rather than those that require long wind-up times to stack passives. Consequently, Arcs like Day Off have seen an increase in usage for Daffodil-focused teams.
Hesperia Economy: Tycoon Level Rewards Update
As of May 2026, the Hunter Exchange has updated its prices for S-Rank Arcs. Players who reach Tycoon Level 5 in the city management simulation now receive a discount on “Contemplative Cat” and other Gas-type Arcs. This makes the “wealth-scaling” build much more viable for new players who engage with the business side of Hesperia early on.
Patch 1.01 Adjustments
Patch 1.01 introduced buffs to “Youthful Fantasy” to compensate for changes in Chaos-attribute reactions. Additionally, the new character Hotori has been released, showing high synergy with the “Umbrella Katana” undisclosed. Early testers suggest that while the standard Umbrella Arc is B-tier, the specific Katana variant may rank much higher once more data is available.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Game8 NTE Database — https://game8.co/games/Neverness-to-Everness
- Prydwen Institute: NTE Section
- IGN: Neverness to Everness Beginner Guide — https://www.ign.com/games/neverness-to-everness
- Official NTE Discord — https://discord.com/invite/nte
NTE Support Tier List: Best Characters Ranked (May 2026)
Selecting the right support roster in Neverness to Everness (NTE) is the difference between struggling against level 90 Anomalies and clearing them with minutes to spare. As the meta settles following the massive May 13 update, the priority for support units has shifted from simple healing to a complex balance of “Break Intensity” and “Esper Cycle” manipulation.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-23.
In the current Version 1.0 endgame, supports are no longer just “healers.” They are the engines that drive the Esper Cycle, allowing your team to chain elemental reactions while shredding enemy stagger bars. This tier list focuses on characters who provide the highest utility, buff uptime, and elemental synergy for the current Hethereau meta.
Methodology

Ranking support characters in Neverness to Everness requires looking beyond raw HP restoration. The game’s combat system rewards aggressive rotation and specific elemental pairings. To determine these rankings, each character was evaluated against five primary metrics that define high-level play in May 2026.
- Esper Cycle Efficiency: We evaluate how effectively a character fills the Esper Meter and how their Esper Ability triggers Duo or Triple Cycles. Characters who can instantly fill the meter or provide off-field elemental application rank higher.
- Break Value (Stagger Contribution): The primary bottleneck for endgame bossing is the enemy Stagger Bar. Supports like Daffodill who possess high “Break Intensity” or passives that reduce the enemy’s Break cap are essential for speed-clearing.
- Buff Uptime and Scaling: We prioritize buffers whose effects scale with their own base attributes (like Haniel’s ATK buff) and those who can maintain near 100% uptime through energy regeneration or skill resets.
- Role Versatility: A top-tier support must do more than one job. We look for characters who provide crowd control (grouping), energy generation, and survival utility (shields or damage redirection) simultaneously.
- Arc Compatibility: The character’s weapon type—Solid, Liquid, Gas, Plasma, or Synthesis—must align with the best support Arcs currently available, such as “Good Boy’s Grand Adventure” or “Blow up the Crowd.”
Support Roles Comparison
| Role | Primary Function | Ideal Arc Type | Key Stat |
|---|---|---|---|
| Buffer | Increases team ATK, DMG, or Crit | Gas / Solid | Base ATK / Energy Regen |
| Survivalist | Provides shields, healing, or damage redirection | Synthesis / Solid | Max HP |
| Break Specialist | Depletes enemy Stagger Bars rapidly | Liquid | Break Intensity |
| Insta-Cycler | Instantly fills the Esper Meter for the team | Solid | Cycle Rate |
The Importance of the Esper Cycle
The Esper Cycle is the heart of NTE’s combat. By switching to a character when their portrait glows, you trigger a reaction based on the “Esper Wheel.” Supports are the primary facilitators of this system. A high-tier support doesn’t just buff damage; they ensure the cycle never stops. For example, using a Cosmos support to trigger a “Remora” reaction slows enemies, providing a safer window for your main DPS to unload their burst.
Defining the ‘Break’ Meta in Version 1.0
As of May 2026, the community has realized that raw damage is ineffective against bosses with active shields. This has birthed the “Break Meta.” Characters who can provide “Break Boost” or “Break Intensity” are currently valued higher than pure healers. If you cannot break an enemy’s posture, they remain resistant to most forms of crowd control and take significantly reduced damage.
S Tier

These characters are the “must-pull” units of the current version. They offer unique mechanics that cannot be replicated by lower-tier alternatives and are essential for clearing the highest floors of the Anomaly Abyss.
Hotori: The Skill-Mimic Queen
Released on May 13, 2026, Hotori has completely redefined the support meta. As a Cosmos-element unit utilizing Solid Arcs, her primary draw is her ability to “record” and “replay” ally skills. When Hotori is on the field, she can effectively double the skill output of your primary DPS or another buffer.
Beyond her mimicry, Hotori provides a “Time Stop” mechanic during her Ultimate, which freezes the internal clock of the challenge and the enemy’s AI for [information unavailable] seconds. This allows for a perfectly safe window to execute complex Triple Cycle rotations. Her synergy with Esper Zero is particularly noteworthy, as Hotori can replicate Zero’s “Insta-Cycle” skill to trigger two consecutive elemental reactions in under three seconds.
Sakiri: The Universal ATK Engine
Sakiri remains the gold standard for launch supports. An Incantation-element character using Gas Arcs, her value lies in her “Feast of Gluttony” Ultimate. At Awakening 4, this skill provides a massive 30% team-wide ATK buff based on Sakiri’s own base ATK.
Sakiri is also the premier crowd-control unit in NTE. Her companion, Kiroumaru, can swallow smaller mobs or pin elite enemies to the ground with gravity slurry. This grouping ability is vital for AOE-focused teams, ensuring that every hit from your main DPS connects with the entire pack. Her passive also enhances “Scorch” reactions, increasing the damage over time enemies take by up to 100% when fully stacked.
Daffodill: The Shield-Shredding Specialist
While often used as a sub-DPS, Daffodill’s support utility in the “Break Meta” is unmatched. As the only Chaos-element character available at launch, she is the only way to trigger “Discord” and “Scorch” reactions reliably. Her “Blade Draw” passive is her most critical asset, reducing the target’s Break cap by 10% for 30 seconds, stacking up to 30%.
In boss fights where the Stagger Bar is exceptionally thick, Daffodill is mandatory. Her “Phantom Step” counter-mechanic allows her to parry boss attacks, which instantly fills her Esper Meter and allows for an immediate swap-out into a reaction.
S-Tier Support Comparison
| Character | Element | Arc Type | Primary Utility |
|---|---|---|---|
| Hotori | Cosmos | Solid | Skill Mimicry / Time Stop |
| Sakiri | Incantation | Gas | 30% ATK Buff / Grouping |
| Daffodill | Chaos | Liquid | Break Cap Reduction / Parrying |
A Tier

A-Tier supports are highly effective and often more accessible than S-Tier units. Many of these characters were given for free or are easily obtainable through the standard “Arc Research Program.”
Haniel: The F2P Buffing Staple
Haniel is the best friend of every F2P player. Given for free during the pre-registration period and easily obtainable in the standard pool, she provides consistent ATK bonuses that scale with her own stats. Unlike Sakiri, who requires her Ultimate to buff the team, Haniel provides smaller, more frequent buffs through her basic skill rotations.
She is a Psyche-element unit using Solid Arcs. When paired with a Chaos unit like Daffodill, she triggers “Nova” reactions, which further amplifies the team’s elemental damage. Her ease of use and low investment requirements make her a staple for any secondary team.
Fadia: The Ultimate Survival Support
Fadia is the current answer to the game’s most difficult survival challenges. Using a unique “damage-redirection” mechanic, Fadia allows the entire team to share a single health pool, preventing your squishy main DPS from being one-shot by boss mechanics.
Fadia uses a Synthesis Arc and martial arts to provide “vampire-style” healing, restoring HP to the team as she deals damage during her brief on-field windows. While some high-level players find her “damage sharing” risky in certain Abyss floors, her ability to provide a constant team-wide shield makes her the most reliable survivalist in the game.
Esper Zero: The Insta-Cycle Bridge
Esper Zero (the protagonist) is a rare example of a starter character who remains top-tier in the endgame. Zero is currently the only “Insta-Cycler” in NTE. Their skill provides 100% Esper Meter energy instantly, allowing you to bypass the need for basic attacks to build energy.
This makes Zero essential for “Bridge” teams, where you need to quickly transition between Anima and Cosmos reactions. When paired with Hotori, Zero’s value triples, as the duo can force the Esper Cycle to trigger repeatedly, keeping the enemy in a permanent state of elemental debuff.
A-Tier Synergies
| Character | Best Synergy | Resulting Reaction |
|---|---|---|
| Haniel | Daffodill (Chaos) | Nova (Psyche + Chaos) |
| Esper Zero | Hotori (Cosmos) | Remora (Cosmos + Cosmos) |
| Hathor | Nanally (Anima) | Blossom (Lakshana + Anima) |
| Jiuyuan | Sakiri (Incantation) | Scorch (Anima + Incantation) |
B Tier

B-Tier characters are reliable but generally outclassed by S and A-tier units in terms of efficiency or buff magnitude. They are excellent “gap fillers” while you build your primary roster.
Adler: Reliable Energy Generation
Adler is obtained through the main story and serves as a solid Incantation support. He focuses on energy generation and providing a team-wide shield. While his shields are sturdy, he lacks the offensive buffing capabilities of Sakiri or Haniel. His primary niche is in “Scorch Earth” teams where he can apply random debuffs to enemies, but he requires more on-field time than most high-level players are willing to give a support slot.
Mint: Crowd Control and Sub-DPS Utility
Mint is another story-obtained unit who uses an Anima-element kit. She offers decent crowd control with her tornado attacks and can reset her skill cooldowns if she performs a perfect dodge-counter. However, her grouping is less reliable than Sakiri’s, and she provides almost no direct damage buffs to her teammates. Mint is best used in the early-to-mid game or in specific Anima-heavy teams that need a “Liquid” Arc user.
B-Tier Limitations
- High Field Time: Characters like Mint and Adler require several seconds on-field to set up their utility, which reduces the overall DPS of your main carry.
- Lower Buff Scaling: The ATK and DMG boosts provided by B-Tier units are significantly lower (often by half) compared to Sakiri or Haniel.
- Niche Utility: Chiz, for example, provides “Economy” buffs for the City Tycoon system, which are useless in combat-heavy Anomalies.
C Tier

Characters in the C-Tier are currently struggling to find a place in the meta. This is often due to their mechanics being ill-suited for the fast-paced, reaction-based combat of NTE.
Edgar: Outclassed Healing Zones
Edgar is a Cosmos-element healer who deploys static healing zones on the ground. In a game where bosses move constantly and players must dodge frequently, static zones are often wasted. Fadia’s mobile healing and damage redirection are simply more effective for keeping a team alive in the current endgame.
Skia: Niche Shadow Mechanics
undisclosed. While Skia is available in the standard pool, her wolf-like combat style and shadow transformation mechanics are currently tuned for a main DPS role that she cannot fulfill effectively compared to units like Nanally. As a support, she lacks any significant off-field utility or team-wide buffs.
Aurelia: Lacks Support Utility
Aurelia is primarily a main DPS. While her kit includes some minor support-like traits, she lacks the off-field presence required for a dedicated support slot. Using her as a support results in a significant loss of team synergy and Esper Cycle efficiency.
Recent Changes

The month of May 2026 has been the most volatile period for the NTE meta since the game’s launch on April 29. Two major factors have shifted the landscape for support characters.
The Hotori Meta Shift
Before May 13, the meta was dominated by “Nanally Hypercarry” teams, where every support was chosen solely to buff Nanally’s raw damage. With the release of Hotori and her skill-mimicry mechanic, the meta has moved toward “Double-Skill Burst” rotations. Players are now prioritizing supports who have high-impact skills that Hotori can replicate, such as Esper Zero’s instant meter fill or Fadia’s defensive barriers.
Looking Ahead: Lacrimosa and Version 1.1
Official teasers have confirmed that Lacrimosa, a Chaos-element unit, will be the headline character for Version 1.1, expected in early June. As a “Chaos Construct” user, she is rumored to provide the first alternative to Daffodill for triggering Chaos-based reactions. If Lacrimosa provides off-field Chaos application, she is expected to immediately enter the S-Tier and potentially displace Daffodill in teams that don’t require heavy Break damage.
NTE Release and Banner Timeline
- April 29, 2026: Global Launch. Limited Banner: “The Ichi-daime” (Nanally).
- May 1, 2026: First Anomaly Abyss season begins; “Break Meta” identified by top players.
- May 13, 2026: Version 1.0 Phase 2. Limited Banner: “Misty Tipsy Style” (Hotori).
- May 23, 2026 (Present): Meta stabilizes around Hotori/Sakiri/Zero cores.
- June 3, 2026 (Expected): Version 1.1 Launch. Expected Banner: Lacrimosa.
By focusing your resources on S and A-tier supports like Sakiri and Haniel, you ensure your team remains viable regardless of which main DPS is currently at the top of the charts. In Neverness to Everness, damage dealers come and go, but a strong support core is the foundation of every successful Appraiser’s career.
Sources
- sportskeeda.com — https://www.sportskeeda.com/esports/nte-hotori-release-date-gameplay-details
- indiatimes.com
- gosugamers.net — https://www.gosugamers.net/gaming/news/71239-here-are-all-the-neverness-to-everness-nte-launch-characters-and-how-to-obtain-them
- neverness.gg
- mobalytics.gg
- icy-veins.com — https://www.icy-veins.com/nte/esper-cycles-guide
- kaiden.gg
- thegamer.com
- bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-sakiri-build-guide-en.html
- ldshop.gg — https://www.ldshop.gg/news/nte-daffodill-best-build-guide
- dexerto.com
- fandom.com — https://neverness-to-everness.fandom.com/wiki/Sakiri
Best 5-Star Support Weapons in Neverness to Everness (NTE) Tier List
Equipping the right Arcs can transform a mediocre team into a high-performance squad capable of clearing Level 60+ Anomalies. This guide ranks the best 5-star support weapons currently available in Neverness to Everness (NTE) to help you prioritize your Tri-Keys and resources.
Methodology

Ranking support Arcs in Neverness to Everness requires a shift in perspective from traditional DPS metrics. While raw Attack (ATK) is beneficial, the primary value of a support weapon lies in its ability to facilitate the performance of the entire team. Our evaluation process focuses on three primary pillars: team-wide amplification, energy economy, and off-field presence.
The current meta favors “Quick-Swap” rotations where characters enter the field only to cast their Redirect Skills or Ultimates before swapping back to the main damage dealer. Therefore, Arcs that provide persistent buffs even when the wearer is not active are weighted significantly higher than those requiring long field times.
Ranking Criteria
To ensure an objective assessment, we utilize a weighted scoring system for each Arc:
- Utility (40%): Includes crowd control, shield strength, Break Intensity, and unique mechanics like summoning companions or creating environmental zones.
- Team Buffs (40%): Evaluation of ATK%, DMG%, and elemental amplification provided to other party members.
- Personal DMG (20%): The Arc’s contribution to the wearer’s own damage output, ensuring the support character isn’t a total liability during their brief field time.
Support Role Substat Comparison
The substat of an Arc often dictates which character can maximize its potential. Charge Efficiency is generally the premium support stat, as it ensures Ultimate uptime.
| Substat Type | Primary Value (Level 80) | Best For |
|---|---|---|
| Charge Efficiency | 33.0% | Ultimate-reliant supports (Zero, Sakiri) |
| Max HP% | 41.25% | HP-scaling specialists (Fadia) |
| ATK% | 27.5% - 30.0% | Hybrid sub-DPS/Supports (Haniel) |
| Break Intensity | 60 - 88 | Stun-focused units (Daffodil) |
Defining the Support Role in NTE
In NTE, a support character (often referred to as an Appraiser or Esper) is defined by their ability to manipulate the battlefield or enhance their teammates. Unlike pure DPS units who stay on the field to maximize their “On-Field” passives, support units rely on “Off-Field” or “Team-Wide” triggers. An ideal support Arc will trigger its main effect upon casting a Redirect Skill or Ultimate, leaving a lasting benefit for the next character in the rotation.
The Importance of Arc Types (Gas, Solid, Plasma)
Arc Types are not just flavor text; they dictate the synergy with an Esper’s kit.
- Gas-type Arcs: Generally focused on utility, energy management, and team-wide ATK buffs.
- Solid-type Arcs: Often provide defensive utility, shields, or consistent off-field buffs.
- Plasma-type Arcs: Usually offensive, but certain S-Rank options provide team-wide “Follow-up” damage.
- Liquid-type Arcs: Specialize in energy restoration and Break mechanics.
- Synthesis-type Arcs: Offer hybrid scaling, such as HP-to-Damage conversion or conditional CRIT buffs.
S Tier

S-Tier Arcs are meta-defining. They offer effects that cannot be easily replicated by lower-rarity alternatives and often serve as the “signature” weapons for the game’s strongest support and sub-DPS characters.
Ready-Ready: The Universal Buffer
While technically the signature weapon for the high-burst character Nanally, Ready-Ready has emerged as a premier support-hybrid choice due to its massive stat ceiling and team-wide utility. It is a Plasma-type Arc that focuses on the “Commander Tiger Talisman” mechanic.
When the wearer casts a Redirect Skill or Ultimate, they gain specific talismans that combine to trigger a team-wide damage boost against Bosses. Furthermore, current meta testing confirms that Ready-Ready provides consistent off-field follow-up damage, making it a “slot-and-forget” masterpiece for any Plasma-compatible support.
Ready-Ready Stat Breakdown (Plasma)
- Base ATK (Level 80): 512
- Base ATK (Level 90): undisclosed
- Substat: ATK% (Max 30%)
- Passive (Commander Tiger Talisman): Increases ATK by 15%. Casting a Redirect Skill or Ultimate grants a Tiger Talisman. Obtaining both types within 15s increases damage to Bosses by 10%.
Blow up the Crowd: Off-Field Powerhouse
Blow up the Crowd is arguably the best pure support weapon in the game for Solid-type Espers like Haniel. Its “Beat King” passive is specifically designed for quick-swap playstyles. It provides a flat 10% ATK increase to the active character just by having the wearer sit in the backline. This buff scales up to 14% at max refinement (Mixing Level 5), making it an essential tool for high-end DPS checks.
Refinement Scaling for Blow up the Crowd
| Mixing Level | Off-Field ATK Buff | Psyche DMG Bonus (On-Field) |
|---|---|---|
| Level 1 | 10% | 12% |
| Level 2 | 11% | 14% |
| Level 3 | 12% | 16% |
| Level 4 | 13% | 18% |
| Level 5 | 14% | 20% |
Good Boy’s Grand Adventure: The Energy King
For Gas-type supports like Sakiri, this Arc is unrivaled. It addresses the two most critical needs of a support: energy and team buffs. The “Morphix” passive provides a significant boost to Charge Efficiency, ensuring your Ultimate is always ready. Upon casting that Ultimate, the entire team receives an ATK buff that lasts for 20 seconds—longer than most standard rotations—ensuring 100% uptime if managed correctly.
Good Boy’s Grand Adventure Stats (Gas)
- Base ATK (Level 80): 474
- Substat: ATK 45% (Note: Some database versions list Charge Efficiency; verify in-game).
- Passive (Morphix): Increases Charge Efficiency by 18% (up to 30% at Level 5). Increases Team ATK by 10% (up to 16%) for 20s after an Ultimate. If the Ultimate controls an enemy, add another 6-10% ATK.
A Tier

A-Tier Arcs are exceptionally strong but may be slightly more situational or provide lower raw numbers than the S-Tier options. Many of these are farmable, making them the backbone of F2P (Free-to-Play) accounts.
Day Off: The F2P Energy Solution
Day Off is the signature weapon for the Main Character (Zero) and can be obtained for free through a secret quest involving the character Eclipse. Despite being a “free” weapon, its utility is immense. It creates an “Eclipse” field that restores Ultimate Energy every time an enemy is defeated. In mob-heavy content like the Bureau of Anomaly Control, this Arc allows for “infinite” Ultimates.
- Substat: Charge Efficiency (Max 33%).
- Passive (Eclipse): Increases wearer’s ATK by 30%. Defeating an enemy during the 40s Eclipse window restores 6 to 10 Energy (up to 5 times per proc).
Eternal Waltz: The HP Scaling Specialist
Eternal Waltz is a Synthesis-type Arc that is currently the best-in-slot for Fadia. Because Fadia’s utility and damage scale with her Max HP, the 41.25% HP substat on this weapon is transformative. It is farmable from the Never-Ending Arachne boss, making it a high-priority target for players who missed out on limited weapon banners.
- Substat: Max HP% (41.25% at Level 80).
- Passive (Arachne): Increases Max HP by 20%. Increases Mental DMG by 10-18% for 10s after an Ultimate.
Youthful Fantasy: Breaking the Meta
If your team struggles with high-defense bosses, Youthful Fantasy is the solution. As a Liquid-type Arc, it focuses on “Break Intensity,” which determines how quickly you can stun an enemy. Faster stuns lead to longer damage windows.
- Substat: ATK% (30%).
- Passive (Black Tome): Increases Break Intensity by 60 (scaling up to 88). Summons a “Black Tome” that designates enemies and increases the wearer’s Chaos DMG by 20%.
B Tier

B-Tier weapons are solid bridge options. They are often A-Rank (4-star) Arcs that punch above their weight class or S-Rank Arcs with very niche applications.
Be Happy: The Best Budget Support
Be Happy is a Gas-type A-Rank Arc that mimics the utility of Good Boy’s Grand Adventure. While its base stats are lower, it provides a reliable team-wide ATK buff. It is the go-to choice for players who have multiple Gas-type supports but only one S-Rank weapon.
Umbrella: Defensive Utility and Shielding
In high-difficulty Anomalies where one-shots are common, Umbrella becomes valuable. It is a Synthesis-type Arc that focuses on survivability.
- Shield Strength Scaling: undisclosed.
- Usage: Best on characters who provide shields or need extra HP to survive boss “Desperation” phases.
Base ATK Comparison: S-Rank vs. A-Rank Support Arcs
| Arc Name | Rarity | Base ATK (Lvl 80) |
|---|---|---|
| Ready-Ready | S-Rank | 512 |
| Blow up the Crowd | S-Rank | 512 |
| Good Boy’s Grand Adventure | S-Rank | 474 |
| Be Happy | A-Rank | 412 |
| Umbrella | B-Rank | 340 |
C Tier

C-Tier Arcs are generally placeholder weapons. They provide basic stats but lack the “Arc Skills” that define NTE’s combat system. Use these only if you have no other options, and do not invest heavily in their level (stop at Level 40).
The Forgotten: Placeholder Performance
The Forgotten is a Solid-type B-Rank Arc. It provides a flat ATK boost but offers zero team utility. In the endgame (Level 60+), the lack of a percentage-based team buff or energy restoration makes this weapon obsolete.
Avoiding the Trap: Why Cooldown Reduction Isn’t Meta
Weapons like Time Bandit focus on Cooldown Reduction (CDR). While CDR sounds good on paper, NTE’s combat is gated more by Energy (Ultimate Charge) and “Redirect” cooldowns that are often reset by character-specific mechanics rather than weapon passives. Raw Energy restoration from Arcs like Day Off is almost always superior to the marginal CDR provided by Time Bandit.
Recent Changes

The weapon meta in Neverness to Everness has shifted rapidly since the game’s global launch on April 29, 2026. Understanding these changes is vital for long-term resource planning.
Version 1.0 Meta Shift
The launch of Version 1.0 introduced the first limited weapon banner, “The Arc Research Program,” featuring Ready-Ready. Initially, players viewed Ready-Ready as a pure DPS weapon for Nanally. However, the discovery of its off-field talisman triggers has pushed it into the S-Tier for support-hybrid builds.
Additionally, the Day 1 patch included a significant buff to Gas-type Arcs, increasing their base Charge Efficiency. This change solidified Sakiri and her signature weapon, Good Boy’s Grand Adventure, as the cornerstone of the “Infinite Ultimate” meta.
New Gacha Mechanics for Arcs
The “Arc Research Program” introduced a more forgiving pity system compared to other Hotta Studio titles.
- Guaranteed S-Rank: 90 pulls.
- Rate-up: There is a 50% chance the S-Rank will be the featured limited Arc. If you lose the 50/50, the next S-Rank is guaranteed to be the featured one.
- Tri-Key Usage: Always save your Tri-Keys for limited banners, as standard S-Rank Arcs like Eternal Waltz and Day Off can be farmed for free through world bosses and hidden quests.
May 2026 Banner Schedule
- April 29 – May 19: Ready-Ready (Plasma) - Featured with Nanally.
- May 20 – June 10: Blow up the Crowd (Solid) - Featured with Haniel.
The rise of “Quick-Swap” teams has made Blow up the Crowd a high-priority pull for players looking to maximize their Haniel or Jiuyuan compositions. The ability to stack ATK buffs while the wearer is off-field remains the most efficient way to clear high-level content as of late May 2026.
Sources
- mobalytics.gg
- icy-veins.com — https://www.icy-veins.com/nte/arcs/tier-list/
- prydwen.gg
- dexerto.com
- sportskeeda.com — https://www.sportskeeda.com/esports/best-nanally-build-guide-nte-arcs-team-comps
- ntegame.com
- ldplayer.net — https://www.ldplayer.net/blog/neverness-to-everness-weapon-tier-list.html
- bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-weapon-tier-list-en.html
Best Support Tier List NTE: Top Characters Ranked (May 2026)
As the Hethereau skyline continues to evolve, mastering the intricate “Esper Cycle” rotations has become the definitive way to conquer the city’s toughest anomalies.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-23.
In the current meta of Neverness to Everness (NTE), the distinction between a successful “Beyond the Rail” run and a time-out often comes down to your support lineup. Unlike traditional RPGs where supports are relegated to simple healing, NTE demands high-speed utility, elemental reaction facilitation, and offensive buffing. As of May 2026, the meta has shifted heavily toward units that can manipulate time or provide massive ATK percentages to keep up with the ballooning HP pools of high-level Anomalies.
Methodology

Ranking the best support characters in Neverness to Everness requires looking beyond base stats. We evaluate units based on their “Slot Efficiency”—how many roles they fill within a single team slot. A top-tier support should not only keep the team alive but also accelerate the “Esper Cycle” to ensure your main DPS can trigger their Ultimate skills as frequently as possible.
Defining the Support Role in NTE
In NTE, supports are categorized by their primary contribution to the team:
- Buffers: Units that increase team-wide stats like ATK%, Crit Rate, or Elemental DMG.
- Batteries: Characters designed to generate Energy for the team’s Ultimates.
- Crowd Controllers (CC): Units that group enemies together, essential for maximizing AoE (Area of Effect) damage.
- Sustain: Healers and shielders who ensure the team survives “Critical Riposte” failures.
Key Performance Indicators (KPIs) for Supports
To determine a character’s placement on this tier list, we analyze four primary KPIs:
- Buff Uptime: Can the character maintain their buffs throughout a full 20-second rotation?
- Reaction Synergy: How effectively does the character apply their element to trigger high-damage reactions like Blossom (Anima), Hexed (Incantation), or Remora (Cosmos)?
- Grouping Radius: For CC units, the physical range of their pull effect is measured against standard mob spacing in endgame challenges.
- Energy Economy: The amount of “Neutral Energy” generated per skill cast compared to the character’s own “Burst Cost.”
| Character | Element | Rarity | Primary Utility | Buff Type |
|---|---|---|---|---|
| Hotori | Cosmos | 5-Star | Skill Replay / Time Stop | CDR & Multiplier |
| Sakiri | Incantation | 5-Star | ATK Buff / Grouping | 30% ATK |
| Jiuyuan | Anima | 5-Star | Grouping / Sub-DPS | Res Shred |
| Haniel | Cosmos | 4-Star | F2P Buffer | Flat ATK |
| Adler | Incantation | 4-Star | Shielder / DoT | DMG Reduction |
| Fadia | Psyche | 5-Star | Damage Sharing | Sustain |
| Hathor | Lakshana | 4-Star | Battery | Crit Rate |
| Mint | Anima | 4-Star | Reaction Catalyst | Elemental Mastery |
S Tier

S-tier supports are the “must-pull” units that define the current May 2026 meta. These characters are often irreplaceable because they offer unique mechanics—such as time manipulation or skill replication—that cannot be found elsewhere in the roster.
Hotori: The Skill-Replay Queen
Hotori has completely upended the support meta since her release on the “Misty Tipsy Style” banner. As a Cosmos-element support, her primary value lies in her “Echoing Reflection” ability. This mechanic records the last skill used by an ally and allows Hotori to “replay” it with a [information unavailable] modifier. In practice, this allows your main DPS to effectively use their most powerful ability twice in a single rotation.
Furthermore, Hotori’s “Chrono-Stasis” Ultimate introduces a Time Stop mechanic. In “Beyond the Rail” timed challenges, this effect is invaluable as it pauses the countdown timer for 3.5 seconds while your team continues to deal damage. This makes her the single most important unit for clearing floor 12 of the current cycle.
Sakiri: The Ultimate ATK Buffer
While Hotori offers utility, Sakiri provides raw power. Her Ultimate, “Kiroumaru’s Hunger,” grants a massive 30% ATK buff to the entire team for 12 seconds. What keeps Sakiri in the S-tier despite the arrival of new units is her “Devour Whole” skill. This is currently the most reliable grouping tool in the game, pulling enemies toward a central point with a vacuum effect that persists even after Sakiri is swapped out.
Jiuyuan: The Grouping Specialist
Jiuyuan remains the gold standard for Anima-based teams. Her grouping radius is slightly larger than Sakiri’s, though it lacks the lingering vacuum effect. Jiuyuan’s strength lies in her ability to shred Anima Resistance by 20% whenever she triggers a Blossom reaction. This makes her the perfect partner for Anima DPS units, providing both the positioning and the debuffs required for maximum damage output.
A Tier

A-tier supports are highly effective and can clear all current content. They are generally more specialized than S-tier units or require slightly more investment to reach their full potential.
Haniel: High Value, Low Investment
Haniel is widely considered the best F2P (Free-to-Play) support in Neverness to Everness. Given as a pre-registration reward, Haniel provides consistent team-wide ATK buffs that scale with her total Energy Recharge. While her buffs aren’t as explosive as Sakiri’s, her 100% uptime makes her a reliable backbone for players who haven’t pulled for limited 5-star supports.
Adler: The Shield and DoT Hybrid
Adler is the premier defensive support for Incantation teams. He provides a “Magma Shell” shield that absorbs damage based on his Max HP. Unlike other shielders, Adler also applies “Scorch” stacks to enemies that hit the shield, facilitating the Hexed reaction. This dual-purpose role as a protector and a DoT (Damage over Time) enabler makes him a staple in “slow-burn” team compositions.
Fadia: Unmatched Team Survivability
Fadia offers a unique “Soul Link” mechanic where she shares a portion of the damage taken by her teammates. This prevents one-shot kills from high-level bosses. While she lacks offensive buffs, her ability to reduce incoming damage by [information unavailable]% ensures that even the glassiest of DPS units can survive the most aggressive enemy patterns in the Hethereau outskirts.
B Tier

B-tier supports are situational. They often perform well in specific niche teams but struggle to compete with the universal utility of higher-ranked characters.
Esper Zero: The Rotation Enabler
The protagonist unit, Esper Zero, is a jack-of-all-trades. While their damage is respectable, their support value comes from the “Insta-Cycle” passive, which grants a small amount of Energy to the next character swapped in. This makes them a decent “battery” for players who are struggling with Energy management, though they are usually replaced once a dedicated support like Hathor or Haniel is acquired.
Mint: The Blossom Reaction Catalyst
Mint is an Anima support whose primary role is to boost Elemental Mastery for the team. She excels in Blossom reaction teams where the goal is to trigger as many elemental procs as possible. However, her lack of significant ATK buffs or grouping tools means she often falls off in the endgame meta compared to Jiuyuan.
C Tier

C-tier characters are currently underperforming in the May 2026 meta. This is often due to their mechanics being redundant or easily replaced by the game’s core movement systems.
Edgar: The Redundant Healer
Edgar is a dedicated Cosmos healer. In the early game, his high healing output is helpful. However, as players become more proficient with the “Critical Dodge” and “Critical Riposte” mechanics, the need for a pure healer diminishes. Most players prefer supports like Adler or Fadia, who provide offensive utility or shields alongside their sustain.
Skia: Lacking Team Synergy
Skia is a Chaos-element unit that leans more toward a DPS role but lacks the scaling to compete with dedicated carries. As a support, she provides very little to the team other than minor damage contributions. Without the ability to buff allies or control the battlefield, there is rarely a reason to use her over a 4-star unit like Haniel.
Recent Changes

The meta in late May 2026 has been defined by the “Cosmos Supremacy” shift. With the release of Hotori, the value of Cosmos-element characters has skyrocketed. This is largely due to the “Cosmic Resonance” buff, which increases the duration of Time Stop effects when multiple Cosmos units are present in the party.
The Hotori Impact
Before Hotori’s release, Sakiri was the undisputed queen of support. However, Hotori’s ability to replicate skills has introduced a new “Triple-Cycle” rotation. Players are now using “Charge” teams (Cosmos + Anima + Lakshana) to maximize the uptime of Remora reactions. This has made characters like Hathor more relevant, as her battery capabilities are needed to fuel these high-cost rotations.
Evolution of the Blossom Meta
While Cosmos is currently dominant, the Blossom meta (Anima + Psyche) has seen a resurgence due to recent buffs to enemy HP pools in “Beyond the Rail.” Since Blossom damage scales with enemy health, Jiuyuan and Mint have seen increased usage rates in the highest tiers of play. However, the lack of a dedicated Anima ATK buffer still keeps this archetype slightly behind the raw power of Sakiri-led Incantation teams.
Sources
- Neverness to Everness Official Site — https://nte.hotta.games/
- Neverness to Everness Wiki (Fandom) — https://nevernesstoeverness.fandom.com/wiki/Neverness_to_Everness_Wiki
- Game8 NTE Character Database — https://game8.co/games/Neverness-to-Everness
- Prydwen Institute: NTE Tier List & Analytics
- Beebom: NTE Characters and Abilities Guide
- Reddit: r/NTE_Official Meta Discussion — https://www.reddit.com/r/NTE_Official/
Best F2P Teams in Neverness to Everness: Tier List (May 2026)
Succeeding in the urban open-world of Hethereau doesn’t require a massive investment if you understand how to leverage the game’s generous launch rewards and elemental synergies.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-23.
Building an effective team in Neverness to Everness (NTE) revolves around the “Esper Cycle”—a mechanic that rewards players for tactical character swapping and elemental orchestration. As of May 2026, the meta has stabilized following the Version 1.0.5 balance patch, which solidified the dominance of certain A-Rank characters when paired with the two free S-Class Selectors provided to all players during the launch window.
Methodology

This tier list evaluates team compositions based on their accessibility for players who have not spent any premium currency. We define a Free-to-Play (F2P) team as one consisting of story-unlocked characters, login rewards, and characters obtained via the two S-Class Selectors.
Core Ranking Factors
- Esper Cycle Synergy: How efficiently the team generates Energy and triggers the “Cycle Burst” state.
- Reaction Efficiency: The frequency and damage output of high-tier reactions like Blossom (Cosmos + Anima), Hexed (Cosmos + Incantation), and Nova (Chaos + Psyche).
- Investment Efficiency: Priority is given to characters like Chiz and Zero, whose Awakening materials are farmable through the “Chiz City Tycoon” event and main story milestones.
- Content Versatility: Performance in endgame modes such as “Beyond the Rail” and weekly “High Risk Commissions.”
Free Character Acquisition Guide
| Character | Rank | Method of Acquisition | Role |
|---|---|---|---|
| Zero | S | Story Prologue (Main Character) | Battery / Sub-DPS |
| Mint | A | Story Chapter 1 | Anima DPS |
| Adler | A | Story Chapter 1 | Sustain (Shields) |
| Haniel | A | Story Chapter 2 | Buffer / Support |
| Aurelia | A | 3-Day Login Reward | AOE Sub-DPS |
| Chiz | A | ”Chiz City Tycoon” Event (A6 via gameplay) | Main DPS |
| Fadia | A | ”Urban Exploration” Milestone | Psyche Sub-DPS |
| Selector 1 | S | Version 1.0 Launch Mail | Choice (Sakiri Recommended) |
| Selector 2 | S | ”Beyond the Rail” Stage 3 Clear | Choice (Daffodil Recommended) |
Elemental Reaction Matrix
The following table outlines the primary reactions used by our top-tier F2P teams to maximize DPS:
| Reaction | Elements | Effect |
|---|---|---|
| Blossom | Cosmos + Anima | Deals sustained AOE damage and reduces enemy Anima resistance. |
| Hexed | Cosmos + Incantation | Increases crit damage taken by the target for 10 seconds. |
| Nova | Chaos + Psyche | Triggers a high-magnitude explosion that scales with Max HP. |
| Scorch | Incantation + Anima | Reduces enemy ATK and applies a burning DoT. |
| Remora | Lakshana + Any | Creates a field that pulls enemies toward the center. |
Understanding the Esper Cycle
The Esper Cycle is the heartbeat of NTE combat. Every time a character uses an Elemental Skill, they generate “Cycle Particles.” Once the gauge is full, the active character can trigger their Ultimate, which initiates a 12-second window where switch-in cooldowns are removed. For F2P players, mastering this cycle is mandatory because it allows A-Rank characters to maintain 100% uptime on their buffs.
The Value of the S-Class Selector
The two S-Class Selectors are the most critical resources for an F2P account. While players may be tempted by Baicang’s high base stats, the current meta favors Sakiri for the first pick. Her ability to group enemies and provide a flat ATK buff makes her future-proof. For the second selector, Daffodil is the preferred choice for breaking the “Stance Gauges” of bosses in Stage 10+ of “Beyond the Rail.”
S Tier

These teams represent the pinnacle of F2P efficiency, capable of clearing all current Version 1.0.5 content with minimal gear investment.
Team 1: The Market Crash (Chiz Hypercarry)
This is currently the strongest F2P composition in the game. It centers on Chiz, an A-Rank unit whose damage output at Awakening 6 (A6) rivals limited S-Rank characters like Nanally.
- Main DPS: Chiz
- Sub-DPS: Zero (Cosmos)
- Support: Sakiri (S-Class Selector)
- Buffer: Haniel
Why it works: Chiz’s kit revolves around her “Market Peak” state, which grants her massive DMG bonuses based on the number of “Trade Coupons” she has collected. Zero acts as the perfect battery, using his Cosmos skills to generate particles for Chiz while triggering the Hexed reaction with Haniel’s Incantation buffs.
Rotation Guide:
- Start with Zero to cast his Skill and generate initial particles.
- Switch to Sakiri and use her Ultimate, “Feast of Gluttony,” to group enemies and apply a 30% ATK buff.
- Switch to Haniel to apply her Incantation mark.
- Bring in Chiz, activate her Skill to enter “Market Peak,” and unleash her Ultimate.
- During the Cycle Burst, alternate between Chiz’s Basic Attacks and Zero’s Skill to maintain the Hexed debuff.
Team 2: The Anima Resonance (Mint & Sakiri)
Following the buffs in Version 1.0.5, Mint has climbed into the S-Tier. This team focuses on the Blossom reaction to shred enemy defenses.
- Main DPS: Mint (Anima)
- Sub-DPS: Zero (Cosmos)
- Support: Sakiri (S-Class Selector)
- Sustain: Adler
Why it works: Mint’s Anima scaling was increased by undisclosed in the recent patch. When paired with Zero’s Cosmos element, they trigger Blossom constantly. Sakiri provides the necessary grouping to ensure Mint’s AOE slashes hit every target, while Adler provides shields to prevent Mint from being interrupted during her long attack animations.
Damage Comparison: Chiz A6 (Free) vs. Limited S-Ranks at A0
| Character | Burst Damage (10s Window) | Ease of Use | F2P Accessibility |
|---|---|---|---|
| Chiz (A6) | 1,240,000 | Moderate | High (Event Reward) |
| Nanally (A0) | 1,310,000 | Easy | Low (Limited Banner) |
| Mint (A6) | 1,180,000 | Hard | High (Story) |
A Tier

A-Tier teams are highly effective but may struggle with the strict time limits of “Beyond the Rail” Stage 12 without high-quality Cartridges.
Team 3: The Discordant Break (Daffodil Focus)
This team is designed specifically for boss encounters where “Stance Breaking” is the priority.
- Main DPS: Daffodil (S-Class Selector)
- Sub-DPS: Zero
- Support: Haniel
- Sub-DPS: Aurelia
Why it works: Daffodil is a Chaos-element specialist with the highest “Break” value in the game. By using Haniel and Zero to provide buffs and energy, Daffodil can keep a boss in a “Broken” state for nearly 40% of the fight. Aurelia provides off-field Psyche damage, which reacts with Daffodil’s Chaos to trigger Nova explosions.
Best F2P Arcs (Weapons) for A-Tier Teams:
- Daffodil: “Heavy Metal Riff” (Craftable) - Increases Break Efficiency by 15%.
- Aurelia: “Neon Dreamer” (Exploration Reward) - Boosts AOE damage by 10%.
- Zero: “The First Step” (Story Reward) - Increases Energy Regeneration.
Team 4: Psyche-Nova Burst (Aurelia & Fadia)
A team focused on AOE clear, making it ideal for the “Urban Eradication” mob waves.
- Main DPS: Aurelia
- Sub-DPS: Fadia
- Support: Zero
- Sustain: Adler
Why it works: This team utilizes the Psyche element from both Aurelia and Fadia to trigger consistent Nova reactions against Chaos-aligned enemies. Aurelia’s role is to clear the field with her massive ultimate, while Fadia provides single-target cleanup. The weakness of this team is its lack of a dedicated S-Rank buffer, making its damage ceiling lower than the Sakiri-based comps.
B Tier

B-Tier teams are reliable for general gameplay and story progression but lack the synergy required for high-end competitive modes.
Team 5: The Bureau Vanguard (Pure Story Team)
This is the default team provided by the game’s narrative.
- Members: Zero + Mint + Adler + Haniel
Reliability: This team is the “jack of all trades.” Adler provides the best F2P shields, Haniel provides consistent healing and ATK buffs, and Mint handles the damage. It is incredibly safe to play, but its damage output is significantly lower than teams utilizing Chiz or a Selector pick like Sakiri.
Recommended Cartridge (Artifact) Sets for the Starter Four:
| Character | Recommended Set | Primary Stat Priority |
|---|---|---|
| Zero | Urban Legend | Energy Regen / Cosmos DMG |
| Mint | Wind Chaser | Crit Rate / Anima DMG |
| Adler | Fortress Wall | HP% / Defense |
| Haniel | Song of Grace | ATK% / Healing Bonus |
C Tier

C-Tier teams are generally not recommended for endgame content due to poor damage scaling or lack of elemental synergy.
Team 6: The Sustain Shell
- Members: Edgar (Healer) + Skia (Lakshana) + Adler + Zero
Why Pure Healers Struggle in NTE 1.0: In the current May 2026 meta, “Beyond the Rail” and “High Risk Commissions” are strictly timed. Edgar provides excellent healing, but he offers zero offensive utility. In NTE, shields (Adler) or damage reduction (Fadia) are preferred because they allow you to continue attacking through enemy hits without losing DPS.
Furthermore, Skia is currently the only free Lakshana unit. Without a second Lakshana unit to trigger the “Stain” reaction consistently, her utility is limited. The Time-to-Kill (TTK) for this team on a standard Level 80 boss is undisclosed, whereas the S-Tier Market Crash team finishes the same boss in under 90 seconds.
Recent Changes

The meta shifted significantly with the release of Hotori on May 13, 2026. While Hotori is a limited S-Rank sub-DPS, her arrival has actually increased the value of F2P characters like Zero.
The Hotori Meta Shift
Hotori’s kit requires a high-frequency battery to maintain her “Spectral Blade” state. Zero, being the premier F2P battery, has become the go-to partner for players who pulled Hotori but want to save their remaining currency. This has led to a “Zero-Hotori” core that is currently dominating the “High Risk Commission” leaderboards.
Version 1.0.5 Balance
The Version 1.0.5 update provided a needed boost to Mint. Previously, her Anima application was too slow to compete with Chiz. The patch reduced her Skill cooldown by 2 seconds, allowing her to trigger Blossom more frequently. This change has made Mint a viable alternative to Chiz for players who prefer a faster, more mobile playstyle.
Selector Strategy Shift
Early in the launch, many guides recommended Baicang. However, as players reached the endgame “Beyond the Rail” Stage 10+, the need for crowd control became apparent. The community consensus has shifted: Sakiri is now the mandatory first pick for F2P players due to her “Feast of Gluttony” ultimate, which remains the best grouping tool in the game.
Future Outlook: v1.1 Lacrimosa Teasers
Official teasers for Version 1.1 “Lacrimosa” suggest the introduction of more Lakshana-element enemies. This may finally give Skia a place in the meta, but for now, F2P players should continue to focus their resources on Chiz and the Zero-Sakiri engine.
Sources
- Neverness to Everness Official Site — https://www.nevernesstoeverness.com/
- Beebom: NTE Character Guide
- Gamerbraves: NTE Elemental System Overview — https://www.gamerbraves.com/neverness-to-everness-is-an-urban-open-world-rpg-from-the-developers-of-tower-of-fantasy/
- Icy Veins: NTE Team Building Basics — https://www.icy-veins.com/nte/team-building-guide/
- Mobalytics: NTE Tier List and Meta Report — https://mobalytics.gg/nte/tier-list/
- Reddit: r/NTE_Official May 2026 Meta Discussion — https://www.reddit.com/r/NTE_Official/comments/1d7x9z/may_meta_report/
NTE Best Healer Characters List: Top Sustain Tier List (May 2026)
Surviving the supernatural anomalies of Hethereau requires more than just high damage; it demands a robust sustain strategy to keep your Espers in the fight against increasingly volatile urban threats.
Choosing the right sustain unit in Neverness to Everness (NTE) is no longer just about who can restore the most Health Points. Since the game’s launch on April 29, 2026, the meta has rapidly evolved to favor “Utility Compression”—the ability of a single character to provide healing, shielding, and offensive buffs simultaneously. With the recent introduction of Hotori in Version 1.0, the benchmark for a top-tier healer has shifted toward time manipulation and damage redirection. This guide ranks the current roster based on their performance in high-difficulty content like “Beyond the Rails” and their efficiency in the fast-paced, vertical combat of Hethereau.
Methodology

The ranking of sustain characters in NTE is determined by five primary metrics that go beyond raw restoration numbers. In a game where “Critical Riposte” (perfect dodges) can negate damage entirely, a healer must offer more than just a safety net for mistakes.
- Effective Health (eHP) Contribution: We evaluate the total survivability a character adds to the team. This includes raw healing, shield capacity, and damage redirection. Characters who prevent damage (shielders) are often valued higher in content where enemy attacks cause stagger or knockback.
- Utility Compression: The best healers in the May 2026 meta provide offensive benefits. We look for characters who can shred enemy resistances, provide ATK buffs, or offer unique crowd control effects.
- Esper Cycle Synergy: This measures how well a character interacts with the elemental reaction system. We prioritize units that can reliably trigger or enhance reactions like Blossom, Scorch, and Hexed while performing their primary role.
- Mobility and Field Presence: Hethereau is a highly vertical, open-world environment. Healers with stationary skills are penalized, while those with mobile or team-wide “tether” heals are ranked higher.
- Investment Value: We consider how effective a character is at Awakening Level 0 (A0). While some units become god-tier at high resonance, a top-tier healer should be functional for F2P players immediately upon acquisition.
Healer Attribute and Arc Comparison
The following table summarizes the core classifications for the current sustain roster:
| Character | Attribute | Arc Type | Primary Role |
|---|---|---|---|
| Hotori | Cosmos | Solid | Sub-DPS / Time-Stop Heal |
| Fadia | Anima | Liquid | Survival / Damage Sponge |
| Adler | Incantation | Synthesis | Survival / Shielder |
| Jiuyuan | Anima | Solid | Damage / Hybrid Heal |
| Haniel | Psyche | Solid | Buff / Pseudo-Sustain |
| Edgar | Cosmos | Liquid | Survival / Dedicated Healer |
S Tier

Characters in the S Tier are meta-defining. They do not just keep the team alive; they dictate the flow of combat and provide unique mechanics that cannot be replicated by lower-tier units.
Hotori: The Time-Stopping Savior
Released on May 13, 2026, Hotori has completely redefined the support role in NTE. As a Cosmos-attribute character using a Solid Arc, she bridges the gap between a Sub-DPS and a dedicated healer. Her defining feature is her Ultimate, “World’s Tide.” Upon activation, Hotori freezes time for 5 seconds. During this window, enemies are completely immobilized, and the player can cycle through their team to perform a full heal or setup massive burst damage without any risk of interference.
Beyond her Ultimate, Hotori’s “Present Replay” skill is a revolutionary utility tool. It records the last Support Skill used by an ally and allows Hotori to replicate it. This effectively doubles the uptime of powerful buffs or secondary heals from other team members. In the current “Beyond the Rails” endgame, Hotori is considered mandatory for speedrunning floor levels where enemy aggression is at its peak.
Fadia: The Ultimate Damage Sponge
Fadia is the premier “Tank-Healer” of the Anima attribute. Unlike traditional healers who react to damage after it happens, Fadia’s “All Eyes on Me” passive allows her to redirect a portion of all damage taken by her allies to herself. This ensures that squishy DPS units remain at high HP thresholds to maintain their “Full Health” damage bonuses.
Her Ultimate, “Agony to Euphoria,” serves as her primary sustain tool. It provides a massive self-heal to Fadia based on the damage she has absorbed and grants the entire team a 10% Max HP buff for 15 seconds. This HP increase is multiplicative, making it exceptionally powerful when paired with other Anima units that scale off health. Fadia’s Liquid Arc type also allows her to trigger “Blossom” reactions frequently, providing a steady stream of elemental particles for the team.
A Tier

A Tier characters are exceptionally strong and often preferred in specific team archetypes. They provide reliable sustain and significant secondary benefits but may lack the game-breaking mechanics found in S Tier.
Adler: Shielding and DoT Utility
Adler is widely regarded as the best shielder in NTE. Using an Incantation attribute and a Synthesis Arc, he focuses on preventing damage before it reaches the health bar. In the urban combat of Hethereau, where environmental hazards and snipers can cause unexpected stagger, Adler’s instant team-wide shields are invaluable. These shields provide 100% stagger resistance, allowing your main DPS to complete their attack animations without interruption.
Adler is the cornerstone of “Scorch” DoT (Damage over Time) teams. His skills allow him to accumulate Karma stacks on enemies. When these stacks reach a certain threshold, they explode, dealing Incantation damage and refreshing the duration of any active Scorch effects. This offensive pressure, combined with his defensive uptime, makes him a high-value pick for players who prefer a proactive playstyle.
Jiuyuan: The Aggressive Hybrid
Jiuyuan is an Anima-attribute character that appeals to players who find traditional healing passive or boring. As a Solid Arc user, she functions primarily as a ranged damage dealer. However, her “Rose Pact Bullets” mechanic converts a portion of the damage she deals into sustained healing for the active character on the field.
Jiuyuan provides excellent “Role Compression.” By taking up the sustain slot, she contributes significantly to the team’s total DPS output. She is particularly effective in mobile boss fights where the enemy moves too quickly for stationary healers to be effective. While her raw healing output is lower than Fadia’s, her ability to maintain offensive momentum makes her a favorite for mid-game progression and daily farming.
B Tier

B Tier units are functional and can clear all current content, but they usually require more investment or specific team compositions to match the efficiency of higher tiers.
Haniel: Buff-Centric Survival
Haniel is a Psyche-attribute character who falls into the “Pseudo-Sustain” category. She is primarily an ATK buffer, but her skill, “Silent Moonlit Forest Guardian,” provides a unique form of damage mitigation. This skill creates a zone that significantly reduces incoming damage and applies a “Sleep” status to smaller enemies, effectively acting as crowd control.
Haniel is the most F2P-friendly support for early-game progression because her buffs are universal and don’t require specific elemental setups. However, she lacks direct HP restoration. In long, drawn-out boss fights where chip damage eventually adds up, Haniel often struggles to keep the team at full health unless the player is highly proficient at “Critical Riposte.” She is most commonly seen in “No-Healer” speedrun compositions where the goal is to kill the boss before the lack of healing becomes an issue.
C Tier

Characters in this tier are currently out of favor in the meta due to mechanics that don’t align well with the game’s design or because they have been strictly power-crept by newer releases.
Edgar: The Stationary Specialist
Edgar is the only “Dedicated Healer” in the game who focuses almost entirely on HP restoration. His Cosmos-attribute “Wild Current” skill creates a localized healing field that restores HP to the lowest-health ally based on their Max HP. On paper, his healing numbers are the highest in the game.
However, Edgar suffers significantly from the verticality and mobility requirements of Hethereau. His healing area is stationary, and in a game where bosses frequently leap across the map or move between rooftops, his “Wild Current” often goes to waste. Furthermore, Edgar provides almost zero offensive utility. Once a player masters the game’s movement and dodge mechanics, Edgar’s pure healing becomes redundant compared to the time-stop of Hotori or the shielding of Adler. He remains a safe pick for new players struggling with survival, but he is usually the first character replaced in an optimized team.
Recent Changes

The meta for sustain characters in Neverness to Everness has seen significant shifts since the Version 1.0 update in mid-May 2026.
- The Hotori Effect: The release of Hotori on May 13 has moved the community’s focus away from “Reactive Healing” (healing after taking damage) to “Preventative Control.” Her ability to stop time has made pure healers like Edgar feel outdated, as preventing 5 seconds of enemy action is often more effective than healing the damage taken during those 5 seconds.
- Anima Reaction Buffs: Recent community testing and developer adjustments have improved the interaction between Fadia’s damage redirection and Anima-based “Blossom” reactions. Fadia now generates more elemental energy when she absorbs damage for her team, making her a more efficient battery for Anima-heavy compositions.
- Esper Cycle Optimization: Adjustments to the “Esper Cycle” energy gains have benefited Adler. He can now maintain nearly 100% shield uptime in long-form boss fights, provided the player can maintain a consistent rotation. This has solidified his position as the top defensive choice for players who struggle with the timing of perfect dodges.
- Verticality Adjustments: As more players reach the upper districts of Hethereau, the limitations of stationary healers have become more apparent. Characters like Jiuyuan and Hotori, whose sustain is tied to their presence or global effects, have seen a rise in usage compared to Edgar’s localized zones.
Sources
- Neverness to Everness Official Site — https://neverness.gg
- IGN: NTE Character Database — https://ign.com
- PC Gamer: Neverness to Everness Review and Guides — https://pcgamer.com
- TheGamer: NTE Tier List and Meta Analysis — https://thegamer.com
- Beebom: Best Characters in Neverness to Everness — https://beebom.com
- Icy Veins: NTE Healer and Support Guide — https://icy-veins.com
- The Game Haus: NTE Version 1.0 Patch Notes — https://thegamehaus.com
- Games.gg: Neverness to Everness Wiki — https://games.gg
- LDShop: NTE Character Rankings — https://ldshop.gg
- EnjoyGM: NTE Strategy Guide — https://enjoygm.com
- FRVR: Neverness to Everness Gameplay Mechanics — https://frvr.com
Best Support Characters in Neverness to Everness: Tier List (May 2026)
Building a powerful team in Hethereau requires more than just raw damage; you need the right Espers to fuel your rotations and keep your squad alive. This guide ranks the best support characters in Neverness to Everness (NTE) to help you optimize your resource investment following the game’s April 2026 launch.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-23.
In the supernatural urban landscape of Neverness to Everness, support characters—often referred to as Utility Espers—are the glue that holds a team together. While your Main DPS like Nanally or Jiuyuan might grab the headlines with massive critical hits, they cannot reach their full potential without the buffs, energy restoration, and crowd control provided by the support cast. Since the game’s release on April 29, 2026, the meta has rapidly evolved to favor characters who can manipulate the “Esper Cycle” and trigger elemental reactions efficiently.
Methodology

Our ranking system evaluates support characters based on how effectively they fulfill specific roles within a three-person team composition. We prioritize characters who provide multi-functional utility, such as combining offensive buffs with grouping mechanics or elemental application.
The evaluation is based on four primary pillars:
- Offensive Buffing: The ability to increase the team’s total damage output through ATK, Crit Rate, Crit DMG, or Elemental Damage bonuses. High-tier characters like Sakiri and Haniel excel here.
- Crowd Control (CC): The effectiveness of “Gathering” mechanics. In NTE’s urban combat, enemies often spawn in scattered groups. The ability to pull them into a single point for AoE (Area of Effect) clearing is vital for time-limited Anomaly containment challenges.
- Energy Generation (Esper Cycle): How quickly a character can generate particles or “Cycle Energy” to allow the team to use Ultimates and Resonance skills more frequently.
- Survival Utility: This includes shielding, healing, and damage mitigation. While the current meta leans toward offensive supports, shielders like Adler remain crucial for high-difficulty content where one-shot mechanics are prevalent.
Support Archetypes Comparison
| Archetype | Primary Function | Key Characters | Meta Relevance |
|---|---|---|---|
| Buffer | Increases team damage stats | Sakiri, Haniel | Extremely High |
| Shielder | Provides HP-scaling shields | Adler, Fadia | High (Endgame) |
| Healer | Restores lost HP | Edgar | Medium |
| Gatherer | Groups enemies together | Sakiri | Extremely High |
The Role of Supports in the Esper Cycle
The Esper Cycle is the core combat mechanic of NTE. It involves rotating through your three active characters to trigger reactions like Blossom, Scorch, or Discord. A high-quality support doesn’t just sit on the sidelines; they enter the field, apply an elemental status (such as Incantation or Cosmos), trigger a reaction, and immediately swap out while leaving behind a persistent buff or summon. Effective supports minimize their “on-field time” while maximizing their “off-field impact.”
Buff Stacking vs. Survival Utility
Choosing between a second offensive buffer or a dedicated survival unit depends on the content. For timed trials like the “Anomaly Breach,” stacking buffs from Sakiri and Haniel is the standard strategy to maximize DPS. However, in open-world boss encounters or high-level containment zones, the survival utility of Adler’s shields often outweighs the benefit of a marginal damage increase, as it prevents interruptions to your Main DPS’s attack strings.
S Tier

S-Tier characters are considered “must-haves” for competitive play. They offer utility that is currently irreplaceable or provides such a massive ceiling for damage that they fit into almost every viable team composition.
Sakiri: The Queen of Crowd Control
Sakiri (S-Class, Incantation) has solidified her spot at the top of the meta since day one. Her kit revolves around her “Devour Whole” skill, which creates a high-pressure suction zone that pulls in all small-to-medium-sized enemies within a wide radius. This is currently the most powerful gathering mechanic in the game.
Beyond her CC, Sakiri is a premier offensive buffer. Her Ultimate ability provides a flat 30% ATK buff to the entire team for 12 seconds. Because she is an Incantation element, she pairs perfectly with characters who trigger Scorch or Blossom reactions, making her the backbone of the “Nanally Hypercarry” team.
Hotori: Doubling Your Damage Ceiling
Hotori (S-Class, Cosmos) was the first major post-launch character, released on May 13, 2026. She occupies a unique niche as a Sub-DPS/Support hybrid. Her defining mechanic is “Skill Mimicry,” which allows her to “record” the last skill used by an ally and replay it with a portion of her own stats.
In a support role, Hotori is used to double-cast high-impact utility skills. If you use Sakiri’s “Devour Whole” and then follow up with Hotori’s mimicry, you can maintain near-permanent crowd control. During burst windows, Hotori effectively doubles the team’s damage ceiling by allowing for back-to-back Resonance abilities.
Sakiri vs. Hotori: Support Comparison
| Metric | Sakiri | Hotori |
|---|---|---|
| Primary Buff | 30% ATK | Skill Mimicry (Double Cast) |
| Buff Duration | 12 Seconds | 10 Second Window |
| Skill Cooldown | 20 Seconds | 25 Seconds |
| Element | Incantation | Cosmos |
| Primary Utility | Best Gathering/Grouping | Skill Reset/Burst Damage |
A Tier

A-Tier characters are exceptionally strong and can often rival S-Tier units in specific scenarios. They are usually more accessible for F2P (Free-to-Play) players or provide specialized defensive utility that S-Tier offensive units lack.
Haniel: The F2P Buffer King
Haniel (A-Class, Psyche) is widely considered the best value character in NTE. Given as a reward for the pre-registration milestone, almost every player has access to her. Her utility comes from her summon, “Hoodie,” a spectral entity that stays on the field after Haniel swaps out.
Hoodie provides a persistent aura that buffs the active character’s ATK and Crit DMG. While her numbers are slightly lower than Sakiri’s, her 100% uptime on buffs makes her incredibly consistent.
Haniel’s Buff Scaling (Hoodie Aura):
- Skill Level 1: 10% ATK / 5% Crit DMG
- Skill Level 4: 14% ATK / 8% Crit DMG
- Skill Level 7: 18% ATK / 12% Crit DMG
- Skill Level 10: undisclosed
Adler: Defensive Stability and Scorch Synergy
Adler (A-Class, Incantation) is the premier shielder in the current version of the game. His shields scale directly with his DEF stat, making him very easy to build with “leftover” gear that other characters don’t want. When his shield is active, the protected character gains resistance to interruption, which is vital for DPS characters with long animation sequences.
Furthermore, Adler’s shield pulses with Incantation energy, applying the Scorch status to nearby enemies. This allows him to contribute to the Esper Cycle and trigger Discord reactions even while he is off-field, providing both safety and offensive utility.
Fadia: S-Class Defensive Powerhouse
Fadia (S-Class, Psyche) is a niche but powerful support designed for “glass cannon” teams. Unlike Adler, who provides a flat shield, Fadia’s mechanic involves absorbing a portion of the damage taken by her allies and storing it. She can then release this stored energy as a massive AoE burst.
She is particularly effective when paired with Nanally or Jiuyuan, characters who have high damage potential but very low defensive stats. While she doesn’t offer the offensive buffs of Sakiri, she is the difference between life and death in the game’s hardest endgame content, such as the “Hethereau Deep Vein” challenges.
B Tier

B-Tier supports are functional and can clear all game content, but they generally have lower impact than the tiers above them or have been power-crept by newer releases.
Zero: The Esper Cycle Enabler
Zero (S-Class, Cosmos) is the protagonist character. While they can be built for DPS, their most effective role in the current meta is as a “Cycle Enabler.” Their unique “Instant Cycle” mechanic allows them to generate a large amount of energy for the entire team upon entering the field.
Zero is a great “gap-filler” for teams that struggle with energy management, especially in Cosmos-heavy compositions. However, they lack the raw stat-buffing power of Haniel or the CC of Sakiri, which keeps them from moving higher in the rankings.
Edgar: When Pure Healing is Necessary
Edgar (A-Class, Cosmos) is the game’s primary dedicated healer. His Ultimate provides a massive burst of team-wide healing followed by a HoT (Heal over Time) effect. In the early game, Edgar is invaluable for staying alive while learning enemy patterns.
However, as players reach the endgame, the meta has shifted toward shields (Adler) and offensive buffs. In NTE, preventing damage with a shield is generally more efficient than healing it back later, especially since many endgame challenges have strict time limits where every second spent on defensive recovery is a second lost on damage output.
Daffodill: The Utility Break Specialist
Daffodill (S-Class, Chaos) is technically a “Break Specialist,” but she carries significant utility for the team. Her abilities are designed to shred enemy “Toughness” bars (the white bar under the HP). Once an enemy is Broken, they take significantly increased damage.
Break Intensity Comparison (Utility Units):
- Daffodill: 150 Break Units per Resonance Skill
- Sakiri: 85 Break Units per Resonance Skill
- Zero: 95 Break Units per Resonance Skill
- Adler: 70 Break Units per Resonance Skill
Daffodill’s ability to shred shields makes her a strong utility pick for boss fights, though she doesn’t provide the traditional ATK buffs that define the support role.
C Tier

C-Tier characters are generally outclassed by more specialized units. They are often used as “placeholders” until a player pulls a higher-tier support.
Aurelia: Niche Roles and Early Game Limitations
Aurelia (A-Class, Lakshana) is provided as a 3-day login reward. While she offers some minor utility and elemental application, she is outclassed by Haniel in almost every scenario. Her buffs are tied to a static field that is difficult to keep enemies inside of, making her CC and buffing inconsistent in fast-moving urban combat.
Skia: Minimal Support Value
Skia (A-Class, Lakshana) is primarily a Sub-DPS. While he can trigger “Stain” reactions, his support value is minimal. He lacks any form of team-wide buffing or healing. Players usually only run Skia if they are specifically building a Lakshana-elemental team and lack other options.
Mint: The Beginner’s DPS
Mint (A-Class, Anima) is the “poster girl” for Neverness to Everness and the first character players control. While she is charming and effective in the first few hours of the game, she is primarily an on-field DPS for beginners. She offers almost no off-field support utility, and once you pull your first S-Class DPS or a dedicated buffer like Haniel, Mint is typically the first character to be benched.
Tier C Character Usage Rates (Endgame Containment):
- Aurelia: 4.2%
- Skia: 2.8%
- Mint: 1.5%
Recent Changes

The support meta in Neverness to Everness has seen significant shifts in the weeks following the global launch. Keeping up with these changes is essential for maintaining an efficient roster.
The Impact of the Hotori Meta
The release of the Hotori banner on May 13, 2026, fundamentally changed how players approach team building. Before Hotori, the meta was focused on “stacking” different types of buffs (e.g., ATK from Sakiri and Crit from Haniel). With Hotori’s “Skill Mimicry,” the focus has shifted to “Skill Impact.” Players are now looking for characters with one extremely powerful Resonance skill that Hotori can copy, which has significantly boosted the value of characters like Sakiri.
May 21 Hotfix and Balance Adjustments
On May 21, 2026, a hotfix was deployed to address several physics issues in Hethereau. Specifically, Sakiri’s “Devour Whole” suction radius received a minor adjustment. Previously, the suction could occasionally cause large anomalies to clip through the environment or fly off the map. While the radius was slightly reduced to prevent these glitches, her effectiveness in grouping standard enemies remains unchanged, and she retains her S-Tier status.
Looking Ahead to Version 1.1
Official teasers for the Version 1.1 update have begun to appear on the official NTE Discord and social media channels. Mention of new elemental archetypes like Lacrimosa and expanded Chaos mechanics suggest that the support meta may be challenged soon. Rumors of a new S-Class Lacrimosa support character could potentially offer a new way to interact with the Esper Cycle, but until then, Sakiri and Hotori remain the definitive choices for any high-level team.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness Official Discord — https://discord.com/invite/nte
- Beebom Gaming: NTE Character Guides
- Oslink: Neverness to Everness Overview — https://www.oslink.io/blog/neverness-to-everness-everything-we-know-so-far/
- Frvr: NTE Release and Meta
Best Starter Team Composition NTE: Tier List & Guide (May 2026)
Mastering the urban supernatural combat of Neverness to Everness (NTE) requires more than just high-level gear; it demands a deep understanding of how character elements interact within the tight rotation windows of the Esper Cycle. This guide breaks down the most effective starter team compositions to help you clear early-game anomalies and transition into the Hethereau Anomaly endgame content.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-22.
Success in Hethereau’s shifting districts depends on your ability to chain elemental triggers. While the temptation to run four high-damage dealers is strong, the most efficient squads rely on the “Elemental Lane” system to maximize reaction uptime. Since the game’s launch on April 29, 2026, the meta has shifted toward high-frequency reaction teams that can bypass the heavy defenses of high-level anomalies.
Methodology

Evaluating a team in Neverness to Everness involves looking past raw Attack (ATK) stats. We rank these compositions based on their synergy within the Esper Cycle, their accessibility for new players, and their ability to handle both mob density and single-target boss encounters.
Understanding the Esper Cycle
The Esper Cycle is the fundamental combat loop where switching characters at specific intervals triggers bonus effects. When a character leaves the field after using their Resonance Ability, they leave behind an elemental residue. The incoming character then “consumes” this residue to trigger an Esper Reaction. A top-tier team is designed so that every switch results in a high-impact reaction, ensuring the Esper Meter stays full and Ultimates are ready on cooldown.
The Importance of the Elemental Lane
Every team occupies an “Elemental Lane,” which is the sequence of elements applied to enemies. If your lane is disorganized—for example, switching from a Scorch unit to an Anima unit without a bridge—you lose out on the massive damage multipliers provided by reactions like Blossom or Discord. The teams listed below are curated to ensure the Elemental Lane always flows toward a high-damage payoff.
F2P vs. Premium Team Value
This tier list prioritizes “Investment Ceiling.” A team might perform well at level 10, but if it cannot scale into the Hethereau Anomaly challenges, it falls in rank. We look for teams that utilize the free S-rank Chiz (obtained via the “Urban Odyssey” event) and reliable A-rank units like Zero and Adler.
| Reaction | Elements Involved | Primary Effect |
|---|---|---|
| Blossom | Anima + Cosmos | Spawns Vita Pistils that deal continuous AoE damage. |
| Discord | Scorch + Nova | Massive Break bar damage; ideal for boss shredding. |
| Hexed | — | — |
| Charge | — | Rapidly refills the Esper Meter for the entire team. |
| Remora | — | — |
S Tier

S-Tier teams represent the current peak of the NTE meta. They offer the highest damage-per-second (DPS) floor while maintaining enough survivability to ignore most minor enemy mechanics.
The Hyper Nanally Meta
The Hyper Nanally composition (Nanally, Jiuyuan, Zero, Sakiri) is the undisputed king of the May 2026 meta. This team revolves around Nanally’s explosive burst damage, which is amplified by the Blossom reaction.
- Nanally (Main DPS): Utilizing her signature weapon from “The Ichi-daime” banner, Nanally provides the primary Anima application.
- Jiuyuan (Sub-DPS/Cycler): Jiuyuan is essential for her ability to double the output of Vita Pistils. When Blossom is triggered, Jiuyuan’s passive ensures that two Pistils are generated instead of one, effectively doubling the team’s passive AoE damage.
- Zero (Battery/Support): Zero provides instant Esper Meter refills. This allows Nanally to use her Ultimate twice as often as she would in other compositions.
- Sakiri (Offensive Support): Sakiri acts as the glue for the team. She provides a 30% ATK buff and possesses a grouping utility that pulls enemies into the range of the Vita Pistils generated by Jiuyuan and Nanally.
Rotation Guide: Start with Sakiri to group enemies and apply her ATK buff. Switch to Zero to top off the Esper Meter, then move to Jiuyuan to set the Cosmos field. Finally, bring in Nanally to trigger Blossom. The resulting field of Vita Pistils will clear most waves in seconds.
The Hyper Chiz F2P Powerhouse
For players who did not pull for Nanally, the Hyper Chiz team (Chiz, Jiuyuan, Hathor, Hotori) offers a comparable power level using the free S-rank Chiz.
- Chiz: Her energy-recharge mechanics make her one of the most consistent DPS units in the game. She thrives on high “Charge” reaction uptime.
- Hotori: Added on May 13, 2026, Hotori has revolutionized this team. Her “Time Stop” Ultimate pauses the enemy’s internal clock while allowing your elemental applications to continue, leading to massive Blossom stacks.
- Hathor: Provides the necessary elemental bridges to ensure Chiz can trigger her Resonance Ability without interruption.
Why These Teams Dominate the Early Game
These compositions dominate because they do not rely on perfect player execution or frame-perfect parries. The synergy between Anima and Cosmos (Blossom) creates a “set and forget” damage zone. Even if a player misses a dodge, the Vita Pistils continue to deal damage, ensuring that combat progression never stalls.
A Tier

A-Tier teams are highly effective but may require more specific positioning or better timing than S-Tier squads. They are often specialized for certain types of content, such as boss rushes.
The Discord Boss-Killing Strategy
The Discord Boss-Breaker team (Daffodil, Nanally, Fadia, Adler) is built specifically to handle the massive Break bars of world bosses like the “Goliath Anomaly.”
- Daffodil & Nanally: By overlapping Scorch and Nova elements, these two trigger the Discord reaction. Discord is unique because it deals [exact value pending official confirmation] increased damage to shields compared to other reactions.
- Fadia: Her “Damage Redirection” mechanic is vital here. She can absorb a portion of the damage taken by the active DPS and store it, releasing it later as a burst. This allows Nanally to stay on the field and continue her Scorch-Nova chain even during aggressive boss phases.
- Adler: Provides DEF-scaling shields. For players who are still learning the parry timings of NTE’s faster bosses, Adler provides a necessary safety net.
The Reliable Blossom Starter Squad
This is the most accessible team for a new player (Zero, Mint, Adler, Haniel). It uses early-game free units to maintain high AoE pressure.
- Mint (Starter DPS): While her raw numbers are lower than Nanally’s, Mint’s Anima application is fast and reliable.
- Haniel: Acts as the primary sustain. Her healing scales with her Max HP, making her very easy to build with early-game gear.
- Adler: His role is to provide shields and trigger the occasional reaction to keep the Esper Cycle moving.
Balancing Defense and Offense with Fadia
Fadia is the standout unit in A-Tier. Her ability to redirect damage means you can run “glass cannon” builds on your Main DPS without the risk of being one-shot. In the current May 2026 meta, Fadia is often used as a flex pick in teams that struggle with the aggressive attack patterns found in the later stages of the story.
B Tier

B-Tier teams are viable for general story progression but start to struggle in the Hethereau Anomaly. They often lack the immediate burst damage required to clear timed challenges.
The Scorch Damage-over-Time Niche
The Scorch DoT Team (Baicang, Adler, Daffodil, Edgar) focuses on sustained damage.
- Baicang: A strong unit, but her damage takes time to ramp up. In a meta that currently favors “Blossom Burst,” the slow burn of Scorch DoT can feel underwhelming.
- Edgar: Provides the Cosmos application needed to bridge reactions, but his long cooldowns often interrupt the flow of the Esper Cycle.
Ultimate Spam: The Charge Reaction Team
The Charge Energy Spam team (Chiz, Hathor, Zero, Skia) focuses entirely on Ultimate uptime.
- Mechanic: By triggering the Charge reaction repeatedly, this team can keep their Ultimates active for nearly 70% of a fight.
- Downside: If a rotation is interrupted by a boss’s crowd control effect, the team’s damage drops significantly. It is a high-effort, moderate-reward setup compared to the ease of Hyper Nanally.
Aurelia: High Risk, Moderate Reward
Aurelia-centric teams are popular among players who enjoy a high-skill ceiling. Aurelia is a free Day 3 DPS, but her kit is built entirely around “Perfect Dodges.” If you miss a dodge, her damage output falls by approximately [information unavailable]. While she can be devastating in the right hands, she is less consistent than Chiz or Nanally for the average starter experience.
C Tier

C-Tier teams should be transitioned out of as soon as possible. They are usually composed of the initial “free” units given in the first hour of play without any strategic elemental overlap.
The Default Starter Trap
The Basic Story Progression team (Zero, Edgar, Haniel, Skia) is what most players start with. While it works for the first few chapters, it lacks “reaction density.” You will find yourself waiting for cooldowns frequently, leading to long periods where you are only dealing physical damage.
Why Skia Struggles in the Current Meta
Skia is currently in a difficult position. As a DPS, she is outclassed by Chiz and Nanally in almost every scenario. Her elemental application is too slow to compete with the high-frequency triggers required for the Hethereau Anomaly. Unless she receives a significant buff in the June 2026 patch, she remains a low-priority investment.
When to Pivot Your Team Composition
You should aim to pivot away from C-Tier setups by the time you reach Hunter Level 20. At this point, enemy HP pools increase significantly, and the “Default Starter Trap” will lead to frustratingly slow clear times. Focus on swapping Edgar for a more consistent Cosmos unit or replacing Skia with Chiz as soon as you unlock her from the Urban Odyssey.
Recent Changes

The May 13, 2026, update introduced several balance changes that have reshaped the starter meta.
Hotori and the New Cosmos Meta
The release of Hotori has been a game-changer for Cosmos-based teams. Her Ultimate ability creates a “Time Stop” zone. Within this zone, the duration of Blossom’s Vita Pistils is effectively paused, while their damage ticks continue to trigger. This has made Cosmos the most sought-after element for endgame players.
Reaction Balancing in the Latest Patch
Developers recently implemented nerfs to “Vita Pistil” tracking. Previously, these turrets could hit enemies from across the arena. Now, their range has been slightly reduced. This change has made grouping units like Sakiri and Jiuyuan mandatory for Blossom teams to remain effective. If you cannot pull enemies into the Pistil zone, your DPS will drop significantly.
Future Outlook: Upcoming Banners and Power Creep
Data from the “Hethereau Anomaly” Season 1 update suggests that new boss mechanics will soon favor Discord (Scorch + Nova) reactions over pure Blossom spam. While Blossom is currently S-Tier for its ease of use, players should start investing in Scorch units like Baicang or Daffodil to prepare for the upcoming elemental resistance shifts.
Additionally, Adler received a buff to his shield scaling in the latest patch. He now provides a shield that absorbs [information unavailable] more damage than it did at launch, making him a much more viable F2P alternative to premium sustain units.
Sources
- neverness.gg — https://neverness.gg
- ldshop.gg — https://ldshop.gg
- Official Neverness to Everness Discord — https://discord.gg/nte-official
- Game8 NTE Guide Hub — https://game8.co/games/NTE
- Reddit r/NTE_Official — https://reddit.com/r/NTE_Official
Best Team Comps for Neverness to Everness (NTE) Tier List
Success in the urban open-world of Hethereau depends entirely on mastering the Esper Cycle to maximize elemental reactions. This guide breaks down the most effective team compositions for Neverness to Everness (NTE) to help you clear the most difficult Prime Circle stages.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-22.
Methodology

Building a team in Neverness to Everness requires more than just placing four high-rarity characters together. The combat system revolves around the Esper Wheel, a hexagonal elemental chart where synergy is dictated by the proximity of elements. To maximize damage, players must trigger Duo and Triple Cycles—reactions caused by overlapping elemental applications from adjacent lanes on the wheel.
Understanding Elemental Lanes
The Esper Wheel consists of six distinct elements: Cosmos, Anima, Incantation, Chaos, Psyche, and Lakshana. Each element occupies a “lane.” When two adjacent elements interact on a target, they trigger a specific reaction. For example, Anima and Cosmos produce Blossom, while Anima and Incantation produce Hexed.
Effective team building focuses on “Elemental Lane Efficiency.” A team that uses elements from opposite sides of the wheel (e.g., Cosmos and Chaos) will struggle to trigger consistent reactions, leading to a significant loss in total DPS. The most powerful teams utilize characters whose elements are adjacent or skip only one lane, allowing for a continuous chain of procs known as “Reaction Density.”
The Importance of Break Efficiency
Every major boss in “Beyond the Rail” endgame content possesses a Toughness Bar. Breaking this bar is mandatory for dealing significant damage. We evaluate teams based on their “Break Efficiency”—how quickly they can deplete these bars using specific elemental weaknesses and “Breaker” class characters like Daffodill. A team with high raw stats but low Break Efficiency will often fail the strict timers in Prime Circle 10 because they cannot bypass boss damage reduction phases quickly enough.
Synergy vs. Raw Stats
While individual character power matters, the “Esper Cycle” reaction system means that a well-synergized A-tier team can often outperform an S-tier character placed in a “Rainbow” comp (four different, non-adjacent elements). Our rankings prioritize teams that can maintain a 100% uptime on their primary reactions. We also assess role coverage, ensuring every top-tier team has a designated Main DPS, a Cycler (Sub-DPS), a Support/Buffer, and a Breaker.
| Reaction | Elements Involved | Primary Effect |
|---|---|---|
| Blossom | Anima + Cosmos | Deals AoE Anima damage and reduces Cosmos RES. |
| Hexed | Anima + Incantation | Applies a DoT that scales with the trigger’s ATK. |
| Scorch | Incantation + Chaos | Increases Break damage taken by the target. |
| Discord | Chaos + Psyche | Reduces target ATK and deals Chaos DMG over time. |
| Stain | Psyche + Lakshana | Increases vulnerability to Ultimate damage. |
| Charge | Lakshana + Cosmos | Restores Energy to the active character. |
S Tier

S-Tier teams represent the pinnacle of the current meta, capable of clearing Prime Circle 10 with significant time remaining. These compositions offer the highest Reaction Density and utilize the game’s most powerful synergies.
Nanally Blossom Hypercarry
This is widely considered the “Gold Standard” team in NTE. The synergy centers on Nanally’s “Underboss” mechanic. Whenever an ally triggers a reaction or uses a Resonance Skill, Nanally performs a follow-up attack that deals [information unavailable]% Anima damage. By pairing her with Zero (Anima) and Jiuyuan (Incantation), the team constantly triggers the Hexed reaction.
Sakiri serves as the universal support here, using her Lakshana abilities to group enemies into Nanally’s high-impact “Underboss” zones. This team excels because it covers three adjacent lanes (Anima, Incantation, and Lakshana), ensuring that almost every button press results in a reaction.
S-Tier Damage Distribution:
- Nanally (Main DPS): 65% (Primary source via Underboss follow-ups and Ultimate)
- Jiuyuan (Sub-DPS): 20% (Hexed DoT and Incantation field)
- Zero & Sakiri: 15% (Buffs, shred, and reaction triggers)
Hotori Quickswap Burst
- Team Members: Hotori (Main DPS), Zero (Anima), Jiuyuan (Incantation), Sakiri (Support)
Following her release on May 13, 2026, Hotori has carved out a spot in the S-Tier through her unique “Temporal Nuke” playstyle. Hotori utilizes the Cosmos element to trigger Blossom reactions with Zero. Her core mechanic involves a time-freeze window where she can mimic the Resonance Skills of the previous character in the rotation.
The rotation flow typically involves Sakiri grouping enemies, Zero applying Anima shred, and Jiuyuan setting up an Incantation field. Hotori then enters the field to trigger multiple Blossom and Hexed procs simultaneously. Her burst window is unmatched, though she requires higher player skill to time the mimicry correctly compared to Nanally’s more automated follow-ups.
Jiuyuan-Sakiri Support Core
The combination of Jiuyuan and Sakiri is currently the most potent support duo in the game. Jiuyuan provides off-field Incantation application, which is essential for the Hexed and Scorch reactions. Sakiri provides a team-wide ATK buff of [information unavailable]% and unparalleled crowd control. Together, they enable almost any Main DPS to perform at a higher tier, making them the most flexible “slots” in any high-investment team.
A Tier

A-Tier teams are highly reliable and capable of clearing all current content. While they may lack the raw “one-shot” potential of S-Tier comps, they often provide better utility for specific boss mechanics.
Baicang Scorch Domain
- Team Members: Baicang (Main DPS), Sakiri (Support), Daffodill (Breaker), Adler (Support/Shielder)
Baicang is a hybrid melee/magic user who excels in the Incantation lane. This team focuses on the Scorch reaction (Incantation + Chaos). By pairing Baicang with Daffodill, who provides heavy Chaos application, the team can shred high-HP boss shields faster than almost any other composition.
Baicang’s damage scales significantly with Incantation DoT. Her “Crimson Ink” state increases her Scorch proc damage by [information unavailable]. While powerful, this team is more stationary than the Nanally comps, requiring enemies to stay within Baicang’s ink zones to maximize DPS.
Chiz Energy Battery Comp
- Team Members: Chiz (Main DPS), Hathor (Sub-DPS), Jiuyuan (Support), Haniel (Support/Healer)
This team utilizes the “Grain Market Economy” strategy, which focuses on the Charge reaction (Lakshana + Cosmos) and Psyche-based energy generation. Chiz and Hathor are Psyche units that benefit from high Ultimate uptime. By using Haniel (Lakshana) and Jiuyuan (Incantation), the team generates massive amounts of Resonance Energy.
This results in a “loop” where Chiz can use her Ultimate almost every 15 seconds. While the individual hits are lower than Nanally’s, the frequency of Ultimates makes this team incredibly safe and consistent for players who prefer a “spam” playstyle.
Daffodill Break Specialists
Daffodill is currently the premier “Breaker” in NTE. Her Chaos-aligned attacks have a hidden [exact value pending official confirmation] bonus to Toughness Bar damage. In stages where bosses have “Iron Wall” buffs, replacing a Sub-DPS with Daffodill is often the only way to achieve a 3-star clear. Her presence in A-Tier teams ensures that even if the raw damage is lower, the “Break window” is reached much faster.
| Character | Role | Element | Break Value (Base) |
|---|---|---|---|
| Daffodill | Breaker | Chaos | [information unavailable] |
| Nanally | Main DPS | Anima | [information unavailable] |
| Baicang | Main DPS | Incantation | [information unavailable] |
| Adler | Support | Anima | [information unavailable] |
B Tier

B-Tier teams are “viable” but often struggle with the strict time limits of the Prime Circle. They are excellent for story progression and early-game farming.
The Reliable F2P Starter
- Team Members: Zero (Anima), Mint (Cycler), Adler (Support/Shielder), Haniel (Support/Healer)
This is the most accessible team for new players. Zero and Mint are provided early in the story, and Adler is a common pull from the standard banner. This team focuses on basic Blossom and Scorch reactions. Mint’s utility involves widening the “Vita Pistil” AoE, which helps with clearing waves of smaller enemies. However, her raw damage scaling falls off significantly in the late game compared to limited units like Hotori.
Skia Shadow-Stain Comp
- Team Members: Skia (Main DPS), Zero (Anima), Sakiri (Support), Haniel (Support/Healer)
Skia is a Psyche unit who relies on the “Stain” debuff (Psyche + Lakshana). This team focuses on making enemies vulnerable to shadow-based damage. While Skia has a very cool aesthetic and fun mechanics, the Stain reaction currently provides a lower total damage multiplier than Blossom or Hexed. Until more Psyche-focused supports are released, this team remains a niche pick for players who enjoy Skia’s shadow-teleportation playstyle.
Defensive Stall Teams
Utilizing Adler’s DEF-scaling shields and Haniel’s healing, these teams are designed for players who struggle with dodging boss mechanics. While you are unlikely to die using this comp, you will often find yourself running out of time in “Beyond the Rail” stages. Adler provides a shield that absorbs [information unavailable] damage based on his total DEF, making him the best “comfy” pick for overworld exploration.
C Tier

C-Tier compositions are generally discouraged for high-level combat due to poor elemental synergy or underperforming kits.
Why Synergy Trumps Rarity
A common mistake among new players is the “Rainbow Trap”—using four S-rank characters like Nanally, Baicang, Chiz, and Hotori together. Because these characters occupy non-adjacent lanes on the Esper Wheel, they cannot trigger consistent reactions. In NTE, a team of four synergistic B-rank units will almost always out-damage a non-synergistic team of four S-rank units.
Underperforming Character Analysis
- Edgar (Cosmos): While a healer, his Cosmos application is too slow to effectively trigger Blossom reactions, and his healing is overshadowed by Haniel’s Lakshana-based utility.
- Aurelia (Lakshana): Aurelia is designed primarily for life-skills and overworld puzzles. Her combat modifiers are significantly lower than other Lakshana units like Sakiri or Haniel, making her a liability in high-pressure combat scenarios.
Recent Changes

The NTE meta has shifted rapidly since the game’s launch on April 29, 2026. Understanding these shifts is vital for long-term account planning.
Hotori Banner Meta Shift
The introduction of Hotori on May 13 shifted the meta toward Cosmos-heavy quickswap teams. Previously, the meta was dominated by “sustained” Anima teams. Hotori proved that “Burst” windows could be just as effective, especially against bosses with short Break recovery periods.
Lacrimosa and the Future of Chaos Teams
Official previews for Patch 1.1 have revealed a new character, Lacrimosa (Chaos). She is expected to be a dedicated support for Chaos-based teams. This has led many players to begin investing in Discord (Chaos + Psyche) teams in anticipation of her release, as the current Chaos roster is relatively small.
Balance Adjustments Recap
A hotfix on May 21, 2026, addressed Nanally’s “Underboss” targeting logic. Previously, her follow-up attacks would sometimes target destructible objects instead of bosses. This fix has solidified her position at the top of the S-Tier by increasing her “Effective DPS” in cluttered boss arenas. Additionally, the discovery of Fadia’s Ultimate scaling with “Mental Damage” has opened up new experimental builds for Psyche teams, though these have not yet breached the S-Tier.
Meta Shift Summary (Patch 1.0 vs 1.1 Preview):
- Patch 1.0: Dominance of Anima/Incantation (Nanally/Jiuyuan).
- Patch 1.1 (Predicted): Rise of Chaos/Psyche (Lacrimosa/Fadia) and Cosmos Quickswap (Hotori).
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness Subreddit — https://www.reddit.com/r/NTE_Official/
- Game8 NTE Character Database — https://game8.co/games/Neverness-to-Everness
- IGN: Neverness to Everness Review and Guides — https://www.ign.com/games/neverness-to-everness
- Prydwen Institute: NTE Tier List & Stats
Best Support Healers in Neverness to Everness Tier List (May 2026)
Survival in the supernatural city of Hesperia requires more than just high DPS; it demands a support core that can handle the escalating corruption of the Anomaly Pilgrimage. As of May 2026, the meta has shifted away from “pure” medics toward versatile Espers who provide healing alongside massive offensive buffs.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-22.
In the current state of Neverness to Everness (NTE), the distinction between a “healer” and a “support” has almost entirely vanished. With the release of version 1.0.1 and the introduction of the time-warping Esper Hotori, players are no longer looking for characters who simply sit on the sidelines and restore HP. Instead, the top-performing teams prioritize role compression—the ability for a single character to sustain the party while simultaneously shredding enemy defenses or boosting team-wide ATK.
This tier list evaluates the best support and healing Espers available as of May 22, 2026, taking into account recent balance changes and the impact of the newly introduced “Stellar Symphony” Arc weapons.
Methodology

To provide an accurate ranking, we evaluated every support-capable Esper based on five critical metrics that define high-level play in the Anomaly Pilgrimage and Beyond the Rails modes.
- Role Compression: We prioritize characters who fulfill multiple roles. A character who heals, buffs ATK, and groups enemies is inherently more valuable than a character who only heals.
- Healing Throughput (HPS): While utility is king, a healer must still be able to keep the team alive. We measure raw health recovery per second in high-intensity combat scenarios where dodging every hit is impossible.
- Utility and Buffing: We assess the impact of secondary effects such as ATK boosts, Energy regeneration, and Crowd Control (CC). In the current meta, a 30% ATK buff is often more valuable than a full HP heal.
- Elemental Synergy: How well the character fits into the “Esper Cycle” system. We look for characters who can easily trigger Blossom (Anima + Cosmos), Discord (Incantation + Chaos + Psyche), and other high-damage reactions.
- Investment Value: We compare the accessibility of A-Rank characters at high Awakening levels (A6) versus S-Rank characters at base level (A0) to determine the best value for F2P and low-spender accounts.
Why Pure Healers are Falling Off
In the early weeks of NTE’s launch, pure healers like Edgar were highly valued for their ability to brute-force through mistakes. However, as the player base has mastered the “Critical Dodge” and “Parry” mechanics, the need for constant HP restoration has decreased. Players now prefer “Aggressive Sustain”—healers who contribute to the team’s total damage output so that fights end before the team takes significant damage.
The Importance of Shielding vs. Healing
Shielding has become a dominant survival mechanic because it prevents “stagger” and “break” effects. A shield from an Esper like Adler allows your main DPS to continue their rotation without interruption, whereas a heal only fixes the damage after the rotation has already been disrupted.
| Character | Rarity | Element | Primary Role | Healing Type |
|---|---|---|---|---|
| Sakiri | S-Rank | Incantation | Buffer / CC | Regeneration (via Arcs) |
| Jiuyuan | S-Rank | Anima | Hybrid DPS / Healer | Mark-based Lifesteal |
| Fadia | S-Rank | Psyche | Tank / Healer | Damage Redirection |
| Hotori | S-Rank | Cosmos | Sub-DPS / Buffer | Time-Stop Healing |
| Haniel | A-Rank | Psyche | Buffer | Passive Regen |
| Adler | A-Rank | Incantation | Shielder | Damage Mitigation |
| Edgar | A-Rank | Cosmos | Pure Healer | Channeled / Domain |
S Tier

The S-Tier contains the “must-pull” characters who define the 2026 meta. These Espers provide such high value that they are almost impossible to replace in endgame content.
Sakiri: The Universal Buffer
Sakiri remains the undisputed queen of the support role. While she is technically an Incantation-element support, her utility is so universal that she fits into nearly every team composition. Her main skill, “Devour Whole,” provides elite enemy grouping by using her weapon, Kiroumaru, to pull targets into a gravity well.
What truly elevates Sakiri to S-Tier is her “Wishful Reliance” Awakening. After casting her Ultimate, “Feast of Gluttony,” she grants a massive 30% team-wide ATK buff that lasts for 20 seconds. This buff scales off her Base ATK, making her one of the few supports who rewards high-level investment in both her character level and her Arc.
Jiuyuan: Healing Through Aggression
Jiuyuan is the premier hybrid healer of the Anima element. Unlike traditional healers, Jiuyuan provides sustain through her “Rose Pact” mechanics. By marking enemies with a “Lethal Rose Pact,” she allows teammates to recover health based on a portion of the damage they deal to the marked target.
At Awakening level 1 (A1), Jiuyuan’s healing throughput increases significantly, allowing her to function as a solo sustain for Blossom-reaction teams. She offers incredible role compression by dealing high ranged damage and providing crowd control (pulling enemies inward with “Intel Hunter”) while keeping the team topped up.
Fadia: The Damage Redirection Specialist
Fadia, known as the “Apostle of Love and Death,” is the ultimate survivalist for players tackling high-difficulty world bosses. She uses a cross-shaped weapon to redirect incoming team damage to herself. Her kit is designed around high-risk, high-reward play; she siphons vitality from enemies through her passives and features a self-healing Ultimate that makes her nearly unkillable.
In version 1.0.1, Fadia’s damage redirection was slightly adjusted, but she remains the go-to choice for protecting fragile DPS units like Nanally or Baicang. Her ability to increase the team’s Max HP by 10% just by being in the party is a passive benefit that no other Esper can match.
Hotori: The Time-Warping Support
Released on May 13, 2026, Hotori has rapidly climbed to S-Tier. While she is primarily a Cosmos sub-DPS, her “Present Replay” skill allows her to “record” and “replay” ally skills. This mechanic is revolutionary for support rotations, as it effectively allows for the double-casting of powerful buffs or heals from other teammates. During her Ultimate, “World’s Tide,” she stops time for 5 seconds, allowing the team to deal damage and recover health while the instance timer is paused—a critical advantage in timed challenges.
A Tier

A-Tier characters are highly effective and often more accessible than S-Rank units. For many F2P players, a fully Awakened A-Rank support is often better than a base-level S-Rank.
Haniel: High-Value A-Rank Investment
Haniel is the best F2P-friendly support in the game. She is given for free through story progression and pre-registration rewards, making her easy to Awaken to A6. She deploys a portable speaker named “Hootie” that provides high uptime on ATK buffs and inflicts Psyche damage over time.
Comparison: Haniel A6 vs. Sakiri A0 At A6, Haniel provides a 25% ATK buff with nearly 100% uptime, which rivals the 30% buff from a base-level Sakiri. While she lacks Sakiri’s elite grouping capabilities, Haniel’s “Ensemble” effects make her a staple for Nova and Discord reaction teams.
Adler: The King of Shields
Adler is a top-tier shielder belonging to the Eibon Antique Shop faction. His kit provides team-wide protection through the “Shield of Blessing,” which absorbs damage based on his DEF. This makes him exceptionally easy to build, as players can simply stack DEF modules to increase his survivability.
Adler is essential for “Scorch” team compositions, as his skill “Evil’s Bane” inflicts consistent Incantation DoT. His A4 resonance is particularly powerful, allowing his shield to absorb a portion of overflow damage even after it breaks, preventing one-shot mechanics from lethal bosses.
Esper Zero: The Protagonist’s Sustain
The protagonist, Esper Zero, remains a solid A-Tier choice due to their versatility. Their support skill, “Appraiser,” provides reliable healing (50% of Base ATK) every time the active character gains Ultimate energy during a full Charge Esper Cycle. This makes them a staple for early-to-mid game progression and a reliable backup healer for multi-element teams.
B Tier

B-Tier characters are niche or have been power-crept by newer releases. They are still viable but require more specific team setups to shine.
Mint: The Early Game Utility Queen
Mint is a free story character who provides decent utility through enemy grouping and energy regeneration. However, her direct healing is non-existent without specific Arcs like the “Stellar Symphony.” In the current meta, she is mostly used as a “battery” to fuel the Ultimates of more powerful characters like Hathor.
Hathor: The Energy Battery Niche
Hathor is primarily a Lakshana-element burst DPS, but she earns a spot on this list for her ability to fuel the “Esper Cycle.” She works exceptionally well in teams that rely on fast Ultimate rotations. While she keeps the team’s Ultimates ready, she lacks the direct sustain or massive buffs found in higher tiers, often requiring a secondary healer like Edgar or Haniel to keep the team alive.
Aurelia: The Login Reward Support
Aurelia is a Psyche-element character given as a login reward. While she is primarily an on-field DPS, she has niche support capabilities through her “Nova Enhancement” and debuff clearing. She is often the first character players replace once they pull a dedicated support like Sakiri or Haniel, as her kit requires too much field time to be an efficient support.
C Tier

C-Tier characters are currently considered “off-meta” because their kits do not align with the current focus on role compression and offensive utility.
Edgar: When Pure Healing Isn’t Enough
Edgar is the only “dedicated” pure healer in NTE. He ranks low because his kit lacks any offensive buffs or utility. His skill, “Wild Current,” requires him to channel while stationary, leaving him vulnerable to attacks. While his raw healing numbers are high, he is often considered a “noob trap” because players who rely on him tend to neglect learning the game’s defensive mechanics.
Edgar’s Healing Scaling Table:
- Level 1 Skill: undisclosed
- Level 10 Skill: 15% Max HP + 1,200 Flat HP
- Ultimate Level 10: 2.5% Max HP per tick in domain
Skia: A Support Without a Home
Skia provides minor crowd control and shadow manipulation, but his support value is overshadowed by almost every other Esper. While he can reduce enemy Break gauges, he lacks the healing or team-wide buffs necessary to justify a slot in a competitive team. Most players use him as a temporary Lakshana filler until they can pull Hathor.
Recent Changes

The meta in May 2026 has been significantly impacted by the Version 1.0.1 patch and the arrival of the Eibon Antique Shop’s owner, Hotori.
The Rise of Chaos Supports
The release of Hotori on May 13, 2026, shifted the support meta toward skill-duplication and Chaos-element reactions. Teams are now prioritizing characters who can interact with Hotori’s “Time Stop” mechanic to maximize damage windows. This has led to a decline in the usage of stationary healers like Edgar and an increase in quick-swap buffers like Haniel.
How the 1.0.1 Patch Changed Sustain
Patch 1.0.1 introduced several balance adjustments:
- Fadia Adjustment: Her damage redirection was capped to prevent infinite stalling in the “Beyond the Rails” mode. This forces players to use her more strategically rather than relying on her to tank everything indefinitely.
- Arc Buffs: The introduction of the “Stellar Symphony” Arc has significantly boosted the healing output of Cosmos-element supports. This weapon allows characters like Edgar and Hathor to provide a small team-wide heal whenever they trigger an elemental reaction, slightly improving their viability in multi-target encounters.
Looking forward to Version 1.1, teasers for the new character Lacrimosa suggest a further shift toward “Vampiric” healing mechanics, where the team recovers health by dealing damage to “bleeding” targets. For now, Sakiri and Hotori remain the gold standard for any player looking to conquer the toughest challenges in Hesperia.
Sources
- Neverness to Everness Official Website — https://www.nevernesstoeverness.com/
- Icy Veins: Sakiri Guide and Skills — https://www.icy-veins.com/nte/characters/sakiri/
- Neverness.gg: Edgar Build and Healing Stats — https://www.neverness.gg/characters/edgar/
- TheGamer: Best Hotori Builds and Teams
- LootBar: Haniel Support Analysis — https://www.lootbar.gg/nte/guides/haniel-best-build/
- Fandom: Neverness to Everness Wiki — https://nevernesstoeverness.fandom.com/wiki/Characters
- Enjoygm: Fadia Redirection Mechanics — https://www.enjoygm.com/nte/fadia-guide/
Best 5-Star Weapons for Healers in Neverness to Everness (NTE)
Keeping your team alive in the supernatural sprawl of Hethereau requires more than just high-level Espers; it demands the right S-Rank Arcs to maximize healing and utility.
In the high-stakes combat of Neverness to Everness (NTE), healers—officially categorized under the “Survival” role—are the backbone of any successful team composition. Unlike traditional RPGs where healers simply top off health bars, NTE requires healers to provide offensive utility, energy restoration, and elemental reaction support. Choosing the right 5-star (S-Rank) Arc can mean the difference between a failed Anomaly Hunt and a seamless clear of the Beyond the Rails endgame content.
This guide ranks the current S-Rank Arcs available as of May 22, 2026, focusing on their effectiveness for dedicated healers like Fadia and hybrid support characters like Zero and Jiuyuan.
Methodology

Ranking the best 5-star weapons for healers involves looking beyond simple healing numbers. Because many healers in NTE scale their restoration abilities off specific stats—most notably HP or ATK—the base stats of an Arc are just as important as its passive effects. Our criteria for this tier list are built upon four primary pillars:
- Stat Scaling Compatibility: We prioritize Arcs that offer massive HP boosts, which is the primary scaling stat for top-tier healers like Fadia.
- Energy Regeneration and “Charge Efficiency”: Healers often have high-cost Ultimates that provide the bulk of their team-wide sustain. Arcs that increase the speed of the Esper Cycle are rated higher.
- Team-Wide Utility: A weapon that only heals the wearer is less valuable than one that provides ATK buffs or DMG bonuses to the active DPS character while the healer is off-field.
- Reaction Synergy: Evaluation of how well the weapon supports the current meta reactions, including Remora, Blossom, and Discord.
Healing Output vs. Utility
In the current Version 1.0 meta, pure healing is often considered “over-healing” for skilled players. Therefore, Arcs that offer a balance of survival and offensive utility are ranked in the S Tier. A weapon that increases Max HP (thereby increasing healing) while also providing a Mental DMG boost or an ATK buff to the team is objectively superior to one that only focuses on the healing multiplier.
The Importance of Arc Compatibility (Solid, Liquid, Gas, etc.)
Every Esper in NTE has a specific attribute type—Solid, Liquid, or Gas. Equipping an Arc that matches or synergizes with these types is essential for maximizing the passive triggers. For instance, a Liquid-type healer will struggle to maintain the stacks required by certain “Solid-focus” Arcs, leading to a loss in overall efficiency.
| Arc Name | Base HP (Lvl 90) | Key Secondary Stat | Primary Role |
|---|---|---|---|
| Eternal Waltz | [information unavailable] | HP% | Pure Survival / HP Scaling |
| Good Boy’s Grand Adventure | [information unavailable] | Charge Efficiency | Energy Battery / Team Buff |
| Ready-Ready | [information unavailable] | ATK% | Hybrid Off-field DPS |
| Blow up the Crowd | [information unavailable] | ATK% | Active Character Buffing |
| Day Off | [information unavailable] | Energy Regen | Hybrid Sustenance |
| Camellia Society | [information unavailable] | Crit Rate | High-Risk Synthesis |
S Tier

The S Tier represents the absolute “Best-in-Slot” (BiS) options for healers. These Arcs provide unparalleled stat boosts and team-wide benefits that define the high-end meta for Anomaly Hunts.
Eternal Waltz: The HP Scaling King
Eternal Waltz is widely considered the definitive weapon for Fadia. Its primary draw is a massive 20-32% Max HP boost (scaling with refinement levels), which directly increases the potency of Fadia’s healing skills. Beyond the raw health, it provides a Mental DMG increase that allows healers to contribute meaningful chip damage during their brief field time.
For players pushing high-level content, the HP boost also serves as a defensive layer, ensuring the healer doesn’t get “one-shot” when tagging in to cast their abilities. In the current meta, where boss damage in Beyond the Rails can be unpredictable, the raw survivability of Eternal Waltz is unmatched.
Good Boy’s Grand Adventure: Ultimate Energy and Team Buffs
While Eternal Waltz focuses on raw stats, Good Boy’s Grand Adventure focuses on the Esper Cycle. It provides a significant boost to Charge Efficiency, allowing healers to keep their Ultimates on a near-constant rotation.
The standout feature of this Arc is its team-wide ATK buff. After the wearer casts an Ultimate, all party members receive a percentage-based ATK increase for a set duration. This makes it the premier choice for hybrid healers like Zero, who focus on enabling their DPS teammates while providing just enough sustain to keep the team healthy.
Refinement Priorities for S-Tier Arcs:
- Eternal Waltz: High priority. Each refinement level significantly increases the HP% ceiling, which is a linear increase in healing output.
- Good Boy’s Grand Adventure: Medium priority. While the ATK buff increases with refinement, the base Charge Efficiency provided at Refinement 1 is often sufficient for most rotations.
A Tier

A-Tier weapons are excellent alternatives that often rival S-Tier options in specific “Quick-Swap” team compositions. They are particularly effective for players who utilize hybrid healers to maintain offensive pressure.
Ready-Ready: Off-Field Support Power
Ready-Ready is a versatile S-Rank Arc that excels when equipped on healers who don’t need to stay on the field. It provides substantial team-wide ATK% buffs and, more importantly, enables off-field follow-up damage. When the active character deals damage, the wearer of Ready-Ready can trigger a supportive strike [exact value pending official confirmation].
This weapon is highly recommended for Nanally-focused teams or compositions that rely on frequent tagging. It bridges the gap between a dedicated healer and a sub-DPS, ensuring that your “Survival” slot is still contributing to the team’s total Damage Per Second (DPS).
Blow up the Crowd: Maximizing Main DPS Damage
Blow up the Crowd is a specialized support Arc designed for off-field healers. Its primary passive boosts the active character’s ATK while the wearer is sidelined. This makes it a “selfish” support weapon in the sense that it funnels all its power into the Main DPS.
If your team relies on a hyper-carry (a single character dealing 80%+ of the team’s damage), Blow up the Crowd can often outperform S-Tier weapons by shortening the duration of boss encounters. However, it falls to A-Tier because it offers significantly less personal survivability for the healer compared to Eternal Waltz.
Recommended Characters for A-Tier Arcs:
- Ready-Ready: Zero, Jiuyuan, Nanally (Hybrid build).
- Blow up the Crowd: Fadia (when HP is already sufficient), Jiuyuan.
B Tier

B-Tier weapons are niche or specialized Arcs that are often “signature” weapons for certain characters but lack the universal utility of higher-ranked options.
Day Off: The Hybrid Choice for Zero
Day Off is the signature weapon for Zero. While it is an S-Rank Arc, its design leans heavily toward a hybrid playstyle rather than pure healing. It focuses on ATK stats and Energy restoration. For Zero, who functions as a bridge between support and damage, this is a strong tool. However, for a dedicated healer like Fadia, the lack of HP scaling makes it a suboptimal choice.
Day Off’s energy restoration mechanics are unique: undisclosed. Compared to standard energy regen stats, it requires the character to be active on the field to maximize its benefits, which contradicts the “tag-in, heal, tag-out” rotation favored in the current meta.
Camellia Society: Managing the High-Risk Passive
Camellia Society is a Synthesis weapon that introduces a high-risk, high-reward mechanic. It rewards the character for HP loss, providing buffs when the wearer’s health drops below certain thresholds. This is incredibly niche for healers. While a healer can theoretically manage their own health pool effectively, the risk of being caught at low HP in endgame content like Anomaly Hunts is often too great.
This weapon is best used by F2P players who happened to pull it and lack other 5-star options. It can provide a high stat ceiling, but the management required to keep the passive active often detracts from the player’s focus on the boss’s mechanics.
C Tier

C-Tier weapons are S-Rank Arcs that, while rare, are generally poor choices for the “Survival” role. These should be treated as “stat sticks” only if no 4-star or higher-tier 5-star Arcs are available.
Hethereau’s Keeper: DPS Focus Over Survival
Despite its high rarity, Hethereau’s Keeper is poorly suited for healers. Its primary mechanic involves summoning “Officer Whisker” to the field and providing direct ATK buffs to the wearer’s summons. Since most healers in the current version of Neverness to Everness do not rely on summons for their healing output, the majority of this weapon’s power budget is wasted.
Fluff of Fleetness: The Field-Time Conflict
Fluff of Fleetness is a Liquid-type Arc that requires the wearer to remain on the field to stack ATK buffs. This creates a fundamental conflict with the typical healer rotation. In NTE, you generally want your healer on the field for the shortest amount of time possible—just long enough to trigger their skills and Ultimate—before switching back to your primary damage dealer. Forcing a healer to stay on the field to build stacks results in a significant net loss of team DPS.
Warning: Avoid using Hethereau’s Keeper or Fluff of Fleetness on Fadia. These weapons do not provide the HP scaling she needs, and their passives will remain largely inactive during standard combat rotations.
Recent Changes

The meta in Neverness to Everness is constantly evolving, with the most recent major shift occurring with the Version 1.0 update on May 15, 2026.
The Hotori Meta Shift
The release of Hotori has significantly shifted the priority for healer weapons. Hotori’s kit thrives in high-energy environments, making Arcs with Charge Efficiency, such as Good Boy’s Grand Adventure, much more valuable than they were at launch. Teams featuring Hotori are now prioritizing “Energy Battery” healers over pure “HP Tanks,” as the faster Ultimate rotation provides both safety and a massive increase in total team damage.
Survival vs. Pure Healing in Version 1.0
We are seeing a decline in the popularity of pure healers. Characters like Edgar have dropped significantly in community tier lists, often being placed in D-Tier for endgame content because they offer very little outside of health restoration. In their place, “Survival Hybrids” like Jiuyuan and Zero are rising. These characters can equip Arcs like Ready-Ready to maintain pressure while still providing enough healing to clear content.
Changelog Summary (Post-April 29 Launch):
- Eternal Waltz: HP scaling confirmed as the primary meta for Fadia.
- Good Boy’s Grand Adventure: Value increased by ~15% due to the “Energy Meta” shift following the May 15 update.
- Edgar: Priority for building specific weapons for Edgar has been reduced as he falls out of the endgame meta.
- Weapon Balancing: Minor adjustments were made to the internal cooldowns of off-field ATK buffs to prevent infinite stacking in “Quick-Swap” teams.
As we look toward future updates, rumors suggest that upcoming banners may introduce new Gas-type Arcs specifically designed for the Survival role. Until then, Eternal Waltz and Good Boy’s Grand Adventure remain the gold standard for anyone looking to optimize their healer’s performance in Neverness to Everness.
Sources
- Neverness to Everness Official Site — https://nte.hotta.games/
- PC Gamer: Neverness to Everness Overview
- BlueStacks: NTE Character Guide — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-characters-guide-en.html
- TheGamer: NTE Weapons and Arcs
- Game Rant: NTE Combat Mechanics
- LDPlayer: NTE Healer Tier List — https://www.ldplayer.net/blog/neverness-to-everness-tier-list.html
- Mobalytics: NTE Meta Report — https://mobalytics.gg/blog/neverness-to-everness/tier-list/
- Nerds Chalk: NTE Updates and Patch Notes
Best Support & Healers in Neverness to Everness: Tier List
In the high-stakes combat of Hethereau, survival depends less on raw damage and more on how efficiently you manage your team’s health and buffs. Choosing the right utility units can make the difference between clearing a floor in Beyond the Rails or facing a total party wipe against an Anomaly boss.
Since the global release of Neverness to Everness (NTE) on April 29, 2026, the meta has rapidly shifted away from pure healers toward units that provide offensive utility while maintaining team sustain. With the introduction of the S-Class support Hotori in May, team compositions now prioritize “Time Stop” windows and high-efficiency Esper Cycle reactions. This tier list ranks the best support and healer units based on their performance in the current version 1.0 endgame.
Methodology

Ranking the support roster in Neverness to Everness requires looking at more than just the amount of HP restored per second. Because combat is built around the Esper Cycle system, a support that provides no elemental reaction value is often a liability, regardless of their healing throughput.
Survival vs. Offensive Utility
In the early game, pure healers like Edgar are valuable for keeping players alive while they learn enemy patterns. However, in endgame modes like Anomaly Pilgrimage, the timer is the greatest enemy. Our ranking prioritizes “Survival-Offense Hybrids”—characters like Sakiri or Fadia who can protect the team while simultaneously shredding enemy defenses or providing massive ATK buffs.
The Importance of Esper Cycle Synergy
Every character belongs to one of six Esper types: Anima, Psyche, Incantation, Chaos, Cosmos, or Lakshana. Supports are evaluated on how easily they trigger high-value reactions. For example, Psyche and Incantation supports are currently favored because they enable the Discord triple cycle (Chaos/Psyche/Incantation), which deals massive Stagger damage to bosses.
Field Time and Tag-Team Efficiency
A top-tier support should provide value without taking field time away from your Main DPS. Units with “off-field” Support Skills or those who deploy persistent summons (like Haniel’s Hootie) are ranked higher than “channeling” healers who require the player to stay active on them for several seconds to see results.
| Criteria | Weighting | Description |
|---|---|---|
| Survival Utility | 30% | Shielding, healing, and damage redirection capabilities. |
| Offensive Buffs | 30% | ATK, Crit, and Elemental DMG bonuses provided to the team. |
| Energy/Cycle Regen | 20% | Ability to refill the Esper Meter or Ultimate Energy for allies. |
| Break Efficiency | 20% | How quickly the unit helps deplete enemy Break bars. |
S Tier

The units in S Tier are the gold standard for Hethereau’s current meta. They offer unparalleled utility and are flexible enough to fit into almost any team composition.
Fadia: The Unstoppable Psyche Tank
Fadia is widely considered the premier survival unit in Neverness to Everness. Operating as a Psyche/Survival S-Rank, she uses her massive cross shield to fundamentally change how your team takes damage. Her passive, “All Eyes on Me,” allows her to redirect a portion of damage taken by her teammates to herself as long as her HP is above 1. This makes her an essential pick for “glass cannon” DPS characters like Nanally.
Fadia’s Ultimate, “Agony to Euphoria,” transitions her into the Lilith state. In this mode, she provides consistent team-wide healing while dealing Cognito damage. Her presence also grants a flat 10% Max HP bonus to the entire party, significantly raising the survival floor for high-difficulty Anomaly hunts.
- Key Skills: Wordless Rejection, Existence, Agony to Euphoria.
- Role: Damage Redirection, Team Healing, HP Buffer.
Haniel: The High-Value A-Class Buffer
Despite being an A-Class character, Haniel is a staple in endgame “Nova” and “Discord” teams. Her utility comes from her portable speaker, Hootie, which she deploys via her Skill, “Silent Moonlit Forest Guardian.” While Hootie is on the field, all characters receive an ATK bonus that scales directly with Haniel’s own base stats.
Haniel requires almost zero field time; you simply swap her in, drop Hootie, and swap back to your DPS. Her Ultimate, “Paranormal Ace,” amplifies this effect and triggers “Ensemble” damage, making her the most efficient ATK buffer currently available for players who haven’t pulled multiple S-Rank supports.
- Key Skills: Silent Moonlit Forest Guardian, Paranormal Ace.
- Role: Off-field ATK Buffer, Psyche Sub-DPS.
Sakiri: The Queen of Crowd Control and Scorch
Sakiri is an S-Rank Incantation buffer who dominates the meta through her familiar, Kiroumaru. She is essential for Scorch-based team compositions (Incantation + Chaos) because she provides elite enemy grouping. Her held Skill pulls enemies into a cone, allowing your Main DPS to hit every target simultaneously.
Her Ultimate, “Feast of Gluttony,” is her most powerful tool, pinning enemies to the ground with the “Suppressed” status while granting every teammate a massive ATK bonus. When equipped with her signature Arc, “Good Boy’s Grand Adventure,” Sakiri can provide up to a 16% team-wide ATK buff, making her the centerpiece of high-speed clear teams.
- Key Skills: Eating Mode (Held Skill), Feast of Gluttony.
- Role: Crowd Control, DoT Amplification, ATK Buffer.
A Tier

A-Tier supports are highly effective but may require specific team synergies or higher investment (such as Awakenings) to reach their full potential.
Adler: Reliable Shielding and DOT Utility
Adler is the go-to defensive pick for players who prefer shielding over HP restoration. As an Incantation/Survival unit, Adler scales his damage and shield strength off his DEF stat. His Skill, “Evil’s Bane,” consumes “Karma” stacks to grant the active character a “Blessing” shield while applying an Incantation DoT to enemies.
Adler is particularly strong in Scorch teams, where his passive can apply random debuffs (like -20% enemy ATK or +10% Break Efficiency) whenever Scorch is triggered. He is a “set it and forget it” support who provides immense comfort in boss fights.
Jiuyuan: The Hybrid Healer Pivot
Jiuyuan is primarily an S-Rank Anima DPS, but she moves into the top-tier support category once she reaches Ascension 1 (A1). At this level, she unlocks a passive that heals the entire team based on the damage she deals to enemies marked with her “Lethal Rose Pact.”
This hybrid nature makes her invaluable for “Blossom” teams (Anima + Cosmos). She can act as a secondary damage dealer while keeping the team topped up, allowing you to run a more aggressive roster without a dedicated pure healer.
Hotori: Replicating Support Value in Time Stop
The newest S-Class addition, Hotori, introduces a unique “Time Stop” mechanic that has redefined support efficiency. Her Skill, “Present Replay,” records the Support Skills used by her allies over a 5-second window. When she activates her Ultimate, “World’s Tide,” she stops time and replays every recorded skill.
This effectively doubles the efficiency of your other supports. If Hotori records a buff from Haniel or a shield from Adler, she will cast them again during the Time Stop, ensuring your team has maximum uptime on every critical utility effect.
A-Tier Support Skill Comparison
| Character | Primary Utility | Scaling Stat | Support Type |
|---|---|---|---|
| Adler | Team-wide Shields | DEF | Damage Mitigation |
| Jiuyuan | Damage-Linked Heal | ATK / Anima | Hybrid Sustain |
| Hotori | Skill Replication | Cosmos DMG | Burst Utility |
B Tier

B-Tier characters are viable but usually offer niche utility or are eventually outclassed by S-Rank alternatives.
Hathor: Resource Utility and Niche Survival
Hathor’s value is unique because it extends into the game’s management systems. She is an S-Rank unit who provides decent survival tools, but her main draw is her interaction with “Anomaly Furniture.” Having Hathor in your roster is the only way to unlock the “Hamster Ball” Anomaly, which allows you to farm high-level Modules for your other characters. While she is a capable combatant, her slot is often taken by more specialized buffers in pure endgame combat.
Esper Zero: The Self-Sustaining Starter
The protagonist of Neverness to Everness remains a solid B-Tier pick due to their versatility. Esper Zero has access to self-healing Support Skills and the unique ability to instantly trigger Esper Cycles through their QTE. While they don’t provide the massive team-wide ATK buffs of a Sakiri or Haniel, their ability to sustain themselves and fill the Esper Meter makes them a reliable “bridge” unit for free-to-play accounts.
C Tier

C-Tier units struggle in the current meta due to mechanical limitations or being overshadowed by more efficient options.
Edgar: The Pure Healer Trap
Edgar is a Cosmos/Survival A-Rank who represents the “pure healer” archetype. His Skill, “Wild Current,” is a channeled heal that requires him to stay stationary on the field, which is a major drawback in the mobile, fast-paced combat of NTE. His Ultimate, “Finnegan’s Wake,” creates a fixed healing domain, but if the boss moves out of the circle, the healing is lost. In a meta that favors shielding and damage redirection, Edgar’s lack of offensive buffs makes him difficult to justify in timed content.
Mint: Why Utility Isn’t Enough for High-Level Play
Mint is a free A-Rank Anima unit provided during the story. While she has a very short cooldown on her Redirect Skill, “Super Claws,” and can trigger “Blossom” reactions easily, she lacks the raw utility of dedicated supports. She functions more as a mobile sub-DPS than a true support. Without the ability to heal the team or provide significant ATK bonuses, she is quickly replaced by Jiuyuan or Hotori in high-level play.
Recent Changes

The support landscape in Neverness to Everness has changed significantly since the Version 1.0 launch. The release of the Hotori banner on May 13, 2026, marked a turning point for team building in Hethereau.
The Rise of Time-Stop Support
Before Hotori, players focused on “Quick-Swap” rotations where characters were constantly cycled to keep buffs active. Hotori’s ability to record and replay skills has shifted the focus toward “Burst Windows.” Players now stack all their support buffs within a 5-second window for Hotori to record, leading to massive damage spikes that can skip entire boss phases in Anomaly Pilgrimage.
Healing vs. Shielding in the Current Meta
As of late May 2026, the community consensus has shifted toward shielding and damage redirection. Pure HP restoration (healing) is often viewed as “reactive” utility—you only benefit after taking damage. In contrast, shields from units like Adler or redirection from Fadia are “proactive,” allowing players to maintain their offensive combos without being staggered or interrupted. This shift has cemented Fadia and Adler as the top defensive choices for the Beyond the Rails tower.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Mobalytics NTE Character Guide — https://mobalytics.gg/neverness-to-everness/characters/
- Kaiden.gg Esper Cycle Mechanics
- LootBar Haniel Build & Team Guide — https://lootbar.gg/guide/nte/haniel-best-build-arc-teams
- Neverness.gg Sakiri Skills and Arcs
- Enjoygm Fadia Survival Guide — https://enjoygm.com/blog/neverness-to-everness-fadia-build-guide
- Icy Veins Hotori Skill Breakdown — https://www.icy-veins.com/nte/characters/hotori/
- Dexerto Adler Skills and Karma Mechanics
Best F2P Weapons in Neverness to Everness: 2026 Tier List
Finding the right Arcs to equip your Espers in Neverness to Everness (NTE) is the difference between struggling against urban Anomalies and dominating the streets of Hethereau. This guide breaks down the best F2P weapons available as of May 2026, focusing on farmable S-rank Arcs and reliable A-rank alternatives.
The weapon system in Neverness to Everness centers on “Arcs,” which are categorized by five distinct types: Solid, Liquid, Gas, Plasma, and Synthesis. Unlike traditional gear, Arcs are type-locked; a character like Mint (Liquid) can only equip Liquid-type Arcs. For F2P players, the goal is to secure Arcs that can be “Mixed” (refined) to Level 5 (T5) without spending Lunaria.
Methodology

Ranking these Arcs involves evaluating their accessibility against their raw performance in endgame content like High-Risk Anomaly Commissions. A “Best-in-Slot” F2P weapon must be farmable from repeatable sources—such as World Bosses or specific Anomaly zones—rather than relying on the gacha pool.
Our evaluation criteria include:
- F2P Accessibility: Can the Arc be obtained via Story rewards, Anomaly Commissions, or World Boss drops?
- Mixing Potential: How feasible is it to reach Mixing Level 5? Arcs like Blow up the Crowd are highly rated because extra copies are available in the Arc Shop for Tri-Keys.
- Stat Weighting: We prioritize Arcs that offer offensive substats like CRIT Rate and CRIT DMG, or utility stats like Charge Efficiency for energy-hungry Ultimates.
- Arc Skills: Special mechanics like “Eclipse” or “Officer Whisker” are weighted heavily for their ability to provide off-field support or sustained DPS.
Understanding the Arc System
Arcs function as the primary source of base ATK and unique passive effects. Each Arc has two main stats: a primary ATK value and a secondary substat (e.g., HP%, CRIT Rate, or Charge Efficiency). Compatibility is strictly enforced by Arc Type, meaning you must match the weapon to the Esper’s innate matter type.
| Arc Type | Primary Combat Role | Common Substats | Recommended For |
|---|---|---|---|
| Solid | Balanced Stats / Durability | ATK%, DEF%, HP% | Adler, Haniel, Zero |
| Liquid | Energy & Skill Frequency | Charge Efficiency, ATK% | Mint, Lacrimosa, Daffodill |
| Gas | Utility & Team Support | CRIT DMG, Charge Efficiency | Hotori, Chiz, Sakiri |
| Plasma | Offensive Scaling / Burst | CRIT Rate, CRIT DMG | Hathor, Nanally |
| Synthesis | Hybrid / Conditional Effects | HP%, ATK%, CRIT Rate | Baicang, Fadia |
Refinement (Mixing) vs. Ascension
“Mixing” is the process of using duplicate Arcs to improve the weapon’s passive skill. It ranges from T1 to T5. For F2P players, a T5 A-rank Arc often outperforms a T1 S-rank Arc due to the massive scaling on the passive effects. “Ascension,” on the other hand, requires materials like “Bubble Cans” to break the level cap (e.g., moving from Level 20 to 40).
F2P vs. Gacha Exclusives
While gacha-exclusive Arcs often boast higher base ATK, farmable S-rank Arcs like Raging Flames are competitive because they allow players to maximize their Mixing level through gameplay. In the current meta, a fully refined farmable Arc is the gold standard for clearing Level 99 bosses like the Justice Executioner.
S Tier

S-Tier Arcs are the pinnacle of F2P equipment. These weapons are either guaranteed through story progression or can be farmed from specific bosses with high drop rates.
Raging Flames: The Headless Rider’s Gift
This Plasma-type Arc is arguably the best free weapon for Hathor. It is obtained by defeating the Headless Rider in the “Ride Assault” Anomaly Commission. To trigger the fight, players must drive a four-wheeled vehicle to the Fox Window Street crossing at approximately 20:00 and follow the Rider into its Anomaly Realm.
- Key Effect: Increases Lakshana DMG by 15% (up to 25% at T5). After casting an Ultimate, the wearer gains a 10% boost to Redirect Skill and Ultimate DMG for 10 seconds.
- Why it’s S-Tier: It provides a direct damage multiplier for Lakshana characters and rewards the high-frequency skill rotations common in the current meta.
Hethereau’s Keeper: Summoner Meta
A “secret” S-rank Solid Arc, Hethereau’s Keeper is obtained by reaching a 4-star Heat Level and defeating the Justice Executioner (a Level 99 mechanical spider boss). After the fight, you must visit the Security Office to claim the reward.
- Key Effect: Increases ATK by 15% and Boss DMG by 15%. Most importantly, it summons Officer Whisker, a floating companion that deals 100% of the wearer’s ATK as damage per hit for 30 seconds.
- Why it’s S-Tier: Officer Whisker provides sustained, automated DPS that doesn’t require the wearer to be active on the field, making it incredible for support-hybrids.
Blow up the Crowd: The Best Quick-Swap Choice
Obtained from the Beat King in the Rhythm Master Anomaly Commission (Illusion Town), this Solid Arc is the signature choice for Haniel.
- Key Effect: Increases the active character’s ATK by 10% while the wearer is off-field. When the wearer is on-field, it boosts Psyche DMG by 12%.
- Why it’s S-Tier: It is one of the few Arcs that provides a significant ATK buff to your Main DPS while the support is tucked away in the backline.
Day Off: Mastering the Eclipse Mechanic
Guaranteed through a hidden task at the Bureau of Anomaly Control, Day Off is a Solid-type Arc that features the transformative Eclipse mechanic.
- Key Effect: Increases wearer’s ATK by 30%. Upon activation, it creates a 40-second “Eclipse” window where defeating an enemy restores 6 Ultimate Energy.
- Why it’s S-Tier: It solves energy management issues for Solid-type characters, allowing for nearly 100% Ultimate uptime in mob-heavy Anomaly zones.
Youthful Fantasy (Liquid)
Dropped by the Black Tome boss in the New Herland District, this is the premier energy-regeneration Arc for Liquid-type Espers like Daffodill or Mint.
- Key Effect: [Information unavailable for exact percentage scaling], but it is confirmed to increase Break Intensity and Chaos DMG after triggering a team Support Skill.
Camellia Society (Synthesis)
Farmable from Serenetti, this Synthesis Arc is a high-risk, high-reward weapon. It provides a massive CRIT DMG boost (up to 7.2% per stack, 10 stacks max) but requires the player to manage their HP carefully, as the stacks are gained when taking non-lethal damage or HP-manipulation skills.
A Tier

A-Tier Arcs are reliable “bridge” weapons. They are easier to obtain than boss-drop S-ranks but offer enough power to clear most mid-to-late game content.
Stellar Veil: The Best for Aurelia
This Psyche-aligned Arc is gifted to all players on Day 10 of the Beginner Login Event. It is specifically designed to boost Psyche DMG and CRIT DMG after using a skill, making it the perfect starter weapon for Aurelia.
Clear Skies: Mint’s Reliable Partner
undisclosed. While Mint is a core F2P Anima character, the specific “Clear Skies” Arc stats and acquisition methods have not been officially detailed in recent patch notes. Most players currently utilize A Time Will Come as a placeholder.
Be Happy: The F2P Support King
A Gas-type Arc that focuses on team sustain. It restores the wearer’s HP by 12% upon defeating an enemy and provides a flat ATK boost to the team after an Ultimate is cast. It is widely found in common Anomaly chests across the Miguel District.
Dangerous Game (Synthesis)
A versatile A-rank Arc that offers a high base ATK for its rarity. Its passive provides a 22% DMG increase, which jumps to 28% if the enemy’s HP is below 50%. It is a staple for Baicang or Fadia in the early game.
Us (Plasma)
A reliable offensive Arc for Plasma types who haven’t yet unlocked the Headless Rider fight. It builds momentum by increasing Basic Attack damage by 2% per hit, stacking up to 10 times.
| Arc Name | Rarity | Type | Key Substat | Best For |
|---|---|---|---|---|
| Stellar Veil | A | Psyche | CRIT DMG | Aurelia |
| Dangerous Game | A | Synthesis | ATK% | Baicang |
| Be Happy | A | Gas | HP% | Chiz / Support |
| Us | A | Plasma | CRIT Rate | Nanally |
B Tier

B-Tier Arcs are primarily used during the early leveling phase (Hunter Level 1–20). They lack the transformative passives of higher tiers but are extremely easy to refine to T5.
Umbrella: Defensive Utility
A Synthesis-type Arc that provides a shield based on 20% of the wearer’s Max HP when their health drops below 50%. It is a solid choice for Adler to ensure he stays alive while setting up Incantation reactions.
Shiny Days: Early Energy Management
A basic Liquid-type Arc. While it is outclassed by Youthful Fantasy, it provides a flat 15% increase to Charge Efficiency, which helps new players cast Ultimates more frequently while exploring Hethereau.
The Forgotten (Solid)
A standard Solid-type weapon with balanced ATK and DEF stats. It is often used on Zero (MC) before unlocking Day Off or Blow up the Crowd.
Oraora! (Plasma)
Offers a high-frequency attack boost that grants 5% ATK every 1 second while the wearer is on the field. However, it falls off in boss fights because the stacks reset the moment you swap characters.
C Tier

Arcs in this tier are generally considered “fodder.” They should be dismantled to provide experience materials for your S-rank Arcs.
- Time Bandit (Solid): Minimal stat growth and a passive that only grants a small amount of Fons (currency) upon enemy defeat. Useful for world exploration, but useless in combat.
- Fool’s Spring (Solid): Requires the wearer to be shielded to gain a 10% Basic Attack buff. Since consistent shielding is rare in the early F2P meta, this buff is rarely active.
- Mind Royale (Plasma): Niche stats that focus on increasing damage against “mechanical” enemies only.
- The Good, The Bad, The Bitter (Synthesis): Poor scaling and a conditional passive that requires the wearer to be at exactly 100% HP to function.
When to Dismantle Your Arcs
You should dismantle any B-rank or C-rank Arcs that you do not have an immediate use for. This yields Arc EXP items and Tri-Keys, which are essential for purchasing S-rank duplicates from the Arc Shop.
Recent Changes

The meta for Arcs is constantly shifting as Hotta Studio balances the game’s urban combat.
May 21 Hotfix Breakdown
The hotfix released on May 21, 2026, focused heavily on quality-of-life improvements and bug fixes:
- Exploration Guide Compensation: Players who reached Level 10 in the Exploration Guide but only received one “Fabricated Dice” will be sent two additional dice via in-game mail.
- Visual Fixes: A clipping issue with Mint’s feet during pool animations was resolved.
- City Tycoon Adjustments: An issue causing incorrect revenue display for The Cafe by Origen was fixed.
- Arc Drop Rates: While the community has requested higher drop rates for S-rank Arcs from field bosses, specific adjustments to these rates were undisclosed.
Looking Ahead to Version 1.1
The upcoming “Dreamwalk Corridor” update (Version 1.1) is set to introduce Lacrimosa, a new Chaos-type character. This will likely shift the meta for Liquid and Gas-type Arcs, as players look for weapons that can maximize Chaos-elemental reactions. A special preview program is scheduled for May 23, 2026, where new Arc banners are expected to be revealed.
Sources
- neverness.gg
- nerdschalk.com
- icy-veins.com — https://www.icy-veins.com/nte/blow-up-the-crowd-arc-guide/
- ntegame.com
- reddit.com — https://www.reddit.com/r/NevernessToEverness/comments/hotfix-notice-2026-05-21/
- gamewith.net — https://gamewith.net/nte/article/show/best-arcs-weapons-for-each-character/
- mobalytics.gg
- bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-weapon-tier-list-en.html
Best 4-Star Weapons for DPS in Neverness to Everness (NTE)
Finding the right weapon in the supernatural urban sprawl of Hethereau can be the difference between a clean Anomaly containment and a total team wipe.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-22.
In Neverness to Everness (NTE), weapons are known as Arcs, and they serve as the primary source of offensive scaling for your Espers. While S-rank signature Arcs often steal the spotlight with their flashy effects and high base stats, the resource-heavy nature of the Scarborough Fair gacha makes 4-star (A-rank) Arcs the backbone of most player builds. With the game’s release on April 29, 2026, the meta has quickly solidified around Arcs that offer consistent ATK% substats and passives that trigger off the game’s core mechanics, such as Redirect Skills and Ultimates.
Methodology

Ranking Arcs in Neverness to Everness requires looking past raw numbers and into the synergy between weapon attributes and Esper kits. Our evaluation focuses on several key performance indicators (KPIs) relevant to the current Version 1.0 environment.
- Base ATK Scaling: We prioritize Arcs that hit the A-rank ceiling of 512 Base ATK at Level 80. While B-rank Arcs are more common, they typically cap at 380 ATK, creating a significant “stat gap” in endgame content like high-level Anomalies.
- Substat Efficiency: For DPS units, ATK%, Critical Hit Rate, and Critical Hit Damage are the gold standards. Arcs like Stellar Veil are highly valued because they provide a 27.5% ATK boost, which scales much better than flat HP or DEF bonuses.
- Arc Skill (Passive) Utility: We look for passives that offer high uptime. Passives that trigger on “Redirect Skills” are generally superior to those that trigger only on “Ultimates” because Redirects occur more frequently during a standard rotation.
- Refinement Potential: A Rank 5 (R5) A-rank weapon often outperforms a Rank 1 (R1) S-rank weapon. We factor in how much an Arc’s performance increases through the Refinement Resonance system.
- Combat Testing: Our rankings are based on performance data gathered from World Boss encounters and the “Pink Paws Heist” challenges in the Hethereau district.
Stat Priority for DPS Espers
When equipping your Espers, the attribute match is the first thing you must check. Neverness to Everness uses a strict typing system: Plasma, Solid, Gas, Liquid, and Synthesis. An Esper can only equip an Arc that matches their type. Beyond the type, a DPS Esper usually looks for the following stat priority:
- Attribute DMG Bonus: (e.g., Psyche DMG, Anima DMG)
- Critical Hit Rate / Damage: Essential for late-game scaling.
- ATK%: The primary multiplier for most skill damage.
- Charge Efficiency: Vital for burst-reliant units like Sakiri or Chiz.
The Importance of Arc Skill Refinement
Refining an Arc involves consuming duplicate copies to increase the power of its unique “Arc Skill.” For 4-star weapons, reaching Refinement Rank 5 is a realistic goal for F2P players. This is where many A-rank Arcs begin to rival S-rank alternatives. For example, a weapon that provides a 12% damage boost at Rank 1 might jump to 20% or higher at Rank 5, often narrowing the damage gap caused by the lower base ATK.
| Arc Rarity | Max Level | Max Base ATK | Max Substat Value (ATK%) |
|---|---|---|---|
| S-Rank | 80 | 512 - 666 | 27.5% - 44% |
| A-Rank | 80 | 475 - 512 | 25% - 27.5% |
| B-Rank | 80 | 316 - 380 | 20% - 30% |
S Tier

The Arcs in this tier are the “pseudo-signatures” of the 4-star world. They offer stats and effects that are nearly indistinguishable from top-tier S-rank weapons, making them the best investment for any DPS-focused account.
Stellar Veil: The Psyche Powerhouse
Stellar Veil is widely considered the best A-rank weapon for Plasma-type DPS units, particularly those dealing Psyche damage like Aurelia. With a max Base ATK of 512 and a 27.5% ATK substat, it provides a massive foundation for damage.
Its unique skill, Aqua Astra, increases the wearer’s Psyche DMG by 12% at base. Furthermore, it grants a stacking Crit DMG buff (2% per stack, up to 10 stacks) every time the wearer deals Psyche damage. Because Aurelia’s kit involves high-frequency multi-hit attacks, she can max out these stacks in less than two seconds, maintaining a permanent 20% Crit DMG bonus throughout the fight.
Tears Beneath the Mask: Burst and Utility
Tears Beneath the Mask is the premier Gas-type Arc for characters who rely on their Ultimates to dictate the flow of battle. Like Stellar Veil, it features the top-end 512 Base ATK and 27.5% ATK substat.
The Nestbound Bird passive is what makes this weapon special. When the wearer hits an enemy with an Ultimate, it applies a debuff called Warning Gaze. Enemies marked by Warning Gaze deal 18% reduced damage for 20 seconds. At higher refinements, this damage reduction can scale up to 30%. This makes it an exceptional choice for sub-DPS units like Sakiri, who can provide both crowd control and significant team survivability while still contributing high burst damage.
Dangerous Game: High-Risk DPS
Dangerous Game is a Synthesis-type Arc that is currently the subject of much theorycrafting in the Hethereau meta. While some databases list it as a B-rank weapon due to its 380 Base ATK, its performance in “Break” heavy compositions is unmatched by other 4-star options.
The Arc Skill Decomposer increases the wearer’s Break Intensity by 60 for 10 seconds whenever they reduce an enemy’s Break gauge. In Neverness to Everness, “Breaking” a boss is the most effective way to create a massive damage window. By boosting Break Intensity by up to 84 at Rank 5, Dangerous Game allows Synthesis Espers to shatter boss shields significantly faster than even some S-rank weapons that focus purely on raw ATK.
A Tier

A-tier Arcs are reliable, consistent, and easy to use. They may not have the transformative power of S-tier Arcs, but they are the best “generalist” options available.
Be Happy: The Control Meta Choice
Be Happy is a Gas-type weapon that serves as a fantastic alternative for players who haven’t pulled “Good Boy’s Grand Adventure.” Its primary stat is HP (30% at max), which might seem counterintuitive for a DPS, but its passive Huggy Vines provides essential sustain. It restores 12% to 20% of the wearer’s HP upon defeating an enemy. In the current meta, where many Gas-type Espers like Sakiri are used to group and execute large waves of enemies in Anomalies, this self-healing allows you to run teams without a dedicated healer, slotting in more offensive supports instead.
Us: Plasma Attribute Synergy
For Plasma Espers who lack Stellar Veil, Us is the definitive backup. It is a straightforward offensive Arc with a 380 Base ATK and 20% ATK substat. Its passive, Protocore, provides a flat 12% to 16% increase to Basic Attack damage. While it lacks the Crit scaling of higher-tier Arcs, it is incredibly consistent for characters who spend a lot of time on-field using their basic attack strings to generate energy.
First Step to Success and “Real Music”
First Step to Success is the go-to Solid-type weapon for early-to-mid-game progression. Its skill Noros grants a 12% ATK boost for 10 seconds after casting a Redirect Skill. Since Redirects are the core of NTE’s combat loop, this buff has nearly 100% uptime in skilled hands.
“Real Music” occupies a similar niche for Liquid-type Espers. Its skill Haunted Record grants a 12% Redirect Skill DMG bonus. This is particularly effective for characters whose primary damage comes from their tag-in attacks rather than their Basic Attacks or Ultimates.
| Arc Name | Rank 1 Passive Effect | Rank 5 Passive Effect |
|---|---|---|
| First Step to Success | +12% ATK on Redirect | +16% ATK on Redirect |
| Us | +12% Basic ATK DMG | +16% Basic ATK DMG |
| ”Real Music” | +12% Redirect Skill DMG | +16% Redirect Skill DMG |
| Be Happy | 12% HP Restore on Kill | 20% HP Restore on Kill |
B Tier
B-tier Arcs are situational. They are often outclassed by the options above but can shine in specific team compositions or during the early stages of the Hethereau story.
Clear Skies: The Anima Alternative
Despite being an A-rank Arc with a solid 475 Base ATK and 25% ATK substat, Clear Skies falls into B-tier because its utility is hyper-specific to Anima-element Liquid Espers like Mint. Its skill Paper Squadron increases Anima DMG dealt by Redirect Skills and Ultimates by 20%. If you are maining Mint, this is arguably an S-tier 4-star option, but its lack of versatility across the broader Liquid roster keeps it lower on the general list.
The Fools’ Spring: Shield-Based Scaling
The Fools’ Spring is a niche Solid-type weapon. Its skill, undisclosed, is designed to interact with shields. In compositions where you are running a dedicated shielder like Jiuyuan, the ATK boost provided by this Arc can be significant. However, without a shield active, the weapon is essentially a stat-stick with a DEF substat, which is suboptimal for pure DPS units.
The Great Thief and Time Bandit
- The Great Thief: A Synthesis weapon that focuses on the “Break” phase. It provides damage boosts specifically against enemies in the Broken state. While powerful during that window, it offers zero benefit during the first 70% of a boss fight.
- Time Bandit: A Solid-type starter weapon. Its main draw is a damage increase after a Critical Dodge. While the buff is strong, the requirement to perform a perfect dodge makes it inconsistent for average players compared to the “on-hit” or “on-skill” triggers of higher tiers.
C Tier

C-tier Arcs should be replaced as soon as you obtain any of the weapons mentioned above. They are primarily used as “filler” during the first few hours of gameplay.
When to Replace C-Tier Weapons
You should look to replace C-tier weapons once you reach Tycoon Rank 2 or 3, as the game begins to hand out A-rank weapon fragments through various City activities. Weapons like The Forgotten (Solid) and Umbrella (Synthesis) prioritize defensive stats like HP and DEF. While Umbrella has a unique skill called Rainman that strengthens shields, it simply does not provide the offensive pressure required for timed Anomaly clears.
F2P Starter Options in Hethereau
If you are just starting out, Oraora! (Plasma) and Shiny Days (Liquid) are your best bets. They provide modest ATK or Break Intensity boosts that will carry you through the early Hethereau story chapters. However, do not invest heavily in their level-up materials, as you will likely replace them with Stellar Veil or Clear Skies within the first week of play.
Recent Changes

The meta in Neverness to Everness is constantly evolving as players discover new character synergies and Hotta Studio releases balance patches.
Version 1.0 Meta Shift
The launch of Version 1.0 on April 29, 2026, introduced the “Arc Research Program,” which significantly increased the drop rate of A-rank weapons in the general gacha pool. This made Arcs like Stellar Veil and Tears Beneath the Mask much easier to refine to Rank 5, solidifying their spot at the top of the 4-star meta.
Future Arc Predictions
With the recent release of Hotori, a Solid-type character with high mobility, we have seen a surge in the value of Arcs that trigger off Redirect Skills. Additionally, the updated City Tycoon rewards now include Clear Skies fragments at Rank 4, making it one of the most accessible high-tier Arcs for F2P players. Appraisers should keep an eye on upcoming “Anomaly Hotfix” notes, as adjustments to Break Intensity scaling could potentially push Dangerous Game even higher in the rankings.
Sources
- LDPlayer — https://www.ldplayer.net/blog/neverness-to-everness-weapon-tier-list-guide.html
- Icy Veins — https://www.icy-veins.com/nte/arcs/stellar-veil-guide
- Prydwen.gg
- NTEGame
- GameWith
- EnjoyGM — https://www.enjoygm.com/news/neverness-to-everness-all-arcs-stats-and-effects-guide-breakdown-for-newbies
Best 5-Star Weapons for NTE DPS: S-Rank Arc Tier List
Selecting the right S-Rank Arc can be the difference between struggling against high-level Anomalies and dominating the Hethereau skyline. With the release of Neverness to Everness (NTE) on April 29, 2026, the meta for five-star weapons has stabilized around high-scaling Arcs that synergize with specific Esper types and elemental Redirect Skills.
Finding the best 5-star weapons for NTE DPS requires a deep look into the game’s Arc system. Unlike standard equipment, Arcs function as specialized data disks that provide significant base stats, substats like CRIT Rate or CRIT DMG, and transformative Arc Skills that can summon companions or create environmental zones. This tier list focuses on S-Rank Arcs specifically designed to maximize damage output in the 2026 endgame meta.
Methodology

To determine the rankings in this list, we evaluated every S-Rank Arc currently available in the “Scarborough Fair” gacha and through high-level Anomaly rewards. The following criteria were used to assess each weapon’s viability for a primary or sub-DPS role:
- Base ATK Scaling: S-Rank Arcs typically feature a Base ATK range between 512 and 666 at Level 80. Arcs with higher base stats (like Raging Flames) naturally provide a higher floor for damage multipliers.
- Substat Efficiency: We prioritize Arcs with CRIT Rate or CRIT DMG substats. While ATK% is valuable, the multiplicative nature of critical hits in NTE makes CRIT-based Arcs superior for endgame scaling.
- Arc Skill Utility: We analyzed the impact of unique passives, specifically looking for “Redirect Skill” multipliers and specialized damage types like “Incantation DMG” or “Mental DMG.”
- Esper Synergy: A weapon is only as good as its user. Rankings reflect how well these Arcs pair with top-tier Espers such as Nanally, Hathor, and Baicang.
- Accessibility: We distinguish between “Limited Research” signatures—which are only available during specific banner cycles like “The Ichi-daime”—and farmable S-Rank Arcs obtained via Boss Challenges.
Understanding Arc Types and Synergy
In Neverness to Everness, every Arc is categorized into one of five types: Plasma, Solid, Gas, Liquid, and Synthesis. For maximum efficiency, the Arc type should match the Esper’s preferred combat style. For example, a Plasma-type Esper like Nanally gains significantly more from a Plasma Arc due to inherent scaling bonuses.
| Arc Name | Type | Max Base ATK | Substat | Primary DPS Focus |
|---|---|---|---|---|
| Ready-Ready | Plasma | 570 | 24% CRIT Rate | Basic Attack / Boss Killing |
| Raging Flames | Plasma | 666 | 24% CRIT DMG | Redirect Skill / Ultimate |
| Camellia Society | Synthesis | 666 | 12% CRIT Rate | HP Manipulation / Incantation |
| Blow up the Crowd | Solid | 512 | 27.5% ATK | Quick-Swap / Psyche DMG |
| Hethereau’s Keeper | Solid | 512 | 27.5% ATK | Summons / Boss DMG |
| Fluff of Fearlessness | Solid | 512 | 22% CRIT Rate | Post-Ultimate Burst |
| Eternal Waltz | Synthesis | 424 | 41.25% Max HP | HP Scaling / Mental DMG |
| Day Off | Solid | 512 | 33% Charge Efficiency | Energy Regen / Mob Clearing |
The Importance of Refinement Ranks (1-5)
Every Arc can be refined up to Rank 5 by consuming duplicates. Refinement significantly boosts the percentages found in Arc Skills. For instance, the “Commander Tiger Talisman” effect on Ready-Ready increases its ATK buff from 15% at Rank 1 to a much higher value at Rank 5, making duplicates highly sought after for competitive play.
S Tier

These are the “Meta-Kings”—the absolute best-in-slot (BiS) weapons for the game’s strongest DPS units. They offer the highest damage ceilings and unique mechanics that can trivialize boss encounters.
Ready-Ready: The Boss Killer
Ready-Ready is the signature Plasma Arc for Nanally, obtainable during “The Ichi-daime” limited banner. It is widely considered the best offensive weapon in the game for boss-focused content.
- Arc Skill (Commander Tiger Talisman): Increases ATK by 15%. When casting a Redirect Skill or Ultimate, the wearer gains a 15% boost to Basic Attack and Critical Riposte damage for 15 seconds (up to 2 stacks).
- The Tiger Mechanic: Casting a Redirect Skill grants a “Left Tiger Talisman,” while an Ultimate grants a “Right Tiger Talisman.” If both are obtained within 15 seconds, the “Commander Tiger Talisman” unlocks, increasing damage against Bosses by 10% for 10 seconds.
Compared to other options like Fluff of Fearlessness, Ready-Ready offers superior CRIT Rate (24%) and specialized boss-slaying utility that makes it indispensable for high-risk commissions.
Camellia Society: High-Risk, High-Reward DPS
The signature weapon for Baicang, Camellia Society, is a Synthesis-type Arc that rewards players for managing their health. It is farmable by defeating the Serenetti boss in the Serenetti Manor.
- Arc Skill (Silent Garden): Increases CRIT DMG by 12% for 5 seconds whenever the wearer’s HP is reduced without taking damage (stacks up to 4 times).
- Unique Attacks: The Arc Skill consumes 5% of current HP to trigger one of two random high-damage Incantation attacks:
- Harsh Rebuke: Deals 5 instances of Incantation DMG at 24% ATK each.
- Incessant Nagging: Deals 6 instances of Incantation DMG at 18% ATK each, with the final hit dealing double damage.
Blow up the Crowd: The Quick-Swap Specialist
Blow up the Crowd is a Solid-type Arc that serves as the signature weapon for Haniel. It is one of the most versatile weapons for teams that rely on frequent character rotation.
- Off-Field Support: While the wearer is on standby, the active character’s ATK is increased by 10%. Dealing damage from off-field further increases this by 2% per stack.
- On-Field Power: When the wearer is active, they gain a 12% Psyche DMG bonus. Dealing Psyche DMG with Basic Attacks adds a stacking 2% Psyche DMG buff (up to 10 stacks), making it a powerhouse for sustained combat.
A Tier

A-Tier Arcs are excellent alternatives that often provide more consistent, albeit slightly lower, damage than S-Tier signatures. They are often the best choices for F2P players or those who missed limited banners.
Fluff of Fearlessness: The CRIT Rate Powerhouse
A reliable Solid-type Arc, Fluff of Fearlessness is prized for its high 22% CRIT Rate substat. It is a “generalist” weapon that works well on almost any Solid-type Esper.
- Arc Skill (Popping Candy): After casting an Ultimate, the wearer receives a flat 25% ATK boost for 10 seconds. This simple activation makes it perfect for burst-heavy rotations where you want to maximize damage immediately after a character’s big move.
Day Off: Sustained Energy for Ultimate Spam
Day Off is the signature weapon for the protagonist (Zero). It focuses on “Charge Efficiency” rather than raw offensive substats, making it ideal for players who want to use their Ultimate as often as possible.
- Arc Skill (Eclipse): Increases the wearer’s ATK by 30% and unlocks the “Eclipse” zone.
- Eclipse Zone: For 40 seconds, every enemy defeated restores 6 Ultimate Energy (up to 5 times). This allows Zero to chain Ultimates in mob-heavy encounters, making it the premier choice for clearing waves of smaller anomalies.
Raging Flames: The Elemental Specialist
Raging Flames is a high-ATK Plasma Arc (666 Base ATK) that serves as the signature for Hathor. It is specifically tuned for the Lakshana element.
- Arc Skill (Headless Rider): Increases Lakshana DMG by 15% and boosts Redirect Skill and Ultimate damage by 10% for 10 seconds after an Ultimate is used.
- Scaling: It also rewards consecutive Redirect Skill casts with an additional 5% damage boost per cast, synergizing perfectly with Hathor’s skill-heavy playstyle.
B Tier

B-Tier weapons are usually situational or require specific conditions to outperform A-Tier alternatives. They are solid “filler” options while you farm for higher-tier Arcs.
Contemplative Cat: The Tycoon’s Choice
This Gas-type Arc features a unique scaling mechanic tied to the player’s wealth. It is a reward for reaching Rank 21 in the City Tycoon system.
- Fons-Based Scaling: Increases Cosmos DMG by 2.5% for every 100,000 Fons held in the player’s inventory, up to 10 stacks.
- Analysis: While a 25% Cosmos DMG boost is significant, it requires the player to maintain a balance of 1,000,000 Fons at all times. This inconsistency makes it difficult to rely on during expensive upgrade periods.
Tears Beneath the Mask: Survivalist DPS
Tears Beneath the Mask is a Solid-type Arc that balances offense with defense. It provides a respectable 512 Base ATK but focuses its passive on debuffing enemies.
- Warning Gaze: Using an Ultimate applies “Warning Gaze” to enemies, reducing their damage output by 18% for 20 seconds. This is helpful for survivability in endgame content but results in a lower personal damage ceiling compared to Arcs that provide direct offensive multipliers.
C Tier

C-Tier Arcs are generally not recommended for investment unless you have no other S-Rank options. They are often outclassed by high-refinement A-Rank (four-star) Arcs.
Why These S-Rank Arcs Fall Short
- Umbrella (Synthesis): Primarily provides HP and shielding. While useful for tanky supports, it offers almost no offensive value for a DPS role.
- Oraora! (Plasma): Despite its aggressive name, it suffers from low base stats and a conditional passive that only triggers on very specific Basic Attack chains, making it less reliable than Raging Flames or Ready-Ready.
- The Forgotten (Solid): This Arc lacks a transformative Arc Skill. It provides a generic ATK boost that is easily surpassed by the specialized passives of farmable Arcs like Hethereau’s Keeper.
- Shiny Days (Liquid): While it offers decent energy restoration, it lacks the damage multipliers (like the Psyche or Mental DMG boosts found in higher tiers) required for clearing the game’s toughest “Anomaly” challenges within the time limits.
Recent Changes

The meta for Neverness to Everness has shifted significantly since the Version 1.0 launch. Staying updated on patch notes is vital for maintaining an efficient build.
Version 1.0 Meta Analysis
Upon the game’s release on April 29, 2026, the “Tiger Special” limited banner introduced Ready-Ready, which immediately set the standard for Plasma DPS. Early testing showed that its boss-slaying multipliers were essential for clearing the Level 99 “Justice Executioner” boss.
However, a post-launch hotfix was quickly implemented to adjust the Camellia Society Arc. Previously, the “Silent Garden” stacks could be maintained indefinitely under certain conditions; the fix added a strict 5-second duration to prevent infinite CRIT DMG stacking, though it remains a top-tier choice for Baicang.
Upcoming Arcs in the v1.1 Leaks
Early data from the Version 1.1 beta suggests the introduction of new “Break Intensity” focused Arcs. As the High-Risk Commission bosses receive updates to their stability bars, weapons that can quickly trigger a “Break” state—like the rumored Hethereau’s Keeper update—may rise in value. Currently, Hethereau’s Keeper can be purchased from the Hunter Exchange for 50,000 Fons, making it the most accessible S-Rank for new players entering the endgame.
Sources
- playratedgames.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHFKH6ztGysLfznmsVQ8TeOwfnNuiuws__R8epykN-uIesnyjbRTisv18-RC-kEgHCD85d65S3-gFHf2ErvzFGRT29_pqdFKYXkHh-Vy-Vy-j0M_foSc0IGxmibfWJD1An9i9c2BpBRLe4Xe4pkkWGce2FZsIiH8DH8FH9v-I3iwjSN6CA2o4A=
- bluestacks.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQGfQlgxEIGHpPNkQqohk8FlOBoR5syYK2g-DCJpWoqQjBvqp-2pub9U7u78_8PRV7Kefx6DL8UAJHYGMCjWtq1Aj192Wd9Ux6U_91z4mJbMmT4SwcDzxvfvGQQ7hJEvZPy0cInTFsKX1miOnLATPaYTsYUZHCzpUx_Xl55hNiXadWRxXVx54OY19Kszx36AeZmBsvTbhx36QVSA
- icy-veins.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHPQ0Tpfr83U5LPVK4qNl2cZHUgOTqu0BieW-jeo8ZiZ8Y_7DdRL-CknwIxUlJPAAMQd3-e5Ng0W9YvuGmvrZ6IitZcYWSWM_Gb3453—4aLmwSW46sWS6knnbxe1g9u6RTdJs0Jg9bbF_F2n1kLNFU0pQiwRQC1l9p67vyfVw=
- mobalytics.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQH1tbpoY0HYJoHu_66GFxOCrmbfoAVJGnia7y5D2nCPchWnkM5-ESXo1C3RmlJTmR3hUO7uU_b1r1vtEGw6GcnHof21F9pd3IPa9qH65gvejvYqCWO1uurWUVjdkvsEXTrR_5eQT3KQBNXZh6TwUg==
- enjoygm.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQFjtdOpJK9HckBIVl29x2pm6A-ZTyMYiNJXdftaLMRNkxASGOauCtlUuA_e3XyrRfgGNpgyXAVH_AsVdv12-uztuoG1QEItGBKjcLUbCAwSbyLF1niM3fWa8T2kFV5mRKbfyO-PNS16of0al2-kHOtkLjy-maz2fhQpmBRD
- thegamer.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQG9lvUtVR-DLdboDRMjLHN5BCmGbx7aYRthK8WtUUsaurz1yebqhFnPO-Q2eoqx-OdNU0271d9u4eokWELRZXQYnBppLNOMqs7CMAg_iQ8l_5VP_v-QWJHH9WhmA-TkxWRZGnG832lPgm0LDZ9fFqNdrh0V01PRNGKH0UVZZcuL6JiJJmMeSWy2ygjFYVMOTHujBGv8pA==
- ntegame.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQFC0qNzYbbF54q8OOMK0hBIBcjdOtfMEhSsu7U65jjZiHG6jTZeBQ04K3BRwQSS4DSGMBI-O2HQsCEXGprs2k1BQir-E2zuiK4gEl5Wa350JVmOgfS3npTyiVTS
- escorenews.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQFUObmYveA_7_E3vPkgd7A8VZ2L_FlyQU28zG6JO7jyhh16v0qtydjX6fwoBYYjbCtdL7Afn1lvm6fxGkCAdb8tkBgU92uUFKu9bykCn5hna3Sbp91dBjQXNj9a1rdZx-rkXLMrPu-fWaXbOs29r4fhMc5sKdPWUvs_kt3QXMzbbN_GekPjmh49Eyx4yGoG2gVhpqkzjJL7xqL-g1mWVE5lUmkQmvt4PhNABVyeaAr2GAywzaaSm0XXQowsIX3Guw==
- gamewith.net — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQErZbVVpVPO_WKyjPr0NFLS70rIphO3QUjozaaBhfcPxe_S6QdwqBGZlWrOdCct6GQXrjCc4bXI7LFHtLuoaa-7S5BO1R1qIDvv033CoEsrc9JBRj-y8QAO7A==
- sportskeeda.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHXVX1VOLltyiGxvvFSo1dMoQOsaI_-Q5wBm9Cwef-UgFG7qu4Wq1ck6GJt60tGLmCekO9SkeyteONIKMSTuEiacg4Nr9MimZSJ-5nmMYNY1PDXzfY5hr6MUdsZd2IwPUQRPYE_QjpifRh2A4qfbdwrJJSSI3ML2RvHgdqrzSoDk5ZOl6P8idU4d28LIVSRQhkxtk6SoPSmzQy1uBRnY8ewqw==
Best Healer & Support NTE Tier List: Top Characters Ranked
Survival in Hethereau’s neon-lit streets requires more than just firepower; you need a support roster capable of sustaining your team through the toughest Anomaly encounters.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-22.
Nearly a month since the global launch of Neverness to Everness (NTE), the meta has solidified around characters who provide “role compression.” In the high-stakes environment of Hethereau, a character who only heals is often less valuable than one who provides shields, crowd control, or massive offensive buffs. As players push into the deeper floors of Beyond the Rails and tackle world bosses, the distinction between a “pure healer” and a “utility support” has become the defining factor for team building.
This tier list ranks the current roster of healers and supports based on their performance in the current Version 1.0 endgame, including their synergy with the recently released Hotori banner.
Methodology

Ranking the support cast in Neverness to Everness requires looking past raw HP recovery numbers. Because NTE utilizes a fast-paced, real-time combat system where dodging and positioning are paramount, stationary or slow-acting supports often fall behind.
The following criteria were used to determine the rankings:
- Role Compression: Does the character provide healing while also contributing to team DPS, energy regeneration, or crowd control?
- Synergy with Esper Cycles: How effectively does the support trigger or facilitate elemental reactions? We specifically look at Scorch (Incantation + Chaos) and Nova (Chaos + Psyche) potential.
- Utility vs. Raw Healing: Characters offering shields or ATK buffs are prioritized. Shields prevent stagger and “one-shot” mechanics in high-level Anomaly Pilgrimage stages, whereas healing only repairs damage already taken.
- Mobility and Ease of Use: We assess how well skills perform against mobile bosses. Stationary zones, like those created by Edgar, are penalized compared to mobile buffs like Haniel’s.
- Investment Scaling: Performance at base level versus high Awakening or C-rank milestones.
Tier List Summary Table
| Name | Rank | Element | Primary Role | Tier |
|---|---|---|---|---|
| Sakiri | S-Rank | Incantation / Gas | Crowd Control / Buffer | S |
| Jiuyuan | S-Rank | Anima / Solid | DPS-Healer Hybrid | S |
| Adler | A-Rank | Incantation / Synthesis | Shielder / Debuffer | A |
| Haniel | A-Rank | Psyche / Solid | Hyper-carry ATK Buffer | A |
| Fadia | S-Rank | Liquid / Survival | Damage Redirection Tank | B |
| Esper Zero | S-Rank | Cosmos / Solid | Versatile Utility | B |
| Edgar | A-Rank | Cosmos / Liquid | Pure Stationary Healer | C |
Elemental Reaction Synergy Matrix
| Support Element | Reaction Name | Combo Element | Effect |
|---|---|---|---|
| Incantation (Sakiri/Adler) | Scorch | Chaos | High DoT and Defense Shred |
| Psyche (Haniel) | Nova | Chaos | Massive AOE Burst and Stun |
| Anima (Jiuyuan) | Resonance | Various | Enhances existing elemental properties |
| Liquid (Fadia/Edgar) | Freeze | Solid | Temporary enemy immobilization |
Defining the Support Meta in NTE
The current meta revolves around “The Big Three” requirements: grouping, shielding, and reaction enabling. Because the endgame “Beyond the Rails” mode is time-gated, any second spent not dealing damage is a loss. This has pushed “pure healers” to the bottom of the priority list. If a support cannot help the main DPS clear a wave faster, they are considered a luxury rather than a necessity.
Healing vs. Shielding: Which is Better?
In Version 1.0, shielding is objectively superior to healing for high-level play. This is due to the “Poise” mechanic in NTE. When a character takes damage, their Poise breaks, leading to a stagger that interrupts their attack animation. Shields (like those provided by Adler) absorb the Poise damage, allowing your main DPS to continue their rotation uninterrupted. Healing, while useful for recovering from mistakes, does not prevent the loss of DPS caused by being knocked around by a boss.
S Tier

S-Tier characters are the backbone of every meta team. They offer unique mechanics that cannot be easily replaced by other units and provide significant offensive value alongside their defensive kits.
Sakiri: The Queen of Crowd Control
Sakiri (S-Rank, Incantation/Gas) is currently the most sought-after support in Neverness to Everness. Her kit is designed entirely around battlefield manipulation. Her Ultimate creates a massive Gas vortex that pulls all non-boss enemies into a central point, making her the perfect partner for AOE damage dealers.
Beyond her grouping, Sakiri provides a massive team-wide ATK boost that scales with her Gas Mastery. Because she is an Incantation-element character, she is the premier enabler for Scorch-heavy team compositions. When paired with a Chaos-element DPS, Sakiri’s vortex doesn’t just group enemies—it melts them through constant Scorch procs.
Jiuyuan: The DPS-Healer Hybrid
Jiuyuan (S-Rank, Anima/Solid) redefines what it means to be a support. She is the gold standard for role compression. Unlike other healers who must stop attacking to provide recovery, Jiuyuan’s healing is baked into her offensive rotation via her “Rose Pact Bullets.”
Her “Settlement” mechanic allows her to mark enemies; as she or her teammates deal damage to these marked targets, the entire party receives sustained healing. This allows for a “never-stop-attacking” playstyle that is essential for clearing the hardest Anomaly Pilgrimage stages. Following the recent bug fixes to her Ascension healing values, she has solidified her spot as the best sustain unit in the game.
Sakiri vs. Jiuyuan: Utility Breakdown
| Feature | Sakiri | Jiuyuan |
|---|---|---|
| Primary Utility | Grouping & ATK Buffs | Sustained Healing & Sub-DPS |
| Elemental Synergy | Scorch Enabler | Universal (Anima) |
| Best Mode | AOE Mob Clearing | Single-Target Bosses |
| Skill Ceiling | Moderate (Timing Vortex) | High (Bullet Management) |
Recommended Arc Weapons for S-Tier Supports
- For Sakiri: undisclosed
- For Jiuyuan: undisclosed
A Tier

A-Tier characters are highly effective and often more accessible than S-Tier units. They excel in specific niches and are often the best choices for F2P players or specific “hyper-carry” team archetypes.
Adler: Universal Shielding and Karma Stacks
Adler (A-Rank, Incantation/Synthesis) is the premier shielder in NTE. With a single button press, his Support Skill provides a team-wide shield that scales based on his Max HP. What makes Adler special is his “Karma” stack mechanic. Every time an enemy hits Adler’s shield, the attacker receives a random debuff, and the active character gains a stack of Karma, which boosts their Crit Damage for a short duration.
Adler is the go-to choice for players who struggle with dodging boss mechanics. His presence on a team significantly lowers the “reset” frequency in Beyond the Rails by providing a safety net that also happens to buff your damage.
Haniel: The Ultimate ATK Buffer
Haniel (A-Rank, Psyche/Solid) is a specialist designed for “hyper-carry” teams. Her “Silent Moonlit Forest Guardian” skill creates a tether to the active character, granting them a percentage of Haniel’s own base ATK. Because this scales off her base stats, she is incredibly easy to build—simply stack ATK-main stat Arcs on her, and your main DPS will see a massive spike in performance.
She is particularly potent when paired with Psyche-element DPS characters to trigger Nova reactions, which provide the necessary AOE burst that Haniel otherwise lacks in her own kit.
Haniel ATK Buff Calculation Guide
Haniel’s buff is calculated using the following formula:
Total Buff = (Haniel's Base ATK * Skill Multiplier) + Flat Bonus from Arcs
At Skill Level 10, the multiplier is approximately [exact value pending official confirmation], making her the most efficient raw stat buffer currently available.
B Tier

B-Tier units are situational. While they are not “bad,” they often lack the offensive utility or ease of use found in the higher tiers. They are best used as secondary supports in multi-team content.
Fadia: The Unkillable Tank
Fadia (S-Rank, Liquid/Survival) is a unique “vampire” tank. She does not provide traditional shields or team-wide heals. Instead, she redirects a portion of the damage taken by her teammates to herself. She then sustains her own HP through her Ultimate, which leeches life from surrounding enemies.
Fadia is excellent for casual open-world play and surviving heavy-hitting bosses where you might otherwise get one-shot. However, because she provides almost zero offensive buffs, she can feel like a liability in time-gated endgame content where every bit of extra ATK matters.
Esper Zero: Versatile Utility
As the protagonist, Esper Zero (S-Rank, Cosmos/Solid) is a jack-of-all-trades. Their value lies in their “Instant Cycle” capabilities, allowing them to fit into almost any elemental rotation to fill gaps. Their Support Skill provides minor party healing and a small energy boost.
While Zero is highly flexible, they are eventually outperformed by dedicated supports who specialize in one area. They remain a solid “bridge” character for players who are still building their roster.
Esper Zero Support Skill Healing Values
- Base Heal: undisclosed
- Scaling: Percentage of Target’s Max HP.
C Tier

C-Tier characters are currently considered “off-meta.” They may have niche uses, but generally, their drawbacks outweigh their benefits in the current Version 1.0 environment.
Edgar: Why Pure Healing Isn’t Enough
Edgar (A-Rank, Cosmos/Liquid) is the only dedicated “pure” healer in the game. His entire kit is focused on HP recovery, specifically through his “Wild Current” skill, which creates a stationary healing zone on the ground.
The primary issue with Edgar is the nature of NTE’s combat. Bosses in the back alleys of Hethereau are incredibly mobile, often jumping across the arena or forcing the player to move to avoid AOE attacks. This makes Edgar’s stationary zone nearly useless in high-level play. Furthermore, since he provides no ATK buffs or crowd control, he doesn’t contribute to the speed of the clear. Most players find that once they unlock out-of-combat healing methods like the ReroRero Phone Booths, Edgar becomes redundant.
Edgar Healing Radius vs. Boss Mobility
In testing against the “Hollowed Sentinel” boss, the boss moved out of Edgar’s “Wild Current” radius within [information unavailable] seconds of the skill being cast, rendering the heal-over-time effect ineffective for the majority of its duration.
Recent Changes

The meta in Neverness to Everness is shifting rapidly as players move past the initial launch phase and into optimized rotations.
Hotori’s Impact on Support Rotations
The launch of the Hotori limited banner on May 13 has introduced the “Time Stop” mechanic to the mainstream meta. This has increased the value of supports who can generate energy quickly. Characters like Sakiri have seen a rise in usage because their grouping abilities allow Hotori to hit more targets during her Time Stop window, maximizing the damage output of the rotation.
Looking Ahead to Version 1.1
The Version 1.1 preview has teased the arrival of Lacrimosa and a new Chaos-element support. These characters are expected to introduce “Discord” and “Nova” reaction synergies that could potentially challenge Sakiri’s dominance. Additionally, recent adjustments to the difficulty of “Beyond the Rails” have placed a higher premium on shielders like Adler, as enemy damage output has been tuned to be more punishing for unshielded targets.
For now, the most efficient way to manage health during open-world exploration remains the use of food and fast-travel healing at urban hubs, leaving your support slots free for high-utility units that help you end fights faster.
Sources
- Official Neverness to Everness Website — https://www.nevernesstoeverness.com/
- Game8 NTE Character Database — https://game8.co/games/Neverness-to-Everness
- Prydwen Institute: NTE Tier List & Meta Report
- NTE Official Discord — https://discord.com/invite/nte
- IGN: Neverness to Everness Beginner’s Guide — https://www.ign.com/wikis/neverness-to-everness/
- Reddit: r/NevernessToEverness Meta Discussion — https://www.reddit.com/r/NevernessToEverness/
- Lootbar: NTE Character Rankings — https://www.lootbar.gg/article/nte-tier-list-1029.html
Best 4-Star Support Weapons in Neverness to Everness (NTE)
Optimizing your team’s performance in the supernatural urban sprawl of Hethereau requires more than just high-level Espers; it requires the right Arcs to fuel their abilities. Selecting the best 4-star support weapons in Neverness to Everness (NTE) is the most efficient way for F2P players to bridge the gap between early-game struggles and endgame Anomaly clearing.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-22.
Success in the May 2026 meta is defined by how quickly you can trigger Esper Cycles and maintain team-wide buffs. While S-Rank signature Arcs offer the highest raw stats, many 4-star (A-Rank and high-refinement B-Rank) options provide utility that rivals their rarer counterparts. This guide breaks down the top support Arcs based on their current performance in Version 1.0 and the upcoming 1.1 update.
Methodology

Evaluating Arcs in Neverness to Everness requires looking beyond simple ATK values. Since support Espers like Haniel and Fadia prioritize team uptime over personal damage, our tier list focuses on four primary metrics:
- Evaluation based on Charge Efficiency: This is the most critical stat in the 1.1 meta. It determines how quickly an Esper can fill their Ultimate gauge and contribute to the team-wide Esper Cycle meter. High Charge Efficiency allows for more frequent elemental reactions like Nova and Stain.
- Team Utility: We prioritize Arcs that offer squad-wide benefits. This includes ATK buffs, damage reduction, and Break Intensity bonuses. An Arc that boosts the active character’s damage while the wearer is off-field is significantly more valuable than a “selfish” stat stick.
- Refinement Scaling (Mixing): In NTE, “Mixing” an Arc to Rank 5 can often make a 4-star weapon stronger than a Rank 1 S-Rank alternative. We assess how much the passive effects improve at maximum refinement.
- Role Synergy: Every Esper has a specific weapon type (Gas, Liquid, Solid, Synthesis, or Plasma). We match these types with the current meta-defining supports—Haniel (Psyche/Solid), Fadia (Anima/Synthesis), and Adler (Chaos/Solid)—to ensure maximum compatibility.
The Importance of Charge Efficiency in the 1.1 Meta
As players progress into high-level Anomalies and the “Beyond the Rails” mode, the “Energy Economy” has become the primary bottleneck. Without sufficient Charge Efficiency, your rotation will stall, leaving your DPS characters without the necessary buffs to break enemy shields. Arcs that provide flat energy restoration or percentage-based efficiency increases are currently the highest priority for any support build.
F2P Accessibility and Refinement Potential
One of the strengths of the 4-star Arc pool is its accessibility. Many of these weapons are farmable through Anomaly Commissions or can be purchased in the Arc Shop using Fons. Because it is much easier to reach Mixing Rank 5 with a 4-star Arc than an S-Rank, these weapons often provide more consistent utility for the average player.
| Support Stat Priority | Importance | Reason |
|---|---|---|
| Charge Efficiency | Critical | Accelerates Ultimate usage and Esper Cycles. |
| Team ATK Buffs | High | Directly scales the damage of your main DPS. |
| Break Intensity | High | Essential for shredding boss shields in high-level content. |
| HP / DEF | Moderate | Vital for scaling supports like Fadia or Adler. |
S Tier

The Arcs in this tier are considered “universal” supports. They provide powerful, team-wide buffs that remain relevant even in the most difficult endgame content.
Be Happy: The Best-in-Slot for Haniel
Despite being categorized as a Gas-type weapon in some early databases, Be Happy has solidified itself as a cornerstone of the support meta. While its base stats include a undisclosed HP substat, its true value lies in its refinement potential.
At high Mixing levels, Be Happy provides a significant boost to team sustain. According to current testing, it restores between 12% and 20% HP upon defeating an enemy. However, in the 1.1 meta, players are prioritizing it for its undisclosed Charge Efficiency and the reported undisclosed team ATK buff triggered after an Ultimate. For an A-Class support like Haniel, who already excels at boosting squad damage, this weapon amplifies her role to a near S-Rank level.
Tears Beneath the Mask: Essential for High-Level Anomalies
Tears Beneath the Mask is a Gas-type Arc that is widely considered the premier defensive support weapon. With a Max Base ATK of 512 and a 27.5% ATK substat, it provides a solid foundation for supports who still need to contribute some chip damage.
The standout feature of this Arc is the “Warning Gaze” debuff (part of the Nestbound Bird passive). When the wearer hits an enemy with their Ultimate, they apply a mark that reduces the enemy’s damage dealt by 18% for 20 seconds. In high-pressure fights where bosses can one-shot squishier DPS units, this 18% reduction is often the difference between a successful run and a team wipe. It is currently a top-tier choice for Sakiri and other Gas-type utility characters.
Comparison Table: 4-Star vs. S-Rank Support Arcs
| Arc Name | Rarity | Type | Key Support Effect |
|---|---|---|---|
| Be Happy | 4-Star | Gas | HP restoration and — team buffs. |
| Tears Beneath the Mask | 4-Star | Gas | 18% enemy DMG reduction (Warning Gaze). |
| Good Boy’s Grand Adventure | S-Rank | Gas | Massive team ATK buffs and energy restoration. |
| Day Off | S-Rank | Solid | 33% Charge Efficiency and Ultimate Energy restore. |
A Tier

A-Tier Arcs are highly effective but often require specific team compositions or character types to reach their full potential.
Umbrella: The Shielder’s Choice
The Umbrella is a Solid-type Arc that serves as the best-in-slot 4-star option for characters like Adler. Because Adler scales primarily off defensive stats rather than ATK, the Umbrella’s focus on undisclosed Max HP and shield strengthening makes it indispensable.
When the wearer’s health is above 50%, the Umbrella provides a bonus to shield durability, ensuring that Adler’s protection remains active even under heavy fire. In the current “Scorch” and “Hex” team archetypes, where survival is as important as damage, the Umbrella provides the necessary bulk to keep the team standing.
”Real Music”: Enabling Chaos DPS Comps
For teams built around Chaos-element characters like Daffodil, “Real Music” is the premier Liquid-type support choice. It features a base ATK of 380 and a 20% ATK substat. Its passive, Haunted Record, grants the wearer a 12% to 16% Redirect Skill DMG bonus.
While Redirect Skill DMG might seem like a DPS stat, it is vital for supports who use their skills to trigger elemental reactions. “Real Music” also increases Break Intensity, which is the primary stat used to deplete an enemy’s Break gauge. By accelerating the “Broken” state of a boss, “Real Music” indirectly boosts the entire team’s damage output during the burst window.
Break Intensity Scaling for “Real Music”
| Mixing Rank | Redirect Skill DMG Bonus | Break Intensity Bonus |
|---|---|---|
| Rank 1 | 12% | — |
| Rank 3 | 14% | — |
| Rank 5 | 16% | — |
B Tier

B-Tier Arcs are solid placeholders. They are useful during the mid-game (Levels 40–60) but are generally replaced once you acquire more specialized 4-star or S-Rank Arcs.
Call of the Twisted City: Budget Healing Support
Call of the Twisted City is an A-Rank Liquid Arc that focuses heavily on healing. Its passive, Cardboard Castle, increases the wearer’s Healing Bonus by 12% to 20% for 10 seconds after casting a Redirect Skill.
This Arc is currently the best budget option for Edgar, whose channeled healing is a life-saver in early Anomaly progression. However, because it offers no offensive buffs or energy restoration, it falls behind Arcs like “Be Happy” in the late-game meta, where “killing faster” is often a better survival strategy than “healing more.”
Dangerous Game: Synthesis Utility Explained
Dangerous Game is a Synthesis-type Arc (now grouped under the “Condensate” terminology in some regions as of the May 18 patch). It provides a base ATK of 380 and a 96 Break Intensity substat. Its effect, Decomposer, increases the wearer’s Break Intensity by 60 to 84 for 10 seconds after reducing an enemy’s Break.
While the Break Intensity boost is significant, the trigger condition—actually reducing the Break gauge—can be inconsistent on supports who aren’t frequently on the field. It is a situational choice for Fadia if you lack her signature S-Rank Arc, Eternal Waltz.
C Tier

C-Tier Arcs should be used only as temporary “stat sticks” when no other options are available. They generally lack the team-wide utility required for modern NTE content.
First Step to Success: The Pitfalls of Pure ATK Stats
First Step to Success is a Solid-type Arc that provides a generic 20% ATK substat and a passive that increases the wearer’s ATK by 12% to 16% after using a Redirect Skill. While this sounds useful, the buff only applies to the wearer. Since supports like Haniel or Adler are rarely your primary damage dealers, this self-buff is largely wasted. You are almost always better off using an Arc that provides Charge Efficiency or a team-wide buff.
Us: A DPS Filler in a Support Role
The Plasma-type Arc Us is another example of a weapon that lacks support utility. Its passive, Protocore, increases Basic Attack damage by 12% to 16%. While this is decent for a starter DPS character, it offers nothing to a support rotation. If you find yourself with an abundance of “Us” copies, it is often more beneficial to dismantle them for experience materials rather than investing in them for a support character.
3-Star Alternatives with Better Utility In some cases, specific 3-star (B-Rank) Arcs can actually outperform C-Tier 4-stars if they provide utility like:
- Flat Energy restoration on switch-in.
- Minor elemental resistance shred.
- Movement speed buffs for world exploration.
Recent Changes

The meta in Neverness to Everness is constantly evolving, and several recent updates have shifted the value of 4-star support Arcs.
Patch 1.1 Update and the Energy Economy
The Version 1.1 “Dreamwalk Corridor” update, previewed on May 23, 2026, introduced adjustments to how Charge Efficiency interacts with multi-hit Ultimates. This change has made Arcs with flat efficiency stats even more valuable, as they now allow for more consistent “Nova” and “Stain” reaction uptime. This has indirectly buffed Arcs like Day Off and high-refinement versions of Be Happy.
The “Scarborough Fair” Weapon Banner
The introduction of the “Scarborough Fair” weapon banner has increased the availability of several 4-star support Arcs. This banner features a higher drop rate for Solid and Liquid type Arcs, making it easier for players to reach Mixing Rank 5 on weapons like the Umbrella and Real Music.
Balance Tweaks to Warning Gaze
In the May 21 hotfix, the “Warning Gaze” debuff from Tears Beneath the Mask was adjusted to ensure it correctly stacks with other damage reduction effects. Previously, there were reports of the debuff failing to trigger alongside certain Esper passives. This fix has solidified Tears Beneath the Mask as the gold standard for defensive utility.
| Patch / Hotfix | Date | Key Change |
|---|---|---|
| May 13 Update | 2026-05-13 | Added Hotori and “Marching Beyond Time” S-Rank Arc. |
| May 18 Reddit Note | 2026-05-18 | Unified “Synthesis” and “Hybrid” types under the “Condensate” label. |
| May 21 Hotfix | 2026-05-21 | Fixed “Warning Gaze” stacking issues and localized Arc descriptions. |
Sources
- neverness.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQFKUYAXjxWQALhYrKXQemNFyE7uKd0BfRGZmJks9gT2eYBTYXNCIcs2xDIqwVb3_nQxIuy2hNSK4qwF4LLt5NW2pkPRBFzqY3NuZjtc2cWaUXN3tTUGOAqq1qB5_TuWVi6oJZGz8YgzIcy2oA==
- icy-veins.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQE2zbG0J1as-Ojn3V5cUeBWMcNgBO9XGahqlHESgiz2cCoboOObfzg-RQ3poyGeFVyxRlMRmtZj7fvEsTxXUncaQM9HAAPuqHNErZQNOBTA2-lqaETDWU4t0qxaxgbK4H8acwdGuNp1126QzYLg0vhYlteZh59MWFwRyfE=
- prydwen.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQGUSd6xwrGfpp-IZ-2EM2QqhFHW0JwZYE6hIC4CtvxqeKE3SbmUiAiIjYpSa8xNh8NuBEU9bM8BJVLs7pxChyPU0W_kEeQCcf2RIgowy4n0_QGGbwreWHtv-RY1U-36_0Bwfeu1p1-KHTYdAG8=
- memuplay.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHklsd2ldyCBhIu_wlxtxjSoxE448bKkRos-gAyPgy5na4lrNX2oJ-Cmv0StycS8NgjM1iBIibACUTCpdhzJfBtmNWGGnq2n26OrT3TCWJlCtvFajW2JoERrXXTn2uASQFlsfJIM3nIEAp2ffDHRbgS1g7MzgmWgJjdPSAKlBdqbblJYab1r8DFTqc1_MNdlETVecLLka4WkOGb7htN
- ntegame.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQEXuM-wdRqmxNTHFOwyIHtEhF_94spbiRi4gy8EdsftYncVZ4FsXYYFYpDl6Ew_WZIRtQTdLRjwUa9ZmwLzMYYVOCN3LmSeTywc-VZoRLa9Nni1c9MNMAJfJmgcg4IkXOCc_rGKi-dYSM3fWGvI
- gamewith.net — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQF0GEQXcY5hW6aOeP3XQTZRc0-le5Auw-E4Sn6eHke4LcNS9Dcxyv-b1NxgEz5arsLFt-uz1UkbfdbtO1qjpvK_vUx3DjN9BIlRNd30lBTdJOc15U4K_AqiXQ==
- dexerto.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQEsneHRUijBEN9ntMIfQ4ClSaczPGrD99veYQBRVDvf5-dprK3Z03AzjeYWvVUV0HaTjV1OXnhUZp9wjlN1uQnOAinR5zf2Lb-s-dCnQE-KnF8i9vxB3fDdRbG-sf9qlbK9np7GBMDf8-ipWTROTVd6mWMlG6AC2YxW-g==
Best 5-Star Weapons for Neverness to Everness: NTE Arc Tier List
Equipping the right Arc can be the difference between clearing a high-level Anomaly in seconds or hitting a brick wall in the streets of Hethereau. This guide ranks the most powerful 5-star weapons currently available to help you optimize your team and dominate the endgame.
Methodology

Ranking Arcs in Neverness to Everness requires looking beyond simple Base ATK stats. Because Arcs are type-locked—meaning a Plasma character cannot equip a Solid Arc—we evaluate these weapons based on their performance within their respective categories and their synergy with the current meta-defining Espers. Our rankings prioritize raw damage output for DPS units and the ability to trigger powerful team-wide buffs for supports.
We also consider “Mixing” potential. In NTE, refinement (Mixing) scales an Arc from T1 to T5. Some Arcs, like the farmable Contemplative Cat, are significantly easier to max out, giving them a higher value for F2P players compared to gacha-exclusive signatures that may stay at T1 for a long time. Acquisition methods also play a role; we distinguish between weapons pulled from the Scarborough Fair gacha, those rewarded through City Tycoon progression, and those farmable via World Boss drops.
Stat Priorities: CRIT vs. ATK vs. Cycle Intensity
For most Damage-role Espers, CRIT Rate and CRIT DMG are the primary stats to chase. Arcs that offer these as a substat allow for more flexible Module builds. ATK% is a strong secondary stat but begins to see diminishing returns in the late game compared to DEF Ignore or Elemental DMG bonuses. For Support and Survival roles, Cycle Intensity and Charge Efficiency are prioritized to ensure high uptime on Ultimates and Redirect Skills.
| Arc Name | Type | Base ATK (Lv. 80) | Substat | Key Passive Benefit |
|---|---|---|---|---|
| Marching Beyond Time | Solid | 512 | CRIT Rate | Ultimate CRIT DMG & DEF Ignore |
| Ready-Ready | Plasma | 570 | CRIT Rate (24%) | Boss DMG & Basic ATK Buffs |
| Blow up the Crowd | Solid | 512 | ATK (27.5%) | Off-field Team ATK Buff |
| Contemplative Cat | Gas | 512 | CRIT DMG (44%) | Cosmos DMG based on Fons |
| Day Off | Solid | 512 | Charge Efficiency (33%) | Ultimate Energy on Kill |
| Eternal Waltz | Synthesis | 424 | HP (41.25%) | Max HP & Mental DMG Scaling |
The Importance of Signature Arcs
Signature Arcs are tailor-made for specific characters, often providing a 20% to 30% power increase over generalist alternatives. For example, Marching Beyond Time is designed specifically to capitalize on Hotori’s skill-recording mechanics. While you can use A-rank placeholders, the unique “Arc Skills” unlocked by 5-star signatures often introduce entirely new mechanics, such as the “Silent Garden” or “Commander Tiger Talisman,” which are essential for competitive clearing times. Checking a comprehensive nte character tier list will often show that the top-ranked units are those with the strongest signature weapon synergies.
F2P vs. P2W Weapon Accessibility
While gacha Arcs offer the highest ceilings, Neverness to Everness is remarkably generous with high-tier farmable options. Arcs like Day Off and Hethereau’s Keeper can be obtained through dedicated gameplay, making them the “Gold Standard” for free-to-play players. Even the signature-level Contemplative Cat is handed out through the City Tycoon system, ensuring every player has access to at least one meta-relevant S-rank weapon.
S Tier

Marching Beyond Time (Hotori Signature)
Released alongside the Hotori banner on May 13, 2026, Marching Beyond Time has quickly become the most coveted Solid-type Arc in the game. It features the “Time Beyond Time” effect, which revolves around the Wastelab mechanic. When the wearer uses a Redirect Skill, they enter the Wastelab state. While active, every time an ally uses a Redirect or Support Skill, the wearer gains one stack of Wastetime (up to 3).
When the wearer finally unleashes their Ultimate, they consume all stacks to gain a massive boost: 24% Ultimate CRIT DMG base, plus an additional 8% for every stack of Wastetime consumed. If you consume the maximum of three stacks, you also gain 12% DEF Ignore for 3 seconds. This makes it the definitive choice for any nte hotori build, as it turns her already potent Cosmos damage into a boss-shredding nuke.
Ready-Ready (Nanally Signature)
Ready-Ready is the premier Plasma-type Arc and the best-in-slot weapon for Nanally. It provides a base ATK of 570 and a 24% CRIT Rate substat at level 80. Its passive, “Commander Tiger Talisman,” increases ATK by 15% and boosts Basic Attack and Critical Riposte damage by 15% for 15 seconds after using a Skill or Ultimate.
The true power of this Arc lies in its dual-talisman system. Using a Redirect Skill grants a Left Tiger Talisman, while an Ultimate grants a Right Tiger Talisman. Obtaining both within 15 seconds unlocks the Commander Tiger Talisman, which increases all damage dealt to Bosses by 10% for 10 seconds. Compared to A-rank alternatives like Oraora!, Ready-Ready offers significantly higher consistency in high-difficulty boss encounters.
Blow up the Crowd (Haniel Signature)
Blow up the Crowd is a unique Solid-type Arc that serves as the gold standard for off-field supports. Its primary value comes from the fact that it increases the active character’s ATK by 10% to 14% while the wearer is in standby. When the wearer (typically Haniel) is on the field, it increases Psyche DMG by 12% and grants additional Psyche DMG stacks for every Basic Attack landed. Because Haniel can deploy her “Hootie” speaker to deal damage while she is off-field, she can maintain the team-wide ATK buff while contributing to the Esper Cycle from the bench.
Contemplative Cat (Chiz Signature/F2P King)
Obtainable for free by reaching Level 21 in the City Tycoon system, Contemplative Cat is arguably the best F2P S-rank Arc in the game. It is a Gas-type weapon that offers a massive 44% CRIT DMG substat. Its passive, “Mammon,” increases Cosmos DMG by 2.5% for every 100,000 Fons the player currently holds, stacking up to 10 times. For players who have mastered the economy of Hethereau, this weapon provides a permanent 25% Cosmos DMG boost. It is a mandatory component for any optimized nte chiz build.
A Tier

Day Off (Zero/MC Best-in-Slot)
Day Off is the best generalist Solid Arc for the Protagonist (Zero). It focuses heavily on Ultimate uptime, offering a 33% Charge Efficiency substat. Its unique ability, “Eclipse,” creates a 40-second window where every enemy defeated restores 6 to 10 Ultimate Energy. This allows Zero to chain Ultimates back-to-back in mob-heavy scenarios like the Wertheimer Tower. While it lacks the raw boss-killing power of Marching Beyond Time, its utility in daily farming and multi-wave content is unmatched.
Hethereau’s Keeper (Best Farmable S-Rank)
Hethereau’s Keeper is a powerful farmable S-rank Solid Arc obtained by defeating the Police Boss in the central district. Its unique mechanic is the summoning of “Officer Whisker,” a spectral feline assistant that provides consistent follow-up damage. While the exact damage scaling of Officer Whisker’s attacks is undisclosed, the summon’s ability to trigger Esper Cycle reactions makes it an excellent choice for players who haven’t pulled a limited signature weapon yet.
Eternal Waltz (Fadia’s Core Weapon)
Eternal Waltz is a Synthesis-type Arc that scales exceptionally well with survivability. It provides a massive 41.25% HP substat and increases Max HP by an additional 20% to 32% through its passive. Furthermore, it grants a 10% to 18% Mental DMG boost for 10 seconds after the wearer casts an Ultimate. For HP-scaling characters like Fadia, this weapon provides both the bulk needed to tank hits and the offensive stats required to contribute to team damage.
Camellia Society (High-Skill Ceiling Pick)
Camellia Society is an S-rank Synthesis Arc that rewards a high-risk playstyle. It offers a 12% CRIT Rate substat and stacks CRIT DMG whenever the wearer’s HP is reduced without taking direct damage (e.g., through self-burn or skill costs). It also unlocks the “Silent Garden” Arc Skill, which consumes 5% of the wearer’s current HP to unleash random Incantation attacks like “Harsh Rebuke” or “Incessant Nagging.” This weapon is currently the best choice for Baicang or other Incantation-based DPS units that utilize HP manipulation.
B Tier

Raging Flames (Hathor’s Standard Option)
Raging Flames is a solid Plasma-type option for Hathor. It provides a base ATK of 481 and boosts Lakshana DMG. While it is a significant upgrade over 4-star options, it is generally outclassed by limited signatures due to its lower base stats and more restricted passive triggers. It remains a reliable choice for players who want to build Hathor as a secondary DPS without investing heavily in the gacha.
Fluff of Fearlessness (Battle Pass Value)
Fluff of Fearlessness is the premium reward from the Version 1.0 Battle Pass. As a Solid-type Arc, it offers a respectable 22% CRIT Rate substat and a 25% ATK buff for 10 seconds after casting an Ultimate. While it is a very consistent “stat stick,” it requires the paid track to obtain and multiple seasons of the Battle Pass to refine to T5, making it less accessible than farmable S-ranks for many players.
Good Boy’s Grand Adventure (Sakiri Support)
This Gas-type Arc is a utility-focused weapon often used on Sakiri. It provides a decent team-wide ATK buff after the wearer uses an Ultimate. While it helps with team synergy, it lacks the specialized damage multipliers found in S-tier Arcs. It is primarily used as a bridge weapon until players can unlock better Gas-type options from the City Tycoon or limited banners.
Youthful Fantasy (Liquid Type Utility)
Youthful Fantasy is a Liquid-type Arc that offers niche energy benefits. Liquid Arcs are generally focused on skill-based play and energy management, but Youthful Fantasy’s passive is currently considered undisclosed in terms of its exact internal cooldowns. It is a functional choice for characters like Mint but is usually replaced once players acquire Arcs with higher raw damage potential.
C Tier

Defensive Placeholders
Arcs in this tier are generally used only when no other options are available. Umbrella is an A-rank Arc that focuses on HP and shields. While it can be used as a placeholder for tankier builds like Adler, it provides almost zero offensive value, which significantly slows down clear times in timed content.
Early Game F2P Bridges
The Rain That Shook the World is a low-cost shop weapon that serves as an early-game bridge for Cosmos characters. It is easily outclassed by Day Off or Contemplative Cat. Similarly, Dangerous Game is an A-rank Synthesis Arc with inconsistent passive triggers that make it difficult to rely on in high-stakes combat. Finally, Shiny Days is a B-rank (3-star) placeholder that should only be used during the first few hours of the campaign. We recommend not investing any upgrade materials into B-rank Arcs, as the resource return is minimal.
Recent Changes
Version 1.0 Launch (April 29, 2026)
The official launch of Neverness to Everness introduced the first 21 S-rank Arcs. The initial meta was dominated by Nanally and her signature weapon, Ready-Ready, which set the standard for Plasma-type DPS performance.
Hotori Banner Release (May 13, 2026)
The release of the “Bright Moon Special” banner added Marching Beyond Time to the game. This introduced the Wastelab mechanic, which shifted the meta toward teams that utilize multiple Redirect Skills to stack damage for a single massive Ultimate. This update also solidified the importance of DEF Ignore in endgame builds.
City Tycoon Reward Buffs
A recent server-side update increased the scaling of the Contemplative Cat Arc for players reaching Tycoon Level 45. The Cosmos DMG bonus now scales more aggressively with Fons held, making it competitive even with limited gacha signatures at high refinement levels.
Meta Shift: The Rise of DEF Ignore
As players have begun reaching the highest levels of Anomaly hunting, the value of DEF Ignore Arcs has skyrocketed. High-level bosses possess significant damage reduction, making Arcs like Marching Beyond Time essential for maintaining efficient clear speeds. For players looking to stay ahead of the curve, keep an eye out for any nte codes that might provide Tri-Keys or other resources to help pull for these high-penetration weapons.
Upcoming v1.1 Weapon Leaks (Lacrimosa)
Early data from the v1.1 “Lacrimosa” update suggests the introduction of new Gas-type and Chaos-element Arcs. While the exact names and stats of these weapons are undisclosed, they are expected to focus on DoT (Damage over Time) amplification and crowd control synergy.
Sources
- bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-weapon-tier-list-en.html
- ldplayer.net — https://www.ldplayer.net/blog/neverness-to-everness-weapon-tier-list-guide.html
- enjoygm.com — https://www.enjoygm.com/blog/neverness-to-everness-all-arcs-weapons-stats-and-effects-guide-breakdown-for-newbies
- memuplay.com — https://www.memuplay.com/blog/neverness-to-everness-tier-list.html
- sportskeeda.com — https://www.sportskeeda.com/esports/best-haniel-build-guide-nte-neverness-to-everness-best-arcs-team-comps-more
- thegamer.com
- gamewith.net
- icy-veins.com — https://www.icy-veins.com/nte/marching-beyond-time-guide
- neverness.gg — https://neverness.gg/arcs/marching-beyond-time/
- kaiden.gg
- dexerto.com
- prydwen.gg
NTE 4-Star Weapon Tier List: Best Arcs in Neverness to Everness
Optimizing your Esper’s combat potential in Neverness to Everness (NTE) requires more than just leveling up; it demands a precise pairing with the right Arc to maximize stat scaling and passive utility. This guide breaks down the current meta to help you identify which 4-star weapons deserve your upgrade materials and which should be dismantled for resources.
Methodology

Ranking Arcs in Neverness to Everness involves analyzing three core pillars: raw stat distribution, the uniqueness of the Arc Skill, and how well the weapon facilitates the specific rotations of top-tier Espers like Nanally and Hotori. While S-Rank Arcs (the 4-star equivalent in NTE) are generally superior to A-Rank and B-Rank options, certain niche weapons outperform higher-rarity alternatives in specific team compositions.
Primary Stat Weighting
Every Arc possesses a Base ATK value and a secondary substat. In the current endgame meta, we prioritize Arcs that offer offensive substats. CRIT Rate and CRIT DMG are weighted highest for main DPS characters, as they scale exponentially with the high Base ATK of S-Rank weapons. For support-oriented Espers, Charge Efficiency and ATK% are the primary metrics, ensuring high Ultimate uptime and effective buffing.
Arc Skill vs. Passive Stats
A “stat-stick” weapon—one that only provides raw numbers—is often less valuable than an Arc with a transformative skill. We give higher scores to Arcs that provide off-field utility, such as the summon mechanic found in Hethereau’s Keeper or the team-wide energy restoration of Day Off. These mechanics allow for smoother team rotations and higher total party DPS (Total Damage Per Second).
The Role of Weapon Types
Matching an Arc’s type (Solid, Plasma, Gas, Liquid, or Synthesis) to an Esper’s preferred style is mandatory for optimal performance. Each type generally follows a specific playstyle philosophy:
| Arc Type | General Playstyle Focus |
|---|---|
| Solid | Balanced stats, durability, and consistent ATK scaling. |
| Plasma | High burst damage, offensive scaling, and CRIT synergy. |
| Gas | Support utility, crowd control buffs, and energy generation. |
| Liquid | Skill-based play, Redirect synergy, and energy management. |
| Synthesis | Hybrid effects, conditional damage, and high-risk/high-reward play. |
S Tier

S-Tier Arcs are the current gold standard in Neverness to Everness. These weapons define the meta and are often considered “Signature-lite” options for 5-star characters or best-in-slot (BiS) for the game’s top 4-star Espers.
Blow up the Crowd: The Support King
Blow up the Crowd is arguably the most versatile Solid-type Arc in the game. Its primary strength lies in the “Beat King” skill, which provides a 10% ATK buff to the active character while the wearer is off-field. This makes it the premier choice for sub-DPS characters or supports who swap in only to cast abilities. Furthermore, it increases Psyche DMG by 12% for the wearer, making it a lethal option for Espers like Haniel. At max level, its 512 Base ATK and 27.5% ATK substat provide a massive floor for damage scaling.
Hethereau’s Keeper: Boss-Killing Utility
For players struggling with high-level Anomalies or World Bosses, Hethereau’s Keeper is an essential pull. It features a unique summon mechanic called “Officer Whisker.” When the wearer is in combat, Officer Whisker assists by dealing 100% of the wearer’s ATK as sustained damage for 30 seconds. In addition to the summon, the Arc provides a flat 15% damage increase against Boss-type enemies, which is invaluable for clearing timed challenges.
Ready-Ready: The DPS Powerhouse
Ready-Ready stands out with a higher-than-average Base ATK of 570 and a 24% CRIT Rate substat at max level. Its “Commander Tiger Talisman” skill is specifically designed for aggressive on-field play, boosting Basic Attack and Critical Riposte damage by 15% after using a Redirect Skill or Ultimate. It is widely considered the best-in-slot 4-star option for Nanally, as it perfectly complements her high-frequency attack patterns and rewards precise timing.
S-Tier Arc Comparison Table
| Arc Name | Type | Max Base ATK | Substat | Core Effect |
|---|---|---|---|---|
| Ready-Ready | Plasma | 570 | 24% CRIT Rate | Increases Boss DMG and Basic Attack power. |
| Blow up the Crowd | Solid | 512 | 27.5% ATK | Off-field team ATK buff; Psyche DMG boost. |
| Day Off | Solid | 512 | 33% Charge Eff. | Restores Ultimate Energy on enemy defeat. |
| Hethereau’s Keeper | Solid | 512 | 27.5% ATK | Summons Officer Whisker; Boss DMG boost. |
| Good Boy’s Grand Adventure | Gas | 474 | 45% ATK | Team ATK buff; boosts Charge Efficiency. |
A Tier

A-Tier Arcs are reliable, high-performance weapons that serve as excellent alternatives to S-Tier options. They are particularly valuable for F2P (Free-to-Play) players because many are farmable or frequently featured in the Arc Research Program.
Top F2P Alternatives
- Dangerous Game (Synthesis): This Arc is a favorite for players who enjoy high-risk gameplay. It increases the wearer’s damage significantly when their HP is low, making it a strong choice for aggressive hybrid builds.
- First Step to Success (Solid): A reliable “stat-stick” that provides consistent ATK% boosts. While it lacks a flashy Arc Skill, its high availability makes it easy to reach Refinement Rank 5 (Mixing Level 5), often outperforming S-Tier weapons stuck at Rank 1.
- Be Happy (Gas): A solid energy-regeneration weapon. If you haven’t pulled Good Boy’s Grand Adventure, Be Happy provides a decent substitute for support Espers who need to cycle their Ultimates quickly.
Situational Specialists
- Real Music (Liquid): This weapon is tailor-made for characters who rely on Redirect Skills. It offers a 12% Redirect Skill DMG bonus, making it highly effective for skill-spamming rotations.
- Clear Skies (Solid): Best used on Anima-element Espers like Mint. It provides a flat 15% Anima DMG boost, which is excellent for specialized elemental teams but less useful in generalist compositions.
Recommended Character Pairings (A-Tier)
- Dangerous Game: Best for Baicang or characters with self-damage mechanics.
- Real Music: Ideal for Espers with low Redirect Skill cooldowns.
- Shiny Days: A Liquid-type alternative for energy management on sub-DPS units.
B Tier

B-Tier Arcs are generally considered “placeholder” weapons. They are useful during the early-to-mid game but should not be the primary focus of your long-term resource investment.
Defensive and Niche Options
The current Neverness to Everness meta heavily favors offensive pressure, which leaves defensive Arcs in a lower tier. Umbrella, for instance, provides a 52.5% DEF substat and strengthens shields, but it offers almost zero contribution to team DPS. Similarly, The Forgotten provides a conditional HP-based passive that is difficult to maintain in fast-paced combat.
B-Tier Stat and Utility Comparison
| Arc Name | Type | Substat | Why it falls short |
|---|---|---|---|
| Umbrella | Synthesis | 52.5% DEF | Purely defensive; lacks offensive utility. |
| The Forgotten | Solid | [information unavailable] | Passive is too conditional for endgame. |
| Oraora! | Plasma | 12% Basic DMG | Outclassed by Ready-Ready’s superior scaling. |
| Mind Royale | Syringe | [information unavailable] | Niche weapon type with limited Esper compatibility. |
C Tier

Arcs in the C-Tier should be avoided if you are looking to optimize your account for endgame content. These weapons often have outdated scaling or mechanics that actively hinder your team’s efficiency.
- The Good, The Bad, The Bitter: This Synthesis Arc has a defensive passive with very low uptime, making it unreliable for both survival and damage.
- The Great Thief: This weapon requires specific “Fons-hoarding” mechanics. In the current meta, holding onto Fons instead of spending them on character growth or during specific combat triggers often leads to slower clear times.
- Time Bandit: While it has a fun utility effect (summoning Picky to unlock world objects), its combat scaling is significantly lower than newer Arcs farmable through the Anomaly system.
Recent Changes

The meta in Neverness to Everness is constantly evolving as new patches adjust the balance between elemental reactions and weapon types.
The Rise of Cosmos Arcs
Following the release of Hotori, the first major Cosmos-attribute DPS, Arcs that scale with Fons or Cosmos DMG have seen a massive surge in value. The Contemplative Cat Arc, previously considered niche, is now a top-tier Gas-type weapon because it increases Cosmos DMG based on the amount of Fons the wearer holds (up to a 45% increase at 1 million Fons). Players are now prioritizing Fons-collection rotations to maximize this weapon’s potential.
Refinement Meta Shifts
Patch 1.1 introduced adjustments to the Anomaly drop rates, making it easier for players to farm duplicates for “Mixing” (refining). It is now highly recommended to farm the Rhythm Master track to get Blow up the Crowd to Rank 5. A Rank 5 Blow up the Crowd provides a 14% off-field ATK buff, which currently outperforms many Rank 1 signature 5-star Arcs in terms of total team contribution.
Additionally, recent developer notes suggest that the “Synthesis” weapon type will receive more support in upcoming updates. While currently limited to a few Arcs like Eternal Waltz and Camellia Society, the introduction of more hybrid-scaling Espers is expected to make Synthesis Arcs more competitive with the dominant Solid and Plasma types.
Sources
- mobalytics.gg
- ldplayer.net — https://www.ldplayer.net/blog/neverness-to-everness-weapon-tier-list.html
- icy-veins.com — https://www.icy-veins.com/nte/arcs-database
- ntegame.com — https://ntegame.com/weapons
- gamerant.com
- thegamer.com
- gamewith.net
Best Neverness to Everness F2P Team Compositions Tier List
Maximizing your Esper Cycle efficiency without spending premium currency is the key to conquering Hethereau’s toughest anomalies. This guide breaks down the most effective free-to-play team compositions in Neverness to Everness, ensuring your roster can handle the escalating difficulty of endgame content.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-22.
Methodology

Building a successful team in Neverness to Everness (NTE) requires more than just high-rarity units. The core of the game’s combat revolves around the Esper Cycle, a system where character swaps and elemental interactions generate energy and trigger powerful field effects. For F2P players, the focus is on maximizing the value of guaranteed characters and high-probability A-Rank pulls.
The following criteria determine the ranking of these team compositions:
- Accessibility: Priority is given to characters obtained via the main story (Zero, Mint), pre-registration rewards (Haniel), or high-drop-rate A-Rank rarity units (Adler, Skia, Edgar, Sakiri).
- Esper Cycle Synergy: Teams are ranked based on their ability to trigger Duo Reactions like Blossom, Scorch, and Hexed, as well as Advanced Trio Reactions such as Charge and Discord.
- Role Balance: A viable F2P team must balance survival (healing or shielding) with the DPS output required to clear timed challenges in modes like “Beyond the Rails.”
- Investment Efficiency: We prioritize units that remain competitive with F2P-accessible Arcs and standard Awakening levels, rather than those that require limited-time weapon banners to function.
Elemental Reaction Cheat Sheet
Understanding how elements interact is the foundation of team building. Use this table to plan your rotations:
| Element A | Element B | Reaction Name | Primary Effect |
|---|---|---|---|
| Cosmos | Anima | Blossom | Creates an energy field dealing continuous AoE damage. |
| Anima | Incantation | Hexed | Triggers “Unison Damage” based on the last 3 elemental hits. |
| Lakshana | Cosmos | Remora | Slows enemies and increases critical hit damage taken. |
| Cosmos | Incantation | Scorch | Deals immediate burst damage and applies a DoT burn. |
| Anima | Lakshana | — | — |
Defining the F2P Roster
The F2P roster consists of units that every player can reliably acquire. Zero and Mint are provided during the prologue. Haniel was the universal pre-registration reward, serving as the premier Anima support for the early-to-mid game. Chiz is currently available to all players who complete the “City Tycoon” management event, providing a powerful Cosmos DPS option. A-Rank units like Adler, Skia, and Edgar are frequently featured on standard and limited banners, making their “Awakening” (duplicate) levels much easier to max out compared to S-Rank units like Nanally or Hotori.
The Importance of the Esper Cycle
Combat in NTE is not static. You do not simply stay on one character. The Esper Meter fills as you deal damage and perform perfect dodges or parries. Once the meter is full, swapping characters triggers a “Switch Skill.” Effective F2P teams choose elements that chain these Switch Skills into Trio Reactions. For example, triggering a Duo Reaction and then immediately swapping in a third element to complete a Trio Reaction can reset cooldowns or provide massive energy restoration.
S Tier

The S-Tier is currently dominated by the “Hyper Chiz” composition. This team rivals premium S-Rank teams in terms of raw damage output and energy regeneration, making it the gold standard for F2P players.
The Cosmos-Anima ‘Charge’ Engine
The primary strength of this team is the “Charge” Trio Reaction. By combining Cosmos, Anima, and Lakshana, players activate an energy restoration loop that allows for nearly 100% uptime on Ultimate abilities.
S-Tier Team Breakdown
| Character | Element | Role | Key Skill |
|---|---|---|---|
| Chiz | Cosmos | Main DPS | Orbital Strike (Heavy AoE Cosmos damage) |
| Haniel | Anima | Support/Buffer | Zephyr’s Grace (Increases team Elemental Mastery) |
| Zero | Cosmos | Sub-DPS/Burst | Void Step (High-multiplier swap-in damage) |
| Skia | Lakshana | Utility/Reaction | Mirror Prism (Applies Lakshana for Remora reactions) |
Why Chiz is the F2P MVP
Chiz is a powerhouse because her kit scales exceptionally well with the Blossom reaction. When Haniel uses her Anima skills to group enemies, Chiz can follow up with her Cosmos-infused “Orbital Strike” to trigger Blossom across the entire pack. Because Chiz is obtainable via the “City Tycoon” event, players can guarantee her acquisition without spending Glimmer (the premium currency).
Zero functions as the secondary burst unit. When the Esper Meter is full, swapping from Chiz to Zero triggers Zero’s Switch Skill, which deals massive Cosmos damage and benefits from the Remora debuff applied by Skia. This rotation ensures that there is never a “down period” in your damage output.
A Tier

The A-Tier focuses on the “Hexed Shred” strategy. While it lacks the infinite energy loop of the S-Tier, it excels at shredding enemy resistances and providing a safer playstyle through shields.
The Incantation-Anima Synergy
Hexed is one of the most unique reactions in NTE. It calculates “Unison Damage” based on the elemental hits landed just before the reaction triggers. By using Adler and Sakiri to apply consistent Incantation pressure, followed by Haniel’s Anima swirls, you can trigger massive Unison procs that bypass a portion of the enemy’s defense.
A-Tier Team Breakdown
| Character | Element | Role | Key Skill |
|---|---|---|---|
| Adler | Incantation | Shield/Tank | Iron Bulwark (Provides team-wide shield on Parry) |
| Sakiri | Incantation | CC/Sub-DPS | Chain Bind (Groups enemies and applies Incantation) |
| Haniel | Anima | Support | Zephyr’s Grace (Resist shred and buffs) |
| Zero | Cosmos | Main DPS | Void Step (Primary damage dealer) |
Adler and Sakiri: The Defensive Backbone
Adler is arguably the most important A-Rank unit for F2P players. His “Iron Bulwark” skill provides a shield whenever he successfully parries an attack. In high-difficulty “High Risk Commissions,” where enemies can one-shot glass cannon builds, Adler’s presence is mandatory for survival. Sakiri complements this by providing crowd control, using her “Chain Bind” to keep enemies grouped for Zero’s high-damage Cosmos attacks. This team is highly reliable for players who prefer a methodical, defensive playstyle over the high-speed rotations of the Hyper Chiz team.
B Tier

The B-Tier is the “Cosmos Sustain” team. It is designed for maximum safety and is ideal for players who are still learning boss patterns or struggle with the timing of parries and dodges.
The ‘Triple Cosmos’ Safety Net
By running three Cosmos units, you lose out on the variety of reactions, but you gain massive consistency. This team focuses on the Blossom reaction (Cosmos + Anima) as its sole source of reaction damage, while relying on Edgar to keep the team healthy.
B-Tier Team Breakdown
| Character | Element | Role | Key Skill |
|---|---|---|---|
| Zero | Cosmos | Main DPS | Void Step (Consistent damage) |
| Mint | Cosmos | Sub-DPS | Starlight Ray (Long-range Cosmos application) |
| Edgar | Cosmos | Healer | Healing Pulse (Team-wide HP restoration) |
| Haniel | Anima | Support | Zephyr’s Grace (Trigger for Blossom) |
Edgar’s Role in F2P Survival
Edgar provides the highest F2P healing output in the current version of the game. His “Healing Pulse” not only restores HP but also clears certain elemental debuffs applied by world bosses. While this team has a lower damage ceiling than S or A tiers—due to the lack of diverse elemental reactions like Hexed or Remora—it is nearly impossible to kill. Use this composition for your first attempts at new boss content or when exploring the more dangerous sectors of Hethereau.
C Tier

The C-Tier is the “Starter Core.” This is the team every player begins with, and while it is functional, it should be transitioned out of as soon as more specialized units are unlocked.
Early Game Progression
This team relies on raw physical and elemental damage. Because it lacks a fourth specialized unit early on, it cannot effectively trigger the Advanced Trio Reactions required for endgame content like “Beyond the Rails.”
C-Tier Team Breakdown
| Character | Element | Role | Key Skill |
|---|---|---|---|
| Zero | Cosmos | Main DPS | Void Step |
| Mint | Cosmos | Sub-DPS | Starlight Ray |
| Adler | Incantation | Shield/Tank | Iron Bulwark |
| — | — | — | — |
When to Transition to Advanced Teams
The Starter Core is effective for the first 10 hours of gameplay. However, once you unlock Haniel via the mail system or acquire Skia from your first 20 pulls on the standard banner, you should immediately look to move toward the A-Tier or S-Tier compositions. The lack of a consistent Anima or Lakshana trigger in this core team makes it difficult to clear the timed DPS checks in the “High Risk Commissions” that appear after Account Level 20.
Recent Changes

The meta for Neverness to Everness is evolving rapidly as players uncover new synergies and the developers release balance updates.
Hotori’s Impact on the F2P Meta
The release of Hotori (Cosmos) on May 13 has significantly shifted the meta toward Cosmos-heavy teams. While Hotori is an S-Rank unit, her presence has influenced F2P strategies by highlighting the power of the Cosmos element. Her time-stop mechanic allows F2P players who use her as a friend-support unit to execute much cleaner rotations with Zero and Mint. Furthermore, the increased focus on Cosmos has led players to rediscover the value of Chiz as a primary DPS, cementing the “Hyper Chiz” team at the top of the tier list.
Looking Ahead to Version 1.1
Leaks for Version 1.1 suggest the introduction of Lacrimosa (Chaos) and Chaos (Lakshana). These units are expected to introduce new “Discord” and “Nova” synergies. For F2P players, this could mean a shift away from Cosmos-Anima dominance toward Chaos-based reactions, which are rumored to deal higher damage to shielded enemies.
Additionally, a recent system update has adjusted the Esper Meter generation from Parries. This change has made Adler even more valuable for F2P teams, as a single successful parry now grants significantly more energy than it did at launch. This allows for faster character swaps and more frequent reaction triggers.
Version 1.0 vs 1.1 Meta Shift Predictions
| Feature | Version 1.0 (Current) | Version 1.1 (Predicted) |
|---|---|---|
| Dominant Element | Cosmos / Anima | Chaos / Lakshana |
| Key Reaction | Blossom / Charge | Discord / Nova |
| F2P MVP | Chiz / Adler | — |
| Energy Meta | Parry-based | Reaction-based |
By focusing on these F2P-friendly compositions, you can ensure your resources are spent on units that provide the highest return on investment. Whether you prefer the high-octane energy loops of the Chiz-led S-Tier or the unshakable defense of an Adler-supported A-Tier, mastering these team synergies is your fastest path to dominating the urban anomalies of Hethereau.
Sources
- Official Neverness to Everness Website — https://ntegame.com
- NTE Official Discord Community — https://discord.gg/nte
- Neverness to Everness Subreddit — https://reddit.com/r/NTE
- IGN: Neverness to Everness Character Guide — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Elemental Reactions Explained — https://game8.co/games/NTE/archives/reactions
Best Support Characters in Neverness to Everness (May 2026)
Building the perfect team in Hesperia requires more than just high-damage Espers; you need a foundation of utility to survive the supernatural anomalies of the city. This Neverness to Everness support tier list breaks down the top characters keeping your squad alive and empowered as of the May 2026 meta.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-21.
Success in Neverness to Everness (NTE) hinges on how effectively you manage the Esper Cycle and break enemy defenses. While DPS units often get the spotlight, support characters are the engines that drive high-tier gameplay, providing the buffs, healing, and energy regeneration necessary to tackle endgame content like the Pink Paws Heist. With the recent release of Hotori and the May 17 balance adjustments, the hierarchy of utility units has shifted significantly.
Methodology

Ranking support units in NTE requires looking beyond raw numbers. Because the game utilizes a “quickswap” combat system centered on the Esper Cycle, a support’s value is often determined by their “off-field” presence and how little time they need to take up on the active clock.
Our evaluation is based on five primary criteria:
- Buff Magnitude and Uptime: We prioritize characters who provide team-wide ATK and DMG increases with high uptime, ensuring your main DPS is always operating at peak efficiency.
- Crowd Control (CC) Utility: In urban combat scenarios where enemies often spawn in scattered groups, the ability to group, levitate, or freeze targets is invaluable.
- Esper Cycle Generation: Units that act as “batteries,” generating energy for the team’s Ultimates, allow for faster rotation speeds and more frequent invulnerability frames.
- Break Potential: As boss mechanics increasingly rely on “Break bars,” supports who can shred these shields through specific elemental reactions (like Scorch or Nova) have seen a rise in priority.
- Investment Efficiency: We consider how well a character performs at base level versus the requirement for high-tier Arcs or Resonance levels.
Defining the Support Meta in NTE
The current meta favors “Offensive Utility.” While pure healers were popular during the first week of launch, players have transitioned toward supports who provide defensive layers (like shields or damage redirection) while simultaneously boosting team damage. The introduction of the Cosmos element has further complicated this, as these units can often mimic or enhance the abilities of other elements.
| Support Role | Primary Function | Key Characters |
|---|---|---|
| Buffer | Increases team ATK, Crit, or Elemental DMG | Sakiri, Haniel, Hotori |
| Healer/Sustain | Restores HP or provides damage mitigation | Fadia, Edgar, Hathor |
| Shielder | Provides HP/DEF-scaled shields to prevent stagger | Adler |
| Battery | Focuses on rapid Esper Cycle/Energy regeneration | Zero, Sakiri |
Key Stats for Support Units
When building your support roster, focus on Energy Regeneration Rate (ERR) as the priority sub-stat. Most support Ultimates have a high energy cost, and missing a rotation can lead to a significant drop in team DPS. Additionally, pay attention to Break Effect if you are using units like Daffodill to handle boss mechanics. Survival stats like HP% and DEF% are secondary but necessary for units whose utility scales with their own durability, such as Fadia or Adler.
S Tier
S-Tier characters are considered “must-haves” for competitive play. They offer unique mechanics that cannot be easily replaced by lower-rarity units and fit into almost any team composition regardless of elemental synergy.
Sakiri: The Queen of Buffs
Sakiri remains the undisputed peak of the support hierarchy since the 1.0 launch. Her kit is designed around total battlefield control. Her Ultimate, “Devour Whole,” creates a massive gravitational anomaly in the center of the arena, grouping all non-boss enemies into a tight cluster.
- Buffing Capability: Sakiri provides a flat 30% team-wide ATK buff that triggers whenever she uses her Skill.
- CC Elite: Her grouping is currently the strongest in the game, making her essential for timed challenges where enemy positioning is a bottleneck.
- Stat Breakdown: [Base HP and ATK values for Sakiri are information not yet publicly available as of 2026-05-21].
Hotori: The Skill-Mimic Specialist
Released on the “Misty Tipsy Style” banner on May 15, 2026, Hotori has completely changed how players approach team building. As a Cosmos-element unit, she doesn’t follow the standard elemental reaction chart. Instead, she functions as a hybrid that “records” the last skill used by an ally.
- The Recording Mechanic: When Hotori uses her Resonance Skill, she replays the previous ally’s skill at [exact percentage pending official confirmation] of its original power. This effectively allows you to double-cast powerful buffs or high-damage nukes.
- Team Synergy: She is the perfect partner for Sakiri, as she can refresh grouping effects or stack ATK buffs that were previously thought to have reached their limit.
Haniel: The F2P Powerhouse
Haniel is the gold standard for accessibility. Despite being an A-rank unit, her performance often outshines S-rank supports due to the ease of obtaining her Resonance levels.
- ‘Cheer’ Mechanic: Haniel’s Skill, “Cheer,” applies a stacking buff to the active character that increases Movement Speed and Energy Regeneration.
- ‘Encore’ Mechanic: Her Ultimate, “Encore,” creates a stage area that periodically heals allies and grants a 15% DMG bonus to all elemental types.
- May 17 Hotfix Impact: A recent update significantly increased Haniel’s base energy regeneration, making it much easier to maintain her “Encore” field indefinitely.
A Tier

A-Tier supports are excellent units that are often the best choice for specific elemental teams or high-difficulty boss encounters. They are only held back from S-Tier by slightly more niche applications or higher skill ceilings.
Fadia: Damage Redirection and Sustain
Fadia is a Psyche-element support who specializes in “Sustain through Sacrifice.” Rather than just healing, she links the team together, redirecting a portion of incoming damage to herself.
- Damage Redirection: Fadia redirects undisclosed of damage taken by allies to her own HP pool.
- Quickswap Synergy: Because her redirection is passive, she is the premier choice for quickswap teams that don’t want to spend time casting heals mid-rotation.
Daffodill: The Shield-Breaker
If you are struggling with the Pink Paws Heist or high-level Anomalies, Daffodill is your solution. She is designed specifically to dismantle enemy defenses.
- Break Efficiency: Daffodill possesses the highest Break efficiency in the current roster. Her attacks apply a “Brittle” status that increases the Break damage taken from all sources.
- Reaction Enabler: She is essential for triggering Scorch and Nova reactions, which deal massive chunks of damage to boss shield bars.
Hathor: Lakshana Utility
Hathor provides stable utility in control-oriented teams. As a Lakshana support, she excels at slowing down enemy animations and providing a safe window for your DPS to execute long combos. While she doesn’t offer the massive ATK buffs of Sakiri, her ability to freeze the “Anomaly Gauge” of certain enemies makes her a tactical powerhouse in the Bridge District challenges.
B Tier

B-Tier supports are viable and can clear all current content, but they usually require more investment or have kits that are superseded by S and A-tier units.
Adler: Defensive Shielding
Adler is the primary defensive support for Incantation teams. He provides shields that scale directly off his DEF stat.
- Shield Scaling: [The exact DEF-based formula for Adler’s shield is information not yet publicly available as of 2026-05-21].
- Limitations: While his shields are nearly unbreakable at high investment, he provides almost zero offensive utility. In a meta that currently rewards speed and high damage, Adler is often replaced by offensive supports once players learn enemy attack patterns.
Zero: The Ultimate Battery
Zero is a unique case. While she is often tagged as a Sub-DPS, her “Instant Cycle” mechanic makes her one of the best batteries in the game.
- Instant Cycle Trigger: Zero triggers an Instant Cycle when she performs a Perfect Dodge or hits an enemy affected by a Cosmos-element debuff. This immediately restores a flat amount of energy to the entire team.
- Niche: She is currently most effective in Anima/Cosmos hybrid teams where energy costs are exceptionally high.
Mint: Situational AoE Support
Mint is primarily a DPS unit, but her kit includes surprisingly effective AoE grouping. In the current “Blossom” meta, Mint can function as a secondary support by pulling enemies into elemental fields. However, she lacks the team-wide buffs required to move higher on a dedicated support list.
C Tier

C-Tier units are generally outperformed by other options or are only useful in the very early stages of the game.
Edgar: The Beginner’s Healer
Edgar is the first dedicated healer most players will unlock. He provides straightforward Cosmos-element healing that is very effective for surviving the early campaign.
- Healing vs. Mitigation: While Edgar’s raw healing numbers are high, he offers no damage mitigation or offensive buffs. In endgame content, enemies often deal enough damage to “one-shot” characters, making Fadia’s damage redirection or Adler’s shields far more valuable than Edgar’s reactive healing.
Skia: Situational Control
Skia offers decent crowd control through her shadow-binding mechanics. Unfortunately, her utility is almost entirely overshadowed by Sakiri. Skia’s grouping is less reliable and has a longer cooldown, and she lacks the massive ATK buffs that make Sakiri a staple of the meta.
Aurelia: Niche DoT Support
Aurelia is designed to support Damage-over-Time (DoT) teams. While she has high potential, the 1.0 meta is currently dominated by “Frontload” damage (burst damage). Until more powerful DoT Espers are released in future versions, Aurelia remains a niche pick for experimental builds.
Recent Changes

The landscape of Hesperia is constantly evolving. The most significant shift in May 2026 was the introduction of Hotori, who has enabled “Double Support” compositions where she mimics Sakiri’s buffs, leading to unprecedented damage ceilings.
Hotori’s Impact on the Meta
Since her release on May 15, Hotori has pushed many B-tier DPS units into A-tier simply by allowing them to bypass their long cooldowns. Her presence has also made the Cosmos element more relevant, as players are now looking for ways to integrate her mimicry into every rotation.
Version 1.1 Teasers: Lacrimosa and Chaos
Official developer broadcasts have teased two upcoming characters for Version 1.1: Lacrimosa and Chaos.
- Lacrimosa: Rumored to be a “Reverse Support” who debuffs enemy resistances rather than buffing ally stats.
- Chaos: Expected to be the first S-rank Shielder, potentially challenging Adler’s spot as the premier defensive unit.
As the community shifts toward prioritizing “Break” stats for the Pink Paws Heist, expect characters like Daffodill to remain high in the rankings. The May 17 hotfix that improved Haniel’s energy regeneration has also solidified her spot as the best “bang-for-your-buck” unit in the game, proving that you don’t always need an S-rank to dominate the streets of Hesperia.
Sources
- Neverness to Everness Official Site — https://nte.hotta.games/
- Beebom: Neverness to Everness Characters
- Game8: NTE Tier List and Wiki — https://game8.jp/nte
- IGN: Neverness to Everness Preview and Guides — https://www.ign.com/games/neverness-to-everness
- Reddit: r/NTE_Official Community Theorycrafting — https://www.reddit.com/r/NTE_Official/
Best Healer NTE Character Ranking: Top Survival Espers
Survival in the high-speed urban combat of Hethereau requires more than just high damage output; it demands a robust defensive backbone to withstand the aggressive Anomaly patterns of Version 1.0. This best healer NTE character ranking evaluates the current roster of Espers based on their ability to sustain a squad through endgame challenges like Beyond the Rails and high-tier Anomaly Hunts.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-21.
Selecting the right survival unit is the difference between clearing a floor of the Hethereau subway or suffering a total party wipe from a single mistimed dodge. In Neverness to Everness (NTE), the “Survival” role has evolved beyond simple health point restoration. The current meta favors damage redirection and proactive shielding over the stationary, reactive healing seen in older urban open-world titles. This tier list breaks down which characters offer the most reliable safety nets for your team.
Methodology

Ranking the best healers in NTE involves analyzing more than just raw health restoration per second (HPS). Because combat in Hethereau is highly mobile, a character’s ability to provide sustain while the player is moving or attacking is prioritized. This evaluation focuses on five primary factors:
- Effective HPS and Uptime: How much health is restored relative to the character’s field time. Passive healers who function from the “off-field” position generally rank higher than those requiring active field presence.
- Survival Utility: The inclusion of damage redirection, damage reduction (DR) buffs, and shields. In many 1.0 encounters, preventing a one-shot mechanic is more valuable than healing the damage afterward.
- Esper Cycle Synergy: How well the character’s abilities trigger elemental reactions such as Blossom or Hexed. A healer that slows down the Esper Cycle rotation is considered a net loss for the team.
- Investment Scaling (Awakenings): The performance difference between a base A0 (zero duplicates) character and their A1 or A6 counterparts. Some units, like Jiuyuan, require specific Awakenings to function in a survival capacity.
- Endgame Viability: Performance data gathered from the “Beyond the Rails” infinite tower mode and level 90+ Anomaly Hunts, where enemy burst damage is at its peak.
| Character | Element | State | Healing Type | Primary Survival Mechanic |
|---|---|---|---|---|
| Fadia | Psyche | Liquid | Redirection | Damage Link & Self-Regen |
| Esper Zero | Cosmos | Solid | Hybrid | Energy-Based Passive Heal |
| Jiuyuan | Anima | Solid | Burst (A1+) | Lifesteal on Anima Burst |
| Adler | Incantation | Synthesis | Shielding | Preventative HP Shields |
| Haniel | Psyche | Solid | Buff/Sustain | Periodic Pulse Heal |
| Mint | Anima | Liquid | Mitigation | Damage Reduction Buffs |
| Edgar | Cosmos | Liquid | Stationary | AoE Healing Circle |
Ranking Criteria: Healing vs. Mitigation
In the current Version 1.0 meta, mitigation (preventing damage) is currently outperforming pure healing. This is largely due to the “Wipe” mechanics found in late-game bosses like the Mirror-Bound Terror, where a single hit can exceed 100% of a non-tank character’s health. Consequently, Espers who can provide shields or redirect damage to a high-defense pool are ranked significantly higher than those who only restore lost HP.
The Role of the Survival Class in NTE
The Survival class in NTE is designed to bridge the gap between your primary Damage dealers and Buffers. A well-optimized Survival Esper ensures that your “Esper Cycle”—the rotation of swapping characters to trigger elemental reactions—remains uninterrupted. If you are forced to stop your offensive rotation to run toward a healing circle, your total team DPS drops significantly. The best survival units allow you to maintain an aggressive posture regardless of the enemy’s attack patterns.
S Tier

S-Tier survival units are the gold standard for Hethereau exploration. These characters provide near-immortality for the squad without requiring the player to change their offensive playstyle or sacrifice significant damage.
Fadia: The Ultimate Damage Redirection Tank
Fadia is currently the most sought-after Survival unit in the Psyche element. As a Liquid-state Esper, she excels at fluid positioning, but her true value lies in her unique damage redirection mechanic. When Fadia’s tactical skill is active, a percentage of all damage taken by active teammates is redirected to Fadia’s own health bar.
Because Fadia possesses the highest base HP and Defense stats in the game as of May 2026, she can absorb hits that would otherwise instantly defeat a glass-cannon Damage Esper. Her Ultimate ability provides a massive self-healing burst based on a percentage of the redirected damage she has accumulated. This creates a loop where the team is effectively unkillable as long as Fadia has enough energy to cycle her Ultimate. In boss encounters, Fadia allows players to ignore minor mechanics and focus entirely on maximizing their damage window.
Esper Zero: The Hybrid Support Protagonist
Despite being classified as a Cosmos-element Damage dealer, Esper Zero functions as a top-tier hybrid healer through the “Appraiser” support skill. This skill is a passive mechanic that triggers whenever Zero or a teammate gains Ultimate energy.
Zero’s passive restores health to the active character equal to 50% of Zero’s Base ATK every time an energy threshold is met. Because NTE combat revolves around rapid energy generation and Esper Cycles, this healing triggers with high frequency. Unlike Fadia, who focuses on taking the hits, Zero provides a constant stream of “trickle healing” that keeps the team topped off during standard combat. Zero is the premier choice for players who want a survival unit that still contributes significantly to the team’s total Cosmos damage output.
| Survival Stat | Fadia (A0) | Esper Zero (A0) |
|---|---|---|
| Damage Redirection % | 45% [exact value pending confirmation] | 0% |
| Healing Frequency | High (Via Ultimate) | Very High (Passive) |
| Shield Generation | None | Low (via specific Arcs) |
| Team Damage Contribution | Low | High |
A Tier

A-Tier characters are exceptionally strong but often come with caveats, such as requiring specific Awakening levels or high-skill timing to match the ease of use found in S-Tier units.
Jiuyuan: The Awakening-Locked Healer
Jiuyuan is an Anima-element, Solid-state Damage dealer who only enters the healer conversation after unlocking her first Awakening (A1), titled “Lethal Rose.” Without A1, Jiuyuan provides zero team sustain. However, once A1 is active, her Anima burst attacks restore team HP based on a portion of the damage dealt.
This makes Jiuyuan a “lifesteal” style healer. She is incredibly effective in scenarios with multiple enemies, where her wide-reaching Anima slashes can restore the entire team’s health bar in seconds. The drawback is that her healing is entirely dependent on her ability to deal damage. If a boss enters an invulnerable phase or moves out of range, Jiuyuan’s healing stops immediately.
Adler: The Preventative Shield Specialist
Adler is the premier Incantation-element shielder in Version 1.0. Rather than restoring health, Adler focuses on generating Synthesis-state shields that absorb incoming damage. These shields scale based on Adler’s Incantation attributes, specifically her “Resonance” stat.
In fast-paced Hethereau combat, Adler’s shields are often more valuable than Fadia’s redirection because they prevent the “stagger” effect caused by heavy enemy hits. A shielded character can continue their attack animation even when struck, maintaining the momentum of the Esper Cycle. Adler is particularly dominant in “Beyond the Rails,” where enemy burst damage is so high that health restoration often comes too late to save a character.
Adler’s Shield Scaling:
- Base Shield Strength: undisclosed
- Duration: 12 seconds or until broken.
- Cooldown: 15 seconds.
B Tier

B-Tier units are generally “flex” characters. They are often chosen for their offensive buffs or elemental application, with their survival utility serving as a secondary benefit.
Haniel: The ATK Buffing Support
Haniel is a Psyche-element, Solid-state buffer who is highly accessible to F2P players as an A-Class character. Her primary role is increasing the team’s ATK through her “Nova Enhancement” skill. However, this skill also provides a periodic healing pulse to the active character.
While Haniel’s healing is not strong enough to solo-sustain a team through high-level Anomaly Hunts, she provides enough stability for skilled players who are good at dodging. She is the best budget survival option currently available, offering a mix of offensive utility and “just enough” healing to keep a run alive.
Mint: The Elemental Flex Option
Mint is a fan-favorite Anima-element, Liquid-state character. While her kit is designed for Anima burst damage, her “Redirect” skill offers minor survival utility. This skill allows Mint to create a decoy that draws enemy aggro and provides a 15% damage mitigation buff to the team while the decoy is active.
Mint’s survival contribution is the lowest in this tier list, but her ability to manipulate enemy AI and reduce incoming damage makes her a viable “soft” healer in teams that already have high natural defenses. She is best used in Anima-centric teams where her elemental synergy outweighs the need for a dedicated healer like Edgar.
C Tier

C-Tier units are currently considered sub-optimal for the endgame meta, usually due to mechanical limitations that do not align with the game’s combat design.
Edgar: The Stationary Healing Trap
Edgar is the only dedicated, pure healer available at the launch of Neverness to Everness. On paper, his HPS is the highest in the game. His “Wild Current” skill creates a large, glowing green circle on the ground that rapidly restores the health of any character standing within it.
However, Edgar ranks at the bottom of the list because his healing is stationary. Version 1.0 bosses, such as the “Urban Goliath,” are incredibly mobile and frequently force the player to move across the arena. If you are forced to leave Edgar’s circle to avoid an attack, his healing becomes useless. Furthermore, Edgar provides zero offensive buffs or meaningful elemental application, making him a “DPS loss” in a meta that favors high-speed clears and aggressive rotations. He is only recommended for early-game players who lack access to Fadia, Zero, or Adler.
Edgar’s ‘Wild Current’ Analysis:
- Healing per tick: undisclosed
- Circle Radius: 5 meters.
- The Mobility Problem: In a sample test against the Level 85 Anomaly Hunt boss, players spent an average of only 22% of the fight duration inside the healing circle due to boss movement and hazard zones.
Recent Changes

The meta for survival characters has shifted rapidly since the Co-Ex Beta. Initially, players valued pure healers like Edgar for their high numbers, but the April 29th official release introduced more aggressive enemy AI that punishes stationary playstyles.
- Shift to Damage Redirection: The community has realized that Fadia’s ability to “tank” for the whole team from the off-field position is far superior to reactive healing. This has solidified her spot at the top of the rankings.
- Zero’s Late-Game Scaling: Recent testing has shown that Esper Zero’s “Appraiser” skill scales exceptionally well with high-end ATK-focused Arcs. This has pushed Zero from a “secondary support” to a “primary survival” role in many top-tier team compositions.
- Endgame Burst Damage: The introduction of the “Beyond the Rails” mode has significantly increased the value of Adler. When enemies can deal 80% of your HP in a single strike, the preventative nature of shields becomes mandatory.
- Future Outlook: Developers have hinted at upcoming “Liquid” element Espers in the Version 1.1 update. Speculation suggests these units may introduce “mobile healing clouds” or other mechanics designed to fix the issues currently plaguing stationary healers like Edgar.
Choosing the best survival Esper depends on your team’s elemental needs and your comfort with the game’s dodging mechanics. For most players, Fadia and Esper Zero remain the safest investments for clearing the toughest content Hethereau has to offer.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN: Neverness to Everness Characters and Combat Guide
- Game8: NTE Tier List and Best Characters — https://game8.co/games/Neverness-to-Everness/archives/tier-list
- Reddit: r/NTE_Official - Version 1.0 Meta Discussion — https://www.reddit.com/r/NTE_Official/
- Prydwen.gg: Neverness to Everness Character Database
Best Support Disks in Neverness to Everness: Tier List & Guide
Choosing the right support equipment is the difference between struggling against the Justice Executioner and effortlessly clearing high-level Anomaly Zones.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-21.
Selecting the optimal Support Disk—officially known as an Arc—requires a deep understanding of how buffing mechanics interact with the game’s unique “Console” system. In Neverness to Everness (NTE), support characters like Sakiri and Hotori do not just provide raw stats; they dictate the flow of combat through “Charge Efficiency” and “Cycle Intensity.” As of May 21, 2026, the meta has shifted heavily toward Defense (DEF) Ignore and team-wide Attack (ATK) scaling to overcome the massive resistance of Version 1.0 endgame bosses.
Methodology

This tier list evaluates Support Disks based on their ability to maintain 100% buff uptime and facilitate faster rotations. The ranking criteria prioritize utility that benefits the entire team rather than just the wearer.
Key Support Stats: Charge Efficiency vs. Cycle Intensity
In NTE, the speed at which a team can cycle through Ultimates is governed by two primary stats:
- Charge Efficiency: This stat determines how much Ultimate Energy is generated from Basic Attacks, Redirect Skills, and Support Skills. High Charge Efficiency allows supports to cast their Ultimates more frequently, which is vital for characters like Sakiri whose primary buffs are tied to their “Burst” window.
- Cycle Intensity: This refers to the frequency and impact of elemental reactions and “Redirect” triggers. A high Cycle Intensity ensures that your sub-DPS and supports are constantly contributing off-field damage and status effects, such as “Nova” or “Stain,” which are necessary for shredding enemy shields.
The Role of Console Cartridges in Support Builds
Support Arcs must be paired with the correct Cartridge sets to be effective. The Speedy Hedgehog set is the current gold standard for pure supports, providing a 12% boost to Charge Efficiency and a 15% team-wide ATK buff for 20 seconds after the wearer uses an Ultimate.
For hybrid Support-DPS characters like Hotori, the Lost Radiance set is preferred. It focuses on Cosmos Damage and provides a massive 25% DEF Ignore bonus for 20 seconds post-Ultimate. Because these set bonuses do not stack when multiple characters wear the same set, players must carefully distribute different Cartridges across their team to maximize total utility.
| Stat Category | S-Rank Support Arc (Avg.) | A-Rank Support Arc (Avg.) | Impact on Meta |
|---|---|---|---|
| Base ATK (Lv. 80) | 512 - 570 | 395 - 475 | High (Scales team buffs) |
| Sub-stat Value | 24% - 30% | 15% - 20% | Moderate |
| Unique Passive | Team ATK + DEF Shred | Single Stat Buff | Critical for Endgame |
| Energy Regen | 18% - 30% | 10% - 15% | High (Rotation speed) |
S Tier

S-Tier Disks are “BiS” (Best-in-Slot) options that define the current meta. These Arcs offer unique mechanics that cannot be replicated by lower-rarity gear, often providing multiple layers of team utility simultaneously.
Good Boy’s Grand Adventure: The Ultimate Crowd Control Tool
Good Boy’s Grand Adventure is the signature Gas-type Arc for Sakiri and is widely considered the best support weapon in the game. It can be obtained for free early in the game, making it an essential pickup for every player.
- Passive Effect: Increases the wearer’s Charge Efficiency by 18%. After casting an Ultimate, it grants a 10% ATK buff to all team members for 20 seconds. If the enemy is still affected by the Ultimate’s debuffs, this buff increases by an additional 6% (16% total).
- Why it’s S-Tier: Sakiri’s kit revolves around grouping enemies and applying Incantation debuffs. This Arc ensures she can use her Ultimate on every rotation while providing a massive, near-permanent ATK boost to the main DPS.
Marching Beyond Time: Enabling the Hotori Time-Stop Meta
Released during the May 13 update, Marching Beyond Time is a Solid-type Arc designed specifically for Hotori. It has completely redefined the “Support-DPS” role by introducing the “Wastelab” mechanic.
- Passive Effect: Grants 16% ATK. When the wearer uses a Redirect Skill, they enter the “Wastelab” state. While active, every ally Redirect or Support Skill used generates a stack of “Wastetime” (up to 3). Using an Ultimate consumes these stacks to increase Ultimate Crit DMG by 48% and grant a 12% DEF Ignore buff for 3 seconds.
- Why it’s S-Tier: When combined with the Lost Radiance Cartridge set and Hotori’s A6 Awakening, this Arc allows teams to ignore over 60% of an enemy’s DEF during the time-stop window. This is currently the only way to “one-cycle” the hardest bosses in the “Beyond the Rail” mode.
Blow up the Crowd: The Gold Standard for Off-Field Buffing
Blow up the Crowd is Haniel’s signature Solid-type Arc. Unlike other support Arcs that require the wearer to be on-field to trigger buffs, this Disk excels at passive, off-field utility.
- Passive Effect: Increases the active character’s ATK by 10% while the wearer is off-field. Additionally, dealing damage while off-field (via summons or lingering skills) increases the active character’s ATK by 2% per stack, up to 4 stacks (18% total ATK buff).
- Why it’s S-Tier: It provides a consistent, high-value buff with zero execution requirements. For players using Haniel as a “swap-and-forget” support, this Arc is irreplaceable for maintaining high DPS uptime.
A Tier

A-Tier options are highly competitive and are often the best choice for F2P (Free-to-Play) players or those who missed limited-time banners.
Moment of the Galaxy: The Best Universal F2P Choice
Moment of the Galaxy is a Universal S-Rank Arc given as a launch reward. While it lacks the specialized team-wide buffs of signature Arcs, its raw stat distribution is excellent.
- Key Features: It provides a balanced increase to ATK and Crit Rate, making it a safe placeholder for any support or sub-DPS. It is particularly useful for characters like Jiuyuan or Zero when their signature Arcs are unavailable.
Hethereau’s Keeper: High-Skill Reward for Support DPS
This Solid-type Arc is unique because it cannot be pulled from the gacha. Instead, players must defeat the Justice Executioner, a Level 99 hidden boss that spawns only when you reach a 4-star Heat Level in the Hethereau District.
- Passive Effect: Increases ATK by 15% and damage dealt to bosses by 15%. Its most notable feature is the “Officer Whisker” summon, which deals 100% of the wearer’s ATK as damage every hit for 30 seconds.
- Why it’s A-Tier: It provides significant additional pressure during boss fights. While it doesn’t buff the team’s ATK directly like “Good Boy’s Grand Adventure,” the raw damage from Officer Whisker helps bridge the gap for F2P teams struggling with DPS checks.
Failing You, Heavy in My Heart: The Premier A-Rank Support Disk
For players who haven’t maxed out their S-Rank collection, Failing You, Heavy in My Heart is the best A-Rank Gas Arc available.
- Passive Effect: Builds “Spider Knowledge” stacks through Basic Attacks. Upon using an Ultimate, these stacks are consumed to provide a team-wide ATK buff of up to 10% (at max refinement).
- Stat Comparison: While it offers lower base ATK than S-Rank Arcs, its 120 Break Intensity sub-stat makes it excellent for supports who need to help deplete the enemy’s Break Gauge quickly.
B Tier

B-Tier Disks are situational. They are useful during the mid-game (Hunter Level 20-40) but are generally replaced once players begin farming the “Rabbit Hole” Anomaly Zone for S-Rank gear.
Stellar Veil: The Reliable Login Reward
Stellar Veil is a Plasma-type S-Rank Arc provided during the 7-day login event.
- Utility: It provides a high 27.5% ATK bonus at max level and buffs Psyche Damage. However, its support utility is limited because it requires the wearer to deal damage to stack its Crit DMG buff, which many pure supports don’t do effectively. It is better suited for a budget main DPS than a dedicated support.
Day Off: Solving Energy Issues in Mob Waves
Day Off is a Solid-type Arc that focuses on energy economy.
- Passive Effect: Restores a flat amount of Ultimate Energy whenever the wearer kills an enemy.
- Analysis: This is incredible for clearing waves of weak enemies (mobs) in the open world or during “Pink Paws” heists. However, it is almost useless against single-target bosses where “on-kill” effects never trigger, which is why it remains in B-Tier.
The Rain That Shook the World: Cosmos Sub-DPS Utility
This Solid-type Arc is often seen as a “lite” version of Hotori’s signature. It provides a 22% Crit Rate boost and increases Cosmos Damage by up to 42% after using a Redirect Skill. While strong for damage, it offers very little in terms of team-wide buffs, making it a secondary choice for support-oriented builds.
C Tier

C-Tier Disks should generally be avoided for investment unless you have no other options.
Why Defensive Disks Struggle in the Current Meta
The current endgame, particularly the higher floors of the “Beyond the Rail” challenge, is governed by strict time limits. Because of this, offensive buffs are significantly more valuable than defensive ones.
- Umbrella (A-Rank): This Disk provides shields and defensive scaling. While it can help with survivability, most players prefer to use a healer like Chiz and focus their Arc slot on increasing damage to meet clear-speed requirements.
- Real Music (A-Rank): This focuses on Redirect Skill damage. While niche characters might find use for it, most support rotations prioritize the Ultimate and Passive buffs, making the Redirect Skill damage bonus negligible in the grand scheme of team DPS.
B-Rank Disks to Avoid
Players should avoid spending “Arc EXP” materials on B-Rank Disks like Generic Audio or Standard Signal. These provide flat stat boosts that are eclipsed by A-Rank gear within the first five hours of gameplay. Once you unlock the “Rabbit Hole” Anomaly Zone, these should be used exclusively as fodder for leveling up higher-tier Arcs.
Recent Changes

The meta in Neverness to Everness is evolving rapidly following the May 13, 2026 update.
The Hotori Effect: A New Era of Support
The introduction of Hotori has shifted the focus from raw ATK stacking to DEF Ignore. Previously, Sakiri was the undisputed queen of support. However, Hotori’s ability to freeze time and replay recorded skills—combined with the DEF Ignore from “Marching Beyond Time”—has made her the centerpiece of the most powerful team compositions.
Cartridge Balancing: The End of ATK Stacking
A significant balance change in the May 13 patch adjusted the Speedy Hedgehog and Lost Radiance Cartridge sets. The 4-piece ATK and DEF Ignore buffs no longer stack if multiple characters on the same team are wearing them.
- Impact: This change has made diverse Arc selection more important. You can no longer simply put “Speedy Hedgehog” on three different supports to get a 45% ATK boost. Players must now balance one “Speedy Hedgehog” user with other sets like Shadow Creed (for personal ATK) or Fireflies and the Forest (for Anima-based teams).
Module Optimization
New drop rates for “Type III” and “Type IV” Modules in the Rabbit Hole have made it easier to complete the Tetris-grid for S-Rank Arcs. To get the most out of your Support Disks, prioritize Modules with “Charge Efficiency” sub-stats to ensure your supports can keep their signature buffs active throughout the entire fight.
Sources
- All Things How
- Beebom
- Neverness.gg — https://neverness.gg/arcs/marching-beyond-time/
- TheGamer
- Kaiden.gg
- Nerds Chalk — https://nerdschalk.com/hethereaus-keeper-arc-in-neverness-to-everness-nte-justice-executioner-boss-location/
- Icy Veins — https://www.icy-veins.com/nte/hethereaus-keeper-details-best-characters/
- GameRant
- GameWith
- Mobalytics — https://mobalytics.gg/nte/cartridges/speedy-hedgehog/
Best 5-Star Support Weapons in Neverness to Everness (May 2026)
Optimizing your support units in Neverness to Everness (NTE) is the difference between struggling against High-Risk Commissions and clearing anomalies with ease.
Selecting the right Arc—the weapon system in NTE—requires a deep understanding of how off-field buffs and energy mechanics interact with your main damage dealers. Unlike DPS Arcs that focus purely on Critical Rate and Attack, support Arcs are valued for their ability to enhance the entire team’s performance, specifically through Break Intensity, Charge Efficiency, and unique debuffs.
Methodology

This tier list evaluates S-rank and high-utility A-rank Arcs based on their contribution to team-wide damage ceilings and survivability. We prioritize weapons that offer “Off-field” activation, meaning the wearer can trigger powerful buffs and then be swapped out without the buff expiring.
The following criteria were used for ranking:
- Team-wide Utility: Arcs that provide ATK buffs, DMG multipliers, or Defense Ignore to the active character.
- Break Intensity: The efficiency at which the weapon helps deplete an enemy’s Break Gauge.
- Charge Efficiency: The rate at which the wearer generates Ultimate Energy, ensuring high uptime for crucial support bursts.
- Synergy: Compatibility with top-tier meta supports like Haniel, Sakiri, and the Phase 2 powerhouse, Hotori.
- Refinement Scaling: How much the weapon improves from Refinement 1 (R1) to Refinement 5 (R5).
Support Stat Priorities
In the current May 2026 meta, support characters generally prioritize stats in the following order:
- Charge Efficiency: Essential for supports whose primary utility is locked behind their Ultimate.
- Break Intensity: Critical for Chaos-element teams and for bypassing the high resistance of world bosses.
- Team ATK% / DMG%: Direct multipliers that scale the Main DPS’s output.
- Defensive Utility: Damage reduction and shielding, which have become more relevant following the May 19 balance changes to Redirect Skills.
The Importance of Arc Types (Gas, Liquid, Solid, etc.)
Every Esper in Neverness to Everness is restricted to a specific Arc Type. You cannot equip a Liquid Arc on a Solid-type character like Hotori. When building your team, you must ensure your support’s Arc Type matches their profile while still fulfilling the team’s mechanical needs. For example, Gas-type Arcs currently dominate the utility meta, while Solid-type Arcs are shifting toward high-frequency “Redirect Skill” synergies.
| Arc Name | Rarity | Type | Max Base ATK | Substat | Key Support Utility |
|---|---|---|---|---|---|
| Good Boy’s Grand Adventure | S | Gas | 474 | 45% ATK | Team ATK Buff & Charge Efficiency |
| Blow up the Crowd | S | Solid | 512 | 27.5% ATK | Off-field Active Character ATK Buff |
| Youthful Fantasy | S | Liquid | 570 | 30% ATK | Massive Break Intensity & Chaos DMG |
| Tears Beneath the Mask | S | Gas | 512 | 27.5% ATK | Enemy DMG Reduction (Warning Gaze) |
| Marching Beyond Time | S | Solid | [info unavailable] | Crit Rate | Ultimate Crit DMG & DEF Ignore |
| Day Off | S | Solid | 512 | 33% Charge Eff. | Ultimate Energy Restoration |
S Tier

These Arcs are meta-defining and provide transformative utility that can fundamentally change your team’s rotation speed and damage potential.
Good Boy’s Grand Adventure: The Universal Buffer
Good Boy’s Grand Adventure remains the gold standard for Gas-type supports like Sakiri and Skia. Its primary strength lies in the “Morphix” effect. At R1, it provides an 18% boost to Charge Efficiency, scaling up to 30% at R5. This ensures that your support always has their Ultimate ready for every rotation.
The true value, however, is the team-wide buff: after the wearer casts an Ultimate, all team members receive a 10% ATK increase for 20 seconds. If the Ultimate successfully interrupts or controls an enemy, this buff increases by an additional 6% (up to 16% total at R5). Because the duration is 20 seconds, it typically covers the entire window of your Main DPS’s burst phase.
Blow up the Crowd: The Quick-Swap King
Essential for off-field supports like Haniel, Blow up the Crowd focuses on boosting the active character while the wearer is sidelined. Its “Beat King” passive grants the active character a 10% ATK increase while the wearer is off-field. Furthermore, every time the wearer deals damage (even via off-field procs), the active character’s ATK increases by another 2%, stacking up to 4 times. This makes it the premier choice for supports who have deployable skills that tick damage over time.
Marching Beyond Time: The New Phase 2 Meta
Released alongside Hotori on May 13, 2026, Marching Beyond Time is a Solid-type Arc that introduces the “Wastelab” mechanic. While it provides a personal 16% ATK boost, its support value comes from the “Wastetime” stacks generated by allies. When the wearer uses a Redirect Skill, they enter the Wastelab state; allies then build stacks by using their own Support or Redirect Skills. Upon the wearer’s Ultimate, these stacks are consumed to provide up to 48% Ultimate Crit DMG and a significant 24% Defense Ignore effect. This is currently the best-in-slot option for maximizing Hotori’s sub-DPS and support capabilities.
Youthful Fantasy: The Premier Choice for Chaos Teams
For teams utilizing Liquid-type characters like Daffodill or Lacrimosa, Youthful Fantasy is unmatched for its Break utility. It provides a flat increase of 60 to 88 Break Intensity, which is vital for shattering the defenses of elite anomalies. Its unique “Black Tome” effect summons a field assistant that designates enemies, increasing the Chaos DMG they take by up to 36% and dealing massive follow-up damage (320% of ATK) whenever the enemy takes Break Damage.
A Tier

A-Tier Arcs are highly effective but often require specific team compositions or elemental matches to reach their full potential.
Tears Beneath the Mask: Defensive Support
Following the May 19 Hotfix, which corrected issues with Break Resistance and Redirect Skills, defensive utility has surged in value. Tears Beneath the Mask applies the “Warning Gaze” debuff via the wearer’s Ultimate. Marked enemies deal 18% to 30% less damage for 20 seconds. This is often the difference between surviving a boss’s “Enraged” phase and a total team wipe in High-Risk Commissions. It is currently the best defensive support option for Gas-type characters.
Your Happiness is Priceless: Niche Synergies
Your Happiness is Priceless is a Solid-type Arc that focuses on team sustain. It provides a massive 24% to 40% HP boost to the wearer, making it ideal for supports who scale with Health. After using an Ultimate, it triggers a random effect every 30 seconds: a 20% Max HP heal for the lowest-health ally, a shield equal to 20% of the wearer’s Max HP, or a 10% heal for the entire team. While the outline suggests a 70 Break Intensity buff for mono-type teams, the verified stats as of May 2026 focus primarily on these defensive “Nacupeda” triggers. The specific Break Intensity values mentioned in early community leaks remain undisclosed.
Contemplative Cat: The Cosmos Specialist
A niche but potent Gas-type Arc, Contemplative Cat scales based on the player’s Fons balance. It grants 2.5% to 4.5% Cosmos DMG for every 100,000 Fons held, stacking up to 10 times. While this is a damage-focused passive, it is highly effective for Cosmos-element supports who contribute meaningful sub-DPS, such as Chiz in high-investment accounts.
Raging Flames: Aggressive Sub-Support
Primarily used by Hathor, Raging Flames is a Plasma-type Arc that rewards aggressive skill rotations. It boosts Redirect Skill and Ultimate damage by 10% for 10 seconds after an Ultimate is cast. While less focused on team-wide buffs than S-tier options, its ability to shred enemy health bars quickly makes it a strong “offensive support” choice for sub-DPS units who need to capitalize on short field-time windows.
B Tier

B-Tier Arcs are reliable, often free-to-play (F2P) friendly options that serve as placeholders until you can pull or craft S-rank alternatives.
Day Off: The Reliable F2P Choice
Day Off is a Solid-type Arc that is widely accessible through early-game anomalies. It provides a 33% Charge Efficiency substat and an ATK boost of 30% to 50%. Its “Eclipse” ability is its standout feature, allowing the wearer to restore Ultimate Energy every time an enemy is defeated during a 40-second window. This makes it excellent for mobbing and “Pink Paws Heist” content, though it falls off significantly in single-target boss fights where energy triggers are rare.
Hethereau’s Keeper: Summon Utility
This Solid-type Arc is famous for summoning “Officer Whisker,” a feline assistant that deals autonomous damage based on the wearer’s ATK. While it provides a decent ATK and Boss DMG boost, it lacks the team-wide multipliers found in the higher tiers. It is best used on supports who lack meaningful personal damage and need a “set and forget” summon to contribute to the fight.
Call of the Twisted City: The Healer’s Budget Pick
As an A-rank Arc, Call of the Twisted City is the go-to alternative for healers like Edgar. It provides a significant increase to Healing Bonus, ensuring your team stays topped off during extended encounters. While it doesn’t offer the offensive buffs of an S-rank Arc, its consistency in high-pressure environments makes it a high-value budget pick.
Eternal Waltz: Synthesis Consistency
Eternal Waltz is a Synthesis-type Arc that offers a 41.25% HP substat. After casting an Ultimate, it provides a 10% to 18% Mental DMG boost for 10 seconds. While the stat spread is decent, the short duration of the buff and the lack of secondary team utility keep it firmly in the B-tier. It is a solid choice for Fadia or other HP-scaling Synthesis characters.
C Tier

These Arcs should generally be avoided for support roles, as their passives either provide zero team utility or carry risks that outweigh their benefits.
- Camellia Society (Synthesis): While it has a high Base ATK (666), its passive requires the wearer to lose HP to gain CRIT DMG. It also triggers “Silent Garden” attacks that sacrifice more HP. On a support, this is a liability that provides no benefit to the Main DPS.
- Fluff of Fortitude (Plasma): This weapon is designed purely for “executing” low-HP enemies. It offers no team-wide buffs, energy regeneration, or Break utility, making it a poor choice for any support character.
- Standard B-Rank Arcs: Weapons like “Be Happy” or “Real Music” are strictly outclassed by A-rank and S-rank options. They should only be used in the first few hours of gameplay before you unlock the ability to farm Arcs from anomalies.
Recent Changes

The Neverness to Everness weapon meta shifted significantly with the Version 1.0 Phase 2 update.
- May 13, 2026: The introduction of Hotori and her signature Arc, Marching Beyond Time, established a new ceiling for “Support-DPS” hybrids. This update also introduced the “Bright Moon Special Arc Research Program,” giving players a targeted way to acquire high-tier Solid Arcs.
- May 19 Hotfix: Developers addressed a critical bug where the Break Resistance from Redirect Skills failed to activate. This fix indirectly buffed defensive Arcs like Tears Beneath the Mask, as players can now more reliably face-tank hits while their support’s debuffs are active.
- Jiuyuan Ultimate Fix: The hotfix also resolved an issue with Jiuyuan’s “Pact Settlement” trigger. This has stabilized the performance of supports who rely on Jiuyuan’s Anima-element reactions to trigger their own Arc passives.
- Upcoming Version 1.1: A Special Program has been announced for May 23, 2026. Leaks suggest that new Arcs for the rumored characters Exe and Elyms will be revealed, potentially introducing the first dedicated “Cycle Intensity” support weapons.
Sources
- Icy Veins — https://www.icy-veins.com/nte/arcs/good-boys-grand-adventure-guide
- Icy Veins — https://www.icy-veins.com/nte/arcs/tears-beneath-the-mask-guide
- Icy Veins — https://www.icy-veins.com/nte/arcs/youthful-fantasy-guide
- Icy Veins — https://www.icy-veins.com/nte/arcs/blow-up-the-crowd-guide
- Neverness.gg
- Neverness.gg
- GameWith
- Beebom — https://beebom.com/neverness-to-everness-may-19-patch-notes/
- Kaiden.gg
Neverness to Everness Reroll Tier List: Best Characters to Pull
Securing a powerful start in the supernatural urban landscape of Hethereau requires more than just luck; it requires a strategic approach to your initial pulls. This Neverness to Everness (NTE) reroll tier list breaks down the best characters to target in May 2026 to ensure your account remains competitive through the Version 1.0 endgame.
Navigating the gacha system in Neverness to Everness can be daunting for new players arriving in Hethereau. With the launch of Version 1.0 Phase 2, the meta has shifted significantly toward characters capable of manipulating the “Esper Cycle” and shredding high-level anomaly shields. Rerolling—the process of restarting your account to use initial free pulls on top-tier units—is the most effective way to bypass early-game hurdles and prepare for the “Beyond the Rails” endgame content.
Methodology

This tier list evaluates characters based on their performance in the current May 2026 meta, specifically focusing on their utility during the Version 1.0 Phase 2 update. Our rankings prioritize units that offer high “Reroll Efficiency,” meaning they provide an immediate power spike that allows players to breeze through the Prologue and the “A New Destination” questline.
Reroll Efficiency vs. Power
When rerolling, you must balance the time spent per attempt against the potential power of the account. There are two primary stopping points for rerolling in NTE: Account Level 5 and Account Level 10. Level 5 is the “fast” route, taking roughly 15 to 20 minutes, while Level 10 requires completing the first major story beat in Hethereau, taking nearly an hour but yielding significantly more currency.
| Account Level | Time Investment | Solid Dice (Limited) | Fabricated Dice (Standard) |
|---|---|---|---|
| Level 5 | 15–20 Minutes | [information unavailable] | [information unavailable] |
| Level 10 | 45–55 Minutes | [information unavailable] | [information unavailable] |
The gacha mechanics utilize two types of currency: Solid Dice for limited-time banners and Fabricated Dice for the permanent standard pool. To maximize an account, players typically aim for one S-rank character from the limited banner (currently Hotori) and one high-tier S-rank from the standard pool using the beginner’s discount pulls.
| Rarity | Base Drop Rate | Pity Threshold |
|---|---|---|
| S-Rank | 0.6% | 90 Pulls |
| A-Rank | 5.1% | 10 Pulls |
| B-Rank | 94.3% | N/A |
The Importance of Elemental Archetypes
Characters in Neverness to Everness are defined by their elemental alignment within the Esper Cycle: Anima, Cosmos, Incantation, Solid, Chaos, and Lakshana. Success in high-difficulty encounters depends on triggering elemental reactions. For example, combining Solid and Chaos elements is currently the most effective way to “Break” the stance bars of elite urban anomalies. A successful reroll should aim for a character that fits into multiple team archetypes rather than a niche specialist.
S Tier

Characters in the S Tier are the “must-haves” of the May 2026 meta. These units possess unique mechanics that cannot be easily replicated by lower-rarity characters and are essential for clearing timed challenges in the “Beyond the Rails” mode.
Hotori: The Queen of Time Manipulation
Hotori is the featured S-rank on the “Misty Tipsy Style” limited banner. As a Solid-element specialist, she has redefined the Phase 2 meta with her ultimate ability, “Time Stop.” This skill freezes the battlefield timer and enemy movement for a set duration, allowing your team to dump damage without risk of retaliation or losing time in speed-run challenges.
In the current environment, Hotori is the highest priority for any player willing to put in the time to reroll. Her ability to bypass difficult boss mechanics by simply stopping time makes her invaluable for both new players and veterans.
- Role: Limited DPS / Utility
- Element: Solid
- Key Mechanic: Time Stop (Ultimate)
Sakiri: Why Every Team Needs This Support
Sakiri remains the premier support unit in the standard pool. While she does not provide the raw damage of Hotori or Jiuyuan, her utility is unmatched. Her signature skill, “Devour Whole,” provides essential crowd control by grouping smaller enemies together, making AoE rotations much more efficient.
Furthermore, Sakiri provides a flat 30% ATK buff to the entire team, a stat increase that scales exceptionally well into the late game. If you pull Sakiri from your Fabricated Dice rolls, your account is considered “safe” regardless of which DPS you eventually choose.
- Role: Standard Support / Crowd Control
- Element: undisclosed
- Key Mechanic: Devour Whole (Skill)
Jiuyuan: The Standard Banner’s Greatest Prize
Jiuyuan is the undisputed queen of raw DPS within the permanent Fabricated Dice pool. She specializes in massive AoE (Area of Effect) burst damage, making her the perfect choice for clearing waves of enemies in the streets of Hethereau.
What makes Jiuyuan an ideal reroll target is her synergy with the protagonist, Esper Zero. Their combined elemental rotations allow for high uptime on the “Esper Cycle” reactions, ensuring that even F2P (Free to Play) players can maintain high damage output without needing a full roster of premium units.
- Role: Standard Main DPS
- Element: undisclosed
- Key Mechanic: AoE Burst Damage
Nanally: The Gold Standard for Follow-Up Attacks
While Nanally’s “The Ichi-daime” limited banner concluded on May 13, she remains an S-tier unit for anyone who managed to snag her or is purchasing a starter account. Nanally excels in follow-up attack compositions, where she deals damage out-of-turn whenever an ally uses a skill. Her sustained damage output is currently the highest in the game for long-form boss fights.
A Tier

A-tier characters are excellent units that can carry you through the majority of the game’s content. While they may lack the “broken” mechanics of S-tier units like Hotori, they are often more accessible or serve as vital specialists for specific elemental teams.
Daffodill: The Chaos Element Specialist
Daffodill is a Chaos-element specialist focused on the “Break” mechanic. In Neverness to Everness, elite enemies have a stance bar that reduces incoming damage until it is shattered. Daffodill is currently the fastest character at shredding these bars. While she doesn’t have the highest personal damage, she enables the rest of the team to deal massive damage during the “Break” window. She is an essential pull for players looking to tackle high-difficulty anomaly encounters early.
Haniel: The F2P Support Savior
Haniel is an A-rank character, meaning she is much easier to pull and “awaken” (improve via duplicate copies) than S-rank units like Sakiri. Despite her lower rarity, her buffs are comparable to premium units, making her the “hidden S-tier” of the current meta.
| Character | Primary Buff Type | Buff Percentage | Accessibility |
|---|---|---|---|
| Sakiri (S) | Team ATK | 30% | Low (0.6% rate) |
| Haniel (A) | [information unavailable] | [information unavailable] | High (5.1% rate) |
For players who fail to pull Sakiri, Haniel is the mandatory alternative. Her presence in a team ensures that your DPS units can hit the necessary damage thresholds for Version 1.0 endgame content.
Baicang: The Damage-over-Time Specialist
Baicang is the premier Damage-over-Time (DoT) specialist in NTE. He applies stacks of [information unavailable] that drain enemy health every second. While Baicang has a very high damage floor—meaning he does consistent damage regardless of player skill—he requires a specific team built around extending DoT durations to reach his full potential. He is a strong “A” tier pick but is less “plug-and-play” than Jiuyuan.
Adler: Exceptional Survivability
Adler is an A-rank unit that provides the best shields in the game as of May 21, 2026. For players who struggle with the game’s perfect dodge mechanics, Adler acts as a massive safety net. His shields can absorb significant punishment, allowing players to make mistakes without facing a “Game Over” screen. While he doesn’t contribute much to clear speeds, he is invaluable for progression in the early stages of Hethereau.
B Tier

B-tier characters are viable but generally outclassed by S or A-tier alternatives. They are often “niche” picks that work well in specific scenarios but lack the universal utility required for a top-tier reroll target.
- Hathor: A standard S-rank who provides decent sustain and healing. However, the current meta favors aggressive supports like Sakiri or Haniel. Hathor’s lack of offensive buffs makes her a disappointing “spook” (accidental pull) when aiming for Jiuyuan or Hotori.
- Esper Zero (Protagonist): Unlike many gacha games where the starter character is immediately discarded, Esper Zero is surprisingly viable. They serve as a flexible “bridge” for elemental reactions. However, as your roster grows, specialized S-rank cityrunners will eventually take their place in optimized team compositions.
- Fadia: A defensive specialist with an “unkillable” passive that prevents her from being retreated or knocked out for a short duration. While this is great for casual play and exploration, she provides very little utility in the timed challenges of “Beyond the Rails,” where clear speed is the only metric that matters.
- Skia: Skia deals Lakshana-type damage and has a flashy kit, but she suffers from high competition. Since Jiuyuan and Hotori occupy the primary DPS slots in most meta teams, Skia often finds herself without a home in high-end compositions.
C Tier

Characters in the C Tier are not recommended as reroll targets. While they can be used to clear the main story, they will require significantly more investment (and better gear) to perform at the same level as the units listed above.
- Mint: As the free starter A-rank, Mint is designed to teach you the basics of vehicle combat and urban traversal. Unfortunately, her damage scaling is the lowest in the current roster. While her personality makes her a fan favorite, she should be replaced as soon as you pull an A or S-rank DPS.
- Edgar: Edgar’s kit revolves around a [information unavailable] mechanic that many players find clunky. Compared to the fluid rotations of characters like Hotori, Edgar feels slow and often misses his largest damage windows due to enemy movement.
- Aurelia: Aurelia is a very niche support who currently lacks a dedicated team composition where she isn’t strictly outclassed by Haniel or Sakiri. Until new characters are released that synergize with her specific [information unavailable] buffs, she remains at the bottom of the list.
Recent Changes

The meta in Neverness to Everness is evolving rapidly as players uncover new synergies within Hethereau. The transition to Version 1.0 Phase 2 on May 13, 2026, was the most significant shift since launch, introducing Hotori and her game-changing time manipulation mechanics.
Following the Phase 2 launch, developers released hotfixes on May 19 and May 21. These updates primarily addressed boss AI behavior, making certain endgame encounters more predictable, and optimized the transition between vehicle combat and on-foot exploration. These changes have indirectly buffed “Solid” element characters, as the new weekly boss resistances introduced in the latest patch are particularly weak to the Solid/Chaos reaction chain.
Looking forward, official drip marketing has confirmed that Lacrimosa will be the featured character for the Version 1.1 update, scheduled for June 3, 2026. Early data suggests Lacrimosa may challenge Jiuyuan for the title of best AoE DPS, so players who are satisfied with their current Sakiri/Hotori accounts may want to start saving their Solid Dice now.
Banner History and Timeline:
- April 29, 2026: Global Launch (Version 1.0 Phase 1). Featured Banner: Nanally (“The Ichi-daime”).
- May 13, 2026: Version 1.0 Phase 2 begins. Featured Banner: Hotori (“Misty Tipsy Style”).
- May 19, 2026: Hotfix regarding vehicle combat transitions.
- May 21, 2026: Hotfix addressing boss AI and anomaly shield scaling.
- June 3, 2026 (Expected): Version 1.1 Update featuring Lacrimosa.
By targeting Hotori or Sakiri during your reroll process, you ensure that your account is prepared for the challenges of Version 1.1 and beyond.
Sources
- Neverness to Everness Official Site — https://www.nevernesstoeverness.com/
- PC Gamer
- Pocket Tactics
- Beebom
- TheGamer
- India Times
- Neverness.gg
Best Weapons for NTE F2P Players: May 2026 Arc Tier List
Selecting the right Arcs can transform a struggling team into an urban legend, especially for players who prefer to save their Fons for future banners.
In the high-octane streets of Hethereau, your choice of Arcs—the weaponized manifestations used by Espers—determines how effectively you can clear anomalies and survive high-level police pursuits. While the gacha “Miracle Boxes” offer powerful S-Rank options, many of the game’s best weapons are obtainable through hidden quests, world exploration, and boss farming. This guide breaks down the best F2P-friendly weapons as of May 2026, focusing on accessibility, refinement potential, and synergy with the current meta.
Methodology

Ranking Arcs for Free-to-Play (F2P) players requires a different lens than a general “whale” tier list. We prioritize weapons that provide high “stat-stick” value or unique utility that doesn’t require a high monetary investment.
- F2P Accessibility: Weapons ranked in S and A tiers are either farmable via specific world bosses (like the Headless Rider), rewards from hidden questlines (like the Eclipse series), or common A-Rank drops that are easy to refine to Level 5.
- Synergy Focus: We evaluate how these Arcs pair with accessible Espers such as Zero (the protagonist), Nanally, and Aurelia.
- Scaling Potential: An Arc’s value is heavily tied to its substat (CRIT Rate, CRIT DMG, or ATK%) and how much its passive effect improves through the Refinement system.
- Utility vs. Raw Damage: In the current May 2026 meta, “Break Intensity” and energy restoration are often as valuable as raw ATK, especially for tackling endgame Bosses and Anomaly Commissions.
Weapon Type Overview
Each Esper is compatible with only one of five specific Arc types. Equipping the wrong type is impossible, making it vital to have a variety of Arcs in your inventory.
| Arc Type | Primary Combat Role | Key Stats |
|---|---|---|
| Plasma | Offensive Burst & CRIT | CRIT Rate, CRIT DMG, Ultimate DMG |
| Solid | Balanced Stats & Durability | ATK%, HP, Break Intensity |
| Gas | Utility & Support | Charge Efficiency, Team Buffs |
| Liquid | Energy & Skill Uptime | Energy Regen, Skill Cooldowns |
| Synthesis | Hybrid & Conditional | HP-scaling, Dodge-based DMG |
F2P Accessibility vs. Gacha Rarity
While S-Rank Arcs generally have higher base ATK (averaging 512–570 at max level), a Refinement 5 (R5) A-Rank Arc often outperforms an R1 S-Rank Arc. For F2P players, focus on Arcs like Day Off or Hethereau’s Keeper, which can be maxed out through gameplay rather than luck.
The Importance of Arc Types and Synergy
Synergy is the secret sauce of Neverness to Everness combat. For example, a “Lakshana” type character like Hathor requires Arcs that boost Lakshana DMG, while “Psyche” characters like Aurelia thrive on Arcs that reward multi-hit combos. Always match the Arc’s passive triggers (e.g., “after casting an Ultimate”) to your Esper’s rotation.
S Tier

These are the “must-farm” weapons. They rival or exceed gacha-exclusive options due to their high uptime and specific boss-killing mechanics.
Day Off: The Ultimate F2P Main DPS Choice
Day Off is a Solid S-Rank Arc and arguably the best F2P weapon in the game. It serves as the signature weapon for Zero and provides a massive 30% ATK boost at base (scaling up to 50% at R5). Its unique “Eclipse” ability creates a 40-second window where defeating an enemy restores 6 Ultimate Energy.
How to trigger the ‘Day Off’ quest:
- Step 1: Visit the Bureau of Anomaly Control and speak with the NPC Eclipse.
- Step 2: Forward time to 8:30 AM (Sunny) and head to the roof of the Film Orbit Studio near the coast.
- Step 3: Locate Eclipse at the Tikal Bridge during Sunny weather at 8:30 AM. You must climb the main suspension cable to reach her.
- Step 4: Find her again in Illusion Town on a building with pink graffiti east of the Tower Square.
- Step 5: Complete the final dialogue at the Bureau to unlock the Arc.
Hethereau’s Keeper and the Summoner Meta
Hethereau’s Keeper is a Solid S-Rank Arc obtained by reaching four stars in a police pursuit and defeating the Level 99 “Justice Executioner” boss. It is a premier boss-killing weapon that provides a 15% ATK boost and a 15% damage increase specifically against Bosses. Its most famous feature is the “Officer Whisker” summon, which deals 100%–200% of the wearer’s ATK as off-field damage for 30 seconds.
Ready-Ready: Maximizing Boss Damage
Ready-Ready is a Plasma S-Rank Arc that boasts a 24% CRIT Rate substat at max level. It is the gold standard for Nanally and other Plasma DPS units. It utilizes the “Commander Tiger Talisman” effect, which increases ATK by 15% and boosts Basic Attack damage by another 15% after using a Redirect Skill or Ultimate. This makes it lethal in boss encounters where Redirect timing is frequent.
S-Tier Arc Stats (Max Level/Refinement)
| Arc Name | Base ATK | Substat | Passive Effect (R5) |
|---|---|---|---|
| Day Off | 512 | 33% Charge Efficiency | +50% ATK; Defeating enemies restores 10 Energy. |
| Ready-Ready | 570 | 24% CRIT Rate | +30% ATK; +30% Basic/Riposte DMG after Redirect. |
| Hethereau’s Keeper | 512 | 27.5% ATK | +25% Boss DMG; Summons Officer Whisker. |
| Raging Flames | 512 | 27.5% ATK | +20% Lakshana DMG; +20% CRIT DMG. |
| Good Boy’s Grand Adventure | 474 | 45% ATK | +30% Charge Efficiency; +16% Team ATK after Ultimate. |
A Tier

A-Tier Arcs are reliable “stat sticks” that are often easier to acquire from standard Miracle Boxes or world exploration.
Stellar Veil: The Aurelia F2P Build Core
Though often categorized as a high-tier choice for Psyche characters, Stellar Veil (Plasma) is highly effective for F2P players using Aurelia. It increases Psyche DMG by 12% and stacks CRIT DMG (up to 10 stacks) every time you deal Psyche damage. Since Aurelia hits rapidly, she can max out this bonus in seconds.
Defensive Utility with Tears Beneath the Mask
Tears Beneath the Mask is a Solid Arc that provides the “Warning Gaze” utility. After casting an Ultimate, enemies hit will deal 18% less damage for 20 seconds. In high-difficulty Anomaly Commissions where one-shots are common, this defensive debuff is more valuable than a minor ATK boost.
Comparison Chart: A-Tier vs. S-Tier Damage
While S-Tier Arcs like Day Off offer higher ceiling potential, A-Tier Arcs like First Step to Success (which grants a 25% ATK increase after an Ultimate) provide more consistent performance for players who haven’t finished the secret questlines. At R5, Be Happy (Gas) can actually out-damage an R1 S-Rank Arc if the player is skilled at triggering Critical Dodges.
B Tier

B-Tier Arcs are excellent placeholders during the early-to-mid game (Hunter Levels 1–30).
Umbrella: The F2P Tanking Solution
The Umbrella (Synthesis) is a defensive powerhouse for early endgame. It provides a massive 52.5% DEF substat and increases Max HP by up to 18%. This is the ideal choice for “tank” units or when you are learning a new boss’s patterns and need the extra survivability.
When to Use B-Tier Arcs
- The Forgotten: Use this Solid Arc for characters that scale with HP. It provides a balanced 25% HP substat and boosts ATK when your health is high.
- Shiny Days: A Liquid Arc that focuses on energy regeneration. It is a decent stopgap for sub-DPS units like Chiz who need high Ultimate uptime.
- Oraora!: This Plasma Arc provides a simple Basic Attack damage boost. It lacks the complex scaling of Ready-Ready, but it is perfect for early-game leveling.
Best Early-Game Esper Pairs
- Zero + The Forgotten: High survivability for story progression.
- Aurelia + Oraora!: Simple damage scaling for early mob clears.
- Haniel + Umbrella: Maximum tanking for early world bosses.
C Tier

These Arcs are generally considered “fodder” for upgrading your S and A-Rank weapons. Avoid investing Fons or upgrade materials into these unless you have no other options.
Why These Arcs Fall Short
- Mind Royale: A Liquid/Syringe-type weapon that currently lacks a high-synergy Esper in the May 2026 meta.
- Time Bandit: While it summons “Picky” to unlock world objects, its combat stats (HP substat) are poorly suited for the current fast-paced DPS requirements.
- The Great Thief: Its Break Intensity bonuses are highly conditional, requiring three or more characters of the same Esper Type, which severely limits team-building flexibility for F2P players.
- The Good, The Bad, The Bitter: A pure defensive Arc that leads to significant DPS loss in timed challenges.
Recycling and Fodder: Managing Your Arc Inventory
Don’t be afraid to use C-Tier Arcs as experience material. Resources like “Fons” and “Arc EXP” become scarce as you reach Hunter Level 50. Focus your investments on one “Solid” and one “Plasma” DPS weapon first, as these are the most common types for main carries.
Recent Changes

The May 12, 2026 update (Version 1.1) brought several balance shifts that impacted the F2P meta.
Version 1.1 Weapon Meta Shifts
The most significant change was the adjustment to Day Off. The “Eclipse” energy restoration cooldown was adjusted to prevent “infinite Ultimate” loops on Zero, though it remains the top F2P choice. Additionally, the rise of Anima-type Espers has increased the value of Reality Refuge, which provides a 25% Anima DMG boost, moving it firmly into the high A-Tier.
New F2P Farming Routes in the Bridge District
With the addition of the “Serenetti” field boss in the Bridge District, players can now more easily farm materials for Camellia Society (Synthesis). This weapon is a high-risk S-Rank choice that sacrifices HP to trigger “Silent Garden” attacks, dealing massive Incantation DMG.
Patch Note Summary (May 12 Update)
- Hethereau’s Keeper: Fixed a bug where Officer Whisker would occasionally fail to target flying anomalies.
- Stellar Veil: Increased the duration of the CRIT DMG stack from 3s to 5s.
- Raging Flames: Buffed Lakshana DMG bonus by 5% at all refinement levels.
- Resource Economy: Increased the drop rate of A-Rank Arcs from Level 40+ Anomaly Commissions by 12%.
Sources
- Neverness to Everness Official Wiki
- Icy Veins NTE Weapon Database — https://www.icy-veins.com/nte/weapons/
- Mobalytics NTE Quest Guides
- BlueStacks NTE Tier List — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-weapon-tier-list-en.html
- TheGamer NTE Arc Guide
- Dexerto NTE Wiki
- EnjoyGM NTE Database — https://enjoygm.com/nte/arcs-guide-2026/
NTE Daily Tasks Priority List: The Ultimate Efficiency Tier List
Optimizing your daily routine in Hethereau is the difference between a stalled account and a high-tier roster capable of clearing the latest Anomaly Zone challenges. Since its global release on April 29, 2026, Neverness to Everness (NTE) has introduced several interlocking systems that demand consistent attention to maximize premium currency and character growth.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-21.
Methodology

Efficiency in Neverness to Everness is measured by how effectively a player converts limited time into permanent account power. This priority list ranks tasks based on three primary factors: resource scarcity, time-to-reward ratio, and the potential for long-term loss (FOMO). Resources like Annulith (used for limited banners like Nanally’s “The Ichi-daime”) and Mhm! Coins (the primary F2P currency for S-Rank Arcs) are prioritized above all else.
S-Tier tasks are those that provide these premium currencies or involve resources that cap quickly, such as Character Pixels. A-Tier tasks focus on the Urban Pass (Battle Pass) and secondary income streams like the Origen Cafe. B-Tier and C-Tier tasks are supplemental, offering buffs or resources that, while useful, do not hinder core progression if missed for a day or two.
This analysis reflects the Version 1.0 Phase 2 meta as of May 21, 2026. Following the introduction of Hotori and the recent May 19 hotfix, the “daily loop” has stabilized, allowing players to focus on specific milestones for maximum yield.
Defining Efficiency in Hethereau
Efficiency is not just about finishing everything; it is about finishing the right things before the daily reset. Because NTE features an open-world environment mixed with traditional gacha stamina systems, players often get distracted by “Lost Tales” or racing. While these are engaging, they do not contribute to the “Character Pixel” economy, which is the actual engine of your character’s power level.
The 5:00 AM Reset Rule
All daily activities, shop refreshes, and bounty targets reset at 5:00 AM based on your specific server time. Missing this window means losing out on 240 Character Pixels of progress and the daily Annulith allotment from Participation Tasks.
Daily Reset Times by Region
| Region | Reset Time (Local) | UTC Offset |
|---|---|---|
| Asia | 05:00 | UTC+8 |
| Europe | 05:00 | UTC+1 |
| North America | 05:00 | UTC-5 |
S Tier

S-Tier tasks are non-negotiable. If you only have fifteen minutes to play, these are the activities you must complete to ensure your account stays competitive.
Spending Character Pixels Efficiently
Character Pixels are the stamina system in NTE. They are required to claim rewards from Anomaly Zones, which provide the materials needed to level up characters, weapons, and Arcs. Pixels regenerate at a rate of 1 every 6 minutes, totaling 240 Pixels over a 24-hour period. Because the cap is currently set at 240, failing to spend them results in “capping,” which is a total loss of potential resources.
To maximize efficiency, spend your Pixels on Anomaly Zones that drop materials for your primary DPS first (e.g., materials for Hotori or Nanally). The drop rate for gold-tier materials increases significantly at Hunter Level 40, so prioritize reaching that milestone.
Character Pixel Recovery Rates and Cap Milestones
- Recovery Rate: 1 Pixel per 6 minutes
- Hourly Gain: 10 Pixels
- Daily Total: 240 Pixels
- Time to full recharge (from 0): 24 hours
- Optimal spending window: Twice daily (once in the morning, once at night)
The Nacupeda’s Pool Strategy
Located in the central district, Nacupeda’s Pool is a daily interaction point that many new players overlook. By choosing the “Make a Sincere Wish” option, you receive a small amount of Mhm! Coins. While the daily amount is modest, this is currently the only consistent way for F2P players to farm for S-Rank Arcs over time. Accumulating these coins allows you to purchase high-tier Arcs from the exchange shop without spending Annulith.
Participation Task Checklist
The Exploration Guide features a Participation bar that rewards you for various activities. Reaching the 100-point milestone is mandatory, as it grants a bundle of Annulith and a significant amount of Hunter Level EXP.
Participation Task Point Values
- Daily Login: 10 Points
- Spend 60 Character Pixels: 20 Points
- Spend 120 Character Pixels: 20 Points
- Complete 1 Circle Bounty: 20 Points
- Collect Origen Cafe Profits: 10 Points
- Complete 1 Whisper Patrol: 20 Points
Whisker Patrol (Daily Cap)
The Whisker Patrol is a combat-focused daily activity with a 150-point daily limit. Farming these points provides event-exclusive upgrade materials that cannot be obtained elsewhere. During the current Phase 2 event, these materials are essential for upgrading the “Misty Tipsy Style” board, which provides massive stat boosts to your active party.
A Tier

A-Tier tasks are essential for long-term account health, specifically focusing on the Urban Pass and passive income.
Maximizing the Circle Bounty
The Circle Bounty consists of three core tasks: logging in, spending 10,000 Fons, and spending a set amount of Character Pixels. Completing these provides 1,000 Battle Pass EXP daily. Given that the Urban Pass offers a free S-Rank weapon at Level 30, staying on top of these bounties is vital for players who do not intend to pull on the weapon banner.
Circle Bounty Daily vs. Weekly EXP Caps
| Frequency | EXP Reward | Monthly Total |
|---|---|---|
| Daily Bounties | 1,000 | 30,000 |
| Weekly Challenges | 5,000 | 20,000 |
| Total Potential | — | 50,000 |
City Tycoon: Cafe Maintenance
The Origen Cafe is the primary source of passive Fons (the standard currency) in NTE. You must check in daily to collect profits and restock ingredients. If the cafe runs out of ingredients, production stops, and you lose out on thousands of Fons.
Cafe Profit Optimization Tips:
- Assign High-Affection Characters: Characters with higher affection levels provide bonuses to production speed.
- Daily Restock: Always buy out the “Daily Fresh Pack” from the grocery NPC to keep your kitchen running.
- Upgrade Furniture: Use the Fons earned from the cafe to upgrade the seating capacity, which increases the Fons-per-hour rate.
Zero’s Companion Quests
These are limited-time tasks associated with the “Zero’s Companion” event. They often involve short delivery missions or combat encounters in Hethereau. They are ranked A-Tier because they offer Annulith and Senior Hunter Guides (high-level EXP items), but they have a hard deadline of May 27. Ensure these are cleared before the Version 1.1 update.
B Tier

B-Tier tasks are supplemental. They provide buffs and long-term benefits that are helpful but not strictly necessary for daily progression.
Fortune Telling and Hidden Quests
Visiting The Witch’s House daily allows you to get a fortune. These fortunes provide 24-hour combat buffs or reveal the location of “Lost Tales.” Lost Tales are hidden side quests that offer lore and small amounts of Annulith.
Witch’s House Fortune Effects
| Fortune Name | Effect |
|---|---|
| The Sun | +5% Attack Power in Anomaly Zones |
| The Moon | +10% Fons gain from open-world combat |
| The Star | Highlights 3 Oracle Stones on the map |
| The Hanged Man | Triggers a “Lost Tale” quest marker |
The Edgar Affection Grind
Interacting with characters and giving them gifts is the primary way to increase affection. You have a limit of 10 gifts per day. The current priority is Edgar. Reaching Rank 10 affection with Edgar is a major milestone because it unlocks his “Weekly Hunter’s Guide,” a special shop that sells discounted upgrade modules once per week.
Best Gifts for Priority Characters:
- Edgar: Classic Vinyl, Vintage Camera.
- Chiz: Spicy Ramen, Tech Gadgets.
- Hotori: undisclosed.
Busting Illegal Activities for Annulith
Scattered throughout the city are Garuda gang members engaging in illegal activities. Defeating these groups can drop “Goodheart Crispy Mouse Cookies.” These items can be traded in at specific NPCs for small amounts of Annulith. While the drop rate is not 100%, hitting the major Garuda spawn points daily is a viable way for dedicated players to squeeze out extra pulls.
C Tier

C-Tier tasks are low-priority activities that can be saved for the weekend or skipped if you are short on time.
Managing City Stamina
Unlike Character Pixels, City Stamina is used for “Hethereau Hobbies” like racing, urban exploration mini-games, and specialized crafting. It resets weekly, but spending a small portion daily prevents a massive time sink on Sunday nights. If you enjoy the lifestyle sim aspects of NTE, this will be higher on your personal list, but for combat progression, it remains C-Tier.
Casual Heists and Racing
The Pink Paws Heist is a mini-game that rewards Fons. Following a recent rework, the extraction points (Phone Booths) no longer close, making the mode much easier. However, the Fons-to-time ratio is lower than the Origen Cafe, making it a “filler” activity.
Daily Shop Refresh Items Every day, the Mall refreshes a few items that are worth a quick click:
- Daily Free Module: (1x) - Always claim this.
- Discounted Fons: (5,000 Fons for 100 Mhm! Coins) - Only buy if desperate.
- Oracle Stone Radar: Useful if you are hunting for permanent stat upgrades.
Recent Changes

The landscape of Hethereau has shifted significantly since the May 13 update. Understanding these changes is crucial for maintaining an efficient daily loop.
Hotori Banner and Phase 2 Events
The introduction of Hotori has shifted the meta toward high-mobility combat. The “Misty Tipsy Style” board, obtainable through the current event, is a must-have for anyone lucky enough to pull her. The event tasks associated with this board should be integrated into your daily Whisker Patrol routine.
The Pink Paws Heist Rework
Previously, the Pink Paws Heist was a source of frustration due to the timed Phone Booth extraction points. The May 13 update made these points permanent for the duration of the heist. This has turned the heist from a stressful chore into a reliable, albeit slow, way to farm Fons if you have exhausted your Cafe income.
Looking Ahead: Version 1.1
The developers have scheduled a preview livestream for Version 1.1, titled “Dreamwalk Corridor,” on May 23. This update is teased to feature new characters Lacrimosa and Chaos. It is highly recommended to save any excess Annulith earned from your daily tasks until the livestream reveals the kits and banners for the next phase.
May 19 Hotfix Summary
A critical hotfix was deployed on May 19 to address several community concerns:
- Jiuyuan’s Ultimate: Fixed a bug where the damage would not scale correctly with certain Arcs.
- Glider Issues: Resolved an issue where the glider would fail to deploy after jumping from the Hethereau Tower.
- Performance: General stability improvements for the PlayStation 5 and PC versions during high-density city exploration.
By following this priority list, you ensure that your progression in Neverness to Everness remains consistent, allowing you to tackle the highest-tier content Hethereau has to offer.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Game8 NTE Guide Hub — https://game8.co/games/Neverness-to-Everness
- IGN: NTE Walkthrough and Daily Guide — https://www.ign.com/games/neverness-to-everness
- Reddit: r/NTE_Official — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute: NTE Character and System Analysis
Best DPS Characters in Neverness to Everness: Tier List (May 2026)
Maximizing your damage in Hethereau requires more than just button mashing; it demands a deep understanding of the Esper Cycle and Break mechanics. This guide ranks the current roster to help you build the most efficient team for clearing anomalies and high-level boss encounters.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-21.
The meta in Neverness to Everness (NTE) has shifted rapidly since its April 29, 2026, launch. With the recent introduction of Hotori and the conclusion of Nanally’s debut banner, players are now looking at a landscape dominated by elemental synergies and “Break” efficiency. This tier list focuses specifically on the Damage Per Second (DPS) role, evaluating how effectively each character can deplete enemy health bars and shatter their defenses.
Methodology

Ranking characters in NTE involves more than looking at a single attack stat. The game’s combat system is a multi-layered engine where elemental reactions and stance-breaking are just as vital as raw numbers. Our methodology for this May 2026 ranking is based on five primary pillars.
- Raw Damage Output: We evaluate base attack stats, skill multipliers, and the scaling of Ultimate abilities. Characters who can maintain high damage numbers throughout a fight naturally rank higher.
- Break Efficiency: Every elite enemy and boss possesses a white “Break Meter.” Depleting this meter triggers a stun state where the enemy takes significantly increased damage. Characters with high “Stagger” or “Impact” values are prioritized for their ability to create these windows of opportunity.
- Esper Cycle Synergy: The elemental system—comprising Anima, Chaos, Cosmos, Incantation, Lakshana, and Psyche—allows for powerful reactions. We favor characters who can easily trigger high-impact reactions like Blossom (Anima + Cosmos) or Scorch (Incantation + Chaos).
- Field Time Requirements: We distinguish between “On-field Main DPS” units who require constant control and “Quick-swap Burst DPS” units who can drop their skills and rotate out. A top-tier character usually offers high value for the time they spend on screen.
- Investment Scaling: Some characters perform exceptionally well at base level, while others require high-tier Arcs (the game’s weapon/equipment system) and Console optimization to shine. We consider both floor and ceiling performance.
Defining the Meta: Break vs. Raw DPS
In the current version of NTE, “Raw DPS” is often secondary to “Break Efficiency” in endgame content. An enemy in a “Steady State” (non-broken) often has high damage resistance. Therefore, the most effective DPS characters are those who can either shred the Break Meter themselves or capitalize on a broken enemy with massive burst multipliers. Characters like Daffodill excel at the former, while Hotori is the undisputed queen of the latter.
The Importance of Esper Cycle Reactions
The Esper Cycle is the heart of NTE’s combat. Understanding how elements interact is crucial for maximizing damage. When two specific elements are applied to a target, they trigger a “Cycle Reaction.”
The Esper Cycle Elemental Wheel:
- Anima + Cosmos = Blossom: Deals massive AoE damage and leaves a lingering field that restores energy to the active character.
- Incantation + Chaos = Scorch: Applies a high-damage-over-time burn that reduces the enemy’s defense by undisclosed.
- Lakshana + Psyche = Resonance: Creates a pulse that slows enemy movement and increases the critical hit rate of all party members.
- Chaos + Cosmos = Nova: Triggers an explosion that deals damage based on a percentage of the enemy’s missing health.
Base ATK Comparison (Level 80, S-Rank Characters):
| Character | Element | Base ATK | Primary Weapon Type |
|---|---|---|---|
| Hotori | Cosmos | 742 | Umbrella Katana |
| Nanally | Anima | 715 | Heavy Ordnance |
| Jiuyuan | Anima | 728 | Dual Blades |
| Baicang | Incantation | 698 | Brush/Staff |
| Sakiri | Incantation | 685 | Dual Blades |
| Daffodill | Chaos | 670 | Greatsword |
S Tier

These characters represent the absolute pinnacle of the current meta. They possess high base stats, incredible skill scaling, and the ability to fit into multiple team compositions.
Hotori: The Cosmos Powerhouse
Released on May 13, 2026, Hotori has quickly claimed the top spot in the DPS rankings. As a Cosmos-attribute attacker using a unique Umbrella Katana, she offers unparalleled reach and versatility. Her playstyle revolves around building “Cosmic Tension” through her basic attacks, which she can then expend to unleash her Ultimate, undisclosed.
Hotori’s greatest strength lies in her synergy with Anima characters to trigger the Blossom reaction. Because Blossom restores energy, a well-built Hotori can essentially loop her Ultimate ability with very little downtime.
Optimal Hotori Rotation:
- Apply Anima status using a support (like Haniel or Mint).
- Switch to Hotori and use her Skill to trigger Blossom.
- Execute three Basic Attack strings to max out Cosmic Tension.
- Activate Ultimate for massive Cosmos burst damage.
Nanally: The Queen of Hethereau
Nanally was the star of the first limited banner, “The Ichi-daime,” and she remains a dominant force in the Anima category. Her “Coluccis” family-style combat involves summoning automated drones and assistants that provide high-frequency hits. This makes her the premier choice for clearing large groups of mobs (AoE).
While her single-target damage is slightly lower than Hotori’s, her ability to maintain constant pressure and trigger reactions through sheer volume of hits is unmatched. Even after her banner ended on May 13, she remains the gold standard for Anima-based teams.
Jiuyuan: Precision Anima Damage
If Nanally is the queen of AoE, Jiuyuan is the master of single-target assassination. As an Anima carry who utilizes dual blades, her kit is designed to exploit weaknesses in boss patterns. Her scaling with Anima damage Arcs is the highest in the game, making her a scaling monster in the late game.
Jiuyuan requires more player skill than Nanally, as her damage is tied to “Perfect Dodges” and timed counters. However, in the hands of a skilled player, her DPS ceiling is arguably the highest for boss encounters.
A Tier

A-Tier characters are powerful and capable of clearing all current game content. They may have slight drawbacks, such as higher skill requirements or slightly lower multipliers than S-Tier units.
Baicang: AoE Specialist
Baicang utilizes the “Power of Words” to deal massive Incantation damage. Her skills create large zones of influence that pull enemies together and deal continuous damage. While her single-target DPS is lower than the S-tier carries, she is the best character for “Anomaly Containment” stages where you are swarmed by dozens of smaller enemies. Her ability to group enemies makes her an invaluable asset for speed-clearing.
Daffodill: The Break Meter Shredder
Daffodill is a Chaos-attribute unit who carries a massive greatsword. Her primary role is not necessarily to deal the finishing blow, but to get the enemy to the “Broken” state as fast as possible. Her heavy attacks deal massive “Impact” damage, shredding Break Meters faster than any other character currently in the game. Once the enemy is broken, her Chaos attribute allows her to trigger Scorch or Nova for significant burst.
Mint: The F2P Champion
Mint is widely considered the best A-Rank (4-star equivalent) DPS in Neverness to Everness. Her “Minty Whirlwind” skill allows her to spin across the battlefield, dealing sustained Anima damage while maintaining high mobility. A May 10 hotfix reduced the stamina consumption of this skill, making her even more viable for long-duration fights. For players who did not pull for Nanally or Hotori, Mint is the most reliable F2P-friendly carry.
Mint vs. Nanally Comparison:
| Feature | Mint (A-Rank) | Nanally (S-Rank) |
|---|---|---|
| Element | Anima | Anima |
| Attack Speed | High (Continuous) | Very High (Multi-hit) |
| AoE Radius | Medium (Centered on self) | Large (Summon-based) |
| F2P Accessibility | High (Easily obtained) | Low (Limited Banner) |
| Break Efficiency | Moderate | High |
Sakiri: Incantation Consistency
Sakiri is a standard S-rank character who provides consistent Incantation damage. She uses dual-blade mechanics similar to Jiuyuan but focuses on sustained pressure rather than burst. While she doesn’t have a “gimmick” as flashy as Hotori’s umbrella, her reliability and ease of use make her a staple for players who want a solid, no-nonsense attacker.
B Tier

B-Tier characters are viable but usually require specific team setups or high investment to compete with higher-ranked units.
Zero: The Versatile Enabler
Zero is the Main Character of Neverness to Everness. While their raw damage is moderate compared to dedicated S-rank attackers, they possess a unique mechanic: the “Instant Cycle.” This allows Zero to fill the elemental gauge of their current attribute faster than other units. As players can switch Zero’s element (currently Cosmos and Anima are available), they serve as a flexible slot-filler who can enable the reactions your main DPS needs.
Hathor: High Skill Ceiling DPS
Hathor features “Blade Wings” gameplay that requires the player to manage her height and distance from the target. When positioned correctly, her Lakshana-attribute attacks deal high damage and can bypass certain enemy shields. However, her damage drops significantly if you lose your positioning, making her one of the most difficult characters to play effectively in high-stress boss fights.
Adler: High-Functioning A-Rank
Adler is an A-rank Incantation user who fights with a cane-sword. He has solid fundamental combos and a very fast Ultimate animation. Unfortunately, he lacks the high-scaling multipliers found in S-rank Incantation units like Baicang or Sakiri. He is a great transitional DPS for early-to-mid game but usually falls off once you acquire S-rank alternatives.
C Tier

Characters in this tier are generally not recommended for a primary DPS role. They are either designed for support or have been power-crept by newer releases.
Haniel: The Starter Support
Haniel is the free Anima character given to all players at the start of the game. While she is excellent for applying the Anima status to enemies, her personal damage contribution is very low. Her kit is designed around healing and utility rather than offensive pressure.
Edgar: Survival over Strength
Edgar is a Cosmos-attribute character focused on survival and healing. While he can deal damage with his undisclosed, his multipliers are tuned for a defensive role. Using him as a main DPS will significantly slow down your clear times in timed challenges.
Fadia: The Psyche Tank
Fadia is an S-rank character, but she is a “Survival” specialist rather than an attacker. Her role is to absorb damage and provide shields for the team. In a list specifically ranking DPS potential, she sits at the bottom because her kit actively discourages staying on-field for long periods of offensive pressure.
Role Distribution in NTE:
- DPS (Attackers): Hotori, Nanally, Jiuyuan, Baicang, Sakiri, Mint, Daffodill.
- Support (Enablers/Buffers): Zero, Haniel, undisclosed.
- Survival (Tanks/Healers): Fadia, Edgar.
Recent Changes

The meta in Hethereau is never static. Recent updates and banner rotations have significantly influenced character rankings.
The Shift to Cosmos Meta
The conclusion of Nanally’s banner on May 13 marked the end of the “Pure Anima” dominance. With the release of Hotori on the same day, the meta has shifted toward Cosmos-based teams. Hotori’s ability to trigger Blossom and Remora reactions has made Cosmos the most sought-after element for the current endgame cycle. Players who invested heavily in Anima supports are finding that these units pair perfectly with Hotori, keeping Anima relevant as a secondary element.
Looking Ahead: Lacrimosa and Chaos
Developer teasers for the upcoming Version 1.1 update, scheduled for June 3, suggest a major shake-up for the Chaos element. A new character, Lacrimosa, has been confirmed. While her full kit is undisclosed, she is expected to be a Chaos-attribute DPS. This could potentially elevate Daffodill’s value, as more Chaos synergy options become available.
The May 10 hotfix also provided minor buffs to Mint, specifically reducing the stamina cost of her signature “Minty Whirlwind.” This has solidified her position as the best F2P DPS option, allowing her to maintain her damage output for longer durations without needing to retreat and recover stamina.
As of May 21, 2026, the priority for any player looking to optimize their damage should be securing Hotori and building a team that can consistently trigger Blossom reactions. Keep an eye on the June 3 update, as the introduction of Lacrimosa will likely redefine the Chaos-attribute rankings.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness Wiki — https://neverness.gg/
- Icy Veins NTE Guide — https://www.icy-veins.com/nte/tier-list/
- EnjoyGM Game Database — https://www.enjoygm.com/nte/characters/
- Game8 Neverness to Everness Guide — https://game8.co/games/Neverness-to-Everness/
- Reddit r/NTE_Official — https://www.reddit.com/r/NTE_Official/
Neverness to Everness Healer Tier List: Best Sustain Units
In the high-stakes combat of Hethereau, survival often depends on more than just dodging; it requires a robust sustain character to keep your team in the fight. This Neverness to Everness (NTE) healer tier list ranks the best sustain units following the Version 1.1 update, helping you decide which Espers deserve your Character Pixels.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-21.
Since the official launch of Neverness to Everness on April 29, 2026, the meta has rapidly shifted from pure survival to “offensive sustain.” While early players relied heavily on dedicated healers to navigate the first few Anomaly Hunts, the current endgame—specifically the Anomaly Pilgrimage—demands supports who can heal while simultaneously boosting team DPS.
Methodology

Ranking the sustain units in NTE requires looking beyond raw Healing Per Second (HPS). Because combat is built around the Esper Cycle and elemental reactions like Blossom and Discord, a healer who does not contribute to these cycles often becomes a liability in time-limited challenges.
Our evaluation is based on five primary pillars:
- Sustain Throughput: The raw ability to restore HP or mitigate damage in high-pressure environments like the “Never-Ending Arachne” boss fight.
- Utility & Buffing: The value of secondary effects, such as the massive ATK buffs provided by Sakiri or the Energy regeneration offered by Zero.
- Reaction Compatibility: How easily the character fits into the Esper Wheel to trigger Duo and Triple Cycles (e.g., Cosmos and Anima for Blossom).
- Accessibility: The ease of obtaining and Awakening the unit. A-Rank units like Edgar and Haniel are weighed against the high investment required for S-Rank limited units.
- Role Efficiency: We distinguish between “Pure Healers,” who focus entirely on HP recovery, and “Sustain Supports,” who offer damage redirection, shielding, or time-control utility.
Healing Types in NTE
| Character | Rarity | Element | Primary Sustain Mechanic | Best Arc (Weapon) |
|---|---|---|---|---|
| Sakiri | S-Rank | Incantation | Support Buffing / CC | Good Boy’s Grand Adventure |
| Jiuyuan | S-Rank | Anima | Life Steal (A1) / Sub-DPS | Reality Refuge |
| Edgar | A-Rank | Cosmos | Domain Healing | — |
| Fadia | S-Rank | Psyche | Damage Redirection | — |
| Zero | S-Rank | Variable | Instant Recovery | — |
| Haniel | A-Rank | Psyche | ATK Buffing / Support | Blow up the Crowd |
Ranking Criteria Explained
The S Tier is reserved for units that are “meta-defining,” meaning they are currently the best-in-slot for the highest-performing teams. A Tier units are highly effective but may require specific team compositions or Awakenings to reach their full potential. B Tier units are reliable “safety nets” for players struggling with survivability, while C Tier units are generally outperformed in the current support meta.
S Tier: The Meta-Definers

S-Tier characters are characterized by “offensive sustain.” They don’t just keep you alive; they actively shorten the fight by amplifying your main DPS’s output.
Sakiri: The Queen of Utility
Sakiri (S-Rank, Incantation) is widely considered the most valuable support in the game as of May 2026. While she is not a healer in the traditional sense, her ability to prevent damage through crowd control is unparalleled. Using her weapon, Kiroumaru, she can enter “Eating Mode” to pull in and digest smaller enemies, effectively removing them from the battlefield.
Her true power lies in her Ultimate, Feast of Gluttony. This skill rains Gravity Slurry onto the field, pinning enemies to the ground for several seconds. More importantly, her A4 Awakening, Wishful Reliance, provides a 30% ATK buff to the entire team (excluding herself) for 20 seconds after casting her Ultimate. This makes her the cornerstone of any high-end Nanally or Chiz team.
Jiuyuan: The A1 Power Spike
Jiuyuan (S-Rank, Anima) starts as a formidable Burst DPS, but she ascends to S-Tier sustain status once you unlock her first Awakening (A1), Intel Turns Into Blades. This Awakening allows her to restore HP to the entire team based on the damage dealt by her “Pact Settlement” mechanic.
Because Jiuyuan’s healing scales with her damage, she allows players to run a “no-healer” composition that still maintains full HP. She is particularly effective in Blossom teams (Anima + Cosmos), where she increases the cap of Vita Buds to six, resulting in massive AoE damage and consistent team-wide recovery.
Esper Zero: The Versatile F2P Choice
As the protagonist, Esper Zero offers a level of flexibility that no other unit can match. Their Support Skill provides instant health recovery and energy, making them a “panic button” for any rotation. Because Zero can adapt to different elements, they fit into every possible Esper Cycle, ensuring that you never lose out on reaction damage while trying to heal. In the current 1.1 meta, Zero is often paired with Haniel or Sakiri to provide a layer of safety without sacrificing the speed of the rotation.
A Tier: Specialized Sustain

A-Tier units are exceptional in the right hands but often lack the universal “plug-and-play” nature of the S-Tier.
Fadia: The Damage Sponge
Fadia (S-Rank, Psyche) utilizes a unique damage redirection mechanic called All Eyes on Me. As long as her HP is above 1, she redirects 50% (up to 75% at A1) of the damage taken by her teammates to herself. This makes her the ultimate counter to “one-shot” mechanics from bosses like Morphix.
While Fadia lacks a team-wide burst heal, her Ultimate, Agony to Euphoria, allows her to enter a “Lilith” state where she siphons health from enemies to restore her own. She is best used in “Discord” teams (Chaos + Psyche + Incantation), where her presence increases the team’s Max HP by 10% and provides a steady 10% ATK buff while she is alive.
Haniel: The Budget Sakiri
Haniel (A-Rank, Psyche) is the most accessible support in NTE, given to all players through pre-registration and story progression. She deploys her portable speaker, Hootie, to provide ATK buffs and trigger “Ensemble” effects. While she does not offer direct healing, her ability to cycle through “Nova” reactions provides consistent utility. For players who did not pull Sakiri, Haniel is the primary choice for boosting the damage of Psyche-heavy teams.
Hotori: Utility Through Control
Released in Version 1.1, Hotori (S-Rank, Cosmos) is a technical support focused on time manipulation. Her Ultimate, World’s Tide, stops time for 5 seconds, during which the instance timer pauses but your team can still deal damage and recover. Her skill, Present Replay, records and replays ally Support Skills, allowing you to double up on heals from units like Zero or Edgar. She is ranked in A-Tier because her healing is indirect and requires precise timing to be effective.
B Tier: The Safety Nets

B-Tier units are excellent for early progression or for players who prefer a slower, safer playstyle. However, they are often replaced in the late-game meta because they provide little offensive value.
Edgar: Pure Healing vs. Meta Utility
Edgar (A-Rank, Cosmos) is the only dedicated pure healer available at launch. His kit is entirely focused on restoration:
- Wild Current (Skill): A channeled beam that heals the teammate with the lowest HP.
- Finnegan’s Wake (Ultimate): Creates a labyrinthine domain for 10 seconds that continuously heals the active character.
Edgar’s HPS is the highest in the game, but he offers no ATK buffs or damage amplification. In a meta where “clear speed” is the primary metric for success in the Anomaly Pilgrimage, Edgar’s lack of offensive utility often makes him the first character to be swapped out once a player’s dodging improves.
Adler: Shielding and Early Progression
Adler (A-Rank) provides the team with sturdy shields and DoT (Damage over Time) support. While shields are valuable for preventing stagger, they do not offer the same “recovery” potential as Edgar or Jiuyuan. Adler is a fantastic unit for learning boss patterns, but his impact falls off significantly in the endgame Fracture Circle.
C Tier: Role Misconceptions

The following characters are often mistaken for supports or healers due to their elements or early-game guides, but they should not be relied upon for team sustain.
Mint: DPS Misconceptions
Mint (A-Rank, Anima) is frequently featured in early-game promotional material alongside support units, leading many to believe she has healing capabilities. In reality, Mint is an on-field DPS who focuses on fast Anima strikes. She provides zero sustain for the team and should only be used in a damage-dealing role.
Skia and Aurelia: Why They Underperform
- Skia (A-Rank, Lakshana): While Skia offers decent crowd control and triggers the “Stain” reaction, she has no healing or shielding in her kit. She is a niche mob-clearer who lacks the utility to survive boss encounters.
- Aurelia (A-Rank): undisclosed regarding her specific element, but her current performance in the support slot is considered low impact compared to Haniel or Edgar. She lacks the scaling necessary to be viable in the current Anomaly Hunt rotations.
Recent Changes

The landscape of sustain in Neverness to Everness has changed significantly since the April 29 launch.
- Hotori’s Impact: The introduction of Hotori in Version 1.1 has made “Skill Replay” a viable strategy. Players are now using Hotori to replay the instant heals of Zero, reducing the need for pure healers like Edgar.
- Jiuyuan’s A1 Discovery: Post-launch testing has confirmed that Jiuyuan’s A1 healing is sufficient for all current endgame content if her ATK and Crit stats are high enough. This has solidified her place as the preferred “healer” for competitive accounts.
- Zero’s Awakening Scaling: As players have reached higher account levels and unlocked more of the protagonist’s Awakenings, Zero’s energy regeneration and instant healing have become more consistent, making them a staple in most F2P teams.
Version 1.1 Meta Adjustments
| Character | Change Type | Description |
|---|---|---|
| Hotori | New Unit | Introduced “Time Stop” and “Skill Replay” mechanics to the support meta. |
| Edgar | Indirect Nerf | Pure healing is less valued as players optimize their clear times. |
| Sakiri | Meta Solidified | Testing confirmed her 30% ATK buff scales better with high-end Arcs than expected. |
| Zero | Buff | New Awakenings unlocked via story progression improved recovery speed. |
When building your team, remember that the best “healer” is often the one that helps you end the fight the fastest. While Edgar offers the most safety, the utility of Sakiri and the hybrid healing of Jiuyuan currently represent the peak of NTE’s sustain meta.
Sources
- bluestacks.com — https://bluestacks.com/blog/game-guides/neverness-to-everness/nte-sakiri-guide-en.html
- icy-veins.com — https://www.icy-veins.com/nte/characters/sakiri-guide-skills-kit-and-awakenings
- icy-veins.com — https://www.icy-veins.com/nte/characters/haniel-guide-and-best-builds
- icy-veins.com — https://www.icy-veins.com/nte/characters/fadia-guide-skills-kit-and-awakenings
- icy-veins.com — https://www.icy-veins.com/nte/characters/edgar-guide-skills-kit-and-awakenings
- icy-veins.com — https://www.icy-veins.com/nte/characters/jiuyuan-guide-skills-kit-and-awakenings
- enjoygm.com — https://www.enjoygm.com/blog/neverness-to-everness-element-guide-esper-cycle-walkthrough
- enjoygm.com — https://www.enjoygm.com/blog/neverness-to-everness-sakiri-build-guide-best-skills-teams-arc-recommendations-more
- enjoygm.com — https://www.enjoygm.com/blog/neverness-to-everness-hotori-build-guide-skills-arcs-and-more
- thegamer.com
- thegamer.com
- neverness.gg
- neverness.gg
- mobalytics.gg — https://mobalytics.gg/neverness-to-everness/characters/haniel-build-guide
- mobalytics.gg — https://mobalytics.gg/neverness-to-everness/characters/jiuyuan-build-guide
- kaiden.gg
- ldshop.gg — https://www.ldshop.gg/blog/neverness-to-everness-edgar-best-guide-skills-teams-equipment-nte
- ldshop.gg — https://www.ldshop.gg/blog/neverness-to-everness-best-hotori-build-skills-teams-arc-more-nte
- games.gg
Neverness to Everness Best DPS Characters Tier List (May 2026)
Maximizing your damage output in Hesperia requires a deep understanding of elemental synergies and character-specific mechanics. This Neverness to Everness (NTE) DPS tier list breaks down the current meta following the landmark release of Hotori and the conclusion of the game’s first limited banner.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-21.
Methodology

Ranking the best DPS characters in Neverness to Everness involves more than just looking at the highest numbers on a character sheet. Because NTE utilizes a complex “Esper Cycle” system, a character’s value is determined by how they interact with the team and the specific challenges found in the endgame “Beyond the Rails” mode. Our rankings are based on five primary pillars of performance.
First, we evaluate Raw Damage Output. This includes the base attack statistics, the multipliers on active skills, and how well their ultimate abilities scale in both single-target boss encounters and multi-target “Anomaly” waves. Second, we look at Break Efficiency. Enemies in NTE possess a “Break Gauge” that, when depleted, leaves them in a vulnerable state. Characters who can shatter this gauge quickly are essential for high-level play.
Third, we consider Elemental Synergy, specifically how well a character triggers reactions like Nova, Scorch, and Discord. Fourth, we account for Investment vs. Return—balancing the ease of building a character like the free Chiz against the high-ceiling requirements of S-Class units like Nanally. Finally, we measure Endgame Viability within the current Version 1.0 environment, specifically against the level 90+ field anomalies currently appearing in the urban districts.
| Character | Element (Esper Type) | Arc Type (Weapon) | Primary Combat Role |
|---|---|---|---|
| Nanally | Anima / Plasma | Plasma Arc | Main DPS / Follow-up |
| Jiuyuan | Anima / Solid | Solid Arc | Main DPS / Energy Regen |
| Hotori | Cosmos / Solid | Solid Arc | Sub-DPS / Burst Support |
| Baicang | Incantation / Synthesis | Synthesis Arc | DoT Specialist / Execution |
| Chiz | Cosmos / Gas | Gas Arc | AoE Main DPS |
| Esper Zero | Cosmos / Solid | Solid Arc | Versatile Main DPS |
| Daffodill | Chaos / Liquid | Liquid Arc | Stance Breaker |
| Hathor | Lakshana / Plasma | Plasma Arc | Burst DPS |
Defining the Meta: Raw Power vs. Break Potential
In the current May 2026 meta, the community is divided between two primary strategies: “Raw Power” and “Break Focus.” Raw Power teams rely on characters like Nanally to brute-force through enemy HP bars using high critical hit ratios and constant follow-up attacks. Conversely, Break Focus teams utilize units like Daffodill to force enemies into a weakened state as quickly as possible. While both are viable, the highest-ranking clears in “Beyond the Rails” currently favor high-frequency attackers who can maintain pressure even when the enemy is not in a Break state.
The Importance of Esper Cycles in DPS Rankings
The “Esper Cycle” is the heartbeat of NTE’s combat. When you cycle through characters and trigger elemental reactions, you build a resonance meter that enhances the entire team’s damage. A top-tier DPS is not just a “selfish” carry; they must be able to contribute to these cycles. For instance, Hotori has surged to the top of the list because her Cosmos-type abilities bridge the gap between different elemental rotations, allowing for seamless transitions that keep the damage bonuses active at all times.
S Tier

S-Tier characters represent the pinnacle of the NTE roster. These units possess kits that are either mathematically superior in terms of scaling or offer unique mechanics that cannot be replicated by lower-tier alternatives.
Nanally: The Queen of Plasma Follow-up Attacks
Nanally remains the undisputed queen of DPS in Neverness to Everness. Her kit revolves around her “Underboss” summon, a spectral entity that mimics her attacks and provides constant follow-up damage. Because her damage scales specifically with Plasma-type modifiers, she benefits immensely from Arcs that boost critical damage.
Her primary strength lies in her ability to deal damage while off-field or during animations. When Nanally triggers her ultimate, the Underboss remains active for 15 seconds, dealing [information unavailable] additional damage with every basic attack she performs. This makes her the most consistent damage dealer for long-form boss fights where window-of-opportunity attacking is required.
- Best-in-Slot Arc: undisclosed
- Ultimate Energy Cost: 125
Jiuyuan: The Anima Powerhouse for Standard Banner Users
As the strongest DPS available on the standard banner, Jiuyuan is the backbone of many high-tier teams. Her “Pact Settlement” mechanic is what sets her apart. By landing hits with her Solid Arc, she accumulates stacks that she can “settle” to regain massive amounts of ultimate energy. This allows Jiuyuan to maintain nearly 100% uptime on her ultimate ability, which transforms her basic attacks into heavy-hitting Anima strikes.
Jiuyuan is particularly effective for players who have not pulled for limited characters, as her constellations (obtained through standard pulls) significantly increase her Break Efficiency, making her a hybrid threat who can both shatter gauges and execute enemies.
- Best-in-Slot Arc: undisclosed
- Ultimate Energy Cost: 100 (Effective cost is lower due to Pact Settlement)
Hotori: Mastering the Cosmos and Skill Recording
Released on May 13, 2026, Hotori has completely shifted the sub-DPS landscape. While she can function as a main carry, her true power lies in her ability to “record” the skills of her allies. During her “Time Stop” window, Hotori can replay the last three active skills used by the team, effectively doubling the burst potential of a rotation.
Her Cosmos/Solid typing makes her incredibly flexible, fitting into almost any team composition. In the current “Beyond the Rails” season, Hotori paired with Nanally is considered the “gold standard” for speed-clearing, as she can replicate Nanally’s high-multiplier Plasma strikes while the enemy is frozen in time.
- Best-in-Slot Arc: undisclosed
- Ultimate Energy Cost: 140
A Tier

A-Tier characters are highly capable and can clear all current content. They often have one specific niche or require slightly more team support to match the raw output of S-Tier units.
Baicang: The Incantation DoT Specialist
Baicang is the premier Damage over Time (DoT) specialist in NTE. His Incantation/Synthesis kit focuses on applying “Corrosion” stacks to enemies. While his initial hit damage might look lower than Jiuyuan’s, the cumulative damage from his DoTs often surpasses other units in long encounters. His ultimate serves as a finisher, dealing [information unavailable]% increased damage to enemies below 30% health. This execution mechanic makes him invaluable for clearing high-HP elite mobs.
Chiz: The Best Free S-Rank DPS Option
Obtained through the “City Tycoon” property management system, Chiz is a gift to F2P players. As a Cosmos/Gas user, she provides excellent AoE coverage. Her “Gas Expansion” skill allows her to hit every enemy on the screen simultaneously, which is perfect for the timed mob-clear challenges found in the urban districts. While her single-target damage lags behind Nanally, her accessibility and ease of use make her a staple in the A-Tier.
Sakiri: High-Utility Sub-DPS and Crowd Control
Sakiri is often categorized as a support, but her sub-DPS contributions are too high to ignore. Her “Gravity Slurry” ability creates a vortex that pulls enemies together, while her “Devour Whole” skill deals significant Gas damage based on the number of enemies caught in the pull. She is the perfect partner for AoE carries like Chiz, as she groups enemies perfectly for a burst rotation.
Esper Zero: Why the Protagonist Stays in the Meta
Unlike many gacha games where the protagonist becomes obsolete, Esper Zero remains a powerhouse. Their Cosmos/Solid kit is balanced, and because awakening materials are provided for free through the main story, Esper Zero often has higher base stats than an un-awakened S-Class character. Their ability to switch between different elemental resonances (once unlocked in later chapters) ensures they always have a place in the meta.
B Tier

B-Tier characters are generally situational. They excel in specific niches—such as breaking certain shield types—but may struggle as a primary damage source in the endgame.
Daffodill: The Chaos Stance Breaker
Daffodill is currently the only Chaos element character available. Her Liquid Arc attacks deal specialized damage to the “Stance” of enemies, making her the fastest shield-breaker in the game. However, once the enemy is broken, her follow-up damage is noticeably lower than that of Anima or Cosmos characters. She is best used as a “swap-in” unit to trigger a Break state before switching to a dedicated carry.
Hathor: High-Risk, High-Reward Burst Damage
Hathor’s gameplay revolves around her “Express Delivery” stack mechanic. She summons a motorcycle for her ultimate, dealing massive Plasma damage. However, she requires precise positioning and has some of the longest cooldowns in the game. If you miss your ultimate window, your team’s DPS will drop significantly. Following the May 21 hotfix, her scaling remains high, but she is difficult to pilot compared to the S-Tier units.
Haniel: The Reliable Psyche Hybrid
Haniel is an A-Class unit who punches above her weight class in Psyche-based teams. She provides decent sub-DPS and essential buffs that increase the team’s critical hit rate. While she won’t be your primary damage dealer, her presence on the team makes everyone else perform better.
C Tier

Characters in this tier are either dedicated supports with very low personal damage or A-Class units that have been power-crept by the free S-Class options.
When to Use C-Tier Characters: Niche Roles and Early Game
- Mint (Anima/Liquid): Mint is a fantastic healer, but her DPS is negligible. Do not attempt to build her as a carry.
- Adler (Incantation/Synthesis): Adler is a tank whose damage scales off Defense. While he is nearly unkillable, his clear speeds are too slow for timed endgame content.
- Aurelia, Edgar, and Skia: These A-Class units are useful in the first 20 hours of the game. However, once you unlock Chiz through the City Tycoon system or pull a standard S-Class, they should be moved to your secondary or tertiary teams for Hesperia exploration rather than combat challenges.
Recent Changes

The landscape of Neverness to Everness has changed rapidly since its April launch. The last two weeks have seen significant shifts in how players approach team building and character investment.
The Impact of Hotori on the Version 1.0 Meta
The release of Hotori on May 13 has introduced the “Time Stop” meta. Previously, players focused on sustaining damage over time. Now, the goal is to condense as much damage as possible into Hotori’s skill-recording window. This has indirectly buffed characters with high-impact active skills, such as Nanally and Baicang, while slightly devaluing sustained-damage units who don’t have a “burst” button.
Looking Ahead: Lacrimosa and the Version 1.1 Update
Official channels have confirmed that Lacrimosa, an S-Class Chaos element character, will arrive on June 3, 2026. Given that Daffodill is currently the only Chaos user, Lacrimosa is expected to be a meta-defining unit that could potentially challenge Nanally for the top spot. Players are advised to save their “Resonance Film” (pull currency) if they already have a solid Anima or Cosmos team, as Chaos-type damage is expected to be the focus of the Version 1.1 “Beyond the Rails” season.
May 21 Hotfix Balance Adjustments
The hotfix deployed today, May 21, addressed several community concerns regarding character scaling. Sakiri’s gravity pull was adjusted to prevent “heavy” enemies from resisting the pull entirely, which is a significant buff to her utility. Additionally, the scaling of Incantation DoT effects was increased by [information unavailable]%, providing a much-needed boost to Baicang and Adler. While this doesn’t move Adler out of C-Tier, it makes Baicang a much more competitive option for those facing the high-defense bosses in the northern districts of Hesperia.
Sources
- Neverness to Everness Official Website — https://nte.perfectworld.com/
- IGN: Neverness to Everness Character Database — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Tier List and Meta Analysis — https://game8.co/games/NTE/tier-list
- NTE Official Discord News & Patch Notes — https://discord.com/invite/nteofficial
- Prydwen Institute: NTE Character Rankings
Best Sub-DPS NTE Characters: Neverness to Everness Tier List
Optimizing your team in Neverness to Everness (NTE) requires a deep understanding of how off-field units interact with your active driver to trigger devastating elemental reactions.
Since its global launch on April 29, 2026, Neverness to Everness has challenged players to move beyond simple “main DPS” carries. The game’s combat revolves around the Esper Cycle system, where the true damage potential of a team is often determined by the Sub-DPS units that enable reactions while remaining off-field. Whether you are shredding enemy stagger bars with the Discord reaction or setting up time-stop bursts with Hotori, choosing the right secondary damage dealer is the difference between struggling in the Pink Paws Heist and clearing endgame anomalies with ease.
Methodology

This tier list evaluates characters based on their performance in the current May 2026 meta, specifically focusing on their ability to contribute to the team without hogging field time. A top-tier Sub-DPS in NTE must provide more than just raw numbers; they must facilitate the “rotation heartbeat” that keeps Ultimates and Esper Cycles flowing.
Defining the Sub-DPS Role in NTE
In Neverness to Everness, a Sub-DPS is defined by three primary traits: off-field uptime, reaction enablement, and burst support. Unlike a Main DPS like Nanally, who stays on the field to drive damage, a Sub-DPS typically enters the field to cast a Redirect Skill or Support Skill and then immediately swaps out. Their value is measured by how much damage they “leave behind” on the battlefield.
Cycle Intensity
Cycle Intensity is the most critical stat for any Sub-DPS. It determines the damage scaling of Esper Cycle reactions (like Blossom or Scorch) triggered by that character. Our rankings prioritize units that can stack high Cycle Intensity without sacrificing their own personal skill damage.
Break Efficiency
Every elite enemy in NTE possesses a stagger bar. Sub-DPS units are often tasked with “shredding” this bar during quick-swap windows. Characters who can apply high-impact Break damage through their Esper Attacks or Ultimates are ranked higher, as breaking an enemy provides the most significant damage window for the entire team.
Field Time Requirements
The “Support-DPS Paradox” in NTE suggests that the best units provide the most value with the least active field time. We prioritize units that can complete their setup—such as recording skills or applying buffs—in under five seconds.
Synergy Potential
Finally, we evaluate how these characters pair with the current “Big Three” Main DPS units: Nanally, Jiuyuan, and Baicang. A Sub-DPS that cannot trigger relevant trio reactions like Discord (Chaos + Incantation + Psyche) or Charge (Anima + Cosmos + Lakshana) will naturally fall lower in the meta.
Table: Sub-DPS Role Comparison
| Character | Element | Off-field Uptime | Cycle Generation | Break Damage | Primary Utility |
|---|---|---|---|---|---|
| Hotori | Cosmos | Extreme | High | Moderate | Skill Replay / Time Stop |
| Sakiri | Incantation | High | Moderate | High | 30% ATK Buff / Grouping |
| Esper Zero | Cosmos | Low | Elite | Moderate | Instant 100-pt Cycle Charge |
| Daffodil | Chaos | Moderate | Moderate | Elite | Discord Reaction Enabler |
| Hathor | Lakshana | Moderate | High | Moderate | Mobility / Charge Energy |
| Adler | Incantation | Moderate | Low | Moderate | Shielding / DoT Stacks |
The Importance of Cycle Intensity
Cycle Intensity acts as a multiplier for the elemental turrets and effects spawned during a swap. For example, when a Cosmos character triggers a Blossom reaction, the resulting “flowers” deal damage based on the Cycle Intensity of the character who initiated the reaction. Following the Version 1.0.2 hotfix, low-investment builds saw a slight nerf to base reaction damage, making high-stat Sub-DPS units even more essential for competitive play.
Break Damage and Stagger Mechanics
Breaking an enemy is not just about stopping their attacks; it is a 100% damage amplification window. Sub-DPS units like Daffodil and Sakiri excel here because their skills have high “stagger weight.” Utilizing a Sub-DPS to parry—indicated by the two red circles closing in on an enemy—allows for an instant Esper Cycle trigger, which is the most efficient way to deplete a boss’s defenses.
S Tier
The S-Tier consists of characters who are currently irreplaceable in high-level play. These units define the “Misty Tipsy Style” meta and provide utility that cannot be replicated by A-class alternatives.
Hotori: The Queen of Off-Field Replays
Released on May 13, 2026, in the “Misty Tipsy Style” limited banner, Hotori has completely shifted the NTE meta. While her internal classification is “Support,” her “Present Replay” skill allows her to record the Redirect or Support skills of her teammates for 5 seconds. When she unleashes her Ultimate, “World’s Tide,” she stops time and re-executes every recorded skill simultaneously.
Hotori Skill Recording Mechanics
- Energy Cost: 60 Non-Closed Timepiece Energy.
- Recording Window: 5 seconds.
- Max Records: 3 (1 per teammate).
- Scaling: undisclosed.
Hotori is the premier Sub-DPS because she allows you to compress an entire 20-second rotation into a singular, frozen window of burst damage.
Sakiri: Utility and Damage Amplification
Sakiri remains the strongest offensive buffer in the game. Her “Devour Whole” skill provides elite crowd control by pulling enemies into a gravity well, making her essential for AoE mobbing. However, her true power lies in her A4 Awakening, “Wishful Reliance.”
Sakiri ATK Buff Scaling Table
| Awakening Level | Buff Effect | Duration | Target |
|---|---|---|---|
| A0 (Base) | CC / Pull | N/A | Enemies |
| A4 | +30% Base ATK | 20 Seconds | All Allies (excluding Sakiri) |
| A5 | Instant Ult Reset | N/A | Self (on airborne trigger) |
By using her Ultimate, “Feast of Gluttony,” Sakiri provides a team-wide 30% ATK buff that scales with her base stats, making her the perfect partner for any Main DPS.
Esper Zero: The Ultimate F2P Rotation Tool
As the protagonist unit, Esper Zero is often overlooked, but they are the only character capable of an “Instant Cycle.” Their Redirect Skill, “Appraise and Engrave,” fills the Esper Cycle gauge to 100 points instantly. This allows you to trigger reactions like Remora or Blossom the moment you swap, effectively removing the “dead time” usually required to build meter. Zero is the engine that keeps high-intensity rotations running.
A Tier

A-Tier characters are highly effective but may require specific team compositions or slightly more field time to achieve maximum value.
Daffodil: The Chaos Break Specialist
Daffodil is currently the only Chaos element S-rank in the game, making her mandatory for triggering the “Discord” trio reaction (Chaos + Incantation + Psyche). Discord is the premier reaction for bossing because it applies a massive debuff to the enemy’s Break resistance. Daffodil’s “Still Waters” skill provides consistent Chaos application from off-field, allowing your Main DPS to trigger Discord effortlessly.
Haniel: High-Value Support for F2P Players
Haniel is an A-class Psyche unit that rivals S-ranks in terms of pure buff uptime. She is often given for free via pre-registration rewards or early story milestones. Her Redirect Skill applies a team-wide damage buff that is easy to maintain, making her the “glue” for teams that lack Sakiri or Hotori.
Hathor: Burst Mobility and Lakshana Synergy
Hathor is a burst-oriented Sub-DPS who summons a motorcycle for high-impact, mobile damage. She shines in “Charge” reaction teams (Anima + Cosmos + Lakshana), where she helps restore Ultimate energy for the active character. While she requires more field time than Hotori, her ability to reposition while dealing damage makes her invaluable in high-mobility boss fights.
B Tier
B-Tier characters are viable but often require high investment (Awakenings) or are overshadowed by the S-Tier in the current meta.
Adler: From Tank to DoT Sub-DPS
Adler starts as a defensive Synthesis unit, but after his first Awakening (A1), he gains the ability to apply consistent DoT (Damage over Time) through his “Karma” stacks.
Adler Karma Stack DoT Scaling
- Base DoT Damage: undisclosed.
- Incantation Synergy: Triggers Scorch reaction with Chaos units.
- Requirement: A1 Awakening for offensive viability.
Jiuyuan: Control-Oriented Quick-Swap Burst
Jiuyuan is primarily a Main DPS, but her grouping skills and high-impact Esper Attack make her a strong quick-swap option. She is often paired with Nanally to double the number of “Blossoms” on the field, though this requires a very specific Anima-focused team build.
Chiz: High-Investment Quick-Swap Potential
Chiz is a Cosmos unit that requires at least A3 Awakening to function as a top-tier Sub-DPS. Her “Grain” mechanic allows her to deal massive damage during very short field windows, but her performance at base (A0) is significantly lower than that of Esper Zero or Hotori.
C Tier

C-Tier characters are currently not recommended for optimized Sub-DPS roles due to poor scaling or conflicting mechanics.
Mint: Sustain Over Damage
Mint is an Anima unit focused on survival. While she is excellent for early-game progression, her damage output and Cycle Intensity are too low to justify a Sub-DPS slot in endgame content. She is better used as a pure healer.
Skia and Edgar: The Lakshana Underperformers
Skia and Edgar suffer from being A-rank units in elements where S-ranks (like Hathor or Hotori) provide significantly more utility. Edgar, in particular, requires too much field time to build his stacks, which disrupts the rotation of more powerful Main DPS units.
Recent Changes

The landscape of Neverness to Everness changed significantly with the Phase 2 update of Version 1.0.
The Hotori Meta Shift
The introduction of the “Misty Tipsy Style” banner on May 13, 2026, marked the end of the “Nanally Solo” era. Previously, teams focused on keeping Nanally on the field for as long as possible. With Hotori, the meta has shifted toward “Skill-Replay” teams, where the goal is to use three high-impact Support skills in a 5-second window to be replayed during Hotori’s time-stop.
Version 1.0 Balance Updates
The Version 1.0.2 hotfix addressed several issues that affected Sub-DPS performance:
- Cycle Intensity Fix: Adjusted calculations to ensure off-field buffs correctly apply to reaction damage.
- Jiuyuan A1 Fix: Corrected a bug where her healing passive was not triggering during quick-swaps.
- Reaction Buffs: The “Discord” reaction received a slight increase in Break damage, further cementing Daffodil’s place in the A-Tier.
Patch 1.0.2 Balance Adjustment Summary
| Adjustment | Impacted Characters | Change Detail |
|---|---|---|
| Cycle Intensity Scaling | All Sub-DPS | Reaction damage now scales more aggressively with stats. |
| Jiuyuan A1 Bug | Jiuyuan | Healing passive now functions correctly on swap. |
| Discord Reaction | Daffodil, Sakiri | +15% Break damage acceleration. |
| Manager Minigame | N/A | Revenue targets lowered for Cafe stages. |
Sources
- kaiden.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQG0-zQLpIXQfHbTjBLeg7Sq3AWypd21ip64HP6ph6YpjRAJCCwpsCjRPVJtMrO7u6byJxu0K9PH_AqZ1XW9usieiAgf-89Tym6CF9oYfmb7qr54WnIFHv3lCCRuVbMORjUf3NDF8nsikBuO2AsXDh9Wnufs5Y9KE9gn1wOTGq7aihfLkO5CMuw=
- enjoygm.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHtB_Hra3dDkjM3fkJfo_foUdqHYD3sAaWd4qn8ko_7DVcF-3AGGjr_lLovTjaHAh76VQTn9_vL_q9O5lPukaCcJL6RwjZs_vypPYVZHgIDbCVgH8jSE6w42sS0jXDl8wm1voIPzWvja63xtqbkcAqB6mdaW3r7VvC9tbyeUfKKwA==
- neverness.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQF96iJcc3n6hGVJTbLTujAX5iLj1IfqHD5eh6L92cILBXiWktSKdOt6qc2kjErN9ykwG5MqxXvTTYFZ3RWdAv7X0YhBmeFACoBmb9yhgu29dyzgWVhqJ1PIkE9nDlmb-UOX
- ldshop.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQH7tbJkBdYgHrtHpUBam-11PBBPeTRI4C4OX8kk-SY784lxD259p4qV_qc28NWvYjU_mdFyvIR778Y82BHi7cl02jqRxguNK26NLxZHx8Z4-iyjtJvAQmgREyURU0ApmhwbSeRF1mBpdXDfDEteFpRXWg==
- thegamer.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQEiLmPU8aU3oMy-wC7KJl7S-NmP0mD6TylB5MCK6uTlfsHHs2ot5S_9Bwt49flHzcLc-a2wqzEJSssxWwSMxR1_sLsuC5DfH7PUl1w1B7d9mG75MmnXOhKsqQOsz1jBeBvibPvcSQzxApLATT8Ifq0D4Ar8wPUSWxjZVWD47Tb6xvO8BE2fjfrhFvROEnzYaiNV_k8Oz7N2hQ==
- icy-veins.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHC7zefsMwz-UkDrQ7-aq29-MTL9u1M_4a6eYr3aHs7JDu1krmagUcmeznZvYBPZp8NB2Gg7WZrKOzV1fnNEjfCUJRiZ83zOyGjNnKreeTL2e17rPIhCZJFj6ejgiSWy9kNjFVMrn3P32R1EA86hMBbsrjry31C_bFPTrKVQzuiNQ==
- games.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQH5dPv9XMmVCHKFQlsDWaG7qJ0OhIuVrlZlBF8-OccCYTYrzbSnyKGwmHHfugjHp3oSWFuifZAeRIMJ2f9yGj5neXSeuixziydLOWsr1-XapL2GlgKZ5DXmDfAa_rfEiBc-_yW-pg74R-KXHHy0FfA55dW74MochPcL4xE3ID-5OHErMz6nfq4zgg9VdU2X6ks=
Best Healers in Neverness to Everness: Tier List (May 2026)
Surviving the chaotic streets of Hethereau requires more than just high damage; it demands a robust support system to manage the constant pressure from Urban Anomalies.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-21.
Selecting the right sustain unit is the difference between clearing high-level Anomaly Hunts and hitting a progression wall in the “Beyond the Rails” endgame mode. As of May 2026, the meta has shifted away from pure HP recovery toward “role compression,” where the best healers also provide offensive buffs or significant damage mitigation. This tier list evaluates every available sustain character based on their performance in the current Version 1.0 environment and the impact of the recent Hotori update.
Methodology

Ranking sustain units in Neverness to Everness (NTE) involves looking at three primary pillars: effective healing throughput, utility/buffing capabilities, and “Esper Cycle” contribution. Unlike traditional RPGs where a healer might stand back and cast spells, NTE rewards characters who actively participate in the combat flow.
The “Esper Cycle” is the core rhythm of combat, involving the generation of energy to trigger Ultimates and elemental reactions. A healer who slows down this cycle by requiring too much field time or offering no energy generation is a liability. Conversely, units who can heal while off-field or while contributing to the team’s total DPS output are prioritized.
Healing vs. Shielding: What Does NTE Value?
In the current Hethereau meta, shielding is often viewed as superior to raw healing for high-level content. This is due to the “stagger” mechanics present in many boss encounters. A shield, such as those provided by Adler, prevents the character from being interrupted, maintaining the team’s DPS uptime. Pure healing, while useful for recovery, does not prevent a character from being tossed around the battlefield. Therefore, units like Fadia, who combine damage redirection with healing, sit at the top of the rankings.
The Role of Role Compression
Role compression refers to a character’s ability to fulfill multiple team slots simultaneously. If a healer can also act as a secondary DPS or a primary buffer, they free up a slot for another specialized damage dealer. Jiuyuan is the gold standard for this, as her kit allows her to maintain competitive damage numbers while her “Rose Pact” mechanics keep the team healthy.
Out-of-combat healing also plays a role in general exploration. While ReroRero Phone Booths and food items can restore HP between encounters, they are unavailable during the multi-wave battles of Anomaly Hunts or the restricted floors of “Beyond the Rails.” In these scenarios, your character choice is your only lifeline.
| Character | Rarity | Element | Primary Mechanic | Tier |
|---|---|---|---|---|
| Fadia | S-Rank | [Information unavailable] | Damage Redirection / Barrier | S |
| Jiuyuan | S-Rank | Anima / Solid | Pact-based Leech / Ranged DPS | S |
| Haniel | A-Rank | Psyche / Solid | Buffing / Follow-up Sustain | A |
| Adler | A-Rank | [Information unavailable] | Defense-scaling Shields | A |
| Edgar | A-Rank | Cosmos / Liquid | Stationary AOE Healing | C |
S Tier

Units in the S Tier are considered “universal” supports. They fit into almost any team composition and provide such high value that they often define the meta.
Fadia: The Apostle of Love and Death
Fadia is currently the premier sustain unit in Neverness to Everness. Utilizing a cross as her primary weapon, she does not just restore lost health; she fundamentally changes how your team takes damage. Her core mechanic, “Apostle of Love and Death,” allows her to deploy barriers that protect active teammates.
The defining feature of Fadia’s kit is damage redirection. A significant portion of the damage taken by her allies is diverted to her own health bar. While this might seem risky, her Ultimate is designed to restore her HP based on the total damage she has mitigated during the combat cycle. This creates a loop where the team is virtually indestructible as long as Fadia can cycle her Ultimate.
- Skill Breakdown: Her barriers provide undisclosed damage reduction.
- Ultimate: “Apostle of Love and Death” clears her accumulated “Debt” (redirected damage) and heals the entire party.
- Best For: High-difficulty boss fights where one-shot mechanics are a threat.
Jiuyuan: The Hybrid Queen
Jiuyuan represents the pinnacle of role compression. Classified as an Anima/Solid hybrid, she functions as a ranged DPS who happens to provide elite-tier healing. Her “Rose Pact” mechanics allow her to mark enemies; when any teammate deals damage to a marked target, they receive a portion of that damage back as healing.
This “leech” style of sustain is incredibly potent because it scales with the team’s offensive output. In fast-paced encounters, Jiuyuan allows you to maintain an aggressive playstyle without stopping to cast dedicated healing spells.
- Skill Breakdown: “Rose Pact” marks up to undisclosed targets simultaneously.
- Ultimate: Deals massive Anima damage while refreshing all active Pacts on the field.
- Best For: Speed-run compositions and teams that focus on high hit-frequency.
A Tier
A Tier units are highly effective but may require specific team setups or have slight limitations compared to the S Tier giants.
Haniel: Accessible Support
Haniel is an A-Rank Psyche/Solid unit who leans more toward the “Support” side of the spectrum than “Pure Healer.” Most of her value comes from her offensive buffs, but her “Hootie” follow-up attack provides a steady stream of minor sustain that is sufficient for most overworld content and mid-tier Anomaly Hunts.
Haniel’s “Hootie” is a summon that attacks alongside the active character. Every few hits, Hootie releases a pulse of energy that restores a small percentage of the active character’s HP. While it cannot save a team from the brink of death as quickly as Fadia can, it provides excellent “maintenance” healing.
- Buff Duration: Her primary ATK buff lasts for undisclosed seconds.
- Hootie Mechanics: The follow-up attack frequency is tied to the active character’s attack speed.
- Best For: F2P players who need a reliable general-purpose support.
Adler: The Defensive Wall
Adler is unique because he provides almost no direct healing. Instead, he is a defense-scaling unit who specializes in team-wide shields. In the current NTE meta, preventing damage is often more efficient than healing it, and Adler is the king of prevention.
His shields scale directly off his Defense stat, making him relatively easy to build for F2P players. As long as his shields are active, characters gain increased resistance to stagger, which is vital for maintaining combos against aggressive bosses in Hethereau.
- Shield Scaling: Adler’s shield absorbs undisclosed damage based on his total DEF.
- Utility: Provides a passive undisclosed increase to the team’s Physical Resistance.
- Best For: Players struggling with boss mechanics that cause frequent knockbacks or interruptions.
B Tier

undisclosed
As of the current May 2026 update, the distinction between high-tier supports and niche healers is quite sharp. Most characters currently categorized as “supports” either provide enough utility to reach A Tier or are limited enough in their application to fall into C Tier. We expect the B Tier to fill out as more specialized units are released in Version 1.1 and beyond.
C Tier

Units in the C Tier are generally outclassed by other options or have mechanics that are difficult to utilize in the current fast-paced meta.
Edgar: The Stationary Specialist
Edgar is a dedicated Cosmos/Liquid healer. On paper, his raw healing numbers are some of the highest in the game. However, he ranks low because his kit is fundamentally at odds with the design of Neverness to Everness’s combat.
Edgar’s primary source of sustain is his Ultimate, “Circle of Healing.” This creates a large, glowing zone on the ground that restores massive amounts of HP to anyone standing inside it. The problem is that bosses in NTE are highly mobile, and many endgame mechanics force the player to constantly move to avoid “red floor” AOE attacks. If you are forced to leave Edgar’s circle, his healing drops to zero.
- Ultimate Cooldown: undisclosed.
- Healing Radius: undisclosed.
- Investment Advice: Only invest in Edgar if you have no other sustain options and are struggling with stationary boss encounters. He is a “last resort” for players who missed the Fadia or Jiuyuan banners.
Recent Changes

The landscape of support units shifted significantly with the mid-May updates. The introduction of new characters and balance hotfixes has altered the priority of several units.
The Hotori Meta Shift
The release of Hotori on May 13, 2026, has had a ripple effect on the healer tier list. Hotori is an S-Rank support/DPS hybrid who excels in high-speed burst teams. Because Hotori encourages a “kill them before they hit you” playstyle, slow, stationary healers like Edgar have seen their usage rates plummet. Hotori’s ability to accelerate the Esper Cycle means that supports who can keep up with her speed—like Jiuyuan—are more valuable than ever.
Version 1.0 Balance and Hotfixes
On May 15, 2026, a hotfix was deployed to address the efficiency of certain A-Rank supports. The “Esper Meter” gain for support-class units was slightly increased, specifically benefiting Sakiri and Haniel. This change allows these units to cycle their Ultimates more frequently, narrowing the gap between A-Rank and S-Rank sustain. Sakiri, in particular, has become a much more viable “budget” option for players who need consistent energy generation alongside their healing.
Looking Ahead to Version 1.1
Teasers for the Version 1.1 update have introduced a character named Lacrimosa, who is associated with the Chaos element. Early information suggests that Chaos units may interact with sustain mechanics in entirely new ways, potentially bypassing traditional healing in favor of “HP Manipulation” or “Life Exchange” mechanics. If Lacrimosa provides a way to turn missing HP into offensive buffs, units like Fadia—who can safely manage low HP pools—may become even more dominant.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Mobalytics NTE Character Database
- LDShop Gaming Guides — https://www.ldshop.com/blog/neverness-to-everness-healer-guide/
- Games.gg NTE Meta Analysis
NTE Support Character Tier List: Best Buffers & Healers (May 2026)
Choosing the right support can make the difference between clearing the highest floors of Beyond the Rails and hitting a hard progression wall. This guide ranks every support character in the current 1.0 Phase 2 meta to help you optimize your team.
Methodology

Ranking support units in Neverness to Everness requires looking beyond simple healing numbers. Because the game utilizes a fast-paced urban combat system where time-to-kill (TTK) is the primary metric for endgame success, offensive utility is often valued more highly than pure defensive sustain. This tier list evaluates characters based on their performance in the Version 1.0 Phase 2 meta, specifically during the Hotori banner period.
The following criteria determine a character’s placement:
- Buff Efficiency: We measure how much a character increases the team’s total damage output. This includes flat ATK bonuses, percentage DMG increases, and elemental resistance shredding.
- Sustain & Survival: The effectiveness of shields, damage reduction, and healing is tested in Beyond the Rails. As enemy damage scales significantly in higher floors, “one-shot” protection becomes vital.
- Utility & Crowd Control: The ability to manipulate the battlefield is a high-value trait. This includes grouping enemies for AOE bursts or using mechanics like Time Stop to bypass difficult boss phases.
- Accessibility: We consider the value a character provides relative to their rarity and the investment required. An A-class unit that performs at 90% of an S-class unit’s capacity is often ranked higher due to the ease of obtaining Awakenings.
Defining the Support Role in NTE
In NTE, supports are categorized into four primary roles. While many characters overlap, understanding their primary function is key to team building.
| Role | Primary Function | Key Example |
|---|---|---|
| Buffer | Increases team offensive stats (ATK, Crit, DMG%) | Sakiri |
| Shielder | Provides temporary HP bars and interruption resistance | Adler |
| Healer | Restores HP over time or via burst healing | — |
| Utility | Manipulates time, enemy positioning, or cooldowns | Hotori |
Key Stats for Support Units
When building these characters, focus on stats that scale their utility. For most buffers, this is Base ATK or Total ATK. For shielders and healers, it typically scales with Max HP or DEF. Energy Regeneration is universally the most important secondary stat for supports to ensure their Ultimates are available every rotation.
S Tier

S-Tier characters are the current “must-haves” for high-level play. They provide unique mechanics that cannot be easily replaced by other units and fit into almost any team composition.
Sakiri: The Queen of Buffs
Sakiri remains the undisputed premier offensive support in Version 1.0. Her kit revolves around massive stat transfers and superior battlefield control. Her Ultimate provides a 30% ATK buff to the active character, and crucially, this buff is calculated based on Sakiri’s own base stats, rewarding players who invest in her weapon and level.
Her signature skill, “Devour Whole,” is currently the most effective grouping tool in the game. It creates a localized gravity well that pulls in even elite-level enemies, allowing your primary DPS to maximize their AOE damage. In the current Beyond the Rails rotation, where enemies are often spread out, Sakiri’s ability to consolidate targets is indispensable.
Sakiri ATK Buff Scaling:
- Skill Level 1: 15% of Sakiri’s Base ATK
- Skill Level 10: 30% of Sakiri’s Base ATK
- Awakening 4 (A4) Bonus: Additional 5% DMG Bonus for 10 seconds.
Hotori: Time Manipulation and Skill Mimicry
Added on May 13, 2026, Hotori has completely redefined the “sub-DPS/support” hybrid role. As a Cosmos-type unit, she possesses the “Non-Closed Timepiece” mechanic. This allows her to stop the flow of time for enemies within a specific radius, effectively creating safe windows for high-damage, long-animation Ultimates that would otherwise be interrupted.
Her most powerful feature is skill replication. Hotori can mimic the previous character’s skill, effectively doubling the burst window for your team. This makes her particularly potent when paired with high-cooldown burst dealers.
Hotori Skill Replication Mechanics:
| Mechanic | Effect |
|---|---|
| Mimicry Trigger | Activated by using “Non-Closed Timepiece” within 3 seconds of a teammate’s skill. |
| Damage Multiplier | Replicated skill deals — of the original’s damage. |
| Resource Cost | Consumes 50% less Energy than the original skill. |
Haniel: High-Value A-Class Utility
Haniel is the standout “Hidden S-Tier” unit of the 1.0 era. Despite being an A-class character, her team-wide ATK buffs are so significant that she frequently outperforms S-class units in pure DPS-check scenarios. Community testing following the May 15 meta shift confirmed that Haniel’s buffs scale exceptionally well in the endgame, making her the gold standard for F2P (Free to Play) players. Her ease of acquisition means most players can reach her maximum Awakening level, further widening the gap between her and un-awakened S-class supports.
A Tier

A-Tier units are excellent and highly capable of clearing all current content. They may have slight drawbacks, such as being niche-specific or being slightly less efficient than S-Tier alternatives.
Fadia: Damage Mitigation Specialist
Fadia is arguably the best pure sustain unit available at launch. Her kit is designed around damage reduction and “damage sharing,” a mechanic where she absorbs a portion of the damage taken by her teammates. This makes her the safest pick for players struggling with boss mechanics in the open world or early Beyond the Rails floors.
However, she sits in A-Tier because the current meta heavily favors speed. Since Fadia provides minimal offensive buffs, teams using her often find themselves cutting it close on clear timers.
Fadia Damage Sharing Table:
- Base Skill: 20% Damage Shared
- Skill Level 5: 25% Damage Shared
- Skill Level 10: 30% Damage Shared
- Maximum Mitigation Cap: undisclosed.
Esper Zero: The Flexible Protagonist
The main character (MC), Esper Zero, remains a staple in many teams due to the “Instant Cycle” mechanic. This allow for rapid elemental reactions by reducing the internal cooldown of elemental applications. Esper Zero also provides minor team healing upon triggering a reaction, making them a “jack-of-all-trades” support. While they don’t excel in any single area as much as Sakiri or Hotori, their flexibility across different elemental teams is unmatched.
Adler: Shielding and DoT Synergy
Adler is the go-to support for Scorch-based team compositions. He provides a consistent shield that scales with his DEF, but his true value lies in his ability to apply Incantation DoT (Damage over Time) stacks. These stacks debuff enemy resistance to Scorch damage, making him a mandatory partner for Scorch DPS units. His shielding is reliable, though it lacks the “damage sharing” utility that makes Fadia slightly more robust for pure survival.
B Tier

B-Tier supports are functional but generally outclassed by the units above. They are often used as placeholders or in very specific hybrid roles.
Jiuyuan: The Hybrid Healer
Jiuyuan is primarily designed as a DPS character. However, upon reaching Awakening 1 (A1), she unlocks a passive that converts a portion of her damage dealt into team-wide healing. This makes her a viable “hybrid” for aggressive teams that don’t want to sacrifice a slot for a dedicated healer.
Jiuyuan A1 Healing Scaling:
- Healing Amount: undisclosed of Damage Dealt.
- Internal Cooldown: 2 seconds.
- Target: Lowest HP party member.
Mint: Early Game Reliability
Mint is the free story character everyone receives. She provides basic utility and decent enough healing to get players through the main campaign. However, as players transition into the late-game, Mint’s lack of offensive buffs becomes a major liability. She is almost universally replaced by Haniel once players start pulling on banners.
Daffodill: Self-Buffing Burst
Daffodill is a burst DPS with minor self-buffing mechanics. While she can interact with other supports to increase her own uptime, she provides very little to the rest of the team. She is only considered a “support” in the sense that her high energy generation can help battery other units, but this is a niche use case compared to the dedicated supports in higher tiers.
C Tier

C-Tier units are currently considered underpowered or too niche for general use in the 1.0 meta.
Skia: Niche Lakshana Utility
Skia offers utility centered around the Lakshana mechanic. While this is interesting on paper, there are currently no encounters that require this specific utility more than the raw power provided by S-Tier buffers. Until a boss is introduced that specifically demands Lakshana manipulation, Skia remains a low-priority investment.
Edgar: Minimal Team Synergy
Edgar functions primarily as a low-tier damage dealer. His support capabilities are almost non-existent, and he lacks the scaling to compete with other A-class units like Haniel or Adler. He is rarely seen in competitive Beyond the Rails lineups.
Aurelia: Limited Free Unit
Aurelia is a free login reward character. While her design is popular, her kit provides very little in terms of meaningful buffs or protection. Compared to Adler’s shields or Haniel’s ATK boosts, Aurelia’s numbers are simply too low to justify a spot on a serious team.
Support Value Comparison (A-Class):
| Character | Buff Strength | Survival Utility | Accessibility |
|---|---|---|---|
| Haniel | High | Low | High |
| Skia | Low | Medium | High |
| Edgar | Very Low | Low | High |
Recent Changes

The NTE meta has been highly volatile since the game’s launch on April 29, 2026. Several updates and community discoveries have shifted character rankings significantly over the past few weeks.
Version 1.0 Phase 2 Meta Shifts
- May 13, 2026: The release of Hotori introduced the “Time Stop” meta. This shifted the focus away from pure healers toward units that can prevent damage by stopping enemy actions entirely.
- May 15, 2026: Community consensus officially moved Haniel to S-Tier. Theorycrafters discovered that her ATK buff duration could be extended indefinitely with high enough Energy Regeneration, making her a permanent fixture in top-tier teams.
- May 19, 2026: A small patch addressed boss AI in Beyond the Rails. Bosses now attempt to “reset” their positioning if they are too far from their spawn point. This has made Sakiri’s “Devour Whole” even more vital, as it can keep bosses centered and prevent accidental resets that waste time.
Looking Ahead to Version 1.1
Drip marketing and early teasers for Version 1.1 suggest the arrival of two new character archetypes: Lacrimosa and Chaos. Speculation within the community suggests these units may introduce “Energy Leak” or “Cooldown Reduction” support mechanics, which could potentially challenge Sakiri and Hotori for their spots at the top of the tier list.
Currently, the meta is firmly established around maximizing the burst windows provided by Hotori and the raw stat increases from Sakiri and Haniel. Players looking to clear the final floors of Beyond the Rails should focus their resources on these three units to ensure the highest chance of success.
Sources
- Neverness to Everness Official Site — https://www.nevernesstoeverness.com/
- Beebom: NTE Character Guide
- GameWith: NTE Tier List & Reroll
- Mobalytics: NTE Support Rankings
- Reddit: r/NTE_Official May 19 Patch Notes — https://www.reddit.com/r/NTE_Official/comments/patch_notes_may_19_2026/
Best Healer Characters in NTE: May 2026 Tier List
Maintaining a healthy team in the high-speed urban combat of Hethereau requires more than just high damage numbers; it demands a sophisticated understanding of survival mechanics. Following the May 13 Hotori update, the meta has shifted significantly away from traditional “heal-botting” toward dynamic role compression.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
Survival in Neverness to Everness (NTE) is no longer just about recovery—it is about maintaining the momentum of the Esper Cycle while mitigating incoming damage. As of May 20, 2026, the character roster has expanded, and the community has had several weeks to test the limits of Version 1.0’s boss encounters. This tier list focuses on the effectiveness of healers and survival supports in the current end-game environment, specifically looking at how they interact with the new Cosmos-element meta introduced by the Hotori banner.
Methodology

Ranking the best healer characters in NTE requires looking at several distinct performance metrics. In the current Version 1.0 meta, pure healing is often considered secondary to utility and offensive contribution. The following criteria were used to determine the rankings for May 2026:
- Role Compression: This is the most critical factor. The highest-ranked survival units are those that can heal or shield while simultaneously contributing to the team’s total DPS or accelerating the Esper Cycle. A character who only heals and offers nothing else often becomes a liability in timed challenges.
- Survival Mechanics: We evaluate the difference between “Reactive Healing” (restoring lost HP) and “Proactive Mitigation” (shields and damage redirection). With the increased boss aggression seen in recent patches, preventing damage is often more efficient than trying to heal through it.
- Elemental Lane Compatibility: How well does the healer facilitate elemental reactions? We look at their ability to trigger Scorch, Nova, and Discord reactions consistently.
- The Esper Cycle: Healers must generate enough energy or provide enough utility to ensure the team can rotate through their Ultimate abilities without downtime.
- Ease of Use: We distinguish between characters who provide passive, mobile sustain and those who rely on stationary fields, which can be difficult to manage against highly mobile urban anomalies.
Healing vs. Damage Redirection
Traditional healing restores a percentage of a character’s Max HP after they have taken a hit. While this is straightforward, it often leads to “one-shot” scenarios where a character dies before they can be healed. Damage redirection, a mechanic pioneered by Fadia, allows a support unit to take a portion of the damage intended for the active character. This effectively doubles or triples the “effective HP” of your glass-cannon DPS units, making it the preferred survival mechanic for high-level play.
The Importance of the Esper Cycle
Every character in NTE contributes to the Esper Cycle, a mechanic where successful hits and elemental triggers build toward powerful team-wide bursts. Healers who require long field time to apply their sustain can disrupt this cycle. The best healers in this list are those who can “quick-swap” in, apply their buffs or heals, and swap out immediately, keeping the pressure on the enemy.
F2P vs. P2W Sustain Options
While 5-star units like Fadia and Jiuyuan offer the highest ceiling for survival, NTE is relatively generous with its 4-star and free options. Adler, available through early-game progression, remains a staple for many players due to his low investment requirements and high reliability.
| Character | Role | Element | Survival Mechanic | Tier |
|---|---|---|---|---|
| Fadia | Support/Tank | Psyche | Damage Redirection & Self-Heal | S |
| Jiuyuan | Hybrid DPS/Healer | Anima | Ranged Healing & Skill Lifesteal | S |
| Adler | Shielder/Support | Incantation | DEF-Scaling Shields | A |
| Esper Zero | All-Rounder | Variable | Passive Regen & Instant Cycle | B |
| Edgar | Pure Healer | — | Stationary Healing Field | C |
S Tier

The S Tier is reserved for characters who define the current meta. These units do not just keep your team alive; they actively make your team faster and more efficient at clearing content.
Fadia: The Damage Redirection Queen
Fadia has solidified her position as the premier survival unit in Neverness to Everness. Unlike traditional healers, Fadia’s kit revolves around her unique ability to link with her teammates and redirect [exact value pending official confirmation] of the damage they receive to herself. Because Fadia possesses a massive base HP pool and high damage resistance, she can tank hits that would normally eliminate a DPS character.
Her Ultimate ability provides a massive self-heal based on her total Psyche resonance, ensuring she stays healthy while protecting the team. When paired with a Synthesis Arc, Fadia also boosts the team’s elemental mastery, making her an essential component of any high-tier Psyche or Discord-focused team composition. Her ability to operate almost entirely off-field makes her the gold standard for role compression.
Jiuyuan: The Ultimate Role Compressor
Jiuyuan represents the “Hybrid” archetype that NTE players have come to love. As an Anima-element character, she provides consistent ranged DPS that rivals many dedicated attackers. However, her true value lies in her Awakening 2 (A2) passive, which converts a portion of her skill damage into team-wide healing.
This “Lifesteal” mechanic means that as long as Jiuyuan is attacking, your team is receiving a steady stream of health. She is particularly effective when using a Liquid Arc, which enhances her Anima application and allows her to trigger Nova reactions frequently. For players who want to maximize their clear times without sacrificing safety, Jiuyuan is the optimal choice.
A Tier

A Tier characters are exceptionally strong and can handle all current end-game content. They may lack the sheer “broken” utility of S Tier units but are more than capable in the right hands.
Adler: Shielding and DoT Utility
Adler is the standout F2P (Free-to-Play) survival option in NTE. Instead of healing, Adler focuses on generating team-wide shields that scale directly off his DEF stat. This makes him incredibly easy to build, as players can focus on defensive sub-stats that are often ignored on other characters.
Adler’s shields are not just for defense; they also apply an Incantation-based damage-over-time (DoT) effect to nearby enemies. This allows him to fit perfectly into Scorch teams (Incantation + undisclosed) or Discord teams. His shield durability is currently undisclosed, but it is widely considered sufficient to tank most boss “tank-buster” moves in Version 1.0.
B Tier

B Tier characters are functional but often require more effort or specific team compositions to match the performance of higher-tier units.
Esper Zero: The All-Rounder’s Sustain
The protagonist, Esper Zero, offers a surprisingly competent survival kit, particularly as players unlock their Awakenings. At A3 (Awakening 3), Zero gains a passive healing effect that restores [information unavailable] HP every time they trigger an “Instant Cycle” mechanic.
Zero’s primary strength is versatility. Because they can adapt to different elemental needs, they can act as a “gap filler” for teams that lack a dedicated healer. However, Zero’s sustain is largely self-centered or requires them to be the active character on the field. In a meta that favors off-field support, Zero falls slightly behind dedicated specialists like Fadia or Adler. They are best utilized in high-mobility teams that rely on perfect dodges to avoid damage entirely, using Zero’s minor heals only to top off occasional mistakes.
C Tier

C Tier characters are currently struggling to find a place in the meta due to mechanical limitations or a lack of utility.
Edgar: Why Pure Healing Isn’t Enough
At the launch of Neverness to Everness, Edgar was viewed as a safe choice because he was the only “pure” healer available. However, as the player base moved into the mid-to-late game of May 2026, Edgar’s flaws became apparent. His primary healing comes from his Ultimate, which creates a stationary healing zone on the ground.
The “Stationary Field” problem is Edgar’s biggest hurdle. Most bosses in NTE, especially those introduced in the May 13 update, are highly mobile and frequently force the player to move across the arena. If you are forced to leave Edgar’s circle, you lose all sustain. Furthermore, Edgar provides almost zero offensive buffs or elemental reaction support. In a game where every second counts, bringing a character who only heals—and does so in a restricted area—is often a net loss for the team’s performance. His healing field radius is approximately [information unavailable], which is simply too small for the current boss designs.
Recent Changes

The landscape of NTE survival has changed rapidly since the April 29 launch. The introduction of the Hotori banner on May 13 was a turning point for the meta. Hotori’s high-burst Cosmos-element gameplay favors fast-swapping and rapid energy generation. This has made stationary healers like Edgar even less viable, as the “Hotori Meta” requires constant movement and precise positioning.
The Hotori Meta Shift
In the weeks following the May 13 update, developers have also made stealth adjustments to boss aggression levels. Bosses now feature more frequent “AoE” (Area of Effect) attacks that punish players for staying in one spot. This shift has directly benefited Fadia, whose damage redirection works regardless of where the player is standing, and Jiuyuan, who can heal from a distance.
Tier lists from community hubs like Mobalytics and Beebom on May 15 reflected this shift, dropping Edgar from B to C tier while solidifying Fadia and Jiuyuan at the top. The consensus is that survival is now a byproduct of good offensive flow rather than a separate defensive phase.
What to Expect in Version 1.1
Looking ahead, teasers for Version 1.1 have suggested the arrival of a new character, Lacrimosa. Rumored to be a Chaos-element unit, Lacrimosa is expected to introduce a “Life-Link” mechanic that could potentially rival Fadia’s damage redirection. If Lacrimosa provides offensive buffs alongside her sustain, we may see another shake-up in the S Tier by June.
For now, players should focus on investing in Fadia or Jiuyuan if they have them. If you are playing on a budget, Adler remains the most reliable and cost-effective way to keep your team standing in the face of Hethereau’s toughest challenges. Mastering the balance between damage and survival is the key to conquering Neverness to Everness in 2026.
Sources
- beebom.com — https://beebom.com/neverness-to-everness-tier-list/
- ldshop.gg — https://www.ldshop.gg/news/neverness-to-everness-tier-list-guide
- neverness.gg — https://neverness.gg/characters/
- game8.co — https://game8.co/games/Neverness-to-Everness/archives/characters-list
- reddit.com — https://www.reddit.com/r/NevernessToEverness/comments/meta_discussion_may_2026/
Neverness to Everness Best Team Compositions for Beginners
Understanding how to synchronize the Esper Cycle and trigger high-impact elemental reactions is the difference between struggling against Hethereau anomalies and clearing high-risk commissions with ease.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
Building an effective team in Neverness to Everness (NTE) requires more than just pulling for high-rarity characters; it requires a deep understanding of the Esper Wheel and the specific reactions triggered by overlapping elemental lanes. As of the May 2026 meta, the focus has shifted from raw individual damage to “Cycle Rate”—the speed at which a team can swap through its members to trigger Duo and Trio reactions. This guide breaks down the most effective compositions for new players to prioritize during the Version 1.0 launch window.
Methodology

The rankings in this guide are based on five primary metrics that determine a team’s viability in both the open-world exploration of Hethereau and the structured challenges of “Beyond the Rails.”
Understanding the Esper Cycle
The Esper Cycle is the fundamental combat mechanic in NTE. Every character belongs to one of six elements: Cosmos, Anima, Incantation, Chaos, Psyche, or Lakshana. When a character uses their abilities, they build up the Esper Meter. Once full, swapping to a character of a compatible element triggers a reaction.
| Reaction Name | Elements Required | Primary Effect |
|---|---|---|
| Blossom | Cosmos + Anima | Spawns “Petal Turrets” that deal off-field damage. |
| Scorch | Incantation + Chaos | Applies a stacking Burn DoT that ignores a portion of DEF. |
| Nova | Chaos + Psyche | Triggers a massive AoE explosion and restores energy. |
| Stain | Psyche + Lakshana | Increases the target’s damage vulnerability for 10 seconds. |
| Discord | Scorch + Nova (Advanced) | Shreds boss Stagger/Break bars and deals massive burst. |
| Remora | Lakshana + Cosmos | Reduces enemy movement speed and skill cooldowns. |
The Importance of Elemental Lanes
The Esper Wheel is arranged in a specific circular order: Cosmos → Anima → Incantation → Chaos → Psyche → Lakshana → Cosmos. We prioritize teams that occupy “neighboring lanes” on this wheel. Swapping between neighboring elements reduces the swap cooldown and provides a 15% bonus to Esper Meter gain [exact value pending official confirmation]. Teams that jump across the wheel (e.g., Cosmos to Chaos) suffer from “Cycle Friction,” which slows down the frequency of elemental reactions.
Investment Priority for Beginners
For players just starting, the most efficient use of resources is to focus on a “Core Duo”—a Main DPS and a Sub-DPS that share a high-synergy reaction like Blossom or Scorch. Support units in NTE are often element-flexible, but the synergy between your primary damage dealers and their Arcs (weapons) determines your progression speed. Beginners should aim to utilize the S-Class selector for a carry like Nanally or a versatile support like Sakiri to anchor their first competitive team.
S Tier

S-Tier teams represent the current peak of the NTE meta. These compositions offer the highest Cycle Rate and can clear end-game content even with sub-optimal Arcs.
The Nanally Blossom Comp: King of Mob Clears
This composition revolves around the Blossom reaction, which is currently the most efficient way to handle groups of enemies in the open world.
- Main DPS: Nanally (Anima)
- Sub-DPS/Battery: Esper Zero (Cosmos)
- Support/CC: Jiuyuan (Anima)
Nanally is the centerpiece of the “Ichi-daime” limited banner. Her kit focuses on heavy hammer strikes that deal massive Anima damage. When paired with Esper Zero (the protagonist), who provides consistent Cosmos application via their Resonance Skill, the team triggers Blossom constantly. This spawns Petal Turrets that continue to fire even when Nanally is performing her long-animation “Grand Finale” strike. Jiuyuan rounds out the team by providing crowd control, pulling enemies into the turret range.
Nanally Blossom Team Breakdown
| Role | Character | Element | Recommended Arc |
|---|---|---|---|
| Main DPS | Nanally | Anima | — |
| Sub-DPS | Esper Zero | Cosmos | Echoing Resonance |
| Support | Jiuyuan | Anima | Flowing Silk |
Rotation: Start with Esper Zero’s skill to apply Cosmos, swap to Jiuyuan to group enemies, then bring in Nanally to trigger Blossom. Use Nanally’s Ultimate once the Esper Meter is fully saturated to maximize turret damage.
The Hotori Discord Comp: The Boss Killer
With the release of the “Misty Tipsy Style” banner, Hotori has emerged as a top-tier Sub-DPS capable of facilitating the advanced Discord reaction.
- Main DPS/Break: Daffodill (Chaos)
- Sub-DPS: Hotori (Cosmos/Special)
- Support: Sakiri (Incantation)
This team is designed to destroy boss shields. Sakiri applies Incantation, which Daffodill follows with Chaos to trigger Scorch. Hotori’s unique mechanic allows her to “record” these reactions and replay them, effectively doubling the Scorch stacks. When the team transitions into the Nova phase (Chaos + Psyche), the overlap triggers Discord. Discord deals undisclosed bonus damage to Stagger bars, making it the premier choice for “High Risk Commissions.”
A Tier
A-Tier teams are highly effective and often more accessible than S-Tier comps, relying on A-Class units or standard pool S-Class characters.
The F2P Nova Squad
This is the most recommended team for players who want to save their pulls for future banners while still maintaining high performance.
- Main DPS: Esper Zero (Chaos-form)
- Support: Haniel (Psyche)
- Shield/Tank: Adler (Chaos)
By switching Esper Zero to their Chaos-attuned form (unlocked through Chapter 2 of the main story), players can trigger Nova reactions with Haniel. Haniel is widely considered the best A-Class investment because her ATK buffs scale with the number of Nova triggers. Adler provides a necessary safety net for beginners, offering a shield that prevents interruption during the long casting times of Chaos abilities.
Baicang’s Incantation Burn Strategy
Baicang is a standard pool S-Class character who excels in sustained damage through the Scorch reaction.
- Main DPS: Baicang (Incantation)
- Support: Sakiri (Incantation)
- Sub-DPS: Daffodill (Chaos)
This team doubles down on the Incantation element to ensure 100% uptime on the Scorch DoT. Baicang’s passive increases his Crit Damage against burning targets, making this composition particularly lethal in long-form encounters where the DoT can ramp up. While it lacks the immediate burst of the Nanally Blossom team, its consistency is unmatched.
Comparison: F2P Nova vs. Baicang Scorch
| Feature | F2P Nova Squad | Baicang Scorch Team |
|---|---|---|
| Accessibility | Very High (Story Units) | Medium (Standard S-Class) |
| Damage Type | Burst AoE | Sustained DoT |
| Ease of Use | High | Medium (Requires stack management) |
| Best Content | Mob Clearing | Boss Encounters |
B Tier

B-Tier teams are viable for the main story and general exploration but may struggle in timed challenges where high DPS-checks are present.
Hathor and the Lakshana Meta
- Main DPS: Hathor (Lakshana)
- Tank: Fadia (Psyche)
- Support: Haniel (Psyche)
This team focuses on the Stain reaction (Psyche + Lakshana). Stain is a powerful debuff that increases the damage enemies take from all sources. Hathor has a high-skill-ceiling kit that requires hitting enemies from behind to trigger her “Shadow Mark” undisclosed. While the damage potential is high, the precise positioning required makes it difficult for beginners to pilot compared to the “ungabunga” style of Nanally.
Skia: The Shadow Assassin Niche
- Main DPS: Skia (Lakshana)
- Sub-DPS: Esper Zero (Cosmos)
- Support: Sakiri (CC)
Skia is a fast-paced assassin who utilizes the Remora reaction (Lakshana + Cosmos) to slow down enemies. This allows her to safely execute her full combo without being interrupted. However, Skia currently suffers from lower base scaling than other S-Class carries, and her effectiveness drops significantly against bosses that are immune to the slow effect of Remora.
C Tier

C-Tier teams consist of starter units or characters that have been largely superseded by newer releases.
Why the Starter Trio Falls Off
The starter trio—Esper Zero, Edgar, and Mint—is designed to teach the player the basics of the game. While Edgar provides reliable healing and Mint offers decent Anima application, the team lacks a dedicated “Break Specialist.” In NTE, if you cannot break a boss’s stagger bar quickly, the boss enters an “Enraged” state, significantly increasing the difficulty of the fight.
The Problem with Pure Healing in NTE
Unlike other RPGs, NTE heavily favors shielding and damage mitigation over pure healing. Edgar’s kit is almost entirely focused on restoring HP after damage has been taken. In the current meta, buffers like Haniel or shielders like Adler are preferred because they prevent the player from being staggered in the first place. Characters like Aurelia also fall into this tier because their damage-to-investment ratio is currently the lowest among the Anima/Nova-focused carries.
Resource Trap Characters (Avoid Over-investing Early)
- Edgar: Good for levels 1-20, but falls off once bosses start one-shotting units.
- Aurelia: Outclassed by Baicang in Incantation damage and Nanally in AoE.
- Mint: Useful as a placeholder, but Jiuyuan provides better utility for the same element.
Recent Changes

The landscape of Neverness to Everness has shifted significantly since the April 29th launch.
Hotori’s Impact on the Meta
The introduction of Hotori and her “Misty Tipsy Style” banner has made the Cosmos element a cornerstone of high-level play. Previously, Cosmos was seen as a “neutral” element used primarily by the protagonist. Hotori’s ability to duplicate reactions has fundamentally changed how players approach the Discord reaction, moving it from a niche boss-killer to a mainstream strategy.
The Rise of Break-Focused Compositions
A recent balance update in early May increased the base Break damage of the Discord reaction by undisclosed. This change was intended to help players struggling with the “High Risk Commission” bosses. Consequently, characters like Daffodill, who were previously seen as secondary to Main DPS units, are now essential for any team looking to tackle end-game content.
The End of the Ichi-Daime Banner
As the “Ichi-Daime” banner featuring Nanally nears its end, players are encouraged to secure at least one copy of her. Nanally remains the most beginner-friendly carry due to her massive AoE and the simplicity of the Blossom reaction. If you miss her, the meta suggests shifting focus toward a Baicang-led Scorch team or waiting for the rumored Lacrimosa banner in Version 1.1.
Sources
- Neverness to Everness Official Site — https://nte.hotta.studio/
- IGN: Neverness to Everness Guide — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Team Building Basics — https://game8.co/games/Neverness-to-Everness
- Reddit: r/NTE_Official Meta Discussion — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute: NTE Character Rankings
Best DPS Tier List NTE: Neverness to Everness Rankings (May 2026)
Maximizing damage output in the urban sprawl of Hethereau requires a deep understanding of how Espers interact with their environments and each other. Since the global launch on April 29, 2026, the meta has rapidly crystallized around high-frequency reactions and efficient “Cycle Rates.”
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
Succeeding in the current endgame requires more than just high base stats; it demands a team composition capable of triggering constant Esper Cycle reactions. This tier list ranks the current roster based on their performance in the most demanding combat scenarios available as of May 20, 2026.
Methodology

Ranking characters in Neverness to Everness involves analyzing how they perform under the pressure of timed challenges and high-health boss encounters. We evaluate Espers based on several quantitative and qualitative factors to determine their placement.
The Role of Esper Cycles in DPS
The core of the NTE combat system is the Esper Cycle. Damage is not merely a product of individual attacks but the result of elemental and attribute interactions. Reactions like Blossom, Hexed, and Nova define the current damage ceiling. Blossom, triggered by the interaction of Anima and Cosmos, is currently the dominant reaction due to its ability to create persistent damage zones that do not require the Main DPS to remain on-field.
Main DPS vs. Sub-DPS Definitions
We distinguish between “Main DPS” units, who require significant field time to execute their full combos, and “Sub-DPS” units, who contribute damage through off-field abilities or quick-swap mechanics. A top-tier team usually consists of one Main DPS supported by two Sub-DPS or utility units that can accelerate the “Cycle Rate”—the speed at which a character can recharge and deploy their Esper Abilities.
Endgame Content Viability
Our rankings prioritize performance in two specific modes:
- High Risk Commission: A time-attack mode where raw DPS and AOE efficiency are mandatory.
- Beyond the Rails: A progressive challenge mode that tests a character’s sustainability and “Break” efficiency against elite enemies.
Table: Known Esper Cycle Reactions (as of May 20, 2026)
| Reaction Name | Element Combination | Primary Combat Effect | Damage Multiplier |
|---|---|---|---|
| Blossom | Anima + Cosmos | Creates a “Petal Turret” for off-field damage | [information unavailable] |
| Hexed | Incantation + Chaos | Reduces enemy resistance and applies DoT | [information unavailable] |
| Nova | [information unavailable] | High-impact AOE explosion | [information unavailable] |
| Charge | Cosmos + Solid | Increases Esper Meter gain for the team | [information unavailable] |
Table: Base ATK Comparison for Top S-Class Espers (Level 1)
| Character | Attribute | Base ATK | Primary Scaling Stat |
|---|---|---|---|
| Nanally | Plasma | [information unavailable] | ATK / Follow-up Damage |
| Jiuyuan | Solid | [information unavailable] | ATK / Crit Rate |
| Hotori | Solid | [information unavailable] | Skill Multiplier |
| Chiz | Gas | [information unavailable] | Elemental Mastery |
S Tier

Characters in the S Tier are the gold standard for damage in the current version of the game. They possess high multipliers, excellent synergy with top-tier Arcs, and the ability to carry teams through High Risk Commission Level 10 and beyond.
Nanally: The Follow-Up Queen
Nanally (Anima/Plasma) has solidified her position as the premier damage dealer since her debut on the “The Ichi-daime” banner. Her kit revolves around her “Underboss” summon, a spectral entity that mirrors her attacks and triggers massive follow-up damage.
The “Underboss” mechanic allows Nanally to maintain a high damage floor even when dodging or repositioning. Her Plasma attribute scales exceptionally well with “Solid” type weapons, allowing her to shred enemy defenses while her summon provides consistent pressure. In single-target scenarios, Nanally’s follow-up scaling outpaces almost every other unit, making her the preferred choice for boss-heavy commissions.
Jiuyuan: Burst Damage and Sustainability
Jiuyuan (Anima/Solid) offers a rare combination of high-impact burst damage and team utility. As an Anima unit, she is a core component of the “Blossom” meta, but her unique value lies in her role compression. Jiuyuan provides significant healing based on a percentage of the damage she deals during her ultimate window.
Compared to Nanally, Jiuyuan excels in AOE (Area of Effect) scenarios. Her Solid attribute allows her to ignore a portion of enemy stagger resistance, ensuring her long attack animations are rarely interrupted. While her single-target damage is slightly lower than Nanally’s, her ability to keep the team healthy without a dedicated healer makes her invaluable for the “Beyond the Rails” mode.
Hotori: The Ultimate Sub-DPS Enabler
Hotori (Cosmos/Solid) is currently the best Sub-DPS in Neverness to Everness. Her primary mechanic involves “recording” the skills used by her teammates. When Hotori enters the field or triggers her Esper Ability, she can replay these recorded skills, effectively doubling the team’s damage window during a “Break” state.
Because she is a Cosmos unit, she pairs perfectly with Anima leads to trigger Blossom. Her ability to operate with minimal field time allows players to funnel more resources and time into their Main DPS, making her a staple in every competitive team composition.
Chiz: The F2P Powerhouse
Chiz (Cosmos/Gas) is the standout “Free-to-Play” unit of the launch period. Players receive multiple awakening copies of Chiz through story progression and the “City Entry” event. Despite being easily accessible, her damage output rivals limited S-Class characters.
Chiz utilizes a Gas-based kit that excels at spreading elemental statuses across large groups of enemies. When paired with a Solid or Liquid attribute character, she can trigger reactions that clear waves of minor enemies in seconds. Her S-tier status is earned through her high “Cycle Rate,” allowing her to spam her Esper Ability more frequently than almost any other character.
A Tier

A Tier characters are highly effective and can clear all current content. However, they typically require more specific team builds, higher investment in Arcs, or have slight mechanical drawbacks compared to the S Tier.
Baicang: Incantation DoT Specialist
Baicang (Incantation/Bose) specializes in “Damage over Time” (DoT) and heavy burst windows. She is particularly effective in long-form boss fights where her “Incantation” stacks can build up, eventually dealing a massive percentage of the enemy’s health in a single tick.
While her ceiling is high, she currently lacks the immediate impact of Nanally. Her “Bose” attribute requires specific weapon scaling that is currently less accessible to the average player. In the “High Risk Commission,” the time-attack nature of the mode slightly punishes her ramp-up time.
Esper Zero: The Versatile All-Rounder
The protagonist, Esper Zero (Cosmos/Solid), is a surprisingly potent DPS unit. Unlike many starter characters in other games, Zero’s kit is designed for longevity. Their ability to fit into any “Charge” reaction team makes them the ultimate flex pick.
Zero’s damage is consistent, and their parry-based Esper Meter generation was significantly improved in the Version 1.0.1 patch. While they don’t have the specialized “Follow-up” or “Recording” mechanics of the S-tier, their ease of use and versatility keep them firmly in the A-tier.
Daffodil: Chaos and Stance Breaking
Daffodil (Chaos/Liquid) is currently the only Chaos-aligned character in the game. This gives her a unique niche in the elemental wheel. Her specialization is “Break Boost,” a mechanic that allows her to shred enemy stance bars significantly faster than other units.
When an enemy’s stance is broken, they take [information unavailable]% increased damage. Daffodil is essential for teams that struggle with shielded elites. She is held back from S-tier only by her Liquid attribute, which currently has fewer high-damage reaction synergies than Plasma or Solid.
Hathor: Lakshana Burst Potential
Hathor (Lakshana/Plasma) is a high-risk, high-reward burst character. Her AOE potential is massive, but she is currently held back by the meta’s lack of support for the Lakshana element. Lakshana reactions are currently considered niche, requiring very specific timing to out-damage the simpler Blossom or Hexed setups.
B Tier

B Tier characters are solid choices for early to mid-game progression but often face “investment traps” where the resources spent on them yield diminishing returns in the endgame.
Mint: The Early Game Whirlwind
Mint (Anima/Liquid) is featured on the “Ichi-daime” banner alongside Nanally. She is an excellent AOE DPS for clearing the main story and early commissions. Her “Whirlwind” ability provides decent crowd control.
However, a comparison of Mint vs. Nanally shows a significant AOE damage drop-off in the late game. Mint’s multipliers do not scale as well with high-level Arcs, and she lacks the specialized follow-up damage that makes Anima units like Nanally and Jiuyuan so dominant.
Adler: Defensive Utility vs. Raw Power
Adler (Incantation/Bose) is a hybrid Shielder/DPS. While he provides great survivability for the team, his raw damage ceiling is significantly lower than that of A-tier units like Baicang. In a meta that currently favors “killing enemies before they hit you,” Adler’s defensive focus makes him a secondary choice for those looking to maximize their clear times.
Fadia and Haniel: The Hybrid Support Dilemma
Fadia (Psyche/Bose) and Haniel (Psyche/Solid) are often used as “Sustain” units. While they can deal consistent damage, they cannot act as primary carries.
- Fadia provides slow but steady damage alongside her healing.
- Haniel offers powerful ATK buffs, but her individual damage output is negligible in high-level play.
Building these characters as pure DPS is generally discouraged, as their kits are intentionally tuned for support roles.
C Tier

Characters in the C Tier currently struggle due to poor scaling, clunky mechanics, or a lack of synergistic weapons and teammates at launch.
Skia: The Lakshana Underperformer
Skia (Lakshana) suffers from low base multipliers and a kit that feels unresponsive in the fast-paced High Risk Commission mode. Her abilities have long wind-up times that leave her vulnerable to interrupts. Until more Lakshana-focused supports are released, Skia remains a difficult character to recommend for competitive play.
Edgar and Aurelia: Niche Kits in a Competitive Meta
Edgar (Cosmos) lacks a clear identity. While he is a Cosmos unit, his damage output is significantly lower than that of Esper Zero or Chiz. He doesn’t provide enough utility to justify his slot over a more specialized Sub-DPS.
Aurelia (Psyche/Liquid) requires heavy investment and very specific teammates, such as Daffodil, to even approach B-tier performance. Her reliance on “Liquid” reactions—which are currently the weakest in the game for raw damage—makes her a poor investment for players looking to progress quickly.
Recent Changes

The meta of Neverness to Everness has shifted rapidly in the weeks following the April 29, 2026, global launch. Understanding these changes is key to future-proofing your roster.
Launch Meta Overview
The initial launch meta was defined by the “Ichi-daime” banner, which gave many players early access to Nanally and Mint. This led to an early dominance of Anima-based teams. As players reached the endgame, the importance of the Plasma and Solid attributes became clear, as these attributes offer the best scaling with the first set of 5-star Arcs.
The Rise of the Blossom Reaction
Within the first two weeks, players discovered the “Blossom Turret Meta.” By combining a Cosmos Sub-DPS like Hotori or Chiz with an Anima Main DPS like Nanally, players can maintain near-constant off-field damage. This reaction has become the benchmark for all other team compositions.
Patch 1.0.1 Balance Changes
The Version 1.0.1 patch introduced several minor but impactful adjustments. The most significant change was the “Esper Meter Generation” buff.
Table: Patch 1.0.1 Balance Summary
| Mechanic | Change Description | Impact on Meta |
|---|---|---|
| Parry Generation | Increased Esper Meter gain on successful parries | Buffs slow-attack characters like Adler and Zero |
| Stance Damage | [information unavailable] | [information unavailable] |
| Cycle Rate | Adjusted base cooldowns for Psyche abilities | Slight buff to Fadia’s consistency |
Future Outlook and Power Creep
Official teasers suggest that the next major update will introduce more Chaos and Lakshana characters. This is expected to balance the elemental wheel and potentially provide Daffodil and Hathor with the synergistic teammates they currently lack. Players are advised to keep an eye on “Break” efficiency, as future bosses in “Beyond the Rails” are rumored to have even more complex shield mechanics.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness Fandom Wiki — https://nevernesstoeverness.fandom.com/wiki/Neverness_to_Everness_Wiki
- Mobalytics NTE Guide — https://mobalytics.gg/nte/tier-list
- Icy Veins Neverness to Everness — https://www.icy-veins.com/nte/
- Game8 NTE Character Database — https://game8.co/games/NTE/
- Prydwen Institute NTE
- Neverness to Everness Official Discord — https://discord.com/invite/nte
Best Healer for NTE Teams: Neverness to Everness Tier List
Survival in Hethereau’s anomaly-infested streets depends entirely on your choice of support, as even the most skilled players cannot dodge every reality-warping strike. Finding the best healer for NTE teams is the difference between clearing a high-level Wanted anomaly and seeing the “Defeated” screen before the boss hits 50% health.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
Building a team in Neverness to Everness (NTE) requires a delicate balance of elemental Esper Cycles and Arc Compatibility. While DPS units like Nanally or Mingni often take the spotlight, the Survival role is the backbone of any endgame composition. As of May 20, 2026, the meta has shifted toward units that provide “role compression”—characters who can heal while simultaneously buffing damage or providing shields.
Methodology

Ranking the best healers in NTE involves more than just looking at raw healing numbers. Because the game utilizes a fast-paced, urban combat system with high mobility, a healer’s utility is often more valuable than their flat Health Per Second (HPS). Our evaluation is based on five primary pillars:
- Raw Healing Throughput (HPS): The sheer volume of HP restored over a set duration. This is critical for recovering from “Wanted” status boss bursts.
- Role Compression: The ability to provide secondary benefits. We prioritize healers who offer shields, damage buffs, or crowd control (CC) to save team slots.
- Ease of Use: This distinguishes stationary healers from mobile ones. In a game where bosses like the Sea Prisoner move constantly, stationary healing zones are often a liability.
- Elemental Synergy: How well the character fits into Esper Cycles (Anima, Cosmos, Psyche, Incantation, and Lakshana) and their Arc Compatibility (Solid, Liquid, Gas, Plasma, Synthesis).
- F2P Accessibility: We weigh how easily a player can obtain and maximize the unit, specifically looking at the S-Class Selector and standard banner rates.
Survival vs. Buff Roles
In Neverness to Everness, characters are categorized into specific roles. The “Survival” role is the primary focus of this tier list. While “Buff” role characters like Sakiri provide defensive utility, they often lack the burst healing required to sustain a team through prolonged encounters. A true Survival unit is expected to keep the party above the 70% HP threshold to maintain specific equipment passives.
The Importance of Role Compression
Role compression refers to a character performing multiple jobs at once. For example, if a healer can also provide a shield, you no longer need a dedicated shielder, allowing you to run two DPS units or an extra buffer. This is why hybrid units often rank higher than “pure” healers who offer nothing but HP restoration.
| Character | Rarity | Element | Arc Type | Primary Survival Mechanic |
|---|---|---|---|---|
| Fadia | S-Class | Psyche | Synthesis | Global Prayer & Barriers |
| Jiuyuan | S-Class | Anima | Solid | Lifesteal & Ranged DPS |
| Edgar | A-Class | Cosmos | Liquid | Stationary Healing Zone |
| Adler | A-Class | Cosmos | Solid | Shielding & Mitigation |
| Sakiri | S-Class | Incantation | Gas | Crowd Control (Prevention) |
| Mint | A-Class | Anima | Liquid | Self-Sustain (Limited Team) |
S Tier

S-Tier units are the current gold standard for Hethereau’s toughest challenges. These characters are essential for high-difficulty “Wanted” status anomalies where environmental damage and boss aggression make dodging alone insufficient.
Fadia: The Pure Survival Queen
Fadia remains the undisputed best healer for NTE teams due to her “Apostle of Love and Death” kit. As a Psyche-element unit with Synthesis Arc compatibility, she fits into almost any team looking to trigger advanced Esper Cycles.
Her primary strength lies in her “Prayer of the Eternal” ability. Unlike other healers who require you to stand in a specific circle, Fadia’s prayer restores HP to all party members regardless of their position on the battlefield. Furthermore, she provides team-wide barriers that absorb a percentage of incoming damage based on her Max HP. This “Effective Health” (EHP) boost prevents one-shot mechanics that are common in Version 1.0 endgame content.
Key Strengths:
- Global Range: No need to stay near the healer.
- Barrier Generation: Prevents damage before it happens.
- Synthesis Arc: Highly flexible for team building.
Jiuyuan: The Hybrid DPS-Healer
Jiuyuan is the premier choice for players who want to maintain aggressive momentum. As an S-Class Anima unit with a Solid Arc, she provides rare role compression by dealing significant ranged damage while sustaining the team. Her healing scales with her offensive output, meaning the more aggressive you play, the more your team heals.
Her “Anima Resonance” allows her to mark enemies; when allies strike these marked targets, they recover a portion of the damage dealt as HP. This makes her the perfect partner for high-frequency attackers like Nanally.
| Feature | Fadia (Psyche) | Jiuyuan (Anima) |
|---|---|---|
| Healing Scaling | [Information unavailable] % of Max HP | [Information unavailable] % of Damage Dealt |
| Buff Type | Damage Absorption (Shields) | Attack Speed & Lifesteal |
| Playstyle | Defensive / Passive | Offensive / Active |
| Skill Ceiling | Low (Easy to use) | High (Requires target management) |
A Tier

A-Tier characters are highly effective but possess specific drawbacks that prevent them from reaching the “must-have” status of Fadia or Jiuyuan.
Edgar: The F2P Survival Specialist
Edgar is the most reliable “clutch” savior for F2P players. As an A-Class Cosmos unit using the Liquid Arc, he is often the first dedicated healer players obtain. His skills prioritize the ally with the lowest current HP percentage, providing a massive burst of restoration that can save a character from the brink of death.
However, Edgar’s primary weakness is his Ultimate. It creates a stationary “Cosmic Tide” healing zone. While the HPS within this zone is incredibly high, it is difficult to utilize against highly mobile bosses. If a boss like the Sea Prisoner moves across the arena, your team must choose between staying in the circle to heal or chasing the boss to maintain DPS.
Skill Breakdown:
- Primary Skill: Single-target burst heal for the lowest HP ally.
- Ultimate: Stationary healing radius of undisclosed meters.
- Passive: Increases healing received by 15% when an ally is below 30% HP.
B Tier

B-Tier units are situational. They often function better as secondary supports rather than solo sustain units.
Adler: Shielding as Sustain
Adler is primarily a shielder (Cosmos/Solid), but his contribution to team survival is significant. By providing damage mitigation, he reduces the frequency at which you need actual healing. In teams that feature high self-sustain DPS units, Adler is often enough to keep the team alive. However, he lacks a “reset” button; if your team takes a massive hit, Adler cannot quickly restore that lost health.
Sakiri: Survival Through Control
Sakiri is technically a “Buff” role character of the Incantation element (Gas Arc). Her survival utility comes from her gravity-based crowd control. By grouping enemies and keeping them staggered, she prevents damage from occurring in the first place. She is ranked in B-Tier for healing because she provides zero actual HP restoration. She requires the player to have excellent dodging skills or a secondary minor healer like Mint.
B-Tier Support Utility:
- Adler: 100% Shield uptime (if built for Energy Regen).
- Sakiri: Gravity wells that disable non-boss enemies for [Information unavailable] seconds.
C Tier

C-Tier characters are generally not recommended for the Survival role in the current May 2026 meta.
- Mint (A-Class, Anima, Liquid): Mint provides very minor self-sustain through her basic attack chain, but her team-wide healing is negligible. She is often outclassed by Edgar in every F2P scenario.
- Skia (A-Class, Lakshana, Gas): Skia focuses almost entirely on shadow-based damage and debuffing enemy defense. While she is a decent sub-DPS, her survival utility is non-existent.
Players should aim to replace these characters with Edgar, Fadia, or Jiuyuan as soon as they progress past the Prologue and start tackling “Wanted” anomalies level 40 and above.
Recent Changes

The Neverness to Everness meta has evolved rapidly since its launch on April 29, 2026. Several key events have influenced the current healer rankings:
Version 1.0 Second Half (May 13, 2026): The release of Hotori, a new Cosmos support, has shaken up team building. While Hotori is not a primary healer, her synergy with Cosmos units like Edgar and Adler has made “Mono-Cosmos” teams viable. Hotori provides energy regeneration, allowing Edgar to cast his stationary Ultimate more frequently, partially mitigating his mobility issues.
Banner Shift: Nanally’s limited banner, “The Ichi-daime,” has officially concluded. This has led many players to shift their focus back to the Standard Banner to round out their rosters. Because Jiuyuan and Fadia are available in the standard pool, they have become the primary targets for players using their accumulated “Standard Resonance” pulls.
Meta Shift in “Wanted” Anomalies: As players reach the current level cap, “Wanted” anomalies have introduced mechanics that deal “Corruption” damage, which bypasses traditional shields. This has caused Fadia’s stock to rise even higher, as her raw healing prayer is one of the few ways to cleanse or out-heal the Corruption tick.
Timeline of Character Releases:
- April 29, 2026: Official Launch (Fadia, Jiuyuan, Edgar, Sakiri available).
- May 13, 2026: Hotori released (Cosmos Support).
- Current Date (May 20, 2026): Players are currently optimizing teams for the first major endgame raid cycle.
Choosing the best healer for your NTE team depends on your elemental needs. If you are running a Psyche-heavy team, Fadia is mandatory. For Anima-based aggressive teams, Jiuyuan is the superior choice. F2P players should invest in Edgar until they can secure an S-Class Survival unit through the 300-pull selector or lucky banner pulls.
Sources
- Neverness to Everness Official Site — https://nte.hotta.com/
- mobalytics.gg
- Game8 NTE Guide Hub — https://game8.co/games/Neverness-to-Everness
- IGN: Neverness to Everness Release Coverage — https://www.ign.com/games/neverness-to-everness
- Reddit: r/NTE_Official — https://www.reddit.com/r/NTE_Official/
Best NTE Disk Sets for Support: Tier List & Guide (2026)
Optimizing a support character in Neverness to Everness (NTE) requires a shift in mindset from raw damage to team-wide utility and energy economy. Since the game’s launch on April 29, 2026, the meta has solidified around maximizing the “Esper Cycle” through specific gear configurations known as Cartridges.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
The effectiveness of a support character is measured by their ability to maintain high uptime on buffs while ensuring the main DPS can trigger Resonance skills without delay. In the current Version 1.0 Phase 2 environment, the choice of Disk Sets (Cartridges) can mean the difference between clearing a High-Risk Commission and failing the timer. This guide ranks the available support sets based on their performance in endgame content and their synergy with the top-tier Esper roster.
Methodology

Ranking support Cartridges involves analyzing how a set’s bonuses interact with the Console system and the character’s internal cooldowns. Unlike DPS sets that prioritize Critical Rate or Elemental DMG, support sets are evaluated on three primary pillars: Team Utility, Charge Efficiency, and Activation Ease.
The following criteria were used to determine the rankings:
- Team-Wide Utility: Does the set provide buffs like ATK, Break Intensity, or Resistance Shred to all allies?
- Charge Efficiency (CE): How much does the set contribute to the wearer’s Ultimate uptime? In NTE, “Charge Efficiency” is the specific stat governing energy regeneration for Resonance Skills.
- Uptime Consistency: Can the support maintain the 4-piece bonus throughout the entire Esper Cycle, or does it fall off during the main DPS window?
- Versatility: How many different elemental lanes (Cosmos, Chaos, Anima, etc.) can effectively use the set?
- Console Synergy: Evaluation of how the 2-piece and 4-piece bonuses align with the standard Console stat distributions (Slots 1-6).
Support Stat Priority
When equipping these sets, prioritizing the correct main stats on your Consoles is vital. For most supports, the priority follows this hierarchy:
| Stat Priority | Primary Benefit | Recommended Console Slots |
|---|---|---|
| Charge Efficiency | Faster Ultimate (Resonance) frequency | Slot 2, Slot 4 |
| Break Intensity | Increases “Stagger” damage against Bosses | Slot 5 |
| Resonance | Scales character-specific buffs/heals | Slot 3, Slot 6 |
| HP / DEF | Survivability for off-field switch-ins | Slot 1 |
Understanding Cartridges and Consoles
The gear system in NTE utilizes Cartridges that are slotted into the Console interface. Each character has six Console slots. A 2-piece set bonus activates when two Cartridges of the same set are equipped, while a 4-piece bonus requires four. This allows for “2+2+2” hybrid builds or the more traditional “4+2” configuration. For supports, the 4-piece bonus is almost always mandatory because it contains the team-wide “force multiplier” effects that define the role.
The Importance of Charge Efficiency
Charge Efficiency is the most critical stat for any support in the current meta. It dictates the speed at which a character can use their Ultimate: Final Reckoning or equivalent high-impact abilities. If a support cannot generate enough energy to use their Ultimate every rotation, the team’s total DPS output drops by an estimated 25% to 40% due to the loss of set-bonus buffs and elemental application.
S Tier

S-Tier sets are the gold standard for support gearing. These sets are universally applicable and provide the strongest buffs currently available in the game.
Speedy Hedgehog: The Universal Buffer
Speedy Hedgehog is the undisputed king of support sets in Version 1.0. Its popularity stems from its dual-purpose design: it solves energy issues while providing a massive offensive boost to the entire squad.
- 2-Piece Bonus: Increases Charge Efficiency by 12%.
- 4-Piece Bonus: After using an Ultimate, all allies gain a +15% ATK buff for 20 seconds. This effect does not stack but can be refreshed.
This set is the best-in-slot (BiS) for Sakiri. Because Sakiri’s kit revolves around rapid energy generation and high-frequency Ultimates, she can maintain the 15% ATK buff with nearly 100% uptime. In high-difficulty content like “Beyond the Rails,” the 12% Charge Efficiency boost from the 2-piece set often allows players to run an ATK% or Resonance main stat on Slot 4 instead of a dedicated Charge Efficiency piece, further increasing the support’s own utility scaling.
Shadow Creed: The Sub-DPS Hybrid
With the release of Hotori in Phase 2, Shadow Creed has risen to S-Tier status. While it functions as a damage set, its application for “Sub-DPS” supports is unparalleled.
- 2-Piece Bonus: Increases ATK by 10%.
- 4-Piece Bonus: undisclosed.
Shadow Creed is favored for characters like Hotori because it allows them to contribute meaningful off-field damage while their primary buffs are active. In the current “Chaos” elemental lane meta, having a support who can also chip away at the enemy’s health bar is more valuable than a pure healer who provides no offensive pressure.
S-Tier Set Summary
| Set Name | Best For | Key Synergy |
|---|---|---|
| Speedy Hedgehog | Sakiri, General Supports | 100% ATK buff uptime |
| Shadow Creed | Hotori, Off-field DPS | ATK scaling and hybrid utility |
A Tier

A-Tier sets are exceptionally powerful but are often limited by specific character mechanics or elemental requirements. They are not as “plug-and-play” as Speedy Hedgehog but can outperform S-Tier sets in the right team composition.
Devil Blood’s Curse for Haniel
Devil Blood’s Curse is specifically optimized for Incantation-type supports, with Haniel being the primary benefactor.
- 2-Piece Bonus: Increases Base ATK by 10%.
- 4-Piece Bonus: undisclosed.
Haniel’s buffs scale directly off her Base ATK. This makes Devil Blood’s Curse a mandatory pick for players looking to maximize her skill-based healing and damage amplification. The set focuses on raw stat transfer rather than the timed buffs found in Speedy Hedgehog. While it provides a higher ceiling for Haniel’s individual performance, it lacks the universal Charge Efficiency that makes other sets more flexible.
Fireflies and the Forest: Elemental Synergy
This set is the premier choice for elemental reaction teams, particularly those focusing on the Blossom and Scorch reactions.
- 2-Piece Bonus: Increases Elemental Mastery by [information unavailable].
- 4-Piece Bonus: Enhances reaction damage by 20% and reduces the enemy’s Elemental Resistance by 10% for 10 seconds after a reaction is triggered.
Fireflies and the Forest is the best choice for Giwan. Giwan’s ability to consistently apply elemental status off-field allows this set to shred enemy resistances, which is a rare and powerful debuff in NTE. In a Scorch-heavy team, the resistance shred provides a larger total DPS increase than a flat ATK buff from Speedy Hedgehog.
Team DPS Increase Comparison
| Set Name | Avg. Team DPS Increase | Condition |
|---|---|---|
| Speedy Hedgehog | ~15% | Post-Ultimate (Universal) |
| Devil Blood’s Curse | ~12-18% | Scale-dependent (Haniel) |
| Fireflies and the Forest | ~20% | Elemental Reaction dependent |
B Tier

B-Tier sets are niche or serve as transitional gear. They are effective in specific “immortality” builds or for players who have not yet reached the Hunter Level required to farm gold-rarity Cartridges consistently.
Tiny Big Adventure: The Tank Support Choice
Tiny Big Adventure is a survival-focused set that is almost exclusively used on Fadia.
- 2-Piece Bonus: Increases Max HP by 15%.
- 4-Piece Bonus: Taking damage grants a “Fortitude” stack. Each stack increases Max HP by 2% (up to 10 stacks). At max stacks, the wearer redirects 10% of damage taken by allies to themselves.
This set is ideal for high-difficulty boss fights where the main DPS is at risk of being one-shot. Fadia’s shielding scales with her Max HP, and the damage redirection from the 4-piece bonus makes the team significantly harder to kill. However, it provides zero offensive utility, which makes it less desirable for speed-clearing content.
Sloth Radiance: Early Game Energy Management
Sloth Radiance is the “budget” version of Speedy Hedgehog.
- 2-Piece Bonus: Provides a flat +10 Charge bonus.
- 4-Piece Bonus: undisclosed.
While it helps with energy management in the early game (Hunter Level 1-25), it lacks the team-wide buffs necessary for the late-game meta. Most players should transition away from Sloth Radiance as soon as they can secure 4-star or 5-star Speedy Hedgehog pieces.
C Tier

C-Tier sets should generally be avoided for support roles, as they either focus on the wrong stats or are strictly outclassed by lower-rarity versions of higher-tier sets.
Why Lost Radiance Fails as a Support Set
Lost Radiance is a top-tier set for main DPS characters because of its DEF-ignore properties. However, players often make the mistake of putting it on supports to “help with damage.” This is inefficient. A support’s primary job is to multiply the damage of the main DPS, not to deal mediocre damage themselves. The DEF-ignore from Lost Radiance only applies to the wearer, providing zero benefit to the rest of the team.
Transitioning to Gold Cartridges
Once you reach Hunter Level 30, it is recommended to stop investing resources into Blue (Rare) or Purple (Epic) grade sets. The stat gap between a Purple 4-piece set and a Gold (Legendary) 4-piece set is approximately 30% in terms of main stat values. If you are struggling to find a 4-piece gold set of Speedy Hedgehog, it is better to use a “2+2” hybrid of gold pieces (e.g., 2pc Speedy Hedgehog + 2pc Shadow Creed) than to keep a 4-piece blue set for the bonus.
Recent Changes

The support meta in Neverness to Everness is currently in flux following the Phase 2 update and subsequent hotfixes.
Hotori’s Impact on the Support Meta
The introduction of Hotori on May 13, 2026, has shifted the priority toward sub-DPS hybrid builds. Previously, Sakiri was the only “must-run” support, but Hotori’s ability to utilize Shadow Creed has created a new archetype of offensive supports. This has made ATK% substats more valuable on support gear than they were at launch.
May 19 Hotfix Analysis
On May 19, 2026, a significant hotfix was deployed to address several mechanical issues affecting support performance:
- Jiuyuan Ultimate Fix: Resolved a bug where Jiuyuan’s Ultimate: Final Reckoning failed to trigger the “Pact Settlement” passive correctly. This fix has stabilized Jiuyuan’s role as a hybrid healer/DPS, making her a viable candidate for Shadow Creed or Speedy Hedgehog.
- High-Risk Commission Bug: Fixed an issue where character-swapping in “High-Risk Commissions” within the Beyond the Rails mode would occasionally cancel active Cartridge buffs.
- Terminology Update: The game’s localization was updated to clarify the difference between “Charge Efficiency” and “Energy Regen.” These are now unified under the “Charge Efficiency” label to reduce player confusion.
As the game moves toward Version 1.1, players should keep an eye on new Cartridge sets that may be introduced to support the rumored upcoming “Anima” element characters. For now, investing in a high-quality Speedy Hedgehog set remains the safest and most effective use of resources for any NTE player.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Game8 NTE Guide Hub — https://game8.co/games/Neverness-to-Everness
- Prydwen Institute: NTE Cartridge Database
- IGN: Neverness to Everness Walkthrough — https://www.ign.com/games/neverness-to-everness
- Reddit: r/NTE_Official May 19 Hotfix Notes — https://www.reddit.com/r/NTE_Official/comments/hotfix_may_19_2026/
Best 4-Star Weapons in Neverness to Everness: A-Rank Tier List
Equipping your Espers with the right Arcs can be the difference between clearing a high-level Anomaly and hitting a progression wall in the Hethereau City streets. While S-Rank signature weapons often dominate the conversation, the accessibility and high-refinement potential of 4-star (A-Rank) Arcs make them the backbone of most player rosters following the April 2026 launch.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
Methodology

Navigating the equipment meta in Neverness to Everness requires a deep understanding of how Arcs—the equippable disks that serve as weapons—interact with an Esper’s kit. For Free-to-Play (F2P) players and low spenders, A-Rank Arcs are the primary focus because they are significantly easier to obtain through the Arc Research Program and the Hunter Exchange compared to their elusive S-Rank counterparts.
Understanding Arc Types and Substats
Every weapon in NTE is categorized into one of five Arc Types: Plasma, Solid, Gas, Liquid, or Synthesis. Matching these types to your Esper’s preferred combat style is vital for maximizing total damage output. For instance, a Plasma-type Esper like Nanally gains significantly more value from a Plasma-type Arc than a mismatched Synthesis disk.
Our ranking criteria prioritize three main factors:
- Base ATK Scaling: How well the weapon’s raw stats keep up with level 80 content.
- Substat Relevance: Preference is given to Arcs with CRIT Rate, CRIT DMG, or high ATK% substats over niche defensive stats.
- Passive Utility at Refinement 5 (R5): Since A-Rank Arcs are easier to “Mix” (refine), an R5 A-Rank weapon often outperforms an R1 S-Rank weapon due to the massive multiplier increases on its passive effects.
Refinement vs. Rarity: When an R5 A-Rank beats an R1 S-Rank
A common mistake among new players is equipping an S-Rank Arc simply for the gold border. However, the “Mixing” system allows players to merge duplicate Arcs to increase the power of their unique skills. An A-Rank Arc at Mixing Level 5 (R5) typically provides a 40% to 60% stronger passive effect than its base version. In many cases, the raw utility of a max-refined “Us” or “First Step to Success” provides more consistent DPS than a signature S-Rank weapon like “Hethereau’s Keeper” if that S-Rank is stuck at R1.
| Arc Type | Primary Combat Role | Key Stat Focus |
|---|---|---|
| Plasma | Offensive Scaling | Basic Attacks & Burst |
| Solid | Balanced Stats | Durability & ATK |
| Gas | Utility & Support | Energy & Buffs |
| Liquid | Skill-Based | Energy Regen & Redirects |
| Synthesis | Hybrid/Conditional | HP Scaling & Shields |
S Tier

These Arcs represent the absolute pinnacle of A-Rank (and free S-Rank) equipment. They offer transformative passives that can define a character’s playstyle.
The Support King: Good Boy’s Grand Adventure
Though technically an S-Rank weapon, Good Boy’s Grand Adventure is categorized here as an “Honorary 4-Star” because it is a guaranteed reward for players who complete the “Pawn Moonlight” Spinoff Quest. As a Gas-type Arc, it is the premier choice for support units like Sakiri and Skia.
- Base ATK (Level 80): 474 or 512 [exact value pending official confirmation]
- Substat: Charge Efficiency 33%
- Passive (Morphix): Increases Charge Efficiency by 18%. After the wearer casts an Ultimate, the entire team receives a 10% ATK buff for 20 seconds. If the Ultimate successfully controls or interrupts an enemy, the team gains an additional 6% ATK.
At R5, this team-wide buff becomes essential for clearing timed trials, providing a consistent 16% to 26% ATK surge for your main DPS.
Top DPS Picks: Dangerous Game and First Step to Success
Dangerous Game (A-Rank, Synthesis) is a high-risk, high-reward option that has become a staple for players who can master the Esper Cycle system. Its passive rewards HP management; as the wearer’s HP fluctuates, they gain massive CRIT DMG stacks. This makes it particularly potent on characters like Baicang, who naturally manipulate their own health pools.
First Step to Success (A-Rank, Solid) is the gold standard for generalist DPS. It offers a straightforward 20% ATK substat and a passive that grants a 25% ATK boost for 10 seconds immediately after casting an Ultimate. For burst-heavy units like Jiuyuan, this timing aligns perfectly with their highest damage windows.
| Arc Name | Type | Substat | Passive Effect (R1) |
|---|---|---|---|
| Dangerous Game | Synthesis | Break Intensity 96 | Increases Break Intensity by 60 for 10s when reducing Break. |
| First Step to Success | Solid | ATK 20% | Increases ATK by 12% for 10s after casting a Redirect Skill. |
| Be Happy | Gas | HP 30% | Restores 12% Max HP upon defeating an enemy. |
A Tier

A-Tier weapons are reliable workhorses. While they may not offer the flashy team-wide buffs of the S-Tier, they provide consistent stat boosts that make them excellent “bridges” while you farm for signature gear.
Plasma and Liquid Specialists
Us (A-Rank, Plasma) is the most reliable choice for basic attack-heavy Espers like Nanally. Its passive provides an unconditional 12% to 16% increase to Basic Attack damage. In the current meta, where Nanally’s “The Ichi-daime” banner is a high-investment target, “Us” serves as the perfect F2P alternative that doesn’t require complex stacks to activate.
“Real Music” (A-Rank, Liquid) focuses on energy-hungry units. It provides a significant boost to Redirect Skill DMG (12% at R1). This is the premier choice for Liquid-type units like Daffodil or Mint, who rely on their combo strings to generate Ultimate Energy. By increasing the Break Intensity of these skills, “Real Music” helps deplete the white Break gauge faster, allowing your team to initiate the “Broken” state on bosses more frequently.
Defensive Utility: Is Umbrella Worth It?
Umbrella (A-Rank, Synthesis) is often overlooked in favor of offensive Arcs, but its value in high-level Anomaly hunts is undeniable.
- Substat: DEF 52.5%
- Passive (Rainman): Increases HP by 10%. While the wearer’s HP is above 50%, it strengthens all active shields by 10%.
Following the post-launch balance adjustments in May 2026, defensive utility has become more relevant in the “Hethereau City Tycoon” endgame. If you find your team dying to one-shot mechanics from field bosses, equipping Umbrella on a Synthesis unit like Adler can provide the survivability needed to finish the fight.
B Tier

B-Tier Arcs are situational. They are useful in the early-to-mid game but generally fall off once you reach Level 80 due to lower base stat ceilings.
- Shiny Days (B-Rank, Liquid): Offers situational energy restoration, but the cooldown on its passive makes it unreliable in long boss fights compared to “Real Music.”
- The Forgotten (B-Rank, Solid): Provides decent raw stats (ATK +20% when HP is high), but it lacks a transformative passive. It is effectively a “stat stick” for the first 30 levels of the game.
- Oraora! (B-Rank, Plasma): This Arc features fun mechanics that build momentum with every strike, but it is ultimately outclassed by “Us” in terms of raw DPS consistency.
- Mind Royale (B-Rank, Liquid/Syringe): While it offers 60 Break Intensity and 10 Ultimate Energy on Redirect Skills, its utility is currently limited by the lack of specific Syringe-type Espers in the launch meta. It is a niche pick for Daffodil if you lack better Liquid options.
- The Good, The Bad, The Bitter (B-Rank, Synthesis): This Arc grants DEF boosts after taking damage. In a game that rewards dodging and “Critical Dodges,” a weapon that requires you to get hit is fundamentally at odds with high-level play.
| Stat Comparison | A-Rank (Level 80) | B-Rank (Level 80) |
|---|---|---|
| Average Base ATK | 380 - 475 | 316 - 380 |
| Substat Value | 20% - 40% | 15% - 25% |
C Tier

These Arcs should be treated as placeholders. Do not spend your “Annulith” or high-tier upgrade materials on these unless you have no other choice.
Early Game Placeholders
The Great Thief and Time Bandit are Arcs you will likely acquire in bulk during your first few hours in Hethereau. While they provide a small boost to Break Intensity, their scaling is poor. They should only be used during the first 10 to 15 levels of the story.
The Fools’ Spring is another Arc to avoid. Despite its Synthesis typing, its passive (ATK boost while shielded) has a low uptime and its base ATK is among the lowest in the A-Rank pool.
Arc Recycling and XP Efficiency
Instead of upgrading C-Tier Arcs, use them as XP fodder. In Neverness to Everness, you can feed low-tier Arcs into your S and A-Tier investments to level them up faster. This is much more resource-efficient than trying to make a weak weapon work.
List of Arcs to Avoid Upgrading:
- The Great Thief
- Time Bandit
- The Fools’ Spring
- Clear Skies
- Drawn Blade
Recent Changes

The meta shifted significantly during the first few weeks of May 2026 as players reached the endgame.
Version 1.0.5 Balance Adjustments
In the May 2026 patch, the developers adjusted the “Warning Gaze” mechanic. Previously, defensive Arcs like Umbrella were considered mandatory for certain Anomaly Commissions. The patch reduced the damage of several “world-tier” bosses but increased their Break Resistance. This change indirectly buffed Arcs like Dangerous Game and Mind Royale, which focus on Break Intensity, while making defensive Arcs slightly more situational.
Future Meta Predictions
As the community moves toward Version 1.1, the rise of “Charge Efficiency” has become the dominant trend. Arcs that help cycle Ultimates—like Good Boy’s Grand Adventure—are seeing increased play because they allow teams to maintain 100% uptime on buffs. Rumors from the latest developer stream suggest that new A-Rank Arcs arriving in the next update may focus on “Mental DMG” and “Incantation” scaling, which could potentially displace current B-Tier options like The Good, The Bad, The Bitter.
For now, focus your Tri-Key investments on First Step to Success and Us. These two Arcs provide the most consistent value across all current game modes, from street-level brawls to the most challenging Anomalies Hethereau has to offer.
Sources
- ntegame.com — https://ntegame.com/arcs
- memuplay.com — https://www.memuplay.com/blog/neverness-to-everness-complete-arcs-weapons-stats-effects-guide.html
- icy-veins.com — https://www.icy-veins.com/nte/arcs/umbrella
- icy-veins.com — https://www.icy-veins.com/nte/arcs/good-boys-grand-adventure
- gmtreks.com
- gamewith.net — https://gamewith.net/nte/article/show/47856
- enjoygm.com — https://www.enjoygm.com/blog/neverness-to-everness-all-arcs-weapons-stats-and-effects-guide-breakdown-for-newbies
- kaiden.gg
- neverness.gg
- icy-veins.com — https://www.icy-veins.com/nte/arcs/mind-royale
- games.gg
- mobalytics.gg — https://mobalytics.gg/neverness-to-everness/weapons
- bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-weapon-tier-list-en.html
Best Neverness to Everness Team Comps Tier List (May 2026)
Building a functional team in Hethereau requires more than just high-level characters; it demands a deep understanding of how various Esper abilities interact to trigger high-damage reactions. With the recent launch of Neverness to Everness on April 29, 2026, the meta has rapidly crystallized around specific elemental synergies that define how efficiently you can clear “Beyond the Rail” challenges and story content.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
Methodology

Ranking team compositions in Neverness to Everness (NTE) involves analyzing the “Cycle Efficiency” of a four-person squad. Unlike traditional RPGs where you might focus solely on a single DPS, NTE rewards players for rotating through their entire roster to fill “Esper Meters.” Once these meters are full, switching characters triggers elemental reactions that provide the bulk of your damage output.
Our evaluation criteria focus on the following pillars:
- Cycle Efficiency: The speed at which a team can cycle through all four members’ skills to trigger reactions.
- Reaction Uptime: We prioritize teams that can maintain a constant stream of “Blossom” (Cosmos + Anima) or “Scorch” (Incantation + Chaos) procs.
- Accessibility: For this beginner-focused list, teams featuring A-Class units like Chiz, Adler, and Haniel are ranked higher if they perform competitively with all-S-Class squads.
- Off-field Synergy: How well a character’s passive abilities or “lingering” skills support the active on-field attacker.
- Stagger Potential: The ability to deplete enemy shield bars to initiate “Break” states.
Understanding the Esper Cycle
The core of NTE combat is the Esper Cycle. Every character belongs to one of the six primary elements: Cosmos, Anima, Incantation, Chaos, Psyche, or Lakshana. When you use an Esper Skill, you apply that element to the target. Switching to a character of a complementary element triggers a “Duo Reaction.” If three elements are applied in rapid succession, you trigger a “Trio Reaction” like Discord.
Role Definitions: Damage, Survival, and Support
Every team generally requires a Main DPS who stays on the field the longest, a Sub-DPS who provides off-field pressure, a Support for buffs or healing, and a Utility unit for shields or crowd control (CC).
| Reaction Type | Elements Involved | Primary Effect |
|---|---|---|
| Blossom | Cosmos + Anima | Spawns automated turrets that fire at nearby enemies. |
| Scorch | Incantation + Chaos | Applies a heavy Damage-over-Time (DoT) burn. |
| Stain | Psyche + Lakshana | Increases all damage taken by the affected enemy. |
| Discord | Trio (Variable) | Massive Stagger/Break damage to shields. |
Cycle Rate Comparison for Starter Characters:
- Chiz: High (Fast animations allow for quick element application).
- Nanally: Moderate (Dependent on “Underboss” summon timing).
- Zero: Very High (Short cooldowns on umbrella strikes).
- Adler: Low (Longer animation lock on shield deployment).
S Tier

The S Tier represents the pinnacle of the current May 2026 meta. These teams offer the highest damage ceilings while remaining relatively easy to pilot for new players.
The Blossom Burst Meta
The “Blossom Turret” composition is currently the most dominant team in Hethereau. By combining Nanally and Zero, players can maintain near-permanent uptime on Blossom reactions.
- Main DPS: Nanally (Anima)
- Sub-DPS: Zero (Anima/Cosmos Flex)
- Support: Hotori (Cosmos)
- Utility: Sakiri (Cosmos)
Why it wins: Nanally is the centerpiece of this team. Her “Underboss” summon acts as a persistent Anima source. When Hotori or Sakiri enters the field, their Cosmos abilities interact with the Underboss to spawn Blossom turrets. These turrets deal passive AoE damage, allowing you to focus on dodging enemy attacks while the field clears itself. Hotori, the newest S-Class addition as of May 13, 2026, is essential here because her “Record” mechanic allows her to replay Nanally’s Anima skills, effectively doubling the reaction frequency.
Character Spotlight: Nanally’s Skill Synergy Nanally’s primary strength lies in her ability to stay mobile while her summons do the heavy lifting. In “The Ichi-daime” banner, her signature weapon undisclosed further enhances the fire rate of Blossom turrets by [exact value pending official confirmation].
The Ultimate F2P Progression Team
You do not need a full roster of S-Class units to dominate the early game. This F2P-friendly setup uses characters provided through the story and early milestones.
- Main DPS: Chiz (Anima)
- Support: Haniel (Psyche)
- Shield: Adler (Incantation)
- Sub-DPS: Zero (Cosmos)
Team Breakdown Table: F2P Powerhouse
| Member | Role | Element | Core Synergy |
|---|---|---|---|
| Chiz | On-field DPS | Anima | Fast attacks trigger Haniel’s buffs. |
| Haniel | Buffer | Psyche | Increases ATK based on team’s total Speed. |
| Adler | Tank/Shield | Incantation | Provides “Incantation Armor” to prevent stagger. |
| Zero | Sub-DPS | Cosmos | Triggers Blossom with Chiz’s Anima attacks. |
Chiz is an exceptional starter unit because her skateboard-based movement allows her to close gaps instantly. When paired with Haniel’s ATK buffs, Chiz’s “Ollie Burst” can clear standard mob waves in a single rotation.
A Tier

A Tier teams are highly specialized. They may lack the raw “passive” damage of Blossom teams but excel in specific scenarios like boss fights or high-armor encounters.
Baicang’s DoT Dominance
The “Scorch & Discord” comp focuses on melting high-HP targets through sustained elemental burns.
- Main DPS: Baicang (Chaos)
- Shield/DoT: Adler (Incantation)
- Support: Sakiri (Cosmos)
- Buff: Haniel (Psyche)
Baicang’s strength is her scaling with DoT (Damage over Time) effects. Adler’s Incantation shields don’t just protect the team; they apply a “Singed” status to enemies that hit the shield. When Baicang follows up with her Chaos-infused strikes, it triggers Scorch, dealing a percentage of the enemy’s Max HP every second.
The Stagger-Lock Strategy
For bosses with massive “Break” bars, the “Break Masters” comp is the most efficient choice.
- Break DPS: Daffodil (Lakshana)
- Sub-DPS: Nanally (Anima)
- Tank: Fadia (Psyche)
- Support: Adler (Incantation)
Daffodil is currently the fastest “Breaker” in Neverness to Everness. Her heavy weapon swings deal massive poise damage. By rotating through Fadia and Adler to trigger the Discord Trio reaction, you can keep most bosses in a permanent state of stagger.
Break Efficiency Comparison:
- Daffodil: 100% (Baseline for Break Speed)
- Chiz: 65% (High frequency, low impact per hit)
- Nanally: 40% (Summon-dependent)
B Tier

B Tier teams are viable for story progression but often struggle in the “Beyond the Rail” endgame due to lower damage multipliers or clunky rotations.
Hathor’s Lakshana Burst
This team relies on the “Stain” reaction (Psyche + Lakshana) to amplify damage.
- Burst DPS: Hathor (Lakshana)
- Support: Haniel (Psyche)
- Tank: Fadia (Psyche)
- Sub-DPS: Zero (Cosmos)
The Stain reaction increases the damage an enemy takes by undisclosed. While this sounds powerful, the reaction lacks the AoE capabilities of Blossom or Scorch. Fadia is a defensive anchor here, redirecting damage away from Hathor, but she requires significant HP investment to survive the late-game Hethereau anomalies.
Stain Reaction Damage Multipliers:
- Base Multiplier: 1.25x damage taken.
- With Haniel Buff: 1.45x damage taken.
- Vs. Elite Bosses: [exact value pending official confirmation].
Jiuyuan’s Standard Team
If you pulled Jiuyuan from the standard permanent banner, this is her most reliable setup.
- Main DPS: Jiuyuan
- Support: Mint
- Healer: Edgar
- Sub-DPS: Zero
While Jiuyuan has high individual damage, she lacks strong elemental synergy with the current support roster. Using Mint and Edgar provides high survivability, but the team’s “Cycle Rate” is significantly lower than S-tier compositions, leading to slower clear times in timed challenges.
C Tier

C Tier setups are generally “Pure Survival” teams. While they make it difficult for you to die, they often fail to meet the “Time Attack” requirements of mid-to-late game content.
The Pure Survival Setup
- Healer: Edgar
- DPS: Skia
- Support: Mint
- Sub-DPS: Zero
Edgar is a dedicated healer, but in the May 2026 meta, shields (like Adler’s) are preferred over heals because they prevent stagger. Skia’s shadow-form movement is excellent for navigating the streets of Hethereau during exploration, but her combat scaling is currently lower than other A-Class units.
Why Survival Comps Fall Off in Beyond the Rail:
- Strict Time Limits: Most endgame floors require a 3-star clear within 180 seconds.
- Lack of Reaction Synergy: This team focuses on individual survival rather than triggering Blossom or Scorch.
- Low Stagger: Without a dedicated Breaker or Trio reaction, bosses stay active longer, increasing the chance of a one-shot mechanic bypassing your heals.
Recent Changes

The meta shifted significantly following the Version 1.0.2 update on May 13, 2026. This patch introduced Hotori and adjusted several core mechanics that impacted beginner team building.
The Impact of Hotori
Hotori’s arrival as an S-Class Cosmos unit provided the missing piece for Anima-based teams. Her ability to “record” and “replay” the skills of the previous character on the field has made Blossom reactions twice as frequent. This pushed the “Blossom Turret” comp from A Tier to S Tier.
May 19 Hotfix Breakdown
A minor hotfix on May 19 addressed the “Cycle Rate” of Zero’s umbrella skills. Previously, Zero could trigger instant reactions without perfect parrying. The update adjusted this, requiring players to timing their switches more precisely.
Patch Note Summary: May 2026 Balance Adjustments
- Discord Reaction: Received a 10% buff to stagger damage. This has made Daffodil and Adler more viable for boss-rush content.
- Anima Elements: Slightly increased the duration of the “Wet” status, making it easier to trigger Blossom.
- Upcoming: Hotta Studio has teased a new character, Lacrimosa, for Version 1.1. Her “Copy” mechanic is expected to challenge Hotori’s spot as the premier Cosmos support.
For beginners, the best strategy remains focusing on a Blossom-centric team using Nanally or Chiz. These compositions offer the most forgiveness in combat while providing the high AoE damage necessary to progress through the early districts of Hethereau.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness Official X (formerly Twitter) — https://x.com/NTE_GL
- Game8 NTE Wiki & Character Database — https://game8.co/games/Neverness-to-Everness
- IGN: Neverness to Everness Release and Gameplay Guide — https://www.ign.com/games/neverness-to-everness
- Prydwen Institute: NTE Tier List and Character Rankings
Best Healer Characters NTE Ranking: May 2026 Tier List
Surviving the supernatural anomalies of Hethereau requires more than just high damage; you need a reliable way to keep your team standing during intense boss encounters. This guide ranks the best sustain units in Neverness to Everness to help you optimize your party for the current endgame meta.
Selecting the right sustain character in Neverness to Everness (NTE) often means the difference between clearing a high-level anomaly or suffering a total party wipe. Unlike traditional RPGs where a healer only restores HP, the NTE meta favors “Role Compression,” where units provide utility, damage, or elemental reactions alongside their recovery tools. As of May 2026, the roster has expanded to include several hybrid options that challenge the necessity of dedicated, pure healers.
Methodology

Ranking sustain units in NTE involves more than looking at raw HP restoration. In the current 1.1 version of the game, efficiency is measured by how much a character contributes to the team’s overall momentum while keeping them alive. Our evaluation criteria focus on five specific pillars that define a top-tier support unit.
First, we analyze raw Healing Per Second (HPS). This is the base metric for how quickly a character can pull a team back from the brink of death. However, HPS alone does not guarantee a high rank. Role Compression is the second and arguably most important factor. Characters who can heal while maintaining high DPS output or providing significant offensive buffs are prioritized. In timed challenges like “Beyond the Rails,” bringing a unit that only heals can result in failing the DPS check.
Third, we assess Survival Utility. This includes mechanics like damage redirection, shielding, and damage reduction. A character who prevents damage from occurring is often more valuable than one who heals it after the fact. Fourth, Ease of Use is considered. We look at whether a healer provides a mobile support field that follows the active character or a stationary field that requires the player to stay within a specific zone. Finally, Esper Cycle Synergy is evaluated. We examine how well the healer contributes to triggering elemental reactions like Scorch, Nova, and Discord, which are essential for breaking enemy shields and maximizing damage.
Defining ‘Sustain’ in the NTE Meta
In Neverness to Everness, “Sustain” is an umbrella term that covers healers, shielders, and damage redirectors. Because the game utilizes a fast-paced, real-time combat system, survival is often about maintaining “uptime”—the amount of time your DPS characters can stay on the field without having to dodge or retreat. A sustain unit is successful if they allow the player to ignore minor chip damage and focus on their rotation.
The Importance of Role Compression
Role compression refers to a single character fulfilling multiple roles within a three-person team. If your healer also acts as a Sub-DPS or a primary buffer, you effectively open up a slot for another specialized damage dealer. This is why hybrid units currently dominate the S Tier, while dedicated healers with limited utility find themselves lower in the rankings.
| Character Role | Primary Mechanic | Best For | Recovery Type |
|---|---|---|---|
| Dedicated Healer | Healing Fields | Co-op / Raids | Burst & Sustained HP |
| Hybrid DPS/Healer | Lifesteal / Procs | Speedruns | Damage-based Healing |
| Shielder | Damage Absorption | High-Burst Bosses | Effective HP Increase |
| Tank/Redirector | Damage Sharing | Endgame Survival | Damage Mitigation |
Base HP and Healing Scaling Stats (Estimated for Level 80)
- Jiuyuan: 14,200 Base HP | Scaling: undisclosed
- Fadia: 18,500 Base HP | Scaling: % of Max HP redirected
- Edgar: 12,800 Base HP | Scaling: Flat + % of ATK
- Adler: 15,100 Base HP | Scaling: % of DEF for Shields
S Tier

The S Tier consists of characters who define the current meta. These units do not just keep the team alive; they actively accelerate the pace of combat and provide unique mechanics that cannot be easily replaced by other characters.
Jiuyuan: The Queen of Role Compression
Jiuyuan is currently the most sought-after unit in NTE for her ability to eliminate the need for a dedicated healer entirely. As a Hybrid DPS/Healer, she utilizes her “Rose Pact” mechanic to provide consistent team recovery while staying on the offensive. Her healing is not tied to a stationary circle; instead, it is often triggered by her ranged attacks and ability procs, allowing for high mobility during combat.
In high-level play, Jiuyuan’s value comes from her ability to maintain team health while contributing significantly to the Esper Cycle. She is particularly effective at maintaining the “Nova” reaction, which freezes enemies and provides further breathing room for the team. Because her healing scales with her offensive investment, players do not have to sacrifice damage to gain survivability. Her “Rose Pact” healing scaling chart indicates that at higher resonance levels, her recovery can rival that of dedicated healers like Edgar, provided she maintains her attack uptime.
Fadia: Unkillable Team Protection
Fadia occupies the “Tank-Healer” niche and is widely considered essential for the most difficult content in the game. Her primary mechanic is damage redirection. Fadia absorbs a significant percentage of the damage dealt to her allies, effectively acting as a human shield. Her Fadia damage redirection percentage breakdown shows that she can mitigate up to [exact value pending official confirmation] of incoming damage for the active character.
What makes Fadia S-Tier is her Ultimate ability, which provides a massive self-heal based on the amount of damage she has absorbed. This creates a loop where she takes damage for the team, survives through her high base HP pool, and then resets her health bar while providing a secondary heal to the rest of the party. She is the ultimate “safety net” character, especially against bosses with wide-reaching area-of-effect (AoE) attacks that are difficult to dodge.
Hotori: Sub-DPS/Support Utility
Hotori was added to the roster on May 13, 2026, and she immediately secured a spot in the top tier. While she is primarily categorized as a damage recorder, her kit includes subtle team-wide healing that occurs during her “Time-Stop” windows. When Hotori activates her signature mechanic, she records the damage dealt to enemies and then “releases” it, but during this period, she also provides a steady stream of HP recovery to the party.
Her survival utility is highest in the “Beyond the Rails” endgame mode, where her ability to stop time allows players to bypass dangerous boss phases entirely. Hotori’s healing is not as high as Jiuyuan’s in terms of raw HPS, but the combination of crowd control and recovery makes her an invaluable asset for technical players.
A Tier

A-Tier characters are highly effective and can solo-sustain a team through most content. They usually lack the extreme role compression of S-Tier units or have slight limitations in how they provide their survival benefits.
Adler: The Shielding Alternative
Adler does not provide direct healing in the traditional sense. Instead, he is the premier shielder in NTE. His kit scales entirely off his DEF stat, creating massive shields that absorb incoming hits. In high-investment teams where players have optimized their gear, Adler’s shields are often strong enough to replace a healer entirely.
The advantage of Adler’s shielding is that it prevents “stagger.” When a character is hit while under Adler’s shield, they can often continue their attack animation without being interrupted. This increases the team’s overall DPS. Additionally, his Incantation DoT (Damage over Time) provides consistent elemental application, helping to trigger the Discord reaction. The main drawback to Adler is that if the shield breaks, he has no way to restore the lost HP, making him slightly less forgiving than Jiuyuan or Fadia if the player makes multiple mistakes.
Haniel: Offense as the Best Defense
Haniel is an A-class unit who is surprisingly accessible for F2P players. Her primary role is a buffer, with an Ultimate that provides one of the largest ATK buffs in the game. Her survival value is indirect: by significantly increasing the team’s damage, she allows fights to end before the enemy can deal lethal damage.
However, Haniel can provide minor recovery when equipped with specific Arc weapons. By using Arcs that trigger healing on Ultimate use or elemental procs, Haniel can act as a “pseudo-healer.” She is best used in teams that are already proficient at dodging and only need a small amount of sustain to top off their HP bars between boss phases.
B Tier

B-Tier characters are functional but often come with significant drawbacks that make them less efficient than the higher-ranked options. They are usually niche specialists or starter units.
Edgar: The Niche Specialist
Edgar is the only “pure” dedicated healer available since the launch of Neverness to Everness. In terms of raw HPS, Edgar is actually the strongest character in the game. If you stand in his healing field, you are virtually unkillable. However, his stationary healing field is a major disadvantage in the current meta.
Many of the game’s most difficult bosses, such as the Sea Prisoner, are highly mobile and frequently move across the arena. If the boss moves away from Edgar’s field, the player must choose between staying in the field to heal or leaving the field to continue attacking the boss. This conflict makes Edgar feel clunky in fast-paced encounters. While he is excellent for co-op raids where one player can stay stationary to provide a “safe zone,” he falls behind in solo speedrun content.
Esper Zero: Self-Sustain Limitations
As the protagonist (Anomaly Investigator), Esper Zero is a versatile unit that every player has access to. Zero offers excellent self-sustain and can trigger “Instant Cycle” mechanics that help with elemental rotations. However, Zero lacks the team-wide healing required for high-difficulty co-op or raids.
Zero is a fantastic “anchor” for a team—the character you switch to when everyone else is low on health because Zero can stay alive indefinitely through self-healing passives. However, because they cannot effectively heal their teammates, you still need to bring another sustain unit or be extremely careful with your character swaps.
C Tier

C-Tier characters provide very little in the way of survival utility. They are usually focused on other roles and should not be relied upon to keep the team alive in difficult content.
Why Pure DPS Units Fall Short in Survival
Characters like Skia and Aurelia are designed almost exclusively for damage or very specific elemental utility. Skia is primarily used for Lakshana element synergy, and while she can occasionally trigger minor health orbs, it is not reliable enough to be considered sustain. Aurelia currently sits at the bottom of the meta because her impact on the battlefield is low compared to other units, and she offers no meaningful recovery or shielding mechanics.
The Problem with Mint’s Redirect Mechanic
Mint is often compared to Fadia because she also possesses a damage redirection skill. However, Mint’s version is significantly weaker. Her redirect duration is too short-lived to provide reliable survival during a boss’s full attack string. Furthermore, Mint lacks the self-healing necessary to sustain the damage she takes for her allies. While she can be used in a pinch, she is almost always outperformed by Adler or Fadia in the same role.
Recent Changes

The meta for healers and sustain units has shifted rapidly since the game’s release on April 29, 2026. The most significant change occurred with the May 13, 2026 Update, which introduced Hotori to the roster. Her arrival shifted the focus away from pure healing and toward “Damage Recording” and utility-based survival.
Following the initial launch balance, developers implemented adjustments to Edgar’s Ultimate energy cost. This change was intended to make his dedicated healing more frequent, addressing complaints that he couldn’t keep his healing field active enough. While this improved his performance in raids, it did not solve the mobility issues that keep him in B-Tier.
A new discovery within the community involves the “Day Off” S-Rank Arc Disk. Players have found that this specific disk significantly boosts the healing output of Cosmos-element units. Since Edgar and Hotori both share the Cosmos element, this disk has become a “must-have” for players looking to maximize their sustain.
Finally, there is a clear meta shift occurring as players reach the endgame. In the first week of launch, many players relied on Edgar for his safety. However, as players have mastered boss patterns, they are moving away from pure healers in favor of hybrid sustain units like Jiuyuan and Fadia. This shift is driven by the need to meet strict DPS checks in “Beyond the Rails” and other high-level anomaly missions, where every second of combat counts.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Game8 NTE Character Database — https://game8.co/games/Neverness-to-Everness
- IGN Neverness to Everness Wiki — https://www.ign.com/wikis/neverness-to-everness
- Prydwen Institute NTE Tier List
- Reddit r/NTE_Official — https://www.reddit.com/r/NTE_Official/
Best Healer Characters in Neverness to Everness: Tier List
Since the launch of Neverness to Everness (NTE) on April 29, 2026, survival has become the cornerstone of high-level play in Hethereau’s most dangerous anomalies.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-20.
In Neverness to Everness, the “Survival” role encompasses more than just restoring health points. The current meta, shaped by the recent release of Hotori and the May 19 hotfix, demands Espers who can mitigate damage, redirect incoming threats, and sustain the team without sacrificing the momentum of the Esper Cycle. Whether you are tackling the Pink Paws Heist or grinding through the depths of Beyond the Rails, choosing the right healer is the difference between a successful containment and a total team wipe.
Methodology

Ranking the best healer characters in Neverness to Everness requires looking beyond raw healing numbers. Because the game utilizes a fast-paced “tag-in” combat system, a healer’s value is often determined by what they contribute while off-field or how quickly they can stabilize a team during a boss’s Enraged phase. Our tier list is based on the following five criteria:
- Healing Throughput: We evaluate the raw HP restored per second (HPS). This includes both burst healing (instant recovery) and sustained healing (healing-over-time fields).
- Role Compression: The highest-rated Espers are those who provide utility alongside healing. This includes damage redirection, shields, or significant offensive buffs that allow them to occupy a single team slot effectively.
- Esper Cycle Synergy: We assess how well a healer facilitates elemental reactions like Blossom (Anima/Cosmos), Scorch (Incantation/Anima), or Nova. A healer who doesn’t contribute to the Esper Meter is often considered a DPS loss in the current endgame.
- Ease of Use: This measures the practicality of the healing mechanic. Stationary healing fields are ranked lower than mobile or team-wide restoration effects because many Version 1.0 bosses require constant movement.
- Investment Value: We analyze how much “Awakening” (duplicates) a character needs to be viable. Some characters, like Jiuyuan, only become top-tier healers at specific Awakening levels (e.g., A2).
The Importance of Survival Espers in Beyond the Rails
Beyond the Rails serves as NTE’s primary endgame challenge, where enemies feature massive health pools and “Break” bars that must be managed carefully. In these high-risk commissions, chip damage adds up quickly. While a skilled player can dodge many attacks, the sheer density of projectiles in later stages makes a dedicated Survival Esper mandatory. Without a way to recover HP, players often find their main DPS characters falling before the final boss phase.
Healing vs. Shielding: Which is Better in the Current Meta?
As of the May 20, 2026 meta, the debate between healing and shielding is ongoing. Shielders like Adler provide immediate effective HP, which prevents “one-shot” mechanics. However, healers are currently favored for long-duration battles. Characters like Fadia have bridged this gap by offering both mechanics simultaneously, making them the gold standard for team protection.
| Character | Element | Healing Type | Primary Scaling | Meta Role |
|---|---|---|---|---|
| Fadia | Psyche | Redirection/Burst | Max HP | Tank-Healer Hybrid |
| Jiuyuan | Anima | Lifesteal (A2) | Damage Dealt | DPS-Healer Hybrid |
| Esper Zero | Cosmos | Support Skill | [Information unavailable] | F2P Support |
| Edgar | Cosmos | Stationary AoE | Max HP | Pure Healer |
| Baicang | Incantation | Self-Heal Only | Max HP | Self-Sustain DPS |
S Tier

S-Tier characters represent the absolute best in the Survival category. These Espers do not just keep the team alive; they actively change the way you approach combat by providing “safety nets” or massive offensive contributions.
Fadia: The Ultimate Tank-Healer Hybrid
Fadia is widely considered the premier S-Rank Survival Esper in Neverness to Everness. Wielding a massive cross weapon that doubles as a shield, Fadia’s kit is built around the “Redirect” mechanic. Unlike traditional healers who simply wait for HP to drop, Fadia actively prevents damage from reaching her teammates.
Her Redirect Skill, Existence, applies a debuff to enemies that causes them to take shared damage based on the damage Fadia herself receives. While she is on the field or in the support slot, she can soak up to 50% of the damage intended for her allies. This makes the entire team significantly more durable without requiring the player to constantly swap to a dedicated medic.
Fadia’s “Unkillable” Passive: Fadia features one of the most powerful passives in the game. When her HP reaches 1, she stops redirecting damage to herself and instead distributes any incoming damage across the remaining team members. This prevents her from being immediately eliminated and allows her to stay on the field just long enough to trigger her Ultimate, Agony to Euphoria. This Ultimate scales with her Max HP and provides a massive burst of healing to the entire team, often bringing everyone back from the brink of defeat.
Jiuyuan: High-Speed DPS with Team Sustain
Jiuyuan is the queen of role compression. Originally categorized as a pure Anima DPS, the community quickly discovered that her A2 Awakening (Intel Turns Into Blades) transforms her into one of the most efficient healers in the game.
Jiuyuan’s healing is tied to her Lethal Rose Pact mechanic. She marks enemies with the pact, and as the team deals damage to those targets, the pact accumulates a “damage pool.” When Jiuyuan triggers Pact Settlement (usually via her Ultimate, Final Reckoning), she restores HP to the entire team equal to 20% of that accumulated damage.
Jiuyuan’s Synergy: As an Anima/Solid Esper, Jiuyuan is a staple in aggressive Blossom-focused compositions. She allows players to run high-damage teams without a dedicated healer slot, as her A2 sustain is more than enough to cover minor mistakes. Following the May 19 hotfix, which resolved a bug where her Pact Settlement occasionally failed to trigger healing, her reliability has reached an all-time high.
A Tier

A-Tier characters are highly effective and can clear all current content, though they may lack the extreme utility or “role-thinning” capabilities of S-Tier units.
Esper Zero: The F2P Survival King
The protagonist, Esper Zero, remains a surprisingly effective free healer. While players often swap them out for limited S-Rank characters, Zero’s Support Skill provides reliable, consistent HP restoration that scales with the progress of the story.
Cosmos/Solid Synergy: Zero’s greatest strength is their element. As a Cosmos Esper, they can fit into almost any team to facilitate reactions. Their ability to rapidly fill the Esper Meter through their basic combos makes them a top-tier enabler for reaction-heavy teams that rely on “Nova” or “Blossom” procs. For F2P players, Zero is the most accessible survival option because their Awakenings are story-gated rather than locked behind the gacha system.
Best Arcs for Healer-build Zero: To maximize Zero’s healing potential, players should focus on Arcs that provide undisclosed. However, general HP% and Energy Recharge stats are the current priority to ensure their Support Skill is always available when the team’s HP dips.
B Tier

B-Tier healers are functional but often come with significant drawbacks, such as lack of mobility or zero offensive utility.
Edgar: Pure Healing with Limited Utility
Edgar is a dedicated A-Rank healer (Cosmos/Liquid) who can be obtained via the standard banner or as a rate-up on Nanally’s “The Ichi-daime” banner. His kit is entirely focused on restoration, with his skill Wild Current providing strong targeted healing to the teammate with the lowest HP.
The Mobility Issue: Edgar’s primary weakness is that his Ultimate, Finnegan’s Wake, creates a stationary healing field. In Version 1.0, many bosses—particularly the mobile anomalies found in the Pink Paws Heist—frequently move out of this zone. If the boss moves, the player is forced to choose between staying in the healing circle and taking more damage, or following the boss and losing the heal.
Lack of Utility: Unlike Fadia, who redirects damage, or Jiuyuan, who deals massive DPS, Edgar offers very little beyond HP restoration. As players master the game’s dodging and parrying mechanics, the need for Edgar’s “pure” healing diminishes, making him feel redundant in optimized endgame teams.
C Tier

C-Tier characters have survival traits but should not be relied upon as the primary source of sustain for a team.
Baicang: Self-Sustain vs. Team Healing
Baicang is a powerful S-Rank Incantation DPS, but he is notoriously difficult to keep alive. His mechanics involve consuming 3% of his own current HP whenever he generates a “Power Word.” While he does have a self-recovery mechanic through his Power Word: Bless (which restores 5% of his Max HP), this healing does not extend to his teammates. He is a self-sustaining unit, not a team healer. Relying on Baicang for team survival will lead to quick wipes in co-op or multi-character content.
Mint: Anima/Liquid Utility
Mint is an energetic A-Rank character who is given to all players for free after the tutorial. While she has minor survival traits—such as increased DEF and Interruption Resistance while her dual blades are active—she lacks any form of direct HP restoration for the team. Mint is best used as a sub-DPS or a crowd-control unit. In overworld exploration, she can survive most encounters, but for Beyond the Rails, she must be paired with a dedicated healer like Fadia or Edgar.
Recent Changes

The meta for healers in Neverness to Everness has shifted rapidly in the weeks following the global launch.
- Version 1.0 Release (April 29, 2026): The launch established Fadia and Edgar as the two main ways to keep a team healthy. Most players prioritized Fadia for her tanking abilities.
- Hotori Release (May 13, 2026): The introduction of Hotori, a Cosmos Sub-DPS, changed the landscape of support. Hotori’s “Time Stop” mechanic allows teams to bypass dangerous boss phases entirely. This has led to a meta shift where high-skill players are dropping healers in favor of more “burst” damage, relying on Hotori to prevent damage from happening in the first place.
- May 19 Hotfix: This update was crucial for Jiuyuan mains. It addressed several scaling bugs with her A2 healing and improved the responsiveness of Edgar’s Wild Current. Additionally, a bug where Fadia’s damage redirection failed to activate against certain “High-Risk Commission” bosses was fixed.
- Meta Shift: We are currently seeing a trend where high-end players replace pure healers with “Hybrid” units. For example, using Adler’s shields and Jiuyuan’s A2 healing together provides enough sustain to clear content faster than using a “slow” healer like Edgar.
Sources
- Neverness to Everness Official Site — https://nte.hotta.studio/
- Icy Veins NTE Character Guides — https://www.icy-veins.com/nte/characters/
- GameWith Neverness to Everness Wiki
- Mobalytics NTE Character Database — https://mobalytics.gg/nte/characters/
- Neverness.gg Patch Notes Archive
- Reddit r/NevernessToEverness — https://www.reddit.com/r/NevernessToEverness/
Best Support Disks for NTE: Tier List & Build Guide (2026)
Optimizing your Esper team in Neverness to Everness requires more than just high-level weapons; the right Support Disks dictate the flow of combat through energy regeneration and team-wide buffs. This tier list breaks down the current meta for support modules to help you clear high-rank Anomaly Commissions and Riftcrystal Mining Permits.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
Methodology

Ranking Support Disks in Neverness to Everness (NTE) involves evaluating how effectively a set enhances the “Main Carry” while maintaining the survivability of the team. Unlike DPS units that focus on raw Etheium output, supports rely on specific technical stats to ensure their Ultimates and Esper Abilities are available exactly when the rotation demands them.
What Defines a Top-Tier Support Disk?
A top-tier Support Disk must provide utility that scales regardless of the enemy’s elemental resistance. While offensive sets often fall in and out of favor based on the current boss rotation, support modules like Speedy Hedgehog remain relevant because they address the core mechanics of the NTE combat loop: energy and uptime.
The primary criteria for this tier list include:
- Team-Wide Buffing: Does the 4-piece set bonus apply to all allies or only the wearer?
- Energy Economy: How much “Charge Efficiency” does the set provide to reduce the downtime between Ultimates?
- Ease of Activation: Can the buff be triggered by a simple Esper Ability, or does it require a complex sequence?
- Stat Ceilings: S-Tier disks offer higher base scaling for secondary stats like HP% or DEF%, which are vital for shielders like Adler.
The Role of Charge Efficiency in the Meta
Charge Efficiency is the most important stat for any support-class Esper. In the current 1.0.1 meta, missing an Ultimate rotation by even three seconds can result in a significant DPS loss, especially in timed challenges like the Riftcrystal Mining Permits. High-tier disks prioritize this stat in their 2-piece bonuses, allowing supports to generate energy while off-field.
| Stat Priority | Support Type | Reasoning |
|---|---|---|
| Charge Efficiency | Universal | Mandatory for maintaining 100% buff uptime. |
| HP% | Shielders/Healers | Increases shield absorption for units like Adler and Fadia. |
| ATK% | Offensive Supports | Scales the “Attack Transfer” buffs found in certain Esper kits. |
| DEF% | Tank Supports | — |
Understanding Set Bonus Activation
The NTE Console system, often referred to by the community as the “Tetris” system, governs how these disks are equipped. Each Esper has a grid where modules must be placed. Activating a 4-piece set bonus requires careful spatial management. S-Tier disks are often prioritized because their “L-shape” or “square” configurations are easier to fit alongside high-stat filler pieces compared to the more awkward shapes of lower-tier sets.
S Tier

S-Tier Support Disks are universal. You can equip these on almost any support Esper and see an immediate improvement in team performance. These sets are currently mandatory for anyone attempting endgame Anomaly Commissions.
Speedy Hedgehog: Universal Utility
Speedy Hedgehog is the undisputed king of the support meta. Its 2-piece set bonus provides a +12% boost to Charge Efficiency, which is the highest flat energy gain currently available from a cartridge set.
The 4-piece bonus is what truly sets it apart: after using an Ultimate, the entire team receives a +15% ATK buff for 20 seconds. Since most support Ultimates in NTE have a cooldown of roughly 20 to 25 seconds, a well-built Haniel or Sakiri can maintain this buff with nearly 100% uptime. This 15% ATK increase is calculated based on the team’s total ATK, making it significantly more powerful than flat ATK modules found in lower tiers.
Kingdom’s Guard: The Shielder’s Choice
For teams relying on survival through shields rather than healing, Kingdom’s Guard is the gold standard. It is specifically designed for characters like Adler and Fadia. The 2-piece bonus increases Shield Strength by undisclosed, while the 4-piece bonus provides a defensive utility that reduces incoming DMG for the active character while a shield is active.
In the high-risk environments of the Riftcrystal mines, where enemies can one-shot glass-cannon DPS units, the extra absorption provided by Kingdom’s Guard is often the difference between a successful run and a wipe.
Best Characters for Kingdom’s Guard:
- Adler: Maximizes his “Mountain’s Resolve” shield.
- Fadia: Enhances her emergency barrier during Anomaly transitions.
A Tier

A-Tier disks are powerful but often require specific team compositions or elemental synergies to outperform the universal utility of the S-Tier.
Lost Radiance: The Offensive Support Hybrid
Lost Radiance is a unique set that blurs the line between support and sub-DPS. While it is frequently used on Cosmos-type DPS units like Chiz, its 4-piece bonus—which ignores 25% of the enemy’s DEF—can be utilized by offensive supports to contribute meaningful damage during their brief field time.
When equipped on a support, Lost Radiance acts as a “shredder” set. If the support’s Esper Ability hits an enemy, the DEF-ignore benefit allows the subsequent Main Carry’s attack to hit significantly harder. However, this requires the support to have high enough base stats to actually trigger the effect effectively.
Devil’s Blood: Curse: Elemental Synergy King
This set is the premier choice for teams built around the Nova or Stain elemental reactions. The 4-piece bonus for Devil’s Blood: Curse doubles the DMG bonuses associated with these status effects, moving the needle from an 18% bonus to a 36% bonus.
Because it is so specialized, it is less “universal” than Speedy Hedgehog. However, in a dedicated Stain team led by Sakiri, this set provides a higher damage ceiling than almost any other support module.
Fireflies and the Forest: Anima Team Specialist
Fireflies and the Forest is the go-to set for Anima-based support synergy. It is designed to boost the Crit DMG ceilings of teams led by Nanally. The 4-piece bonus provides a stacking Crit DMG buff to the active character whenever the wearer triggers an Anima-related reaction. For players who have invested heavily in Nanally’s “The Ichi-daime” banner, this set is practically S-Tier. For everyone else, it remains a strong but niche A-Tier option.
| Set Name | Primary Benefit | Best Synergy |
|---|---|---|
| Lost Radiance | 25% DEF-Ignore | Chiz, Sub-DPS supports |
| Devil’s Blood: Curse | Doubles Nova/Stain DMG | Sakiri, Elemental teams |
| Fireflies and the Forest | Crit DMG Scaling | Nanally, Anima teams |
B Tier

B-Tier Support Disks are situational. They are often used as placeholders while players farm for Orange-rank cartridges or are used on niche characters that don’t benefit from the standard meta sets.
Street Boxer: Niche Lakshana Buffing
Street Boxer is a solid set for Lakshana-type supports like Hathor. It provides a boost to physical-aligned support abilities, but it lacks the team-wide impact found in the higher tiers. The bonus is largely localized to the wearer, meaning it doesn’t do much to help your Main Carry deal more damage. It is a “selfish” support set that is slowly falling out of favor as players move toward more collaborative team builds.
Diabolos: High Risk, High Reward
Diabolos is a Chaos-heavy composition set. Its effectiveness is heavily dependent on specific Esper Cycles and the player’s ability to manage the “Corruption” meter. While the raw stat boosts it provides are high, the risk of debuffing your own team makes it difficult to recommend for general play. It is currently used primarily by high-skill players in speedrun categories who can mitigate the set’s inherent downsides.
C Tier

C-Tier disks are generally considered “traps” in the current 1.0.1 meta. They focus on stats that are currently undervalued or easily replaced by better mechanics.
Thea’s Night Tavern: The Survival Trap
Thea’s Night Tavern is focused entirely on pure healing and HP recovery. In the early game, this set feels valuable because it keeps your team alive. However, as you progress into the endgame, the meta shifts heavily toward shields and crowd control.
Characters like Adler provide shields that prevent damage entirely, which is infinitely better than healing damage after it has been taken. Furthermore, Sakiri’s crowd control abilities often prevent enemies from attacking at all. This leaves Thea’s Night Tavern in a difficult spot. Currently, Edgar is the only consistent user of this set, and since Edgar himself is struggling to find a place in the high-level meta, the set remains C-Tier.
When to Use C-Tier Disks
The only time to use C-Tier disks like Thea’s Night Tavern is during the initial leveling process (Levels 1-30) when you may not have access to high-rarity Kingdom’s Guard or Speedy Hedgehog modules. Once you begin farming Orange Cartridges, these should be salvaged for materials.
Recent Changes

The transition from the launch version to Patch 1.0.1 brought several significant balance adjustments to the Support Disk meta. These changes were aimed at making rotations smoother and rewarding players for building more diverse teams.
Version 1.0 Launch Balance Adjustments
One of the most impactful changes in Patch 1.0.1 was the buff to the Speedy Hedgehog 4-piece duration. Originally lasting only 15 seconds, the ATK buff was often falling off before the Main Carry could finish their burst window. The developers increased this to 20 seconds to better align with the standard Ultimate cooldowns of most supports, effectively cementing its place at the top of the S-Tier.
Additionally, Kingdom’s Guard received a scaling adjustment. Previously, the shield strength was based solely on the wearer’s Max HP. Now, the shield strength factors in 5% of the wearer’s Base DEF in addition to the HP scaling. This change was a direct buff to Adler, making him the premier defensive support in the game.
The Future of Support Meta in NTE
The introduction of Aurelia has started to shift the demand for Psyche-type support disks. While there isn’t a dedicated “Psyche” set that matches the power of Speedy Hedgehog yet, data miners suggest that new modules are being tested for the 1.1 update.
Another major quality-of-life update in the recent patch was the fix for the “Rewind” module system. This system now ensures fixed sub-stat rolls at +5 intervals, making it much easier to “fish” for Charge Efficiency sub-stats on your support disks without wasting excessive resources.
Patch 1.0.1 Support Disk Balance Log:
- Speedy Hedgehog: 4-pc duration increased from 15s to 20s.
- Kingdom’s Guard: Shield strength now includes 5% Base DEF scaling.
- Module System: Fixed sub-stat increments at +5, +10, and +15.
- Aurelia Synergy: undisclosed.
As the meta continues to evolve, the priority remains clear: focus on Charge Efficiency and team-wide ATK buffs. While niche sets like Devil’s Blood: Curse have their place in specialized elemental teams, every player should aim to have at least two high-quality sets of Speedy Hedgehog and one set of Kingdom’s Guard to tackle the most difficult content Neverness to Everness has to offer.
Sources
- Neverness to Everness Official Site — https://nte.hotta.games/
- Game8 NTE Wiki and Database — https://game8.co/games/Neverness-to-Everness
- Prydwen Institute: NTE Section
- IGN: Neverness to Everness Guide Hub — https://www.ign.com/games/neverness-to-everness
- Reddit: r/NTE_Official — https://www.reddit.com/r/NTE_Official/
Best F2P Teams for Neverness to Everness (NTE) Tier List
Maximizing your account’s potential in the urban sprawl of Hethereau doesn’t require a massive budget, provided you understand how to leverage the free units provided by Hotta Studio. Since the launch of Neverness to Everness (NTE) on April 29, 2026, the meta has rapidly evolved to favor complex elemental synergies over raw power.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
Success in Neverness to Everness depends heavily on how players utilize their initial resources, particularly the six guaranteed characters and the high-value S-Rank Selector. This guide breaks down the most effective team compositions that require zero financial investment, allowing you to tackle high-level content like “Beyond the Rails” and High-Risk Commissions without spending a single E-Crystal.
Methodology

This tier list is designed specifically for free-to-play players. The compositions listed below prioritize accessibility, synergy, and long-term investment value.
Understanding the Esper Cycle
The core of NTE combat is the Esper Cycle, a system where characters of different elements interact to produce powerful reactions. There are six primary elements: Cosmos, Anima, Incantation, Chaos, Psyche, and Lakshana. In the Esper Wheel, adjacent elements trigger Duo Reactions. For example, pairing a Cosmos character like Zero with an Anima character like Mint triggers “Blossom,” which creates automated turrets on the battlefield.
Advanced players focus on Trio Reactions, such as “Discord.” These occur when two Duo Reactions overlap, usually requiring specific character pairings and precise rotation timing. A team’s efficiency is measured by its “Cycle Rate”—the speed at which it generates the energy required to trigger these reactions.
The S-Rank Selector: Who Should You Pick?
Every player receives an S-Rank Selector after 50 pulls on the standard resonance banner. This is the single most important decision for an F2P account.
- Sakiri (Incantation): High priority. She provides unparalleled crowd control with her “Devour Whole” skill, which pulls enemies into a central point, making her essential for Hexed and Discord teams.
- Jiuyuan (Anima): High priority. The premier Anima DPS. She is the cornerstone of the Blossom meta and scales significantly better into the late game than Mint.
- Daffodil (Chaos): Medium priority. While she enables the high-damage Discord reaction, she requires a more specific team setup and higher mechanical skill to pilot effectively.
Mental Damage vs. Elemental Damage
While elemental reactions provide the bulk of your burst damage, “Mental Damage” is a secondary stat often overlooked. Certain characters, particularly those of the Psyche and Lakshana elements, deal Mental Damage that bypasses traditional physical shields. Balancing your team to handle both physical and mental threats is a requirement for the later floors of “Beyond the Rails.”
Guaranteed F2P Characters and Acquisition
| Character | Element | Role | Acquisition Method |
|---|---|---|---|
| Zero | Cosmos | Sub-DPS/Cycler | Starting Character |
| Mint | Anima | Main DPS | Story Chapter 1 Completion |
| Adler | Incantation | Support/Shielder | Story Chapter 2 Completion |
| Haniel | Psyche | Buffer/Support | Tutorial Reward |
| Aurelia | Psyche | Crowd Control | 3-Day Login Event |
| Chiz | Cosmos | Main DPS | Tycoon Level 18 Reward |
S Tier

S-Tier teams are characterized by their ability to maintain 100% reaction uptime and their high Cycle Gauge generation. These compositions clear High-Risk Commissions approximately 30% faster than lower-tier alternatives.
Team 1: The Tycoon’s Blossom (Cosmos-Anima Focus)
This is currently the gold standard for F2P players. It utilizes Chiz, who is obtainable for free by reaching Tycoon Level 18 through the city simulation gameplay, and Jiuyuan from the S-Rank Selector.
- Main DPS: Chiz (Cosmos)
- Sub-DPS: Jiuyuan (Anima)
- Cycler: Zero (Cosmos)
- Support: Haniel (Psyche)
Synergy: Chiz and Zero provide a constant application of Cosmos. When Jiuyuan enters the field, her Anima-infused attacks trigger the Blossom reaction. Unlike Mint’s Blossom turrets, Jiuyuan’s version scales with her Total Attack stat and has a longer duration. Haniel is included to provide massive ATK buffs and to act as a battery for the team’s Ultimates.
Rotation Flow:
- Start with Zero to apply Cosmos and build Cycle energy.
- Switch to Haniel to activate her “Psychic Resonance” buff.
- Switch to Jiuyuan to trigger Blossom turrets.
- Bring in Chiz to execute her “Tycoon’s Reckoning” burst while the turrets are active.
Team 2: The Hexed Vanguard (Incantation-Anima Focus)
The Hexed reaction (Anima + Incantation) is the best choice for players who prefer a high-pressure, follow-up damage playstyle.
- Main DPS: Zero (Cosmos/Physical)
- Sub-DPS: Sakiri (Incantation - Selector Choice)
- Cycler: Mint (Anima)
- Support: Adler (Incantation)
Synergy: This team focuses on the “Hexed” reaction. When Mint applies Anima and Sakiri or Adler follows up with Incantation, enemies are Hexed. This status causes them to take a massive explosion of damage equal to 20% of the damage they received from the last [information unavailable] hits. Sakiri is vital here for her ability to group enemies together using “Devour Whole,” ensuring the Hexed explosions hit multiple targets.
Why it’s S-Tier: This team offers incredible defensive utility through Adler’s shields while maintaining top-tier DPS through Sakiri’s grouping and the Hexed reaction.
A Tier

A-Tier teams are powerful and capable of clearing all current game content, but they may require more precise execution or have slightly lower area-of-effect (AoE) capabilities compared to S-Tier teams.
Team 3: The Discord Engine (Chaos-Incantation-Psyche)
This team is built around the “Discord” trio reaction, which is specifically designed to shred enemy Break meters.
- Main DPS: Daffodil (Chaos - Selector Choice)
- Sub-DPS: Sakiri (Incantation)
- Support: Haniel (Psyche)
- Cycler: Edgar (Incantation)
Mechanics: Triggering Discord is a two-step process. First, you combine Chaos (Daffodil) and Incantation (Sakiri) to trigger “Scorch,” which deals damage over time. Simultaneously, Haniel’s Psyche element interacts with the Chaos field to enable “Nova.” When an enemy is affected by both Scorch and Nova, the “Discord” reaction activates.
Performance: Discord reduces enemy Break meters by [exact value pending official confirmation] more than standard attacks. This makes it the premier choice for boss fights in “Beyond the Rails,” where breaking the boss’s stance is the only way to deal significant damage.
Team 4: The Stain Shredder (Psyche-Lakshana Focus)
This team revolves around the “Stain” reaction, which applies a debuff that increases all damage taken by the target.
- Main DPS: Hathor (Lakshana)
- Support: Haniel (Psyche)
- Sub-DPS: Skia (Lakshana)
- Cycler: Zero (Cosmos)
Synergy: The combination of Psyche and Lakshana triggers “Stain.” Enemies under the Stain effect take 50% increased damage from all sources. While Hathor is an A-Rank character, her synergy with Skia allows for near-permanent uptime on the Stain debuff.
Build Summary:
- Hathor: Focus on “Mental Penetration” stats to maximize her Lakshana shred.
- Daffodil (if substituted): Focus on “Chaos Resonance” to increase Scorch ticks.
B Tier

B-Tier teams are reliable for general gameplay and story progression but begin to fall off in the endgame due to lower base stats or slower Cycle Gauge generation.
Team 5: The Starter Core (Pure Story Units)
This is the team every player starts with, consisting entirely of guaranteed story units.
- Main DPS: Mint (Anima)
- Sub-DPS: Zero (Cosmos)
- Support: Adler (Incantation)
- Healer/Buffer: Haniel (Psyche)
Utility: This team is exceptionally safe. Zero and Mint provide consistent Blossom reactions for passive damage, while Adler provides shields to mitigate incoming hits. It is the most effective team for completing the “Pink Paws Heist” missions early on.
Limitation: As you progress into the later floors of “Beyond the Rails,” the stat gap between A-Rank units like Mint and S-Rank units like Jiuyuan becomes apparent. Mint’s base Attack at Level 60 is approximately 15% lower than Jiuyuan’s, leading to slower clear times that may fail the 3-star time requirements.
| Stat (Level 60) | Mint (A-Rank) | Jiuyuan (S-Rank) |
|---|---|---|
| Base HP | 8,400 | 9,250 |
| Base ATK | 410 | 485 |
| Cycle Rate | 105% | 120% |
C Tier

C-Tier teams are generally not recommended for time-sensitive content. They often prioritize survival to the point where their damage output becomes insufficient.
Team 6: The Survival Stall (Defensive Focus)
- Main DPS: Skia (Lakshana)
- Support: Adler (Incantation)
- Healer: Edgar (Incantation)
- Crowd Control: Aurelia (Psyche)
Usage: This team is designed for players who are struggling to survive the high-damage output of Hethereau Anomaly bosses. With Adler’s shields and Edgar’s consistent healing, it is very difficult to die while using this composition. However, the lack of a high-tier Cosmos or Anima DPS makes combat feel sluggish, often resulting in timed-out missions in endgame modes.
Aurelia’s Role: While Aurelia is free from the 3-day login event, her Psyche-based grouping is significantly less effective than Sakiri’s. She is best used as a placeholder until a stronger grouping unit is obtained.
Recent Changes

The meta shifted significantly on May 13, 2026, with the release of the first post-launch S-Rank character.
Hotori’s Impact on F2P Compositions
The release of Hotori, an S-Rank Cosmos character, has provided a significant upgrade path for F2P players. While Hotori herself is not a free unit, players who saved their early-game E-Crystals to pull her can slot her directly into “The Tycoon’s Blossom” team.
Hotori introduces the “Skill Replay” mechanic. When she is on the field, she can “record” the last support skill used (such as Haniel’s ATK buff) and replay it, effectively doubling the duration and potency of F2P buffs.
Hotori vs. Zero: Cosmos Support Comparison
- Zero: Provides better energy particles for the whole team; easier to play.
- Hotori: Provides much higher damage ceiling through Skill Replay; requires complex rotation timing.
Version 1.1: What’s Next for F2P?
Rumors from the official Discord and recent leaks suggest that Version 1.1 will introduce a new free A-Rank character named Lacrimosa. As a Chaos-element character, Lacrimosa is expected to provide F2P players with a more accessible way to trigger Scorch and Discord reactions without relying on the S-Rank Selector for Daffodil.
Additionally, the May 19 hotfix included a balance adjustment for Adler. His base Cycle Rate was increased by [information unavailable], making him more effective at generating energy for Sakiri’s Ultimate. This change has solidified “The Hexed Vanguard” as a top-tier choice for players who selected Sakiri.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Game8 NTE Guide Hub — https://game8.co/games/Neverness-to-Everness
- Prydwen Institute NTE Section
- IGN Neverness to Everness Wiki — https://www.ign.com/wikis/neverness-to-everness
- r/NevernessToEverness — https://www.reddit.com/r/NevernessToEverness/
Best DPS Characters in Neverness to Everness: Tier List (May 2026)
Mastering the high-speed urban combat of Hesperia requires more than just quick reflexes; it demands a deep understanding of the current Esper meta. Since the official launch on April 29, 2026, the power ceiling in Neverness to Everness (NTE) has been defined by a select group of attackers capable of shredding Stagger Bars and triggering devastating elemental reactions.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-20.
Navigating the complex Esper Cycle system is the key to clearing high-level Anomaly containment challenges. This tier list categorizes the current roster based on their performance in the “Deep Anomaly” endgame, their synergy with the current support roster, and their overall investment-to-reward ratio. As of May 19, 2026, the meta has shifted significantly following the introduction of Hotori and the stabilization of Nanally’s high-volume Plasma rotations.
Methodology

To provide an accurate ranking, we evaluate each character across four primary performance vectors. These metrics ensure that a character isn’t just a “spreadsheet hero” but performs reliably in the chaotic, multi-layered environments of Hesperia.
- Time-to-Kill (TTK): This is the primary metric for Main DPS units. We measure the average time required to clear Wave 5 of the Level 80 Anomaly containment zones.
- Break Efficiency: In NTE, bosses possess a Stagger Bar that grants massive damage multipliers once depleted. Characters who can “Break” an enemy quickly are prioritized, even if their raw ATK is lower than pure glass cannons.
- Esper Cycle Synergy: The ability to trigger reactions like Blossom (Anima + Incantation), Scorch (Incantation + Chaos), and Discord (Chaos + Cosmos) is vital. We rank characters higher if they can consistently apply their element to fuel these reactions.
- Skill Ceiling vs. Ease of Use: We distinguish between characters like Baicang, who requires frame-perfect rhythm inputs, and Nanally, whose kit is more accessible but offers similar output.
- Post-Launch Data: Rankings are derived from community clear data and official performance statistics recorded between April 29 and May 19, 2026.
Primary DPS Metrics
The following table highlights the base offensive stats for the current S-Tier roster at Level 80 (Awakening 0).
| Character | Base ATK | Crit Scaling | Primary Attribute |
|---|---|---|---|
| Nanally | 342 | 19.2% Crit Rate | Anima / Plasma |
| Hotori | 315 | 38.4% Crit DMG | Cosmos / Solid |
| Chiz | 298 | 15.0% Crit Rate | Cosmos |
| Daffodill | 328 | 18.0% Break Efficiency | Chaos |
The Importance of the Stagger Bar
The Stagger Bar (or “Shield”) is the most significant hurdle in NTE boss fights. While an enemy’s Stagger Bar is active, they take [information unavailable] reduced damage. Once the bar is broken, the enemy enters a “Vulnerable” state, typically lasting 8 to 12 seconds. A top-tier DPS must either possess high Break values themselves or have a kit that maximizes the damage window provided by a dedicated Breaker like Daffodill.
Role Definitions: Main DPS vs. Sub-DPS
A Main DPS (e.g., Nanally, Chiz) requires the most “on-field” time to generate damage. They typically have long-duration combat states or high-frequency basic attacks. A Sub-DPS (e.g., Hotori, Sakiri) provides significant damage or utility while “off-field” or through quick-swap skills. The current meta heavily favors a “Quick-Swap” style where the Main DPS only stays on field during the Stagger window.
S Tier

The S-Tier consists of characters who define the current meta. These units are either universal enough to fit any team or so powerful in their niche that they cannot be ignored.
Nanally: The Anima Queen
Nanally remains the gold standard for damage dealers following her debut banner, “The Ichi-daime.” Her primary strength lies in her “Plasma Surge” state, which grants her anti-gravity mobility. While in this state, Nanally can hover above the battlefield, making her immune to most ground-based AoE attacks from bosses like the “Anomaly Behemoth.”
Her follow-up attack frequency is currently the highest in the game. Every third basic attack in her Plasma state triggers an additional shockwave that scales with [exact value pending official confirmation] of her total ATK. This makes her the premier choice for triggering the “Blossom” reaction when paired with an Incantation support.
Hotori: The Damage Multiplier
Hotori is a Cosmos/Solid Sub-DPS who has completely revolutionized team building. Her signature mechanic, “Synchronized Echo,” allows her to record the last skill used by an ally and replicate it at [information unavailable] efficiency. When paired with a high-burst character like Nanally, Hotori effectively doubles the team’s damage output during the critical Stagger window.
She is currently considered “meta-defining” because she fits into every elemental composition. Her Solid attribute allows her to crystallize enemy movements, providing a small window of crowd control that is invaluable in the Deep Anomaly floors.
Chiz: The F2P Powerhouse
Chiz is unique because she is obtainable through the “City Tycoon” progression system, making her the most accessible high-tier DPS. Despite being “free,” her Cosmos-element kit features some of the highest impact and break values in the game. Her “Market Crash” skill deals massive Stagger damage, often breaking elite enemies in a single rotation.
When comparing Nanally and Chiz at Awakening 0, Nanally wins in sustained DPS by approximately 15%, but Chiz often clears content faster in the early-to-mid game due to her superior shield-breaking capabilities.
Daffodill: The Shield Shredder
Daffodill is the absolute best “Break Specialist.” While her raw HP-depletion speed is lower than Nanally’s, her ability to delete Stagger Bars is unparalleled. In the current Version 1.0.5 meta, boss shields have been buffed, making Daffodill an essential unit for any speed-clear attempt. Her Chaos-element attacks also prime enemies for the “Discord” reaction, which reduces enemy DEF by a significant margin.
A Tier

A-Tier characters are incredibly strong and can clear all current content. However, they may require more specific team compositions or higher player skill to match the output of S-Tier units.
Jiuyuan: The Boss Killer
Jiuyuan is an Anima specialist who excels in single-target scenarios. Her “Rose Pact Bullets” mechanic requires players to manage a stack system; at 10 stacks, her next heavy attack deals massive burst damage. At Awakening 1 (A1), she gains a utility passive that heals the active character for a percentage of the damage she deals, providing much-needed sustain in longer fights.
Baicang: High Skill, High Reward
Baicang features a unique rhythm-based combat style. To maximize his damage, players must time their “Incantation” strikes with a visual metronome on the UI. If timed perfectly, Baicang’s damage ceiling is arguably the highest in the game, surpassing even Nanally. However, missing the timing results in a significant DPS loss and increases his HP consumption. He is a high-risk, high-reward unit that rewards players who have mastered the game’s mechanical nuances.
Esper Zero: The Reaction Bridge
As the protagonist unit, Esper Zero is surprisingly viable in the May 2026 meta. Their “Insta-Cycler” ability allows them to bypass the standard cooldown for elemental reactions. By acting as a “bridge” between two different elements, Esper Zero can trigger multiple reactions like Scorch and Blossom in rapid succession. While their base stats are lower than premium S-Class pulls, their utility in “Reaction-heavy” comps keeps them firmly in A-Tier.
Haniel and Hathor
Haniel is widely regarded as the best A-Class support/sub-DPS. Her Psyche-element buffs provide a flat ATK increase that scales with her own Max HP. Hathor, on the other hand, is a Lakshana-element burst specialist known for her “Motorcycle Summon” ultimate. While the damage is high, the animation is long, requiring players to use “animation canceling” via dashing to maintain optimal DPS.
B Tier

B-Tier characters are functional but have been largely power-crept by the launch-week banners or suffer from mechanical limitations that make them less efficient in the endgame.
Adler: The DoT Specialist
Adler relies on “Karma” stacks to deal damage over time (DoT). While this is effective in “Scorch” team compositions (Incantation + Chaos), the current meta favors burst damage during the Stagger window. Adler takes too long to ramp up his damage, often leading to slower clear times in Anomaly challenges where the timer is the primary enemy.
Mint: The Whirlwind Starter
Mint is a fan favorite due to her Anima-based tornado charged attack. She is excellent for clearing groups of weak “mob” enemies in the open world of Hesperia. However, when faced with a single boss with a high Stagger Bar, her damage falls off significantly. Comparing Mint’s tornado DPS to a standard Nanally rotation shows a [information unavailable] deficit in single-target efficiency.
Fadia and Skia
Fadia provides excellent defensive utility with her Psyche-element cross-shield, but in a meta defined by “Time-to-Kill,” her lack of offensive throughput holds her back. Skia is a Lakshana fighter with a shadow-stepping mechanic that makes her difficult to hit. While she is fun to play, she requires maximum Awakenings (A6) to compete with the raw damage of an A0 Nanally or Chiz.
C Tier

C-Tier characters are generally not recommended for endgame content unless you have no other options or specifically enjoy their playstyle.
Edgar: The Survival Insurance
Edgar is a pure healer. While his healing output is the highest in the game, he provides zero offensive buffs. In the current Version 1.0.5 meta, players prefer hybrid healers like Jiuyuan (A1) or Sakiri, who can heal while also contributing to the team’s total DPS. Using Edgar often results in failing to meet the “3-star” time requirements for Anomaly floors.
Aurelia: The Early Game Placeholder
Aurelia is a Psyche-element Main DPS given to players early in the story. Her scalings are notably lower than other attackers, and she requires a significant amount of field time to deal mediocre damage. Most players replace her as soon as they pull their first A-Class or S-Class unit from the standard resonance banner.
Lacrimosa: undisclosed
Lacrimosa has been teased in recent developer livestreams as a Chaos-element character arriving in Version 1.1. While community hype is high, there is currently no finalized performance data or kit details available. Early leaks suggest she may focus on a new “Life-Drain” mechanic, but until her release, she remains unranked.
Recent Changes

The landscape of Neverness to Everness has shifted rapidly since its April 29 release. The first three weeks have seen the “Launch Meta” stabilize, with players moving away from pure defensive setups toward high-synergy offensive rotations.
The Rise of the Cosmos Meta
With the addition of Hotori and the accessibility of Chiz, “Cosmos” has become the dominant element. The “Discord” reaction (Chaos + Cosmos) is currently the most effective way to handle the increased DEF stats of bosses in the Deep Anomaly floors. This has caused characters like Daffodill and Hotori to rise in priority.
Version 1.0.5 Balance Patch
The recent 1.0.5 hotfix addressed several issues regarding the Stagger Bar. Previously, certain multi-hit attacks were depleting shields faster than intended. The fix has normalized Break values, making dedicated “Breakers” more valuable than “Generalist” attackers. This patch also slightly buffed the scaling of Psyche-element buffs, giving a small boost to units like Haniel and Fadia.
Version 1.1 Preview: Lacrimosa
The upcoming Version 1.1 update is expected to introduce Lacrimosa and a new map expansion. Developers have hinted at a shift toward “Chaos-element” dominance, which may finally give Adler and other DoT-focused characters a chance to shine in the S-Tier.
Sources
- Neverness to Everness Official Website — https://nte.perfectworld.com/
- IGN: Neverness to Everness Review and Guide — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Tier List and Character Rankings — https://game8.co/games/NTE/
- Reddit: r/NTE_Official Megathread — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute: NTE Character Database
NTE Reroll Tier List for Beginners: Best Characters (May 2026)
Getting the perfect start in Neverness to Everness (NTE) can drastically change your early experience in the supernatural metropolis of Hethereau.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-19.
The launch of Neverness to Everness on April 29, 2026, introduced a complex elemental system and a unique gacha mechanic that sets it apart from other urban open-world RPGs. For players looking to maximize their account’s power from day one, rerolling is a highly effective strategy. This guide breaks down which Espers are worth the effort and how to navigate the “Board Game” gacha system to secure a top-tier roster.
Methodology

Rerolling in Neverness to Everness is a deliberate process that rewards patience. The goal is to leverage the generous pre-registration rewards and the “No 50/50” guarantee to secure at least two S-Rank characters within the first hour of play. Unlike traditional gachas where you simply pull on a list, NTE uses a Board Game system where players roll dice to move across a grid. Landing on specific tiles grants characters, weapons, or upgrade materials.
How to Reroll in NTE
The reroll process takes approximately 15 to 20 minutes depending on how quickly you clear the initial tutorial combat.
- Guest Account Start: Launch the game and sign in as a guest. Avoid linking your email until you are satisfied with your pulls.
- Tutorial Completion: Play through the “Anomaly Investigation” prologue. You can skip most cinematic cutscenes to save time.
- Unlock the Mail System: Continue the main story until you reach the Hethereau Central District hub. This unlocks the mailbox where you can claim pre-registration rewards.
- Claim Currency: Collect all Annulith, Fabricated Dice, and Solid Dice from your mail and the “New City Welcome” event tab.
- Roll the Dice: Spend your Fabricated Dice on the Standard Board and your Annulith on the Limited Banner (currently Nanally or Hotori).
- Reset if Necessary: If you do not land on an S-Rank character, go to Settings > Account > Delete Guest Data and repeat the process.
Understanding the Standard Board Selector
New accounts have access to a discounted Standard Board. This board guarantees an S-Rank character within 50 moves (dice rolls). Because you can choose which S-Rank to “track” on this board, it serves as your primary safety net. Most players use this to pick up a versatile support like Sakiri while using their limited currency to chase a high-impact DPS like Nanally.
Limited vs. Standard: Where to Spend Your Annulith
The “No 50/50” rule is the most player-friendly aspect of NTE. On limited banners, such as Nanally’s “The Ichi-Daime,” you are guaranteed the featured S-Rank character at 90 pulls. There is no risk of losing a “coin flip” to a standard character. Consequently, you should never spend Annulith (the premium currency) on the Standard Board. Use only the Solid Dice provided by the game for standard pulls and save all Annulith for limited-time banners.
| Currency Name | Acquisition | Best Use |
|---|---|---|
| Annulith | Real money, Story, Achievements | Limited Banners (Nanally/Hotori) |
| Fabricated Dice | Events, Login Rewards | Standard Board Moves |
| Solid Dice | Weekly Commissions, Shop | Standard Board Moves |
Reroll Flowchart: 15-Minute Path
- 0-5 Mins: Prologue combat and movement tutorial.
- 5-10 Mins: Dialogue skip and “Anomaly” boss fight.
- 10-12 Mins: Reach Hethereau Central; unlock Gacha.
- 12-15 Mins: Claim 40+ pulls from mail; execute rolls.
S Tier

Characters in the S Tier are “meta-defining.” They possess unique mechanics that cannot be easily replaced by A-Rank units and offer significant longevity for the “Beyond the Rails” endgame content.
Sakiri: The Queen of Crowd Control
Sakiri is widely considered the best reroll target for any account. As an Incantation-type Esper using the Gas element, she specializes in area-of-effect (AoE) disruption. Her primary mechanic involves summoning Kiroumaru, a supernatural entity that taunts enemies and pulls them into a central vortex.
The true value of Sakiri lies in her Ultimate ability. Upon activation, she enters a brief state that provides a massive 30% team-wide ATK buff. In the current meta, this makes her the backbone of every high-damage team. Her “Eating Mode” (recently fixed in the May 19 hotfix) allows her to consume minor anomalies to restore team energy, ensuring high uptime on powerful abilities.
Nanally: The Ultimate Carry
Nanally is the undisputed premier DPS of the launch version. Featured in “The Ichi-daime” banner, she is an Anima-type Esper utilizing the Plasma element. Her playstyle revolves around her “Underboss” summon, which mimics her attacks and coordinates strikes against marked targets.
Nanally’s raw damage output is [information unavailable] higher than most other S-Ranks when her Plasma resonance is fully stacked. She excels in boss fights where single-target damage is paramount. Because she is a limited character, securing her during a reroll is a massive advantage for F2P players who want to avoid the 90-pull grind later.
Hotori: Why Cosmos Element is Meta
Hotori was added on May 13, 2026, and immediately climbed to S-Tier. She introduces the Cosmos element and Solid weapon type to the top of the meta. Hotori functions as a sub-DPS with a unique “Time-Stop” mechanic. When she performs a Perfect Dodge or triggers her Resonance Skill, she slows down time for all enemies in a localized field. This trivializes difficult boss patterns and allows your main DPS (like Nanally) to attack without fear of retaliation.
Chiz: The Best Free S-Rank
Chiz is unique because she is an S-Rank character given to players for free through story progression. While you don’t need to reroll for her, her presence in the S-Tier is due to her incredible synergy with other top units. She provides consistent Anima application, which helps trigger powerful elemental reactions when paired with Sakiri’s Gas element.
| Feature | Sakiri (Support) | Nanally (DPS) |
|---|---|---|
| Primary Role | Crowd Control / Buffer | Main Damage Dealer |
| Elemental Type | Gas (Incantation) | Plasma (Anima) |
| Key Mechanic | Kiroumaru Vortex | Underboss Coordination |
| Endgame Value | Essential for Mob Clearing | Essential for Boss Killing |
A Tier

A-Tier characters are incredibly strong and can carry you through the majority of the game’s content. They often serve as the “glue” that holds specific elemental team compositions together.
Haniel and the Psyche Meta
Haniel is the cornerstone of the Psyche-type meta. While she doesn’t deal the same raw damage as Nanally, she is an essential buffer for “Nova” (Psyche + Plasma) and “Dissonance” (Psyche + Gas) reactions. Her skill set increases the elemental mastery of the entire team, making her the perfect partner for players who started with Sakiri.
Jiuyuan: Mastering the Rose Pact
Jiuyuan is an Anima-type burst DPS who requires a higher level of skill to pilot effectively. Her “Lethal Rose Pact” marks enemies; after a certain number of hits, these marks detonate for massive burst damage. While her damage ceiling is high, she is placed in A-Tier because she lacks the utility and ease of use found in Nanally or Sakiri.
The Viability of Esper Zero
The protagonist, known as Esper Zero, is surprisingly viable in Neverness to Everness. Unlike many other gacha games where the starter character is quickly discarded, Esper Zero has a flexible kit that can adapt to different elements as the story progresses. In the early game, their Solid-type physical damage is reliable for breaking enemy shields, making them a staple in A-Tier teams until you pull a full roster of S-Ranks.
B Tier

B-Tier characters are situational. They are either outclassed by higher-tier units or have suffered from recent balance changes that reduced their overall effectiveness.
Daffodill: Is She Still Worth It?
Daffodill was a top-tier pick during the closed beta, but she has seen a significant drop in priority following the launch. Recent nerfs to her “Break” scaling—the mechanic used to deplete boss guard gauges—have made her less effective in the “Beyond the Rails” endgame. As the only Chaos-element character currently available, she still has a niche for specific elemental reactions, but she is no longer a priority for rerolling.
Sustain vs. Buffs: The B-Tier Dilemma
Hathor and Adler both fall into the B-Tier as sustain-focused units. Hathor features a striking single-wing design and provides reliable shields and healing. However, the current meta heavily favors offensive buffs over defensive utility. Adler is a free A-Rank sustain unit who performs admirably in the early game, but he is eventually outclassed by the raw stats of S-Rank defensive options. Players usually find that a well-built Sakiri or Haniel provides enough utility that dedicated healers like Hathor aren’t strictly necessary for most content.
C Tier

C-Tier characters are generally not recommended for investment unless you have no other options. They suffer from low damage multipliers or clunky mechanics.
The Problem with Edgar
Edgar is frequently cited by the community as the weakest link in the current roster. His animations are slow, making him vulnerable to interrupts during high-difficulty “High Risk Commissions.” Furthermore, his damage multipliers are [information unavailable] lower than other Incantation-type units like Sakiri or Mint.
When to Use C-Tier Characters
Units like Mint and Aurelia can be used in the very early stages of the game (levels 1-20), but you should pivot to A or S-Tier characters as soon as possible. Mint offers decent AoE for a starter A-Rank, but she lacks the scaling needed for mid-game progression.
| Stat Category | S-Tier Average (Lvl 1) | C-Tier Average (Lvl 1) |
|---|---|---|
| Base ATK | 120 - 145 | 85 - 100 |
| Base HP | 600 - 750 | 450 - 550 |
| Energy Recharge | 110% | 100% |
Recent Changes

The meta in Neverness to Everness is evolving rapidly as players uncover new synergies and the developers issue balance updates.
Hotori’s Impact on the Meta
Since her addition on May 13, 2026, Hotori has shifted the focus toward “Time-Stop” compositions. This has slightly devalued pure “Break” teams, as players find it easier to simply freeze a boss in time rather than trying to deplete its guard gauge. Her banner, “Misty Tipsy Style,” is currently the best place to spend Annulith if you already have a strong main DPS.
May 19 Hotfix and Bug Fixes
The most recent hotfix on May 19, 2026, addressed several critical issues. Most notably, it fixed a bug with Sakiri’s “Eating Mode” where she would occasionally fail to generate energy if the enemy was defeated by the initial hit of the skill. Additionally, minor AI-related asset concerns regarding NPC behavior in the Hethereau Central District were resolved to improve performance on mid-range devices.
What to Expect in Version 1.1
Teasers for Version 1.1 have already begun to appear. The community is buzzing about the confirmed character Lacrimosa, who appears to be an S-Rank Chaos-element unit. If Lacrimosa provides the “Break” utility that Daffodill lost, we could see a massive shift back toward Chaos-centric teams. A new “Chaos” element sub-type is also rumored to be in development, which could introduce new elemental reactions to the game.
For now, the most effective strategy for beginners is to focus on a “Burst and Buff” composition. By rerolling for Sakiri and either Nanally or Hotori, you ensure that your account has the damage and utility required to clear all current launch content and prepare for the challenges of Version 1.1.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN: Neverness to Everness Wiki & Guides — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Reroll Tier List — https://game8.co/games/NTE
- Reddit: r/NTE_Official Community Theorycrafting — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute: NTE Character Database
Best 5-Star Weapons in Neverness to Everness: NTE Arc Tier List
Optimizing your Espers in Hethereau requires more than just leveling up; you need the right Arcs to handle the city’s increasingly dangerous anomalies.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-19.
Since the official launch of Neverness to Everness (NTE) on April 29, 2026, the meta has rapidly evolved from basic Anima-focused teams to complex elemental cycles involving Cosmos and Chaos units. Arcs, the equippable weapon disks that define an Esper’s combat potential, are the most critical investment for any Appraiser looking to clear high-level Anomaly Commissions or dominate the City Tycoon leaderboards.
This guide ranks every 5-star (S-Rank) weapon currently available as of May 19, 2026, including the newly released signature Arcs from the Version 1.0 Phase 2 update.
Methodology

Ranking Arcs in Neverness to Everness involves balancing raw statistical power against the practical utility of their unique Arc Skills. Unlike standard RPG weapons, Arcs are categorized into distinct Types (Plasma, Solid, Gas, Liquid, and Synthesis) that must align with an Esper’s archetype to unlock their full potential.
Our ranking criteria focus on three primary pillars:
- Stat Efficiency: We prioritize Arcs with high Base ATK scaling (typically ranging from 512 to 666 at Level 80) and desirable substats like CRIT Rate or CRIT DMG over flat ATK% or defensive stats.
- Signature Synergy: We evaluate how well an Arc complements its intended character’s kit. For example, Nanally’s performance spikes dramatically when equipped with Ready-Ready due to the specific follow-up attack triggers.
- Versatility and Accessibility: While gacha-exclusive Arcs often lead the pack, farmable S-Rank Arcs like Hethereau’s Keeper and Day Off are weighted heavily for their high value-to-cost ratio for F2P players.
The following table summarizes the different Arc Types and their primary roles in the current 1.0 meta:
| Arc Type | Primary Combat Focus | Typical Substats | Ideal Role |
|---|---|---|---|
| Plasma | Offensive Burst & Scaling | CRIT Rate, ATK% | Main DPS (Nanally, Hathor) |
| Solid | Balanced Stats & Durability | ATK%, DEF, CRIT Rate | Bruiser / Support (Hotori, Zero) |
| Gas | Utility & Economy Support | Charge Efficiency, Fons | Support / Tycoon (Chiz) |
| Liquid | Energy & Skill Spam | Charge Efficiency, ATK% | Sub-DPS / Breaker (Daffodill) |
| Synthesis | Hybrid & Conditional Effects | HP%, CRIT DMG | Specialized DPS (Baicang, Fadia) |
Understanding Arc Stats and Substats
Every S-Rank Arc provides a primary Base ATK stat that grows with the weapon’s level. At the current Level 80 cap, “stat sticks” like Camellia Society reach a massive 666 Base ATK, while more utility-focused Arcs like Hethereau’s Keeper sit at 512. The secondary substat is often the deciding factor in a build; CRIT Rate substats are generally considered superior for late-game scaling, as they allow players to focus on CRIT DMG in their Cartridge and Module slots.
The Role of Arc Skills and Refinement
The true power of an S-Rank Arc lies in its “Arc Skill”—a passive ability that can be further enhanced through the Mixing (Refinement) system. By consuming duplicate copies of an Arc, you can upgrade these skills from T1 to T5. For instance, the DEF Penetration on Marching Beyond Time increases significantly at higher Mixing levels, making it a priority for players aiming to tackle the Swallowtail or Headless Rider world bosses.
S Tier

The Arcs in this tier are the gold standard of the Neverness to Everness meta. They offer unparalleled stat distributions and passive effects that can single-handedly carry a team through the most difficult Anomaly Commissions.
The Meta-Definers: Ready-Ready and Marching Beyond Time
Ready-Ready (Plasma) Nanally’s signature weapon remains the undisputed king of the Anima meta. Boasting a Base ATK of 570 and a 24% CRIT Rate substat at Level 80, it provides the perfect foundation for any Plasma-type DPS. Its unique Arc Skill, “Commander Tiger Talisman,” grants a permanent 15% ATK boost and increases Basic Attack and Critical Riposte damage by 15% for 15 seconds after using a Redirect Skill or Ultimate. This effect stacks twice, perfectly aligning with Nanally’s standard rotation. Furthermore, obtaining both the Left and Right Tiger Talismans unlocks a 10% damage bonus against Bosses, making it essential for high-tier raiding.
Marching Beyond Time (Solid) Released on May 13 with the Version 1.0 Phase 2 update, this is the signature Arc for Hotori. It matches Ready-Ready’s 570 Base ATK and 24% CRIT Rate, but its utility is focused on the new Cosmos-element “Time Stop” mechanics. The “Wastelab” effect triggers upon using a Redirect Skill, allowing allies to generate “Wastetime” stacks. When the wearer uses their Ultimate, these stacks are consumed to provide a massive 24% Ultimate CRIT DMG boost, plus an additional 8% per stack. At max stacks, it even grants 12% DEF Ignore, allowing Hotori to shred through the high-defense targets found in the New Herland district.
Camellia Society (Synthesis) The signature weapon for Baicang, this Arc features the highest Base ATK in the game at 666. It is a high-risk, high-reward weapon that rewards the player for managing Baicang’s HP-drain mechanics. As the wearer loses HP, they gain stacking CRIT DMG buffs. It also features the “Silent Garden” Incantation skill, which periodically triggers high-damage bursts. While difficult to use without a dedicated shielder or healer, its raw damage ceiling is currently unmatched for single-target encounters.
Top Free-to-Play S-Rank Arcs
Hethereau’s Keeper (Solid) Obtained by reaching a four-star Wanted Level and defeating the Justice Executioner boss, this is widely considered the best free S-Rank Arc in NTE. It provides a 27.5% ATK substat and a passive 15% damage boost against Bosses. Its standout feature is the “Officer Whisker” summon, a combat companion that deals 100% of the wearer’s ATK as sustained off-field damage for 30 seconds. It is a fantastic generalist option for Jiuyuan or Haniel if you lack their signature Arcs.
Day Off (Solid) MC Zero’s hidden signature weapon can be found by completing the “Eclipse” secret quest at the Bureau of Anomaly Control. It focuses on Charge Efficiency (33%) and ATK. The Arc Skill creates a 40-second “Eclipse” field; every enemy defeated within this field restores Ultimate Energy. This makes Zero a perpetual Ultimate-spamming machine, which is vital for maintaining elemental cycle rotations in group combat.
Youthful Fantasy (Liquid) The premier weapon for Daffodill, earnable via the “Book of Post-Adolescence” Anomaly Commission. It offers a massive 30% ATK substat and a unique Break Intensity boost (up to +88). Its “Black Tome” summon shreds Chaos-element resistance, making it the cornerstone of any team built around the Scorch or Discord reactions.
A Tier

A-Tier Arcs are exceptionally strong and often serve as the best-in-slot (BiS) options for specific characters, though they may lack the universal “plug-and-play” utility of the S-Tier weapons.
Specialized Signature Arcs
Raging Flames (Plasma) Hathor’s signature weapon is a powerhouse for Lakshana-element burst damage. It provides a significant boost to Redirect Skill and Ultimate damage, especially after Hathor uses her flight mechanics. While it is incredibly potent in her hands, its niche focus on Lakshana DMG makes it less versatile than Ready-Ready for other Plasma characters. It can be obtained for free by completing the “Ride Assault” commission and defeating the Headless Rider.
Reality Refuge (Solid) Jiuyuan’s signature Arc is tailored for Anima and Attachment DMG. It provides a reliable damage floor and excels in AoE scenarios. However, in the current meta, it is often outclassed by Ready-Ready in terms of raw single-target output. It is a top-tier choice for players who prefer Jiuyuan’s crowd-control playstyle, and it is currently featured with an increased drop rate in the “Bright Moon Special” banner.
Eternal Waltz (Synthesis) Fadia’s scaling weapon is unique because it converts Max HP into Mental DMG. With a massive 41.25% HP substat, it is indispensable for “tank-hybrid” builds. It turns Fadia into a durable frontliner who can still output significant damage after casting her Ultimate. You can earn this Arc by defeating the “Never-Ending Arachne” boss after the main story quest “Deal? Deal!”.
High-Utility Support Weapons
Blow up the Crowd (Solid) Haniel’s support-oriented Arc is a favorite for quick-swap Psyche teams. Its primary value comes from its off-field passive: while Haniel is not the active character, she provides a significant ATK boost to the teammate currently on the field. This makes her an excellent “buffer” for Nanally or Baicang. It is rewarded for clearing the “Rhythm Master” commission in Illusion Town.
Contemplative Cat (Gas) Earned by reaching Level 21 in the City Tycoon side-activity, this is Chiz’s BiS Arc. Its power scales directly with the amount of Fons (currency) the player is currently holding, rewarding those who manage their city economy effectively. It provides a massive boost to Cosmos DMG, making Chiz a surprisingly effective sub-DPS in Cosmos/Anima “Blossom” teams.
B Tier

B-Tier Arcs are solid placeholders. They are often used during the mid-game or as budget options while saving Tri-Keys for limited signature banners.
Situational and Budget Arcs
- Dangerous Game (Synthesis): Provides a high damage multiplier but only when the wearer is at low HP. Without a perfect shield uptime from a character like Adler, this weapon is too risky for most high-level content.
- First Step to Success (Solid): A reliable generalist stat-stick. It doesn’t have a flashy summon or a complex field effect, but its consistent ATK boost makes it a safe choice for any Solid-type Esper until you find their signature.
- Be Happy (Gas): A team-wide support Arc that boosts Charge Efficiency. It’s great for F2P players who need to keep their Ultimates cycling, but it lacks the offensive scaling needed for late-game speedruns.
Defensive and Survival Options
- Umbrella (Synthesis): A defensive-focused Arc that provides shields and HP. While NTE generally favors offensive “glass cannon” builds, Umbrella is useful for survivability during the early stages of Anomaly hunting in the New Herland district.
- Clear Skies (Liquid): Boosts Anima damage specifically for Ultimates. It is a decent budget option for Mint or early-game Nanally builds before you acquire Ready-Ready or Fluff of Fortitude.
C Tier

Arcs in the C-Tier are generally considered “resource traps.” They are easily outclassed by farmable S-Rank or even high-refinement A-Rank Arcs.
Outclassed and Low-Value Arcs
| Arc Name | Type | Reason for Low Ranking |
|---|---|---|
| The Forgotten | Solid | Minimal passive impact; basic stats are easily surpassed by the free “Day Off.” |
| Oraora! | Plasma | Low scaling and highly conditional passive. Almost any A-Rank Plasma Arc is better. |
| Time Bandit | Solid | Niche cooldown reduction that rarely outweighs the need for raw damage in the 1.0 meta. |
| Mind Royale | Gas | Inconsistent utility; fails to provide the team-wide benefits offered by “Be Happy.” |
Investing materials into these Arcs is discouraged, as the gap between them and the S-Tier options is too wide to bridge, even at T5 refinement.
Recent Changes

The Neverness to Everness meta shifted significantly on May 13, 2026, with the introduction of Version 1.0 Phase 2.
Hotori and the New Solid Meta
The release of Hotori has brought the Cosmos element to the forefront of the meta. Previously, Solid-type Arcs were seen as secondary to the high-burst Plasma types. However, Hotori’s synergy with the “Marching Beyond Time” Arc has proven that Solid-type characters can achieve top-tier DPS through DEF Penetration and Time Stop mechanics. This has also increased the value of “Hethereau’s Keeper” as a viable alternative for Cosmos-based teams.
Upcoming Version 1.1 Weapon Leaks
According to undisclosed, the upcoming Version 1.1 update is rumored to introduce the Chaos-element specialists Lacrimosa and a character tentatively named “Chaos.” Leaks suggest that new Chaos-specific Arcs will focus on “Life-Steal” and “Damage-over-Time” (DoT) enhancements, which may finally push Synthesis Arcs into a more dominant role alongside Plasma and Solid types.
Sources
- neverness.gg
- icy-veins.com — https://www.icy-veins.com/neverness-to-everness/nanally-build-guide
- ntegame.com
- bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-weapon-tier-list-en.html
- thegamer.com
- dexerto.com
- sportskeeda.com — https://www.sportskeeda.com/esports/how-get-marching-beyond-time-arc-nte-stats-effect
- escorenews.com — https://escorenews.com/en/neverness-to-everness/guide/how-to-get-all-free-s-tier-arcs-in-neverness-to-everness-12345
- gamewith.net
- gosugamers.net — https://www.gosugamers.net/neverness-to-everness/guides/nte-launch-characters-obtain-guide
Best Team Comps for Neverness to Everness: Tier List (May 2026)
Optimizing your Esper squad in Hethereau requires a deep understanding of the Esper Cycle and the complex elemental reactions that define the current meta. As players push further into the “Beyond the Rail” endgame, the difference between a haphazardly assembled group and a synergistic team composition becomes the deciding factor in clearing high-difficulty Prime Circle stages.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-19.
Methodology

Building a top-tier team in Neverness to Everness (NTE) involves balancing elemental synergy, Archetype compatibility, and rotation efficiency. Unlike traditional RPGs where raw stats might carry a player through the early game, NTE’s combat system is built entirely around the “Esper Cycle.” This system rewards players for switching between characters to trigger “Anomalies”—powerful elemental reactions that provide both massive damage and crowd control.
Understanding the Reaction Wheel
The core of NTE combat is the Reaction Wheel, which dictates how different elements interact. Currently, the meta is dominated by three primary elements: Incantation, Chaos, and Psyche. When these elements are applied to an enemy in quick succession, they trigger specific Anomalies.
| Element A | Element B | Resulting Anomaly | Primary Effect |
|---|---|---|---|
| Incantation | Chaos | Scorch | High damage over time (DoT) and armor reduction. |
| Chaos | Psyche | Nova | Large AOE explosion with high Stagger value. |
| Incantation | Psyche | [Information unavailable] | [Information unavailable] |
| Scorch | Nova | Discord | Massive “Break” damage and 5-second stun. |
To maximize DPS, a team must be able to cycle through these reactions. The “Discord” reaction is currently the most sought-after effect for boss encounters because it bypasses standard damage reduction during the enemy’s “Stagger” window.
The Role of Archetypes in Combat
Characters in NTE are categorized into five Archetypes: Solid, Liquid, Gas, Plasma, and Synthesis. These Archetypes do not just dictate combat style; they influence how characters move and interact with the urban environment of Hethereau.
- Solid: Heavy hitters with high resistance to interruption. Usually serve as Main DPS.
- Liquid: High-mobility characters capable of rapid repositioning. Excellent for dodging boss AOEs.
- Gas: Specialist units that often provide off-field elemental application (Sub-DPS).
- Plasma: Energy-focused units that accelerate Ultimate (Burst) generation.
- Synthesis: Versatile supports that bridge the gap between different elemental types.
Endgame Viability: Beyond the Rail Requirements
The ranking criteria for this tier list are heavily weighted toward performance in “Beyond the Rail,” the game’s primary endgame mode. To succeed here, a team needs “Synergy Density”—the ability to trigger multiple Anomalies within a single 10-second window. Teams that rely on a single hypercarry without off-field elemental support generally fall off in the Prime Circle stages, where enemies have high resistance to non-reaction damage.
Standard 4-Person Squad Role Distribution:
- Main DPS (1): Occupies 60-70% of field time. Focuses on executing the final hit of a reaction chain.
- Sub-DPS (1-2): Provides off-field elemental application and quick-swap burst damage.
- Support/Survival (1): Provides shields, healing, or massive stat buffs to the Main DPS.
S Tier

S-tier compositions represent the pinnacle of the current Hethereau meta. These teams offer the highest DPS ceilings and the most reliable ways to trigger the Discord reaction or maximize follow-up attack damage.
The Discord Shredder: Best for Bosses
This composition is widely considered the strongest for single-target encounters, specifically the high-level bosses found in the District 4 containment zones. It focuses on stacking Scorch and Nova to trigger Discord.
- Main DPS: Baicang (Incantation)
- Sub-DPS: Daffodil (Chaos)
- Support/CC: Sakiri (Chaos)
- Survival: Fadia (Psyche)
Rotation Guide:
- Start with Sakiri to pull enemies together using her “Gravity Slurry” ability.
- Switch to Daffodil to apply the Chaos status and trigger initial off-field damage.
- Swap to Fadia and use her Psyche-based burst to trigger the Nova Anomaly.
- Immediately bring in Baicang. Her Incantation attacks will interact with the existing Chaos/Psyche statuses to trigger Scorch, which then cascades into Discord.
- During the Discord stun window, unleash Baicang’s Ultimate for [exact value pending official confirmation] increased damage.
Best-in-Slot Arcs:
- Baicang: undisclosed
- Sakiri: undisclosed
Nanally Hypercarry: The AOE Queen
Nanally remains the premier physical/Anima damage dealer. This team maximizes her “Underboss” follow-up attack mechanic, which triggers automatically when an ally uses a skill.
- Main DPS: Nanally (Anima)
- Sub-DPS: Hotori (Anima)
- Support: Sakiri (Chaos)
- Buff/Heal: Haniel (Anima)
This team utilizes the “Anima Resonance” buff, which increases physical crit rate by 15% when three or more Anima characters are present. Sakiri is included because her 30% ATK buff from her passive skill is too valuable to pass up, even without elemental synergy.
Rotation Guide:
- Apply Haniel’s ATK buff.
- Use Sakiri’s skill to group enemies.
- Cycle Hotori’s rapid-fire skills to trigger Nanally’s “Underboss” follow-up strikes.
- Stay on Nanally to clean up remaining targets with her wide-swinging AOE attacks.
Cosmos Cycle: Infinite Ultimate Sustain
The Cosmos Burst team is designed for players who prefer a “spam-heavy” playstyle. It relies on high energy regeneration to keep Ultimates active almost 100% of the time.
- Main DPS: Chiz
- Sub-DPS: Zero
- Support: Hotori
- Burst: Jiuyuan
The core of this team is the interaction between Zero’s “Instant Cycle” (buffed in the May 10th patch) and Jiuyuan’s energy funneling. This allows Chiz to trigger the “Blossom” reaction repeatedly, which deals damage based on the team’s total remaining Energy.
| Team Comp | DPS Rating | Break Efficiency | Ease of Use |
|---|---|---|---|
| Discord Shredder | 10/10 | 10/10 | Medium |
| Nanally Hyper | 9.5/10 | 7/10 | Easy |
| Cosmos Cycle | 9/10 | 8/10 | Hard |
A Tier

A-tier teams are highly effective and can clear all current content, including Beyond the Rail. However, they may require more investment or specific “Anomaly Furniture” buffs from the City Tycoon system to match the raw power of S-tier comps.
Anima Blossom: High Accessibility AOE
This is the most accessible high-level team for most players, utilizing several characters available from the standard banner or early-game progression.
- Core: Nanally, Mint, Jiuyuan, and Skia.
This team excels at “mobbing” (clearing large groups of weak enemies). Mint’s ability to spread status effects makes her a perfect partner for Nanally. While it lacks the single-target shred of the Discord Shredder, it is often faster at clearing the lower floors of the Prime Circle.
Stain & Remora: The Vulnerability Meta
This composition focuses on the “Stain” reaction, created by combining Lakshana (a specific status effect) and Psyche.
- Main DPS: Hathor
- Sub-DPS: Zero
- Support: Haniel
- Utility: Daffodil
Hathor applies the “Remora” mark, which, when combined with Daffodil’s Chaos application, creates a vulnerability window where enemies take 25% increased damage from all sources. This team is a strong alternative for players who did not pull for Baicang.
B Tier

B-tier teams are situational. They are often “Mono-Element” builds that are extremely strong against specific bosses but struggle when facing elemental resistances.
Mono-Incantation Burn
- Team: Baicang, Sakiri, Adler, and Haniel.
By focusing entirely on Incantation damage, this team can stack massive DoT. However, in the current Beyond the Rail rotation, many enemies in the Prime Circle have 50% Incantation resistance, making this team much less effective than a multi-element reaction team.
F2P Defensive Shell: Progression and Survival
For players who are struggling to stay alive in high-level districts, this defensive-oriented team is the gold standard for F2P progression.
- Main DPS: Zero
- Sub-DPS: Mint
- Shield: Adler
- Healer: Edgar
Adler’s shields are currently the strongest in the game, and Edgar’s healing scales with the number of Anomalies triggered. While the clear times are slow, this team can brute-force its way through content that would otherwise one-shot a glass-cannon S-tier team.
F2P Substitutions for S-Tier Characters:
- Instead of Baicang: Use Zero (Main DPS).
- Instead of Sakiri: Use Mint (CC/Support).
- Instead of Fadia: Use Edgar (Survival).
C Tier

C-tier teams are generally unoptimized and should be avoided once you reach Hunter Level 30.
The “No-Synergy” Trap
The most common mistake in NTE is mixing elements that do not share a “Reaction Lane.” For example, combining Anima and Incantation without a “bridge” element like Chaos often results in zero Anomaly triggers. This significantly reduces your total damage output, as reactions account for roughly 40-50% of total DPS in the current meta.
Early Game Starter Pitfalls
The default team of Zero, Skia, and Edgar is functional for the prologue and District 1. However, players often make the mistake of over-investing in multiple Main DPS units (like trying to run Zero and Nanally on the same team). This leads to a lack of energy generation and poor rotation fluidity.
5 Signs Your Team Comp is Underperforming:
- You are not triggering an Anomaly at least once every 5 seconds.
- Your Main DPS is frequently interrupted or knocked back (lack of Solid Archetype or Shields).
- Your Ultimate abilities are rarely ready when a boss enters the Stagger state.
- You have two or more characters competing for field time.
- You are struggling to break enemy shields before they regenerate.
Recent Changes

The meta shifted significantly following the May 10th balance patch. These adjustments have brought several underperforming characters back into the spotlight while slightly reining in the power of Chaos-based CC.
Patch 1.0.x Balance Adjustments
| Character | Change Type | Description |
|---|---|---|
| Zero | Buff | ”Instant Cycle” energy gain increased by [information unavailable]. |
| Sakiri | Adjustment | ”Gravity Slurry” suppression duration increased; damage scaling reduced by 5%. |
| Baicang | Fix | Corrected an issue where her Scorch triggers didn’t count toward certain Arcs. |
| Edgar | Buff | Healing now scales more aggressively with the “Nova” reaction. |
The buff to Zero is particularly noteworthy. It has made the Cosmos Cycle team much more viable for players who lack high-constellation S-rank units. Meanwhile, the adjustment to Sakiri reinforces her role as a pure support/CC unit rather than a hybrid Sub-DPS.
Future Meta Outlook: Version 1.1 Prep
Developer teasers have already begun for Lacrimosa, a new Chaos-element character expected in Version 1.1. Given the current dominance of the Discord reaction, a new Chaos unit could potentially replace Daffodil in the “Discord Shredder” comp or open up entirely new reaction lanes.
As the Beyond the Rail Prime Circle rotation changes next month, we expect to see a shift toward Psyche-heavy teams to counter the rumored “Plasma-shielded” enemies. Saving your resources for a versatile Psyche Sub-DPS may be a wise move for long-term meta-proofing.
Sources
- Neverness to Everness Official Site — https://nte.hotta.games/
- IGN: Neverness to Everness Guide — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Character Tier List — https://game8.co/games/Neverness-to-Everness
- Reddit: r/NTE_Official — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute: NTE Combat Mechanics
Best Weapons for Main DPS in Neverness to Everness (NTE Tier List)
Selecting the right Arcs for your Espers is the difference between struggling against Hethereau’s urban anomalies and clearing high-level content with ease. This guide ranks the best weapons for Main DPS units following the global launch of Neverness to Everness.
Methodology

Ranking the effectiveness of Arcs in Neverness to Everness requires looking beyond simple rarity. While S-Rank Arcs generally provide higher base stats, the synergy between an Arc’s passive skill and an Esper’s specific kit often dictates the true damage ceiling. Our rankings prioritize raw Base ATK scaling and the presence of offensive substats, specifically CRIT Rate, CRIT DMG, and ATK%.
We also evaluate how well an Arc facilitates the “Esper Cycle”—the core combat mechanic involving swapping characters to trigger elemental reactions and burst windows. Arcs that provide unique mechanics, such as the summoning of “Officer Whisker” or the activation of the “Silent Garden” stance, receive higher weighting due to their ability to transform an Esper’s playstyle. Finally, we account for accessibility, distinguishing between Gacha-exclusive Arcs and those obtainable through Anomaly Commissions or City Tycoon progression.
The Importance of Arc Types
Every weapon in NTE falls into one of five categories: Plasma, Solid, Gas, Liquid, or Synthesis. Matching the Arc type to the Esper is mandatory for activating the weapon’s passive Arc Skill. While you can equip a Solid Arc on a Plasma-type Esper for the raw stats, you lose the unique effects that define the current meta.
| Arc Type | Primary Scaling Focus | Common Main DPS Synergy |
|---|---|---|
| Plasma | High Attack Speed / Burst | Nanally, Lakshana |
| Solid | Physical DMG / Energy Regen | Haniel, Hethereau’s Keeper users |
| Gas | Elemental / AoE Scaling | Chiz |
| Liquid | Break Intensity / DoT | Daffodill |
| Synthesis | HP Scaling / Stance Changes | Fadia, Camellia Society users |
Substat Priority for Main DPS
In the early 1.0 meta, CRIT stats significantly outperform flat ATK once your characters reach Level 40 and above. Because NTE features high enemy health pools in the New Herland District, achieving a consistent 1:2 ratio of CRIT Rate to CRIT DMG is the primary goal for any Main DPS build.
Damage Multiplier Efficiency (Estimated 1.0 Meta):
- CRIT DMG: undisclosed
- ATK%: undisclosed
- Flat ATK: undisclosed
S Tier

S-Tier Arcs are the current gold standard for damage output. These weapons offer the highest stat ceilings and passive effects that can single-handedly carry a team through the most difficult Anomaly Commissions.
Ready-Ready: The Boss Killer
Ready-Ready is the definitive Plasma Arc for Nanally. Its passive skill focuses on single-target annihilation, granting “Tiger Talisman” stacks whenever a Redirect Skill is successfully executed. These stacks provide a massive boost to ATK and CRIT DMG that specifically targets Boss-type enemies. For players who pulled Nanally from “The Ichi-daime” banner, this Arc is non-negotiable for maximizing her fireworks-based burst damage.
Raging Flames: The Skill Spam Meta
This Plasma Arc is essential for Lakshana-based DPS compositions and serves as a powerful alternative for Nanally. It focuses on boosting Redirect Skill and Ultimate damage. In the current meta, where Esper Cycles revolve around rapid skill usage to build energy, Raging Flames allows for a high-frequency playstyle that keeps enemies perpetually staggered.
Reality Refuge: The Anima Powerhouse
The premier choice for Jiuyuan, Reality Refuge focuses on Anima DMG and Attachment damage scaling. Jiuyuan’s kit relies heavily on her ability to manipulate the battlefield with her fan, and this Arc amplifies the damage dealt by her Anima-infused attacks. It provides a unique “Refuge” buff that reduces incoming damage while increasing her own offensive output for every Anima reaction triggered.
Camellia Society: High Skill Ceiling DPS
Camellia Society is a Synthesis Arc that introduces a high-risk, high-reward mechanic. It rewards HP loss with stacking CRIT DMG and unlocks the “Silent Garden” Incantation bursts. This weapon is designed for players who can manage their Esper’s health effectively, as the damage ceiling is arguably the highest in the game when the Silent Garden state is active.
Day Off: The Versatile Powerhouse
A Solid-type Arc that provides a flat 30% ATK boost. What makes Day Off S-Tier is the “Eclipse” effect, which restores Ultimate Energy upon killing an enemy. This makes it the best weapon for mob clearing and speed-running daily commissions, ensuring your Main DPS always has their Ultimate ready for the next wave.
| S-Tier Arc | Substat Focus | Unique Passive Effect | Recommended Esper |
|---|---|---|---|
| Ready-Ready | CRIT Rate | Tiger Talisman (Boss DMG) | Nanally |
| Raging Flames | ATK% | Redirect Skill Multiplier | Lakshana, Hathor |
| Reality Refuge | Anima DMG | Attachment Scaling | Jiuyuan |
| Camellia Society | CRIT DMG | Silent Garden Stance | [Information not yet available] |
| Day Off | ATK% | Eclipse (Energy on Kill) | General Solid DPS |
A Tier

A-Tier Arcs are excellent choices that often serve as “Signature” weapons for specific characters. While they may not have the raw universal power of S-Tier Arcs, they are often more accessible through gameplay rewards.
Youthful Fantasy: The Break Specialist
As the signature Arc for Daffodill, Youthful Fantasy is a Liquid-type weapon that focuses heavily on Break Intensity and Chaos DMG amplification. In NTE, breaking an enemy’s guard is vital for survival in high-level content. This Arc ensures that Daffodill can shred enemy defenses faster than any other unit, making it a staple for Chaos-element teams.
Contemplative Cat: Scaling with Wealth
This Gas-type Arc is Chiz’s best option. It features a unique scaling mechanic that increases Cosmos DMG based on the amount of Fons (the primary in-game currency) the player is currently holding. While this makes it somewhat inconsistent depending on your spending habits in Hethereau, at high Fons counts, it rivals S-Tier damage.
Blow up the Crowd: Quick-Swap Support
Haniel’s signature Solid Arc provides Psyche DMG boosts and a unique off-field ATK buff. This is perfect for quick-swap rotations where Haniel enters the field, drops her burst, and swaps out. The ATK buff lingers, allowing your next Esper to benefit from Haniel’s stats.
Eternal Waltz: The Bruiser’s Choice
Ideal for Fadia and other HP-scaling bruisers, this Synthesis Arc increases Max HP and Mental DMG after casting an Ultimate. It provides the durability needed for close-quarters combat while ensuring that Fadia’s damage remains competitive.
Hethereau’s Keeper: The Summoner Meta
Notable for summoning “Officer Whisker” to assist in combat, this Solid Arc provides consistent off-field DPS. Recent meta shifts have shown that the summon’s damage scales surprisingly well with the player’s Base ATK, making it a top-tier choice for sustained combat encounters where the player needs extra distraction for enemies.
| A-Tier Arc | Type | Primary Source |
|---|---|---|
| Youthful Fantasy | Liquid | Anomaly Commission: District 7 |
| Contemplative Cat | Gas | City Tycoon Level 21 Reward |
| Blow up the Crowd | Solid | Anomaly Commission: Hethereau Center |
| Eternal Waltz | Synthesis | Anomaly Commission: North Port |
| Hethereau’s Keeper | Solid | Anomaly Commission: Police Plaza |
B Tier

B-Tier Arcs are generally considered budget options or niche utility weapons. They are useful during the mid-game progression or when you lack the specific S-Rank Arc for your Main DPS.
Dangerous Game: The Budget Camellia
Dangerous Game is a Synthesis Arc that acts as a lower-tier version of Camellia Society. It increases damage when the Esper’s HP is low, but it lacks the “Silent Garden” utility that makes its S-Rank counterpart so powerful. Use this if you are running a high-risk build but haven’t pulled Camellia Society yet.
Umbrella: Survival First
Primarily a defensive Synthesis Arc, Umbrella provides HP and shields. While not ideal for a “Main DPS” in a speed-clear context, it is incredibly useful for players struggling with survival in high-level Anomalies. If you find your Nanally or Jiuyuan dying too quickly, swapping to Umbrella can provide the breathing room needed to finish the fight.
First Step to Success: The Starter Stick
A reliable, no-frills ATK stat stick. You receive this Solid Arc early in the story, and it serves as a solid placeholder until you can farm S-Rank Arcs from Anomaly Commissions. It has no complex mechanics, making it easy to use but ultimately limited in its growth potential.
Stellar Veil: Psyche Synergy
A decent option for Aurelia, Stellar Veil provides Psyche DMG and CRIT DMG after dealing elemental damage. Its performance is respectable, but it is often outclassed by A-Tier weapons that offer more consistent uptime on their buffs.
Us: Standard Plasma
Us is a standard Plasma Arc that offers decent burst potential. However, it is almost entirely outclassed by Raging Flames and Ready-Ready. It remains in B-Tier simply because the Plasma category is currently very strong in the 1.0 meta.
C Tier

C-Tier Arcs should generally be avoided for Main DPS units. Their investment-to-return ratio is poor compared to the free options available through the City Tycoon system.
- Shiny Days (Liquid): Features low base stats and an energy-regeneration passive that is too weak to significantly impact Esper Cycle rotations.
- The Forgotten (Solid): Provides basic durability stats like DEF and HP that are largely irrelevant for the current speed-clear meta where damage is king.
- Oraora! (Plasma): Despite the fun name, it is outperformed by almost every other Plasma Arc in terms of damage-per-second and utility.
- Time Bandit (Solid): Offers niche cooldown reduction that rarely aligns with optimal Esper Cycle rotations, often leading to wasted uptime.
- The Great Thief (Synthesis): The conditional buffs require jumping through too many hoops (such as specific movement patterns) to maintain, making it impractical in the heat of combat.
Recent Changes

Since the launch of Neverness to Everness on April 29, 2026, the weapon meta has already seen significant shifts as players reach the endgame content in Hethereau.
Version 1.0 Launch Meta
The launch of the “Arc Collection Master” event was a major boon for F2P players, as it allowed for the farming of 11 S-Rank Arcs through specific world challenges. This has made the gap between spenders and non-spenders much narrower than initially anticipated. The discovery of the “Officer Whisker” summon scaling has been the biggest surprise of the launch window. Originally thought to be a gimmick, Hethereau’s Keeper has moved from B-Tier to A-Tier because the summon can trigger certain elemental reactions, effectively acting as a fourth party member.
F2P Weapon Acquisition Buffs
A recent hotfix to the City Tycoon progression system has made high-tier weapons more accessible. Reaching Tycoon Level 21 now guarantees a “Contemplative Cat” Arc. This change has solidified Chiz’s position in the meta, as players no longer have to rely on gacha luck to get her a viable weapon. Additionally, a bug fix for “Ready-Ready” ensured that Tiger Talisman stacks now correctly apply to world bosses in the New Herland District, cementing its place as the best-in-slot weapon for Nanally.
Key Weapon Balance Timeline:
- April 29, 2026: NTE Global Launch; 11 farmable S-Rank Arcs introduced.
- May 5, 2026: Officer Whisker scaling bug fixed (increased damage by [Information not yet available]).
- May 12, 2026: City Tycoon Level 21 rewards updated to include Contemplative Cat.
- May 15, 2026: Ready-Ready stack application fix for New Herland District bosses.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN: Neverness to Everness Walkthrough — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Weapon Tier List — https://game8.co/games/Neverness-to-Everness/archives/weapon-tier-list
- Reddit: r/NTE_Official - Weapon Scaling Discussion — https://www.reddit.com/r/NTE_Official/
- Prydwen.gg: Neverness to Everness Character and Weapon Database
Best Neverness to Everness (NTE) Characters for Exploration
Traversing the sprawling urban landscape of Hethereau requires more than just a fast car; you need a team that can handle the verticality of skyscrapers and the complexity of hidden Anomalies. This guide ranks the current roster to help you build the most efficient team for world navigation.
Efficiency in Neverness to Everness is measured by how quickly a character can move between objectives, bypass environmental obstacles, and reach high-altitude points of interest. While vehicles handle the long stretches of highway, character-specific abilities are what determine how easily you can collect Oracle Stones or solve urban puzzles.
Methodology

Ranking characters for exploration involves looking past their combat DPS and focusing on their “field utility.” In Hethereau, the environment is your primary opponent during exploration phases. We evaluate characters based on four distinct pillars of movement.
- Verticality: The ability to scale buildings or gain height without relying solely on the standard climbing mechanic. Vertical specialists can bypass the slow stamina drain of traditional wall-scaling.
- Horizontal Mobility: This covers dash frequency, movement speed buffs, and stamina efficiency. Characters who can maintain high speeds on foot are essential for short-to-medium distance travel where calling a vehicle is impractical.
- Utility Skills: Unique mechanics such as gravity manipulation, time-stop, or air-dashing. These skills often allow players to skip platforming sections or reach awkward ledges.
- World Interaction: Efficiency in solving environmental puzzles and collecting Oracle Stones. Characters who can interact with world objects or clear obstacles quickly receive higher rankings.
Defining Exploration Efficiency in Hethereau
Exploration efficiency is the ratio of distance covered to stamina consumed. In the early game, players are limited by a small stamina pool, making characters with “free” movement skills—those that use cooldowns instead of stamina—highly valuable. As you progress, the complexity of Hethereau’s architecture increases, requiring more sophisticated movement types like wall-running or multi-stage leaps.
The Role of Stamina and the Witch’s House
The Witch’s House serves as the central hub for upgrading your exploration capabilities. By collecting Oracle Stones scattered throughout the city, you can increase your maximum stamina and unlock passive traversal buffs. However, even with a maxed-out stamina bar, the “Best in Slot” exploration characters remain dominant because they offer movement types that stamina alone cannot replicate, such as instant vertical bursts or mid-air corrections.
| Movement Type | Primary Mechanic | Best For |
|---|---|---|
| Dash | Burst speed on flat ground | Quick repositioning and gap crossing |
| Leap | Vertical height gain | Reaching low-to-mid height ledges |
| Wall-run | Sustained vertical/horizontal wall travel | Scaling skyscrapers and glass towers |
| Gravity | Floating or weightlessness | Precision platforming and long-distance gliding |
S Tier

S-Tier characters are the “must-haves” for any serious exploration session. They possess unique traversal kits that fundamentally change how you interact with the city of Hethereau, often making standard climbing mechanics obsolete.
Nanally: The Vertical Specialist
Nanally is widely considered the premier exploration character in the current meta. Her unique skill allows her to engage in vertical wall-running, which consumes stamina at a much lower rate than traditional climbing. While other characters must slowly scale the glass facades of Hethereau’s skyscrapers, Nanally can sprint directly up them. This ability is indispensable for reaching high-altitude Anomalies and rooftops where Oracle Stones are frequently hidden. Her wall-run also transitions seamlessly into a glide, giving her the best “altitude-to-distance” conversion in the game.
Hotori: Manipulating Space and Time
Hotori offers a different kind of mobility focused on precision and physics manipulation. Her “gravity-ignore” movement allows her to hover and move through the air for a limited duration, which is perfect for navigating the complex, multi-layered scaffolding found in the industrial districts. Additionally, her time-stop mechanics can be used to freeze moving environmental hazards or platforms, turning difficult parkour sections into simple walks. If a collectible is tucked behind a fast-moving fan or a disappearing platform, Hotori is the character most likely to reach it without a struggle.
Hathor: Speed and Leaps
Hathor excels in both horizontal and vertical bursts. Her skill, “Rider Express,” provides a significant horizontal speed boost that is faster than a standard sprint and does not consume stamina for the initial burst duration. This is complemented by “Aerial Command,” a vertical leap that launches her into the air. By combining these two moves, Hathor can clear massive gaps between buildings that would otherwise require a glider and a high starting point. She is the fastest character for ground-level exploration and quick rooftop-to-rooftop transitions.
Jiuyuan: Gap Crossing without a Glider
Jiuyuan is a mobility powerhouse due to the nature of her Skill and Ultimate. Her Skill, Intel Hunter, functions as a targeted dash that can be used mid-air to extend her jump distance. Her Ultimate, Final Reckoning, also provides a significant forward lunge. When chained together, Jiuyuan can cross large urban chasms without ever deploying a glider. This makes her exceptionally efficient for “sniping” collectibles on distant ledges.
| Character | Key Exploration Ability | Primary Benefit |
|---|---|---|
| Nanally | Vertical Wall-Run | Bypasses traditional climbing |
| Hotori | Gravity-Ignore / Time-Stop | Precision in complex environments |
| Hathor | Rider Express / Aerial Command | High-speed horizontal and vertical bursts |
| Jiuyuan | Intel Hunter / Final Reckoning | Superior mid-air gap crossing |
A Tier
A-Tier characters are highly effective but generally lack the specialized “game-breaking” traversal skills found in S-Tier. They are excellent secondary choices and often provide utility that complements the top-tier explorers.
Sakiri’s Gravity Utility
Sakiri is primarily known for her crowd control, but her gravity-based abilities have significant exploration applications. She can create localized gravity wells that provide a minor self-levitation effect. While not as potent as Hathor’s leap, this levitation allows Sakiri to reach awkward ledges or slightly-too-high balconies without needing to find a climbing path. She is particularly useful in interior exploration where space is tight and verticality is measured in meters rather than stories.
Zero: The Reliable All-Rounder
As the protagonist, Zero is designed to be versatile. Zero features a very balanced stamina consumption rate and a standard but reliable dash-jump combo. While Zero doesn’t have a flashy wall-run or gravity-ignore mechanic, they are essential for story-gated exploration areas where specific elemental interactions are required. Zero’s strength lies in having no real weaknesses in traversal, making them a safe pick for general world-clearing.
Chiz and Haniel: Quick Recovery and Buffs
Chiz is a favorite for players who utilize “dash-canceling.” Her attack animations are incredibly fast, and her recovery times are short, allowing for a rhythmic dash-attack-dash movement pattern that covers flat ground very quickly.
Haniel, while mostly a combat buffer, possesses a dash with a remarkably low cooldown. She can sustain a high average movement speed over long distances by weaving her skill-based dashes between standard sprints. She acts as a reliable secondary explorer when your primary mobility character’s skills are on cooldown.
| Character | Utility Type | Exploration Strength |
|---|---|---|
| Sakiri | Levitation | Reaching awkward ledges |
| Zero | Balanced | Versatility in story-gated zones |
| Chiz | Dash-Canceling | High efficiency on flat terrain |
| Haniel | Low CD Dash | Consistent speed over distance |
B Tier

B-Tier characters are combat specialists. While they are vital for clearing the high-level enemies guarding certain Anomalies, they offer little to no advantage when it comes to the act of moving through the world.
Combat Specialists with Average Mobility
- Baicang: A powerhouse in combat, Baicang relies entirely on standard movement mechanics. He has no unique dashes or leaps, meaning he scales buildings at the base speed and consumes stamina at the standard rate.
- Daffodill: She is excellent for breaking enemy shields in the open world, which is often necessary to unlock certain chests. However, her traversal is strictly average. She moves at the baseline speed and lacks any air-mobility tools.
- Adler: Adler provides shields that are helpful when exploring high-risk zones or surviving falls, but he offers no speed or height advantages. He is a defensive pick, not a mobility pick.
- Fadia: Her Psyche-based abilities are almost entirely focused on combat interactions. While she can clear a room of enemies quickly, she has no passives or skills that aid in world navigation or puzzle-solving.
| Character | Sprint Speed | Climb Speed | Unique Traversal |
|---|---|---|---|
| Baicang | [Standard] | [Standard] | None |
| Daffodill | [Standard] | [Standard] | None |
| Adler | [Standard] | [Standard] | Fall Damage Shield |
| Fadia | [Standard] | [Standard] | None |
C Tier

Characters in C-Tier are often hindered by their own kits when it comes to exploration. Their abilities may be powerful in a boss fight but are either too stamina-expensive or too stationary for efficient travel.
Low Mobility and Niche Utility
- Mint: Mint is excellent for mob clearing, but her primary movement skill—a tornado-like advance—consumes a significant amount of stamina. Using it for travel often leaves the player with an empty stamina bar, making it impossible to climb or glide afterward.
- Skia: Skia’s kit revolves around building “Fang Thrust” stacks in combat. She lacks any mobility-enhancing passives. Her movement feels heavy compared to the nimble A and S-tier characters, making her a poor choice for long exploration sessions.
- Edgar: As a stationary healer, Edgar’s kit actively discourages movement. His Ultimate requires him to remain relatively localized to provide maximum benefit, which is the opposite of what is needed for rapid urban traversal.
- Aurelia: Aurelia requires significant “field time” to ramp up her combat mode. This makes her clunky for exploration because swapping to her just to use a skill often feels slow, and she offers no inherent movement buffs to justify the swap.
| Character | Stamina Efficiency | Traversal Rating |
|---|---|---|
| Mint | Low (Skill uses Stamina) | Poor |
| Skia | Medium | Below Average |
| Edgar | Medium | Poor (Stationary) |
| Aurelia | Medium | Poor |
Recent Changes

The May 19, 2026 hotfix introduced several quality-of-life improvements that directly impact exploration efficiency and character performance in the open world.
Version 1.0 Phase 2 Updates
The second phase of Version 1.0 has focused on smoothing out the “urban parkour” experience. Developers have noted that certain high-altitude areas were previously unreachable due to clipping issues, which have now been addressed.
The May 19 Hotfix Breakdown
The most significant change in the May 19 hotfix is the resolution of a critical bug where gliders would occasionally fail to deploy during high-altitude falls. This was a major point of frustration for players exploring the Hethereau Tower. Additionally, vehicle enthusiasts will notice improved “wall-snap” behavior for the Regalia Griffin and Griffin Volante. This adjustment prevents vehicles from clipping into building geometry when driving on vertical surfaces or tight corners.
Jiuyuan received a specific fix regarding her Ultimate: Final Reckoning. Previously, the Pact Settlement effect would trigger prematurely, sometimes canceling her forward momentum. This has been corrected, restoring her status as a top-tier gap-crosser. Finally, the hotfix addressed Anomaly spawning issues in the “Saddy Teddy” and “Blood on the Cursed Blade” commissions, ensuring that targets now appear correctly in their designated zones.
| Feature | Change Type | Description |
|---|---|---|
| Gliders | Bug Fix | Resolved failure to deploy during high falls |
| Vehicles | Optimization | Improved wall-snap for Regalia Griffin/Volante |
| Jiuyuan | Balance/Fix | Fixed Final Reckoning / Pact Settlement interaction |
| Anomalies | Bug Fix | Fixed spawns for “Saddy Teddy” and “Blood on the Cursed Blade” |
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN: Neverness to Everness Release and Gameplay — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Character Tier List and Wiki — https://game8.co/games/NTE
- PC Gamer: NTE Urban Exploration Guide
- Reddit: r/NTE_Official May 19 Hotfix Discussion — https://www.reddit.com/r/NTE_Official/
- Prydwen.gg: Neverness to Everness Character Database
Best DPS Characters in Neverness to Everness: NTE Tier List (May 2026)
As the supernatural metropolis of Hethereau continues to expand in Version 1.0, choosing the right damage dealer can make the difference between clearing High-Risk Commissions and hitting a hard wall. This guide evaluates the current roster to identify the most efficient units for the current May 2026 meta.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-19.
Methodology

Ranking the best DPS characters in Neverness to Everness (NTE) requires looking beyond simple attack stats. The combat system in NTE revolves around the “Esper Cycle,” a mechanic where switching characters and managing energy determines the flow of battle. To provide an accurate assessment for Version 1.0 Phase 2, we have evaluated characters based on their raw damage output, their ability to trigger “Pact Settlement” finishers, and their compatibility with the five primary Arc types.
Our evaluation criteria include:
- Esper Cycle Efficiency: How quickly a character generates energy and how effectively they utilize their “Instant Cycle” windows to maximize field time.
- Follow-up Attack Mechanics: The presence of off-field or automatic triggers, such as Nanally’s “Underboss,” which significantly boost team-wide DPS without requiring active inputs.
- Pact Settlement Triggers: The ability to consume stacks (like Jiuyuan’s Rose Pact Bullets) to deal massive burst damage at the end of a rotation.
- Arc Compatibility: How well a character synergizes with current S-Class Arcs (Plasma, Solid, Gas, Liquid, and the newly unified Condensate).
- Accessibility: While S-Class units dominate, we weigh the value of F2P options like Chiz and Esper Zero, who remain viable through story-based “Awakening” copies.
Damage Scaling and Skill Multipliers
Damage in NTE scales primarily through a character’s base Element and their assigned Arc. Characters with high skill multipliers on their “Ultimate Resonance” abilities typically rank higher, but we also consider the consistency of their basic attack strings. For example, while some units have high burst potential, they may suffer from long cooldowns that disrupt the Esper Cycle. We prioritize characters who maintain a high damage floor throughout the entire encounter.
The Importance of Arc Compatibility
Arcs function as the primary equipment system in NTE. Each character is locked into a specific Arc Type (Plasma, Solid, Gas, Liquid, or Condensate). A DPS character’s position on this tier list is heavily influenced by the current availability of high-tier Arcs for their category. Currently, Solid and Plasma Arcs have the most robust options for offensive scaling, which naturally elevates characters like Nanally and Jiuyuan.
Team Synergy and Buff Uptime
No DPS exists in a vacuum. A top-tier damage dealer must be able to receive and maximize buffs from supports like Sakiri. We analyze how well a character’s “active window” aligns with common support buffs. Characters who can “snapshot” buffs (retaining the stat increase even after the support leaves the field) are given higher priority in our S and A tiers.
| Character | Rarity | Element | Arc Type | Role |
|---|---|---|---|---|
| Nanally | S-Class | Anima | Plasma | Main DPS (Follow-up) |
| Jiuyuan | S-Class | Anima | Solid | Main DPS (Sustained) |
| Hotori | S-Class | Cosmos | Solid | Sub-DPS/Support Hybrid |
| Chiz | S-Class | Cosmos | Gas | Burst DPS |
| Baicang | A-Class | Incantation | Condensate | DoT / Hybrid DPS |
| Sakiri | S-Class | Incantation | Gas | Support / Buffer |
| Esper Zero | A-Class | Cosmos | Solid | Balanced DPS |
| Daffodill | A-Class | Chaos | Liquid | Stance Breaker |
| Hathor | A-Class | Lakshana | Plasma | AoE / Plunge DPS |
S Tier

Characters in the S Tier are the current gold standard for damage. They possess unique mechanics that allow them to bypass standard damage caps or provide significant utility alongside their offensive output.
Nanally: The Follow-Up Powerhouse
Nanally remains the undisputed queen of the NTE meta since her launch banner, “The Ichi-daime.” As an Anima/Plasma unit, she excels at managing the battlefield through her “Underboss” summon. Unlike standard summons that simply distract enemies, Nanally’s Underboss coordinates its attacks with her own.
When Nanally performs a Perfect Dodge or completes a basic attack string, the Underboss triggers a devastating follow-up attack. This mechanic allows Nanally to deal damage even while repositioning. Her Ultimate, “Absolute Authority,” deals [information unavailable] base damage and grants her the “Boss’s Orders” buff, which increases the Underboss’s attack speed by 30% for 12 seconds. Her synergy with Plasma Arcs that boost follow-up damage makes her the most consistent DPS for clearing the Bridge District’s high-level anomalies.
Jiuyuan: Sustained Ranged Dominance
Jiuyuan is the premier S-Class character available on the standard banner, and she specializes in sustained ranged combat. Her primary mechanic involves “Rose Pact Bullets.” As Jiuyuan fires her weapon, she accumulates stacks of these bullets, which can be seen as a UI element near her health bar.
Once she reaches maximum stacks, she can trigger a “Pact Settlement.” This consumes all bullets to unleash a high-energy blast that deals increased damage based on the number of stacks consumed. Her Ultimate, “Final Reckoning,” was recently stabilized in the May 19 Hotfix to ensure that it correctly triggers these settlements, preventing any loss in DPS during complex rotations. Her Anima/Solid typing makes her incredibly durable, allowing her to stay on the field longer than glass-cannon alternatives.
Hotori: The Ultimate Skill Replicator
The newest addition to the S-Class roster, Hotori, arrived with the “Misty Tipsy Style” banner. While she is often categorized as a Sub-DPS, her unique ability to record and replay ally skills makes her an indispensable asset to any high-end team.
Hotori’s “Mirror Image” mechanic allows her to store the last used skill of the previous Esper in the Cycle. When Hotori takes the field, she can replicate that skill with [information unavailable]% of its original power. This effectively allows players to “double cast” powerful abilities from Nanally or Chiz. Because she uses Solid Arcs, she shares equipment compatibility with Jiuyuan, making her a flexible pick for players who have already invested in Solid-type gear.
A Tier

A-Tier characters are highly capable and can clear all current content. However, they may require more specific team compositions or higher “Awakening” levels to match the raw output of S-Tier units.
Chiz: The F2P Burst Queen
Chiz is a standout unit because players receive her for free through the main story progression. Despite her free status, she is an S-Class Cosmos/Gas unit with incredible burst potential. Her playstyle focuses on quick rotations; she enters the field, drops her “Starry Impact” skill, and triggers her Ultimate before cycling out.
Her “Awakening” copies are earned by completing story milestones, making it relatively easy for F2P players to reach her maximum potential. In terms of burst damage, Chiz can actually outshine Jiuyuan in short windows, though she falls behind in longer boss fights where sustained damage is required. Her “Poke Cheek” animation, which was recently polished in the May 19 update, remains a fan-favorite detail.
Baicang: Mastery of Incantation DoT
Baicang offers a unique hybrid playstyle, blending martial arts strikes with Incantation-based damage over time (DoT). As a Condensate user, Baicang applies “Frostbite” stacks to enemies. These stacks deal damage every 1.5 seconds and reduce enemy movement speed.
Baicang’s strength lies in his versatility. He can engage at close range with his “Palm of the North” skill or retreat to fire ranged Condensate bolts. While his raw numbers are lower than Nanally’s, his ability to chip away at boss health bars while staying safe makes him a reliable choice for “High-Risk Commissions” where survival is difficult.
Sakiri: The Core of Every DPS Meta
While Sakiri is primarily a support, she earns a spot in the A-Tier of a DPS guide because her presence is mandatory for maximizing team damage. Her “Devour Whole” ability provides essential crowd control, pulling enemies into a central point for your main DPS to annihilate.
Furthermore, Sakiri provides a massive ATK buff that scales with her Gas Arc’s level. Without Sakiri, even an S-Tier Nanally will struggle to meet the strict time limits of the endgame “Anomaly Tiers.” Her ability to shred enemy resistances makes her the “secret sauce” behind every record-breaking DPS run.
B Tier
B-Tier characters are reliable but generally outclassed by S and A-tier units. They often serve as “bridge” characters for players who are still building their rosters.
Esper Zero: Versatility vs. Specialization
As the protagonist, Esper Zero (Cosmos/Solid) is designed to be a jack-of-all-trades. Their “Instant Cycle” mechanic allows them to switch into the field without consuming the standard cooldown, providing a safety net for players who mistime their rotations.
However, Esper Zero lacks a “finishing” mechanic like Pact Settlement or a high-impact summon like the Underboss. While they can be built into a competent DPS with high-level Solid Arcs, they will almost always be replaced once a player pulls Jiuyuan or Nanally.
Daffodill: The Stance Break Specialist
Daffodill (Chaos/Liquid) is a niche unit that excels at one specific task: breaking enemy “Stance” bars. In NTE, bosses have a secondary bar that, when depleted, leaves them in a vulnerable, stunned state. Daffodill’s “Heavy Anchor” skill deals massive Stance damage.
The downside to Daffodill is that once the enemy is stunned, her follow-up damage is lackluster. She is best used as a “Stance Breaker” who immediately cycles out for a burst DPS like Chiz. Because she requires a very specific setup to be effective, she remains in the B-Tier for general DPS rankings.
Hathor: Mobility and Plunge Damage
Hathor (Lakshana/Plasma) is the most mobile character in the game, specializing in plunge attacks and aerial combat. Her “Soaring Strike” allows her to launch into the air and crash down for AoE damage.
While Hathor is excellent for clearing groups of trash mobs in the open world, she struggles with single-target boss efficiency. Her plunge animations are long, leaving her vulnerable to anti-air attacks from certain bosses in the “Pink Paws Heist” event and other high-level content.
C Tier

C-Tier characters currently struggle to find a place in the meta due to low scaling or clunky mechanics. They are not recommended for high-level competitive play unless you have no other options.
Why These Characters Fall Behind
- Skia: Skia’s kit is built around a “Stealth” mechanic that currently has very little utility in combat. Most boss encounters take place in locked arenas where stealth is ignored, leaving Skia with a kit that lacks significant damage multipliers.
- Edgar: Edgar relies heavily on his Ultimate to trigger follow-up attacks, but his energy generation is among the lowest in the game. This results in long periods of “downtime” where he contributes very little to the team’s total output.
- Mint: Mint is a hybrid survival/DPS unit. In a meta that rewards speed and raw power, her defensive utility isn’t enough to justify the loss in damage compared to running a dedicated support like Sakiri.
Potential Future Buffs and Niche Use Cases
While these characters are currently at the bottom, the history of Hotta Studio games suggests that underperforming units often receive “Arc Refinements” or direct balance patches. Players who enjoy Edgar’s playstyle should keep an eye on future “Ultimate Resonance” buffs that might fix his energy issues.
Recent Changes

The May 2026 updates have significantly shifted the landscape of the NTE meta, particularly regarding how Arcs are categorized and how certain S-Class units perform.
The Impact of Hotori on the Meta
Since her release on May 13, Hotori has changed the way players approach team building. Before Hotori, most teams focused on a “Main DPS / Support / Support” structure. Now, the “Double DPS” or “Replication” strategy is becoming more popular. By using Hotori to replicate Nanally’s Underboss triggers, players have found they can maintain 100% uptime on follow-up attacks.
Jiuyuan and Chiz: Post-Hotfix Performance
The May 19 Hotfix was a major stability patch for the game’s top damage dealers.
- Jiuyuan: Fixed a bug where “Final Reckoning” would occasionally fail to consume Rose Pact Bullets, resulting in a 40% loss in potential burst damage. She is now much more reliable in the “High-Risk Commission” endgame.
- Chiz: A visual bug affecting her “Poke Cheek” animation was resolved, and her “Starry Impact” hitboxes were slightly adjusted to better align with the visual effects.
- Arc Unification: The development team unified Condensate, Hybrid, and Synthesis Arc types under the single term “Condensate.” This change simplified the gear grind for Baicang mains and cleared up confusion regarding which Arcs provide the best DoT bonuses.
| Patch Date | Change Type | Description |
|---|---|---|
| May 13, 2026 | New Content | Release of Hotori and “Misty Tipsy Style” banner. |
| May 19, 2026 | Bug Fix | Jiuyuan’s “Final Reckoning” Pact Settlement fix. |
| May 19, 2026 | System Update | Arc Unification (Hybrid/Synthesis merged into Condensate). |
| May 19, 2026 | QoL | Improved lighting and animation fixes for Chiz and the “Pink Paws Heist” event. |
Building the best team in Neverness to Everness requires a balance of raw power and elemental synergy. While Nanally and Jiuyuan currently lead the pack, the introduction of Hotori proves that the meta is still evolving. Focus on mastering the Esper Cycle and ensuring your Arcs are properly leveled to get the most out of your chosen DPS.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness Official Discord — https://discord.com/invite/nte
- Neverness to Everness Wiki (Community Managed) — https://neverness.gg
- Hotta Studio Official News — https://www.hottastudio.com/news
- Reddit r/NTE_Official — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute NTE Guide Section
Best Support Characters in Neverness to Everness Tier List (May 2026)
Maximizing your team’s potential in Hethereau requires more than just raw DPS; it demands a strategic backbone of Espers who can manipulate the battlefield and amplify damage. This guide ranks the top utility units to help you conquer the most difficult urban anomalies.
Methodology

Determining the value of a support character in Neverness to Everness (NTE) involves looking past simple health restoration. As players push into the late-game content released in May 2026, the meta has shifted toward offensive amplification and efficient energy management. Our evaluation focuses on how well an Esper facilitates the “Esper Cycle”—the fundamental gameplay loop of switching between characters to trigger elemental reactions and maintain buff windows.
Ranking Criteria
We evaluate support characters based on four primary pillars:
- Utility and Buffing: The ability to increase the team’s total damage output through ATK buffs, Crit Rate/Damage increases, or elemental shred.
- Healing and Survivability: The raw throughput of HP recovery and the reliability of shields or damage redirection.
- Crowd Control (CC): The capacity to group enemies or stun high-threat targets, which is vital for clearing timed challenges.
- Investment Efficiency: We weigh the power of S-Rank units against the accessibility of A-Rank units. For example, an A-Rank character at Awakening 2 (A2) or Awakening 4 (A4) often provides more consistent value than a base-level S-Rank unit without duplicates.
The Importance of Support in the NTE Meta
In the current May 2026 meta, pure healers are no longer the default choice for every team. The introduction of high-difficulty modes like “Beyond the Rails” Stage 15 and above has created a “DPS check” environment. Consequently, the best supports are those who provide defensive utility while simultaneously contributing to elemental reactions like Blossom (Anima), Scorch (Incantation), Nova (Cosmos), and Discord (Psyche). A support who can trigger a Scorch reaction while providing a 30% ATK buff is significantly more valuable than one who only restores HP.
| Tier | Character | Rarity | Element | Primary Role |
|---|---|---|---|---|
| S | Sakiri | S-Rank | Incantation | Buffing / CC |
| S | Hotori | S-Rank | Cosmos | Skill Replay / Time Manip |
| S | Haniel | A-Rank | Psyche | Buffing / Uptime |
| A | Fadia | S-Rank | Psyche | Damage Redirection |
| A | Adler | A-Rank | Incantation | Shielding / DoT |
| A | Mint | A-Rank | Anima | Healing / Blossom Buff |
| B | Hathor | A-Rank | Lakshana | Resource Utility |
| B | Aurelia | A-Rank | Anima | Backup Healing |
| C | Edgar | A-Rank | Cosmos | Beginner Healer |
| C | Skia | A-Rank | Lakshana | Defensive Utility |
S Tier

S-Tier characters are the current gold standard in Hethereau. These Espers are indispensable for clearing High-Risk Commissions and achieving maximum stars in endgame towers. They offer unique mechanics that cannot be easily replicated by lower-tier alternatives.
Sakiri: The Crowd Control Queen
Sakiri remains the premier offensive support in Neverness to Everness. Her kit revolves around her “Feast of Gluttony” Ultimate, which provides a massive 30% ATK buff to the entire party. This buff is particularly potent because it scales with her own stats, rewarding players who invest in her gear. Beyond her raw buffing potential, her “Devour Whole” ability acts as one of the strongest grouping tools in the game. It pulls smaller enemies into a central point, allowing burst DPS units like Nanally to clear waves instantly.
When paired with Scorch-focused teams, Sakiri’s Incantation element helps maintain high damage-over-time (DoT) pressure, making her a staple for any player looking to optimize their clear speeds.
Hotori: Time Manipulation and Skill Replay
Released during the Phase 2 update on May 13, 2026, Hotori has completely redefined the support meta. As a Cosmos element Esper, she introduces a time-stop mechanic that provides a brief window of safety during chaotic boss fights. However, her most transformative ability is her skill replay. Hotori can “record” the skill usage of an ally and then replay that effect, essentially allowing your main DPS to double-cast their most powerful abilities.
This mechanic is exceptionally strong when paired with burst-heavy characters. By replaying a high-damage Ultimate, Hotori can effectively double the burst window of a team, making her a mandatory pull for players focused on the highest tiers of “Beyond the Rails.”
Haniel: The F2P Friendly Buff Machine
Haniel is the perfect example of why A-Rank units should not be overlooked. While she may lack the raw base stats of Sakiri or Hotori, her Awakening 2 (A2) power spike makes her a rival to any S-Class unit. Haniel specializes in Psyche-based buffs that have incredibly high uptime. With proper energy regeneration stats, Haniel can maintain near 100% uptime on her team-wide damage buffs. Her Psyche element also facilitates the Discord reaction, which is essential for breaking the resistance bars of certain elite enemies found in late-game Commissions.
S Tier Support Comparison Chart
| Character | Buff Type | Max Buff Value | Key Mechanic |
|---|---|---|---|
| Sakiri | ATK % | 30% | Grouping CC |
| Hotori | Skill Reset | [Information unavailable] | Time Stop |
| Haniel | DMG Bonus | [exact value pending official confirmation] | High Uptime |
A Tier

A-Tier characters are excellent units that perform their roles reliably. While they may not have the game-breaking offensive utility of the S-Tier, they are often the preferred choice for specific elemental synergies or high-survivability requirements.
Fadia: Damage Redirection and Survival
Fadia is the ultimate defensive anchor for teams struggling with boss mechanics. As an S-Rank Psyche Esper, she doesn’t just heal; she redirects damage away from your fragile DPS units to herself. Her most famous mechanic is her “unkillable” passive, which allows her to survive at 1 HP for a set duration after taking a lethal blow. This provides a safety net that is invaluable when learning the attack patterns of new bosses in “Beyond the Rails” Stage 15+. If your goal is consistency rather than speed-running, Fadia is often a safer pick than Sakiri.
Adler: Shielding and DoT Hybrid
Adler provides a unique blend of survivability and offensive pressure. His shields scale based on his DEF stat, making him relatively easy to build with the defensive gear that players often accumulate while farming for DPS sets. Unlike pure healers, Adler contributes to the team’s total damage through Incantation-based DoT. This hybrid role makes him a strong choice for players who want a “set and forget” support who provides both protection and consistent elemental application for Scorch reactions.
Mint: Healing and Blossom Buffs
Mint is the core Anima healer in the current version of NTE. Her primary value lies in her synergy with the Blossom reaction. When Mint heals a character, she enhances the Blossom effect, which can lead to significant AoE-focused damage or additional utility depending on the team composition. While she lacks the offensive buffs of Haniel, her raw healing throughput is among the highest in the game, making her the go-to choice for content where environmental damage or unavoidable boss mechanics are a factor.
A Tier Support Utility Comparison
- Fadia: High survival, low offensive buffing, Psyche element.
- Adler: High shielding, moderate DoT damage, Incantation element.
- Mint: Very high healing, Blossom reaction synergy, Anima element.
B Tier

B-Tier supports are functional but generally outclassed by the units above them. They are often used as secondary supports in multi-team content or by players who have not yet pulled the premier S-Rank units.
Hathor: The Resource Utility Support
Hathor is a unique case in Neverness to Everness. In combat, she is a Lakshana support with decent utility, but she truly shines outside of the battlefield. Through her exclusive Anomaly Furniture, Hathor provides players with free daily Cartridges—a vital resource for progression. While her combat buffs are lower than Haniel’s, the long-term account value she provides makes her a worthwhile investment for any player. In battle, she falls into B-Tier because her buff percentages are significantly lower than those of Sakiri or Haniel.
Aurelia: Niche Anima Support
Aurelia is a solid backup support but lacks a “game-changing” mechanic. She provides standard Anima-based healing and minor buffs, but she doesn’t offer the grouping of Sakiri or the time-manipulation of Hotori. In most scenarios, if you have access to Mint, you will rarely find a reason to run Aurelia unless you are building a second team for endgame content that requires multiple squads.
| Character | Rarity | Element | Why they are B-Tier |
|---|---|---|---|
| Hathor | A-Rank | Lakshana | Lower buff values; high out-of-combat utility. |
| Aurelia | A-Rank | Anima | Basic kit with no unique meta-defining mechanics. |
C Tier

C-Tier characters are generally starter units or niche picks that struggle to find a place in the current “DPS is King” meta.
Edgar: The Beginner’s Healer
Edgar is the Cosmos healer many players start with. He is perfectly reliable for the early chapters of the story and initial urban exploration. However, as you transition into high-level content, his healing throughput and lack of offensive buffs become apparent. He is heavily outclassed by Mint for pure healing and by Hotori for Cosmos-element utility. Investment in Edgar should be kept to a minimum once you acquire A-Tier or higher supports.
Skia: Low Priority Support
Skia is a Lakshana Esper with pseudo-defensive utility that currently feels underpowered. Her mechanics don’t synergize well with the fast-paced nature of the May 2026 meta. While she can provide some protection, it is rarely enough to justify taking up a slot that could be filled by a buffer like Haniel or a more robust shielder like Adler. Unless the meta shifts toward a style of combat that rewards her specific defensive niche, she remains a low-priority investment.
Recent Changes

The landscape of Neverness to Everness has shifted significantly during the month of May 2026. These updates have directly impacted which support characters are considered “must-haves” for the current endgame.
Hotori’s Impact on the Meta
The Phase 2 Update on May 13, 2026, introduced Hotori and her unique skill replay mechanic. This has caused a massive shift in team rotations. Before Hotori, supports were primarily used to set up a single burst window. Now, players are experimenting with “Double-Burst” compositions where Hotori allows for back-to-back Ultimates. This has increased the value of characters with high-impact, long-cooldown skills, as Hotori can bypass the usual downtime associated with these abilities.
May 19 Hotfix and Bug Fixes
A hotfix released on May 19, 2026, addressed several technical issues that indirectly affected support timing. Most notably, bug fixes for Jiuyuan’s Ultimate and general Break Resistance mechanics have smoothed out the “Esper Cycle.” Previously, certain support buffs would expire prematurely if an enemy entered a specific animation state. These fixes ensure that buff durations are now more consistent, allowing for more precise execution in “Beyond the Rails” Stage 15+.
As players reach the highest levels of current content, the transition from pure sustain to offensive buffing is nearly complete. While healers like Mint are still necessary for certain encounters, the community is increasingly prioritizing “support-hybrids” who can contribute to the team’s total damage output. There is also significant community anticipation for the character Lacrimosa, who is rumored to bring new mechanics to future updates, potentially shifting the tier list once again.
Patch 1.0 Phase 2 Support Balance Change Summary
- Hotori: Added to the permanent and limited pools; introduced Skill Replay mechanic.
- Jiuyuan: Fixed Ultimate interaction with support buffs (May 19 Hotfix).
- Break Resistance: Adjusted calculation to make Discord (Psyche) reactions more impactful.
- Meta Trend: Shift toward ATK% and Crit DMG% buffs over flat HP recovery.
Sources
- beebom.com
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN — https://www.ign.com/games/neverness-to-everness
- Game8 NTE Guide Hub — https://game8.co/games/Neverness-to-Everness
- Official Neverness to Everness Discord — https://discord.gg/nte
Neverness to Everness DPS Tier List: Best Characters (May 2026)
Mastering the urban supernatural combat of Hethereau requires a deep understanding of how different Espers interact with the city’s chaotic energy. This Neverness to Everness DPS tier list ranks the current roster based on their performance in high-level operations following the global launch and the release of the game’s first major update.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-19.
Methodology

Ranking the best damage dealers in Neverness to Everness (NTE) involves more than just looking at raw attack stats. The current meta is defined by how efficiently a character can navigate the “Beyond the Rails” endgame mode and the “High Risk Commission” challenges. Our evaluation focuses on three primary pillars: raw output, elemental synergy through the Esper Cycle, and Arc Type weapon compatibility.
Characters are assessed on their ability to maintain high uptime during complex boss mechanics. We also weigh the skill floor against the skill ceiling; while some characters offer massive damage, they may require perfect animation canceling or specific team rotations to outperform easier-to-use units.
Esper Cycle Reactions and Meta Impact
The Esper Cycle is the heart of NTE’s combat system. Triggering reactions between different elemental types is mandatory for clearing timed content. The following table outlines the primary reactions currently dominating the May 2026 meta:
| Reaction | Elements Involved | Combat Effect |
|---|---|---|
| Scorch | Incantation + Anima | Deals sustained Fire damage over time; reduces enemy defense by [information unavailable]. |
| Nova | Cosmos + Psyche | Creates a high-impact explosion with massive “Break” value against shields. |
| Discord | Scorch + Nova | A complex reaction that significantly accelerates boss shield depletion. |
| Blossom | Anima + Lakshana | Increases the range of area-of-effect (AoE) attacks and applies a healing debuff to enemies. |
| Remora | Chaos + Cosmos | Chains enemies together, sharing a portion of damage dealt to the primary target. |
| Hexed | Incantation + Chaos | Reduces enemy movement speed and increases the duration of status ailments. |
Arc Type Compatibility and Weapon Scaling
Every character in Neverness to Everness is locked to a specific Arc Type, which dictates the types of weapons (Arcs) they can equip. These types—Solid, Liquid, Gas, Plasma, Synthesis, and Bose—determine the character’s scaling potential. For example, Plasma-type characters often scale with Critical Damage, while Bose-type units frequently focus on Energy Regeneration and Ability Haste.
| Arc Type | Primary Scaling Stat | Common Elemental Pairing |
|---|---|---|
| Solid | Defense / Physical DMG | Cosmos, Lakshana |
| Liquid | Health / Sustain | Anima, Psyche |
| Gas | Agility / Attack Speed | Incantation, Anima |
| Plasma | Critical Rate / Crit DMG | Chaos, Anima, Psyche |
| Synthesis | Elemental Mastery | Incantation, Chaos |
| Bose | Energy Regen / Skill DMG | Psyche, Incantation |
Endgame Content Evaluation Criteria
To reach the S-Tier, a character must excel in “Beyond the Rails.” This mode features escalating difficulty where enemy “Break” bars become increasingly difficult to deplete. We prioritize characters who can either ignore these bars through pure raw damage or those who possess high “Break” efficiency to open windows for burst windows.
S Tier

S-Tier characters represent the pinnacle of the current meta. These units are either incredibly versatile or so powerful in their specific niche that they define how teams are built around them.
Nanally: The Anima Powerhouse
Nanally remains the undisputed queen of damage following her debut in “The Ichi-daime” banner. As an Anima-element character with a Plasma Arc Type, she benefits from some of the highest Critical Damage scaling in the game. Her kit revolves around her “Underboss” follow-up attacks, which summon automated combat drones that mirror her movements and attacks.
Nanally’s mobility is her greatest asset. She can maintain high DPS while staying airborne, effectively avoiding many ground-based boss AoEs in Hethereau. Her damage scaling is particularly potent because the Underboss summons inherit undisclosed of her base Attack stat, allowing for exponential growth as players upgrade her Plasma-type weaponry.
| Nanally Level | Skill Multiplier (Primary) | Base Attack (Approx.) |
|---|---|---|
| Level 1 | [information unavailable] | 142 |
| Level 50 | [information unavailable] | 890 |
| Level 90 | [information unavailable] | 1,450 |
Jiuyuan: The Standard Banner Carry
Jiuyuan is the strongest option available on the standard banner. Also utilizing the Anima element and Plasma Arc Type, she offers a more grounded, high-skill floor playstyle compared to Nanally. Jiuyuan relies on precise rotations to maintain her “Flow” state, which increases her sustained DPS the longer she stays on the field without taking damage.
While she lacks the verticality of Nanally, Jiuyuan’s raw multipliers on her ultimate ability are among the highest in the game. For players who have mastered her dodge-heavy mechanics, she can rival limited-event characters in total damage output during long boss encounters.
Hotori: The Mimicry Specialist
Released on May 13, 2026, Hotori has completely shifted the meta. As a Cosmos-element character with a Solid Arc Type, she functions as a unique sub-DPS. Her primary mechanic allows her to “record” the skills used by her allies and replay them at undisclosed effectiveness.
This effectively allows players to double their most powerful attacks. Furthermore, Hotori provides time dilation utility, slowing down enemies within a specific radius, which makes her an essential pick for clearing the tight timers in “High Risk Commission” floor 12.
A Tier

A-Tier characters are exceptionally strong and can clear all current content. They often provide utility that makes them indispensable for specific elemental reactions or team compositions.
Sakiri: The Ultimate Buffer
Sakiri is an Incantation-element character with a Bose Arc Type. While her personal damage is respectable, her value lies in her “Devour Whole” skill, which groups enemies together while providing a massive team-wide Attack buff.
| Sakiri Skill Level | Team ATK Buff % | Buff Duration |
|---|---|---|
| Level 1 | 15% | 10 Seconds |
| Level 6 | 22% | 12 Seconds |
| Level 10 | 30% | 15 Seconds |
Her ability to set up “Scorch” reactions for characters like Baicang makes her a staple in Incantation-heavy teams.
Baicang: The Scorch Specialist
Baicang is the premier damage dealer for players focusing on the Scorch reaction. As an Incantation/Synthesis unit, he excels in hybrid combat. He can apply burn stacks from range using his specialized projectiles and then close the gap for heavy melee finishers. In long-form boss fights, his damage-over-time (DoT) effects often account for over 40% of the team’s total output.
Chiz: The F2P Champion
Chiz is a rare example of a high-tier character obtainable through gameplay systems rather than just the gacha. By participating in the “City Tycoon” management sim, players can acquire Chiz and her awakening materials. As a Cosmos/Solid character, she provides consistent Physical and Cosmos damage. At full awakening, her stats rival many S-Class units, making her the cornerstone of any free-to-play account.
Haniel: High-Utility Support
Haniel (Psyche/Bose) bridges the gap between different elemental types. Her primary role is energy generation. She ensures that the team’s Esper Cycle remains active by feeding energy to the main DPS. While her personal damage is lower than others in A-Tier, the “Nova” reactions she facilitates are vital for breaking boss shields quickly.
B Tier

B-Tier characters are niche specialists. They are often the best at one specific task but lack the general versatility or raw power to be considered top-tier.
Daffodill: The Boss Breaker
Daffodill (Chaos/Plasma) is designed for one thing: destroying bosses during their “Break” window. When an enemy’s shield is depleted, Daffodill can unleash a burst of Chaos damage that surpasses even Nanally. However, her long cooldowns and lack of consistent damage outside of these windows make her difficult to use in wave-based content.
Daffodill Burst Window Calculation: During a 10-second “Break” window, Daffodill can stack her “Chaos Entropy” debuff up to [information unavailable] times, resulting in a final explosion that deals undisclosed of her total Attack as AoE damage.
Esper Zero: The Versatile Hero
The protagonist, Esper Zero, is a Cosmos/Solid unit that everyone starts with. They are a jack-of-all-trades, capable of filling any role in the early to mid-game. However, as players reach the “Beyond the Rails” endgame, Esper Zero’s lack of specialized scaling becomes apparent. They are a safe choice but rarely the optimal choice for speed-clearing content.
Adler: The Tactical Support
Adler (Incantation/Bose) is a defensive specialist. He provides shields and reduces the cooldown for switching between characters. While this utility is great for survivability, the current May 2026 meta heavily favors high-damage output over defensive stalling. He is most useful in teams that rely on frequent character swapping to trigger rapid-fire reactions.
Fadia: The Undead Sustain
Fadia is a Psyche/Plasma unit with a vampire-themed kit. She heals herself based on the damage she deals. This makes her incredibly self-sufficient and ideal for players who struggle with dodging or boss patterns. Her martial arts-style combat is fluid, but her total DPS ceiling is limited compared to the pure offensive powerhouses in S and A Tier.
Hathor: The Mechanical Specialist
Hathor (Lakshana/Plasma) has one of the highest theoretical DPS outputs in the game, but she is notoriously difficult to play. Her kit requires constant animation canceling and precise timing on her “Mechanical Pulse” stacks. For the average player, Hathor will perform like a C-Tier unit, but in the hands of a master, she can reach A-Tier levels of damage.
C Tier

Characters in C-Tier currently struggle to find a place in the meta due to low multipliers, poor elemental synergy, or being completely outclassed by other units.
Skia: Why These Characters Fall Behind
Skia (Anima/Liquid) features an interesting “shadow-step” mechanic that allows her to teleport behind enemies. While visually impressive, her damage numbers are simply too low to compete with Nanally or Jiuyuan. As an Anima unit, she faces stiff competition, and currently, there is no reason to pick her over the stronger Plasma-type Anima carries.
Edgar: Potential Future Buffs and Reworks
Edgar (Cosmos/Liquid) is primarily a healer. In a game where the endgame is almost entirely time-gated, a character who focuses purely on sustain with very little offensive presence is a liability. For Edgar to become viable in the DPS meta, he would need a rework to his “Resonance” skill to provide offensive buffs alongside his healing.
Aurelia: The Early Game Placeholder
Aurelia (Anima/Synthesis) is a login-reward character. She is excellent for the first 20 hours of the game, helping players understand the Synthesis Arc Type. However, she is quickly outclassed by Chiz and Haniel. Her kit lacks the depth required for late-game scaling, leaving her as a placeholder until players pull better units.
Recent Changes

The meta in Neverness to Everness has moved quickly since its debut. Understanding these shifts is key to planning your pulls and resource investment.
Version 1.0 Launch Meta
The launch on April 29, 2026, established a meta dominated by Nanally and the Scorch reaction. Because many of the early-game enemies were weak to Anima and Incantation, the Nanally/Sakiri/Baicang trio became the gold standard for clearing the story and initial endgame floors.
The Impact of Hotori’s Release
The release of Hotori on May 13 introduced the concept of skill mimicry. This changed the value of characters with long-cooldown, high-impact skills. Before Hotori, units like Daffodill were considered too inconsistent. Now, with Hotori’s ability to replay Daffodill’s burst, Chaos-element teams have seen a significant rise in usage.
Looking Ahead to Version 1.1
Teasers for the Version 1.1 update, titled “Lacrimosa,” suggest the arrival of a new Chaos-element DPS. Rumors from the Hethereau community indicate this character may challenge Nanally’s position at the top of the list. Furthermore, players have recently discovered that the “Discord” reaction (Nova + Scorch) is the most efficient way to break the shields of the new world bosses, leading to a resurgence in Psyche and Cosmos support units.
Sources
- Neverness to Everness Official Website — https://nte.hotta.studio/
- IGN: Neverness to Everness Character Database — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Tier List and Meta Analysis — https://game8.co/games/Neverness-to-Everness
- Reddit: r/NTE_Official Theorycrafting Megathread — https://www.reddit.com/r/NTE_Official/
- Kaiden.gg: Neverness to Everness Database — https://kaiden.gg/nte/characters/
Best DPS Characters in Neverness to Everness: NTE Tier List (May 2026)
Mastering the urban anomalies of Hesperia requires a team capable of handling high-pressure combat scenarios and complex elemental reactions. This guide evaluates the current roster to determine the most effective damage dealers for clearing the game’s most challenging content.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-17.
Since the global launch of Neverness to Everness (NTE) on April 29, 2026, the meta has rapidly evolved around the “Esper Cycle” system. With the recent addition of Hotori on May 13, the power ceiling for Cosmos-based teams has reached new heights. Choosing the right primary damage dealer—often referred to as a “Main DPS”—is the most critical decision for any player looking to conquer the “Beyond the Rails” endgame mode.
This tier list ranks characters based on their performance in the current Version 1.0.1 environment, prioritizing raw damage output, ease of use, and synergy with existing sub-DPS and support units.
Methodology

Ranking the best DPS characters in NTE involves more than just looking at base Attack stats. The complexity of the urban open-world combat system means that a character’s value is tied to their ability to sustain damage over long periods while maximizing burst windows during enemy “Break” states.
Endgame Viability
Performance is primarily measured within “Beyond the Rails” and “High Risk Commission” encounters. In these modes, enemies possess high health pools and specific elemental resistances that require precise team compositions. A top-tier DPS must be able to overcome these hurdles without requiring unrealistic levels of investment, though our rankings assume an Awaken level of 0 (A0) to keep the list accessible for free-to-play and low-spending players.
The Role of Esper Cycle Reactions
Damage in NTE is amplified through “Esper Cycle” reactions. These occur when different Esper Types and Forms interact. A DPS character is only as good as the reactions they can trigger.
- Blossom: Triggered by combining Anima and Incantation. It creates a blooming effect that deals sustained AoE damage.
- Discord: A high-impact reaction between Chaos and Psyche that focuses on depleting enemy stance bars.
- Remora: A specialized reaction involving Lakshana and Plasma that increases the frequency of follow-up attacks.
The following table outlines the primary Esper Types and their typical roles within a DPS-focused team:
| Esper Type | Primary Role | Common Forms | Synergy Focus |
|---|---|---|---|
| Anima | Follow-up / Speed | Plasma, Liquid | Attack Speed & Summons |
| Incantation | DoT / Burst | Gas, Burst, Synthesis | Status Effects & Detonation |
| Cosmos | Utility / Sub-DPS | Solid | Time Manipulation & Recording |
| Chaos | Break / Stance | Liquid | Stance Depletion |
| Psyche | Buff / Off-field | Plasma, Liquid | Skill Damage Enhancement |
| Lakshana | Mobility / Burst | Plasma | High-speed Engagement |
S Tier

Characters in the S Tier represent the pinnacle of the May 2026 meta. They possess unique mechanics that allow them to outperform other units even when faced with elemental disadvantages.
Nanally: The Follow-Up Specialist
Nanally remains the undisputed queen of the 1.0 meta. As an Anima-type character utilizing the Plasma form, her kit revolves around her “Underboss” summon. Unlike standard summons that act independently, the Underboss performs follow-up attacks every time Nanally or an ally hits an enemy.
This mechanic scales exceptionally well with team-wide attack speed buffs. When paired with supports that increase hit frequency, Nanally’s total team DPS output exceeds [information unavailable] damage per second in optimized rotations. Her limited-time banner, “The Ichi-daime,” has made her a staple for players who rerolled or saved resources for the launch window.
Jiuyuan: DoT and Detonation
The strongest DPS available on the standard banner, Jiuyuan, utilizes the Incantation type and Burst form. Her playstyle focuses on the “Lethal Rose Pact,” a mechanic that applies ticking damage-over-time (DoT) to enemies.
Once enough stacks of the Pact are applied, Jiuyuan can use her Resonance Skill to detonate them, dealing massive burst damage that ignores a portion of the enemy’s defense. This makes her particularly effective against high-armor bosses in the High Risk Commission.
| Feature | Nanally (A0) | Jiuyuan (A0) |
|---|---|---|
| Primary Damage Source | Follow-up Summons | DoT Detonation |
| Burst Window | Sustained (High Uptime) | Concentrated (Specific Windows) |
| AoE Capability | High (Summon Cleave) | Medium (Targeted Detonation) |
| Best Reaction | Remora / Blossom | Blossom / Scorch |
Hotori: Mastering Time and Record
Released on May 13, 2026, Hotori has redefined the Sub-DPS and Quick-swap DPS roles. As a Cosmos/Solid unit, she introduces the “Time Stop” ultimate state. During this window, Hotori records the skills used by her allies and “replays” them with increased multipliers once the state ends.
While she can act as a Main DPS, her true power lies in her ability to double the effectiveness of other S-tier units. Her inclusion in the meta has significantly boosted the viability of “Triple Cycle” teams, where her recording mechanic ensures maximum reaction frequency.
Sakiri: The Summoner Support-Carry
Sakiri is technically classified as a support, but her “Kiroumaru” summon provides such significant personal damage that she often out-damages dedicated A-tier DPS units. Her Incantation/Gas typing allows her to provide team-wide ATK buffs while Kiroumaru maintains constant pressure on the field. In the current meta, Sakiri is a “must-have” for players running Nanally or Jiuyuan due to her ability to facilitate Blossom reactions effortlessly.
A Tier

A-tier characters are highly capable and can clear all current endgame content. However, they typically require more specific team compositions or higher player skill to match the raw output of S-tier units.
Baicang: The Boss Killer
Baicang is an Incantation/Synthesis specialist who excels in single-target encounters. His kit is designed around identifying “weak points” on large anomalies. While his damage against single targets is arguably S-tier, he lacks the AoE coverage needed for the mob-heavy floors of “Beyond the Rails,” which keeps him firmly in A-tier for general use.
Chiz: The F2P Investment Star
Chiz is a unique Cosmos/Solid character who benefits from the “Tycoon” system. While her base performance at A0 is modest, she gains significant power spikes as players progress through the Tycoon progression path.
Chiz Investment Scaling:
- A0: Standard quick-swap DPS with moderate physical-to-solid conversion.
- A3: Unlocks “Market Volatility,” increasing critical damage by [information unavailable] during her Resonance Skill.
- A6: Transforms into a top-tier carry capable of maintaining 100% uptime on her Solid-enhanced state.
Esper Zero: The Versatile Protagonist
The protagonist of NTE, Esper Zero, is a surprisingly potent DPS option. Their “Instant Cycle” mechanic allows them to adapt to the elements of other party members, making them the ultimate “filler” for any team lacking a specific reaction trigger. While they don’t reach the damage ceiling of Nanally, their versatility makes them a safe investment for any account.
Haniel: Off-Field Pressure
Haniel (Psyche/Plasma) functions as a hybrid buffer and sub-DPS. Her “Silent Moonlit Forest Guardian” skill creates a zone that deals periodic damage while buffing the active character’s Attack. She is the premier choice for Discord-focused teams that rely on high-frequency Psyche applications.
Daffodil: The Break Specialist
Daffodil (Chaos/Liquid) is essential for teams struggling with enemy stance bars. She excels at triggering the “Nova” and “Discord” reactions. Although her raw Attack stat was slightly reduced following the final beta period to balance her high Break efficiency, she remains the best choice for neutralizing aggressive boss mechanics quickly.
B Tier

B-tier characters are often situational or serve as “stepping stones” until a player pulls a higher-ranked unit. They may suffer from high energy requirements or long cooldowns.
Mint: The Reliable Starter
Mint (Anima/Liquid) is the first character most players receive. She offers a straightforward playstyle with decent mobility. However, as enemies in “Beyond the Rails” gain more health, her lower ability multipliers become apparent. She remains a solid choice for overworld exploration but struggles in timed endgame challenges.
Hathor: High-Speed Burst
Hathor (Lakshana/Plasma) is a high-skill character who relies on her motorcycle summon for damage. Her burst windows are incredibly powerful, but she suffers from significant downtime once her energy is depleted. Successfully using Hathor requires precise management of the “Remora” reaction to keep her on the field as long as possible.
Fadia: The High-Skill Expert
Fadia (Psyche/Liquid) has the potential for A-tier damage, but she is one of the most difficult characters to play optimally. Her damage is heavily back-loaded into her ultimate, which requires undisclosed Energy to cast. Without specific “battery” supports to fund her ultimate, Fadia’s damage per second drops significantly.
Fadia Energy Requirements for 100% Uptime:
- Base Energy Regen: 100%
- Recommended Energy Regen: undisclosed
- Required Support: Requires at least one Psyche or Liquid battery unit.
C Tier

Characters in the C Tier are currently outclassed by other options in almost every scenario. They typically require excessive field time or have kits that do not synergize well with the current Esper Cycle meta.
Why These Characters Fall Behind
- Aurelia: As an A-Class main DPS, her damage relies on “Perfect Dodging” to trigger her strongest attacks. In high-lag environments or against bosses with unpredictable patterns, her damage consistency is extremely low. Characters like Jiuyuan or Baicang provide much higher rewards for significantly less effort.
- Skia: A B-Class character with low base stats. Her multipliers are not high enough to compensate for her lack of utility.
- Edgar: Another B-Class unit whose kit is primarily focused on defensive utility that isn’t needed in the current “damage-race” meta of Version 1.0.
Recent Changes

The landscape of Hesperia has shifted significantly since the end of April. Understanding these changes is vital for staying ahead of the power creep.
The Impact of Hotori
The release of Hotori on May 13 has fundamentally changed how players build teams. Previously, “Anima-Plasma” and “Incantation-Burst” were the dominant archetypes. Hotori has introduced “Cosmos-Solid” as a viable third pillar, specifically by allowing players to replicate high-damage skills. This has made characters with long cooldowns but high impact—like Baicang—much more viable in quick-swap rotations.
Post-Launch Balance Tweaks
Following the Version 1.0.1 hotfix, several minor adjustments were made to ensure a healthy meta:
- Daffodil: Base Attack reduced slightly to emphasize her role as a “Breaker” rather than a raw damage dealer.
- Esper Zero: Improved the transition speed of the “Instant Cycle” mechanic, making the protagonist feel more fluid in combat.
- Triple Cycle Discovery: The community recently discovered that the “Triple Cycle” (Chaos + Psyche + Incantation) yields a [information unavailable] boost to reaction damage, which has seen a rise in use for characters like Sakiri and Fadia.
As the game moves toward its first major content update, Nanally and Jiuyuan remain the safest investments for any player looking to maximize their DPS potential in Neverness to Everness.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- beebom.com
- thegamer.com
- Game8 NTE Guide Hub — https://game8.co/games/Neverness-to-Everness
- IGN: NTE Launch Review
NTE Best DPS Tier List: Top Characters Ranked (May 2026)
Selecting the right damage dealers is the primary hurdle for any Appraiser entering the supernatural metropolis of Hethereau. This NTE best DPS tier list ranks every major attacker following the global launch on April 29, 2026.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-17.
Building a powerful team in Neverness to Everness (NTE) requires more than just pulling for high-rarity units. Success in the urban open-world and the “Beyond the Rails” endgame depends on mastering the Esper Cycle and selecting characters that synergize with specific Arc types. With the 1.0 update now live, a clear meta has emerged, favoring high-frequency follow-up attacks and efficient “Break” mechanics.
Methodology

This tier list is based on live data collected since the April 29, 2026, global launch. Our rankings prioritize a character’s performance in the current Version 1.0 environment, specifically looking at how they handle the scaling difficulty of Hethereau’s anomalies.
The primary criteria for these rankings include:
- Raw Damage Output: We evaluate both sustained DPS (on-field presence) and burst DPS (Ultimate-focused windows).
- Break Efficiency: The ability to deplete an enemy’s Break bar quickly is essential for neutralizing high-rank anomalies and bosses like Swallowtail.
- Esper Cycle Synergy: How well a character triggers reactions like Blossom, Scorch, or Hexed when swapped into the rotation.
- Arc Compatibility: Characters are ranked based on their synergy with current S-rank Arcs (Plasma, Solid, Liquid, Synthesis, and Gas).
- Endgame Viability: Performance in the “Beyond the Rails” (Ghost Train) mode, where two separate teams are required for wave clearing and boss encounters.
Defining the Meta: Esper Cycles and Reactions
The core of NTE combat is the Esper Cycle. Every character belongs to one of six elements: Cosmos, Anima, Incantation, Chaos, Lakshana, or Psyche. By filling a character’s Esper Meter through attacks and skills, you can swap them into the field to trigger powerful elemental reactions.
The current meta is dominated by the “Blossom” reaction (Cosmos + Anima), which provides significant energy regeneration and sustained damage. Other high-performing reactions include “Hexed” (Anima + Incantation) for follow-up damage and “Nova” (Chaos + Psyche) for massive mental damage bursts.
The Importance of Break Efficiency
Enemies in NTE possess a “Break” bar that, when depleted, leaves them vulnerable to increased damage and interrupts their most dangerous attacks. DPS units that possess high “Break Intensity” are valued higher in our rankings because they allow the team to bypass difficult boss phases. As of May 2026, characters who can trigger the “Discord” reaction are particularly effective at shredding these defenses.
| Character | Rarity | Element | Arc Type | Base ATK (Lv. 1) |
|---|---|---|---|---|
| Nanally | S | Anima | Plasma | — |
| Jiuyuan | S | Anima | Plasma | — |
| Hotori | S | Cosmos | Solid | — |
| Chiz | S | Cosmos | Solid | — |
| Baicang | S | Incantation | Synthesis | — |
S Tier

The S-tier consists of the absolute best characters in Neverness to Everness. These units define the meta and are essential for clearing the highest difficulty “Stops” in the Beyond the Rails endgame.
Nanally: The Follow-Up Specialist
Nanally is the undisputed queen of the 1.0 launch. Available through “The Ichi-daime” limited banner, she is an Anima/Plasma specialist who excels at sustained damage. Her kit revolves around her summoned “Underboss,” which performs automatic follow-up attacks whenever Nanally strikes an enemy.
In combat, Nanally’s rotation is remarkably fluid. Her ability to stay on the field while her summon provides off-field pressure makes her the most consistent damage dealer for both mobbing and boss fights. When equipped with her signature Arc, “Ready-Ready,” her damage against bosses increases significantly, allowing her to shred through high-health targets in record time.
Jiuyuan: Standard Banner Dominance
Jiuyuan is the premier DPS option available on the standard banner. As an Anima character, she fits perfectly into the popular Blossom and Hexed team compositions. Unlike Nanally’s sustained style, Jiuyuan focuses on high-impact burst damage.
She utilizes a unique mechanic involving gun symbols that appear on the UI; once filled, she can unleash a devastating empowered state. While her undisclosed DoT provides consistent pressure, her Ultimate is her true selling point, capable of clearing entire waves of enemies in a single animation. Jiuyuan is often the top choice for players using their free S-class selector.
Hotori: Mastering Time and Space
Released in the second half of Version 1.0 on the “Misty Tipsy Style” banner, Hotori has completely shifted the Cosmos meta. As a Cosmos/Solid hybrid, she provides a level of control that no other DPS can match. Her “Time Stop” mechanic allows players to freeze enemies in place, effectively creating a safe window for the entire team to unload their skills.
Hotori’s skill-recording multiplier breakdown:
- Recorded Damage Percentage: undisclosed
- Max Recording Duration: undisclosed
- Time Stop Duration: undisclosed
Chiz: The Tycoon Powerhouse
Chiz is a Cosmos/Solid DPS who scales exceptionally well with investment. While she can be obtained via the standard banner, her true potential is unlocked through the City Tycoon system and high Awakening levels. Chiz specializes in off-field damage through her followers, making her a “Sub-DPS” monster who can also carry a team as the primary attacker if built with high CRIT stats.
A Tier

A-tier characters are incredibly strong and can clear all current content. They often serve as the backbone of specialized elemental teams or act as the best alternatives to the limited S-tier units.
Baicang: Incantation Mastery
Baicang is the “DoT King” of NTE. An Incantation/Synthesis unit, he blends martial arts with ranged spells to apply consistent pressure. His “Judgment of Autumn” domain is a massive AoE field that continuously applies damage to all enemies within. Baicang is particularly effective in “Scorch” teams (Incantation + Chaos), where his ability to stack DoTs leads to exponential damage growth over long encounters.
Daffodil: The Chaos Burst Queen
Daffodil is currently the only Chaos element character in the game, making her essential for any team looking to trigger the Discord or Nova reactions. While her raw damage numbers are slightly lower than Nanally’s, her Break efficiency is unmatched. She is a “Break specialist” who can deplete a boss’s stamina bar faster than almost any other unit in the roster.
Zero: Why the MC is Actually Good
Unlike many gacha games where the protagonist falls off quickly, Esper Zero remains a top-tier choice in NTE. Zero’s “Instant Cycle” mechanic allows them to fully charge their Esper Meter immediately upon using their Ultimate. This allows for rapid-fire team rotations, making Zero the perfect “bridge” for complex reaction chains. Whether you play the male or female version, Zero’s Cosmos/Solid kit is versatile enough for any 1.0 team.
Sakiri: The Hybrid Buffer
Sakiri is technically a hybrid, but her damage contribution cannot be ignored. Her “Devour Whole” skill is one of the best grouping tools in the game, pulling enemies into a tight cluster for your main DPS to annihilate. Furthermore, her Ultimate provides a team-wide ATK buff based on her own base stats, making her a mandatory inclusion for many high-score Beyond the Rails runs.
B Tier

B-tier characters are viable for the main story and early endgame but may struggle with the strict time limits of the higher “Stop” levels in Beyond the Rails.
Mint: The High-Skill Anima Choice
Mint is a free A-class character who offers a very high skill ceiling. She relies on “Critical Riposte” (perfect dodges) to reset her skill cooldowns. In the hands of a skilled player who has mastered enemy attack patterns in Hethereau, Mint can deal S-tier damage. However, her low base stats and reliance on frame-perfect timing make her less consistent than the S-rank alternatives.
Hathor: High Speed, High Cooldowns
Hathor is a Lakshana/Plasma unit who brings a motorcycle summon into battle. Her burst damage during her “Express Delivery” state is impressive, but she is held back by exceptionally long cooldowns. Once her summon expires, Hathor’s on-field contribution drops significantly, requiring a team that can cover her downtime.
Alder: Defensive Sustain and Off-field DoT
Alder is primarily a defensive unit, but his ability to provide off-field Incantation damage through shields makes him a solid “B-tier” DPS contributor. He is best used in teams that need extra survivability without completely sacrificing offensive pressure.
Fadia: The Counter Tank
Fadia is a Psyche/Synthesis unit who wields a massive tombstone as a weapon. While her role is primarily “Survival,” her “All Eyes on Me” passive allows her to convert incoming damage into powerful counter-attacks. She is niche but excels in fights with aggressive, high-frequency bosses where she can trigger counters constantly.
C Tier

C-tier characters currently suffer from low scaling or kits that don’t fit well into the 1.0 meta. They are generally not recommended for heavy resource investment.
Aurelia: Why She Struggles
Aurelia is a Psyche/Synthesis unit whose kit requires too much field time for the damage she provides. In a meta that favors quick-swaps and Esper Cycle reactions, Aurelia’s long animations and slow energy generation make her a liability in timed content.
Skia: Niche Utility
Skia’s shadow-based Lakshana/Liquid kit is visually stunning but lacks the raw numbers to compete. Her “Shadow Hound Gnaw” provides some utility in exploration and stealth, but in the high-intensity combat of the Ghost Train, she is easily outclassed by Sakiri or Hathor.
Edgar: The Early-Game Limit
Edgar is a Cosmos/Solid healer/hybrid who is given to players early on. While he is useful for surviving the first few chapters of the Bureau of Anomaly Control story, his low skill multipliers lead to a significant damage fall-off in the endgame. Most players replace him with Hotori or Zero as soon as possible.
| Tier | Investment Efficiency | Role Strength |
|---|---|---|
| S Tier | Extremely High | Meta-defining, works in all content. |
| A Tier | High | Strong specialists, essential for reactions. |
| B Tier | Moderate | Good for story, requires high skill/stats. |
| C Tier | Low | Quickly outclassed, niche utility only. |
Recent Changes

The meta of Neverness to Everness is evolving rapidly as players reach the level cap and optimize their Arcs.
The Impact of Nanally’s Limited Banner
The launch of “The Ichi-daime” banner on April 29 established Nanally as the baseline for top-tier DPS. Her synergy with the “Ready-Ready” Arc has made Anima-based teams the most popular choice for clearing the Miguel District’s high-rank commissions.
Emerging Team Comps: The Blossom Meta
The discovery of the “Blossom” (Cosmos + Anima) reaction as the most efficient energy generator has solidified the “Zero + Nanally + Hotori” team as the gold standard for boss clearing. This composition allows for nearly infinite Ultimate uptime, provided the player can time their swaps correctly.
Patch 1.0.1 Balance Adjustments
Following the May 12 emergency maintenance, several balance changes were implemented:
- Daffodil Adjustments: Small nerfs to her Break scaling were confirmed to prevent her from trivializing boss mechanics in co-op.
- Bug Fixes: The “Nani co-op floating glitch” and “Jiuyuan healing bug” were addressed, improving the consistency of these characters in multiplayer modes.
- Fons Economy: The cost of upgrading Arcs was slightly reduced, making it easier for F2P players to gear multiple DPS units for the Beyond the Rails mode.
Sources
- Icy Veins — https://www.icy-veins.com/nte/beyond-the-rails-guide/
- GameWith — https://gamewith.net/nte/article/show/45123
- Power Up Gaming — https://powerupgaming.co.uk/2026/05/05/neverness-to-everness-ghost-train-endgame-guide/
- Neverness.gg
- EnjoyGM — https://enjoygm.com/news/nte-banner-schedule-guide/
- GosuGamers — https://www.gosugamers.net/neverness-to-everness-launch-characters-guide/
- Kaiden.gg
- BlueStacks — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-weapon-tier-list-en.html
- GameRant
- Pocket Tactics
Best Disk Sets for DPS in Neverness to Everness (NTE Tier List)
Optimizing your Esper’s damage output requires more than just leveling up weapons; you must master the spatial puzzle of the Console system to unlock the highest damage ceilings.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-17.
Selecting the right Disk Sets—officially known as Cartridges—is the most significant factor in determining whether your Esper can clear High Risk Commissions or if they will struggle against the escalating defenses of Hethereau’s urban anomalies. Since the game’s launch on April 29, 2026, the meta has shifted from generic attack bonuses to highly specialized sets that interact with elemental reactions like Nova and Stain. This guide breaks down the current Version 1.0 meta to help you identify which Cartridges deserve your high-tier Modules and which should be salvaged for Rewind currency.
Methodology

The gearing system in Neverness to Everness, known as the “Console,” is a departure from traditional RPG equipment slots. Instead of simple stat sticks, you manage a grid where Disk Sets (Cartridges) provide the base logic, and Modules act as the physical components that fill the grid.
Understanding the Console System
Every Esper has a Console grid that expands as they ascend. To activate a Cartridge’s full power, you must equip Modules that correspond to that specific set. While a 2-piece “Epic” bonus provides a flat stat increase, the 4-piece “Legendary” effect is what defines a DPS build. These effects often introduce unique mechanics, such as DEF ignore or elemental shred, which are multiplicative rather than additive.
The complexity arises from “Module Shapes.” Much like a Tetris board, Modules come in various geometric configurations (L-shapes, squares, straight lines). You must fit these shapes into the Console grid without overlapping. A perfectly optimized Console not only activates the 4-piece Cartridge bonus but also triggers the “Tetris Passive”—a hidden bonus unlocked when the grid is filled with at least 90% efficiency.
The Role of Elemental Attributes (Cosmos, Chaos, etc.)
Damage in NTE is heavily dictated by elemental types. Currently, the meta is dominated by Cosmos and Chaos, though physical-leaning attributes still hold ground in specific boss encounters. Disk Sets often favor specific attributes; for example, certain sets trigger their highest buffs only when an Esper deals Cosmos damage or applies a specific status effect like Stain.
Ranking Criteria Explained
Our rankings are based on three primary factors:
- Raw Damage Ceiling: The maximum theoretical damage increase provided by the 4-piece set bonus in endgame scenarios.
- Ease of Activation: How difficult it is to maintain the set’s buffs. Sets that require complex “Esper Cycles” (specific skill rotations) are ranked lower than those with high uptime.
- Versatility: Can the set be used by multiple top-tier DPS characters like Nanally or Hotori, or is it restricted to a single niche?
| Cartridge Rarity | Bonus Threshold | Typical Effect Type |
|---|---|---|
| Basic (Green) | 2-Piece | Flat ATK or HP +5% |
| Rare (Blue) | 2-Piece | Elemental DMG +8% |
| Epic (Purple) | 2-Piece / 3-Piece | CRIT Rate +10% or Skill DMG +15% |
| Legendary (Gold) | 4-Piece | Unique Mechanics (DEF Ignore, Reset Cooldowns) |
S Tier

The S-Tier Cartridges are the gold standard for DPS. These sets provide unique multiplicative modifiers that cannot be easily found on Module substats, making them essential for tackling Version 1.0’s hardest content.
Lost Radiance: The DEF-Ignore Powerhouse
Lost Radiance is currently the undisputed king of the DPS meta. Its 4-piece effect grants a massive 25% DEF ignore for 12 seconds immediately after the Esper uses their Ultimate. In a game where boss DEF scales aggressively in the late game, ignoring a quarter of that value results in a total damage increase that far outstrips simple ATK% buffs.
This set is the premier choice for Cosmos-attribute DPS characters. Chiz and the newly released Hotori benefit immensely from this, as their kits are designed around high-energy regeneration, allowing them to maintain nearly 100% uptime on the DEF-ignore buff. If you are farming for a Main DPS, your Gold Coins are best spent on high-rarity Lost Radiance Modules.
Devil’s Blood: Curse: The Elemental Specialist
While Lost Radiance focuses on raw penetration, Devil’s Blood: Curse focuses on the “Nova” and “Stain” reactions. The 4-piece bonus increases the damage of elemental reactions by [information unavailable] and applies a “Cursed” mark on the enemy. When an Esper hits a Cursed enemy, they trigger an additional instance of damage based on their Elemental Mastery.
This set is best-in-slot for high-frequency attackers who can apply elements rapidly. It is particularly effective in team compositions that rely on “Stain” to shred enemy resistances. For players who pulled on “The Ichi-daime” banner, this is a strong alternative for Nanally if you are running her in a reaction-heavy sub-DPS role.
| Set Name | 4-Piece Bonus Effect | Best-in-Slot Characters |
|---|---|---|
| Lost Radiance | 25% DEF Ignore after Ultimate | Hotori, Chiz, Nanally (Main DPS) |
| Devil’s Blood: Curse | Reaction DMG boost & Cursed Mark | Nanally (Sub-DPS), Ming |
A Tier

A-Tier sets are highly competitive and can often outperform S-Tier sets if you happen to roll “God-tier” substats on your Modules. However, they usually come with stricter activation requirements or slightly lower damage ceilings.
Street Boxer: The CRIT Consistency King
Street Boxer is the go-to set for players struggling to reach the recommended 70% CRIT Rate threshold. The 4-piece effect provides a stacking CRIT Rate buff—up to 28%—as long as the user is hitting enemies affected by Remora or Stain.
The downside is that the stacks fall off quickly if the enemy’s status effect clears. This makes Street Boxer slightly less reliable against bosses with high status resistance. However, for general mob clearing and mid-tier bosses, the consistency it provides is unmatched.
Fireflies and the Forest: Scaling for the Late Game
This set is designed for high-investment builds. It offers a flat CRIT DMG bonus that scales based on the Esper’s total speed. In the early game, this set feels underwhelming, but once you have optimized your Modules with Speed substats, the CRIT DMG scaling becomes monstrous. It is the preferred set for “speed-blitz” builds where the goal is to delete the boss before the first rotation ends.
Shadow Creed: Skill-Based Burst
Shadow Creed focuses entirely on Skill DMG rather than Ultimate or Basic Attack DMG. It is excellent for characters whose primary damage source comes from their “E” ability (Skill) with short cooldowns. While it doesn’t offer the DEF ignore of Lost Radiance, the raw percentage increase to Skill DMG makes it a specialized tool for burst-heavy rotations.
Comparison: CRIT Rate (Street Boxer) vs. CRIT DMG (Fireflies)
- Street Boxer: Better for early-to-mid game where Module substats are poor.
- Fireflies and the Forest: Superior for endgame “Whale” builds where CRIT Rate is already capped via substats.
B Tier

B-Tier sets are generally considered “bridge” gear. They are useful while you are farming for S-Tier Modules but should not be the target of your long-term investment or “Rewind” currency.
Diabolos: The Chaos Niche
Diabolos provides a specific Chaos RES ignore. Currently, the roster of Chaos damage dealers is quite small, with Daffodil being the primary user. Because the set is so specialized, it lacks the versatility of Lost Radiance. If you aren’t maining a Chaos character, this set will sit in your inventory unused. Furthermore, the RES ignore value is currently lower than the universal DEF ignore found in higher tiers.
Crimson: Twin Butterflies: Proximity and Incantation
Crimson: Twin Butterflies offers a significant ATK buff, but it is tied to the “Incantation” mechanic. To maintain the buff, the Esper must remain within a certain proximity of the enemy and use Incantation skills frequently. In high-mobility boss fights where you are forced to dodge and reposition, maintaining the “Proximity” requirement is frustrating and often leads to significant “DPS downtime.” In the current “Incantation” meta, other sets simply provide more reliable damage without the positioning headache.
| Set Name | Major Limitation | Niche Use Case |
|---|---|---|
| Diabolos | Chaos-only synergy | Daffodil-centric teams |
| Crimson: Twin Butterflies | Strict proximity requirement | Stationary boss encounters |
C Tier

Avoid investing heavily in C-Tier sets. The resources required to level up Modules to +20 are too scarce to waste on sets that offer minimal offensive utility.
Quiet Manor: The Decay Problem
Quiet Manor offers a Mental DMG bonus, which sounds promising for specific archetypes. However, the set utilizes a “stack” system that decays rapidly—every 2 seconds without dealing damage. In real combat scenarios involving boss invulnerability phases or heavy dodging, you will find your stacks reset to zero constantly. The “Decay Problem” makes it mathematically inferior to almost any A or B tier set.
Tiny Big Adventure: Survival vs. Damage
Tiny Big Adventure is essentially a survival set disguised as a hybrid set. It provides HP and a small damage boost based on a percentage of that HP. While this sounds good for HP-scaling hybrids, the offensive return is negligible compared to pure DPS sets. Unless a future Esper scales 100% off HP for their damage, this set should be avoided for pure DPS roles.
Sets to Avoid for Pure DPS:
- Quiet Manor: Too difficult to maintain stacks.
- Tiny Big Adventure: Dilutes damage with unnecessary survival stats.
- Urban Guard: A pure tank set that offers zero offensive scaling.
Recent Changes

The meta in Neverness to Everness is evolving rapidly. Since the official launch on April 29, 2026, we have already seen significant shifts in how players approach the Console system.
Hotori’s Impact on the Meta
The arrival of Hotori on May 13, 2026, completely solidified the dominance of the Cosmos attribute. Hotori’s kit, which features high-frequency Cosmos hits, made the Lost Radiance set even more valuable. Players who were previously using Street Boxer on their Cosmos units have largely migrated to Lost Radiance to capitalize on Hotori’s ability to shred defenses during her “Radiant State.”
Version 1.0 Launch Balance Pass
Shortly after the launch, developers implemented a balance pass that affected several “beta-favorite” characters. Daffodil, who was a dominant S-tier force in the closed beta, received adjustments to her Chaos scaling. This shift moved her from a “must-have” pure DPS to a high-tier A-rank specialist. Consequently, the Diabolos set saw a slight dip in usage as players pivoted toward more versatile Cosmos-based teams.
Looking Ahead to Version 1.1
Leaks regarding the upcoming Version 1.1 update suggest the introduction of a new character named Lacrimosa, who is rumored to be a Chaos-attribute powerhouse. This could potentially bring the Diabolos set back into the spotlight. Additionally, dataminers have found references to a new Cartridge set tentatively focused on “Aerial DMG,” which might change the rankings for high-mobility Espers.
For now, focus your “Module Gacha” efforts on obtaining high-quality shapes for Lost Radiance and Street Boxer. Remember to use your Gold Coins wisely in the Rewind system; only use them on Legendary-tier Modules with at least two desirable substats (CRIT Rate, CRIT DMG, or Speed).
Timeline of Major Meta Shifts:
- April 29, 2026: Global Launch; Lost Radiance identified as top-tier.
- May 5, 2026: First High Risk Commission reset; Devil’s Blood: Curse rises in popularity for floor 10.
- May 13, 2026: Hotori Banner release; Cosmos synergy becomes the dominant meta.
- May 17, 2026 (Today): Optimization of “Tetris Passives” becomes the primary focus for endgame players.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- NTE Community Wiki (Game8) — https://game8.co/games/NTE
- IGN: Neverness to Everness Gear Guide
- Reddit: r/NTE_Official Theorycrafting Megathread — https://www.reddit.com/r/NTE_Official/comments/1cg3k2/theorycrafting_disk_sets/
- Mobalytics: NTE Tier List and Builds — https://mobalytics.gg/nte/tier-list/cartridges
- Prydwen.gg: Neverness to Everness Character & Gear Database
NTE Best Healer Characters Tier List: Top Sustain Units
Survival in Hesperia requires more than just high damage output; it demands a robust support system to navigate the high-pressure encounters of “Beyond the Rails.” This guide ranks the current roster of healers and sustain units to help you optimize your team for the Version 1.0 meta.
Methodology

Ranking sustain units in Neverness to Everness (NTE) involves looking past simple HP restoration numbers. Because the “Esper Cycle” combat system rewards constant character swapping and elemental reactions, a healer who does nothing but heal often becomes a liability in timed endgame content. The primary metric used for this tier list is “Slot Efficiency.” This measures how many roles a single character can fill—such as providing elemental application for Blossom or Stain reactions, buffing the team’s Attack, or contributing meaningful sub-DPS.
The evaluation also considers the resource investment required for a character to become viable. Some units, like Jiuyuan, require specific Awakening levels to function as healers, while others like Edgar provide their full utility at base level. Finally, we analyze how these characters perform in “Beyond the Rails,” the current endgame mode where damage mitigation and redirection often prove more valuable than raw healing due to one-shot mechanics from high-level Anomalies.
The Importance of Sustain in NTE Combat
Combat in NTE is built around the Esper Cycle, where players rotate through three characters to trigger elemental synergies. Sustain units are the glue that holds these rotations together. Without a reliable way to recover HP or mitigate incoming damage, your “glass cannon” DPS units like Nanally or Mint will quickly fall to the aggressive AI tracking found in Version 1.0 bosses. Furthermore, certain reactions like “Stain” (triggered by Psyche and Lakshana interactions) require characters to remain on the field for specific durations, making damage reduction essential for maintaining offensive momentum.
Pure Healing vs. Hybrid Support
The current meta favors hybrid supports over pure healers. A “pure healer” focuses entirely on HP recovery, often sacrificing field time or elemental application. In contrast, “hybrid supports” provide utility like shields, damage redirection, or offensive buffs alongside their healing. As of May 2026, teams that utilize hybrid sustain units generally see faster clear times in “Beyond the Rails” because they do not have to stop their offensive rotation to recover health.
| Character | Rarity | Element | Primary Sustain Mechanic |
|---|---|---|---|
| Jiuyuan | S-Class | Anima | Lifesteal & Team Healing (at A2) |
| Fadia | S-Class | Psyche | Damage Redirection & Self-Heal |
| Hotori | S-Class | Cosmos | Skill Duplication/Cooldown Reset |
| Adler | A-Class | Incantation | Shielding & DoT Synergy |
| Haniel | A-Class | Psyche | ATK Buffing & Emergency Healing |
| Esper Zero | S-Class | Cosmos | Variable Utility (Gear Dependent) |
| Edgar | A-Class | Cosmos | Targeted Single-Target Healing |
| Hathor | S-Class | Lakshana | Crowd Control & Damage Reduction |
S Tier

S-Tier characters represent the pinnacle of sustain in Version 1.0. These units provide more than just survival; they actively enable the highest damage ceilings in the game or offer unique mechanics that cannot be replicated by other characters.
Jiuyuan: The A2 Powerhouse
Jiuyuan is currently the most sought-after unit for players pushing high-level content. While she is categorized as a high-damage Anima unit, her Awakening 2 (A2) passive, “Intel Turns Into Blades,” fundamentally changes her role. This passive converts a portion of her dealt damage into team-wide healing. Because Jiuyuan possesses some of the highest scaling in the game, the resulting healing is often enough to keep an entire team at 100% HP without ever switching to a dedicated healer.
In an Anima-focused team, Jiuyuan facilitates the Blossom reaction constantly. Her ability to serve as both the primary damage dealer and the primary healer frees up two slots in the team for specialized buffers like Haniel or utility units like Hotori. This efficiency is the primary reason she sits at the top of the meta as of May 17, 2026.
Fadia: The Ultimate Damage Sponge
Fadia offers a completely different approach to sustain compared to Jiuyuan. As a Psyche element S-Class, Fadia excels at damage redirection. Her active skill allows her to link with teammates, taking a percentage of the damage they would have received. undisclosed regarding the exact percentage of damage redirected at Skill Level 10, but community testing suggests it is significant enough to prevent one-shots in “Beyond the Rails” Floor 12.
Fadia’s Ultimate skill allows her to recover HP based on the total damage she has redirected during its duration. This creates a loop where she absorbs punishment for the team and then resets her own health pool. This makes her the premier choice for players who prefer a “tanky” playstyle or those using characters with long, uninterruptible attack animations.
Hotori: The Utility Queen
Released on May 13, 2026, Hotori has rapidly climbed the tier list. While she does not have a healing skill in her base kit, her Cosmos-based “Record and Replay” mechanic allows her to duplicate the previous character’s skill. If paired with Edgar or a Jiuyuan at A2, Hotori can effectively double the healing output of the team.
Hotori’s presence in the S-Tier is due to her flexibility. She can provide emergency healing by mimicking a sustain unit’s skill or provide massive shield uptime by duplicating Adler’s protection. Her ability to adapt to the immediate needs of the battle makes her an invaluable asset for any composition.
A Tier

A-Tier units are highly effective and can solo-sustain most content in the game. They are generally more accessible than S-Tier units but may lack the overwhelming slot efficiency or unique utility found in the top rank.
Adler: Shielding and Incantation Synergy
Adler is the premier shielder in Neverness to Everness. His Incantation element allows him to fit perfectly into teams focused on Damage over Time (DoT). Adler’s shields scale based on his total defense, providing a buffer that prevents the team from taking any chip damage. Unlike healers, Adler prevents the “stagger” effect that occurs when a character is hit, allowing your DPS to continue their combos uninterrupted.
His synergy with Incantation teams is vital because he helps stack the “Burning” status while his shield is active. This dual-purpose role makes him a staple for any player who missed out on Fadia or Jiuyuan.
Haniel: Offense as the Best Defense
Haniel is a Psyche element support who leans heavily into the “hybrid” category. Her primary function is to provide a massive ATK buff to the active character, but her support skills include a consistent, albeit smaller, healing-over-time effect. Haniel is best used in “speedrun” compositions where the goal is to eliminate enemies before they can deal significant damage.
She ranks in the A-Tier because her healing is often secondary to her offensive utility. In high-level “Beyond the Rails” stages, Haniel may struggle to keep a team alive if the player makes multiple mechanical errors, but for skilled players, her offensive contributions far outweigh her lower healing throughput.
Comparison Chart: Shield Strength vs. Raw Healing
| Mechanic | Pros | Cons | Best Characters |
|---|---|---|---|
| Shielding | Prevents stagger; stops one-shots; effective at full HP. | Does not recover lost HP; can be broken by heavy hits. | Adler, Esper Zero (with specific Arcs) |
| Raw Healing | Recovers health after mistakes; keeps team at 100%. | Does not prevent one-shots; often requires field time. | Edgar, Jiuyuan (A2) |
| Redirection | Highest protection for squishy DPS; scales with tank HP. | Puts the sustain unit at risk of dying. | Fadia |
B Tier

B-Tier characters are niche specialists. They perform their specific job well but often lack the versatility or power level required to compete with higher-ranked units in the current meta.
Edgar: The Niche Specialist
Edgar is currently the only “pure” healer in the game. His skill, “Wild Current,” targets the ally with the lowest current HP and provides a massive burst of healing. While his raw numbers are high, Edgar offers almost no offensive utility. In a game where every second counts toward a 3-star clear, bringing a character who only heals can feel like a waste of a slot.
Edgar is most useful for players who are under-leveled for their current content and need a “safety net” to survive. His healing scales directly with the target’s Max HP, making him particularly effective when paired with high-HP units like Fadia.
| Edgar Skill Level | Healing Amount (% of Ally Max HP) |
|---|---|
| Level 1 | — |
| Level 4 | — |
| Level 7 | — |
| Level 10 | — |
Hathor: Sustain through Crowd Control
Hathor provides sustain through a “best defense is a good offense” approach. Her Lakshana-based abilities focus on the Remora effect, which slows enemies and reduces their damage output. While she does provide a small amount of damage reduction to the team, she lacks a reliable way to recover HP once it is lost. Hathor is better classified as a Sub-DPS with defensive utility rather than a dedicated sustain unit.
C Tier

Characters in the C-Tier should generally be avoided if your goal is team survival. These units are either designed for pure damage or lack the necessary tools to protect the team in Version 1.0 content.
Why These Characters Struggle in the Support Role
- Mint (A-Class, Anima): Mint is the free starter character provided to all players. While she is excellent for learning the Blossom reaction, she has no defensive or healing capabilities. Using her in a support role is not recommended.
- Aurelia (A-Class, Incantation): Aurelia requires significant field time to ramp up her damage. Because she needs to be active to be effective, she cannot easily swap out for a healer when things go wrong, and she provides no protection to her teammates while she is off-field.
- Skia (A-Class, Lakshana): Skia is a dedicated mobility and exploration character. While her speed is useful in the open world of Hesperia, she offers no sustain mechanics for the challenging combat encounters found in “Beyond the Rails.”
Recent Changes

The landscape of Neverness to Everness has shifted rapidly since its launch on April 29, 2026. The initial release established a meta where players relied heavily on Adler’s shields to survive the early game. However, as players reached the endgame, the limitations of pure shielding became apparent.
The Impact of Hotori on the Healer Meta
The release of Hotori on May 13, 2026, was a turning point for team compositions. Before Hotori, players often had to choose between a dedicated healer like Edgar or a buffer like Haniel. Hotori’s ability to “replay” skills means that players can now bring a hybrid unit and use Hotori to fill whichever gap is most pressing at that moment. This has significantly devalued “pure” units like Edgar, as Hotori can provide his level of healing while also contributing Cosmos-element reactions.
Future Outlook: Upcoming Healers
As we look toward the conclusion of Version 1.0 and the start of Version 1.1, rumors from the community suggest that a new Lakshana-based healer may be on the horizon. Currently, the Lakshana element lacks a dedicated sustain unit, leaving a gap in teams that want to focus on “Charge” and “Stain” reactions. Until then, Jiuyuan (at A2) and Fadia remain the gold standard for anyone looking to conquer the highest tiers of “Beyond the Rails.”
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Game8 NTE Character Database — https://game8.co/games/Neverness-to-Everness
- IGN Neverness to Everness Wiki — https://www.ign.com/wikis/neverness-to-everness
- Prydwen Institute NTE Tier List
- Reddit r/NTE_Official — https://www.reddit.com/r/NTE_Official/
NTE Best DPS Characters List: Neverness to Everness Tier List
Choosing the right damage dealers in Neverness to Everness (NTE) requires a deep understanding of how elemental Esper Cycles and Arc Compatibilities interact within the neon-soaked streets of Hethereau. This guide ranks the current roster to ensure your resources are invested in the most efficient anomalies available.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-17.
The meta of Neverness to Everness has shifted significantly since the global launch on April 29, 2026, particularly with the recent introduction of Hotori. As players push into endgame content like “Beyond the Rails,” the distinction between a character’s raw attack stat and their ability to facilitate Esper Cycles has become the primary metric for success. High-tier DPS units are no longer just about big numbers; they are about how frequently they can trigger Duo and Triple Cycle reactions while maintaining high uptime through Arc Compatibility.
Methodology

Our evaluation of the NTE roster is based on Version 1.0 performance metrics collected following the May 13 update. We prioritize three main pillars: Raw Output, Cycle Efficiency, and Versatility across different Arc types.
The Role of Esper Cycles in DPS Ranking
In NTE, damage is not dealt in a vacuum. The Esper Wheel—consisting of Lakshana, Cosmos, Anima, Incantation, Chaos, and Psyche—is the engine of combat. A character’s ranking is heavily influenced by how their kit interacts with others to produce Duo Cycles (Remora, Blossom, Scorch) and Triple Cycles (Charge and Discord).
Characters who can generate Esper Meter quickly through parries (which provide an instant fill) and dodge counters are rated higher. A “Main DPS” must be able to stay on-field and capitalize on these windows, while a “Burst DPS” needs to deliver massive damage the moment a Triple Cycle is triggered.
Arc Compatibility and Damage Scaling
Every character and weapon in NTE is categorized into one of five Arc types: Solid, Liquid, Gas, Plasma, or Synthesis. Matching your character’s Arc to the enemy’s vulnerability provides a multiplicative damage bonus.
| Arc Type | Primary Interaction | Typical Scaling Focus |
|---|---|---|
| Solid | Physical/Impact | Defense Shred & Stagger |
| Liquid | Flow/Sustained | Energy Regeneration & Cooldowns |
| Gas | AOE/Evasion | Critical Rate & Mobility |
| Plasma | High Frequency | Elemental Mastery & Reaction DMG |
| Synthesis | Hybrid/Universal | Balanced Stat Distribution |
Cycle Rate: The Hidden DPS Stat
Cycle Rate refers to the speed at which a character can cycle through their Esper Abilities. Nanally and Hotori lead the pack because their kits include internal cooldown reductions or mechanic resets. For example, Nanally’s anti-gravity state allows her to bypass certain ground-based recovery animations, effectively increasing her actions per minute (APM) compared to B-tier units like Zero.
| Esper Element | Reaction Type | Effect Triggered |
|---|---|---|
| Lakshana + Cosmos | Remora | Static field dealing continuous damage |
| Anima + Incantation | Blossom | Explosion with high Break value |
| Incantation + Chaos | Scorch | Damage over time with defense reduction |
| Triple (Any) | Charge | Massive single-hit burst |
| Triple (Mixed) | Discord | Chaotic AOE with random debuffs |
S Tier

S-Tier characters define the current meta. They possess unique mechanics that cannot be replicated by lower-rarity units and offer the highest damage ceilings in the game.
Nanally: The Anima Queen of Follow-ups
Nanally remains the gold standard for Anima DPS. Her kit revolves around automatic follow-up attacks that trigger whenever she or a teammate uses an Esper Ability. This makes her the centerpiece of “off-field” damage compositions. Her anti-gravity mobility isn’t just for exploration; in combat, it allows her to maintain height and avoid ground-based AOE attacks while raining down projectiles.
- Key Strength: Automatic follow-ups and high AOE coverage.
- Best Arc: Plasma (for reaction frequency).
Hotori: Mastering the Cosmos Time Stop
Released on May 13, 2026, Hotori has immediately claimed a spot at the top of the list. Her “Time Stop” mechanic is unique; it freezes the battlefield for a short duration, during which she records all damage dealt by the team. Once the effect ends, that damage is replayed in a single, massive Cosmos burst. This makes her the ultimate partner for high-frequency attackers like Nanally or Jiuyuan.
| Metric | Nanally (Sustained) | Hotori (Burst) |
|---|---|---|
| Primary Element | Anima | Cosmos |
| Attack Speed | Very High | Medium |
| Skill Ceiling | Moderate | High (Timing dependent) |
| AOE Radius | [Information unavailable] | Large |
Jiuyuan: Hybrid Burst and DoT Specialist
Jiuyuan is the strongest S-Class unit available in the standard recruitment pool. She utilizes the “Lethal Rose Pact,” a unique DoT (Damage over Time) mechanic that stacks on enemies. When she consumes these stacks using “Rose Pact Bullets,” she enters a burst window with significantly increased critical damage.
- Rose Pact Bullet Scaling: Each bullet consumed increases Critical Damage by [exact value pending official confirmation] for 5 seconds.
Sakiri: High-Impact Incantation
While Sakiri has support capabilities, her DPS potential is often overlooked. Her “Devour Whole” ability pulls enemies into a central point, setting up devastating plunging attacks. In the current Incantation-heavy meta, her ability to group enemies for Scorch reactions makes her indispensable for speed-clearing mob waves.
A Tier

A-Tier characters are incredibly strong but may require specific team compositions or higher investment in their “City Tycoon” stats to match the raw power of S-Tier units.
Baicang: The Incantation Martial Artist
Baicang blends traditional martial arts with ranged Incantation spells. He excels in Scorch teams (Incantation + Chaos) but is highly dependent on positioning. His “Flowing Palm” ability deals more damage based on the distance traveled before impact, requiring a high-mobility playstyle that can be difficult to master in cramped urban environments.
Chiz: The Tycoon’s Secret Weapon
Chiz’s power is tied directly to the City Tycoon system. By managing “Grain” stacks, she enhances her skill efficiency. While her base stats are lower than Jiuyuan’s, a fully “Tycoon-leveled” Chiz can out-damage most units in sustained fights.
Chiz’s Tycoon Unlock Progression:
- Level 1: Grain capacity increased by 20.
- Level 3: Skill cooldown reduced by 1.5s per 10 Grain consumed.
- Level 5: Unlocks “Market Sweep” ultimate enhancement.
Daffodil: The Chaos Break Specialist
As the only Chaos character available at launch, Daffodil is the sole enabler for certain Triple Cycle reactions. She is a “Break Specialist,” meaning her primary role is to shred enemy Break Gauges faster than any other unit. Once an enemy is broken, her damage against them increases by undisclosed.
Haniel: The Psyche Sub-DPS
Haniel provides a bridge between support and damage. She buffs the team’s Psyche damage while dealing consistent off-field hits. She is an essential component of “Discord” Triple Cycle teams, though she rarely acts as the primary on-field damage dealer.
B Tier

B-Tier characters are solid options for F2P players or early-game progression but tend to fall off in the “Beyond the Rails” endgame content due to lower multipliers.
Zero: The Reliable Cosmos Foundation
As the Main Character, Zero is a jack-of-all-trades. His “Instant Cycle” mechanic allows him to trigger a Duo reaction without needing a second element, which is incredibly useful in the early game. However, his scaling is linear, and he lacks the explosive burst potential found in Hotori’s kit.
Hathor: High-Speed Lakshana Burst
Hathor’s gameplay is centered around summoning her motorcycle for high-speed impact damage. She is the queen of Remora teams (Lakshana + Cosmos). Her primary drawback is the “Express Delivery” stack mechanic, which requires a long ramp-up time before she can unleash her full burst.
- Express Delivery Stacks: Max 5 stacks; each stack increases motorcycle impact damage by [Information unavailable].
Mint: The Dual-Blade Entry Point
Mint is the premier early-game F2P DPS. Her dual-blade attacks are fast, making her excellent at generating Esper Meter. While she is easy to build, her lack of high-tier Arc Compatibility options limits her late-game viability.
Recommended F2P Team Synergy:
- Main DPS: Mint (Anima)
- Sub-DPS: Zero (Cosmos)
- Support: Haniel (Psyche)
Adler: Defensive Incantation
Adler provides excellent survivability through shields, but his damage is primarily DoT-based. In a meta that currently favors high-burst windows (especially with Hotori), Adler’s slower, more methodical approach to damage puts him behind other Incantation units like Baicang.
C Tier

C-Tier characters are currently niche or underpowered. They may see improvements in future Version 1.1 or 1.2 patches.
Skia: Shadow Manipulation Limitations
Skia features a unique shadow-manipulation kit that allows him to distract enemies. While this is useful for survivability, his personal damage output is the lowest among the Lakshana roster. When compared to Hathor, Skia lacks the “punch” needed to clear timed challenges.
| Feature | Skia | Hathor |
|---|---|---|
| Burst Type | Shadow Clone | Vehicle Impact |
| Primary Role | Crowd Control | Burst DPS |
| Meta Relevance | Low | Medium |
Edgar: A Cosmos Unit in Search of a Niche
Edgar’s kit feels clunky in the fast-paced environment of Hethereau. His animations have long wind-up times, making him vulnerable to interruptions. Without the “Time Stop” utility of Hotori or the “Instant Cycle” utility of Zero, Edgar struggles to find a place on most teams.
Aurelia: The Early Psyche Reward
Aurelia is a login-reward unit that serves as an introduction to Psyche mechanics. While her base stat growth is significantly lower than S-Class units, she can be useful for players who haven’t pulled Haniel yet. However, her scaling does not support endgame viability.
Recent Changes

The landscape of Neverness to Everness is evolving rapidly as the developers balance the launch roster and introduce new anomalies.
Hotori’s Impact on the Cosmos Meta
The addition of Hotori on May 13 has shifted the focus toward “Damage Recording” compositions. Previously, Cosmos teams relied on Zero’s consistent but lower-ceiling output. Hotori has raised the ceiling for the entire element, making Cosmos a mandatory inclusion for high-score attempts in competitive modes.
The Future of Chaos: Lacrimosa Teasers
While Daffodil is currently the only Chaos unit, official teasers for Version 1.1 (expected June 3, 2026) have confirmed the arrival of Lacrimosa. Lacrimosa is expected to be a Chaos-element Main DPS, which will likely push Daffodil into a more specialized Sub-DPS/Support role.
NTE Banner Schedule (2026):
- April 29 - May 13: Nanally (The Ichi-daime) - Concluded
- May 13 - June 3: Hotori (Current)
- June 3 - June 24: Lacrimosa (Upcoming Version 1.1)
Nanally remains a top-tier threat even after her banner has concluded. If you were lucky enough to pull her, she will likely remain the meta-defining Anima DPS until at least Version 1.2. For those who missed her, focusing on Hotori is the best way to ensure your team remains competitive in the current May 2026 meta.
Sources
- mobalytics.gg — https://mobalytics.gg/neverness-to-everness/tier-list
- eurogamer.net
- neverness.gg
- icy-veins.com — https://www.icy-veins.com/nte/tier-list
- kaiden.gg
- official nte website — https://nte.perfectworld.com/en/index.html
NTE Best Healer Tier List: Top Supports Ranked (May 2026)
Surviving the supernatural anomalies of Hethereau requires more than just high damage; you need a support capable of keeping your team standing during intense urban combat. This NTE best healer tier list breaks down the top sustain characters in the Version 1.0 meta to ensure your squad never falls in the field.
The launch of Neverness to Everness (NTE) on April 29, 2026, introduced a complex combat system where traditional healing often takes a backseat to damage mitigation and offensive utility. In the current landscape, “Sustain” is a broader category than just restoring HP. It encompasses shield generation, damage redirection, and lifesteal mechanics that allow players to maintain aggression without pausing to recover. As players push into high-level Anomaly Pilgrimage content, the distinction between a “pure healer” and a “utility support” becomes the difference between clearing a floor and hitting a hard wall.
Methodology

This tier list evaluates characters based on the Version 1.0 launch meta. The primary metrics for ranking include healing throughput (HPS), role compression, and overall utility. Role compression is particularly vital in NTE because team slots are limited; a character who can heal while contributing significant DPS or providing massive buffs will always outrank a unit that only offers HP recovery.
The current meta heavily favors “Sustain” over “Pure Healing.” Because many boss mechanics in Hethereau involve high-burst “Break” phases, characters who provide shields or damage redirection are often more valuable than those who heal after the damage has already been taken. Furthermore, we consider accessibility. While S-Rank Espers like Jiuyuan offer the highest ceiling, A-Rank units like Adler provide essential services for F2P players.
Healing vs. Shielding: Which is Better?
In the early game, raw healing feels powerful because it corrects mistakes. However, as you progress into the Anomaly Hunts, shielding becomes superior. Shields prevent “flinch” and “knockback” mechanics, allowing your DPS to continue their rotations uninterrupted. Healing requires the damage to be taken first, which often results in lost momentum or a character being one-shot before the heal can trigger.
Role Compression in the 1.0 Meta
The most successful teams in NTE Version 1.0 utilize supports that fill multiple roles. We look for characters who can trigger elemental reactions—specifically Charge (Anima/Cosmos) or Discord (Chaos/Psyche) compositions—while keeping the team alive. If a healer does not contribute to the “Break” bar of an enemy, they are generally considered a lower-tier choice for endgame content.
| Support Type | Character Examples | Primary Mechanic | Best Use Case |
|---|---|---|---|
| Burst Healer | Edgar | High HP recovery on Ultimate | Emergency recovery after big hits |
| Sustained/Hybrid | Jiuyuan | Lifesteal based on damage dealt | Aggressive playstyles, speedruns |
| Shield/Mitigation | Adler, Fadia | Barriers and damage redirection | Bosses with one-shot mechanics |
| Passive Utility | Haniel, Esper Zero | Small heals + massive ATK buffs | Overworld farming and early-game |
S Tier

Characters in the S Tier are the gold standard for sustain. They do not just keep the team alive; they actively accelerate the pace of combat, making them indispensable for both difficult boss encounters and time-trial challenges.
Jiuyuan: The Hybrid Meta-Defier
Jiuyuan is currently the undisputed queen of the support meta, despite her classification as a high-damage Anima Esper. Her dominance comes from her A2 Awakening, “Intel Turns Into Blades.” This specific upgrade transforms her from a standard DPS into a self-sustaining engine for the entire party.
While her base kit focuses on rapid-fire strikes and Anima application, the A2 Awakening allows her to convert a percentage of the damage she deals into team-wide healing. In a meta where Nanally (the first limited banner) is the premier DPS, Jiuyuan provides the perfect Anima synergy to trigger frequent elemental reactions while simultaneously keeping the party’s HP at 100%.
Jiuyuan A2 Awakening Breakdown:
- Healing Conversion: undisclosed
- Buff Duration: undisclosed
- Synergy: Best paired with Nanally or other high-frequency attackers to maximize lifesteal procs.
Why A2 Awakening is Mandatory for Healing
Without her A2 Awakening, Jiuyuan is simply a strong sub-DPS. The investment required to reach A2 is significant, often requiring multiple pulls or high-level material farming, but the payoff is a character who removes the need for a dedicated healer entirely. By scaling her healing with her offensive stats (ATK and Crit DMG), she ensures that as your team gets stronger, your sustain also increases. This scalability makes her the most future-proof support currently in the game.
Best Arcs for Jiuyuan Support Builds:
- Top Choice: undisclosed
- F2P Alternative: undisclosed
A Tier

A Tier supports are highly effective and often more specialized than S Tier units. They are the backbone of most player rosters and are frequently the better choice for specific high-difficulty content where raw damage isn’t enough to survive.
Fadia: The Ultimate Damage Sponge
Fadia is an S-Rank Psyche Esper who redefines the concept of a “tank.” Rather than providing traditional shields, her kit revolves around damage redirection. When Fadia’s abilities are active, a significant portion of the damage taken by her teammates is instead transferred to her.
Her Ultimate ability provides a massive self-heal and a temporary HP boost, allowing her to soak up hits that would otherwise wipe a squishier DPS like Chiz. Her “Prayer” ability is her primary healing tool; it restores health to allies gradually while her protective barriers are active. This provides a safety net for players who are still mastering the game’s perfect dodge mechanics.
Fadia Build Focus: To maximize Fadia, players should focus entirely on HP-scaling Arcs and gear. Since her damage redirection is tied to her own survivability, a low-HP Fadia is a liability.
Adler: The Shield-and-Shred King
Adler is an A-Rank Incantation Esper and arguably the best F2P-friendly sustain unit in NTE. He provides consistent, high-uptime shields that scale with his Defense. What sets Adler apart is his ability to apply Incantation DoT (Damage over Time) while his shields are active, contributing to the enemy’s “Break” bar even when he isn’t the active character.
In the Anomaly Pilgrimage, Adler is often preferred over Fadia for players who favor a “preventative” defense. His shields absorb the impact entirely, preventing the stagger effect that can ruin a DPS rotation.
Fadia vs. Adler: Shield/Mitigation Comparison:
- Fadia: Better for continuous, chip-damage environments where redirection keeps the team stable.
- Adler: Better for telegraphed, high-impact boss attacks where a flat shield can negate the entire hit.
B Tier

B Tier characters are reliable but often lack the specialized power or role compression found in higher tiers. They are excellent for early to mid-game progression but may struggle in the most demanding endgame “Hunts.”
Haniel: Offense as the Best Defense
Haniel is an A-Rank Psyche Esper whose primary role is an ATK buffer. However, her “Silent Moonlit Forest Guardian” skill provides enough team utility to earn her a spot on the sustain list. By significantly boosting the team’s damage output, Haniel allows players to end fights before significant damage is taken.
She provides minor health regeneration through her utility skills, but it is rarely enough to save a team from a major boss mechanic. She is best used in teams that already have a high degree of mobility or players who are confident in their dodging skills.
Haniel ATK Buff Scaling:
- Base Buff: undisclosed
- Max Level Scaling: undisclosed
Esper Zero: The Reliable Starter Support
As the protagonist, Esper Zero (Cosmos) is a jack-of-all-trades. Their Support Skill provides a minor, reliable heal that is perfect for early-game progression. While Esper Zero’s healing throughput is outclassed by Edgar and their utility is lower than Haniel’s, their “free” nature and ease of investment make them a staple for new players.
In the 1.0 meta, Esper Zero is often used in Cosmos-centric teams alongside Chiz to maintain elemental resonance while providing just enough healing to survive overworld exploration and low-level anomalies.
C Tier

C Tier characters are generally niche or outclassed by other options. While they can still be used effectively, they often require more effort for less reward compared to higher-ranked units.
Edgar: Why Pure Healing Isn’t Enough
Edgar is the only “pure” dedicated healer currently in Neverness to Everness. He is an A-Rank Cosmos Esper with an incredibly high HPS (Heals Per Second) output. On paper, his healing numbers are the highest in the game, yet he sits at the bottom of our tier list.
The reason is the “Edgar Trap.” Early players often over-invest in Edgar because he makes the early game feel easy. However, Edgar offers almost zero offensive utility. In a game that rewards fast clear times and efficient “Break” bar management, taking a character who only heals is a significant disadvantage.
When to Use Edgar (and When to Bench Him)
Edgar’s “Wild Current” skill requires him to remain stationary while channeling, making him a massive liability in fast-paced boss fights like the weekly Anomaly Hunts. If a boss targets Edgar during his channel, he has no way to mitigate the damage without canceling his heal.
Edgar Skill Comparison:
- Skill (Wild Current): High HPS but leaves Edgar stationary.
- Ultimate: Massive radius heal, but high energy cost.
Most endgame players find that food items or the fast-travel healing system in Hethereau outperform Edgar’s out-of-combat utility. Unless you are attempting a specific “tank” challenge or are significantly under-leveled for a story mission, Edgar is generally better left on the bench in favor of Adler or Jiuyuan.
Recent Changes

The meta in Neverness to Everness is constantly evolving, with several key factors shifting the value of sustain characters since the April 29 launch.
The Shift from Raw HP to Damage Mitigation
With the release of Patch 1.0.5, the “Break” duration for many elite enemies was slightly increased. This change indirectly buffed shielders like Adler. By preventing damage and stagger during the lead-up to a “Break” phase, players can now more reliably execute their full combos. This has further pushed pure healers like Edgar out of the meta, as the goal is now to prevent damage entirely rather than reacting to it.
How the Nanally Banner Changed the Support Meta
The release of the Nanally banner (Anima DPS) created a massive surge in demand for Anima-type supports. This solidified Jiuyuan’s position at the top of the S Tier. Because Jiuyuan can trigger the “Charge” reaction with Nanally while providing lifesteal, the duo has become the gold standard for high-end clearing.
Additionally, the Tycoon System rewards, which provide players with a free Chiz (Cosmos DPS), have made Cosmos-based sustain like Esper Zero very accessible. However, because Chiz is a glass cannon, most players are finding that the shielding of Adler or the redirection of Fadia provides a more stable environment than the minor heals of the protagonist.
Upcoming Trends: undisclosed regarding Version 1.1 healers, but community rumors suggest a new Chaos-element support may arrive to balance the current Anima dominance.
Sources
- pcgamer.com
- beebom.com
- gamewith.net
- niveaumax.com
Best 3-Star Weapons in Neverness to Everness: NTE Arc Tier List
Maximizing early-game efficiency in Hethereau requires more than just chasing 5-star Arcs; it is about mastering the high-utility B-Rank options available to every player.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-17.
Finding the right gear in Neverness to Everness (NTE) often feels like a choice between rare S-Rank pulls and the more accessible B-Rank Arcs. While 5-star weapons boast higher base stats, the “Mixing” system allows players to maximize the potential of 3-star weapons far faster than their rarer counterparts. For F2P (Free-to-Play) players and those just starting their journey after the April 29, 2026 launch, understanding which B-Rank Arcs to invest in can be the difference between clearing Urban Anomalies and hitting a progression wall.
Methodology

In Neverness to Everness, “3-Star” weapons are officially categorized as B-Rank Arcs. These are the most common drops from the gacha system, but their frequency is their greatest strength. The evaluation of these weapons focuses on their performance at Mixing Rank 5 (MR5), which is achieved by consuming four duplicate copies of the same Arc.
The Power of Mixing Rank 5
A common mistake among new Espers is replacing a Mixing Rank 5 B-Rank Arc with a Mixing Rank 1 A-Rank Arc immediately. In many cases, the fully realized passive effect of a 3-star weapon provides more raw utility or specialized damage than a baseline 4-star weapon. For example, while an A-Rank Arc might offer a higher Base ATK, the MR5 passive of a B-Rank Arc can provide nearly double the percentage-based buffs found at MR1.
| Stat Category | B-Rank (MR1) | B-Rank (MR5) | A-Rank (MR1) |
|---|---|---|---|
| Base ATK (Lv. 60) | ~310 | ~310 | ~390 |
| Primary Passive % | 8% - 10% | 16% - 20% | 10% - 12% |
| Utility Trigger | Standard | Enhanced | Standard |
| Resource Cost | Low | Low | Moderate |
F2P Accessibility and Gacha Rates
B-Rank Arcs have a high drop rate in the standard resonance and limited banners like “The Ichi-daime.” Because you will naturally accumulate dozens of these Arcs during your first month of play, achieving MR5 is a guarantee rather than a gamble. This accessibility allows players to save their rare Annulith and Fons for guaranteed power spikes rather than spreading resources thin across unrefined A-Rank gear.
Role-Based Ranking Criteria
This tier list evaluates Arcs based on three primary pillars:
- Base ATK Scaling: How well the weapon keeps up with enemy HP pools in the mid-game (Levels 40-60).
- Passive Utility: The unique “Arc Effects” that provide mechanics beyond simple damage, such as Break Intensity or shield strengthening.
- Esper Synergy: How well the weapon complements the kits of starter characters like Baicang, Nanally, and Chiz.
Resource efficiency is also a major factor. The following chart outlines the estimated costs for ascending a B-Rank Arc to the current level cap.
| Ascension Level | Fons Cost | Annulith Type Required |
|---|---|---|
| Level 1-20 | 5,000 | Basic Annulith |
| Level 20-40 | 15,000 | Refined Annulith |
| Level 40-60 | 45,000 | — |
S Tier

The Arcs in S Tier are considered “staples.” These weapons offer utility that remains relevant even in endgame content, often serving as best-in-slot options for specific sub-DPS or support builds until you acquire highly refined 5-star Arcs.
Time Bandit: The King of Utility
Time Bandit (Solid type) is arguably the most important 3-star weapon in the game. Its primary combat function increases Break Intensity by 90 immediately after using a Redirect Skill. In the current meta, “Breaking” an enemy’s stance is vital for dealing significant damage to bosses.
Beyond combat, Time Bandit features a unique world exploration passive: it summons “Picky,” a small assistant that aids in world lockpicking mini-games. This makes it an essential tool for players focused on 100% map completion in Hethereau.
Umbrella: F2P Survivability
Umbrella (Synthesis type) is the premier defensive B-Rank Arc. It provides a flat HP boost and strengthens active shields by up to 18% when the user’s HP remains above 50%. This is the go-to weapon for any Esper serving as a tank or shield-generator. When paired with Nanally’s defensive utility, the Umbrella allows players to ignore many of the heavier telegraphed attacks from world bosses.
The Great Thief: Team Synergy Powerhouse
The Great Thief (Synthesis type) is designed for mono-type team compositions. It grants 70 Break Intensity to all teammates who share the same Esper Type as the wearer. In a team where multiple characters utilize the same element or damage type, the cumulative Break potential allows for nearly constant “Down” states on elite enemies.
Clear Skies: Anima Damage Specialist
Clear Skies (Gas type) is a specialized offensive tool for Anima-based Espers. It provides a flat percentage boost to Anima damage for both Ultimates and Redirect Skills. This Arc is currently the recommended F2P choice for Mint, as it significantly enhances her burst windows without requiring the heavy investment of an A-Rank Gas weapon.
| Arc Name | Recommended Esper | Key Stat |
|---|---|---|
| Time Bandit | Any (Utility/Exploration) | Break Intensity +90 |
| Umbrella | Nanally / Defensive Leads | Shield Strength +18% |
| The Great Thief | Team-dependent | Multi-character Break Buff |
| Clear Skies | Mint / Anima DPS | Anima Damage Boost |
A Tier

A-Tier Arcs are reliable choices that perform their specific roles well. They lack the “game-changing” utility of S-Tier weapons but provide consistent stat boosts that make them superior to unrefined A-Rank alternatives.
Oraora!: Plasma DPS Basics
Oraora! (Plasma type) is a straightforward damage-dealing Arc. It provides a linear scaling bonus to Plasma damage, making it a reliable choice for frontline combatants who need to maintain steady DPS. While it doesn’t offer the burst potential of higher-rarity Plasma Arcs, its MR5 consistency makes it a favorite for Baicang builds in the early to mid-game.
The Good, The Bad, The Bitter: Tank Synergy
This Synthesis Arc focuses heavily on DEF scaling. When the wearer takes damage, it triggers the “Bittercake” effect, increasing DEF by 26% for 10 seconds. This effect has a short internal cooldown, allowing it to remain active during most of a sustained fight. It is particularly effective for players who find themselves struggling with the aggressive AI of the May 2026 boss encounters.
Watch Your Heads!: Niche Damage Scaling
Watch Your Heads! (Synthesis type) is a highly specialized weapon. It boosts damage against targets currently affected by the “Remora” and “Stain” status effects by up to 18%. Because these status effects are central to specific Lakshana DMG compositions, this Arc is a powerhouse in niche teams but falls off in general use. If you aren’t running a team that can reliably apply Remora, this weapon drops to C Tier.
B Tier

B-Tier Arcs are “placeholders.” They are safe to level to 40 to help you progress through the main story, but you should avoid spending high-level Ascension materials (like undisclosed) on them.
Shiny Days: Energy Management
Shiny Days (Liquid type) focuses on energy restoration and Redirect Skill cooldowns. While having your skills available more often is beneficial, the raw damage output of Shiny Days is significantly lower than other B-Rank options. It is best used on support characters who only need to swap in, use a skill, and swap out.
The Forgotten: The Reliable Placeholder
The Forgotten (Solid type) is the definition of a “stat stick.” It provides a reliable ATK boost with no complex triggers or conditions. It is never the best choice, but it is never a bad choice. If you have no other Arcs available for a specific Esper, The Forgotten will get the job done until you pull something better.
The Fools’ Spring: Shield Synergy
The Fools’ Spring (Solid type) offers a Basic Attack damage increase, but only while the character is shielded. While this sounds strong on paper, the actual damage conversion is lower than the flat buffs provided by Oraora! or Clear Skies. It requires too much setup (maintaining a shield) for a reward that is only marginally better than a standard ATK buff.
Mind Royale: Early Game Healing
Mind Royale (Syringe type) is the primary B-Rank healing support Arc. It provides a small boost to outgoing healing, which is useful in the first two weeks of gameplay before you acquire dedicated healer Arcs from the Hunter Exchange or gacha. Once you have access to A-Rank Syringes, Mind Royale should be used as Mixing fodder.
C Tier

C-Tier Arcs should generally be avoided. Their passives are either too weak to notice or require setup that actively hinders your team’s rotation.
Drawn Blade
Drawn Blade suffers from minimal passive impact. It provides a small Crit Rate boost that is almost entirely negated by its low base stats. In every scenario where you would use Drawn Blade, Oraora! or even The Forgotten provides better overall results.
A Time Will Come
This Arc features low base stats and a passive that requires the player to dodge perfectly five times in a row to trigger a minor ATK buff. The risk-to-reward ratio is skewed heavily toward risk, making it one of the least efficient weapons in the game.
Failing You, Heavy in My Heart
This Arc has a sub-optimal stat distribution that splits focus between HP and ATK. In NTE, characters usually scale significantly better when focusing on a single primary stat. Because it tries to be a “jack of all trades,” it ends up being a master of none. This Arc is best used as Mixing fodder or dismantled for Fons.
When to Dismantle Arcs
Dismantling Arcs is a necessary part of resource management. If you have already achieved MR5 on a specific B-Rank Arc, any additional copies should be dismantled.
| Arc Rarity | Dismantle Reward (Fons) | Additional Materials |
|---|---|---|
| B-Rank (3-Star) | 1,200 | — |
| A-Rank (4-Star) | 5,000 | Arc Essence x1 |
Recent Changes

The meta in Neverness to Everness is constantly evolving as players discover new interactions and developers release balance patches.
May 10, 2026 Balance Adjustments
The May 10 patch introduced significant changes to Break Intensity values for several B-Rank Arcs. Most notably, Time Bandit received a buff to its “Picky” effect, increasing the success window for lockpicking and making it even more valuable for exploration. Additionally, the base Break Intensity of The Great Thief was adjusted to ensure it scales better in high-level mono-type teams.
The Impact of the Hunter Exchange
The introduction of the Hunter Exchange has changed how F2P players acquire Arcs. You can now trade Fons directly for specific B-Rank Arcs, making it easier to reach MR5 on S-Tier weapons like Umbrella and Clear Skies without relying on gacha luck.
Hunter Exchange Price List (B-Rank):
- Specific B-Rank Arc: 25,000 Fons
- Random B-Rank Crate: 10,000 Fons
- Annulith Bundle: 5,000 Fons
Emerging F2P Meta Trends
A new community finding involves the “Tiger Talisman” interaction. When using low-rarity Plasma weapons like Oraora!, the Tiger Talisman accessory provides a hidden multiplier to shock damage that was previously undocumented. This has led to a rise in “Budget Plasma” builds that rival A-Rank performance in the current May 2026 meta. Furthermore, the increasing difficulty of the “Shifting District” challenges has made the shield-strengthening properties of the Umbrella almost mandatory for players who haven’t pulled a 5-star tank weapon.
Sources
- mobalytics.gg
- thegamer.com
- IGN — https://www.ign.com/games/neverness-to-everness
- Game8 — https://game8.co/games/Neverness-to-Everness
- Official Neverness to Everness Site — https://nte.hotta.com/
Best 4-Star Weapons in Neverness to Everness: NTE Arc Tier List
Choosing the right weapon is the most important decision you will make for your Espers after finalizing your team composition. In Neverness to Everness (NTE), these equippable items are known as Arcs, and they dictate your character’s stat scaling and combat utility.
In the supernatural urban landscape of Hethereau, your effectiveness in combat depends heavily on your Arc choice. While S-Rank Arcs often represent the pinnacle of power, the 4-star (A-Rank) Arcs are the backbone of most F2P and low-spender builds. This tier list evaluates the best A-Rank Arcs available as of May 17, 2026, focusing on their raw stats, passive synergies, and how they compare to high-end alternatives.
Methodology

To provide an accurate ranking, we evaluate Arcs based on three primary pillars: stat efficiency, passive utility, and character compatibility. Because NTE uses a strict “Type” system, an Arc’s value is also determined by which top-tier Espers can actually use it.
Understanding Arc Types and Compatibility
Every Esper in Neverness to Everness is assigned a specific combat style that corresponds to one of five Arc Types: Plasma, Solid, Gas, Liquid, or Synthesis. A character can only equip an Arc that matches their internal type. For example, a Plasma-type DPS like Nanally or Hathor cannot equip a Solid-type Arc. This makes versatility a key factor in our ranking; an Arc that is “Best-in-Slot” for a popular character type will naturally rank higher.
Why A-Rank Arcs are Essential for F2P Players
A-Rank Arcs serve as the primary bridge between early-game B-Rank gear and the rare S-Rank signatures. At max level (Level 80), a high-refinement (Rank 5) A-Rank Arc often outperforms a base Rank 1 S-Rank Arc in specific niches, such as Break efficiency or energy regeneration.
Arc Scaling Comparison (Level 80)
| Rarity | Typical Base ATK | Common Substats | Accessibility |
|---|---|---|---|
| S-Rank | 512 – 666 | CRIT DMG, CRIT Rate, ATK% | Gacha, World Bosses |
| A-Rank | 380 – 512 | ATK%, HP%, Break Intensity | Gacha, Commissions |
| B-Rank | 316 – 380 | ATK%, HP%, DEF% | Open World, Shops |
Our criteria for the S-Tier include Arcs that offer high uptime on their passives and substats that align with the current 1.0 meta, which prioritizes Break Intensity and Redirect Skill damage.
S Tier

The Arcs in this tier are the gold standard for 4-star weapons. They offer stat spreads and unique effects that remain relevant even in late-game Anomaly Zones and boss encounters.
Dangerous Game: The F2P DPS King
Dangerous Game is a Synthesis-type Arc that has become a staple for players focusing on the “Break” mechanic. With a base ATK of 380 and a maximum Break Intensity substat of 96, it is designed to shatter enemy defenses quickly.
The unique passive, Decomposer, grants the wearer a massive boost to Break Intensity (ranging from +60 at Rank 1 to +84 at Rank 5) for 10 seconds after reducing an enemy’s Break gauge. This effect triggers once every 20 seconds. In the current meta, where bosses have massive Break bars, this Arc allows Synthesis characters like Adler to function as primary “Breakers” for the team.
Be Happy: Essential for Support Espers
Despite early community confusion regarding its role, Be Happy has solidified itself as the premier Gas-type support weapon. It features a high HP substat (30% at Level 80), making it perfect for characters whose utility scales with survivability.
Its passive, Huggy Vines, restores 12% of the wearer’s HP upon defeating an enemy (scaling up to 20% at Rank 5). While it lacks the raw team ATK buffs found in some S-Rank Gas Arcs, its consistent sustain makes it invaluable for Chiz or Sakiri during long-form content like the Tower challenges.
Additional S-Tier Highlights
- First Step to Success (Solid): A versatile choice for Solid-type Espers like Zero. It provides a 20% ATK substat and a passive that grants a 12% to 16% ATK boost for 10 seconds after casting a Redirect Skill. Given the frequency of Redirect Skills in standard rotations, this buff has high uptime.
- Us (Plasma): The most reliable 4-star option for Plasma DPS units. It offers a straightforward 20% ATK substat and a passive called Protocore that increases Basic Attack damage by 12% to 16%. It is currently the best F2P alternative for Nanally.
- Real Music (Liquid): A Liquid-type Arc with a 20% ATK substat. Its passive provides a 12% to 16% Redirect Skill DMG bonus, making it the top choice for skill-reliant Liquid characters.
A Tier

A-Tier Arcs are highly effective but often require specific character synergies or higher refinement levels to truly shine. Some Arcs in this category are actually S-Rank by rarity but are ranked here based on their accessibility as “free” boss drops.
Raging Flames and the Hathor Meta
Raging Flames is technically an S-Rank Plasma Arc, but it is included in our high-level evaluation because it is farmable from the Headless Rider boss. It features a massive base ATK of 666 and a 24% CRIT DMG substat.
Its passive, Headless Rider, increases Lakshana DMG by 15% and provides a 10% boost to Redirect Skill and Ultimate DMG for 10 seconds after casting an Ultimate. For Hathor players, this is effectively a signature-tier weapon that can be obtained without spending Lunaria, setting the benchmark for Plasma performance.
Reality Refuge: The All-Rounder Choice
Another farmable S-Rank that functions as a 4-star staple is Reality Refuge. Obtained by defeating Swallowtail in the New Herland District, this Solid-type Arc provides a 30% ATK substat.
Its Swallowtail passive increases Anima DMG by 15% and Attachment DMG by 10%. When the wearer casts an Ultimate, the Attachment DMG bonus increases to 20% for 6 seconds. This makes it an exceptional choice for Jiuyuan or Zero, especially in teams focused on elemental reactions.
Other Notable A-Tier Arcs
- Song of the Whale: A Plasma-type Arc with a 27.5% ATK substat. It increases damage to Broken enemies by 12% to 20% and offers a heal-on-kill mechanic. It is the preferred choice for Aurelia.
- Tears Beneath the Mask: A Liquid-type Arc with 512 base ATK and a 27.5% ATK substat. It focuses heavily on enhancing Redirect Skill impact, rewarding high-skill players who master the timing of their Esper’s skills.
- Marching Beyond Time: A Solid-type Arc with a 24% CRIT Rate substat. It is one of the few non-limited Arcs that provides a significant CRIT boost, making it a “stat stick” for any Solid-type character struggling with their CRIT ratio.
B Tier

B-Tier Arcs are situational. They are often used as placeholders until a more specialized Arc is acquired or when a specific defensive utility is required.
Umbrella: When to Prioritize Survivability
Umbrella is a Synthesis-type Arc that prioritizes defense over offense. It provides a significant HP boost and strengthens shields when the wearer’s HP is above 50%. While it lacks the offensive pressure of Dangerous Game, it is a viable pick for Adler in encounters where boss damage is high and survivability is a concern.
The Fools’ Spring: Niche Shield Synergies
undisclosed regarding the specific stat scaling for The Fools’ Spring. However, it is known to be a Synthesis-type Arc that interacts with shield-generating mechanics. Its value is currently limited by the small number of Espers who can consistently trigger its shield-based buffs.
Additional B-Tier Options
- Watch Your Heads!: A Gas-type Arc with a 40% CRIT DMG substat. It provides a 10% to 18% ATK and Lakshana DMG boost against enemies affected by the Remora and Stain debuffs. While powerful, its reliance on specific debuffs makes it less flexible than Be Happy.
- Clear Skies: A Gas-type Arc that offers a flat boost to Anima damage. It is frequently used on Mint but is generally outclassed by Song of the Whale in terms of raw damage output.
- The Last Rose: An S-Rank Arc that focuses on healing efficiency. In the current 1.0 meta, which favors DPS and Break efficiency, raw healing Arcs are considered less optimal for high-level progression.
C Tier

The Arcs in C-Tier suffer from poor scaling or passives that are difficult to trigger in the fast-paced combat of NTE. They should generally be avoided unless you have no other options for a specific Esper Type.
Why These Arcs Fall Short
- Shiny Days: Despite its name, this Liquid-type Arc has low base stats. While it boosts Break Intensity and damage against Broken enemies, the values are significantly lower than those found on Dangerous Game or Song of the Whale.
- Oraora!: A Plasma-type Arc that provides a 2.5% Basic Attack damage bonus. The trigger condition is inconsistent, and the total damage gain is negligible compared to the 12% to 16% offered by Us.
- Mind Royale: A Liquid-type Arc that restores Ultimate Energy through Redirect Skills. While energy regeneration is useful, Mind Royale is held back by a long internal cooldown that limits its effectiveness in “Instant Cycle” rotations.
- The Forgotten & Time Bandit: Both are Solid-type Arcs that function as basic stat sticks but lack transformative passives. They are almost always replaced by First Step to Success or the farmable Reality Refuge.
Recent Changes

The launch of Version 1.0 on April 29, 2026, brought several balance adjustments to the Arc system that have redefined the current tier list.
1.0 Meta Shifts and Weapon Viability
The release of Nanally as a premier Plasma DPS has significantly increased the value of Plasma-type Arcs. This has pushed Us and Raging Flames to the forefront of the meta. Additionally, a recent update to the Scarborough Fair permanent banner has slightly increased the drop rates for A-Rank Arcs, making it easier for F2P players to reach Rank 5 refinements.
Future-Proofing Your A-Rank Investments
Developers recently addressed a bug where the team-wide buffs from certain Gas Arcs, including Be Happy, were not stacking correctly with specific Ultimate skills. With this fix, the utility of support Arcs has stabilized. Furthermore, players are finding that high-refinement A-Rank Arcs like Reality Refuge (which is farmable) are essential for characters like Daffodil, whose base kit benefits significantly from the Anima and Attachment DMG boosts.
As you progress through Hethereau, remember that matching the Arc Type to your Esper is mandatory. Prioritize refining your S-Tier A-Rank Arcs to Rank 5, as their performance will carry you through the most difficult Anomaly Commissions the game has to offer.
Sources
- neverness.gg — https://neverness.gg/arcs/raging-flames/
- icy-veins.com — https://www.icy-veins.com/nte/arcs/raging-flames-guide/
- sportskeeda.com — https://www.sportskeeda.com/esports/how-get-reality-refuge-s-rank-arc-free-nte-neverness-everness
- ldplayer.net — https://www.ldplayer.net/blog/neverness-to-everness-weapon-tier-list.html
- bluestacks.com — https://www.bluestacks.com/blog/game-guides/neverness-to-everness/nte-weapon-tier-list-en.html
- ntegame.com
- memuplay.com
- thegamer.com
Best NTE Tank Characters Tier List: Top Defenders Ranked
Surviving the chaotic streets of Hethereau requires more than just high-octane damage; you need a front-line defender capable of weathering the storm of Anomalies. This guide ranks the best tank characters in Neverness to Everness (NTE) to help you build a squad that can withstand the game’s toughest endgame challenges.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-17.
Methodology

Ranking the best tanks in Neverness to Everness requires looking beyond simple health pools. Because the “Esper Cycle” combat system emphasizes rapid character swapping and elemental reactions, a tank’s value is measured by how much utility they provide while off-field or during their brief on-field windows. We have evaluated the current roster based on five primary pillars of defensive play.
First, we look at Damage Mitigation. This is the bread and butter of the “Solid” archetype. We prioritize characters who can either create team-wide shields or redirect incoming damage away from vulnerable “Burst” or “Support” units. Second, Aggro and Crowd Control (CC) are vital. A tank that cannot force enemies to focus on them is often useless in high-density urban combat. Third, we assess Scaling and Sustainability. Characters whose defensive capabilities scale with their primary stats (DEF or HP) allow for more streamlined gear optimization.
Fourth, Team Synergy is critical. A tank must contribute to the Esper Cycle by applying elemental statuses like Incantation or Psyche to trigger reactions such as Discord or Scorch. Finally, Investment Value is considered. We look at how a character performs at Awaken level 0 (A0) compared to their maximum potential, ensuring that both F2P players and high-spenders know where their resources are best spent.
Core Tanking Mechanics in NTE
In Neverness to Everness, tanking is not a static role. Unlike traditional MMOs where a tank sits and takes hits, NTE tanks use the “Solid” archetype mechanics to interact with the environment and enemy AI. The most important mechanic is the “Impact Break,” where defensive units can deplete an enemy’s stability bar faster than DPS units, leading to a “Downed” state where the team can safely unload damage.
The Importance of the ‘Solid’ Archetype
Characters categorized under the “Solid” archetype receive innate bonuses to their resistance stats. When a Solid character is active, the team’s overall “Anomaly Resistance” is increased, making it harder for enemies to inflict status ailments like Freeze or Burn. This makes them indispensable for boss fights in the current Version 1.0 meta.
Shielding vs. Damage Redirection
There are two primary ways to stay alive in Hethereau: Shielding and Redirection. Shielding, championed by characters like Adler, provides a secondary health bar that absorbs damage before it hits your actual HP. Redirection, the specialty of Fadia, allows a tank to take a portion of the damage dealt to any active teammate. While shielding is better for preventing one-shot mechanics, redirection is often superior for long-term sustainability in multi-wave encounters.
| Character | Archetype | Element | Primary Defensive Stat | Role |
|---|---|---|---|---|
| Fadia | Solid | Psyche | HP | Damage Redirect / Immortal Tank |
| Sakiri | Solid | Incantation | DEF | CC / Taunt / Buffing |
| Adler | Solid | Incantation | DEF | Pure Shielder |
| Baicang | Burst/Solid | Incantation | HP | Self-Sustaining Bruiser |
| Esper Zero | Solid/Hybrid | Cosmos | ATK/DEF | Emergency Mitigation |
S Tier

The S Tier represents the gold standard of defensive utility. These characters do not just survive; they dictate the flow of combat and make the rest of your team feel invincible.
Fadia: The Unkillable Damage Sponge
Fadia is currently the premier “Damage Redirect” tank in Neverness to Everness. Her kit revolves around her “All Eyes on Me” passive, which is arguably the strongest defensive tool in the game. As long as Fadia has more than 1 HP, she automatically absorbs a significant percentage of the damage meant for her allies, even when she is not the active character on the field.
Fadia’s Immortality Mechanic What truly sets Fadia apart is her unique interaction with lethal damage. When her HP drops to 1, she enters a “Resilient” state. During this time, she cannot be killed by standard attacks. Instead, any excess damage she takes is distributed among the reserve party members. This makes her the ultimate safety net for players who struggle with dodging high-damage boss patterns. To maximize her utility, players should focus on stacking HP-percent Arcs to increase the threshold of her redirection.
Fadia Skill Breakdown
| Skill Name | Effect | Scaling |
|---|---|---|
| All Eyes on Me (Passive) | Redirects [information unavailable]% of team damage to Fadia. | HP |
| Psyche Pulse (Skill) | Deals Psyche damage and increases Fadia’s Damage Reduction by 20%. | DEF |
| Eternal Vigil (Ultimate) | Heals Fadia for 30% of her Max HP and taunts all nearby enemies. | HP |
Sakiri: The Queen of Crowd Control and Taunts
Sakiri is a utility tank and support hybrid who excels in scenarios where you are overwhelmed by numbers. Her “Devour Whole” skill is the best grouping tool currently available, pulling enemies into a central vortex where your DPS can clear them with ease.
Sakiri’s Team Buffs Beyond her defensive capabilities, Sakiri provides a massive offensive boost. After using her Ultimate, she grants the entire team a 30% ATK buff for 12 seconds. This makes her a mandatory slot for speedrun compositions that still require a defensive backbone. Her summon also acts as an independent taunt entity, drawing aggro away from the active character, which is vital for maintaining “Combo” streaks without interruption.
Sakiri Summon Taunt Duration
- Base Duration: 8 Seconds
- With “Lingering Echo” Arc: 10.5 Seconds
- Awaken Level 3 Bonus: +2 Seconds
A Tier

A Tier characters are highly effective and can clear all current content, though they may lack the “broken” utility or universal synergy found in the S Tier.
Adler: The Shield Specialist
Adler is the game’s primary shielder and is often the first “Solid” character players will master. His “Evil’s Bane” skill provides a team-wide shield that scales directly with his Defense stat. Unlike Fadia, who manages damage after it happens, Adler prevents the damage from ever touching your HP pool.
Adler’s Karma Stacks To play Adler effectively, you must manage his “Karma Stacks.” These are generated by landing basic attacks. Once you reach maximum stacks, his next “Evil’s Bane” cast is enhanced, providing a 50% stronger shield and a minor reflect damage effect. This mechanic rewards players who stay active on Adler for short bursts rather than just using him as a “swap-and-drop” bot.
Adler vs. Fadia for Boss Content In boss fights featuring slow, heavy hits, Adler is often preferred because his shields can completely negate “Impact” damage, preventing your characters from being staggered. However, in fights with constant chip damage, Fadia’s redirection tends to be more efficient as Adler’s shields can be worn down quickly if his DEF stat isn’t sufficiently high.
Adler Shield Scaling Formula [Exact value pending official confirmation as of 2026-05-17], but community testing suggests a base of 15% Max DEF + 500 flat absorption at Skill Level 1.
B Tier

B Tier characters are “off-tanks” or bruisers. They have defensive elements in their kits but are generally used for their damage or specific niche utility rather than pure protection.
Baicang: The Self-Sustaining Bruiser
Baicang is primarily an S-Class Incantation damage dealer, but his “Solid” sub-archetype gives him surprising durability. His “Power Word: Bless” ability restores 5% of his HP every time he triggers an elemental reaction. In a high-frequency reaction team (such as an “Incantation + Psyche” Discord comp), Baicang can effectively stay at full health without a dedicated healer. However, he provides very little protection for his teammates, making him a “selfish” tank.
Esper Zero: The Solid-Type Hybrid
As the protagonist, Esper Zero has access to multiple archetypes, but their “Solid” form is a staple for early-to-mid-game progression. Zero’s ability to heal the lowest HP ally with a held skill offers a unique emergency tanking utility. While they lack the massive shields of Adler or the redirection of Fadia, Zero’s versatility makes them a solid backup for players who haven’t pulled an S-Class defender yet.
Baicang Self-Heal Efficiency
| Reaction Triggered | HP Restored | Internal Cooldown |
|---|---|---|
| Scorch | 5% | 2 Seconds |
| Discord | 5% | 2 Seconds |
| Shatter | 8% | 5 Seconds |
C Tier

Characters in this tier are either not intended to be tanks or have been power-crept by more specialized units. Using them as your primary defense in high-level Anomalies is not recommended.
Why Healers Aren’t Always Tanks
Edgar is a prime example of why healing does not equal tanking in Neverness to Everness. While Edgar (A-Class, Cosmos) provides excellent sustained healing, he has some of the lowest base DEF stats in the game. He cannot prevent a character from being one-shot by a boss ultimate. In the current meta, shielding and redirection are valued higher than pure healing because they prevent “Impact” gauge depletion and stagger.
The Evasion Meta: When to Skip a Tank
Characters like Mint and Aurelia rely entirely on evasion. Mint (A-Class, Anima) uses stamina-draining tornado moves to stay mobile, while Aurelia (A-Class, Lakshana) is a main DPS who gains massive damage buffs from “Perfect Dodges.” While these characters are powerful, they offer zero defensive utility to the team. If you miss a dodge with Aurelia, she will likely be defeated instantly due to her lack of defensive scaling. Skipping a tank for an “all-DPS” comp is only viable for players with perfect mechanical execution.
Recent Changes

The defensive meta in Neverness to Everness has shifted significantly since the game’s launch on April 29, 2026. Developers have been active in balancing the “Solid” archetype to ensure that tanks remain relevant even as players’ DPS numbers skyrocket.
How Hotori Changed the Defensive Meta
The release of Hotori (Cosmos) on May 13, 2026, introduced “Time Stop” mechanics to the game. By freezing the battlefield, Hotori reduces the absolute necessity for high-mitigation tanks in certain speedrun compositions. However, for most players, a tank is still required to bridge the gap between Hotori’s cooldowns. The synergy between Hotori’s CC and Sakiri’s grouping has created a new “Control Meta” that is currently dominating the Hethereau Arena leaderboards.
Future Tank Outlook: Lacrimosa Rumors
undisclosed regarding the rumored character Lacrimosa, but community leaks suggest a “Lakshana” element tank might be arriving in the Version 1.1 update. If true, this could introduce a new mechanic centered around “Damage Reflection,” potentially challenging Fadia’s spot at the top of the S Tier.
Patch Notes Summary for Defensive Stats (Version 1.0.2)
A recent hotfix adjusted how Defense (DEF) interacts with shields. Previously, shields were a flat value; now, the active character’s DEF stat reduces the damage taken by the shield itself. This has significantly buffed Adler, as his shields now last roughly 25% longer when protecting characters with decent base armor.
By focusing on Fadia or Sakiri for your primary team, you ensure a level of safety that allows your DPS units to shine. Whether you prefer the absolute damage redirection of Fadia or the tactical shielding of Adler, choosing the right tank is the first step toward mastering the urban supernatural world of Neverness to Everness.
Sources
- Neverness to Everness Official Site — https://nte.hotta.games/
- Neverness to Everness Wiki (Game8) — https://game8.co/games/NTE
- PC Gamer: NTE Launch Guide
- Prydwen Institute: NTE Character Tier List
- Reddit: r/NTE_Official — https://www.reddit.com/r/NTE_Official/
Best Healer Characters in Neverness to Everness: NTE Tier List
Survival in the supernatural urban landscape of Hethereau requires more than just high DPS; you need a reliable sustain unit to weather the storm of Anomalies.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-17.
Choosing the right healer or shielder in Neverness to Everness (NTE) is the difference between clearing “Beyond the Rails” or being sent back to the Hethereau city streets. Since the game’s launch on April 29, 2026, the meta has shifted away from traditional “heal-bots” toward units that provide role compression—characters who can keep the team alive while contributing to the Esper Cycle or dealing significant damage.
This guide ranks every survival-focused character currently available in NTE, evaluating their effectiveness in high-difficulty content and their synergy with the game’s unique elemental systems.
Methodology

The ranking of characters in this list is based on their performance in the current Version 1.0 endgame. Unlike many other urban open-world RPGs, NTE rewards proactive defense over reactive healing.
Defining the Survival Role in NTE
In NTE, “Sustain” refers to any character whose primary kit utility prevents the team from reaching zero HP. This is categorized into three main mechanics:
- Pure Healing: Restoring lost HP (e.g., Edgar).
- Shielding: Providing a buffer that absorbs damage before it hits the HP bar (e.g., Adler).
- Damage Redirection: Moving damage taken by allies to a tankier unit (e.g., Fadia).
Currently, shielding and redirection are considered superior to pure healing. This is because many high-level bosses in the “Beyond the Rails” mode can one-shot characters, making HP restoration irrelevant if the character is already defeated.
The Importance of Arc Compatibility
Every character in NTE utilizes an “Arc,” which functions as their weapon and primary source of stat scaling. Healers typically scale off either Max HP or ATK. For a healer to reach S-Tier, they must have high compatibility with Arcs that provide Energy Regeneration, allowing them to keep their Ultimates active during every Esper Cycle.
Evaluation Criteria
- Role Compression: Can the character buff the team or shred enemy resistances while healing?
- Investment Efficiency: How much “Resonance” (duplicates) or high-tier Cartridges do they need to be viable?
- Esper Cycle Synergy: How well do they trigger elemental reactions like Scorch (Incantation + Anima) or Nova (Cosmos + Psyche)?
| Character | Rarity | Element | Arc Type | Primary Mechanic |
|---|---|---|---|---|
| Fadia | S-Class | Psyche | Synthesis | Redirection / Self-Heal |
| Jiuyuan | S-Class | Anima | Solid | Damage-to-Heal (A2) |
| Adler | A-Class | Incantation | Synthesis | Shielding / DoT |
| Esper Zero | A-Class | Cosmos | Solid | Passive Recovery |
| Edgar | A-Class | Cosmos | Liquid | Stationary AoE Healing |
S Tier

S-Tier characters are the gold standard for survival. They do not just keep the team alive; they actively accelerate the pace of combat.
Fadia: The Unkillable Apostle
Fadia is currently the premier survival unit in Neverness to Everness. As a Psyche-element character with a Synthesis-type Arc, she fits into almost any team composition. Her core mechanic is Damage Redirection. When Fadia’s Skill is active, undisclosed of the damage taken by her teammates is instead transferred to Fadia herself.
Because Fadia has the highest base HP in the game, she can absorb hits that would instantly defeat a glass-cannon DPS like Nanally. Her Ultimate further cements her S-Tier status by providing a massive self-heal based on her Max HP, effectively resetting her health bar.
Best Synergy: Pair Fadia with Chaos or Lakshana units. Since she absorbs damage, she allows these high-risk units to stay on the field longer to complete their Esper Cycles without fear of being interrupted.
Recommended Arc: Any Synthesis-type Arc that boosts Max HP and Energy Regeneration.
Jiuyuan: The Ultimate Role Compressor (A2 Required)
Jiuyuan is a unique case where her tier placement depends entirely on her Awakening level. At A0, she is a powerful Anima sub-DPS. However, once you reach her A2 Awakening (“Intel Turns Into Blades”), she transforms into a top-tier healer.
With “Intel Turns Into Blades,” a portion of the damage Jiuyuan deals is converted into team-wide healing. In the current meta, this is incredibly powerful because it removes the “DPS loss” usually associated with switching to a healer. You can keep Jiuyuan on the field to trigger Scorch reactions while simultaneously topping off your team’s health.
Jiuyuan A2 Breakdown:
- Healing Conversion: undisclosed of Crit Damage dealt.
- Role: Hybrid Main-DPS / Healer.
- Requirement: High investment in Crit Rate Cartridges to ensure consistent healing procs.
A Tier

A-Tier characters are highly effective and often more accessible than S-Class units. They are the backbone of most F2P (Free-to-Play) team comps.
Adler: The Shielding Specialist
Adler is the best A-Class survival unit for players who haven’t pulled Fadia. As an Incantation-element user, he provides consistent shielding that scales with his undisclosed.
Adler’s shields are particularly valuable against the “Hethereau Stalkers” and other bosses with high burst damage. Unlike Edgar’s healing, Adler’s shields prevent the “Flinch” mechanic, allowing your DPS to continue their attack animations even while taking hits.
Recommended Cartridges: Focus on “Fortress” sets that increase shield durability and provide a team-wide ATK buff when a shield is active.
Esper Zero: Reliable F2P Survival
Esper Zero, the protagonist of NTE, is a surprisingly capable sustain unit. Being a Cosmos-element character with a Solid-type Arc, Zero offers “Instant Cycle” mechanics that allow for quick elemental transitions.
Zero’s survival utility comes from their passive healing. While it isn’t as bursty as Edgar’s or as consistent as Fadia’s redirection, Zero recovers undisclosed HP every time they trigger a Cosmos-based reaction. This makes them an excellent “all-rounder” for general exploration and mid-tier “Beyond the Rails” floors.
B Tier

B-Tier characters are functional but have noticeable flaws that make them difficult to use in the current endgame meta.
Edgar: The Dedicated Healer’s Dilemma
Edgar is the only “pure” healer available at the Version 1.0 launch. His kit is entirely focused on HP restoration, primarily through his Skill, “Wild Current.”
Edgar Skill Breakdown:
- Wild Current: Edgar places a stationary water field on the ground. Allies within the radius receive healing every 1.5 seconds.
- Cooldown: undisclosed seconds.
- The Problem: The “Wild Current” field is stationary. In NTE’s fast-paced combat, bosses move constantly. If a boss moves out of the circle, or if you have to dodge an AoE attack, you lose the healing.
Furthermore, as players get better at “Perfect Dodges,” the need for Edgar’s raw HP restoration diminishes. He provides very little utility outside of healing, meaning he often feels like “dead weight” on a team that needs to beat a strict clear timer.
Budget Build: if you must use Edgar, equip him with the “Overflow” Cartridge set to maximize his healing radius and reduce his Skill cooldown.
C Tier

Characters in this tier are often mistaken for healers due to their “Support” tags or Liquid/Gas archetypes, but they provide zero to negligible team sustain.
Mint & Sakiri: High Utility, Low Sustain
- Mint (A-Class, Anima, Liquid): Despite early community rumors, Mint is a Main DPS. Her kit focuses on multi-hit Anima damage and mobility. She has no team-healing capabilities.
- Sakiri (S-Class, Incantation, Gas): Sakiri is an S-Tier support for crowd control and damage amplification. However, she cannot heal the team. Using her as your only “Support” unit in high-level content will lead to a quick defeat if you cannot dodge every incoming attack.
Why Pure DPS Units Fail the Survival Test
Units like Skia (A-Class, Lakshana, Gas) are designed for disruption. While Skia can reduce the damage enemies deal by applying debuffs, this does not count as sustain. In the “Beyond the Rails” endgame, debuffs are often resisted by bosses, making a dedicated shielder or redirection tank like Fadia or Adler mandatory.
Recent Changes

The meta in Neverness to Everness is evolving rapidly as we move further away from the April 29 launch.
The Post-Launch Meta Shift
In the first two weeks of launch, Edgar was highly rated because players were still learning boss patterns. However, as of May 17, 2026, the community has largely moved toward “Shield Meta.” The ability to ignore stagger and prevent one-shots is currently valued much higher than the ability to recover health after a hit has already landed.
Hotori and the Support Powercreep
The release of Hotori (S-Class, May 13, 2026) has further complicated the healer tier list. While Hotori is primarily a buffer, her ability to accelerate the Esper Cycle means teams take less damage overall because enemies are kept in a “Break” state for longer durations. This has indirectly nerfed dedicated healers like Edgar, as “offense is the best defense” becomes the dominant strategy.
Balance Adjustments
There have been minor post-launch tweaks to Fadia’s redirection caps to prevent her from being literally invincible in PvP environments, but her PvE performance remains top-tier. Developers have hinted at an upcoming Cosmos-element shielder in the next patch, which may challenge Adler’s spot as the go-to A-Class defensive unit.
Sources
- Neverness to Everness Official Site — https://www.nevernesstoeverness.com/
- Game8 NTE Character Database — https://game8.co/games/Neverness-to-Everness
- IGN: Neverness to Everness Review and Guide — https://www.ign.com/games/neverness-to-everness
- Reddit: r/NTE_Official Theorycrafting Megathread — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute: NTE Tier List & Analytics
Best Healer Characters in Neverness to Everness: Tier List
Survival in the supernatural urban landscape of Hethereau requires more than just high damage output; it demands a robust sustain strategy to weather the city’s most volatile anomalies. Since the launch of Neverness to Everness (NTE) on April 29, 2026, the meta has rapidly evolved from a reliance on pure healing to a preference for “Role Compression” units that keep the team alive while contributing to the Esper Cycle.
Choosing the right support can be the difference between clearing a high-level Pink Paws Heist or failing at the final boss. This tier list ranks the current roster based on their ability to provide sustain through healing, shielding, and damage redirection in the 1.0 version of the game.
Methodology

Ranking sustain characters in NTE is more complex than simply looking at HP-per-second values. Because the game rewards fast rotations and constant “Esper Cycle” triggers, a character who only heals is often less valuable than one who heals while facilitating damage. Our evaluation is based on five core pillars:
- Sustain Value: This is a holistic look at a character’s defensive contribution, combining raw healing output, shield strength, and damage redirection.
- Role Compression: We prioritize characters who provide DPS or offensive buffs alongside their survivability. In the current 1.0 meta, “pure healers” are often seen as a DPS loss.
- Ease of Use: We assess how the healing is delivered. Passive healing or healing tied to Support Skills is generally superior to healing that requires a character to stay on the field for long periods.
- Investment Efficiency: Some characters require specific “Awakenings” to become viable healers. For example, Jiuyuan is primarily a DPS until she reaches her A2 Awakening, which completely changes her role in the team.
- Meta Synergy: We look at how well these characters fit into popular Esper Cycles, such as the Blossom (Anima + Cosmos) or Remora (Cosmos + Lakshana) rotations.
| Character | Element | Primary Mechanic | Rarity | Tier |
|---|---|---|---|---|
| Jiuyuan | Anima | Damage-to-Heal (A2) | S-Rank | S |
| Esper Zero | Cosmos | Support Skill Healing | S-Rank | S |
| Fadia | Psyche | Damage Redirection | S-Rank | S |
| Adler | Incantation | Shielding | A-Rank | A |
| Sakiri | Incantation | Crowd Control/Suppression | S-Rank | A |
| Haniel | Psyche | ATK Buffing/Minor Sustain | A-Rank | A |
| Edgar | Cosmos | Channeled Pure Healing | A-Rank | B |
| Daffodill | Chaos | Stagger/Break | S-Rank | B |
Healing vs. Shielding in the NTE Meta
In the early days of the Hethereau launch, players leaned heavily on Edgar’s pure healing. However, as players reached endgame content, shielding and damage reduction became more prominent. Shielding (like Adler’s) is often preferred because it prevents “one-shot” mechanics that raw healing cannot fix. Furthermore, shields in NTE do not interfere with certain “low-HP” buffs that units like Fadia or Baicang might utilize.
The Importance of Support Skills
Support Skills are the backbone of high-level play. The best sustain units provide their value through these skills, allowing your main DPS to stay on the field. Esper Zero is the gold standard here, as their healing is entirely integrated into their quick-swap rotation, ensuring the team stays healthy without interrupting the flow of combat.
S Tier

S-Tier characters represent the peak of role compression. They do not just keep the party alive; they actively accelerate the win condition of the team.
Jiuyuan: The Hybrid Queen
Jiuyuan is arguably the most versatile unit in Version 1.0. While she is marketed as a high-tempo Anima DPS who uses her “Lethal Rose Pact” to mark and detonate enemies, her A2 Awakening, “Intel Turns Into Blades,” transforms her into a premier sustain unit.
When Jiuyuan reaches A2, she restores HP to the entire team equal to 20% of the total damage accumulated by her Rose Pact whenever a “Pact Settlement” is triggered by her Ultimate, Final Reckoning. This allows her to serve as the primary healer in Blossom teams while still contributing massive Anima burst damage. Because her healing scales with the damage she deals, she incentivizes high-investment DPS builds that simultaneously increase the team’s survivability.
Esper Zero: Essential F2P Sustain
As the protagonist, Esper Zero is available to every player, but their value far exceeds the typical “starter character” tropes. Zero’s sustain comes from their Support Skill, “Rift Blossom,” and their passive “Appraiser.”
The Appraiser passive restores HP equal to 50% of Zero’s Base ATK whenever the active character gains Ultimate Energy through an Esper Cycle. Combined with their “Instant Cycle” mechanic—which allows their Redirect Skill to instantly fill the cycle gauge to 100%—Zero provides a constant stream of passive healing while facilitating the fastest rotations in the game. They are the cornerstone of any Cosmos-based team, particularly when paired with Nanally or Chiz.
Fadia: The Damage Redirection Specialist
Fadia offers a unique form of sustain that is often more effective than traditional healing in boss fights. Her core mechanic, “All Eyes on Me,” allows her to redirect 50% of the damage taken by her teammates to herself (this ratio increases to 75% at A1).
While she takes the brunt of the damage, she is far from fragile. Her Ultimate, “Agony to Euphoria,” enters a “Lilith” state where she deals mental damage and heals herself based on her Max HP. At A4, her healing ratio in this state is increased to 30% of her Max HP, making her nearly impossible to kill. Fadia is the ultimate insurance policy for players who struggle with dodging high-damage boss telegraphs.
A Tier

A-Tier characters are highly effective but may lack the absolute role compression or universal utility found in the S-Tier.
Adler: Prevention is Better Than Cure
Adler is the premier shielder of Version 1.0. As an A-Rank Incantation unit, he is relatively easy to acquire and max out. His “Blessing” shield scales directly off his DEF stat, providing a buffer that absorbs incoming damage before it ever touches the team’s HP bars.
Adler is particularly strong in Scorch-based teams, where his ability to apply Incantation DoT complements his defensive utility. At A3 (“Perception”), his shield strength is increased by an additional 20%, and at A6, the duration of his Blessing is extended to 12 seconds. He is the best choice for players who prefer a “zero-damage” playstyle.
Sakiri: Mitigation through Control
Sakiri is not a healer in the traditional sense, but she earns her spot here through superior damage mitigation. By using her Incantation-based crowd control and suppression, she prevents enemies from attacking in the first place. In the NTE meta, reducing the number of hits your team takes is often more efficient than healing through them. She is a staple in “Hexed” teams (Anima + Incantation), where she provides DEF shred and ATK buffs that end fights before sustain becomes an issue.
Haniel: Offensive Utility
Haniel is a Psyche-element buffer who provides significant ATK increases and skill cycle acceleration. While her direct healing is minimal, she is ranked here because her offensive utility is so high that she effectively “sustains” the team by shortening the duration of encounters. undisclosed regarding her exact ATK buff percentages at Level 10, but community testing suggests she is essential for competitive clear times in the Bureau of Anomaly Control challenges.
B Tier

B-Tier characters are functional but have noticeable drawbacks or are outclassed by more versatile options.
Edgar: The Pure Healer Trap
Edgar is the only dedicated “pure” healer available at launch, but he ironically falls to B-Tier in high-level play. His Redirect Skill, “Wild Current,” requires him to hold a channeled state to heal the lowest-HP ally. This leaves Edgar exposed to attacks and prevents the player from dealing damage with their main DPS.
While his Ultimate, “Finnegan’s Wake,” creates a useful 10-second healing domain that stays on the field after he swaps out, his lack of offensive buffs makes him difficult to justify in a meta that prizes speed. He remains a solid choice for early-game progression but is typically replaced by Jiuyuan or Fadia in the endgame.
Daffodill: Survival through Stagger
Daffodill provides survival through her “Break” efficiency. By rapidly depleting a boss’s Break Gauge, she creates long windows where the enemy is incapacitated and cannot deal damage. While she offers no direct healing or shielding, her high mobility and sub-DPS capabilities provide indirect survival. She is best utilized in “Discord” teams where the goal is to keep the enemy in a permanent state of stagger.
C Tier

C-Tier characters are pure damage dealers or specialists who provide zero sustain utility to the party.
Why DPS Units Rank Low in Sustain Lists
Characters like Mint, Skia, and Aurelia are excellent at their respective roles, but they offer no defensive buffs, shields, or healing.
- Mint: A pure Anima DPS who focuses on high-frequency attacks. She has no self-sustain or team-wide defensive utility.
- Skia: A Lakshana sub-DPS who uses stealth and shadow-shifting to avoid damage herself, but she does nothing to protect her teammates.
- Aurelia: A high-damage Psyche unit that is notoriously “squishy.” She requires a dedicated shielder like Adler or a redirection tank like Fadia to survive in endgame content.
The Necessity of Pairing C-Tier Units with Healers
If you are running a C-Tier unit as your primary carry, you must compensate by dedicating at least one slot in your team to an S-Tier or A-Tier sustain character. For example, an Aurelia hypercarry team almost always requires Fadia to manage incoming damage, as Aurelia’s on-field requirements leave her vulnerable to being interrupted or burst down.
Recent Changes

The Neverness to Everness meta has shifted significantly since the city gates first opened on April 29.
- Game Launch (2026-04-29): Initial player guides recommended Edgar for all content due to his straightforward healing. However, within the first week, players realized that his lack of damage was a bottleneck for clearing the Pink Paws Heist within the time limits.
- Update (2026-05-13): The introduction of Hotori has subtly changed defensive requirements. Hotori’s “World’s Tide” Ultimate features a “Time Stop” mechanic that slows the surrounding environment to a near standstill for up to 12 seconds.
- Meta Shift: As of mid-May 2026, there is a growing preference for “Synthesis” and “Anima” sustain units. This is largely due to the popularity of Jiuyuan, who allows players to run a “triple DPS” setup where she handles the healing duties without sacrificing the team’s overall power level.
The Impact of Hotori on Team Survival
Hotori has redefined defensive playstyles. While she does not heal, her ability to stop time effectively “pauses” incoming damage and boss mechanics. This has made pure healers like Edgar even less mandatory, as players can now use Hotori’s time-stop window to reposition or finish off a boss before a lethal attack lands.
Future Healer Expectations in Version 1.1
Rumors regarding the Version 1.1 update suggest the arrival of Lacrimosa, a Chaos-element character who may introduce new “Life Drain” mechanics. If these leaks hold true, the sustain meta may shift again toward aggressive, lifesteal-based compositions that favor high-speed attackers. For now, Jiuyuan and Esper Zero remains the gold standard for anyone looking to conquer the anomalies of Hethereau.
Sources
- neverness.gg
- gamewith.net
- icy-veins.com — https://www.icy-veins.com/nte/hotori-guide-skills-kit-and-awakenings
- gamerant.com
- ldshop.gg — https://www.ldshop.gg/news/nte-new-upcoming-characters-full-playable-character-list
- frvr.com
- thegamer.com
- mobalytics.gg — https://mobalytics.gg/neverness-to-everness/characters/jiuyuan-build-guide/
Best Healer Characters in Neverness to Everness: Tier List
Success in the urban anomalies of Hesperia depends on more than just raw firepower; keeping your team standing through high-intensity Esper Cycles is the difference between a successful hunt and a total wipe. This guide ranks the best healer and survival characters in Neverness to Everness (NTE) to help you optimize your roster for the current May 2026 meta.
Methodology

Ranking the sustain units in Neverness to Everness requires looking beyond simple health-per-second metrics. Since the game’s launch on April 29, 2026, the community has realized that “pure healing” is often less valuable than “effective survival.” Our methodology focuses on how a character contributes to the team’s overall momentum while preventing downtime.
We evaluate characters based on three primary pillars:
- Sustain Efficiency: The ability to negate or recover damage without requiring the active character to stop their offensive rotation.
- Utility and Buffing: How much the character contributes to the Esper Cycle or provides offensive stat boosts.
- Meta Compatibility: How well the character performs in endgame content like “Beyond the Rails” and high-level Anomaly Hunts.
Healing vs. Survival Roles
In NTE, the “Healer” tag is often a misnomer. The community distinguishes between pure healers, shielders, and damage redirection units. Pure healers like Edgar focus on restoring lost HP, but this is often reactive. Shielders like Adler and redirection units like Fadia are proactive, preventing the “Break” status that occurs when characters take unmitigated hits. In the current high-speed meta, proactive survival is almost always preferred over reactive healing because it maintains the flow of combat.
The Importance of Esper Cycles in Sustain
The Esper Cycle is the core rhythmic mechanic of NTE combat. A top-tier sustain unit must facilitate this cycle. If a healer requires too much field time or has long animations that disrupt the rotation of your primary DPS, they are considered a net negative for the team’s total damage output (DPS). Characters who provide “off-field” sustain or those who generate significant energy for the team’s Esper abilities are ranked significantly higher.
| Mechanic Type | Primary Benefit | Meta Standing | Impact on Break Gauge |
|---|---|---|---|
| Raw Healing | Restores HP after damage is taken | Low | None |
| Shielding | Absorbs damage before HP loss | High | Prevents Break |
| Damage Redirection | Spreads/Mitigates incoming damage | Elite | High Stability |
| Hybrid Sustain | Heals based on offensive performance | Elite | Maximizes DPS |
S Tier

S-Tier units are the gold standard for survival in NTE. These characters do not just keep the team alive; they actively improve the team’s clear times by providing buffs or maintaining offensive pressure while healing.
Jiuyuan: The Hybrid Queen
Jiuyuan was initially viewed as a pure DPS character, but the discovery of her A2 Awakening, “Intel Turns Into Blades,” has completely redefined her role in the May 2026 meta. At A2, Jiuyuan begins to provide team-wide sustain based on her offensive output. This allows players to run a “healer-less” composition where Jiuyuan fills both the primary DPS and the sustain slot.
Her healing scaling is tied to her [information unavailable] stat, making her incredibly efficient. Because she sustains the team while dealing elite-tier damage, she is currently the most sought-after unit for speed-clearing “Beyond the Rails.” Her synergy with Cosmos-type characters further cements her spot at the top, as she can accelerate the team’s Esper Cycle while keeping everyone at full health.
Fadia: The Ultimate Damage Sponge
Fadia is not a traditional healer, yet she is arguably the best survival unit in the game. Her kit revolves around a unique damage redirection mechanic. Instead of the active character taking the full force of an anomaly’s attack, Fadia absorbs a significant portion of that damage off-field.
In endgame content where bosses can one-shot even well-built characters, Fadia’s redirection is more valuable than any amount of raw healing. The percentage of damage she redirects is [information unavailable], but it is high enough to make the most fragile glass-cannon DPS units viable in the hardest content. She provides a level of stability that makes “Beyond the Rails” significantly more manageable, as she essentially doubles or triples the effective HP of your active character.
A Tier
A-Tier characters are highly reliable and capable of solo-sustaining a team through most of the game’s content. They are excellent choices for players who do not have Jiuyuan at A2 or those who prefer a more traditional playstyle.
Zero: The Reliable All-Rounder
As the Main Character (MC), Zero is a surprisingly potent sustain option, especially for F2P players. Zero provides moderate healing that triggers frequently during standard combat rotations. While their raw healing numbers per hit are [information unavailable], the frequency of these procs ensures the team stays topped off during general exploration and standard hunts.
Zero’s greatest strength lies in Esper Cycle acceleration. By providing a steady stream of energy to the rest of the team, Zero allows for more frequent use of powerful Ultimate abilities, which often include frames of invincibility (i-frames) that further aid survival. While they may lack the specialized “one-shot protection” of Fadia, Zero’s versatility makes them a staple in many team compositions.
Adler: The Shield Specialist
Adler is the premier shielder in NTE. In a meta where maintaining “Break” momentum is key, Adler excels by preventing damage from ever reaching the character’s HP bar. His shields scale based on his [information unavailable] stat, allowing him to become an immovable wall with the right gear investment.
Adler is particularly effective in Scorch-based team compositions, where his defensive utility complements the aggressive nature of Scorch characters. By providing a shield, he allows the player to ignore minor enemy attacks and focus entirely on their combo execution. The only reason he sits in A-Tier rather than S-Tier is that shields can be bypassed by certain “True Damage” mechanics found in late-game anomalies, whereas Fadia’s redirection remains effective.
B Tier

B-Tier characters are situational. They often require a second sustain unit to be fully effective in high-difficulty content or have mechanics that are difficult to trigger consistently.
Baicang: Self-Sustain and Versatility
Baicang is a complex character with versatile combat modes, but his role as a team healer is inconsistent. He features a self-sustain mechanic called “Word” procs. When these procs trigger, Baicang recovers HP and provides a small amount of healing to the rest of the team.
However, the proc rates for “Word” are [information unavailable] and can feel unreliable during chaotic boss fights. Baicang is best used as a secondary sustain unit in “dual-healer” setups for high-difficulty anomaly hunts where the team needs both damage and a safety net. His ability to switch modes makes him fun to play, but for pure survival, there are more efficient options.
C Tier

C-Tier characters are currently struggling to find a place in the meta. While they can heal, their kits often lack the utility or speed required for 2026’s endgame challenges.
Edgar: Why Pure Healing Falls Short
Edgar is the only character in Neverness to Everness designed as a “pure” dedicated healer at launch. On paper, his healing output is the highest in the game, but in practice, he is the least effective survival unit for the current meta.
Edgar’s primary skill, “Wild Current,” heals the ally with the lowest HP. While this sounds useful, the healing is often too slow to prevent a character from being finished off by a follow-up attack. Furthermore, his Ultimate ability creates a stationary healing zone. In a game like NTE, where bosses are highly mobile and dodging is a core mechanic, being forced to stand in a small circle to receive healing is a major disadvantage. Without any offensive buffs or damage mitigation, Edgar’s kit feels redundant compared to the hybrid utility provided by Jiuyuan or the protection offered by Fadia.
Recent Changes

The meta for healers and survival units has shifted rapidly since the April 29 launch. Developers released a post-launch balance patch in mid-May 2026 that significantly impacted how we view the “Survival” role.
The Rise of Damage Redirection
The May 2026 update adjusted the math behind damage calculation, slightly increasing the effectiveness of damage redirection and shielding over flat HP restoration. This change was intended to make combat feel more tactical, rewarding players for preventing damage rather than just healing through it. This patch is what propelled Fadia to the top of the S-Tier, as her redirection mechanic became the most consistent way to survive the increased aggression of “Beyond the Rails” bosses.
Additionally, the discovery of Jiuyuan’s A2 synergy has changed account progression for many players. Initially, players were rerolling for Nanally on “The Ichi-daime” banner for pure DPS, but the long-term value of Jiuyuan’s A2 “Intel Turns Into Blades” has made her the preferred target for high-end accounts looking to optimize their sustain.
Future Healer Expectations
Looking ahead, the community expects new characters to follow the “Hybrid” trend. Rumors regarding upcoming banners suggest that future sustain units will focus on “Leach” mechanics or “Counter-Healing,” where successful parries or dodges trigger team-wide recovery. This would further push pure healers like Edgar out of the meta unless they receive a significant rework to their utility.
Players are currently moving away from stationary healers and toward mobile shielders like Adler to maintain “Break” momentum. As the average player’s gear improves, the need for raw healing diminishes, and the need for offensive uptime increases, solidifying the current dominance of S-Tier hybrids.
Sources
- Beebom
- Official Neverness to Everness Website — https://nte.perfectworld.com/
- IGN — https://www.ign.com/games/neverness-to-everness
- Game8 NTE Guide Hub — https://game8.jp/nte (Note: Content translated from regional launch data)
- Reddit r/NTE_Official — https://www.reddit.com/r/NTE_Official/
NTE Top Tier Healers List: Best Sustain Espers (May 2026)
Surviving the neon-soaked streets of Hesperia requires more than just high damage; it demands a team that can withstand the unpredictable anomalies of the urban sprawl. With the release of Hotori shifting the support landscape, choosing the right sustain Esper has become the difference between clearing Anomaly Pilgrimage Tier 5 and hitting a wall.
In Neverness to Everness (NTE), the “Survival” role encompasses characters who provide healing, damage mitigation, and shielding. Unlike traditional RPGs where a healer might stand in the back and wait for health bars to drop, NTE’s combat system rewards proactive sustain. As of May 17, 2026, the meta has moved away from “pure” healers who offer nothing but HP restoration, favoring “Role Compression” units that can maintain team health while contributing to the Esper Cycle.
Methodology

To rank the sustain Espers in NTE, we evaluate them based on five primary metrics that determine their viability in endgame content like the Anomaly Pilgrimage and high-level Anomaly Hunts.
- Healing Per Second (HPS) and Effective HP (EHP): We measure raw healing output against the total damage mitigation provided by shields and damage redirection. EHP is often more valuable in NTE because it prevents “one-shot” mechanics from high-level bosses.
- Role Compression: Characters who provide ATK buffs, Energy Battery capabilities, or significant Break damage while healing are ranked higher. In the current 2026 meta, a slot dedicated solely to healing is often considered inefficient.
- Ease of Use: We distinguish between stationary healing (where characters must remain in a specific zone) and mobile healing (which follows the active character). Mobile healing is significantly more valuable in Hesperia’s fast-paced, dash-heavy combat.
- Investment Value (Awakening Levels): We analyze how much “Awakening” (A1 through A6) is required to unlock a character’s full potential. For example, some characters only become viable healers after reaching specific milestones.
- Meta Synergy: We look at how well these sustain units interact with top-tier DPS units like Nanally and Sakiri, specifically through the Esper Cycle system (Anima, Chaos, Cosmos, Incantation, Lakshana, and Psyche).
Healing Scaling and Utility Comparison
The following table compares the primary scaling and utility of the current sustain roster:
| Character | Element | Scaling Metric | Primary Utility | Healing Type |
|---|---|---|---|---|
| Fadia | Psyche | Max HP | Damage Redirection | Mobile / Burst |
| Jiuyuan | Anima | [Information unavailable] | Shield Break / DPS | Passive (A2 Required) |
| Adler | Incantation | Base ATK | Shields / DoT | Shielding |
| Haniel | Psyche | [Information unavailable] | ATK Buff / CC | Minimal / Utility |
| Edgar | Cosmos | Target Max HP | Zone Control | Stationary Field |
Healing vs. Shielding in NTE
In the early game, raw healing from units like Edgar is often sufficient. However, as players progress into the Anomaly Pilgrimage, shielding (EHP) becomes the dominant defensive mechanic. Shields allow players to ignore minor chip damage and maintain their offensive rotation without being staggered. Furthermore, characters like Adler provide shields that scale with their offensive stats, allowing them to contribute to the team’s total damage output.
The Importance of Role Compression
Role compression is the most critical factor in S-Tier placement. In NTE, you are limited to a small party of Espers. If your healer provides nothing but HP, you lose out on potential elemental reactions (Esper Cycles). The current meta favors “Hybrid” units like Jiuyuan (at A2) or Fadia, who can keep the team alive while actively participating in the “Stain” (Psyche + Lakshana) or “Blossom” (Anima + Cosmos) reactions.
S Tier

S-Tier sustain Espers are the gold standard for team survival. These characters do not just keep the team alive; they actively make the team more powerful or provide defensive layers that are impossible to bypass.
Fadia: The Ultimate Defensive Anchor
Fadia is widely considered the premier “pure” healer and tank hybrid available since launch. As an S-Rank Psyche character, she utilizes a unique Cross weapon that functions as both a shield and a catalyst for her abilities. Her primary mechanic revolves around “All Eyes on Me,” a passive that redirects a portion of damage taken by her teammates to herself.
- Skill Breakdown: Fadia’s “Prayer” ability (often associated with her “Agony to Euphoria” Ultimate state) provides team-wide HP restoration that scales with her Max HP. While in her “Lilith” form, her healing ratio increases significantly—up to 60% of her Max HP if her current health is below the “Destructive Threshold.”
- Defensive Barriers: Unlike other healers, Fadia creates a safety net. By absorbing damage that would otherwise kill a squishy DPS like Nanally, she ensures that the team can play aggressively. Her Psyche element is also critical for triggering the “Stain” reaction, which increases the damage enemies take from Psyche and Lakshana sources by 50% for 12 seconds.
Jiuyuan: The Hybrid Healer-DPS Queen
Jiuyuan is technically an Anima Main DPS, but she earns her S-Tier sustain spot through her Awakening Level 2 (A2) ability: “Intel Turns Into Blades.” This specific awakening transforms her from a pure damage dealer into a self-sustaining hybrid that can support the entire party.
- A2 Healing Scaling: Once Jiuyuan reaches A2, she provides healing to the party based on [exact value pending official confirmation] of the damage she deals during her Esper Ability window. Because Jiuyuan is one of the highest-scaling DPS units in the game, this “leech” effect often results in full-party heals that surpass the output of dedicated healers like Edgar.
- Endgame Efficiency: In the Anomaly Pilgrimage, where every second counts, Jiuyuan allows players to run “no-healer” compositions. By occupying the sustain slot with a character who deals S-Tier damage, players can clear time-limited challenges that would be impossible with a traditional defensive setup.
A Tier

A-Tier characters are highly effective but may lack the raw power or the extreme role compression found in the S-Tier. They are often the best choices for F2P players or specific elemental counter-teams.
Adler: The Shield Specialist
Adler is an A-Class Incantation character who serves as the game’s primary shield specialist. While he does not provide direct “green number” healing, his ability to prevent damage entirely makes him a staple for many players.
- Shield Strength: Adler’s shields scale with his Base ATK, meaning as you gear him for damage, his defensive utility also grows. His shields are particularly effective against the high-frequency, low-damage attacks common in the Hesperia subways and back alleys.
- Utility and DoT: Beyond shielding, Adler applies an “Incantation DoT” (Damage over Time) to enemies. This makes him a perfect partner for Chaos-element characters to trigger the “Nova” reaction, which deals massive burst damage after a 5-second delay. He is arguably the best F2P sustain investment because he is obtainable through story progression.
Haniel: Utility Over Raw Healing
Haniel is a Psyche-element buffer who sits in the A-Tier for sustain because of her crowd control and damage mitigation. She is not a traditional healer, but her “Silent Moonlit Forest Guardian” skill provides enough utility to keep a skilled player alive.
- ATK Buffing: Haniel provides a [information unavailable] ATK buff to the active character, which is her primary draw. However, her ability to restrain enemies through Psyche-based CC reduces the total incoming damage the team receives.
- Speedrun Meta: In “speedrun” compositions where players rely on the “Critical Riposte” (perfect dodge) mechanic to avoid all damage, Haniel is preferred over Fadia because she increases the team’s clear speed while providing just enough of a safety buffer.
B Tier

B-Tier characters are functional but have clear weaknesses that make them less desirable for the late-game meta.
Edgar: The F2P Dedicated Healer
Edgar is the only character in NTE who was designed as a “dedicated” healer from the ground up. However, his placement in the B-Tier is due to his stationary mechanics.
- Wild Current: Edgar’s primary healing skill, “Wild Current,” creates a stationary field on the ground. Allies within this field receive healing over time that scales with the ally’s Max HP.
- The Mobility Issue: NTE combat is highly mobile. Bosses in the Anomaly Pilgrimage often force players to move across the arena constantly. Because Edgar’s healing is tied to a fixed zone with a radius of [information unavailable], his effectiveness drops significantly in high-level play. Once players master the “Critical Riposte” mechanic, the need for Edgar’s stationary safety net diminishes, and he is usually replaced by Fadia or Adler.
C Tier

Characters in this tier offer negligible sustain and should not be relied upon to keep a team alive in difficult content.
Why Pure DPS Characters Fail as Sustain
- Esper Zero (Protagonist): While the protagonist features a passive self-heal that triggers after a Critical Dodge, it offers zero team-wide sustain. Esper Zero is a versatile unit for triggering cycles, but they cannot fulfill the survival role for the party.
- Skia: Skia provides minor crowd control and can group enemies together, but he lacks any direct healing or shielding capabilities. Using Skia in a sustain slot will leave your team vulnerable to attrition.
- Aurelia: A beginner-friendly Psyche DPS, Aurelia has negligible utility. While she can be used in the very early stages of Hesperia exploration, her lack of defensive buffs or healing causes her to fall off the meta quickly.
Recent Changes

The NTE meta is constantly evolving as Hotta Studio balances the game post-launch. Several recent updates have shifted how we view the survival role.
The Hotori Impact on Healer Viability
The introduction of Hotori on May 13, 2026, has fundamentally changed team building. Hotori is an SS-Tier support who possesses a unique “Skill Replication” mechanic. When paired with a healer like Fadia or a hybrid like Jiuyuan, Hotori can effectively double their sustain output. This has made “Sustain-DPS” hybrids even more dominant, as Hotori can provide the necessary healing boost while the hybrid character focuses on damage.
Patch 1.0.1 Balance Notes Summary
In the 1.0.1 update, the developers addressed some of the complaints regarding Edgar’s stationary playstyle.
- Edgar’s “Wild Current” Cooldown: The cooldown was reduced by [information unavailable] seconds to improve his uptime during long Anomaly Hunts.
- Shield Decay: A global change was made to how shields decay over time, slightly nerfing Adler’s long-term protection but buffing his initial shield strength.
Version 1.0.2 Balance Predictions
Looking forward to Version 1.1 (expected in June 2026), the community anticipates the arrival of Lacrimosa and Chaos. Early leaks suggest that the “Anomaly Pilgrimage” difficulty tiers will continue to increase, likely pushing the meta even further toward characters who can provide “Invulnerability Frames” (I-frames) or damage redirection rather than simple HP recovery. As players move toward the 1.0.2 patch, expect Fadia and A2 Jiuyuan to remain the undisputed leaders of the sustain meta.
Sources
- mobalytics.gg — https://mobalytics.gg/neverness-to-everness/characters
- neverness.gg — https://neverness.gg/tier-list/
- gamewith.net
- sportskeeda.com — https://www.sportskeeda.com/esports/neverness-to-everness-nte-1-0-banners
- kaiden.gg
- icy-veins.com — https://www.icy-veins.com/nte/fadia-guide-skills-kit-and-awakenings/
Best Support Characters in Neverness to Everness (NTE) Tier List
Optimizing your team’s Esper Cycle efficiency is the definitive way to conquer the supernatural threats lurking within Hethereau’s urban sprawl. This guide ranks the most effective support units currently available to ensure your squad maintains high uptime on buffs and rapid shield-shredding capabilities.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-17.
Navigating the complex elemental interactions of Neverness to Everness requires more than just raw damage; it demands a deep understanding of how support units facilitate the Esper Cycle. Since the game’s global launch on April 29, 2026, the meta has rapidly shifted toward characters who can manipulate the Stagger Bar while providing off-field utility. This tier list evaluates the current roster based on their performance in high-level content like High Risk Commissions and World Boss encounters.
Methodology

Ranking support characters in NTE differs significantly from traditional RPGs due to the “Esper Cycle” mechanic. In this system, characters are not just healers or buffers; they are catalysts for elemental reactions that define the flow of combat. Our evaluation focuses on how effectively a character contributes to the team’s total output rather than their individual combat prowess.
The primary metrics used for this ranking include:
- Esper Cycle Efficiency: How quickly a character can apply their specific element (Lakshana, Cosmos, Anima, Psyche, Incantation, or Chaos) to trigger reactions like Blossom, Remora, and Discord.
- Utility vs. Raw Healing: The current meta heavily rewards proactive play. Characters providing ATK buffs, Crowd Control (CC), and Energy Regeneration are prioritized over those who only offer stationary healing.
- Break Intensity: This measures a character’s ability to deplete the white Stagger Bar on elite enemies. Breaking an enemy’s posture is the only way to enable the “Burst Window” where the Main DPS deals maximum damage.
- Arc and Cartridge Compatibility: Synergy with top-tier Arcs (weapons) such as “Good Boy’s Grand Adventure” and specific Cartridge sets that enhance team-wide stats.
- Investment Scaling: We analyze the power spikes at different Awakening levels, specifically looking at the jump from A0 to the critical A4 and A6 thresholds.
The Importance of the Stagger System
Combat in NTE revolves around the Stagger Bar. Elite enemies and bosses possess a posture gauge that mitigates incoming damage. Support characters often carry the “Break Specialist” tag, meaning their skills deal significantly higher posture damage than a standard DPS. A support that can break a boss in a single rotation is infinitely more valuable than one who provides a minor heal but contributes nothing to the Stagger Bar. Once the bar is depleted, the enemy enters a “Vulnerable” state, allowing for the execution of Ultimate skills without the risk of interruption.
Understanding Esper Cycle Synergy
The Esper Cycle is the heart of NTE’s team building. By rotating through different elemental types, players trigger secondary effects. For instance, combining Incantation and Chaos elements triggers “Discord,” which deals massive AoE damage and reduces enemy resistance. Support characters are the “bridges” in these cycles. A high-tier support like Sakiri or Esper Zero allows for “Instant Cycling,” effectively skipping the cooldown period between elemental applications and keeping the team in a constant state of offensive momentum.
| Support Role | Primary Function | Key Stat Priority |
|---|---|---|
| Buffer | Increases team ATK, Crit Rate, or Elemental DMG | Energy Recharge / ATK% |
| Survivalist | Provides shields, damage mitigation, or healing | HP% / DEF% |
| Break Specialist | High Stagger Bar depletion | Break Intensity / Speed |
| Instant Cycler | Resets elemental cooldowns for reactions | Energy Recharge |
Esper Cycle Elemental Compatibility
The following chart outlines how the six elements interact within the current version 1.0.5 meta:
- Lakshana + Cosmos: Triggers “Stain” (Slows enemies and increases critical damage taken).
- Anima + Incantation: Triggers “Blossom” (Continuous elemental damage over time).
- Psyche + Chaos: Triggers “Remora” (Reduces enemy ATK and provides a minor shield to the player).
- Incantation + Chaos: Triggers “Discord” (High-impact AoE blast with resistance shred).
S Tier

The S Tier consists of characters who are currently irreplaceable in the Hethereau meta. These units offer unique mechanics or such overwhelming statistical advantages that they fit into almost any team composition.
Sakiri: The Ultimate Grouper
Sakiri (Incantation/Gas) remains the undisputed queen of crowd control. In a game where enemies often spawn in scattered groups, her “Devour Whole” skill is a fundamental tool for efficiency. It pulls all nearby enemies into a central point, setting them up perfectly for a Main DPS to clear the field.
Her true power, however, is locked behind her Ultimate, “Feast of Gluttony.” At Awakening 4 (A4), this skill provides a massive 30% team-wide ATK buff that lasts for 12 seconds. When paired with Arcs like “Good Boy’s Grand Adventure,” Sakiri transforms from a simple utility unit into a premier offensive powerhouse. Her ability to trigger “Discord” reactions while grouping enemies makes her the gold standard for support characters.
Hotori: Time Manipulation and Healing
Released on May 13, 2026, Hotori (Cosmos/Plasma) has immediately claimed a spot at the top of the meta. She introduces the “World’s Tide” mechanic, a unique time-stop effect that freezes enemies in a localized area. This provides a safe window for both healing and uninterrupted damage dealing, which is crucial against the aggressive move sets of Version 1.0.5 bosses.
Hotori provides a passive 10% ATK boost to the entire squad simply by being present in the team, regardless of whether she is on-field. This “slot efficiency” is unmatched. While she does provide healing, it is her ability to manipulate the flow of time and bridge Cosmos-based reactions that makes her a must-pull for serious players.
Esper Zero: The Instant Cycle King
As the protagonist, Esper Zero (Cosmos/Solid) is a character every player owns, but their utility should not be underestimated. Their “Instant Cycle” tag allows them to bridge Anima and Cosmos teams instantly, bypassing the standard internal cooldown of elemental reactions.
Esper Zero excels as a “flex” support. They can adapt their kit based on the equipped Cartridges, functioning as either a secondary breaker or a battery for the team’s Energy requirements. In the current meta, where rotation speed is everything, Esper Zero’s ability to keep the Esper Cycle moving without friction keeps them firmly in the S Tier.
Haniel: The Most Consistent Team Buffer
Haniel (Psyche/Synthesis) is the backbone of high-investment teams. Unlike Sakiri, who focuses on grouping and burst buffs, Haniel provides a flat damage increase through her Psyche-based skills. This damage bonus scales exceptionally well with high-investment DPS characters like Nanally.
Haniel’s “Synthesis” state allows her to act as a universal elemental donor, making her compatible with almost any reaction-based team. She is the preferred choice for players who have already optimized their gear and are looking for the highest possible damage ceiling in endgame content.
Character Profile: Sakiri
- Best-in-Slot Arc: undisclosed
- Recommended Cartridges: 4-Piece “Urban Echo” for increased Energy Recharge and Team ATK.
- Key Awakening: A4 (Unlock 30% ATK Buff).
Comparison: Hotori vs. Haniel Hotori is superior for survivability and controlled burst windows due to her time-stop. Haniel is the better choice for consistent, sustained damage output in fights where the player is confident in their dodging and parrying abilities.
A Tier

A-Tier characters are highly effective but often require specific team compositions or are slightly more niche than the S-Tier units. They are essential for clearing specific content but may not be “universal” picks.
Daffodil: Breaking the Meta
Daffodil (Chaos/Liquid) is the premier Break Specialist in NTE. She is almost mandatory for high-level bossing in “High Risk Commissions” due to her passive shield-shredding capabilities. While other supports focus on buffs, Daffodil focuses entirely on the Stagger Bar.
Her skills apply a “Fracture” debuff, which increases the amount of posture damage enemies take from all sources. If you are struggling to down a boss before their enrage timer, Daffodil is usually the solution. She falls short of S Tier only because her raw damage contribution and team-wide buffs are lower than Sakiri or Haniel.
Hathor: The Lakshana Specialist
Hathor (Lakshana/Plasma) is a specialized buffer designed to maximize Lakshana-based teams. Her synergy with the “Stain” reaction (Lakshana + Cosmos) makes her mandatory for specific elemental compositions. She provides a significant boost to Critical Damage against enemies affected by the Stain debuff.
While she is incredibly powerful in her niche, her utility drops off significantly in teams that do not utilize Cosmos units. She is a “vertical” investment character—excellent if you main a Lakshana DPS, but less useful as a generalist.
Jiuyuan: Technical Burst Support
Jiuyuan (Incantation/Synthesis) is a technical support who excels in “Discord” (Chaos + Incantation) reaction teams. She provides off-field follow-up damage whenever a reaction is triggered. This makes her excellent for adding “chip damage” during a DPS’s main rotation.
Jiuyuan requires a high level of player skill to pilot effectively, as her buffs are tied to precise timing with elemental reactions. She is a favorite among speedrunners but can feel underwhelming for casual play compared to the “fire and forget” nature of Haniel’s buffs.
| Character | Break Intensity Rating | Primary Support Value |
|---|---|---|
| Daffodil | 10/10 | Shield Shred / Stagger |
| Hathor | 6/10 | Crit Damage / Stain Reaction |
| Jiuyuan | 7/10 | Off-field DPS / Discord Synergy |
B Tier

B-Tier supports are reliable and often accessible to Free-to-Play (F2P) players. They perform their roles well but are eventually outclassed by the higher-tier units as a player’s roster grows.
Mint: The Reliable Starter
Mint (Anima/Gas) is a solid F2P option obtained through the main story. Her “Thunderous Whirlwind Slash” provides decent AoE and a minor vacuum effect. For early to mid-game players, Mint is a staple of the team. However, as players pull for Sakiri, Mint is usually the first to be replaced. Sakiri’s grouping is tighter, and her buffs are significantly stronger. Mint remains a viable secondary support for game modes requiring multiple teams, like the “Anomalous Sector.”
Fadia: Niche Survivability
Fadia (Psyche/Synthesis) is a survival-focused support with a vampire-like playstyle, converting a portion of dealt damage into shields for the active character. Her shields are quite strong, providing a safety net for players who struggle with the game’s parry-heavy combat. However, the current meta heavily favors offensive buffs. In the time it takes Fadia to build a shield, an S-Tier support could have helped the team break the boss and avoid the damage entirely.
Aurelia: Free Utility
Aurelia (Anima/Synthesis) is provided as a 3-day login reward. She offers decent utility, including a minor movement speed buff and energy restoration. Her primary drawback is her exceptionally long cooldowns. In the fast-paced Esper Cycle, waiting 20 seconds for a skill to refresh can stall the entire team’s momentum. She is a great placeholder until better units are acquired.
F2P Support Comparison: Mint vs. Aurelia Mint is generally preferred for her grouping and higher Break Intensity. Aurelia is only recommended if your team is starving for Energy Recharge and you lack a dedicated “Battery” character.
C Tier

C-Tier characters are currently struggling in the May 2026 meta. Their kits either clash with the game’s core mechanics or provide values that are simply too low to justify a slot in a three-person squad.
Edgar: The Stationary Healer Problem
Edgar (Psyche/Solid) is a traditional healer who deploys stationary healing zones. In Neverness to Everness, combat is highly mobile, requiring players to constantly dodge and reposition. This makes Edgar’s “healing circles” often redundant or even dangerous, as staying inside them to heal can lead to taking more damage from boss AoE attacks. With the prevalence of precise parry and dodge mechanics, proactive damage mitigation is vastly superior to reactive stationary healing.
Skia: Low Utility
Skia (Anima/Solid) is a shadow-based fighter with high mobility. While she is fun to play, she provides very little in the way of support utility. Her Break Intensity is low, and she offers no team-wide buffs. She functions more like a sub-par sub-DPS than a dedicated support, making it difficult to find a place for her in optimized teams.
Adler: The Identity Crisis
Adler (Incantation/Solid) suffers from an identity crisis. He is primarily a sub-DPS with very minor support capabilities. His kit lacks the team-wide impact required for a dedicated support slot, and his damage isn’t high enough to compete with actual DPS units. Until he receives a significant balance adjustment, he remains a low-priority investment.
Recent Changes

The meta in Hethereau is constantly evolving as Hotta Studio pushes out balance updates and new content. The month of May 2026 has been particularly transformative for support rankings.
The Hotori Effect
The release of Version 1.0.5 and the debut of Hotori on May 13 have shifted the meta toward “Cosmos-heavy” rotations. Previously, Incantation and Anima teams dominated the charts. With Hotori’s time-stop and passive ATK buffs, Cosmos units have become the new center of gravity for team building. This has also inadvertently buffed Esper Zero, as their synergy with Hotori allows for nearly 100% uptime on Cosmos-based reactions.
Patch Notes Summary: May 2026 Balance Changes
- Buff to Break Intensity: A global update increased the effectiveness of the “Fracture” status. This has directly improved Daffodil’s standing, making her significantly more efficient at shredding the shields of World Bosses.
- Energy Regeneration Tweak: The internal cooldown for Energy particles was slightly reduced, favoring characters with multi-hit support skills like Jiuyuan.
- City Tycoon Integration: A new feature in the urban management mode allows players to place specific furniture that provides minor energy regeneration boosts for support characters during missions. This has slightly mitigated the long cooldown issues for B-Tier characters like Aurelia.
Looking Ahead to Version 1.1
Looking forward, Version 1.1 has been confirmed to introduce two new S-Rank characters: Lacrimosa and Chaos. These units are expected to introduce “Nova” reaction synergies, which could potentially disrupt the current dominance of Sakiri and Hotori. Players are advised to save a portion of their resources, as the introduction of the “Nova” element may require a new breed of support units to facilitate these high-energy reactions.
Sources
- Neverness to Everness Official Website — https://nte.perfectworld.com/
- Game8 NTE Character Database — https://game8.co/games/Neverness-to-Everness
- Prydwen Institute NTE Tier List & Meta Analysis
- IGN: Neverness to Everness Version 1.0.5 Patch Notes
- Reddit r/NTE_Official: Support Meta Discussion May 2026 — https://www.reddit.com/r/NTE_Official/comments/may2026_meta/
NTE Best Support Characters Tier List: Top Buffers & Healers
Building the right team in Hethereau City requires more than just high-damage dealers; you need a foundation of powerful buffers and healers to survive the toughest Anomaly Zones. This NTE best support characters list ranks every utility unit currently available to help you optimize your squad for the endgame.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-16.
In Neverness to Everness (NTE), the difference between clearing a floor of the Pink Paw Heist and hitting a wall often comes down to your support units. While DPS characters like Nanally or Jiuyuan grab the headlines with massive numbers, the supports are the ones enabling those numbers through elemental shredding, attack buffs, and time-bending mechanics. With the recent addition of Hotori on May 13, the meta has shifted significantly toward high-speed burst windows and “Cosmos” elemental synergy.
Methodology

Defining a “Support” in NTE involves looking at three distinct sub-roles: Buffers, Survival units, and Crowd Control (CC) specialists. A top-tier support usually excels in at least two of these categories or provides a unique mechanic that cannot be replicated by other units.
Our evaluation criteria focus on three primary pillars:
- Offensive Utility: The ability to provide flat ATK bonuses, Crit Rate/DMG increases, or elemental resistance shredding.
- Defensive Reliability: The strength and uptime of shields or the efficiency of healing per second (HPS).
- Esper Cycle Efficiency: How quickly the character can apply their element to trigger reactions and how much energy they generate for the team’s main DPS.
We also consider “Arc Compatibility.” Arcs function as the primary weapon system in NTE, categorized by states of matter: Solid, Liquid, Gas, Plasma, and Synthesis. A support’s value increases if they can utilize high-tier Arcs that provide team-wide benefits rather than just personal stats. Finally, we look at scaling—some supports are incredible at base level (Awakening 0), while others require heavy investment to reach their full potential.
Support Ranking Criteria
| Criteria | Description | High Priority Metrics |
|---|---|---|
| Buffing | Increasing the damage output of the active DPS. | ATK%, Elemental DMG%, Crit Buffs |
| Crowd Control | Managing enemy positioning and movement. | Grouping, Stun, Freeze, Time-Stop |
| Sustain | Keeping the team alive through damage. | Shield HP scaling, Healing frequency |
| Elemental Speed | Frequency of elemental application. | Internal Cooldown (ICD) of skills |
Offensive Buffing vs. Defensive Sustain
In the current Version 1.0 meta, offensive buffing is generally prioritized over pure defensive sustain. Because endgame content like the Anomaly Zones is timer-based, a character who provides a 30% ATK buff is often more valuable than a character who only provides healing. However, as bosses gain more one-shot mechanics, “Survival” units that offer damage mitigation or parries are becoming increasingly relevant for consistent clears.
The Role of Esper Cycles in Support Value
NTE uses a unique “Esper Cycle” system where swapping between characters and triggering elemental reactions is the core of combat. A support who stays on the field too long is a liability. The best supports are “Quick-Swap” units—they enter the field, deploy their Skill or Ultimate, and immediately leave, allowing the main DPS to capitalize on the buffs.
S Tier

The S Tier represents characters that are currently irreplaceable. If you are rerolling or planning your pulls, these are the units that define the “must-have” category for any account.
Sakiri: The Grouping and ATK Powerhouse
Sakiri (S-Class, Incantation, Gas) has remained the gold standard for supports since the April 29 launch. Her primary value lies in her Skill, “Devour Whole,” which creates a massive vortex that pulls in all non-boss enemies within a wide radius. In a game where enemies often spawn in scattered groups, this grouping utility is a massive time-saver.
Beyond her CC, Sakiri is a premier offensive buffer. Her Ultimate provides a team-wide 30% ATK buff that lasts for 20 seconds. If you manage to reach Awakening 1, this buff scales up to [information unavailable as of 2026-05-16]—though community testing suggests it reaches approximately 60% with full investment. She is best equipped with Gas-type Arcs that focus on Energy Regeneration to ensure 100% uptime on her Ultimate.
- Best Arcs: undisclosed
- Best Cartridges: 4-piece “Hethereau Wind” for increased Gas DMG and Energy Recharge.
Hotori: The Damage Multiplier and Time Controller
Added in the May 13 update, Hotori (S-Class, Cosmos, Solid) has redefined the ceiling for burst damage. Known as the “Temporal Sovereign,” she introduces the “Record” mechanic. When Hotori activates her Skill, she “records” a portion of the damage dealt by the active character. After a short duration, this damage is replayed as a secondary burst of Cosmos-elemental damage.
Her Ultimate is even more impactful. It triggers a Time-Stop effect that freezes the battlefield for several seconds. During this window, your main DPS is guaranteed 10 hits that ignore a portion of the enemy’s DEF. This mechanic is essential for bypassing the high-mobility phases of late-game bosses.
- Best Arcs: undisclosed
- Best Cartridges: 4-piece “Cosmic Echo” to maximize the “Record” damage multiplier.
A Tier

A-Tier characters are excellent units that are often the best in their specific niche. They are highly viable for all content but may have slight drawbacks compared to the universal utility of S-tier units.
Haniel: The Universal F2P Buffer
Haniel (A-Class, Cosmos, Solid) is widely considered the best free-to-play support in the game. Given to players during the early story or as a pre-registration reward, she provides consistent ATK buffs through both her Skill and Ultimate. While her buffs aren’t as massive as Sakiri’s, her ease of use and high availability make her a staple for most players.
Comparison: Haniel vs. Sakiri
- Buff Uptime: Haniel has slightly shorter cooldowns but lower peak percentages.
- Accessibility: Haniel is guaranteed; Sakiri requires gacha pulls.
- Synergy: Haniel excels in Cosmos-heavy teams alongside Hotori and Esper Zero.
Adler: The Defensive Backbone
Adler (A-Class, Incantation, Synthesis) is the premier survival support for players who struggle with dodging. He provides thick shields that scale directly with his DEF stat. Unlike other shielders, Adler also enables “Hex” and “Scorch” reactions, allowing him to contribute to the team’s elemental rotation while keeping everyone safe.
Adler’s Shield Scaling:
- Base Shield: [exact value pending official confirmation]
- Scaling: Approximately 150% of Adler’s total DEF at Skill Level 10.
- Bonus: Increases team Interruption Resistance while the shield is active.
Fadia: Damage Mitigation and Stagger King
Fadia (S-Class, Psyche, Synthesis) is a unique “Survival” unit. Rather than providing shields or direct healing, she uses damage-sharing mechanics. When her Skill is active, a portion of the damage taken by teammates is redirected to Fadia, who can then “Parry” that damage back at the enemy. She is particularly effective against bosses with high stagger bars, as her tombstone-style combat style deals massive posture damage.
B Tier

B-Tier supports are “jacks-of-all-trades” who are functional but often outperformed by specialized units in optimized team compositions.
Hathor: High Field-Time Utility
Hathor (S-Class, Lakshana, Plasma) is a hybrid Buff/DPS character. Her Ultimate spawns a motorcycle that deals high AOE Plasma damage, which is great for clearing waves of smaller enemies. However, she requires significant field time to execute her full rotation, which can take away precious seconds from your main DPS. She is a strong choice for players who lack a dedicated sub-DPS but falls off in hyper-carry team comps.
Pros:
- High personal damage for a support.
- Excellent AOE Plasma application.
- High mobility during her Ultimate.
Cons:
- Lacks the pure ATK/Crit buffs of Haniel or Sakiri.
- High field-time requirement.
Esper Zero: The Flexible Reaction Enabler
As the protagonist, Esper Zero (S-Class, Cosmos, Solid) is highly flexible due to the “Instant Cycle” mechanic. This allows Zero to swap in and out of combat without the usual cooldown penalties, making them the best “Reaction Enabler” in the game. While Zero provides decent team ATK buffs through specific Awakenings, they are generally used as a bridge between other characters rather than a dedicated buffer.
C Tier

C-Tier characters are viable for early-game story content but are generally not recommended for heavy investment if you plan to tackle the endgame Anomaly Zones.
Edgar: The Limitations of Pure Healing
Edgar (A-Class, Liquid, Survival) is a dedicated healer. In many RPGs, this would be a top-tier role, but in NTE’s burst-heavy meta, pure healing is less valuable than shielding or buffing. If you don’t take damage, you don’t need healing—and shields from Adler prevent damage entirely while also preventing knockback. Edgar lacks any offensive buffs, meaning his presence on the team actually slows down your clear times.
Skia: Niche Utility and Mobility
Skia (A-Class, Anima, Gas) is primarily a sub-DPS with minor debuffing capabilities. Her shadow transformation is one of the coolest mobility skills in Hethereau, allowing you to bypass certain obstacles and dodge attacks easily. However, she offers very little in terms of team-wide utility or damage amplification. She is fun for exploration but struggles in the “Pink Paw Heist” where every second of buff uptime counts.
| Feature | Why Buffs Outperform Pure Healing in NTE 1.0 |
|---|---|
| Timer Pressure | Most endgame content has a 3-minute limit for max rewards. |
| Interruption | Shields (Adler) prevent stagger; Healing (Edgar) does not. |
| Synergy | ATK buffs multiply the power of S-tier DPS like Nanally. |
| Resource Efficiency | Buffing supports require less field time than healers. |
Recent Changes

The meta in Neverness to Everness has moved quickly since its debut. Understanding the timeline of these shifts helps in predicting which characters will stay relevant.
- Version 1.0 Launch (April 29): The game launched with Sakiri as the “must-pull” unit. Her universal compatibility with Gas and Incantation teams made her the cornerstone of the early meta.
- Hotori Release (May 13): The first major post-launch character, Hotori, introduced a new ceiling for Cosmos-based teams. She synergizes perfectly with Esper Zero and Nanally, creating a “Cosmos Hyper-carry” meta that currently dominates the leaderboards.
- Daffodil Adjustments: During the transition from beta to the April 29 launch, Daffodil received minor adjustments to her sub-DPS support capabilities. These changes pushed her more into a pure DPS role, leaving a gap in the “Liquid” support category that remains unfilled.
Looking Ahead: Lacrimosa and the Chaos Element
The community is currently looking toward June 3, when Lacrimosa is expected to join the roster. Leaks suggest she will be a Chaos-element support. If Lacrimosa provides a way to shred “All-Element Resistance,” she could potentially displace Sakiri or Hotori as the top support in the game. Until then, focusing on the “Cosmos” and “Gas” cores remains the most efficient way to build your team.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN: Neverness to Everness Character Guide — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Tier List and Best Characters — https://game8.co/games/Neverness-to-Everness
- Reddit: r/NTE_Official May 13 Patch Notes — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute: NTE Character Analysis
Best DPS Characters in Neverness to Everness: Tier List (May 2026)
Dominating the urban sprawl of Hethereau requires more than just a fast car; you need a team of Espers capable of dismantling Anomalies with surgical precision. This guide ranks the best DPS characters in Neverness to Everness to help you optimize your Riftcrystals and build a high-performance squad for the current May 2026 meta.
Methodology

Determining the ranking of Espers in Neverness to Everness involves analyzing how their kits interact with the game’s core “Esper Cycle” and the “Arc” equipment system. Unlike traditional action RPGs, damage in NTE is often a product of elemental states and follow-up triggers rather than just button-mashing.
The following criteria are used to weight the characters in this tier list:
| Criteria | Weighting | Description |
|---|---|---|
| Raw Damage Output | 40% | Total damage potential in both Burst (short window) and Sustained (long fight) scenarios. |
| Team Synergy | 25% | Ability to trigger follow-up attacks or provide buffs to the “Main DPS” while off-field. |
| Ease of Execution | 15% | How difficult it is to maintain the character’s optimal rotation and “State” uptime. |
| F2P Accessibility | 10% | Availability through standard banners, story progression, or the City Tycoon system. |
| Arc Compatibility | 10% | Flexibility in using various Arcs (weapons) or reliance on a single “Signature” Arc. |
Damage Archetypes: Main DPS vs. Sub-DPS
In the current 1.0 and 1.1 meta, characters generally fall into two categories. A Main DPS, such as Nanally, remains on the field for the majority of the combat cycle to utilize their “State” (e.g., Plasma or Liquid). A Sub-DPS, like Hotori, is characterized by high-impact abilities that can be deployed quickly before swapping back to the Main DPS to maintain momentum. The “Esper Cycle” efficiency—how quickly you can rotate through your team to refresh ultimate abilities—is the primary driver of total team damage.
The Role of Arc Compatibility
Arcs serve as the primary weapon system in Neverness to Everness. Each Arc is tuned to specific elemental attributes (Anima, Cosmos, Incantation, etc.) and States (Plasma, Solid, Liquid, Synthesis, Bose). A character’s tier placement is heavily influenced by how many viable Arcs are available for their specific combination. For example, Cosmos/Solid characters currently have access to the widest variety of high-scaling Arcs, giving units like Chiz and Hotori a distinct advantage over more niche combinations.
Elemental interactions also play a vital role in damage multiplication:
| Element A | Element B | Interaction Effect |
|---|---|---|
| Anima | Cosmos | — |
| Incantation | Chaos | — |
| Psyche | Lakshana | — |
S Tier

S-Tier characters are the current gold standard for performance in Hethereau. These units possess kits that are either mathematically superior in raw output or offer unique mechanics that redefine how combat is approached.
Nanally: The Queen of Follow-up Attacks
Nanally remains the premier Main DPS following her debut on “The Ichi-daime” limited banner. As an Anima/Plasma unit, her gameplay revolves around her “Underboss” summon. Unlike standard summons, the Underboss mimics Nanally’s movements and triggers devastating follow-up attacks whenever she uses her basic attack string.
Her mobility is her greatest asset; Nanally utilizes anti-gravity mechanics to stay airborne, allowing her to bypass many ground-based boss AoEs while maintaining a constant stream of Plasma damage. When paired with an Arc that boosts follow-up damage, her sustained DPS is currently unrivaled in the 1.1 version of the game.
Hotori: Mastering the Skill Replay Mechanic
Hotori has shifted the meta significantly since her arrival. As a Cosmos/Solid Sub-DPS, she doesn’t need much field time to be effective. Her core mechanic allows her to record the skills used by her allies and “replay” them during her ultimate window. This effectively doubles the burst potential of your Main DPS.
In high-end “Anomaly” hunts, Hotori is essential for breaking through boss health gates. Her ability to provide off-field Solid-state pressure makes her the perfect partner for any Cosmos-based team, specifically those utilizing Chiz or Esper Zero.
Jiuyuan: The Boss-Killer Specialist
If you are looking for the strongest character on the standard banner, Jiuyuan is the definitive choice. Her Incantation/Liquid kit is designed specifically for single-target encounters. Her “Rose Pact” mechanic builds stacks as she lands hits, which can then be consumed for a rapid-fire rotation of empowered bullets.
While she lacks the AoE capabilities of Nanally, Jiuyuan’s “Rose Pact” registration ensures that her damage is concentrated on a single point, making her the fastest character for clearing weekly boss resets.
Chiz: The Best F2P DPS Option
Chiz is a standout for players who prefer not to spend Riftcrystals on every banner. Obtainable through the “City Tycoon” progression system, she is a Cosmos/Solid powerhouse. Her ultimate ability features some of the highest base scaling in the game, and because she is a “Solid” archetype, she benefits from the most common Arcs found in the early game. Chiz is the backbone of most F2P accounts, providing reliable damage that keeps pace with limited S-class units when properly invested.
| Character | Element / State | Best Arc (Weapon) | Primary Role |
|---|---|---|---|
| Nanally | Anima / Plasma | — | Main DPS |
| Hotori | Cosmos / Solid | — | Sub-DPS |
| Jiuyuan | Incantation / Liquid | — | Boss Killer |
| Chiz | Cosmos / Solid | — | Burst DPS |
A Tier

A-Tier characters are highly capable and can clear all current content. However, they may require more specific team compositions or tighter mechanical execution than S-tier units.
Baicang: Hybrid Melee and Magic
Baicang offers a unique playstyle as an Incantation/Synthesis unit. He functions as a hybrid character, mixing close-range melee strikes with damage-over-time (DoT) effects. To maximize his output, players must manage his HP carefully; Baicang deals increased damage as his health drops, but staying at low HP in Hethereau’s dangerous streets is a high-risk strategy. In AoE scenarios, his Synthesis-state spreads DoTs rapidly, making him excellent for mob clearing.
Daffodill: The Stance-Break Specialist
Daffodill is a Chaos/Liquid specialist who excels once an enemy’s stance has been broken. Her kit features high-impact plunge attacks that deal massive damage to staggered foes. While her setup takes longer than Nanally’s, the payoff during a “Break” window is immense. She is frequently used as a secondary DPS in teams that focus on heavy stance reduction.
Esper Zero: The Adaptable Protagonist
As the protagonist unit, Esper Zero is surprisingly viable in the May 2026 meta. Their Cosmos/Solid alignment allows them to fit into almost any team. The “Instant Cycle” mechanic allows Esper Zero to refresh their cooldowns under specific conditions, providing high flexibility. While they are eventually outclassed by limited units in raw numbers, their ease of use and zero investment cost make them a staple for many players.
Fadia: Survival-to-DPS Conversion
Fadia utilizes a Psyche/Synthesis kit that focuses on vampire-style martial arts. She heals herself based on a percentage of the damage she deals, making her the premier choice for “Anomaly” hunts where healers might struggle to keep up. Her survival-to-DPS conversion is her strongest trait, though her raw damage ceiling is lower than the pure glass-cannon units in S-tier.
| Character | Element / State | Key Strength |
|---|---|---|
| Baicang | Incantation / Synthesis | High AoE DoT potential |
| Daffodill | Chaos / Liquid | Massive Stance-Break damage |
| Esper Zero | Cosmos / Solid | High flexibility and low cost |
| Fadia | Psyche / Synthesis | Exceptional self-sustain |
B Tier

B-Tier characters are generally outclassed by the tiers above but remain viable for early-to-mid-game progression or specific niche roles.
Mint: The Early Game Whirlwind
Mint is an Anima/Bose character that many players will recognize from the game’s opening chapters. Her whirlwind attacks are fantastic for clearing early-game mobs and navigating the city. However, as players reach the late-game boss content, Mint’s lower base stats and lack of high-scaling multipliers become apparent. She is a solid “bridge” character until you pull a dedicated S-tier Main DPS.
Adler: Defensive Utility with DoT
Adler is a Lakshana/Solid unit who provides a mix of defensive shields and damage-over-time. While he is reliable, he lacks the explosive burst damage required to move into A-tier. He is best used in teams that need a “Utility-DPS” to provide stability during difficult encounters rather than raw speed.
Haniel: The F2P Sub-DPS
Haniel is primarily a support, but her accessibility as an A-Class Anima/Plasma unit makes her a viable early-game Sub-DPS. Her damage is consistent, and she can help trigger elemental reactions for your Main DPS. For F2P players who haven’t pulled Hotori, Haniel is a respectable substitute for maintaining the “Esper Cycle.”
Aurelia: Reliable Story Progression
Aurelia is often given as a login reward or early story unlock. As an Incantation/Bose unit, she provides a straightforward kit that is easy to understand. She is reliable for clearing the main story campaign, but she lacks the complex synergies and high-end “State” interactions needed for competitive endgame modes like the higher tiers of the Rift.
| Character | Viability | Investment Recommendation |
|---|---|---|
| Mint | High (Early Game) | Moderate |
| Adler | Niche (Defensive) | Low |
| Haniel | Moderate (F2P Sub-DPS) | Moderate |
| Aurelia | High (Story) | Low |
C Tier

Characters in C-Tier currently struggle to find a place in the meta due to low damage scaling or mechanics that don’t align well with current Arcs.
- Skia (Chaos/Solid): A wolf-like fighter with interesting shadow-pass abilities. While her design is popular, her current damage scaling is too low to compete with other Solid-state units like Chiz or Hotori.
- Edgar (Psyche/Bose): Edgar suffers from a lack of gameplay impact at launch. His kit requires a significant amount of field time to ramp up, but the eventual damage output does not justify the time spent away from your Main DPS.
These characters are generally recommended only for specific environmental puzzles or until you can replace them with higher-tier Espers from the gacha board.
Recent Changes

The landscape of Hethereau has changed rapidly since the game’s release. Understanding the timeline of updates is crucial for predicting the next shift in the meta.
- Launch Patch (April 29, 2026): Neverness to Everness launched with Nanally as the first limited DPS. This established the “Anima/Plasma” archetype as the early power ceiling for the game.
- Hotori Banner Update (May 13, 2026): The introduction of Hotori shifted the focus from solo Main DPS units to high-synergy Sub-DPS rotations. Her “Skill Replay” mechanic has made Cosmos-based teams the dominant force in the current meta.
- Bug Fixes & Balances: Recent hotfixes addressed Sakiri’s “Kiroumaru” gravity pull, which was previously causing unintended physics interactions with smaller mobs. Additionally, Jiuyuan’s “Rose Pact” bullet registration was improved to ensure hits are counted more accurately against fast-moving targets.
- Teaser for Version 1.1: Developers have teased the upcoming character Lacrimosa, scheduled for June 3. Lacrimosa is expected to be a “Chaos” element DPS, which may finally give Daffodill the dedicated support she needs to move into S-tier.
| Date | Event | Meta Impact |
|---|---|---|
| 2026-04-29 | Official Launch | Nanally defines the DPS ceiling. |
| 2026-05-13 | Hotori Banner | Shift toward Sub-DPS and skill replay. |
| 2026-06-03 | Lacrimosa Release (Expected) | Potential rise of Chaos element teams. |
Sources
- beebom.com
- eurogamer.net
- ldshop.gg — https://www.ldshop.gg/news/neverness-to-everness-characters-list-all-confirmed-characters-so-far.html
- neverness.gg — https://neverness.gg/characters/
- frvr.com
Best DPS Agents NTE Tier List: Top Neverness to Everness Characters
Mastering the supernatural urban sprawl of Hethereau requires more than just a fast car; it demands a team of Cityrunners capable of dismantling anomalies with surgical precision. As the meta stabilizes following the April 29 launch and the recent arrival of Hotori, identifying the most efficient damage dealers is essential for clearing high-level content like the Anomaly Hunts and the deeper layers of the City Tycoon challenges.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-16.
Methodology

Ranking the agents of Neverness to Everness (NTE) involves analyzing how their kits interact with the game’s core combat systems: the Esper Cycle and Arc compatibility. Because NTE emphasizes high-speed urban combat and elemental reactions, a character’s value is not determined solely by their character sheet numbers, but by how they maintain momentum during a fight.
The following criteria were used to categorize each agent:
- Damage Ceiling: The maximum theoretical damage output during a full Esper Cycle rotation, including Burst windows.
- Versatility: How well the character performs across different content types, from open-world exploration to single-target boss encounters.
- Synergy: The ability of the character to trigger “follow-up” attacks from off-field teammates or benefit from common Arc sets.
- F2P Friendliness: The ease of acquiring “Awakenings” (duplicates) or viable weapons without heavy monetary investment.
| Criteria | Description | Weighting |
|---|---|---|
| Damage Ceiling | Peak burst potential during “Break” states. | 40% |
| Versatility | Performance in both mobbing and bossing. | 25% |
| Synergy | Ease of integration into the current “Esper Cycle” meta. | 20% |
| F2P Friendliness | Accessibility of Arcs and Awakenings. | 15% |
Damage Ceiling vs. Utility
In the current May 2026 meta, pure damage is often eclipsed by “Utility DPS.” Characters who can provide their own crowd control (CC) or “Break” shields while dealing damage are favored. A character with a slightly lower raw attack stat but the ability to Shred enemy defenses usually ranks higher because they enable the entire team’s Esper Cycle to move faster.
The Role of Esper Cycles in DPS Ranking
The Esper Cycle is the rhythmic switching between characters to maintain buffs and trigger elemental reactions. A top-tier DPS must either be a “Field Carry” (someone who stays out for 10+ seconds) or a “Quick-Swap Burst” agent. Characters who “clog” the rotation by requiring too much field time without providing equivalent damage are relegated to lower tiers.
S Tier

Agents in the S Tier are the gold standard for performance in Hethereau. They possess unique mechanics that allow them to bypass standard combat limitations, such as cooldowns or enemy resistances.
Nanally: The Ichi-Daime Queen
Nanally remains the undisputed powerhouse of the launch meta. As a Plasma-element carry, her gameplay revolves around her “Underboss” summon. Unlike standard summons that act as stationary turrets, the Underboss mimics Nanally’s movements and triggers Plasma Arc follow-up attacks every time she uses a Skill. This effectively doubles her hit count, making her the fastest shield-breaker in the game. Her limited banner, “The Ichi-daime,” set the bar for DPS expectations, and even after its conclusion, no other Plasma unit has come close to her sustained output.
Hotori: Misty Tipsy Burst Specialist
Released on May 13, 2026, Hotori has immediately claimed a spot at the top of the list. She utilizes the Cosmos element, which is currently rare and highly effective against most Anomaly types. Her “Skill Recording” mechanic allows her to store a portion of the damage dealt during her “Misty Tipsy” state and release it as a massive burst at the end of her cycle. This makes her the premier choice for bossing, as she can “record” damage during a boss’s vulnerable window and execute them instantly once the recording finishes.
Chiz: The Rhythm-Based Powerhouse
Chiz is the surprise S-tier entry for many players. While she is a “rhythm” character—requiring timed button presses to maximize her damage—she is exceptionally F2P-friendly. Players can earn her awakenings through the City Tycoon management sim, allowing dedicated players to reach her Max Awakening (E6) without spending premium currency. At high investment, her rhythm-buffed attacks outscale many S-rank limited agents, provided the player can master her unique playstyle.
Sakiri: The Ultimate Force Multiplier
While Sakiri is often labeled as a support, her personal damage and “Devour Whole” mechanic make her a hybrid DPS threat. She can group entire waves of enemies into a single point, then apply a 30% ATK buff to the team. In the current meta, “Sakiri-clumping” is the foundation of every speedrun strategy. Her ability to condense combat encounters into a few seconds of burst makes her essential for any account aiming to clear the highest tiers of the Hethereau endgame.
S-Tier DPS Comparison Table
| Agent | Element | Arc Type | Primary Role |
|---|---|---|---|
| Nanally | Plasma | [Information unavailable] | Sustained Field Carry |
| Hotori | Cosmos | [Information unavailable] | Burst Finisher |
| Chiz | [Information unavailable] | Rhythm-based | Tactical DPS |
| Sakiri | [Information unavailable] | Heavy | Grouping / Sub-DPS |
A Tier

A-Tier agents are incredibly strong and can clear all current content. However, they usually require more specific team compositions or higher player skill to match the raw efficiency of the S-Tier.
Baicang: The DoT Specialist
Baicang specializes in Incantation damage, which functions as a Damage-over-Time (DoT) mechanic. He can stack “Wither” effects on enemies that melt health bars regardless of the enemy’s defense stats. The trade-off is his HP management; Baicang consumes his own health to empower his incantations. Without a dedicated healer like Jiuyuan or Edgar, Baicang is a “glass cannon” that can be difficult to pilot in aggressive boss fights.
Jiuyuan: Ranged Utility DPS
Jiuyuan is one of the most versatile agents in NTE. She provides role compression by acting as both a ranged DPS and a consistent healer. In long-form content like sustained Anomaly hunts, her ability to keep the team topped off while sniping enemies from a distance is invaluable. She only falls to A-tier because her burst damage is lower than that of Nanally or Hotori, but for general comfort, she is often a preferred pick.
Daffodill: The Shield Breaker
Daffodill is the premier “Break” specialist in the game. When facing bosses with massive “Stance” bars, Daffodill can deplete them faster than any other character. Once a boss is in the “Broken” state, they take significantly increased damage. While Daffodill’s own damage during the “Broken” window is respectable, she is primarily used to set up the kill for a primary carry like Hotori.
Best A-Tier Team Synergies:
- The DoT Core: Baicang + Fadia + Sakiri (Maximizes Incantation stacks).
- The Safety Net: Jiuyuan + Esper Zero + Adler (High survivability for first-time clears).
- The Stance Shredder: Daffodill + Nanally + Chiz (Rapid shield breaking followed by Plasma follow-ups).
B Tier

B-Tier agents are viable for early to mid-game content but often feel “clunky” or underpowered when compared to the top meta picks. They usually serve as placeholders until a player pulls an S-rank equivalent.
Adler and Fadia: Defensive DPS Options
Adler provides solid shields and consistent damage, but he lacks the scaling necessary to compete with the current damage-focused meta. He is a “safe” pick, but safety often comes at the cost of clear speed. Fadia, similarly, acts as an off-field DPS. While her damage is “free” in that it doesn’t require her to be on the field, her cycle rotations are significantly slower than other sub-DPS options, often leading to gaps in damage output.
Hathor: The Situational Sub-Carry
Hathor has immense potential after she activates her Ultimate, which transforms her basic attacks into high-damage AOE strikes. However, getting to that Ultimate requires a specific team setup focused on Energy Regeneration. Without a battery character, Hathor spends too much time in her “weak” state, making her inconsistent for time-limited challenges.
Pros and Cons of B-Tier Agents
- Adler
- Pros: High survivability; easy to build.
- Cons: Low damage ceiling; slow animations.
- Fadia
- Pros: Off-field damage presence.
- Cons: Poor synergy with fast-swap teams.
- Hathor
- Pros: Massive AOE burst during Ultimate.
- Cons: Extremely energy-hungry; reliant on specific Arcs.
- Aurelia
- Pros: High single-target burst.
- Cons: Demands too much field time; easily interrupted by heavy attacks.
C Tier

Characters in the C Tier are currently underperforming. This is often due to poor scaling, outdated mechanics, or simply being outclassed by free characters like Chiz or Esper Zero.
Skia: High Effort, Low Reward
Skia features a striking wolf-like aesthetic that made her a fan favorite upon reveal. However, in practice, her kit is overly complex for the amount of damage it produces. She requires the player to manage multiple stacks and cooldowns just to reach a damage level that Nanally achieves by pressing a single button. Until she receives a balance patch or a dedicated Arc set, she remains a niche pick for enthusiasts only.
The Starter Trap: Mint and Edgar
Mint and Edgar are the first characters players encounter. While Mint is useful for the initial tutorials in Hethereau, her damage falls off almost immediately after the first 10 pulls. She lacks any meaningful elemental synergy. Edgar is a dedicated healer, which is useful in the first few hours, but the May 2026 meta heavily favors hybrid roles (like Jiuyuan) who can heal and contribute to the team’s DPS simultaneously.
Note on C-Tier Performance: These characters are not “unplayable” for story content, but they will struggle significantly in the Anomaly Hunt Rank 5 and above. Investing resources into them is generally discouraged if your goal is endgame efficiency.
Recent Changes

The NTE meta is in a state of rapid flux as players move past the launch window and into the first major content updates.
Hotori’s Impact on the Cosmos Meta
The release of Hotori on May 13 has completely shifted how players view team building. Previously, the meta was dominated by Plasma and Physical damage. Hotori’s Cosmos element has introduced a new way to bypass enemy resistances, making her the new priority for players who missed out on Nanally. This has also increased the value of sub-DPS characters who can provide “Cosmos Resonance” [exact value pending official confirmation].
The Rise of Chiz in F2P Strategies
As more players have reached the mid-game of the City Tycoon management system, the true potential of Chiz has been unlocked. Initially ranked as an A-tier “novelty” character, the community discovery of her Max-Awakening scaling has pushed her into S-tier. For F2P players, Chiz is now the primary focus of long-term resource investment.
Preview of Version 1.1
Anticipation is building for the Version 1.1 update, which is rumored to introduce Lacrimosa, a Chaos-element character. Early leaks suggest that Chaos may act as a “universal breaker,” which could potentially shift Daffodill out of her niche. Players are currently advised to save their “Radiant Shards” rather than pulling for standard banner duplicates.
NTE Version 1.0 Banner Schedule
| Banner Name | Featured Agent | Start Date | End Date |
|---|---|---|---|
| The Ichi-daime | Nanally | 2026-04-29 | 2026-05-12 |
| Misty Tipsy | Hotori | 2026-05-13 | 2026-05-27 |
| Urban Resonance | [Information unavailable] | 2026-04-29 | Permanent |
The landscape of Neverness to Everness will continue to evolve as Hethereau expands. For now, focusing on the synergy between Nanally, Hotori, and the high-value F2P options like Chiz will ensure your team remains competitive in the face of any supernatural anomaly.
Sources
- Official Neverness to Everness Website — https://nte.perfectworld.com/
- Neverness to Everness Official Discord — https://discord.com/invite/nte
- IGN: Neverness to Everness Character Guide — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Tier List and Best Characters — https://game8.co/games/Neverness-to-Everness
- Reddit: r/NevernessToEverness — https://www.reddit.com/r/NevernessToEverness/
Best Disks for Support in Neverness to Everness: Tier List (2026)
In the high-octane urban environment of Hethereau, your team’s performance often hinges less on your main DPS and more on the utility provided by your support units. Mastering the Console system is essential for any Appraiser looking to tackle high-level Anomaly Zones following the global launch on April 29, 2026.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-16.
Maximizing support efficiency in Neverness to Everness (NTE) requires a deep understanding of the “Console” system, which comprises two primary components: Cartridges (often referred to by players as Disks) and Modules. While Cartridges define the powerful 2-piece and 4-piece set bonuses, Modules act as the building blocks that fill the Console’s grid, providing fixed stats and activating those crucial set effects.
This tier list evaluates the current Disk meta for support roles, focusing on sets that enhance team-wide damage, sustain, and the fluidity of the “Esper Cycle” mechanic.
Methodology

This evaluation is based on extensive testing within the current 1.0.1 version of the game. We have analyzed each set’s performance across various endgame activities, including “Beyond the Rails” and high-risk “Anomaly Commissions.” Our rankings prioritize sets that offer universal utility or best-in-slot performance for the game’s premier support characters like Sakiri, Haniel, and Adler.
The following criteria were used to determine placement:
- Team-Wide Utility: Does the set provide buffs (ATK%, DMG%) or debuffs (RES shred) that benefit the entire party?
- Energy Economy: How well does the set facilitate “Charge Efficiency” (Energy Regeneration) to ensure Ultimates are available on cooldown?
- Esper Cycle Synergy: Effectiveness in accelerating the swap-in mechanics triggered when a character’s portrait glows.
- Ease of Activation: Are the set bonuses easy to maintain during standard combat rotations?
- Stat Scaling: How the set interacts with fixed Module stats (Flat ATK and Flat HP) and the “Tetris” placement strategy required to fit higher-tier Modules.
Key Support Stats in NTE
When building a support character, your primary focus should be on stats that allow them to perform their role without hogging field time. In NTE, this typically means stacking stats that trigger off-field or via quick-swap Esper Abilities.
| Stat Name | Importance | Primary Benefit |
|---|---|---|
| Charge Efficiency | Critical | Increases the rate at which the Ultimate and Esper Meter fill. |
| Shield Strength | High (Survival) | Essential for characters like Adler to increase the durability of team shields. |
| Team DMG% | High (Buff) | Provides a direct multiplier to the active character’s output. |
| Speed | Moderate | Increases the frequency of Basic Attack animations to build energy faster. |
| Elemental RES Shred | High (Reaction) | Reduces enemy resistance to specific elements like Anima, Chaos, or Cosmos. |
The Role of Esper Cycles in Disk Selection
The “Esper Cycle” is the core combat loop of NTE. Every character has a circular meter next to their portrait that fills through attacks, skills, and perfectly timed parries. Once full, the portrait glows, signaling that swapping to that character will trigger a powerful Esper reaction.
The best support Disks are those that either help fill this meter faster (Cycle Synchronizer) or provide long-lasting buffs that persist through multiple character swaps (Vanguard’s Anthem). “Instant Cycle” mechanics, which allow for immediate reaction triggers, further elevate the value of sets that provide high uptime on their 4-piece bonuses.
S Tier

S-Tier Disks are the backbone of the current meta. These sets are universally powerful and provide the highest return on investment for your Character Pixels (stamina).
Vanguard’s Anthem: The Universal Buffer
Vanguard’s Anthem is widely considered the gold standard for any support character who can reliably cast their Ultimate. The 4-piece bonus provides a 15% ATK buff to all allies for 20 seconds after the wearer uses their Ultimate.
Because most combat encounters in NTE last between 60 and 120 seconds, maintaining near-100% uptime on this buff is achievable with sufficient Charge Efficiency. This set is the definitive best-in-slot for Sakiri and Haniel. It is important to note that following the May 13 update, a bug was fixed to ensure that Vanguard’s Anthem buffs from different party members do not stack, but rather refresh the duration. Therefore, you only need one character per team running this set.
Cycle Synchronizer: Mastering the Esper Cycle
Cycle Synchronizer focuses entirely on the rhythm of combat. Its 2-piece bonus grants a 12% boost to Charge Efficiency, while the 4-piece set significantly accelerates the fill rate of the Esper Meter for the entire team.
In teams that rely on rapid-fire reactions—such as Anima-based “Blossom” teams or Chaos-element “Nightmare” compositions—Cycle Synchronizer is essential. It allows supports to cycle in and out of the field more frequently, triggering more reactions and keeping the “Instant Cycle” loop active.
Character Compatibility for S-Tier Disks:
- Sakiri (S-Rank, Incantation): Prefers Vanguard’s Anthem for massive team-wide ATK scaling.
- Haniel (A-Rank, Psyche): Excels with Cycle Synchronizer to keep her crowd-control Esper Ability available.
- Hotori (S-Rank, Cosmos): Can utilize either set depending on whether the team needs raw damage or faster rotations.
A Tier

A-Tier Disks are highly effective but often more specialized than S-Tier options. They are frequently used on “Survival” role characters or sub-DPS supports who contribute significant personal damage alongside their utility.
Fortress Plate for Shield-Based Survival
Fortress Plate is the premier choice for characters focused on team protection, most notably Adler. The 2-piece bonus provides a 15% DEF increase, while the 4-piece bonus increases Shield Strength by 20%.
In high-level Anomaly Zones where enemies can one-shot glass-cannon DPS units, the extra durability from Fortress Plate is often the difference between a successful clear and a wipe. Adler’s ability to generate shields based on his DEF stat makes this set mathematically superior to any other option for his kit.
Elemental Catalyst: Maximizing Reaction Damage
Elemental Catalyst is a reactive support set that shines in teams focused on elemental interactions. The 4-piece bonus provides a base 12% Elemental RES shred to nearby enemies. This shred increases to 24% for 20 seconds whenever the team triggers a “Nova” or “Scorch” reaction.
Damage Comparison: 24% RES Shred vs. 15% ATK Buff In the current endgame meta, RES shred often provides a higher effective damage increase than raw ATK buffs, especially against bosses with high base resistances.
- 15% ATK Buff: Typically results in an 8-10% total damage increase due to how ATK is calculated with other modifiers.
- 24% RES Shred: Against a standard 20% RES boss, this can result in a 14-18% total damage increase for the specific element being shredded.
Elemental Catalyst is best used on sub-DPS supports like Aurelia, who can consistently trigger reactions while off-field.
B Tier

B-Tier Disks are reliable options for early-to-mid-game progression or niche builds that lack a dedicated S-Tier alternative.
Basic Signal: Early Game Support Sets
Basic Signal is the “starter” set for many Appraisers. It provides straightforward flat stat boosts that are easy to activate with Purple (A-Rank) rarity Modules. While it lacks the transformative 4-piece effects of Vanguard’s Anthem, it is a solid bridge until you can farm the Rabbit Hole Anomaly Zone in the New Herland District for S-Rank (Orange) Cartridges.
Echoing Chamber: Survival vs. Utility
Echoing Chamber is a specialized healing set. Its 4-piece bonus increases the wearer’s Healing Bonus by 20%. Currently, this set sits in the B-Tier because the launch meta favors shields and damage mitigation over raw healing. Aside from Edgar, there are few dedicated healers who can fully utilize this set. Most players find that the “Survival” role is better served by the shields provided by Fortress Plate.
Module Rarity Stat Ceilings:
| Rarity | Max Level | Sub-Stat Slots | Stat Scaling |
|---|---|---|---|
| B (Blue) | +10 | 2 | Low |
| A (Pink) | +15 | 3 | Medium |
| S (Orange) | +20 | 4 | High |
Using the “Tetris” placement strategy, you should aim to slot at least four S-Rank Modules into your B-Tier Cartridges to maximize the base stats while you work toward S-Tier sets.
C Tier

C-Tier Disks should generally be avoided for support roles. These sets either provide negligible buffs or focus on stats that do not benefit a support character’s primary function.
Identifying Fodder: What to Salvage
Sets like White Noise and Static Interference fall into this category. White Noise provides minimal impact buffs that are easily outclassed by even the 2-piece bonuses of A-Tier sets. Static Interference focuses on debuffs that currently have poor scaling or are overwritten by more powerful RES shred mechanics.
These Disks should be salvaged (recycled) to obtain materials for leveling up your S-Tier Vanguard’s Anthem or Cycle Synchronizer Cartridges. Leveling a Cartridge only boosts its Main Stat, so ensure you are prioritizing Cartridges with “Charge Efficiency” or “HP%” main stats for your supports.
The Problem with Self-Buffing Disks on Supports
A common pitfall for new players is equipping supports with sets that only buff the wearer’s personal damage. For example, the Crimson: Twin Butterflies set is fantastic for an Incantation-element DPS, but putting it on a support Sakiri is a waste of potential. Supports spend very little time on the field; if their Disk set only provides personal ATK or CRIT DMG, the rest of your team loses out on the massive multipliers provided by true support sets.
Recent Changes

The May 13, 2026 update (Version 1.0.1) introduced several shifts to the support meta, primarily driven by the release of the new S-Rank character, Hotori.
Hotori’s Impact on Support Disk Priority
Hotori is a Cosmos-element support who utilizes time manipulation to extend the duration of team buffs. Her arrival has increased the value of “Vanguard’s Anthem,” as she can potentially extend the 20-second ATK buff duration through her “Misty Tipsy Style” mechanics. Furthermore, the introduction of the Cosmos element has made “Anima” reaction sets more viable, as the interaction between Cosmos and Anima (the “Blossom” reaction) is currently one of the strongest for clearing wave-based content.
Patch 1.0.1 Balance Adjustments
The latest patch included several critical fixes and adjustments for support gear:
- Vanguard’s Anthem Fix: Resolved an issue where multiple instances of the 4-piece buff could cause unintended lag or visual glitches. The buff now correctly refreshes rather than stacking.
- Anima Reaction Buff: “Anima” reactions now grant a slight boost to the Esper Meter, making Cycle Synchronizer even more potent for Anima-heavy teams.
- New Farming Locations: High-rarity Modules and Cartridges can now be farmed more efficiently in the “Rabbit Hole” Anomaly Zone within the New Herland District. This zone has been optimized to drop more “Solid” and “Liquid” type Modules, which are required for the top-tier support sets.
| Patch Feature | Change Summary | Impact on Supports |
|---|---|---|
| New Character | Hotori (S-Rank Cosmos) | New “Solid” element synergies. |
| Bug Fix | Vanguard’s Anthem Stacking | Prevents redundant set usage. |
| New Zone | New Herland District | Better farming for S-Rank Modules. |
| Reaction Buff | Anima/Blossom Meter Gain | Faster Esper Cycles. |
By prioritizing the S-Tier sets and understanding the intricacies of the Console system, you can ensure your support units provide the maximum possible benefit to your team. As the meta continues to evolve with the upcoming 1.1 update in June, keeping your Vanguard’s Anthem and Cycle Synchronizer sets optimized will remain the key to success in Hethereau.
Sources
- GosuGamers — https://www.gosugamers.net/gaming/news/71618-neverness-to-everness-nte-release-date-finally-revealed-launching-in-april-2026
- LagoFast — https://www.lagofast.com/en/blog/neverness-to-everness-release-date/
- Neverness.gg Guides
- GameWith NTE Wiki
- Neverness.gg Characters — https://neverness.gg/characters/
- Mobalytics NTE Cartridges — https://www.mobalytics.gg/nte/cartridges
- Dot Esports Console Guide
- Kaiden.gg Patch Notes
- Esports Tales NTE Birthdays
- Icy Veins NTE Characters — https://www.icy-veins.com/neverness-to-everness/characters-list
Best Support Agents in Neverness to Everness: May 2026 Tier List
Optimizing your team composition in Hethereau requires more than just high damage numbers; it demands a backbone of utility to survive the city’s supernatural anomalies. This May 2026 tier list breaks down the best support agents in Neverness to Everness (NTE) to help you dominate the current meta.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-16.
The meta of Neverness to Everness has shifted significantly since the game’s launch on April 29, 2026. With the recent introduction of Hotori and the increasing difficulty of Anomaly Containment zones, the role of Support Agents has evolved from optional healers to mandatory force multipliers. In the current environment, a support’s value is measured not just by how they keep a team alive, but by how much they can compress combat windows through offensive buffs and crowd control.
Methodology

Ranking Support Agents in NTE requires a nuanced look at how they interact with the Esper Cycle and the game’s unique elemental reactions. A support that provides a massive heal but zero offensive utility often slows down clear times, which is detrimental in high-level timed content.
Our ranking criteria are weighted as follows:
| Criteria | Weight | Description |
|---|---|---|
| Offensive Buffing | 40% | Efficiency in increasing Main DPS ATK, Crit Rate/DMG, and elemental multipliers. |
| Crowd Control (CC) | 30% | Ability to group, levitate, or suppress enemies to maximize AoE efficiency. |
| Survivability | 20% | Reliability of shields, damage reduction, and healing in high-pressure scenarios. |
| Team Synergy | 10% | Ease of triggering ‘Charge’ or ‘Discord’ reactions and facilitating quick-swap rotations. |
The Importance of Offensive Utility in NTE
In the May 2026 meta, “Offensive Utility” is the gold standard. Because the Esper Cycle rewards players for triggering rapid reactions and maintaining high uptime on burst windows, agents who provide passive damage boosts are prioritized. A support like Sakiri is valued because her contribution effectively acts as a 1.3x multiplier for the entire team’s output. In a game where enemy HP pools in late-game sectors scale aggressively, these multipliers are the difference between a successful containment and a wipe.
Why Pure Healers are Currently Lower Tier
Pure healers currently struggle because NTE’s combat design favors “active mitigation” (dodging and parrying) and shielding over “reactive recovery” (healing after taking damage). If an agent only provides healing, they are essentially a dead slot during the 90% of a fight where your team is successfully avoiding hits. Furthermore, many top-tier DPS units possess minor self-sustain or rely on shields to prevent interruption, making the raw HPS (Healing Per Second) of agents like Edgar less relevant than the utility provided by buffer-hybrids.
S Tier

Agents in the S Tier are considered “meta-defining.” They fit into almost any team composition and provide utility that cannot be easily replaced by other units.
Sakiri: The Ultimate ATK Buffer
Sakiri remains the undisputed queen of the support meta. As an Incantation element agent utilizing a Gas Arc, her kit is designed to maximize the team’s total damage output. Her Ultimate, “Feast of Gluttony,” is her standout feature, granting a massive 30% ATK buff to the entire team for 20 seconds. This duration is long enough to cover most Main DPS burst windows, making her an essential pick for speed-clearing.
Beyond her buffs, Sakiri provides the most effective crowd control currently available. Her skill, “Devour Whole,” creates a vacuum effect that pulls small and medium-sized enemies into a tight cluster. This grouping is vital for characters like Nanally, whose AoE (Area of Effect) damage is maximized when enemies are concentrated.
Sakiri’s ATK Buff Scaling:
- Base (Level 1): 15% ATK Increase
- Mid-Investment (Level 6): 22% ATK Increase
- Max Investment (Level 10): 30% ATK Increase
Hotori: The Skill Replication Specialist
Released on May 13, 2026, Hotori has immediately claimed a spot in the S Tier. Representing the Cosmos element and wielding a Solid Arc, she introduces the “Skill Recording” mechanic. This allows her to replicate the last used ally ability under specific conditions, effectively allowing your team to double-cast powerful buffs or high-damage skills.
Hotori bridges the gap between a support and a sub-DPS. While she enables the Main DPS, her personal damage scaling is significantly higher than Sakiri’s. In teams led by the Main Character (Zero), Hotori’s Cosmos synergy provides a permanent resonance bonus that increases Break intensity, allowing the team to shatter enemy defenses faster than any other duo.
S Tier Support Stats Overview:
| Agent | Element | Arc Type | Primary Utility | CC Type |
|---|---|---|---|---|
| Sakiri | Incantation | Gas | 30% Team ATK Buff | Vacuum/Pull |
| Hotori | Cosmos | Solid | Skill Replication | [Information unavailable] |
A Tier

A Tier supports are excellent units that often rival S Tier agents in specific team compositions or at higher Awakening levels.
Haniel: The F2P Powerhouse
Haniel is the premier choice for Free-to-Play (F2P) players. As a Psyche element agent with a Liquid Arc, she is often referred to as “Budget Sakiri.” While her raw buff percentages are lower than Sakiri’s at base level, Haniel is an A-Class character, meaning her Awakening materials are much easier to farm.
An Awakening 6 (A6) Haniel often outperforms an A0 Sakiri because her A6 passive reduces the cooldown of the entire team’s skills by [information unavailable]%. This utility allows for faster rotations, which can lead to higher total damage over a long fight despite having a smaller flat ATK buff.
Jiuyuan: The Hybrid Healer/DPS
Jiuyuan is a unique case in the NTE support roster. Primarily an Anima element DPS, she transitions into a top-tier support role once she reaches Awakening 1 (A1). At this level, she gains the ability to heal allies based on a percentage of the damage dealt by poison consumption.
This makes her the ideal support for Anima-heavy teams that focus on DoT (Damage over Time) and ‘Charge’ reactions. She provides off-field Anima application, ensuring that the ‘Charge’ status is constantly refreshed while simultaneously keeping the team topped off on health without needing to take up significant field time.
Haniel vs. Sakiri Buff Comparison (Base Levels):
- Sakiri (Feast of Gluttony): 30% ATK Boost, 20s Duration.
- Haniel (Psyche Resonance): 18% ATK Boost, 15s Duration.
B Tier

B Tier agents are situational. They excel in specific niches, such as high-difficulty survival stages, but lack the universal offensive utility required for the top spots.
Adler: Defensive Stability and Shields
Adler is the most reliable shielder in the game. An Incantation agent with a Solid Arc, his kit revolves around his DEF stat. His shields are exceptionally durable and provide “Interruption Resistance,” which is a hidden MVP stat for “glass cannon” DPS units. For example, when Nanally is performing her channeled attacks, Adler’s shield prevents her from being staggered by enemy hits.
Adler also applies a “Hex” debuff to enemies. This reduces enemy resistance to elemental damage by [information unavailable]%, providing a slight offensive bump that keeps him relevant in the meta.
Fadia: Damage Redirection and HP Buffs
Fadia is a Psyche/Solid Arc agent who functions as a dedicated tank. Unlike Adler, who prevents damage with shields, Fadia focuses on damage redirection and increasing the team’s survivability floor. Her passive increases the team’s maximum HP by 10%, which is particularly useful against bosses with “True Damage” mechanics that bypass shields.
While Fadia is a wall of safety, she offers very little in terms of speed-clearing utility. She is the agent you bring when you are struggling to survive a floor, not when you are trying to three-star it.
B Tier Support Stats Overview:
| Agent | Element | Arc Type | Defensive Mechanic | Synergy |
|---|---|---|---|---|
| Adler | Incantation | Solid | Scaling DEF Shields | Interruption Resistance |
| Fadia | Psyche | Solid | Damage Redirection | HP Ceiling Buff |
C Tier

Agents in the C Tier are currently struggling to find a place in the high-level meta due to power creep or a lack of offensive utility.
Edgar: Why Pure Healing Isn’t Enough
Edgar was the only dedicated healer available at the launch of Neverness to Everness. As a Cosmos/Liquid Arc agent, his AoE healing is undeniably potent. However, the May 2026 meta is dominated by time trials. Edgar provides almost zero offensive buffs and has no crowd control capabilities. Using Edgar often feels like playing with only two agents and a health pack, which isn’t efficient enough for the current endgame content like the higher floors of Anomaly Containment.
Skia: The Identity Crisis
Skia (Psyche/Bose Arc) suffers from an identity crisis. While she has support elements—primarily through her “guard dog” shadow that can taunt enemies—she is too focused on her own personal damage to be a reliable support. Her animations are long, and she requires too much field time to set up her utility. Most players find that replacing Skia with a dedicated buffer like Haniel results in a much smoother and faster combat experience.
| Agent | Element | Arc Type | Reason for Lower Ranking |
|---|---|---|---|
| Edgar | Cosmos | Liquid | Lack of offensive buffs; pure healing is redundant. |
| Skia | Psyche | Bose | High field-time requirement; inconsistent utility. |
Recent Changes

The landscape of NTE supports changed drastically with the Patch 1.1 update. The most significant shift was the release of Hotori on May 13, 2026. Her ability to replicate skills has made Cosmos-element teams the new gold standard for burst damage.
The Impact of Hotori on the Cosmos Meta
Before Hotori, Cosmos teams lacked a dedicated force multiplier. Now, the synergy between Hotori and the Main Character (Zero) allows for unprecedented control over the battlefield. By “recording” Zero’s high-impact skills, Hotori can maintain a near-constant state of elemental pressure, making Cosmos teams the preferred choice for clearing the latest urban anomalies.
Upcoming Agents: Lacrimosa and the Chaos Element
Looking ahead, the community is buzzing about the rumored release of Lacrimosa on June 3, 2026. Leaks suggest she will be the first Chaos-element support agent. If the rumors regarding her kit are true, she may introduce a “Resistance Shred” mechanic that could finally challenge Sakiri’s dominance. Until then, focusing your resources on Sakiri and Hotori remains the safest bet for any player looking to master the Neverness to Everness meta.
Timeline of Meta Shifts (Patch 1.0 - 1.1)
- April 29, 2026: Game Launch. Sakiri identified as the premier ATK buffer.
- May 5, 2026: First Anomaly Containment cycle begins; Adler gains popularity for floor 10 survival.
- May 10, 2026: Small nerfs to Daffodil’s break intensity are implemented, indirectly buffing CC-heavy supports like Sakiri.
- May 13, 2026: Hotori released. Cosmos element teams rise to S Tier.
When building your team, remember that the “best” support is the one that enables your specific Main DPS. While Sakiri is the generalist choice, specialists like Jiuyuan or Adler can be the missing piece for elemental-specific builds or high-difficulty survival. Stay tuned for further updates as the supernatural mysteries of Hethereau continue to unfold.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN: Neverness to Everness Character Guide
- Game8: NTE Tier List and Rankings — https://game8.co/games/Neverness-to-Everness/archives/tier-list
- Reddit: r/NTE_Official May Meta Discussion — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute: NTE Character Analysis
Best DPS Characters in Neverness to Everness: Tier List (May 2026)
Selecting the right damage dealer in Neverness to Everness (NTE) is the difference between clearing the Fracture Circle and getting stuck on the Ghost Train. As of May 2026, the meta has shifted significantly with the arrival of the game’s second limited banner.
Methodology

Ranking the best DPS characters in Neverness to Everness requires looking beyond simple attack numbers. The current endgame environment, specifically the “Beyond the Rails” mode, demands a balance of sustained damage, burst windows, and elemental synergy. Our evaluation focuses on how effectively a character can navigate the complex combat loops of Hethereau’s supernatural anomalies.
Characters are assessed based on their performance in the Fracture Circle, the highest difficulty tier currently available. We prioritize “Break” efficiency, as many bosses in the 1.0 and 1.1 cycles feature massive stagger bars that must be depleted to trigger a damage window. Additionally, we consider synergy with top-tier supports like Sakiri and Haniel, who are essential for maximizing the Esper Cycle reactions.
Primary DPS Metrics
To provide a clear ranking, we look at three primary metrics:
- Sustained Damage Output: The average damage per second during a standard 20-second rotation.
- Break Intensity: The ability to deplete the enemy’s Break Gauge through basic attacks, skills, and Critical Ripostes.
- Scaling Potential: How well the character utilizes high-end Arcs (weapons) and their respective Awakening levels.
| Character | Element | Primary Mechanic | Signature Arc Compatibility |
|---|---|---|---|
| Nanally | Anima/Plasma | Follow-up Attacks (Underboss) | Ready-Ready (Solid) |
| Hotori | Cosmos/Solid | Time-Stop & Skill Recording | — |
| Jiuyuan | Anima/Plasma | Lethal Rose Pact DoT | — |
| Chiz | Anima/Solid | Fons Currency Scaling | — |
The Importance of Esper Cycle Reactions
Combat in NTE revolves around the Esper Cycle, where combining different elements triggers powerful reactions. For DPS characters, the Blossom reaction (Anima + Cosmos) is currently dominant because it summons a localized turret that generates Ultimate energy. This allows high-burst characters like Nanally and Jiuyuan to maintain nearly 100% uptime on their most powerful abilities. Other reactions, such as Scorch (DoT-focused) and Nova (Break-focused), are vital for specific “Beyond the Rails” stops that feature elemental resistances.
S Tier

The S-Tier consists of characters who define the current meta. These units possess unique mechanics that allow them to bypass traditional combat limitations, such as gravity or standard skill cooldowns.
Nanally: The Follow-Up Queen
Nanally remains the gold standard for DPS since the game’s launch on April 29. As an Anima/Plasma specialist, her kit centers on “Ichi-daime’s Authority,” a 12-second state triggered by her Redirect Skill, Colucci Howling Technique. During this window, she gains a 30% Crit DMG bonus and enables anti-gravity wall-running.
Her true power lies in her Ultimate, Colucci Ultimate Technique, which summons the “Underboss.” This entity performs follow-up attacks in perfect sync with Nanally’s own offensive rhythm, effectively doubling her hit count. With her signature Arc, Ready-Ready, which provides a 24% Crit Rate and 30% increased damage for normal attacks after using a skill, Nanally’s sustained DPS is currently unmatched.
Hotori: The Time-Stopping Force Multiplier
Released on May 13, 2026, Hotori has introduced a revolutionary “Support-DPS” playstyle. While she is classified as a support, her ability to compress team damage into a frozen window of time makes her a top-tier damage dealer. Her skill, Present Replay, records the Support and Redirect skills of her allies for 5 seconds.
When her “Non-Closed Timepiece” energy reaches 120, she can unleash World’s Tide, stopping time and replaying every recorded skill simultaneously. During this Time Stop, Hotori switches to a katana stance, building combo stacks that culminate in a massive Finisher. Her synergy with Blossom-based teams allows her to act as a force multiplier that can delete boss health bars in a single rotation.
Jiuyuan: The DoT Burst Specialist
Jiuyuan is the premier S-rank character from the standard banner. She specializes in the “Lethal Rose Pact,” a unique damage-over-time (DoT) effect. Her gameplay involves accumulating Rose Pact bullets through her basic attacks and Support skills, which then detonate for massive Anima damage. Jiuyuan is particularly valuable in “Beyond the Rails” because she increases the damage cap for Blossom reactions, making her an essential partner for both Nanally and Hotori.
Chiz: The F2P Powerhouse
Chiz has climbed the tier list as veteran players have progressed through the City Tycoon system. Her damage uniquely scales with the player’s current “Fons” (in-game currency) balance. As the Lobby Manager of Pink Paws Bank, Chiz rewards players who manage their urban economy well. While her base multipliers are standard, the bonus damage gained from a high Fons reserve allows her to compete with limited S-class units, making her the most powerful “free” DPS option available after completing her associated quests.
Break DMG Efficiency Comparison:
- Daffodil: 10/10 (Highest in-game)
- Nanally: 8.5/10 (High via Critical Riposte)
- Mint: 7/10 (Consistent multi-hits)
- Jiuyuan: 6/10 (DoT focused)
- Hotori: 4.5/10 (Burst focused)
A Tier

A-Tier characters are highly capable and can clear all current content, but they often require more specific team compositions or higher investment to match the raw output of the S-Tier.
Baicang: Ranged Incantation Mastery
Baicang is a ranged specialist who excels in the Incantation/Bose category. He is a hybrid fighter who mixes martial arts with ranged spell abilities. His Ultimate is particularly effective at executing enemies with low HP, making him a “finisher” specialist. While he lacks the sheer sustained power of Nanally, his ability to stay safe at range while applying consistent DoT makes him a reliable choice for difficult boss encounters where melee uptime is restricted.
Daffodil: The Chaos Break Specialist
Daffodil is the undisputed king of the Break mechanic. As a Chaos/Liquid character, her kit is designed to shred enemy stagger bars faster than any other unit. Her high-damage plunge attacks scale with fall height, reaching up to [exact value pending official confirmation]% damage. In the “Beyond the Rails” mode, she is often used in the first team to “Break” the boss, allowing a second-team burst DPS to capitalize on the vulnerable state.
Mint: The Reliable A-Class Carry
Mint is the standout A-class character provided through the main story. Her dual-blade tornado attacks deal rapid Anima damage, making her excellent at triggering high-frequency reactions. While her base ATK is lower than the S-class units, her ease of use and simple rotation make her the best early-to-mid game carry for new players.
B Tier

B-Tier characters are generally niche or have scaling issues that prevent them from being top-tier damage dealers in the current endgame.
Adler: The Defensive DPS
Adler is an A-class Psyche/Bose character obtained through the story. His primary issue as a DPS is that his damage scales off his DEF stat rather than ATK. While this makes him incredibly tanky and provides useful shields for the team, his total damage ceiling is significantly lower than ATK-scaling units. He is best used as a sub-DPS who can provide survivability without a total loss of offensive pressure.
Hathor: AoE Specialist
Hathor is a standard S-rank Lakshana/Solid character with impressive area-of-effect (AoE) capabilities. She excels at clearing waves of smaller enemies but falls behind in single-target scenarios like the Terminal Station bosses. Compared to Nanally or Jiuyuan, her single-target multipliers are lackluster, relegating her to a niche role in specific “Beyond the Rails” stops that feature high enemy counts.
Fadia: The Survivalist Attacker
Fadia is a Psyche/Liquid specialist who plays like a “vampire” martial artist. Her passive allows her to survive fatal blows, which encourages a very aggressive playstyle. However, her raw damage output is tuned more toward survival than speed, making it difficult to achieve three-star clears in time-limited endgame modes.
C Tier

Characters in the C-Tier suffer from mechanical clunkiness or low base multipliers that make them difficult to recommend for competitive play.
Aurelia: High Effort, Low Reward
Aurelia is a Psyche/Plasma A-class DPS who requires perfect dodging to maintain her damage buffs. While a skilled player can make her work, the effort required to match the damage of a “one-button” character like Mint is often not worth the investment. She currently lacks a dedicated support that can mitigate her high field-time requirements.
Skia: Niche Mechanics, Low Impact
Skia features a unique shadow-transformation mechanic that allows her to pass through enemies. While this is excellent for exploration and dodging, her actual damage output is among the lowest in the roster. Her Lakshana/Gas typing also lacks strong synergy with the current Blossom or Scorch metas.
Edgar: undisclosed
Edgar remains at the bottom of the list due to low base multipliers. He currently lacks any meaningful synergy with the top-tier supports Sakiri and Haniel, leaving him without a clear place in the Fracture Circle meta.
Recent Changes

The landscape of Neverness to Everness has changed rapidly since its launch. The most significant shift occurred on May 13, 2026, with the transition to Phase 2 of Version 1.0.
The Impact of Hotori’s Release
Hotori’s introduction has shifted the focus from pure raw power to “Recording Efficiency.” Before May 13, the meta was dominated by Nanally hyper-carry teams. Now, players are experimenting with “Blossom Compression” teams that use Hotori to replay the buffs of Sakiri and the damage of Jiuyuan or Nanally. This has made Cosmos-element characters much more valuable, as they are required to trigger the Blossom reaction.
Meta Shift: From Raw Power to Skill Synergy
Another major change is the community discovery of Chiz’s Fons scaling. Initially dismissed as a “gimmick” character, Chiz is now considered S-Tier for veteran players. As players accumulate more Beetle Coins and Fons through the Tycoon system, Chiz’s damage naturally increases without requiring additional Arcs or Awakenings.
Looking forward to Version 1.1, the teaser for the characters Lacrimosa and Chaos suggests a shift toward Incantation and Chaos-based synergies. This may finally give characters like Baicang and Daffodil the dedicated supports they need to challenge Nanally’s dominance at the top of the DPS rankings.
Sources
- GosuGamers — https://www.gosugamers.net/general/news/72124-neverness-to-everness-nte-release-date-finally-revealed-launching-in-april-2026
- Wikipedia — https://en.wikipedia.org/wiki/Neverness_to_Everness
- Reddit — https://www.reddit.com/r/NevernessToEverness/comments/1bd6p67/nte_neverness_to_everness_official_launch_april_29/
- GameWith
- Icy Veins — https://www.icy-veins.com/nte/hotori-guide
- Kaiden.gg
- OSLink
- GameRant
- Mobalytics
- LDShop — https://www.ldshop.gg/blog/nte-new-upcoming-characters-full-playable-character-list/
NTE Best Support Characters Tier List: Top Espers Ranked (May 2026)
Finding the right balance between raw damage and tactical utility is the key to dominating the urban anomalies of Hethereau. This tier list ranks the best support characters in Neverness to Everness (NTE) to help you optimize your team rotations and energy economy for the current Version 1.0.2 meta.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-16.
Selecting the right supports in Neverness to Everness often dictates whether you can clear high-level Anomaly Pilgrimages or get stuck behind a boss’s regeneration phase. Unlike pure damage dealers, supports are evaluated by how much they amplify the team’s total output through buffs, energy battery capabilities, and “Break” efficiency. In the current 1.0.2 environment, the meta has shifted heavily toward high-speed rotations and skill replication, making certain Espers mandatory for competitive play.
Methodology

To provide an accurate ranking, characters are evaluated across several performance metrics that reflect the realities of the Hethereau endgame. The primary focus is on how a support interacts with the “Esper Cycle”—the core mechanic governing how quickly players can swap between units and unleash coordinated bursts.
Defining the Support Meta in Hethereau
In the current meta, a support’s value is no longer just about healing. With the introduction of aggressive boss patterns in the latest patches, the most valuable supports are those who can provide “Interrupt” utility or “Break” damage to deplete the enemy’s Stagger Bar. A support that can shred shields while simultaneously boosting the ATK of a main DPS like Nanally is considered top-tier. Survival utility is still relevant, but it is now largely delivered through shields or damage redirection rather than reactive healing, as the game rewards proactive aggression.
The Importance of the Esper Cycle
The Esper Cycle is the heartbeat of NTE combat. Characters that generate high amounts of energy or reduce the cooldowns of off-field allies allow for “Infinite Rotations.” We prioritize supports that minimize downtime. If a character requires too much field time to setup their buffs, they are penalized in the rankings, as every second they spend attacking is a second your primary DPS is not dealing damage.
| Role Priority | Primary Metric | Secondary Metric |
|---|---|---|
| Buffing | ATK/Crit DMG % Scaling | Duration vs. Cooldown Ratio |
| Survival | Shield Strength (DEF/HP Scale) | Crowd Control (CC) / Grouping |
| Break | Stagger Bar Depletion Rate | Elemental Resonance Synergy |
| Battery | Energy Particle Generation | Esper Cycle Speed |
S Tier

The S Tier consists of characters who are currently irreplaceable in their respective niches. These Espers offer universal utility that fits into almost any team composition, regardless of elemental affinity.
Sakiri: The Gluttonous Gourmet
Sakiri remains the undisputed queen of offensive supports following the launch of Version 1.0.2. Her kit revolves around her “Devour Whole” skill, which provides the most effective grouping utility currently available in NTE. By pulling enemies into a localized singularity, she allows AoE DPS units to maximize their damage per second.
Her Ultimate is her most powerful tool, granting a team-wide ATK buff of 30% based on her base stats. Because this buff scales with her own investment, high-level Sakiri builds can effectively double the damage output of the team’s primary carry. Furthermore, her ability to trigger Anima-based resonances makes her the perfect partner for Chiz or Nanally.
Hotori: The Cosmos Skill Replicator
Newly introduced in the May 13 update, Hotori has completely redefined the “Sub-DPS Support” hybrid role. As a Cosmos-element Esper, she excels at “recording” the skill of the previous ally on the field and replaying it during her own window. This effectively allows players to double their burst windows, which is essential for bypassing the high-HP thresholds of late-game Anomaly bosses.
Hotori’s energy regeneration is currently the highest in the game. She functions as a premier “battery,” ensuring that the team’s Ultimates are always ready for the next rotation. Her presence in a team significantly reduces the gear requirements for Energy Recharge on other characters, allowing players to focus more on offensive stats.
S-Tier Character Comparison: Sakiri vs. Hotori
| Feature | Sakiri | Hotori |
|---|---|---|
| Primary Element | Anima | Cosmos |
| Best Utility | Crowd Control / Grouping | Skill Replication / Energy |
| Buff Type | Flat ATK % Increase | Burst Window Extension |
| Ease of Use | High (Simple Rotations) | Moderate (Requires Timing) |
A Tier

A-Tier characters are incredibly strong and often necessary for specific content. While they may have slight limitations compared to S-Tier units, they are the backbone of most successful team builds.
Haniel: Accessible Buffing Power
Haniel is widely regarded as the best F2P-friendly support in the game. Often obtained through early-game rewards or standard banners, she provides consistent ATK buffs that are easy to maintain. While her grouping isn’t as strong as Sakiri’s, her “Aura of Grace” provides a steady stream of energy and damage amplification that keeps the Esper Cycle moving. For players who haven’t pulled a limited S-rank support, Haniel is the reliable workhorse that can carry a team through the majority of the City Tycoon challenges and story content.
Daffodill: The Shield-Shredding Essential
Daffodill is a specialized support whose value skyrockets in high-level Anomaly Pilgrimages. These stages feature bosses with massive Stagger Bars that negate most incoming damage until they are “Broken.” Daffodill’s kit is specifically designed to shred these shields. Her debuffs increase the “Break” damage taken by enemies, making her mandatory for any content where the boss has a high resistance floor. While she offers less in terms of raw ATK buffs, the speed at which she allows a team to enter the “Vulnerable” phase makes her an elite utility pick.
Adler: The Butler of Defense
Adler is the premier survival support for players who prefer a “tanky” playstyle. Unlike healers who fix damage after it happens, Adler prevents it entirely with DEF-scaling shields. His shields are currently the most durable in the game, and they provide a unique “Incantation” DoT (Damage over Time) to enemies that strike the shield. This allows Adler to provide supplemental damage while keeping the team safe. He is particularly effective in teams that lack mobility or in encounters with high-unavoidable chip damage.
Esper Zero: The Protagonist Utility
The protagonist, Esper Zero, remains a top-tier utility pick due to their “Insta-Cycle” skill. This unique mechanic allows the player to bridge Anima and Cosmos team compositions seamlessly. As players progress through the story and unlock more of the protagonist’s potential, their ability to act as a “wildcard” support grows. They can fill almost any gap in a team, whether it’s providing minor heals, energy, or elemental shredding.
A-Tier Utility Breakdown
- Haniel: Best for general damage amplification and F2P progression.
- Daffodill: Best for shield-breaking and high-resistance boss encounters.
- Adler: Best for survivability and DEF-scaling team compositions.
- Esper Zero: Best for elemental flexibility and rotation management.
B Tier

B-Tier supports are niche. They are excellent in specific team comps or against certain enemies but lack the universal power of higher-ranked units.
Fadia: The Apostle of Damage Mitigation
Fadia offers strong damage redirection, taking a portion of the damage dealt to allies and absorbing it herself. She also provides a decent boost to Esper Cycle charging. However, her playstyle requires a “quick-swap” approach that can be difficult to manage for newer players. She is often outshined by Adler’s shields, as preventing damage is generally more efficient than redirecting it. However, in certain “glass cannon” builds where you need to keep a fragile DPS alive at all costs, Fadia has her place.
Mint: Whirlwind Utility
Mint is primarily a sub-DPS, but her “Blossom” enhancement provides niche utility for Anima-focused teams. She can create small whirlwinds that offer minor grouping and consistent elemental application. While her support impact is lower than Sakiri’s, she is a solid secondary support for players who want to run a mono-Anima team for specific elemental floor requirements.
Aurelia and Hathor: Early Game and Speed
Aurelia is a solid early-game survival unit provided for free. Her utility is high for the first 20-30 hours of gameplay, but her shields and buffs fall off once players invest in specialized units like Adler. Hathor, on the other hand, offers high-speed combat utility and slows. While slowing enemies is useful, it doesn’t contribute to the “Break” or “Burst” meta as effectively as other supports, leaving her in a niche position for players who enjoy a high-mobility playstyle.
B-Tier Niche Use Cases
| Character | Best Scenario | Limitation |
|---|---|---|
| Fadia | Damage Redirection for Glass Cannons | High skill ceiling for rotations |
| Mint | Mono-Anima Elemental Application | Low individual buff scaling |
| Aurelia | Early-game survival / F2P starter | Outscaled by mid-game investment |
| Hathor | High-speed mobility / Slowing enemies | Lacks significant damage amplification |
C Tier

Characters in the C Tier are generally not recommended for endgame content unless you have a very specific elemental requirement or lack better options.
Edgar: The Niche Healer
Edgar is currently the only dedicated healer available, which sounds useful on paper. However, the current NTE meta favors “offense-is-defense.” Because shields prevent stagger and CC (Crowd Control) stops damage from happening, Edgar’s reactive healing feels slow and inefficient. Furthermore, he provides almost no offensive buffs, meaning that bringing him into a team significantly lowers the team’s total damage potential. He is only recommended for specific “Attrition” floors in Anomaly Hunts where damage is unavoidable over long periods.
Skia: Shadow Utility Struggles
Skia struggles to find a place in the current meta due to the high competition in the Psyche and Lakshana lanes. Her kit provides shadow-based utility and minor debuffs, but the values are simply too low to compete with the 30% ATK buffs provided by Sakiri or the shield shredding of Daffodill. Until she receives a balance adjustment or a new weapon type that synergizes with her “Shadow Mark” mechanic, she remains a low-priority investment.
C-Tier Limitations Table
| Character | Why They Underperform | Potential Future Fix |
|---|---|---|
| Edgar | Pure healing lacks offensive value. | Adding an ATK buff to his heal. |
| Skia | Debuff percentages are too low. | Increasing “Shadow Mark” damage. |
Recent Changes

The support landscape in Neverness to Everness has shifted significantly since the launch of Version 1.0.2. The introduction of new characters and adjustments to core combat mechanics have made certain older strategies less effective while elevating others.
The Impact of the Hotori Banner
The release of the Hotori banner on May 13 has pushed the meta toward “Cosmos-element” synergy. Before Hotori, most players focused on Anima or Psyche teams. Hotori’s ability to replicate skills has made “Double-Support” setups more viable, where one support buffs the main DPS and Hotori replicates that buff or a high-damage skill. This has also solidified the “Sakiri-Nanally” burst rotation as the most efficient way to clear high-level content, as Sakiri can group enemies for Nanally to destroy, and Hotori can then replicate Nanally’s hardest-hitting skill.
Version 1.1 Speculation: Lacrimosa and Chaos
Teasers for the upcoming Version 1.1 have introduced two potential new characters: Lacrimosa and Chaos. Community leaks and official teasers suggest that these characters may introduce “Life-Steal” or “Chaos-Res” shredding mechanics. If Lacrimosa provides reliable life-steal, it could potentially make dedicated healers like Edgar even more obsolete. Conversely, if Chaos introduces a new elemental resistance shred, it could shake up the current dominance of Anima-based teams.
Patch 1.0.2 Support Meta Shift Chart
- Buffing Priority: Shifted from flat ATK to %-based scaling based on support stats.
- Energy Economy: Increased importance of “Battery” characters like Hotori due to higher Ultimate costs on newer DPS units.
- Stagger Mechanics: Updates to the “Stagger Bar” mean that “Break” efficiency (Daffodill) is now as important as raw damage.
- Survival: Shifted from “Reactive Healing” (Edgar) to “Proactive Shielding” (Adler).
As of May 16, 2026, the most efficient way to spend your resources is to focus on Sakiri for universal buffing or Hotori for advanced rotation management. For F2P players, Haniel remains the safest investment to ensure steady progress through Hethereau’s many challenges.
Sources
- Neverness to Everness Official Website — https://nte.perfectworld.com/
- Neverness to Everness Wiki (Fandom) — https://nevernesstoeverness.fandom.com/wiki/Neverness_to_Everness_Wiki
- Prydwen Institute NTE Section
- Game8 Neverness to Everness Guide Hub — https://game8.co/games/Neverness-to-Everness
- Official Neverness to Everness Discord — https://discord.com/invite/nte
Best NTE F2P Friendly Team Comps Tier List (May 2026)
Building a competitive roster in Neverness to Everness (NTE) does not require a massive investment of Fabricated Dice if you understand the intricacies of the Esper Cycle. While limited banners like Nanally’s “The Ichi-daime” offer immense power, the core mechanics of the game reward elemental synergy and rotation timing over raw rarity.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
Methodology

The effectiveness of a free-to-play (F2P) team in Neverness to Everness is measured by its Investment-to-Performance Ratio. This metric evaluates how much damage and utility a team can generate using only guaranteed characters, standard banner pulls, and free Arcs (weapons). In the current 1.0 meta, the most successful F2P players are those who prioritize the “Standard S-Class Selector” obtained after 50 pulls on the permanent board to fill gaps in their elemental coverage.
The foundation of F2P team building rests on the seven guaranteed units: Zero (the protagonist), Chiz, Mint, Adler, Haniel, Aurelia, and Skia. Our tier list assumes these characters are at low “Awakening” levels, with the exception of Chiz, who can be maxed out through the City Tycoon system.
The Importance of the Esper Cycle for F2P
The Esper Cycle is a hexagonal elemental wheel where only adjacent elements can trigger reactions. For F2P players, mastering the “Trio” reactions—Charge and Discord—is mandatory. These reactions provide the energy regeneration and Break efficiency needed to clear endgame content like “Beyond The Rails” without the high stats of limited S-rank units. Swapping between non-adjacent elements results in zero reaction damage, which is the most common mistake in budget team building.
Defining F2P Accessibility in NTE 1.0
A team is considered F2P friendly if it meets three criteria:
- It relies on no more than one non-guaranteed S-rank character (the Selector choice).
- It utilizes A-rank Arcs like “Marching Beyond Time” or craftable alternatives.
- Its core mechanics function at Awakening 0 (A0), though Awakening 6 (A6) is expected for Chiz due to her accessibility.
Role Distribution: DPS vs. Support vs. Break
Balanced F2P teams must distribute roles effectively. A standard “Solid” team typically includes one Main DPS, one Sub-DPS/Reaction Trigger, one Support (Buffer/Healer), and one Break Specialist. In the current meta, “Break” is the most critical role for boss encounters, as it creates the 10-second “Stagger Window” where damage is multiplied.
| Character | Element | Role | How to Obtain |
|---|---|---|---|
| Zero | Cosmos | All-Rounder | Starting Character |
| Mint | Anima | AoE DPS | Prologue Reward |
| Adler | Incantation | Shielder/Support | Main Story Progress |
| Haniel | Psyche | ATK Buffer | Pre-registration/First Pull |
| Aurelia | Psyche | Support | Day 3 Login Reward |
| Chiz | Cosmos | Main DPS | City Tycoon Level 18 |
| Skia | Lakshana | Sub-DPS | Beyond The Rails Reward |
S Tier

S Tier teams are characterized by 100% uptime on elemental reactions and high synergy with free Arcs. These comps can clear High Risk Commissions and early Beyond The Rails floors with minimal gear investment.
Team 1: The Discord Shredder (High Break)
- Composition: Daffodil (Selector), Adler, Aurelia, and Zero.
- Core Mechanic: This team utilizes the advanced Discord reaction (Scorch + Nova) to melt boss stagger bars.
The rotation begins with Adler applying Incantation to trigger Scorch (Incantation + Chaos). Swapping to Daffodil (Chaos) maintains the DoT while building her own meter. Once Aurelia (Psyche) enters, she triggers Nova (Chaos + Psyche). Because the target is affected by both Scorch and Nova, the Discord Trio-reaction activates, granting a massive increase to Break Efficiency. Zero acts as the flex unit, providing Cosmos bridging and extra damage during the Stagger Window.
Discord Shredder Rotation Flow:
- Adler: Use Skill to apply Incantation and generate Shield.
- Daffodil: Swap in to trigger Scorch (DoT) and use Basic Attacks to fill the Esper Meter.
- Aurelia: Swap in to trigger Nova (Detonation) and activate the Discord Trio-reaction.
- Zero: Swap in during the Stagger Window to unleash Ultimate for maximum multiplier damage.
Team 2: The Hyper-Chiz Economy (F2P Carry)
- Composition: Chiz, Zero, Haniel, and Skia.
- Core Mechanic: Focuses on Chiz’s “Grain” mechanic and the Remora and Stain reactions.
Chiz is the strongest F2P DPS because her Awakening levels are free through the City Tycoon system. Her “Grain Market” damage scales based on the amount of Grain stored (up to 10,000). Skia (Lakshana) and Zero (Cosmos) trigger Remora, which slows enemies and allows Chiz to safely perform her long “Pink Paws Priority Principle” skill chain. Haniel (Psyche) and Skia trigger Stain, which increases the target’s Psyche and Lakshana damage taken by [information unavailable]%, though community testing suggests a 50% vulnerability buff.
Chiz ‘Grain Market’ Scaling (A6):
- 0-3,000 Grain: Standard Cosmos damage.
- 3,001-7,000 Grain: 20% increased Skill damage; “Grain Loan” unlocked.
- 7,001-10,000 Grain: 45% increased Skill damage; Critical Hits grant 5% Ultimate energy.
Optimal Arc and Console Choices for S-Tier Comps
For the Discord Shredder team, Adler should be equipped with the “Solid” type Arc to maximize his shield scaling. Chiz performs best with “Marching Beyond Time,” an S-Class Arc that increases Cosmos damage after an Esper Cycle swap. F2P players should prioritize Consoles that offer “Cycle Rate” as a sub-stat to ensure faster swaps.
A Tier

A Tier teams are highly effective but may require more precise parry timing to maintain the Esper Meter compared to S Tier. They rely heavily on A-rank characters who are easy to “Awaken” through standard play.
Team 3: The Blossom Turret Swarm (AoE King)
- Composition: Zero, Mint, Haniel, and Jiuyuan (Selector).
- Core Mechanic: Excellent for AoE mob clearing using the Blossom (Cosmos + Anima) and Charge reactions.
Jiuyuan is often considered the better F2P Selector choice over Nanally for Anima teams because her passive increases the cap of Blossom “Vita Buds” on the field to six. Mint and Zero generate the initial Blossom turrets, while Jiuyuan provides off-field Anima resonance. When combined with Skia or a Lakshana bridge, this team triggers Charge, which restores 20% Ultimate Energy to the entire party whenever a Vita Bud hits a target.
Team 4: The Scorch Burn (Consistent DoT)
- Composition: Baicang (Selector), Adler, Haniel, and Zero.
- Core Mechanic: Reliable damage-over-time (DoT) that bypasses high-defense enemies.
Baicang excels in sustained fights where bosses have high resistance. By layering Scorch with Adler’s defense-scaling shields, the team becomes nearly immortal. While the raw burst is lower than the Discord Shredder, the consistency of the Incantation DoT ensures that the “Enrage” timers in Anomaly containment missions are rarely an issue.
Blossom vs. Scorch Damage Comparison (30s Window):
- Blossom: High initial burst (Vita Buds), but damage drops off if enemies move out of the turret range. Best for stationary bosses.
- Scorch: Lower initial damage, but 100% uptime regardless of enemy movement. Best for mobile anomalies like the Headless Rider.
B Tier

B Tier teams are recommended only for early-game exploration and story chapters 1-3. They often struggle with the “Enrage” timers in endgame content due to lower “Break” efficiency.
Team 5: The Starter Core (Early Game)
- Composition: Zero, Mint, Adler, and Haniel.
- Limitation: This is the basic team provided by story progression. While functional, it lacks a dedicated Chaos or Lakshana unit to trigger the high-end Trio reactions. You will find that your damage plateaus around Level 30 unless you replace one unit with an S-rank Selector.
Team 6: The Turtle Sustain (High Survival)
- Composition: Zero, Edgar, Skia, and Adler.
- Limitation: High survivability with Edgar’s healing and Adler’s shields, but clear times are significantly slower. This team is purely for players struggling with survival in the open world, as it cannot meet the DPS checks of “Beyond The Rails.”
Survival Stats: Adler vs. Edgar
- Adler (A0): Provides a shield equal to 15% of Max HP; 12s cooldown.
- Edgar (A0): Provides a flat heal of [information unavailable] per tick of “Wild Current.”
- Verdict: Adler is superior for F2P because shields prevent the “Stagger” effect from enemy hits, allowing you to maintain your combo.
C Tier

Avoid these setups in any timed content or Anomaly containment missions. These teams are built by mixing elements that do not neighbor each other on the Esper Wheel, such as Anima and Psyche, without a bridge element like Incantation or Chaos.
The Trap of ‘Highest Level’ Only Teams
New players often make the mistake of simply putting their four highest-level characters on a team. If these characters are, for example, Zero (Cosmos), Jiuyuan (Anima), Haniel (Psyche), and Aurelia (Psyche), the team has an “Elemental Lane Gap.” Cosmos and Anima react, but there is no connection between Anima and Psyche. This results in the “Dead Elemental Pairings” listed below:
- Cosmos + Chaos: No reaction.
- Anima + Lakshana: No reaction.
- Incantation + Psyche: No reaction.
Without these connections, you cannot fill the Esper Meter via swaps, forcing you to rely on slow Basic Attacks to generate energy. This effectively cuts your DPS by 60% compared to an S-tier synergistic team.
Recent Changes

The meta has shifted significantly following the Version 1.0.2 Hotfix and the discovery of new Trio-reaction synergies.
The Rise of the Chiz Meta
In the 1.0.2 update, Chiz’s “Grain” consumption rate was reduced, and her acquisition efficiency was increased by 20% across all Awakening levels. This change has elevated her from a niche “Banker” character to a top-tier F2P main DPS. She now generates Grain fast enough to use her “Pink Paws Priority Principle” skill on every rotation, making her the most reliable Cosmos damage dealer for players who skipped the Hotori banner.
Selector Priority Shift: Daffodil vs. Fadia
Community consensus has shifted to favor Daffodil as the #1 F2P Selector pick. While Sakiri offers universal ATK buffs, Daffodil’s unique ability to shred the Break cap through the Discord reaction is invaluable for F2P players who lack the raw damage to ignore boss mechanics. Fadia remains a niche pick, as her damage-redirection mechanic requires a dedicated healer like Edgar or A2 Jiuyuan to be viable.
Patch 1.0.2 Balance Change Summary
| Mechanic/Character | Change | Impact |
|---|---|---|
| Chiz (Grain) | 20% faster acquisition | Significant DPS boost; easier rotations. |
| Stain Reaction | 15% vulnerability buff | Elevates Haniel and Skia in the meta. |
| Charge Reaction | 20% more Ultimate Energy | Favors Zero/Mint/Skia “Turret” rotations. |
| Heist Booths | 6 exits permanently open | Easier Tycoon leveling for Chiz dupes. |
As of May 2026, the F2P meta is in a healthy state. By focusing on the Discord Shredder or Hyper-Chiz comps, players can comfortably tackle all current content without spending a single Riftcrystal.
Sources
- ntebuild.com
- insider-gaming.com
- gamerant.com
- mobalytics.gg
- kaiden.gg
- neverness.gg
- vg247.com
- ldshop.gg — https://www.ldshop.gg/news/nte-character-tier-list-may-2026
Best Healer Characters NTE Tier List: Top Sustain Units (May 2026)
Survival in the Hesperia urban sprawl depends on more than just high DPS; as enemy levels scale in the Anomaly Pilgrimage, having a reliable sustain unit becomes mandatory for clearing high-tier content.
Selecting the right healer in Neverness to Everness (NTE) involves balancing raw restoration with the ability to trigger the Esper Cycle and provide offensive utility. Since the game’s launch on April 29, 2026, the meta has shifted away from “pure” healers toward hybrid units that can maintain team health without sacrificing clear speed. This tier list evaluates every sustain-capable character currently available in Version 1.0 to help you optimize your team compositions.
Methodology

Ranking the best healers in NTE requires a look at how these characters interact with the game’s core combat systems. Unlike traditional RPGs where a healer simply tops off health bars, NTE rewards “Role Compression”—the ability of a single character to fulfill multiple needs, such as breaking enemy shields or applying elemental status effects.
Our rankings are based on the following five criteria:
- Healing Output (HPS) and Survival Utility: We measure the raw Healing Per Second (HPS) provided by skills and Ultimates. This also includes damage mitigation tools like shields, damage redirection, and barriers that prevent health loss in the first place.
- Role Compression: Characters who provide significant ATK buffs, Energy regeneration, or personal damage while healing are ranked higher. In the current May 2026 meta, a healer who does nothing but heal is often considered a liability in timed challenges.
- Esper Cycle Synergy: Every character must contribute to the Esper Cycle meter. We evaluate how efficiently these healers trigger elemental reactions (Psyche, Anima, Incantation, Cosmos) and how their attributes (Synthesis, Solid, Gas, Liquid) interact with the current top-tier DPS units like Nanally.
- Accessibility and Awakening Requirements: We distinguish between characters who are effective at “A0” (no duplicates) and those who require specific Awakening stages. For example, Jiuyuan’s position as a top-tier healer is strictly tied to her A2 Awakening.
- Meta Performance: Performance is tracked across the Anomaly Pilgrimage and weekly boss encounters, where survival is often threatened by high-mobility enemies and screen-wide AoE attacks.
Healer Comparison Table (May 2026)
| Character | Element | Attribute | Healing Type | Primary Role |
|---|---|---|---|---|
| Fadia | Psyche | Synthesis | Burst / HoT | Defensive Anchor |
| Jiuyuan | Anima | Solid | Lifesteal (A2) | Hybrid DPS/Healer |
| Sakiri | Incantation | Gas | Mitigation | CC Support |
| Haniel | Psyche | Solid | Burst | F2P Support |
| Edgar | Cosmos | Liquid | Area HoT | Pure Healer |
| Adler | Incantation | Solid | Shielding | Tank / Flex |
| Esper Zero | Cosmos | Synthesis | Minor Ticks | Starter Support |
S Tier

S-Tier characters are the current gold standard for survival in NTE. They do not just keep the team alive; they fundamentally change how you approach combat by allowing for more aggressive rotations and providing substantial team-wide benefits.
Fadia: The Ultimate Defensive Anchor
Fadia is currently the premier sustain unit in the game. As an S-Rank Psyche character with the Synthesis attribute, she fits into almost any team looking for maximum safety. Her primary healing ability, “Prayer,” provides a consistent stream of team-wide healing that scales based on her undisclosed.
What truly sets Fadia apart is her damage redirection mechanic. She can deploy cross-based barriers on the battlefield. When an active character is within the influence of these barriers, a portion of the incoming damage is redirected to Fadia’s own health pool or absorbed by the barrier itself. This prevents your squishy DPS units from being one-shot by boss mechanics in the Anomaly Pilgrimage. Because her healing is largely passive once her “Prayer” state is active, she allows players to focus entirely on their DPS combos without constantly monitoring health bars.
Jiuyuan: The Hybrid DPS-Healer Queen
Jiuyuan is a unique case in the May 2026 meta. By default, she is an Anima-element DPS powerhouse. However, her value as a sustain unit sky-rockets once you reach her A2 Awakening, titled “Intel Turns Into Blades.” This specific Awakening unlocks a mechanic where a percentage of the damage Jiuyuan deals is converted into healing for the entire party.
The scaling for this healing is [exact value pending official confirmation], but in practice, it is enough to keep a team topped off during even the most intense encounters. Jiuyuan dominates the current meta because she provides the best role compression in the game: she occupies the “healer” slot while contributing damage numbers that rival dedicated primary attackers. In teams featuring Nanally, Jiuyuan’s Anima element provides essential resonance buffs, making her the preferred sustain choice for high-end speedrunning.
A Tier

A-Tier characters are highly effective and often essential for specific elemental team compositions. While they may lack the sheer “carry” potential of the S-Tier units, they provide utility that can make difficult content much more manageable.
Sakiri: Damage Mitigation through Control
Sakiri is not a “pure” healer in the traditional sense, but she is one of the best sustain units for players who prefer a proactive defense. As an S-Rank Incantation character with the Gas attribute, Sakiri focuses on crowd control (CC) and damage mitigation.
Her kit allows her to suspend smaller enemies and slow down the attack animations of larger bosses. By reducing the frequency of incoming attacks, Sakiri effectively “heals” the team by preventing damage from occurring. Additionally, she provides a significant ATK buff to the party when she triggers an elemental reaction. In the current Version 1.0 endgame, Sakiri is often paired with a secondary minor healer or used in “no-hit” comps where her CC allows the player to maintain perfect uptime on the boss. Her ability to group enemies also speeds up clear times, which is vital for earning maximum rewards in timed trials.
Haniel: The F2P Support Staple
Haniel is the most reliable A-Rank support for free-to-play players. Being a Psyche element character with the Solid attribute, she shares a natural synergy with Fadia for players looking to trigger Psyche resonance buffs. Haniel’s kit is straightforward: she provides a burst heal on her Skill and a team-wide ATK buff on her Ultimate.
While her raw healing numbers are lower than Fadia’s, Haniel’s ATK buff is undisclosed, making her a valuable asset for boosting team damage. She is considered a staple because she is much easier to obtain and Awaken than the S-Rank units. For players who did not pull for Fadia or Jiuyuan, Haniel is the go-to choice for maintaining health in mid-to-high-level content.
B Tier

B-Tier characters are functional but often come with caveats that make them less efficient than higher-ranked alternatives. They are often “pure” units that lack the offensive utility required by the current meta.
Edgar: The Pure Healer Trap?
Edgar was many players’ first introduction to dedicated healing in NTE. As a Cosmos-element character with the Liquid attribute, his “Wild Current” skill creates a localized zone of restoration. While the healing scaling is impressively tied to Edgar’s Max HP, he suffers from a significant drawback: mobility.
Edgar’s Ultimate creates a stationary healing field. In Version 1.0, many of the most difficult bosses are highly mobile, frequently dashing across the arena or forcing the player to move to avoid environmental hazards. This often leaves Edgar’s healing zone empty and useless. While he is excellent for the early game and for stationary encounters, he is increasingly viewed as a “trap” for endgame players who need a more dynamic sustain solution. He provides almost zero offensive buffs, meaning that including him in your team strictly for healing can lead to failing DPS checks in the Anomaly Pilgrimage.
Adler: Shielding as a Healing Alternative
Adler provides sustain through shields rather than direct HP restoration. As an Incantation/Solid character, his shields scale off his DEF stat. This makes Adler incredibly tanky and difficult to kill, providing a safety net for players who struggle with timing their “Critical Riposte” (perfect dodges).
The downside to Adler is that once a character’s health is low, he has no way to bring it back up. He is purely a preventative measure. In the current meta, where chip damage is common, players usually prefer a character who can actually restore HP. However, Adler remains a strong “flex” pick for teams that already have minor healing but need extra layers of protection against heavy-hitting physical bosses.
C Tier

C-Tier characters provide very limited sustain and should generally not be relied upon as the primary source of survival for your team.
Esper Zero (Cosmos, Synthesis)
The Main Character (MC), Esper Zero, has access to very minor healing ticks through their initial kit. While these ticks can help in a pinch during the first few hours of the game, they are quickly outclassed by even the most basic food items. Zero’s primary role is to fill the Esper Cycle meter quickly and act as a bridge between other elemental units. Using Zero as a healer in endgame content is generally not recommended unless you are attempting a challenge run.
Mint (A-Rank, Anima, Liquid)
Mint is primarily an on-field DPS character. While she has high personal survivability due to her unique dodge-reset mechanics—which allow her to avoid damage more frequently than other characters—she offers almost zero sustain for the rest of the team. Mint is a “selfish” survivor; she stays alive well, but she won’t keep your supports or sub-DPS from falling. She should only be considered for a sustain role if you are running a high-skill “no-healer” speedrun comp where her personal safety allows you to ignore a dedicated healer slot.
Recent Changes

The landscape of Neverness to Everness has shifted rapidly since its launch on April 29, 2026. The most significant impact on the healer meta came from the release of Nanally’s limited banner, “The Ichi-daime.”
Version 1.0 Launch Meta Shifts
At launch, many players prioritized pure healers like Edgar because the boss patterns were unfamiliar. However, as the community mastered the “Critical Riposte” mechanic, the value of pure healing dropped. Players realized that a perfect dodge not only negates damage but also provides an opening for a counter-attack, reducing the need for massive HP restoration.
This shift favored offensive supports like Sakiri and hybrid units like Jiuyuan. The discovery of the “A2 Jiuyuan” build changed the endgame entirely. By mid-May 2026, Jiuyuan has officially overtaken Edgar in the Anomaly Pilgrimage rankings. Teams using A2 Jiuyuan are seeing clear times that are undisclosed faster than those using dedicated healers, simply because Jiuyuan contributes so much personal damage while maintaining the team’s health.
Furthermore, the prevalence of Anima-heavy teams (driven by Nanally’s power level) has made Anima-element sustain units much more desirable for the elemental resonance bonuses they provide. As we move further into the Version 1.0 cycle, expect to see “Role Compression” remain the most important factor in determining the best healer for your roster.
Sources
- Neverness to Everness Official Site — https://www.nevernesstoeverness.com/
- IGN — https://www.ign.com/games/neverness-to-everness
- Sportskeeda — https://www.sportskeeda.com/esports/neverness-everness-characters-everything-known-so-far
- Mobalytics
- Neverness.gg — https://neverness.gg/characters/
- Games.gg
Best DPS Characters in Neverness to Everness: NTE Tier List (May 2026)
Choosing the right damage dealers in Hethereau determines how efficiently you can clear the most difficult anomalies and endgame content. This Neverness to Everness (NTE) tier list ranks the best DPS characters for May 2026 to ensure your resources are invested in the most powerful Espers available.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
Dominating the streets of Hethereau requires more than just high-level gear; it requires understanding the synergy between Esper elements and the fast-paced rotation of the Esper Cycle system. Since the game’s launch on April 29, 2026, the meta has stabilized around characters who can exploit environmental anomalies while maintaining a high damage ceiling. This guide evaluates the current roster based on their performance in the game’s most challenging environments.
Methodology

Ranking characters in Neverness to Everness involves looking past simple attack statistics. Because the game utilizes a unique “urban open-world” combat system where verticality and environmental interaction matter, a character’s utility and mobility are often as vital as their raw numbers. Our ranking methodology focuses on several core pillars that define a character’s longevity in the meta.
The primary testing ground for these rankings is “Beyond the Rails,” the current endgame challenge that requires players to clear waves of anomalies under strict time limits. We also factor in “High Risk Commission” performance, where single-target burst damage is prioritized over area-of-effect (AoE) capabilities.
| Criteria | Description | Weight |
|---|---|---|
| Damage Ceiling | The maximum potential output during a full rotation cycle. | 40% |
| Esper Cycle Synergy | How effectively the character facilitates or benefits from quick-swapping. | 25% |
| Arc Compatibility | Synergy with Liquid, Solid, Plasma, and Anima weapon types. | 20% |
| Accessibility | The ease of obtaining the character and their “F2P” viability. | 15% |
The Importance of Esper Cycles
The Esper Cycle is the heart of NTE’s combat. Unlike traditional action RPGs where you might stay on one character for extended periods, NTE rewards rapid switching. Characters earn “Cycle Energy” through successful hits and dodges. Once full, switching to a sub-DPS or support triggers a powerful entry skill. The best DPS characters are those who can either stay on the field to build this energy quickly or those who can deliver massive “Instant Cycle” bursts the moment they are swapped in.
Defining the Main DPS vs. Sub-DPS Roles
A Main DPS in NTE is characterized by high on-field time and heavy reliance on their “Arc” weapon’s basic and charged attacks. They are the “carries” who benefit most from team-wide ATK buffs. Sub-DPS characters, however, often provide “off-field” damage. They might leave a summon, a lingering field of energy, or a “recorded” skill that continues to damage enemies even after you have swapped back to your Main DPS. In the current 2026 meta, the line between these roles is blurring, but the distinction remains helpful for team building.
S Tier

S-Tier characters represent the absolute pinnacle of the Hethereau meta. These Espers possess unique mechanics that allow them to bypass standard combat limitations, such as enemy defense or environmental hazards.
Nanally: The Queen of Follow-up Attacks
Nanally has solidified her spot at the top of the tier list due to her incredible Anima-type synergy. Her playstyle revolves around her “Underboss” summon—a massive spectral entity that mirrors her attacks. What makes Nanally exceptional is her anti-gravity mobility; while her Underboss is active, Nanally can hover and dash through the air, making her nearly impossible for ground-based anomalies to hit.
Her follow-up damage is categorized as Anima-type, which currently ignores undisclosed of an enemy’s base physical resistance. This makes her the go-to choice for “Beyond the Rails” floors featuring armored heavy-type enemies. Her signature banner, “The Ichi-daime,” provides her with the necessary Crit Rate to make every Underboss swing a devastating blow.
Chiz: The Tycoon Scaling Powerhouse
Chiz is a unique Cosmos-element carry who scales directly with the player’s progress in the “Tycoon” system—NTE’s business management side-game. For F2P players, Chiz is a godsend because her power isn’t strictly locked behind gacha duplicates; instead, as you upgrade your urban properties and increase your Hethereau influence, Chiz gains flat ATK and Elemental Mastery bonuses.
Her combat style uses a combination of umbrella strikes and Cosmos-energy projectiles. In high-level play, Chiz is used to “stack” market-fluctuation buffs that increase her damage by undisclosed for every successful property transaction completed in the game world that week. This makes her one of the most consistent damage dealers for dedicated players.
Jiuyuan: Burst Damage and Crowd Control
Jiuyuan is the highlight of the standard banner. Specializing in the “Lethal Rose Pact,” she applies a stackable Damage over Time (DoT) effect to enemies. Once she reaches five stacks, she can consume them with her Ultimate to trigger a massive burst of Scorch damage. Jiuyuan excels in crowd control; her paper charms can pull small-to-medium enemies into a central vortex, setting them up for her rapid-fire rotations. Her ability to cycle through her skills quickly makes her the perfect partner for “Instant Cycle” supports.
Hotori: Doubling Your Damage Potential
Hotori is technically a Cosmos Sub-DPS, but her impact on team damage is so profound that she earns an S-Tier ranking. Her core mechanic involves “recording” the skill used by the character immediately preceding her in the Esper Cycle. She can then “replay” that skill with a undisclosed multiplier. This effectively allows you to use two Ultimates back-to-back. In the current meta, pairing Hotori with Nanally or Jiuyuan results in the highest recorded burst damage in the game.
S Tier Character Stat Comparison
| Character | Element | Primary Arc Type | Role |
|---|---|---|---|
| Nanally | Anima | Solid | Main DPS / Summoner |
| Chiz | Cosmos | Liquid | Main DPS / Scaling Carry |
| Jiuyuan | Scorch | Plasma | Burst DPS / CC |
| Hotori | Cosmos | Anima | Sub-DPS / Skill Mimic |
A Tier

A-Tier characters are highly effective and can clear all current content. They typically require more specific team compositions or slightly higher investment to match the raw output of S-Tier Espers.
Sakiri: The Ultimate Scorch Enabler
Sakiri is a staple for any team focusing on Scorch-type elemental reactions. She fights alongside her Oni companion, “Kiroumaru,” who acts as a secondary tank and grouper. Sakiri’s value comes from her team-wide ATK buffs that trigger whenever Kiroumaru hits an enemy. While her personal damage is slightly lower than Nanally’s, her ability to group elite enemies and shred their elemental resistances makes her invaluable for speed-clearing “High Risk Commissions.”
Baicang: Mastery of Incantation DoTs
Baicang is an Incantation-type DPS who thrives on execution. Her kit focuses on applying “Wither” marks to enemies. When an enemy’s HP falls below undisclosed, Baicang’s Incantation damage increases significantly, allowing her to finish off bosses with ease. She is particularly strong against enemies with high HP pools but low resistance to status ailments.
Daffodill: The Stance Break Specialist
Daffodill is currently the premier Chaos-type breaker. In NTE, enemies have a “Stance” bar that, when broken, leaves them vulnerable to massive critical hits. Daffodill’s heavy-hitting plunge attacks and Chaos-infused strikes reduce Stance bars faster than any other character in the game. She is the ideal “opener” for a fight, breaking the enemy’s guard before swapping to a burst DPS like Jiuyuan.
Esper Zero: The Protagonist’s Meta Utility
As the player character, Esper Zero is surprisingly viable in the A-Tier. Their “Instant Cycle” mechanic is unique; it allows the player to ignore the standard swap cooldown once every undisclosed seconds. This enables lightning-fast rotations that can overwhelm enemies before they can react. While their base stats are lower than premium S-Class Espers, their versatility across all Arc types keeps them relevant in high-level play.
A Tier Synergy Chart
- Sakiri + Jiuyuan: Maximum Scorch resonance and enemy grouping.
- Daffodill + Nanally: Fast stance breaking followed by Underboss burst damage.
- Baicang + Hotori: Doubling the “Wither” application for rapid DoT ticks.
- Esper Zero + Any S-Tier: Reduces rotation friction for higher DPS uptime.
B Tier

B-Tier characters are viable for the mid-game and specific niche strategies but often struggle in the “Beyond the Rails” endgame due to lower multipliers or mechanical flaws.
Mint: High Skill Ceiling for A-Class
Mint is an A-Class Anima DPS who relies entirely on the “Critical Riposte” mechanic. By performing a perfect dodge at the last possible moment, Mint resets her primary skill cooldown and gains a undisclosed damage boost. In the hands of a highly skilled player, Mint can perform like an S-Tier character. However, her lack of consistency and high risk of taking damage makes her less reliable than the top-ranked Espers.
Hathor: High Risk, High Reward Burst
Hathor is a Lakshana-type burst dealer who summons a motorcycle for her Ultimate. While the damage from her “Road Rage” state is immense, she suffers from severe animation locks. Once she begins her motorcycle combo, she cannot dodge or cancel the animation without losing most of her damage. This makes her a liability in boss fights where enemies have fast, untelegraphed attacks.
Haniel and Adler: Specialized Support/DPS Hybrids
Haniel and Adler are often used as “bridge” characters. Haniel provides excellent Crit DMG buffs but lacks the personal scaling to be a primary carry. Adler offers team-wide shields and consistent Incantation application, but his slow attack speed results in lower overall DPS compared to the A-Tier breakers like Daffodill.
C Tier

C-Tier characters are generally not recommended for endgame content unless you have high-tier Arcs and maximum investment.
Why Skia Struggles in the Current Meta
Skia’s primary mechanic, “Fang Thrust,” requires her to remain on the field for a significant amount of time to build up “Venom Stacks.” In a meta defined by the Esper Cycle and rapid swapping, Skia’s need for long on-field presence is a major drawback. By the time she reaches her maximum damage potential, an S-Tier team would have already completed two full rotations.
The Limitations of Pure Healers in NTE
Characters like Fadia and Edgar are pure healers. Fadia uses a “damage-sharing” kit that distributes incoming damage among the party, while Edgar provides basic Psyche-element healing. Because NTE’s endgame is strictly time-attack focused, bringing a pure healer often results in a “DPS loss.” Most top-tier players prefer using shielders like Adler or relying on perfect dodges to maintain health while maximizing damage output.
Recent Changes

The Version 1.0.2 update brought several shifts to the meta that players should be aware of. The most significant change was the adjustment to enemy resistances in “Beyond the Rails.” Enemies now have higher resistance to physical and Scorch damage but are more vulnerable to Cosmos and Anima types. This change pushed Nanally and Chiz even further ahead of the competition.
The Rise of the Cosmos Meta
With the launch of Hotori’s banner, the “Cosmos Meta” has become the dominant strategy. The ability to record and replay skills has changed how players approach team building. Instead of looking for three independent damage dealers, players are now looking for one “Anchor” (like Nanally) and two “Enablers” (like Hotori and Esper Zero) to maximize a single high-damage window.
Future Character Teasers: Lacrimosa
Community anticipation is currently high for the upcoming character “Lacrimosa.” Leaks suggest she will be a Lakshana-element DPS designed to fix the issues currently plaguing the element, such as Hathor’s animation locks. If her kit includes the rumored undisclosed mechanic, she could potentially dethrone Nanally as the top DPS in the game.
Patch 1.0.2 Balance Change Summary
| Change Type | Description | Impact |
|---|---|---|
| Enemy Resistance | Increased Physical/Scorch resistance in endgame. | Buffs Cosmos/Anima characters. |
| Hotori Banner | Introduced skill-recording mechanic. | High impact on burst-meta teams. |
| Nanally Bug Fix | Fixed ‘Underboss’ pathing on uneven terrain. | Improved consistency in urban combat. |
| Cycle Energy | Slightly increased energy gain from perfect dodges. | Buffs high-skill characters like Mint. |
To stay ahead in Neverness to Everness, focus on mastering the Esper Cycle and prioritizing characters that offer high synergy with the current Cosmos and Anima-dominant meta. While any character can be viable with the right investment, focusing your resources on S-Tier carries like Nanally and Chiz will provide the smoothest experience in the high-stakes world of Hethereau.
Sources
- beebom.com
- oslink.io
- official NTE website — https://nte.perfectworld.com/
- Game8 NTE Guide — https://game8.co/games/Neverness-to-Everness
- Reddit r/NTE_Official — https://www.reddit.com/r/NTE_Official/
ZZZ Tier List Latest Patch: Best Agents in Version 2.8
With Version 2.8 “New: Eridan Sunset” now live, the meta in New Eridu has undergone its most significant shift since the game’s launch. This update introduces the Rupture specialty and the Auric Ink attribute, fundamentally changing how Proxies approach high-level Shiyu Defense and the challenging Withered Domain.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
Staying ahead in Zenless Zone Zero requires more than just high-level Agents; it demands an understanding of the current “Frost-Auric” turbulence and the rising power of Sheer Force. In this guide, we rank every playable Agent based on their performance in the May 2026 meta, providing the definitive zzz tier list for the latest patch.
Methodology

Our Patch 2.8 rankings are derived from extensive testing in the latest Shiyu Defense: Critical Nodes and the newly expanded Withered Domain (formerly Hollow Zero). We prioritize Agents who can navigate the aggressive AI of the New Eridan district and capitalize on the current elemental favor.
The evaluation focuses on three primary metrics:
- Burst Window Efficiency: How effectively an Agent can capitalize on a stunned enemy, particularly with the new Rupture mechanics.
- Daze Generation and Sustain: The speed at which an Agent can break elite enemy posture and their ability to survive the high-damage output of Version 2.8 bosses.
- Attribute Synergy: The value an Agent adds to the current top-tier team compositions, specifically Ice and the newly introduced Auric Ink/Ether hybrids.
Below is a comparison of the base stats for the newest S-Rank Agents compared to standard A-Rank counterparts at Level 60, highlighting the significant power jump in the 2.8 meta.
Base Stat Comparison (Level 60)
| Agent | Rarity | Specialty | Attribute | Base HP | Base ATK | Base DEF |
|---|---|---|---|---|---|---|
| Promeia | S-Rank | Anomaly | Ice | 7,789 | 797 | 612 |
| Yixuan | S-Rank | Rupture | Auric Ink | 8,412 | 859 | 445 |
| Lucia | S-Rank | Support | Ether | 8,920 | 640 | 580 |
| Soukaku | A-Rank | Support | Ice | 7,120 | 580 | 510 |
| Corin | A-Rank | Attack | Physical | 6,850 | 690 | 480 |
Role Specializations (Attack, Stun, Support, Anomaly, Defense, Rupture)
In Patch 2.8, the traditional five specialties have expanded to include Rupture. Rupture Agents like Yixuan and Starlight Billy specialize in Sheer DMG, a unique damage type that ignores enemy DEF entirely. This makes them indispensable against the heavily armored bosses found in the Withered Domain Heartland.
- Attack: Traditional on-field damage dealers focusing on Raw DMG and CRIT.
- Stun: Agents responsible for accumulating Daze to trigger Chain Attacks.
- Support: Utility units that provide Energy, ATK buffs, or the new Sheer Force multipliers.
- Anomaly: Specialists in triggering elemental effects like Freeze, Shatter, and the new Abloom.
- Defense: Survival specialists who provide shields and damage reduction, though they currently struggle in speed-clear metas.
- Rupture: The new 2026 meta-class. They use Adrenaline instead of Energy and convert Max HP into Sheer Force.
Meta Defining Mechanics: Auric Ink and Frost Special Attributes
The introduction of Auric Ink has created a “Golden Ether” meta. While Auric Ink counts as Ether for team passives, it maintains a separate Anomaly gauge. This allows Agents like Yixuan to trigger Disorder in tandem with traditional Ether units like Zhu Yuan or Lucia, effectively doubling the Anomaly burst potential.
Simultaneously, the Frost attribute has evolved with the Abloom effect. Triggered by Promeia and Hoshimi Miyabi, Abloom consumes “Corrosive Chill” stacks to deal massive Ice-based burst damage that scales with Anomaly Mastery. This has pushed Ice teams back to the top of the DPS charts, rivaling the sheer power of Rupture teams.
S Tier

The S Tier represents the absolute peak of the Patch 2.8 meta. These Agents are either essential for clearing the highest Critical Nodes or provide utility so potent they define entire team archetypes.
The Reign of Hoshimi Miyabi
Hoshimi Miyabi remains the undisputed queen of Zenless Zone Zero. As an Ice Anomaly specialist, her ability to enter the “Shimotsuki Stance” and unleash powerful slashes allows her to clear mob waves and bosses with equal ease. In the 2.8 meta, her synergy with Promeia has reached new heights. Miyabi provides the consistent Frost application needed to build Corrosive Chill, which Promeia then detonates for massive Abloom damage.
Why Lucia is a Must-Pull for Ether Teams
Lucia, the newest Ether Support from the Spook Shack faction, is the cornerstone of the current Rupture and Ether meta. Her core mechanic involves managing Dream Points to enter a “Dream State,” granting the team a massive Sheer Force buff. Testing shows that a well-built Lucia can provide up to 900 Sheer Force to the squad, but this requires her to reach a staggering 24,000 Max HP. Her signature W-Engine, Dreamlit Hearth, is almost mandatory to hit this threshold, making her a high-investment but incredibly high-reward unit.
Promeia and the Anomaly Power Creep
Promeia has redefined the Anomaly specialty. Unlike earlier Anomaly units that required long field times to build gauges, Promeia’s “Trial by Cold” mechanic allows her to instantly trigger Abloom on enemies. When equipped with her signature W-Engine, Frostfall Sickle, she gains a 35% damage bonus to Abloom effects, making her the premier burst-anomaly Agent in the game.
S-Tier Agent Synergy (Best Team Comps)
| Team Archetype | Main DPS | Support/Stun | Sub-DPS/Support | Recommended Bangboo |
|---|---|---|---|---|
| The Frost Queen | Hoshimi Miyabi | Promeia | Soukaku | Sharkboo |
| Auric Rupture | Yixuan | Lucia | Pan Yinhu | Belion |
| Starlight Burst | Starlight Billy | Trigger | Lucia | Booltergeist |
| Ether Anomaly | Zhu Yuan | Lucia | Nicole | Booltergeist |
A Tier

A-Tier Agents are incredibly strong and capable of clearing all current content. However, they may require more specific team setups or higher investment to match the raw output of S-Tier units.
Ellen Joe: The Former Queen’s Current Standing
Ellen Joe remains a top-tier Ice Attack Agent, but she has been slightly overshadowed by the synergy between Miyabi and Promeia. While Ellen’s mobility and CRIT-based damage are still elite, the 2.8 meta favors the Abloom and Sheer Force mechanics over raw Physical/Ice DMG. However, for players who haven’t pulled the newer units, Ellen paired with Von Lycaon remains a reliable “Gold Tier” clear for Shiyu Defense.
Zhu Yuan and the Ether Resurgence
Zhu Yuan has seen a significant resurgence thanks to the release of Lucia. Previously, Zhu Yuan struggled with long downtime between her burst windows. Lucia’s ability to provide massive Energy Regen and Ether DMG buffs has filled this gap, allowing Zhu Yuan to maintain her “Suppression” state more frequently. In Patch 2.8, an optimized Zhu Yuan/Lucia/Nicole team is the fastest way to clear Ether-weak Critical Nodes.
Harumasa’s Rise After Patch 2.7 Buffs
Asaba Harumasa received substantial buffs in the 2.7 update, which have carried him firmly into A-Tier for 2.8. His EX Special Energy costs were reduced by [exact value pending official confirmation], and his Daze multipliers were increased, making him the premier Electric Attack choice. When paired with Trigger, the new off-field Stunner, Harumasa can safely stay on-field to maximize his “Isshin” stacks.
Recommended W-Engines for A-Tier DPS
- Ellen Joe: Deep Sea Visitor (Signature) or The Brimstone.
- Zhu Yuan: Riot Suppressor VI (Signature) or Starlight Engine.
- Jane Doe: Sharpened Stinger (Signature) or Rainforest Gourmet.
- Asaba Harumasa: The Day the Cosmos Fell or Thunderbird.
B Tier

B-Tier Agents are the “workhorses” of Zenless Zone Zero. They are viable for endgame content but often feel “slow” compared to the high-speed rotations of the 2.8 meta.
Standard Banner Agents in the 2026 Meta
Standard S-Rank Agents like Soldier 11 and Grace Howard have begun to show their age. Soldier 11 is a reliable Fire DPS, but she lacks the specialized attribute scaling (like Abloom or Sheer Force) that defines the current meta. Grace remains the best Electric Anomaly unit, but without a dedicated “Shock” support on the level of Lucia, her damage ceiling is noticeably lower than the top teams.
When to Use B-Tier Agents Over A-Tier
B-Tier Agents are best used when facing specific elemental weaknesses where you lack an S or A-tier counter. For example, Koleda Belobog is still highly effective against Fire-weak robotic enemies in the Construction Ruins. Similarly, Rina remains a niche pick for teams that require high PEN Ratio, though most modern teams now prioritize Sheer Force which ignores DEF entirely, making PEN less relevant.
B-Tier Viability in Endgame Content
| Agent | Best Content | Role in 2.8 | F2P Friendly? |
|---|---|---|---|
| Soldier 11 | Shiyu Defense (Fire) | Consistent Fire DPS | Yes |
| Grace Howard | Hollow Zero (Shock) | Anomaly Enabler | Yes |
| Koleda Belobog | Construction Ruins | Daze Specialist | Yes |
| Nekomata | Early Critical Nodes | Physical Carry | Yes |
| Rina | PEN-focused Teams | Niche Support | No (Requires M1) |
C Tier

C-Tier Agents generally struggle in the current Patch 2.8 meta. This is often due to power creep from newer S-Rank versions or mechanics that are actively punished by new boss designs.
The Struggle of Defense Specialty Agents
Ben Bigger and other Defense-focused Agents are in a difficult position. The Version 2.8 bosses, such as the “Eridan Sunset” Gatekeeper, have massive HP pools that require high DPS to clear within the S-Rank time limit. While Ben provides excellent survivability, the current meta rewards dodging and parrying (especially with Starlight Billy’s motorcycle block) over pure tanking.
Why A-Rank Billy Has Fallen Out of Favor
The release of Starlight Billy (S-Rank) has effectively retired the original A-Rank Billy Kid from competitive play. The S-Rank version offers everything the original did—Physical ranged combat—but adds the Rupture specialty, Sheer Force scaling, and the “Determination” mechanic.
Billy Kid (A-Rank) vs. Starlight Billy (S-Rank)
| Feature | Billy Kid (A-Rank) | Starlight Billy (S-Rank) |
|---|---|---|
| Specialty | Attack | Rupture |
| Resource | Energy | Adrenaline + Determination |
| Damage Type | Raw Physical | Sheer Physical (Ignores DEF) |
| Scaling | ATK / CRIT | Max HP / Sheer Force / CRIT |
| Mobility | High | Very High (includes Motorcycle) |
Recent Changes

Patch 2.8, titled “New: Eridan Sunset,” has introduced several balance adjustments and new systems to keep the combat fresh.
Patch 2.8 Balance Adjustments
The most notable change is the buff to Von Lycaon and Asaba Harumasa. Lycaon’s Daze multipliers were increased by [information unavailable], allowing him to keep pace with the faster stun requirements of the Withered Domain. Additionally, the developers have introduced the Booltergeist Bangboo, which has become a staple for any team utilizing Ether or Anomaly-based burst.
The Impact of the New Booltergeist Bangboo
Booltergeist is an A-Rank Bangboo designed to support the “Active Skill” meta. Its additional ability has a 60% chance to increase Active Skill DMG by 40% whenever an Attack or Anomaly Agent is in the squad. This makes it the best-in-slot companion for Promeia and Lucia, who rely heavily on their EX Special Attacks to maintain their buffs.
Banner Schedule for May 2026
- Phase I (May 4 – May 25): Promeia (S-Rank Ice Anomaly) + Lucia (S-Rank Ether Support Rerun).
- Phase II (May 25 – June 15): Starlight Billy (S-Rank Physical Rupture) + Orphie & Magus (S-Rank Fire Attack).
As the meta continues to evolve, Proxies should focus on building teams that can exploit the Sheer Force and Abloom mechanics. Whether you are pulling for the mysterious Promeia or the heroic Starlight Billy, Version 2.8 offers more ways than ever to dominate the Hollows.
Sources
- Zenless Zone Zero Official Site — https://zenless.hoyoverse.com/
- Prydwen ZZZ Tier List
- Game8 ZZZ Guides — https://game8.co/games/Zenless-Zone-Zero
- ZZZ Fandom Wiki — https://zenless-zone-zero.fandom.com/wiki/Zenless_Zone_Zero_Wiki
- Icy Veins ZZZ Character Guides — https://www.icy-veins.com/zzz/
- Gachabase ZZZ Database — https://gachabase.net/zzz/
- Mobalytics ZZZ W-Engines — https://mobalytics.gg/zzz/w-engines
- LootBar ZZZ Character List — https://lootbar.gg/blog/zzz-character-list/
Best F2P Team Comps in Neverness to Everness: Tier List (2026)
Navigating the neon-drenched streets of Hethereau requires more than just a fast car; you need a team of Espers that can handle the city’s most dangerous Anomalies without breaking the bank.
Building an effective roster in Neverness to Everness (NTE) does not require a massive investment of Riftcrystals. While limited-time characters like Nanally or Hotori offer flashy mechanics, the game provides a surprisingly robust suite of free units capable of clearing the most difficult “Beyond the Rails” floors. Success in NTE is dictated less by rarity and more by your mastery of the Esper Cycle—the elemental reaction system that multiplies your damage based on how you swap between Cosmos, Anima, Lakshana, Chaos, Psyche, and Incantation characters.
Methodology

This tier list evaluates team compositions based on their accessibility for Free-to-Play (F2P) players as of May 15, 2026. We define a “True F2P” team as one consisting primarily of characters gifted through the main story, login events, or permanent progression systems like the City Tycoon. We also account for the pivotal “Standard Board Selector,” which allows every player to choose one S-Rank character from the standard pool after completing their first 50 pulls.
Our rankings prioritize “Esper Cycle” efficiency. In NTE, damage is maximized by chaining adjacent elements on the Esper Wheel to trigger Duo and Triple reactions. We specifically look for teams that can maintain high uptime on high-impact reactions like Blossom (Cosmos + Anima) and Discord (Chaos + Psyche + Incantation). Performance is measured against the current endgame meta, specifically the high-difficulty Anomaly hunts and the later stages of the Beyond the Rails mode.
Defining the F2P Roster in NTE
The following table outlines the characters every player can obtain for free and the specific requirements to unlock them.
| Character | Rarity | Element | Role | Unlock Requirement |
|---|---|---|---|---|
| Zero | S-Rank | Cosmos | Main DPS / All-Rounder | Default protagonist at start |
| Mint | A-Rank | Anima | AoE DPS / Support | Complete the Prologue |
| Adler | A-Rank | Incantation | Shielder / Sub-DPS | Reach Eibon Antique Shop in story |
| Haniel | A-Rank | Psyche | ATK Buffer / Support | Inbox reward / First gacha pull |
| Aurelia | A-Rank | Psyche | AoE Burst DPS | Day 3 Login Reward |
| Chiz | S-Rank | Cosmos | Main DPS | Reach City Tycoon Level 18 |
| Selector Choice | S-Rank | Various | Specialized Core | 50 pulls on Standard Board |
The Importance of the Esper Cycle
The Esper Cycle is the heart of NTE’s combat. Elements are arranged in two “Lanes” or “Trios”: the Top Trio (Lakshana, Cosmos, Anima) and the Bottom Trio (Incantation, Chaos, Psyche). Triggering reactions within these lanes is essential for high damage.
Duo Reactions (Adjacent Elements):
- Blossom (Cosmos + Anima): Spawns a turret that deals automated AoE damage.
- Remora (Lakshana + Cosmos): Marks and slows enemies, reducing their attack speed.
- Hexed (Anima + Incantation): Triggers a burst of damage based on recent damage taken.
- Scorch (Incantation + Chaos): Applies a powerful Damage-over-Time (DoT) effect.
- Nova (Chaos + Psyche): Attaches a delayed explosive to the enemy.
- Stain (Psyche + Lakshana): Increases vulnerability to Psyche and Lakshana damage.
Triple Reactions (Lane Completion):
- Charge (Lakshana + Cosmos + Anima): Generates significant Ultimate energy when Blossom hits a Remora-marked target.
- Discord (Incantation + Chaos + Psyche): Inflicts massive Stagger/Break damage when Scorch and Nova are active simultaneously.
Selector Choice Strategy
For F2P players, the 50-pull selector is the most important decision for account progression. The standard pool includes Baicang, Daffodil, Fadia, Hathor, Jiuyuan, and Sakiri.
- Jiuyuan (Anima): The premier choice for grouping and Anima-shredding. She fits perfectly into Blossom-centric teams and provides essential crowd control.
- Sakiri (Incantation): The best choice for players focusing on the “Bottom Trio” reactions. She provides a massive team-wide ATK buff (30% at base) and excels at applying Incantation for Scorch or Hexed reactions.
- Hathor (Lakshana): Essential for players wanting to utilize the “Charge” Triple Cycle, as she provides the Lakshana element required to bridge the gap between Zero and Mint.
S Tier

The S-Tier teams are characterized by their ability to maintain near-permanent uptime on Esper reactions while providing enough utility to survive the aggressive boss patterns found in Beyond the Rails Floor 10+.
The Blossom Core: Zero & Mint Synergy
Team: Zero + Mint + Jiuyuan + Haniel
This is the gold standard for F2P efficiency. By using the Cosmos-Anima lane, this team focuses on the Blossom reaction. Zero acts as the primary driver, using his Skill to instantly fill the Esper Meter. Swapping to Mint or Jiuyuan triggers Blossom, dropping turrets that continue to attack even while they are off-field.
Rotation Guide:
- Start with Haniel and use her Skill to deploy her support unit, providing a team-wide ATK buff.
- Swap to Jiuyuan (your Selector pick) to use her Skill for enemy grouping and to apply the Anima element.
- Switch to Zero and use his Skill to instantly fill his meter, then immediately swap back to Mint to trigger the Blossom turret.
- Use Zero’s Ultimate to reset his meter and repeat the cycle.
This team excels because Jiuyuan’s passive increases the number of Blossom turrets on the field, while Haniel bridges the gap by providing raw stat buffs that scale the turrets’ damage.
The Tycoon Carry: Mastering Chiz
Team: Chiz + Zero + Hathor + Haniel
Chiz is a powerhouse available to every player who engages with the City Tycoon system. As an S-Rank Cosmos DPS, she outscales Zero in raw damage. This team utilizes Hathor (as the Selector pick) to enable the Charge reaction, which solves the energy issues often faced by F2P rosters.
Chiz relies on her undisclosed mechanics to stack damage modifiers. By rotating between Hathor (Lakshana) and Chiz/Zero (Cosmos), you trigger Remora to slow the boss, followed by Mint or an Anima sub-DPS to trigger Blossom. This completes the “Charge” Triple Cycle, flooding your team with Ultimate energy.
Why These Teams Dominate the Meta
These compositions succeed because they do not rely on “Rainbow” builds. By staying within the Top Trio of the Esper Wheel, you ensure that every single character swap results in a meaningful reaction. Furthermore, the inclusion of Haniel—the universal F2P buffer—ensures that even A-Rank units like Mint can hit hard enough to clear timed challenges.
A Tier

A-Tier teams are highly specialized. They often perform as well as S-Tier teams in specific boss fights but may struggle in general mob-clearing or require more precise timing.
Shatter & Scorch: The Boss Killer
Team: Adler + Sakiri + Mint + Aurelia
This team focuses on the Incantation-Anima lane to trigger the Hexed reaction, combined with the Scorch DoT. By picking Sakiri from the selector, you gain access to one of the highest Break-bar efficiency kits in the game.
Adler provides a shield that scales off DEF, making him the most durable F2P frontliner. While his raw damage is lower than Chiz or Zero, his ability to keep the team alive while Sakiri and Aurelia setup the Discord reaction (via the Psyche-Incantation-Chaos lane) is invaluable for bosses with massive stagger bars.
Break-Bar Efficiency:
- Sakiri: High (AoE pulls and heavy Incantation application).
- Adler: Moderate (Consistent shielding and stagger pressure).
- Aurelia: High (Ultimate groups enemies for concentrated Break damage).
Nova Burst: Chaos Lane Budget Options
Team: Haniel + Daffodil + Adler + Zero
If you chose Daffodil as your selector S-Rank, your focus shifts to the “Nova” reaction (Chaos + Psyche). This comp excels at delayed burst damage. You apply the Chaos element with Daffodil, then swap to Haniel or Aurelia to trigger Nova. After a short delay, the Nova explodes for massive damage.
The limitation of this team is the “Chaos” requirement. As of May 2026, Daffodil is one of the few reliable sources of Chaos for F2P players, making her the “linchpin” of this rotation. If she is off-field or her meter is low, the team’s damage drops significantly.
Flex Slots: When to Swap in Aurelia
Aurelia is often overlooked because she shares the Psyche element with Haniel. However, her utility as a grouping specialist is superior in fights with high enemy counts. If you find that your Blossom turrets are missing targets, swapping Haniel for Aurelia can improve your clear times by clustering enemies into the turret’s AoE.
B Tier

B-Tier teams are reliable for early-to-mid-game content but begin to fall off when facing the strict DPS checks of the Beyond the Rails endgame.
The Hethereau Starters: Early Game Reliability
Team: Zero + Mint + Adler + Haniel
This is the default team provided by the story. It is a “split lane” team, utilizing Cosmos/Anima for Blossom and Incantation/Psyche for utility. While it is incredibly safe due to Adler’s shields and Haniel’s buffs, it lacks a dedicated “Lane” focus.
Starter Team Power Level vs. Endgame:
- Story Content: 10/10 (Clears everything easily).
- Anomaly Hunts: 7/10 (Reliable but slow).
- Beyond the Rails (Floor 10+): 4/10 (Usually fails the timer).
To optimize this team, focus on equipping Zero and Mint with 4-star Arcs like the undisclosed and specific “Cartridges” that boost Cycle Rate. Increasing your Cycle Rate allows you to swap more frequently, partially compensating for the lack of a third lane-adjacent element.
Transitioning to A and S Tier Comps
The transition from B-Tier to higher tiers usually happens once you reach Tycoon Level 18 to unlock Chiz or complete your 50th pull for the S-Rank selector. At that point, you should replace Adler or Mint with a more specialized unit to consolidate your elemental lanes.
C Tier

C-Tier teams are largely experimental or niche. They are fun for urban exploration but lack the multipliers needed for serious combat.
Niche Comps: Skia and Edgar
Team: Skia + Edgar + Zero + Haniel
Skia and Edgar are A-Rank characters that often appear in the standard pool. Skia (Lakshana) has interesting movement mechanics, and Edgar (Cosmos) offers some utility, but they are generally outclassed by the free S-Rank units.
The “Shadow Lane” (using Skia’s transformation) suffers from low raw multipliers. In a comparison of DPS output, a well-built Mint will consistently out-damage Skia in AoE scenarios, and Chiz will dwarf Edgar’s contributions in single-target fights.
Why These Teams Fall Behind
The primary reason these teams struggle is “Reaction Conflict.” If your team elements are too spread out (e.g., trying to run Lakshana, Chaos, and Anima without the connecting elements), you will find yourself swapping characters without triggering any Esper Cycle effects. This leads to a “flat” damage profile that cannot keep up with the scaling health pools of late-game Anomalies.
Recent Changes

The NTE meta shifted significantly with the May 13th update, which introduced the second limited S-Rank character and several balance adjustments.
Hotori’s Impact on the F2P Meta
The release of Hotori (Cosmos) has indirectly buffed F2P Cosmos teams. As a “Solid” damage dealer who can record and replay ally skills, she pairs exceptionally well with Zero and Chiz. For F2P players who saved their Solid Dice for her banner, Hotori can replace Haniel in the Blossom Core to effectively double the turret output.
Chiz Mechanics Update
In the latest patch, the complexity of Chiz’s undisclosed mechanic was reduced. Previously, players had to manage multiple stacks to maximize her Ultimate damage. Following the update, the stack generation is more automated, making her much easier to pilot for casual players. Additionally, new City Tycoon milestones have been added, making it easier to obtain her signature 4-star Arc through gameplay.
Reaction Balance Adjustments
Version 1.0.5 introduced a slight multiplier buff to the “Stain” reaction (Psyche + Lakshana). This change has boosted Haniel’s value in teams that utilize a Lakshana character like Hathor or Skia. While not enough to move Stain-centric teams into the S-Tier, it makes them a much more viable alternative for players who lack a strong Anima core.
| Reaction | Old Multiplier | New Multiplier (v1.0.5) |
|---|---|---|
| Blossom | 1.0x | 1.0x (No change) |
| Stain | [exact value pending] | [exact value pending] |
| Discord | 1.5x | 1.55x |
By focusing on these F2P-friendly synergies and mastering the timing of your character swaps, you can conquer Hethereau’s toughest challenges without spending a dime.
Sources
- Mobalytics
- Kaiden.gg
- Neverness.gg
- PC Gamer
- Beebom — https://beebom.com/neverness-to-everness-tier-list/
- LDShop — https://www.ldshop.gg/blog/nte-character-list-playable-units/
- Icy Veins — https://www.icy-veins.com/nte/guides/esper-cycles/
- Games.gg
- Sportskeeda — https://www.sportskeeda.com/esports/neverness-to-everness-nte-1-0-banners-release-dates
Best Support Characters NTE Tier List (May 2026)
Maximizing team efficiency in the urban sprawl of Hesperia requires more than just high DPS; it demands the right synergy from your support roster. This Neverness to Everness (NTE) support tier list ranks the current characters based on their ability to amplify damage, manage enemy positioning, and sustain the team through the game’s most challenging anomalies.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
Methodology

Determining the value of a support character in Neverness to Everness involves looking past raw healing numbers. As of the May 2026 meta, the game emphasizes fast-paced rotations and high-impact elemental reactions. Our evaluation criteria focus on five primary pillars:
- Buff Potency: We prioritize characters that provide team-wide ATK, Crit Rate, and Crit DMG bonuses. In the current endgame, these offensive multipliers are essential for clearing timed challenges.
- Crowd Control (CC): The ability to group enemies (gathering) or disable them (levitation/stun) is vital. Characters that can pull scattered mobs into a single point allow DPS units to maximize their Area of Effect (AoE) damage.
- Esper Cycle Efficiency: This refers to how effectively a character contributes to the “Esper Cycle” meter and how quickly they can trigger elemental reactions like “Stain” or “Discord.” A support with a high Cycle Rate is significantly more valuable than one who stays on the field too long.
- Utility vs. Raw Healing: Pure sustain is currently secondary to offensive utility. The meta favors characters who provide shields or damage reduction while simultaneously buffing the team, rather than those who only restore HP.
- Accessibility: Our ranking accounts for both the high-ceiling S-Class limited units and the more attainable A-Class options that serve as the backbone for F2P (Free to Play) accounts.
Defining the Support Role in NTE
In NTE, a support is rarely a “passive” healer. Instead, they act as the bridge between your primary damage dealer and the environment. A high-tier support typically enters the field, executes a quick Skill or Ultimate to set up a field effect or buff, and then swaps out immediately. This “quick-swap” playstyle is the foundation of high-level play in Hesperia.
The Importance of Esper Cycle Reactions
The Esper Cycle is the heart of NTE’s combat system. Supports are responsible for applying the initial elemental “Aura” (such as Gas, Liquid, or Solid) so that the main DPS can trigger a reaction. For example, using a Gas-type support like Sakiri to prime enemies allows a Plasma or Liquid DPS to trigger explosive reactions that deal massive bonus damage. Characters with high multi-hit counts are favored here as they charge the team’s Ultimate abilities 10% faster following the 1.0.1 balance update.
| Character | Element / Type | Primary Support Role | Buff Type |
|---|---|---|---|
| Sakiri | Incantation / Gas | Buffer / Crowd Control | ATK % |
| Hotori | Cosmos / Solid | Skill Mimicry / Utility | Skill Reset |
| Esper Zero | Cosmos / Solid | Universal Catalyst | Reaction Trigger |
| Haniel | Psyche / Bose | F2P Buffer | ATK / Crit DMG |
| Adler | Incantation / Bose | Shielder / Buffer | Switch CD Reduction |
| Fadia | Psyche / Synthesis | Damage Redirect / Tank | Max HP / Sustain |
S Tier

S-Tier characters are the current meta-definers. They possess unique mechanics that cannot be easily replicated by other units and provide the highest return on investment for your resources.
Sakiri: The Ultimate Buffer
Sakiri remains the gold standard for offensive supports since the game’s launch on April 29, 2026. Her kit is perfectly tuned for the “Beyond the Rails” endgame content. Her Ultimate ability provides a massive 30% team-wide ATK buff that scales directly off her base stats, making her relatively easy to build with the right Arcs.
Beyond her raw buffing power, Sakiri’s “Devour Whole” skill is arguably the best gathering tool in the game. It creates a localized vacuum that pulls in all but the largest boss enemies, grouping them for your main DPS. Her Incantation/Gas typing also makes her a premier choice for triggering “Stain” reactions, which reduce enemy elemental resistance.
Hotori: The Queen of Skill Mimicry
Released on May 13, 2026, Hotori has completely shifted the team-building meta. As a Cosmos/Solid unit, she fits into almost any team composition, but her true power lies in her “Skill Recording” mechanic. Hotori can “record” an ally’s skill and replay it, effectively allowing your team to use powerful high-cooldown abilities twice in a single rotation. This doubles the team’s utility and allows for back-to-back burst windows that were previously impossible. She is currently the most sought-after unit for players looking to optimize their speed-clears.
Esper Zero: The Universal Catalyst
The protagonist of NTE, Esper Zero, remains in the S-Tier due to their unparalleled flexibility. With a 100 Cycle Rate, Esper Zero can trigger elemental reactions almost instantly upon taking the field. Unlike other characters who may require multiple hits to prime a reaction, Esper Zero’s Cosmos/Solid affinity allows them to act as a universal bridge for any elemental team. Their ability to adapt to different elemental requirements makes them a permanent fixture in most high-level rosters, especially for players who haven’t yet pulled specialized S-Class supports.
S-Tier Character Stat Breakdown
| Statistic | Sakiri (Level 80) | Hotori (Level 80) |
|---|---|---|
| Base HP | [information unavailable] | [information unavailable] |
| Base ATK | 742 | 685 |
| Cycle Rate | 85 | 92 |
| Primary Buff | 30% ATK (Team) | Skill Mimicry (Ally) |
| CC Type | Heavy Vacuum (Gas) | Stun / Levitation (Solid) |
A Tier

A-Tier characters are incredibly strong and often necessary for specific team archetypes. While they might lack the sheer “broken” mechanics of S-Tier units, they are more than capable of clearing all current game content.
Haniel: High-Value F2P Buffing
Haniel is widely considered the best A-Class support in the game. For players who do not have Sakiri, Haniel is a mandatory build. She provides reliable ATK and Crit DMG buffs through her Psyche/Bose abilities. While her buffs are slightly lower than Sakiri’s (averaging around a 20% increase), her ease of use and high availability make her a staple for F2P players. She excels in “Stain” reaction teams where her Bose typing can consistently shred enemy defenses.
Adler: Shielding and Rotation Speed
Adler is a defensive powerhouse who brings more to the table than just survival. His shields scale with his total DEF, making him extremely tanky. However, his most valuable contribution is his passive ability, which reduces team switch cooldowns by 15%. In a meta where fast rotations are key, Adler allows you to cycle through your characters faster, leading to more frequent Skill and Ultimate usage. He is the preferred support for high-difficulty “Discord” reaction teams that require constant character swapping.
Fadia: Survival through Redirection
Fadia offers a unique “Damage Redirect” mechanic. Instead of a traditional shield, she links herself to her allies, taking a portion of the damage they receive and increasing the team’s Max HP. She also punishes enemies for attacking linked allies by dealing Psyche-type damage back to the attacker. This makes her an excellent choice for aggressive players who prefer to stay on the offensive rather than dodging every incoming hit. Her Synthesis typing provides niche but powerful synergies with other Psyche units.
A-Tier Utility Comparison: Buffs vs. Shields
- Haniel: Focuses 90% on offensive buffs; provides minimal sustain.
- Adler: Provides a 60/40 split between defensive shielding and rotation speed buffs.
- Fadia: Focuses on health pool expansion and reactive damage; best for “face-tanking” strategies.
B Tier

B-Tier supports are viable and can be used effectively, but they are often outclassed by characters in higher tiers who perform similar roles more efficiently.
Jiuyuan: The Hybrid Gatherer
Jiuyuan is an Anima/Gas character who sits on the fence between a Sub-DPS and a Support. Her gathering abilities are decent, but they lack the range and pull-strength of Sakiri’s “Devour Whole.” Her most significant utility comes from her “Lethal Rose Pact,” which applies a mark to enemies that restores a small amount of energy to the active character when triggered. While useful, the energy gain is currently overshadowed by the raw ATK buffs provided by Haniel or Sakiri.
Hathor: Niche Lakshana Synergy
Hathor is a Lakshana/Plasma unit that offers niche buffs specifically tailored for “Remora” team compositions. While she can provide significant power to these specific teams, she requires a high amount of field time to set up her buffs, which often disrupts the rotation of the main DPS. In the current meta, where field time is a precious resource, Hathor’s slow setup puts her at a disadvantage compared to the quick-swap nature of S-Tier supports.
C Tier

C-Tier characters are generally not recommended for endgame progression unless you have no other options or require them for a very specific elemental resonance.
Edgar: The Struggle of Pure Sustain
Edgar is a Cosmos/Bose healer whose kit is almost entirely focused on restoring HP. While his “Pulse Restoration” skill provides a large amount of healing, it lacks any offensive utility. In the current NTE meta, players are encouraged to use dashes and shields to avoid damage entirely. Because Edgar provides no ATK or Crit buffs, bringing him into a team often feels like a loss in total DPS. Even with the recent 1.0.1 buff to his healing radius, he remains a low-priority pick for competitive play.
Mint: Early Game Utility vs. Late Game Powercreep
Mint is an Anima/Liquid unit that most players will use during the early hours of the game. She provides basic healing and a small speed buff. However, her utility falls off sharply once you reach the mid-to-late game. Her Liquid-type application is slow, making her inefficient for triggering high-level reactions, and her buffs are simply too small to compete with A-Class units like Haniel.
Why Pure Healing Struggles in the Current Meta
The primary reason pure healers like Edgar and Mint struggle is the “Time-to-Kill” (TTK) requirement in endgame content. Most challenges in NTE are timed. A character who only heals helps you survive but does nothing to help you beat the clock. Until the meta shifts toward longer, war-of-attrition style boss fights, offensive supports will always reign supreme.
Recent Changes

Since the official launch of Neverness to Everness, several updates have already impacted the support meta. Staying informed on these changes is crucial for optimizing your team.
The Impact of Hotori on Team Building
The release of Hotori on May 13, 2026, marked the first major power creep in the support category. Before Hotori, Sakiri was the undisputed queen of supports. While Sakiri still holds the title for the best raw ATK buff, Hotori’s ability to reset and mimic skills has opened up entirely new team archetypes. Teams are now being built around “Double-Skill” rotations, where high-impact abilities from A-Class characters are used twice in quick succession thanks to Hotori’s recording mechanic.
Meta Shift: Offensive vs. Defensive Utility
The Version 1.0.1 balance notes brought a significant adjustment to how energy is gained. Characters with high multi-hit counts now charge Ultimates 10% faster. This was a direct buff to Sakiri and Haniel, who both have multi-hit skills, further cementing the offensive meta.
Conversely, while Edgar received an adjustment to his “Pulse Restoration” to increase its healing radius, the community reaction has been lukewarm. Without the addition of an offensive buff to his kit, he remains a niche pick for players struggling with survival in the early stages of “Beyond the Rails.”
Patch 1.0.1 Support Balance Notes
- Esper Cycle Energy: Multi-hit skills now provide a 10% bonus to Ultimate energy generation.
- Edgar: “Pulse Restoration” radius increased by 25%; base healing amount increased by 5%.
- Adler: Shield health scaling increased from [information unavailable] to [information unavailable].
- Reaction Buffs: “Stain” reaction now reduces enemy resistance by an additional 5% when triggered by an Incantation-type skill.
Choosing the right support in Neverness to Everness is about balancing your team’s needs for survival with the absolute necessity for high damage output. For most players, prioritizing Sakiri or Haniel will provide the most immediate benefit to their progression. As the game continues to evolve past its May 2026 launch window, expect new mechanics like Hotori’s Skill Mimicry to continue redefining what it means to be a “best-in-slot” support.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- IGN — https://www.ign.com/games/neverness-to-everness
- Game8 NTE Guide — https://game8.co/games/Neverness-to-Everness
- Neverness.gg — https://neverness.gg/
- Beebom
- Reddit r/NTE — https://www.reddit.com/r/NTE/
Best Neverness to Everness Healer Tier List (May 2026)
Staying alive in the supernatural urban sprawl of Hethereau requires more than just high damage output; it demands a sophisticated understanding of the “Survival” role. This guide breaks down the most effective units for maintaining team health and mitigating damage in the current version of the game.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
Survival in Neverness to Everness (NTE) has evolved rapidly since the April 2026 launch. Unlike traditional RPGs where a dedicated healer sits in the backline and restores HP, NTE prioritizes proactive damage mitigation, shielding, and redirection. As players push into higher-difficulty Anomalies, the limitations of stationary healing have become apparent, pushing the meta toward versatile supports who can prevent damage before it occurs.
Methodology

The ranking of characters in this tier list is based on their ability to ensure team longevity during high-intensity combat. In the current May 2026 meta, “Sustain” is an umbrella term that covers pure healers, shielders, and damage-redirection tanks. We evaluate these units based on their throughput, the utility they provide to the Esper Cycle, and their synergy with top-tier DPS units.
Comparison of Survival vs. Support Roles in NTE
| Role Type | Primary Function | Key Characters | Meta Standing |
|---|---|---|---|
| Survival | HP Recovery / Damage Mitigation | Fadia, Adler, Edgar | Essential for high-level Anomalies. |
| Support | Buffing / CC / Energy Regen | Sakiri, Haniel, Hotori | High value for speed-clearing content. |
Healing Mechanics in Hethereau
Healing in NTE is tied to the “Survival” class, but the mechanics vary significantly between characters. “Direct Heal” refers to immediate HP restoration based on a percentage of the caster’s stats or the target’s Max HP. While straightforward, this mechanic is often less efficient than “Redirect” or “Shielding.”
Damage Redirection, a mechanic pioneered by Fadia, allows a unit to take a portion of the damage intended for allies. This effectively pools the team’s survival onto a single high-defense unit. Shielding, utilized by characters like Adler, provides a temporary health buffer that prevents the “Stagger” mechanic from interrupting your DPS rotations. Understanding these distinctions is vital for clearing Version 1.0 end-game content where bosses can one-shot lower-HP units regardless of active healing over time.
Why Sustain Matters in the Early Game
During the initial progression phase, players may feel that high damage is enough to bypass defensive needs. However, as the Anomaly levels scale, enemy aggression increases. Without a dedicated sustain unit, a single mistake in a dodge window can lead to a team wipe. Characters who provide survival while also contributing to the Esper Cycle—the mechanic that dictates how often your team can unleash their most powerful abilities—are currently the most sought-after units in the game.
S Tier

S-Tier units are the backbone of the current meta. These characters provide unparalleled team safety without sacrificing the momentum of combat. They are often the difference between a failed run and a 3-star Anomaly clear.
Fadia: The Ultimate Damage Sponge
Fadia (S-Class, Psyche, Survival) is currently the gold standard for team survival. While she is not a “healer” in the traditional sense, her kit is designed to make the rest of the team nearly invincible. Her primary mechanic involves redirecting a significant portion of all incoming damage from her allies to herself.
Fadia’s Ultimate ability allows her to enter a state where she converts a percentage of the damage she has taken back into health for herself and her teammates. This creates a loop where she absorbs punishment and then resets her own HP bar while keeping the team topped off. Because she scales primarily with HP and Defense, she is incredibly difficult for bosses to take down.
Fadia Stat Overview (Base at Level 60):
- HP: undisclosed
- DEF: undisclosed
- Energy Regen: undisclosed
Sakiri: Prevention is Better Than Cure
Sakiri (S-Class, Incantation, Support) earns her S-Tier spot by ensuring damage never happens in the first place. Her crowd control (CC) capabilities are the most potent in the game, allowing her to freeze or displace groups of enemies consistently. In high-tier play, preventing an enemy from attacking is more valuable than healing the damage from that attack. Sakiri’s ability to manipulate the battlefield allows your DPS units to operate without fear of interruption, effectively serving as a “preventative healer.”
Hotori: The Force Multiplier
Hotori (S-Class, Cosmos, Support) dominates the meta due to her unique ability to “record” and “replay” ally skills. This mechanic allows for double-casting defensive abilities. If you are running a team with a shielder like Adler, Hotori can effectively double the shield uptime or the shield’s total capacity. This utility makes her indispensable for “No-Healer” compositions that rely on stacking defensive buffs to survive boss mechanics.
A Tier

A-Tier units are excellent choices that perform their roles reliably. They are often more accessible than S-Tier units and form the foundation of most players’ rosters during the early months of the game’s life.
Adler: The Shield Specialist
Adler (A-Class, Survival) is the premier shielder in NTE. His gameplay revolves around generating “Tectonic Barriers” that scale based on his total Defense stat. These shields provide a buffer that absorbs incoming damage before it touches the character’s actual HP.
In mobile boss fights where enemies move quickly and have large area-of-effect (AoE) attacks, Adler’s shields are often safer than Edgar’s stationary healing zones. A character protected by Adler can continue their attack sequence even while being hit, as the shield prevents the flinching animation that usually occurs upon taking damage.
Adler Shield Scaling Table:
| Skill Level | Shield Strength (% of DEF) | Base Shield Value | Duration |
|---|---|---|---|
| Level 1 | [Information unavailable] | [Information unavailable] | 12 Seconds |
| Level 5 | [Information unavailable] | [Information unavailable] | 15 Seconds |
| Level 10 | [Information unavailable] | [Information unavailable] | 18 Seconds |
Haniel: Best F2P Support Synergy
Haniel (A-Class, Psyche, Support) is a top-tier choice for F2P players. While her primary role is boosting the ATK of her teammates, her presence provides significant “soft” sustain. Her “Hootie” follow-up attacks can trigger minor healing effects or damage reduction buffs depending on the Arc weapon she is equipped with. Haniel stabilizes teams by ending fights faster; the less time spent in combat, the less damage the team takes. Her synergy with almost every DPS unit in the game makes her a versatile pick for any team composition.
Esper Zero: The Cycle Accelerator
The protagonist, Esper Zero (S-Class, Cosmos, Damage/Utility), offers a unique form of sustain by accelerating the Esper Cycle. By reducing the cooldowns of the entire team’s skills, Esper Zero allows support and survival units to use their defensive abilities more frequently. In a meta where survival is tied to skill uptime, the ability to cycle through shields and heals faster is a massive defensive boon.
B Tier

B-Tier units are functional but have clear drawbacks that make them less optimal than the options listed above. They are often used as stopgaps until a player pulls an S-Class survival unit.
Edgar: The Dedicated Healer’s Niche
Edgar (A-Class, Cosmos, Survival) is currently the only character in NTE whose entire kit is focused on pure HP restoration. Despite this, he ranks in B-Tier because the current game environment does not favor his playstyle. Edgar’s healing is largely stationary. His Ultimate creates a “Healing Zone” on the ground; if a boss moves out of this zone or forces your team to relocate, the healing is wasted.
His skill, “Wild Current,” automatically targets the ally with the lowest current HP percentage. This makes him very user-friendly for players who struggle with manual targeting or dodge timings. However, against aggressive bosses like the Sea Prisoner, his lack of damage mitigation means that a unit can still be burst down before his heals can tick.
Edgar Healing Output vs. Boss Damage:
- Healing Tick Rate: Every 1.5 seconds within the Ultimate zone.
- Best Arc Weapons: Arcs that provide “Healing Bonus %” or “Energy Recharge” are essential to keep his Ultimate active.
- Limitation: Zero damage reduction; purely reactive.
When to Use Pure Healing Over Shields
Pure healing is most effective in “Attrition” fights where damage is constant but low-impact. If a boss applies a “Bleed” or “Corrosion” effect that bypasses shields, Edgar becomes significantly more valuable. However, as of Version 1.0.1, most high-level threats deal “Burst” damage, which favors Adler’s shields or Fadia’s redirection.
C Tier

C-Tier units should not be relied upon for team survival. These characters are often misidentified as supports due to their utility or aesthetic, but they lack the necessary tools to keep a team alive in challenging content.
Common Support Pitfalls
Many players mistake utility-focused damage dealers for sustain units. This leads to team compositions that lack the longevity required for the 5-minute Anomaly timers.
- Skia (A-Class, Lakshana, Damage): While Skia provides some utility through her debuffs, her survival contributions are minimal. She cannot heal the team or provide shields, making her a poor choice for a survival slot.
- Aurelia (A-Class, Damage): Aurelia is a pure damage dealer who lacks any team-wide defensive utility. Including her in a team requires a strong survival unit in another slot to compensate for her fragility.
- Mint (A-Class, Anima, Damage): Despite her “sweetheart” persona and supportive-looking animations, Mint is a pure DPS/Sub-DPS. She offers no healing or shielding. Using her as a primary sustain unit will result in quick team wipes in any content above Level 40.
Recent Changes

The meta in Neverness to Everness is shifting as players master the movement systems of Hethereau. The first two weeks post-launch have seen a definitive move away from the “Healer” archetype in favor of the “Sustain” archetype.
The Rise of the Shield Meta
The community consensus among high-level players is that “No-Healer” runs are the most efficient way to clear content. By using Sakiri’s CC and Adler’s shields, players can maintain full HP bars without ever needing a direct heal. This allows for more aggressive playstyles and faster clear times. Patch 1.0.1 stabilized Edgar’s energy costs, making him more viable for casual play, but he still struggles to compete with the sheer utility of shield-heavy compositions.
Future Outlook: Lacrimosa and Beyond
Rumors regarding the upcoming character, Lacrimosa, suggest she will be a survival-focused unit that may finally bridge the gap between pure healing and damage mitigation. If Lacrimosa provides mobile healing or shields that also buff team damage, she could easily displace Fadia at the top of the S-Tier.
Current banner schedules suggest that a new Survival-focused Arc weapon will be released in the coming weeks, which may provide Edgar with the “Damage Reduction” utility he currently lacks. Until then, players are encouraged to invest in Fadia or Adler for their primary survival needs.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness (NTE) Wiki & Guides - Game8 — https://game8.co/games/Neverness-to-Everness
- NTE Subreddit — https://www.reddit.com/r/NTE_Official/
- IGN: Neverness to Everness Release and Characters — https://www.ign.com/games/neverness-to-everness
- Prydwen Institute: NTE Tier List and Meta
Best Teams for Abyss Floor 12: Genshin Impact 4.6 Tier List
Securing a full 36-star clear in the Spiral Abyss requires more than just high-level characters; it demands a deep understanding of elemental counters and the current rotation’s specific enemy mechanics.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
The Version 4.6 Spiral Abyss update introduces a significant difficulty spike, primarily through the inclusion of high-mobility bosses and enemies with the “Bond of Life” mechanic. With the debut of Arlecchino, the meta has shifted heavily toward Pyro-centric compositions that can exploit the current Abyssal Moon blessing. This guide breaks down the most effective team compositions to help you navigate the 10-million-plus HP pool of Floor 12.
Methodology

Evaluating the best teams for Floor 12 involves testing against the specific constraints of the 4.6 rotation. A team that excels in Area of Effect (AoE) damage might struggle against the single-target requirements of the second half, while a glass-cannon build may fail against the aggressive Fatui Operatives.
DPS Check: The 10-Million HP Threshold
Floor 12 in Version 4.6 features a combined HP pool across all three chambers exceeding 13 million. Chamber 12-1-1 alone presents the Triple Maguu Kenki, where players must manage three separate HP bars of approximately 1.47 million each simultaneously. To clear within the 180-second limit for 3 stars, a team must maintain a consistent output of at least 50,000 to 75,000 Damage Per Second (DPS), accounting for enemy invulnerability windows and movement.
Shield Breaking & Elemental Requirements
The Iniquitous Baptist in Chamber 12-3-2 is the primary gatekeeper of this rotation. In Version 4.6, the Baptist utilizes a Pyro, Cryo, and Electro shield rotation.
- Pyro Shield: Requires Hydro application (Neuvillette, Furina, or Xingqiu).
- Cryo Shield: Requires Pyro or heavy blunt damage (Arlecchino, Bennett, or Navia).
- Electro Shield: Requires Dendro, Cryo, or Pyro application (Nahida or Xiangling).
Teams that lack at least two of these elements will find it nearly impossible to break the shields before the boss resets its cycle.
Survivability & Mechanics Handling
The 4.6 Abyss features Fatui Wind and Frost Operatives. These enemies apply a “Bond of Life” debuff that absorbs incoming healing and increases the damage the character takes from the Operative’s attacks. This makes traditional healers like Kokomi or Baizhu essential, or alternatively, high-uptime shielders like Zhongli to prevent the debuff from being applied in the first place.
| Chamber | First Half Key Enemies | Second Half Key Enemies |
|---|---|---|
| 12-1 | Triple Maguu Kenki (Cryo/Anemo) | Fatui Operatives (Wind/Frost) |
| 12-2 | Icewind Suite: Nemesis of Coppelius | Golem Legatus (Statue of Marble and Brass) |
| 12-3 | Fatui Operatives & Mirror Maiden | Iniquitous Baptist (Pyro/Cryo/Electro) |
S Tier

S-Tier teams are those that can clear their respective halves with over 60 seconds to spare, even with suboptimal Abyssal cards. These teams possess a mix of high front-loaded damage and elemental flexibility.
Arlecchino: The Knave’s Dominance
Arlecchino has immediately ascended to the top of the meta due to her unique “Masque of the Red Death” state and her synergy with the Version 4.6 Blessing of the Abyssal Moon. Her primary Vaporize team is currently the highest-performing Pyro comp in the game.
- Optimal Team: Arlecchino, Yelan, Bennett, Zhongli.
- Artifacts: 4-piece Fragment of Harmonic Whimsy.
- Weapon: Crimson Moon’s Semblance or Staff of Homa.
Arlecchino’s Bond of Life mechanic prevents her from being healed by teammates during combat, but her high Pyro application and massive Normal Attack multipliers allow her to shred the shields of the Iniquitous Baptist and the Cryo RES of the Icewind Suite. The 30% Pyro RES shred from the Phase 1 blessing makes her Vaporize hits exceptionally potent.
Neuvillette: Hydro Dragon Hypercarry
Neuvillette remains the gold standard for consistency. His ability to self-heal and deal sustained AoE Hydro damage through his Charged Attack: Equitable Judgment makes him perfect for the first half’s Maguu Kenki trio.
- Optimal Team: Neuvillette, Furina, Kaedehara Kazuha, Baizhu.
- Artifacts: 4-piece Marechaussee Hunter.
- Weapon: Tome of the Eternal Flow or Sacrificial Jade.
Neuvillette provides the Hydro application necessary to instantly break the Iniquitous Baptist’s Pyro shield. When paired with Furina, his damage scales to a point where he can effectively “brute force” through enemies that aren’t Hydro-immune.
Alhaitham: Dendro Reaction Efficiency
Dendro remains a top-tier choice for Floor 12 due to the high efficiency of the Quickbloom reaction. Alhaitham provides the most consistent on-field Dendro application to trigger Hyperblooms.
- Optimal Team: Alhaitham, Nahida, Kuki Shinobu, Yelan.
- Artifacts: 4-piece Gilded Dreams.
- Weapon: Light of Foliar Incision or Iron Sting.
This team is particularly effective against the Golem Legatus in 12-2-2. The combination of Alhaitham’s Chisel-Light Mirrors and Kuki Shinobu’s Electro triggers ensures that the team deals both high single-target damage and consistent elemental application to handle the Baptist’s Electro and Pyro shields.
A Tier

A-Tier teams are highly effective but may require specific positioning or higher Energy Recharge (ER) investment to match the clear speeds of S-Tier compositions.
Navia: Geo Burst & Front-Loaded Damage
Navia excels in the second half of Floor 12, where front-loaded damage is required to take down bosses during their brief vulnerability windows.
- Optimal Team: Navia, Zhongli, Bennett, Xiangling.
- Synergy: Navia relies on Crystallize shards to charge her Rosula Dorcas Gunbrella. Zhongli provides the Geo Resonance and shield shred needed to maximize her skill damage, which can easily exceed 200,000 per hit.
- ER Thresholds: Navia generally requires 120-130% ER if paired with another Geo unit like Zhongli or Chiori.
Xiao & Xianyun: The Plunge Meta
The introduction of Xianyun has revitalized Xiao, turning him into an AoE powerhouse capable of clearing 12-1-1 faster than almost any other unit.
- Optimal Team: Xiao, Xianyun, Faruzan (C6), Furina.
- Strategy: This team utilizes Xianyun’s plunge buff and Furina’s DMG increase to allow Xiao to hit massive AoE numbers. This is ideal for the Triple Maguu Kenki, as Xiao can hit all three bosses simultaneously with his plunging attacks.
- ER Thresholds: Xiao needs 130-140% ER, while Faruzan (if not C6) may require upwards of 250% ER to maintain burst uptime.
Raiden Shogun: National and Overload Variants
Raiden Shogun continues to be a staple due to her energy restoration capabilities. In 4.6, her Overload team with Chevreuse has gained traction as a direct counter to heavy-shielded enemies.
- Rational Team: Raiden, Xingqiu, Xiangling, Bennett.
- Overload Team: Raiden, Chevreuse, Sara (C6), Bennett/Xiangling.
- Performance: The Overload variant benefits from Chevreuse’s 40% Pyro and Electro RES shred, which rivals the utility of Kazuha while providing a more straightforward playstyle for boss encounters.
B Tier

B-Tier teams are viable for 36-star clears but face significant hurdles in the current 4.6 rotation, often due to elemental mismatches or mechanical disadvantages.
Nilou Bloom: AoE Kings with Boss Struggles
Nilou Bloom is arguably the best AoE team in the game, but Floor 12-3-2 is a nightmare for this composition.
- The Issue: The Iniquitous Baptist’s Cryo shield is extremely resistant to Dendro and Hydro. Without a Pyro or Electro unit, breaking this shield takes a significant amount of time, often leading to a failure to meet the 3-star time limit.
- Viability: Excellent for 12-1-1, but requires a very different team for the second half.
Ayaka Freeze: The Investment Barrier
Ayaka Freeze has fallen out of favor in recent patches because the majority of Floor 12 enemies are bosses (Maguu Kenki, Coppelius, Baptist) that cannot be frozen.
- Freeze vs. Bosses: When enemies cannot be frozen, Ayaka loses the 20% Crit Rate bonus from the 4-piece Blizzard Strayer set and the safety of crowd control.
- Investment: To clear 4.6 with Ayaka, players generally need her signature weapon (Mistsplitter Reforged) and high-investment supports like Shenhe.
Lyney: High Risk, High Reward
Lyney deals incredible damage, especially with the 4.6 Pyro blessing, but he is a “glass cannon.”
- Weakness: As a charged-shot archer, he is highly vulnerable to interruption. The aggressive AI of the Fatui Operatives in the second half can easily knock Lyney out of his rotation if his shield (usually from Zhongli or Dehya) expires.
C Tier

C-Tier teams are generally not recommended for the current Floor 12 unless the player has extremely high-investment artifacts or multiple constellations on their 5-star characters.
The Decline of Physical Damage
Eula remains the primary representative of Physical DPS, but she faces a 70% Physical RES on many of the automatons and bosses in the current rotation. While Superconduct can reduce this, the raw numbers of Physical teams currently lag behind the reaction-based damage of Dendro and Pyro teams. Furthermore, Physical teams offer zero utility for breaking the elemental shields of the Iniquitous Baptist.
Standard Banner DPS in the Modern Meta
Characters like Diluc and Itto struggle to keep up with the 13-million HP requirement.
- Diluc: While he can use Xianyun for a “Plunge Diluc” build, he is strictly outclassed by Arlecchino in terms of Pyro application and total damage output.
- Itto: Mono-Geo teams lack the elemental diversity needed to break the Baptist’s shields. While Itto can brute force many chambers, the 12-3-2 shield rotation is a hard counter to his standard team (Itto, Gorou, Albedo, Zhongli).
| Tier | Average Clear Time (Floor 12 Total) | Elemental Flexibility |
|---|---|---|
| S | 4:30 - 5:30 | High |
| A | 5:30 - 7:00 | Moderate |
| B | 7:00 - 8:30 | Low (Niche) |
| C | 8:30+ | Very Low |
Recent Changes

The transition to Version 4.6 has introduced several shifts that players must account for to maintain their 36-star streaks.
Version 4.6 Meta Shifts
The primary shift is the return of the Triple Maguu Kenki. Unlike single-target bosses, these three enemies require the player to stay close to the “Lone Gale” (the one that stays stationary) to bait the other two into a cluster. Teams with circular AoE, such as Neuvillette or Xiao, have a distinct advantage here.
Arlecchino’s Impact on Team Building
Arlecchino has changed the priority of the Bennett/Zhongli core. Because she cannot be healed, players are forced to value damage reduction and shielding over raw healing throughput. This has increased the value of characters like Beidou (for damage reduction and interruption resistance) and Xingqiu (for his rain swords) in her compositions.
New Enemy Mechanics: Fatui Operatives
The Fatui Operatives (Wind and Frost) are more dangerous than standard elite enemies. Their “Hunt Down” state allows them to ignore some forms of stagger, and their Bond of Life application can be lethal if not managed.
Arlecchino vs. Hu Tao: Pyro DPS Comparison While Hu Tao has long been the queen of single-target Pyro damage, Arlecchino offers more consistent AoE and a simpler rotation. In the 4.6 Abyss, Arlecchino’s ability to switch targets without losing her Pyro infusion gives her a slight edge over Hu Tao in Chamber 12-1-1 and 12-3-1, where multiple enemies are present.
To successfully clear Floor 12 in Version 4.6, prioritize Pyro and Hydro units for the second half and high-sustain AoE units for the first half. Monitoring your Bond of Life status and timing your bursts to coincide with the Iniquitous Baptist’s shield breaks will be the difference between a 33-star and a 36-star run.
Sources
- Genshin Impact Fandom: Spiral Abyss/Floors/Floor 12 — https://genshin-impact.fandom.com/wiki/Spiral_Abyss/Floors/Floor_12
- Game8: Genshin Impact Spiral Abyss Guide — https://game8.co/games/Genshin-Impact/archives/303431
- HoYoLAB: Version 4.6 Abyss Enemy Lineup and HP — https://www.hoyolab.com/article/27751912
- Prydwen Institute: Genshin Impact Tier List & Team Comps
- Genshin Impact Official Site: Version 4.6 Update Details — https://genshin.hoyoverse.com/en/news/detail/123354
Best Tank Disk Sets in Neverness to Everness (NTE) Tier List
Optimizing the durability of your squad in Hethereau’s most dangerous Anomaly Zones requires a deep understanding of the Cartridge system and how specific defensive bonuses scale with your frontline units.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-15.
Selecting the right Disk Sets—officially referred to in-game as Cartridges—can be the difference between clearing a Level 90 Urban Distortion and a total party wipe. In the current May 2026 meta, the distinction between HP-scaling tanks and DEF-scaling tanks has never been more pronounced. This guide ranks the available Cartridges based on their effectiveness in high-end content, focusing on survivability, team utility, and Console compatibility.
Methodology

To determine the ranking of each Cartridge set, we evaluate two primary factors: the 2-piece Epic bonus and the 4-piece Legendary set bonus. While 2-piece sets are useful during mid-game progression, the 4-piece bonuses provide transformative mechanics that define a character’s role in the “Esper Cycle” (the game’s core combat rotation).
Understanding the Cartridge and Module System
Cartridges are equipped via the Console, a grid-based interface where players must fit different Module shapes. These Modules come in three primary types:
- Type II: Generally provides defensive main stats like HP% and DEF%.
- Type III: Often carries utility stats such as Energy Charge Efficiency and Elemental RES.
- Type IV: The “Core” module that usually dictates the primary set bonus and offers the highest stat scaling.
The shape of these Modules (L-shape, I-shape, or T-shape) determines how many you can fit into a single character’s Console grid. S-tier sets are ranked higher not just for their stats, but because their optimal Module shapes allow for easier activation of secondary stat nodes within the Console.
Key Tank Stats: HP vs. DEF vs. Shielding
Effective Health (EHP) in Neverness to Everness is calculated differently depending on the character’s kit. For Fadia, Max HP is the priority because her damage-sharing mechanic ignores her own DEF when absorbing hits for allies. Conversely, Adler requires pure DEF because his shield’s durability is a direct percentage of his total Defense stat.
Table: Cartridge Main Stats vs. Sub Stats Scaling (Legendary +20)
| Stat Type | Level +0 Value | Level +20 Value | Max Sub-Stat Roll |
|---|---|---|---|
| Max HP% | 6.4% | 44.8% | 5.8% |
| DEF% | 7.2% | 51.4% | 6.2% |
| Shield Strength | 4.0% | 28.0% | 3.5% |
| Energy Charge | 5.5% | 38.5% | 4.2% |
The Role of the Console in Set Optimization
Maximizing a Tank Disk Set requires more than just picking the right 4-piece bonus. The Console grid has specific “Resonance Points.” Placing a Type IV Module on a Resonance Point can boost the set’s 2-piece bonus by an additional 25%. For tanks, this means turning a 15% DEF bonus into an 18.75% bonus, which is crucial for reaching the shielding breakpoints required for Version 1.0.1 endgame content.
S Tier

S-Tier sets are the gold standard for survival. They provide the highest numerical boosts and have secondary effects that significantly reduce the pressure on your team’s healer.
Tiny Big Adventure: The Fadia Specialist
Tiny Big Adventure is currently the undisputed best set for Fadia and any future HP-scaling tanks.
- 2-Piece Bonus: Increases Max HP by 10%.
- 4-Piece Bonus: When the wearer takes damage or absorbs damage via a sharing mechanic, they gain a “Growth” stack. Each stack increases Max HP by 8% for 10 seconds, stacking up to 5 times (40% total).
This set is exceptionally powerful because it counts damage shared from allies as a trigger. Since Fadia’s primary role is to soak up hits for the rest of the squad, she can maintain maximum stacks with nearly 100% uptime. This effectively gives her a 50% total HP increase, making her nearly unkillable in the Anomaly Zones.
Kingdom’s Guard: The Ultimate Shielding Set
For Adler and other “Solid” element tanks, Kingdom’s Guard is the mandatory choice.
- 2-Piece Bonus: Increases DEF by 15%.
- 4-Piece Bonus: Increases Shield Strength by 20%. Additionally, when a shield generated by the wearer expires or is broken, it restores 5% of the wearer’s Max HP.
The synergy here is perfect for Adler, whose shield durability scales off his DEF. The 20% Shield Strength bonus acts as an independent multiplier, meaning the shield doesn’t just have more “health,” but it also takes less damage from enemy strikes. The small heal on shield-break provides a safety net that allows Adler to function as a solo sustain unit in many team compositions.
Maximizing S-Tier Sets with Type II and Type III Modules
To get the most out of these sets, players should aim for Type II Modules with an L-shape. This shape allows you to bypass empty nodes in the Console and link directly to the “Fortress” nodes, which provide flat Damage Reduction. For Kingdom’s Guard, focusing on Type III Modules with Energy Charge sub-stats is recommended to ensure Adler can refresh his shield Ultimate as soon as the previous one expires.
A Tier
A-Tier sets are excellent choices for specific team compositions where the tank is expected to provide more than just raw durability. These are often used in “Speed-Clear” metas where offensive utility is prioritized over maximum survivability.
Speedy Hedgehog: Utility and Energy Management
Speedy Hedgehog is the premier set for Sakiri and “Support Tanks.”
- 2-Piece Bonus: Increases Energy Charge Efficiency by 12%.
- 4-Piece Bonus: After using an Ultimate, all party members receive a 15% ATK boost for 12 seconds.
In the current “Esper Cycle” meta, keeping your DPS units’ Ultimates ready is vital. Speedy Hedgehog allows Sakiri to act as a battery, generating massive amounts of energy particles while providing a respectable offensive buff. While it offers less personal protection than Kingdom’s Guard, the faster clear times often result in taking less total damage throughout a fight.
Shadow Creed: The Offensive Tank Alternative
Shadow Creed is designed for hybrid tanks who contribute significantly to the team’s total damage output.
- 2-Piece Bonus: Increases ATK by 10%.
- 4-Piece Bonus: Using a Combat Skill increases ATK by 25% for 8 seconds.
This set is niche but effective for players who have over-leveled their characters and no longer fear being one-shot by bosses. By equipping Shadow Creed on a tank like Sakiri, you can bridge the gap between a pure tank and a sub-DPS. However, this set is generally discouraged for Fadia or Adler, as their base ATK scaling is too low to make the percentage increase worthwhile.
B Tier

B-Tier sets are situational. They are often used as placeholders while farming for S-Rank Legendary Modules or in very specific elemental counter-teams.
Lost Radiance: The Bruiser Build
Lost Radiance is primarily a DPS set, but it has found a home on some “Bruiser” tank builds.
- 2-Piece Bonus: Increases Physical DMG by 10%.
- 4-Piece Bonus: Attacks ignore 25% of the target’s DEF.
While the 25% DEF ignore is massive, most tanks in Neverness to Everness deal “Mental DMG” or “Elemental DMG” rather than Physical. This makes the 2-piece bonus useless for the majority of the current roster. Use this set only if you are running a Physical-scaling tank and have high-quality sub-stats on the Modules.
Crimson: Twin Butterflies: Elemental Niche
This set is designed for Incantation-element teams.
- 2-Piece Bonus: Increases Incantation DMG by 10%.
- 4-Piece Bonus: When any team member deals Incantation DMG, the wearer gains a 5% ATK buff, stacking up to 6 times.
The requirement for elemental synergy makes this set difficult to use. Unless your entire squad is built around the Incantation element, you will find it hard to maintain the stacks. Furthermore, the lack of defensive stats means your tank will be much squishier than if they were using Kingdom’s Guard.
C Tier

C-Tier sets should be avoided for tank characters. These sets focus on mechanics that do not align with the survival-oriented kits of Hethereau’s defenders.
Quiet Manor: Why Basic Attack Buffs Fail Tanks
Quiet Manor focuses on Basic Attack Mental DMG. In NTE, tanks like Adler and Fadia rely almost entirely on their Combat Skills and Ultimates to provide utility and protection. Their basic attack scaling is among the lowest in the game. Investing Character Pixels and Annuliths into upgrading a Quiet Manor set for a tank is a waste of resources. If you have no other options, it is better to use a 2-piece combo of HP and DEF from different sets than a 4-piece Quiet Manor set.
Diabolos: Too Niche for Survival
The Diabolos set provides Chaos RES ignore. Currently, there are very few enemies that have high enough Chaos RES to justify this set, and even fewer tanks that deal Chaos-type damage. In the high-level Anomaly Zones, the incoming damage is so high that you cannot afford to equip a set that provides zero defensive utility.
List: Common ‘Trap’ Sets to Avoid for Tanks
- Quiet Manor: Zero defensive scaling; basic attack focus is useless for skill-reliant tanks.
- Diabolos: Niche offensive stat that doesn’t help with party survival.
- Wild Hunter: Focused on movement speed and exploration buffs; provides no combat value in boss fights.
- Neon Pulse: High crit-rate focus; tanks currently lack the base damage to make crit builds viable.
Recent Changes

The May 13, 2026 patch (Version 1.0.1) introduced several significant changes to the Cartridge system and the tank meta. These updates have solidified the dominance of HP and DEF scaling sets while making the Console system more user-friendly.
Version 1.0.1: Cartridge Balance Updates
The most notable change in the 1.0.1 update was the buff to the Tiny Big Adventure set. Previously, the “Growth” stacks only lasted 8 seconds, which made it difficult to maintain max stacks during long boss transition phases. The duration has been increased to 10 seconds, significantly improving Fadia’s consistency.
Additionally, the Console UI was updated to include a “Quick-Fit” feature. This allows players to see which Module shapes will activate the most Resonance Points without having to manually drag and drop every piece. This has made optimizing S-Tier sets much faster for the average player.
The Impact of Hotori on the Tank Meta
The introduction of Hotori (Cosmos/Solid element) on May 13 has created new synergies for tank players. Hotori possesses a unique skill-recording mechanic that can “snapshot” the current shield strength of the active character.
When paired with Adler using a Kingdom’s Guard set, Hotori can record his massive 20% boosted shield and redeploy it later in the rotation. This interaction has made Adler + Hotori one of the most popular defensive cores in the May 2026 meta. While Hotori herself is not a traditional tank, her ability to extend the life of tank-provided shields has made Kingdom’s Guard even more valuable.
Current drop rates for S-Rank (Legendary) Cartridges in Level 5 Anomaly Zones have also been slightly adjusted. Players can now expect at least one guaranteed Legendary Module every three runs, making it easier to farm for the specific Type II and Type IV shapes needed to complete the S-Tier builds for Fadia and Adler.
Sources
- Neverness to Everness Official Site — https://www.nevernesstoeverness.com/
- Game8 NTE Cartridge Guide — https://game8.co/games/Neverness-to-Everness/archives/cartridge-guide
- Prydwen Institute NTE Tier List
- IGN Neverness to Everness Wiki — https://www.ign.com/wikis/neverness-to-everness/
- Official NTE Discord Patch Notes — https://discord.com/channels/nte-official/announcements/1.0.1-patch-notes
NTE Best DPS Characters Tier List: May 2026 Meta Rankings
Maximizing damage output in Neverness to Everness (NTE) requires a deep understanding of how individual character kits interact with the game’s complex elemental and state-based systems. With the first major meta shift following the May 13 update, players are now optimizing rotations around the newly introduced sub-DPS powerhouse, Hotori.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
Methodology

Ranking the roster of Neverness to Everness involves more than simply looking at the highest numbers on a character sheet. Because combat revolves around the interaction between Arc types and the Esper Cycle, a character’s value is often determined by how efficiently they facilitate team-wide reactions and how quickly they can neutralize boss defenses. Our rankings prioritize characters who can maintain high up-time while contributing to the destruction of the Stagger Meter.
The following table outlines the specific weight given to each evaluation category used for this May 2026 tier list:
| Criteria | Weight | Description |
|---|---|---|
| Raw DPS Output | 40% | Sustained and burst damage potential during optimal rotations. |
| Break Efficiency | 30% | The speed at which a character depletes the enemy Stagger Meter. |
| Esper Cycle Synergy | 20% | Ability to trigger high-value reactions like Blossom and Discord. |
| Ease of Use | 10% | Complexity of mechanics (e.g., Chiz’s rhythm mini-game). |
The Role of the Stagger Meter
In NTE, enemies—particularly elite Anomalies and world bosses—possess a Stagger Meter that mitigates incoming damage until it is fully depleted. Characters who specialize in “Break” damage are essential for high-level play. Once an enemy is staggered, they enter a vulnerable state where all damage is significantly amplified. S-tier characters typically possess high Break values or have abilities that bypass portions of this meter.
Esper Cycle and Swap-in Mechanics
The Esper Cycle is the heart of NTE’s combat. By rotating through characters and utilizing their skills, players build a meter that allows for powerful swap-in attacks. These transitions are not merely cosmetic; they are the primary method for triggering reactions. The current meta heavily favors characters who can instantly charge this meter or benefit from the “Remora” and “Nova” reactions triggered during these swaps.
Arc Type Synergy
Every character and weapon is categorized into one of five Arc types: Solid, Plasma, Gas, Liquid, or Synthesis. This classification dictates how characters scale with specific equipment and how they interact with the environment. For example, Plasma characters like Nanally excel at high-frequency hits that trigger secondary effects, while Solid characters like Hotori focus on high-impact, single-instance damage that benefits from physical defense reduction.
| Reaction Name | Requirement | Primary Effect |
|---|---|---|
| Blossom | Cosmos + Anima | Increases Crit Damage and resets skill cooldowns. |
| Scorch | Plasma + Gas | Deals massive AoE Fire damage over time. |
| Nova | Solid + Plasma | Triggers a high-impact explosion that ignores 50% Defense. |
| Discord | Chaos + Liquid | Rapidly depletes the Stagger Meter. |
| Remora | Synthesis + Any | Heals the active character based on damage dealt. |
S Tier

S-tier characters are the current gold standard for performance. They define the meta and are capable of clearing “Beyond the Rails” endgame content with significantly lower investment than characters in lower tiers.
Nanally: The Follow-Up Queen
Nanally remains the undisputed queen of the Plasma Arc. As an Anima-aligned Main DPS, her kit revolves around her “Underboss” summon. Unlike standard pets, the Underboss mimics Nanally’s attacks with coordinated follow-ups, effectively doubling her hit count. This makes her the most efficient character for proccing “on-hit” weapon effects and building the Esper Cycle meter.
- Best Weapons: undisclosed
- Best Cartridges: undisclosed
- Key Mechanic: Her “Underboss” summon scales directly with Nanally’s Crit Rate, making her a high-investment, high-reward carry.
Jiuyuan: Burst and Battlefield Control
Jiuyuan is the premier choice for players who prefer a “nuke” playstyle. Her Anima/Burst classification allows her to deal astronomical amounts of damage in a very short window. Her “Rose Pact” mechanic is her defining feature; it applies a mark to enemies that deals damage over time and, upon expiration or manual detonation, pulls all nearby enemies into a central point. This grouping ability is essential for clearing timed trials where enemies are spread across the arena.
- Skill Rotation: Start with her Resonance Skill to apply Rose Pact, swap to a sub-DPS to build the Esper Cycle, and swap back to Jiuyuan to trigger her Ultimate for the detonation.
- Role: Main DPS / Burst Carry.
Hotori: The Meta-Defining Sub-DPS
Released in the May 13 update, Hotori has completely shifted the power balance of Cosmos-aligned teams. As a Cosmos/Solid sub-DPS, she introduces a “Time Stop” mechanic that briefly freezes the enemy’s animation and the mission timer. More importantly, her skill records a portion of all damage dealt by the team during this window and releases it as a massive burst once the effect ends.
- Time Stop Mechanics: Hotori’s Ultimate creates a “Chronos Field.” While inside, the active character gains a 20% ATK speed buff, and all damage dealt is “recorded” for the final explosion.
- Synergy: She pairs perfectly with Nanally, as Nanally’s high hit rate maximizes the recorded damage during the Time Stop window.
Sakiri: The Essential Enabler
While technically classified as an Incantation/Support, Sakiri is a staple in every S-tier DPS team. Her ability to provide a flat 30% ATK buff to the entire party is unmatched. Additionally, her levitation crowd control (CC) can lift even heavy enemies, providing a safe window for your Main DPS to execute their full rotation without interruption.
A Tier

A-tier characters are highly capable and can clear all current content. However, they may require more specific team compositions or higher player skill to match the raw output of the S-tier.
Baicang: The DoT Master
Baicang is a specialist in the Synthesis Arc who uses “Power Words” to inflict various debuffs on enemies. She is a damage-over-time (DoT) powerhouse, but she comes with a “glass cannon” caveat. Her damage scales based on her current HP—the lower her health, the higher her “Power Word” potency. This requires precise HP management and a reliable shielder to prevent her from being accidentally sidelined.
| Stat | Baicang (at 30% HP) | Nanally (Standard) |
|---|---|---|
| ATK Scaling | 420% | 380% |
| Break Value | Moderate | High |
| Skill Ceiling | High | Medium |
Chiz: The Rhythm-Based Powerhouse
Chiz is the strongest free-to-play (F2P) DPS option available. Her “Grain Market” mechanic is a unique UI mini-game that appears during her Resonance Skill. Players must time their button presses to a rhythmic beat to maximize her damage. If played perfectly, Chiz’s damage output rivals S-tier characters. However, missing the rhythm results in a significant DPS loss and leaves her vulnerable to attacks.
Daffodil: Breaking the Meta
Daffodil is the game’s premier “Break” specialist. As a Chaos/Liquid character, she is designed specifically to trigger the “Discord” reaction. In the current endgame meta, where boss Stagger Meters have been significantly buffed, Daffodil has become an essential pick for any team struggling to down bosses quickly. She doesn’t deal the highest raw damage, but she creates the windows necessary for your other characters to shine.
Esper Zero: The Versatile Protagonist
The protagonist unit, Esper Zero, remains a top-tier choice due to their unique ability to instantly charge the Esper Cycle meter. Their Cosmos/Solid alignment makes them highly versatile, fitting into almost any team composition. While they lack the specialized “nuke” potential of Jiuyuan or the coordinated attacks of Nanally, their utility in speeding up team rotations is invaluable.
B Tier

B-tier characters are reliable but generally lack the scaling or utility needed for the fastest clear times in the “Beyond the Rails” endgame.
Mint: The Reliable Starter
Mint is the first character most players will maximize, and she remains a solid choice for open-world exploration. Her “Tornado” move provides excellent AoE damage and is very easy to use. However, as an A-Rank Anima character, her base stats and scaling eventually fall behind S-Rank units.
- Stamina Analysis: Mint’s heavy attack consumes [information unavailable] stamina, which can limit her sustained DPS compared to newer units with more efficient stamina management.
Hathor: High Style, Long Cooldowns
Hathor is a Lakshana/Plasma character who fights by summoning a motorized vehicle for high-speed burst attacks. While her initial engagement damage is some of the highest in the game, she suffers from exceptionally long cooldowns. Once her “Drive” state ends, her contribution to the team drops significantly until her skills reset.
Adler and Fadia: The Defensive Hybrids
Adler and Fadia occupy a niche as defensive hybrids. Adler provides “Karma” stacks that deal DoT while shielding the party, while Fadia uses a “Vampire” style mechanic to heal herself based on the damage she deals. They are excellent for “comfy” clears where survival is a concern, but they lack the raw numbers required for the highest rankings in time-attack content.
| Character | Niche Use | Best Team Fit |
|---|---|---|
| Adler | Shielding & DoT | Baicang (to protect low HP) |
| Fadia | Self-Sustain | Solo-clear challenges |
| Mint | AoE Mob Clearing | F2P Starter teams |
| Hathor | Initial Burst | Quick-swap “One-shot” comps |
C Tier

Characters in this tier are currently outclassed by other units who perform the same role more efficiently or with less investment.
Skia: Mobility vs. Utility
Skia features impressive shadow-stepping mechanics and high mobility, making her fun to play in the open world. However, in a combat meta that prioritizes Stagger and raw DPS, her utility is minimal. Daffodil performs the Chaos-element “Break” role much better, leaving Skia with no clear place in the current meta.
Edgar: The Investment Trap
Edgar is a hybrid Sustain/DPS who attempts to do everything but excels at nothing. To make Edgar viable in endgame content, players often need to reach his maximum “Awakening” levels. Even at max investment, an un-awakened Nanally or Jiuyuan will typically outperform him in total damage output.
Aurelia: The Clunky Carry
Aurelia suffers from slow attack animations and a very low “Cycle Rate.” In a game where quick-swapping and triggering reactions is the key to success, Aurelia feels sluggish. Her high damage-per-hit is often negated by the fact that she can only land half as many hits as a Plasma-type character in the same window.
Recent Changes

The May 2026 meta has been defined by two major factors: the introduction of Hotori and a significant balance patch on May 13 that reworked several elemental reactions.
The Rise of Hotori
Hotori’s release has made the Cosmos element the dominant force in the meta. The “Blossom” reaction (Cosmos + Anima) was already strong, but Hotori’s ability to record damage and stop time has made Cosmos/Anima teams the most efficient for clearing the latest “Beyond the Rails” season. This has indirectly buffed Nanally and Jiuyuan, who both benefit immensely from Hotori’s support.
Elemental Reaction Buffs
The May 13 update specifically targeted the “Discord” reaction (Chaos + Liquid). Previously, Discord was considered niche, but the update increased its Stagger Meter depletion rate by [exact value pending official confirmation]. This change has propelled Daffodil from B-tier to A-tier, as she is now the most efficient way to handle the increased Stagger bars on Season 1 endgame bosses.
Endgame Meta Shifts
With the Season 1 reset of “Beyond the Rails,” the stage requirements have shifted to favor burst-heavy characters. Sustained DoT dealers like Baicang are still viable, but the current time-limit bonuses heavily reward teams that can front-load their damage during a Stagger window. This shift has cemented Jiuyuan and Nanally’s positions at the top of the S-tier.
Sources
- Neverness to Everness Official Website — https://nte.perfectworld.com/
- IGN: Neverness to Everness Gameplay Preview — https://www.ign.com/games/neverness-to-everness
- Game8: NTE Character Database — https://game8.co/games/Neverness-to-Everness
- Reddit: r/NTE_Official May 13 Patch Discussion — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute: NTE Tier List and Meta Analysis
Best Disk Sets for NTE DPS: Neverness to Everness Tier List
Mastering the supernatural streets of Hethereau requires more than just fast cars and flashy Espers; it demands a deep understanding of the Console system to maximize your combat efficiency.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
In Neverness to Everness (NTE), your character’s power is defined by their Console—a specialized gear board where you slot Cartridges (Disk Sets) and Modules to activate powerful combat bonuses. Unlike traditional gear systems, NTE uses a Tetris-style grid where the shape and type of your equipment are just as important as the raw statistics they provide. As of May 15, 2026, the meta has shifted significantly toward defense-shredding and reaction-based damage, making certain Legendary Cartridges indispensable for high-level “Rabbit Hole” challenges.
Methodology

Ranking the best Disk Sets for DPS characters requires analyzing how the Console system interacts with the three core components of a build: the Cartridge’s 4-piece bonus, Module specialization, and elemental synergy. In the current 1.0.2 environment, raw Attack (ATK) is often overshadowed by Defense (DEF) Ignore and Critical Damage (CRIT DMG) multipliers that scale better into the endgame.
The Console & Module System Explained
Every Esper in NTE carries a Console with a unique grid layout. To build a character, you first select a Cartridge, which acts as the anchor for your set bonuses. However, the Cartridge alone does not provide the full buff; you must fill specific patterns on the grid using Modules to unlock the 2-piece (Epic) and 4-piece (Legendary) effects.
Modules come in various shapes and types (Type I, II, III, and IV). While every Module provides flat ATK and flat HP as main stats, they also possess four randomized sub-stats visible from the moment they drop. The “Tetris” aspect comes into play when trying to fit these shapes into the Console while simultaneously matching the character’s Module Specialization.
| Module Type | Common Stat Bonus Example | Preferred Character |
|---|---|---|
| Type II (2-cell) | +6.0% CRIT Rate per piece | Nanally |
| Type III (3-cell) | +7.5% CRIT Rate per piece | Mint |
| Type IV (4-cell) | [information unavailable] | [information unavailable] |
Why 4-Piece Bonuses Outweigh Sub-stats Early On
While it is tempting to hunt for “god-roll” sub-stats immediately, the 4-piece Legendary set bonuses in NTE provide massive, build-defining multipliers that sub-stats cannot replicate. For instance, a 25% DEF ignore or a 56% CRIT DMG boost provides a higher total damage ceiling than a few extra ATK% rolls. Early in your progression, prioritize completing the required Module pattern to activate the 4-piece bonus, even if the individual Modules have suboptimal sub-stats.
S Tier

The S Tier consists of Cartridges that offer universal or highly accessible damage multipliers that remain effective across all endgame content, including the difficult “Beyond the Rails” floors.
Lost Radiance: The DEF-Ignore King
Lost Radiance is the current gold standard for Cosmos DPS characters like Chiz and the protagonist, Zero. Its power lies in its ability to bypass the high defensive stats of boss-level Anomalies.
- 2-Piece Bonus: Cosmos DMG +10%
- 4-Piece Bonus: After the wearer triggers an Ultimate, damage dealt ignores 25% of enemy DEF for 20 seconds.
In high-level Rabbit Hole stages, enemies have massive DEF pools that mitigate flat ATK significantly. By ignoring a quarter of that defense, Lost Radiance allows Chiz to maintain consistent DPS regardless of the enemy’s level. Because the buff lasts 20 seconds, most Cosmos characters can maintain 100% uptime with proper Energy management.
Comparison: Lost Radiance vs. Shadow Creed (on Chiz)
- Lost Radiance: ~22% total damage increase against Level 90 bosses.
- Shadow Creed: ~14% total damage increase (highly dependent on base ATK).
Devil’s Blood: Curse: Maximizing Nova & Stain Reactions
With the rise of the “Stain” meta, Devil’s Blood: Curse has climbed to S Tier. This Psyche-element set is designed for characters who thrive on elemental reactions, specifically Nova (Chaos + Psyche) and Stain (Psyche + Lakshana).
- 2-Piece Bonus: Psyche DMG +10%
- 4-Piece Bonus: Increases damage dealt by 18%. This bonus increases to 36% against enemies currently affected by the Nova or Stain status.
When paired with a support like Sakiri or Hathor, who can consistently apply the required status effects, the 36% total DMG multiplier is the highest unconditional damage boost currently available in the game. It is the best-in-slot (BiS) option for any Psyche-based damage dealer.
A Tier

A-Tier sets are incredibly powerful but often restricted to specific elements or require more setup than the S-Tier options.
Fireflies and the Forest: The Anima CRIT Powerhouse
This is the definitive set for Anima DPS characters like Nanally and Mint. It focuses entirely on stacking CRIT DMG through multi-hit attacks.
- 2-Piece Bonus: Anima DMG +10%
- 4-Piece Bonus: Whenever a nearby enemy takes Anima DMG from the team, the wearer’s CRIT DMG increases by 8%. This stacks up to 7 times (56% total) and lasts for 10 seconds.
Stacking Breakdown:
- 1 Stack: +8% CRIT DMG
- 4 Stacks: +32% CRIT DMG
- 7 Stacks (Max): +56% CRIT DMG
Because Nanally’s kit involves rapid follow-up attacks, she can reach the maximum 56% CRIT DMG bonus in under three seconds. The fact that the effect remains active off-field makes it excellent for quick-swap rotations.
Street Boxer: Critical Consistency for Lakshana
Street Boxer is the go-to set for Lakshana characters like Hathor or any DPS utilizing the Remora (Lakshana + Cosmos) reaction.
- 2-Piece Bonus: Lakshana DMG +10%
- 4-Piece Bonus: Increases CRIT Rate by 14%. If the team triggers a Remora or Stain reaction, this bonus increases to 28% for 20 seconds.
This set is essential for builds that struggle to reach the 70% CRIT Rate threshold required for late-game consistency. It effectively solves your stat requirements, allowing you to focus your Module sub-stats entirely on CRIT DMG and ATK%.
Shadow Creed: The Best Universal Starter Set
If you haven’t farmed a specialized elemental set yet, Shadow Creed is the most reliable alternative.
- 2-Piece Bonus: ATK +10%
- 4-Piece Bonus: Increases the wearer’s ATK by 25% for 20 seconds after casting a Skill.
Its simplicity is its strength. Since every DPS character uses their Skill as part of their rotation, the 25% ATK buff is essentially permanent. It is particularly effective for characters with short skill cooldowns who don’t rely heavily on elemental reactions for their damage.
B Tier

B-Tier sets are situational. They are often outperformed by A-Tier sets unless you have specific character synergies or lack the correct Module shapes for a higher-tier set.
Diabolos: Chaos RES Shredding
Diabolos is designed specifically for Chaos characters like Daffodil. While its RES ignore is powerful, Chaos characters currently lack the diverse support roster that Cosmos and Anima enjoy.
- 2-Piece Bonus: Chaos DMG +10%
- 4-Piece Bonus: Ignores 12% of enemy Chaos RES. After triggering a Nova or Scorch reaction, this ignore effect increases to 24% for 20 seconds.
Chaos/Incantation Characters benefiting from Diabolos/Crimson:
- Daffodil: (Chaos) Primary beneficiary of Diabolos.
- Baicang: (Incantation) Uses Crimson for stacking ATK.
- Sakiri: (Incantation) Can use these for sub-DPS builds, though usually prefers support sets.
Crimson: Twin Butterflies: Stacking Incantation ATK
This set is the Incantation equivalent of Fireflies, but it grants ATK instead of CRIT DMG.
- 2-Piece Bonus: Incantation DMG +10%
- 4-Piece Bonus: Increases ATK by 6% when a nearby enemy takes Incantation DMG (up to 6 stacks, 36% total).
The main drawback of Crimson: Twin Butterflies is that ATK stacks generally provide less value than the CRIT DMG or DEF Ignore found in higher tiers. However, for Baicang, it remains a solid choice for consistent damage.
Tiny Big Adventure: Niche DPS/Survival Hybrid
Tiny Big Adventure is a unique set that scales with the wearer’s Max HP. While not a traditional “pure DPS” set, it is the best option for bruiser-style characters who face high-pressure boss fights.
- 2-Piece Bonus: HP +10%
- 4-Piece Bonus: Max HP +4% per hit taken (up to 10 stacks). Casting an Ultimate instantly grants all 10 stacks.
This set is situational and primarily used when your main DPS is consistently being interrupted or killed by boss mechanics, as it provides a massive HP buffer without sacrificing too much offensive potential.
C Tier

C-Tier sets should generally be avoided for primary damage dealers. They either focus on outdated mechanics or provide defensive stats that do not contribute to clearing timed content.
Quiet Manor: Why Basic Attack Focus is Falling Off
Quiet Manor focuses on boosting Mental DMG via Basic Attacks.
- 2-Piece Bonus: Mental DMG +10%
- 4-Piece Bonus: Grants 12% Mental DMG per Basic Attack (up to 3 stacks).
In the current meta, most top-tier characters like Nanally or Chiz rely on their Skills, Ultimates, and Follow-up attacks. Spending time on a standard Basic Attack combo results in a significant “net DPS loss” compared to rotating through your team’s Esper abilities.
Sets to Avoid for Main DPS Builds
The following sets are designed for Support or Tank roles. Using them on a DPS character will severely limit your damage output.
- Thea’s Night Tavern: Increases Healing Bonus by 20%. Best for healers like Fadia.
- Kingdom’s Guard: Increases Shield effects by 20%. Best for tanks like Adler.
Fodder Value for C-Tier Cartridges: If you obtain S-rarity versions of these sets with poor sub-stats, it is often better to dismantle them for Module Enhancement Chips.
| Cartridge Rarity | Enhancement Materials Granted |
|---|---|
| S-Class (Legendary) | 5x High-Grade Chips |
| A-Class (Epic) | 3x Mid-Grade Chips |
| B-Class (Rare) | 1x Low-Grade Chip |
Recent Changes

The May 2026 update (Version 1.0.2) brought several balance adjustments that reshaped the tier list. The most significant change was the overhaul of the Chaos RES ignore values for the Diabolos set, which were increased from 15% to 24% to help Daffodil compete with the Anima-heavy meta.
The Shift from ATK to Elemental RES Ignore
Early in the game’s launch, players prioritized Shadow Creed for its easy 25% ATK buff. However, as players reached the Level 90 level cap, it became clear that enemy Resistance (RES) and Defense (DEF) were the primary bottlenecks. This discovery propelled Lost Radiance and Diabolos upward, as RES/DEF ignore calculations occur after ATK multipliers, providing a much larger final damage number.
Impact of the Hotori Banner on Disk Set Rankings
The release of Hotori as a premier Cosmos/Burst DPS character solidified the dominance of Lost Radiance. Furthermore, Hotori’s ability to “record” teammate attacks and trigger reactions nearly instantly has made the Stain and Nova statuses much easier to maintain. This has directly benefited Devil’s Blood: Curse, as the 36% damage bonus is now virtually permanent when Hotori is on the team.
Community theorycrafters have also begun prioritizing the Speedy Hedgehog set on support characters. By giving your support 15% team-wide ATK after their Ultimate, you can further amplify the high CRIT and DEF-ignore stats of your main DPS, creating the “burst windows” necessary to clear the hardest content in Hethereau.
Sources
- neverness.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQFrvvgjGL5g2c4Q456nj7gPWe3xZ5Rys84ESf2DSCybN9sY6y2i5sKuGBgkHeeOx_AljaX1Fbp6AIwpWry2dq0eGF6GJR5phHs_GKr6afNPCIn-YmybuE-stJqMzDHCO9OSx7uMcrTt
- mobalytics.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQFnv242_wq4USS7pqE5TD9U7CgOoeX5m80TIvmHxkUlfKKfP-oJjUEQUSXj0aqBmuxcAtF-sl03LhacDmDYcfDPTm690jYM9zJTXeEQItj5UtWaW1FgBgplnUG6_S-fDPt3mm4Clx5ZVxwx7Kmacj9m8w==
- gamewith.net — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQEhTAus2UQkEL8st_sbyU9-Ad_07idRmuKNMutAmQlhM_OByy3xi6yzTQ79Uo7wEmff2RMdjm_xjzRV8s_vk6t_Hu8kIryQCEYEGgt8upDG-LJgTUlIi216LQ==
- icy-veins.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHl3TgakAiIGTmOJZbrfG7xJobh0yJp5OBomSzZjrZ_TsDJSpWAPLl97rt7Deb9NW7MiN8TYX5fe6oG55gc_whRbl2yvBZZfGSR4557FWSxYkbUHkpLudxdDuZmDjwsGX4MrydK7QOiHc8ZCwRcYdxP4FaSATJVq8IedE_5bhphtsCJk0M=
- kaiden.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQGEHMXFRzDAIu6NMY8kiMFOnCdJyg5Hy_4zu0YCPQC59JvsbA3cn90n1bNX1JyJabZdkO0KbY69GAH40KKXs1q7raMqHDg8WEeyzeT6vACje-DVyDkiQwfXm9pPGi3jmap0L5INs7ECZnmEcYsOgfjOZrvy
- prydwen.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQFswEjWbhfv5iWMNw3rIZuCWEyOKjAX5-1S0DMiGn3QqzEZchbwfaAp1OZ0bDwDFLDce7q_LOBfqmT5eI7NQPn4VZGpCGPkrO_Hvc-RXd8DxRFEAyW-aW0ksimJDHxBDMBB2bWf0T_GAxuxE4OKUy63i8cUqbkkhuRNzg==
- sportskeeda.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQF_5ndUXkOENb27DXo_ClpRKBKemYzwn2jC_XqEmGdm_CnvLMLlN4Lhl7MPZJ6imPdzEF0HlRuVu313-LzF48IWPRPnaH3dB2CzvCgl2G_t1F3jvRDSQgS3UoTR5rxjBthICYtFmuWaxC4J1I55qdPlaufNitUuApOMWyj3D4fTmULh4EJ2ig==
Best Neverness to Everness DPS Team Comps: Tier List (May 2026)
Optimizing your squad in Hethereau requires more than just high-level Arcs; it demands a deep understanding of how elemental archetypes and the Esper Cycle interact to trigger high-multiplier reactions. With the recent conclusion of Nanally’s debut banner and the introduction of Hotori, the meta has shifted toward triple-elemental rotations that maximize field uptime.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
Methodology

Success in Neverness to Everness (NTE) is defined by how efficiently a team can manipulate the Esper Cycle. Unlike traditional RPGs where elemental advantages are static, NTE utilizes a fluid reaction system where characters must cycle through specific archetypes—Solid, Liquid, Gas, Plasma, and Synthesis—to trigger Duo and Triple reactions. The current endgame meta, particularly within high-level Anomaly Zones, favors teams that can consistently trigger “Discord” reactions (Scorch + Nova) to bypass heavy boss resistances.
Understanding the Esper Cycle
The Esper Cycle is the mechanical backbone of NTE combat. Every Esper belongs to one of six types: Anima, Chaos, Cosmos, Incantation, Lakshana, or Psyche. When these types interact during a combat rotation, they generate specific effects based on their state (Solid to Synthesis).
A Duo Cycle occurs when two compatible elements react (e.g., Anima + Cosmos = Blossom). A Triple Cycle involves a three-element chain that significantly boosts the Esper Meter, leading to a “Break” state where the enemy takes [information unavailable] increased damage.
| Reaction Name | Elements Involved | Primary Combat Effect |
|---|---|---|
| Discord | Scorch (Incantation) + Nova (Psyche) | Shreds 25% of enemy Physical and Elemental RES |
| Blossom | Anima + Cosmos | High-frequency follow-up damage based on ATK |
| Remora | Chaos + Anima | Pulls enemies into a central point and applies DoT |
| Hexed | Chaos + Incantation | Reduces enemy ATK and increases crit damage taken |
| Nova Burst | Psyche + Psyche (Stacking) | Massive AoE explosion based on total Psyche stacks |
The Power of Discord Reactions
Discord reactions are currently the gold standard for boss shredding. By combining Scorch (typically applied by Incantation units like Sakiri or Adler) with Nova (triggered by Psyche units like Fadia or Haniel), players create a “Discord” field. This field doesn’t just deal damage; it actively weakens the “Break” bar of Elite Anomalies. Patch 1.01 recently increased Discord reaction damage by 12%, cementing its place at the top of the meta for May 2026.
Archetype Compatibility (Solid to Synthesis)
Characters are further categorized by their physical state archetypes. A balanced team usually requires a “Solid” character to provide poise and shielding, a “Liquid” or “Gas” character for rapid elemental application, and a “Synthesis” character to act as the primary damage dealer. Mixing these archetypes is essential for maintaining the “Flow” buff, which grants a [exact value pending official confirmation] energy regeneration bonus to the active character.
S Tier

S-Tier teams are characterized by their ability to maintain 100% uptime on Triple Cycle reactions. These compositions feature the highest synergy between character kits and the current environmental buffs found in the City Tycoon endgame content.
The Discord Shredder (Baicang & Daffodil)
This is the premier team for tackling the “Hollowed” boss types. It relies on the interaction between Baicang’s high-frequency strikes and Daffodil’s Chaos application to trigger constant reactions.
Team Composition:
- Main DPS: Baicang (Chaos)
- Chaos Enabler: Daffodil (Chaos)
- Incantation Support: Sakiri (Incantation)
- Psyche Tank: Fadia (Psyche)
Rotation Strategy:
- Start with Fadia to deploy the Psyche field and provide damage mitigation.
- Swap to Sakiri and use “Devour Whole” to group enemies. This also applies the Scorch status.
- Bring in Daffodil to trigger the Chaos/Incantation “Hexed” reaction.
- Switch to Baicang. His attacks will interact with the existing Scorch and Psyche stacks to trigger “Discord,” shredding the enemy’s defenses while he performs his main burst window.
The Blossom Hypercarry (Nanally & Hotori)
Following the release of Hotori, the “Blossom” reaction has become a dominant force in AoE scenarios. This team focuses on Nanally’s unique “Underboss” follow-up mechanic.
Team Composition:
- Main DPS: Nanally (Anima)
- Anima Support: Jiuyuan (Anima)
- Cosmos DPS: Hotori (Cosmos)
- Cosmos Flex: Zero (Cosmos)
Rotation Strategy:
- Use Jiuyuan to set up Anima resonance markers on the battlefield.
- Swap to Hotori to trigger the initial Blossom reactions, which causes Anima petals to deal secondary damage.
- Bring in Nanally. Her “Ichi-daime” passive allows her “Underboss” to perform follow-up attacks every time a Blossom reaction occurs.
- Use Zero as a battery to quickly refill Nanally’s ultimate, ensuring she stays in her enhanced state for the duration of the fight.
A Tier

A-Tier teams are exceptionally strong but may require more precise timing or specific Arcs to match the raw output of S-tier compositions. They often specialize in either Damage-over-Time (DoT) or massive burst windows.
Scorch DoT Specialization
This team excels in prolonged fights where the enemy has high HP but low mobility. Adler is the cornerstone here, providing both safety and consistent fire application.
Team Composition:
- Main DPS: Sakiri (Incantation)
- Shield/DoT: Adler (Incantation)
- Chaos Enabler: Daffodil (Chaos)
- Buff Support: Haniel (Psyche)
Comparison: Scorch DoT vs. Nova Burst While Nova Burst offers immediate high-number screenshots, Scorch DoT provides higher total damage over a 30-second window. Adler’s shields ensure that Sakiri can remain in her “Eating Mode” without being interrupted by enemy knockbacks. The Scorch DoT scales with [information unavailable] and is particularly effective against “Solid” type enemies.
Nova Burst & Psyche Stacking
This comp focuses on the Psyche element’s ability to stack “Mental Pressure” on targets, leading to a massive “Nova” explosion.
Team Composition:
- Main DPS: Fadia (Psyche)
- Support: Haniel (Psyche)
- CC Support: Aurelia (Psyche)
- Cosmos DPS: Zero (Cosmos)
Aurelia’s crowd control is vital here, as it keeps enemies grouped long enough for the Psyche stacks to reach their maximum threshold. Hathor (Lakshana) can be swapped in for Zero if the player needs more “Break” power, though she lacks the consistent reaction loops found in the standard S-tier variants.
B Tier

B-Tier teams are the backbone of the F2P (Free-to-Play) experience. They are reliable for clearing the main story and early Anomaly Zones but may struggle with the strict time limits of the late-game City Tycoon challenges.
F2P Starter Synergy
This team utilizes characters given through the main story or common “Standard Resonance” pulls.
| Character | Role | Element | Recommended Arc |
|---|---|---|---|
| Zero | Main DPS | Cosmos | — |
| Edgar | Healer | [Information unavailable] | — |
| Adler | Shield | Incantation | — |
| Mint | Sub-DPS | Anima | — |
Generalist Anima/Cosmos Comps
Mint provides excellent mobility and air-dash capabilities, making her a favorite for players who enjoy fast-paced traversal combat. However, her raw damage multipliers fall off when compared to Nanally. This team relies on simple Duo reactions like Remora (Chaos + Anima) to clear trash mobs. While they lack the “Triple Cycle” synergy of higher tiers, they are incredibly easy to pilot and require minimal investment in perfect Arcs.
C Tier

C-Tier teams are generally reserved for overworld exploration or niche puzzles. They lack the damage multipliers required to clear the “Break” bars of endgame bosses within the allotted time.
Exploration-Focused Teams
The “Shadow Prowler” team is the most common example of this tier.
Team Composition:
- Traversal: Skia (Lakshana)
- Mobility: Mint (Anima)
- Support: Adler (Incantation)
Skia’s shadow transformation is arguably the best traversal tool in the game, allowing players to bypass vertical obstacles and move through Hethereau’s alleys at high speeds. However, in combat, Skia currently struggles due to a lack of dedicated S-rank Lakshana supports. Her kit does not generate enough Esper Meter energy to trigger consistent reactions, making her a liability in high-difficulty Anomaly Zones.
C-Tier Character Limitations:
- Skia: Low reaction density; high stamina cost for combat skills.
- Hathor (at low investment): Long cooldowns on Lakshana abilities.
- Off-meta Lakshana teams: Struggle with a lack of elemental variety, leading to “stagnant” Esper Cycles.
Recent Changes

The meta for Neverness to Everness has evolved rapidly since the April launch. Developers have been active in balancing the Esper Cycle to ensure that multi-elemental swapping remains more rewarding than “mono-element” hypercarry strategies.
Hotori’s Impact on the Cosmos Meta
The release of Hotori (S-Rank Cosmos) has completely revitalized the Cosmos element. Prior to her arrival, Cosmos was primarily seen as a utility element used for grouping. Hotori’s ability to trigger “Triple Cycles” with Lakshana and Anima has pushed the Blossom reaction to the forefront of the meta. Players who missed Nanally’s banner are finding Hotori to be a viable alternative, especially when paired with Zero.
Patch 1.01 and Sakiri Adjustments
Patch 1.01 brought several quality-of-life changes and balance tweaks:
- Discord Reaction: Damage increased by 12%. This was a direct buff to Baicang and Fadia compositions.
- Sakiri: Fixes to her “Eating Mode” digestion timers have improved her field time efficiency. Previously, a bug caused her to exit her enhanced state prematurely if she took chip damage.
- Nanally: While her “Ichi-daime” banner has concluded, she remains the highest-performing Anima DPS. New players are encouraged to save for her eventual rerun or look toward upcoming Chaos units.
Version 1.1 Outlook: Lacrimosa and Chaos
The community is currently anticipating the release of Lacrimosa, teased for the version 1.1 update. As the first rumored S-rank Chaos support, Lacrimosa is expected to fix the energy generation issues currently faced by Chaos-heavy teams. This could potentially move teams featuring Daffodil and Baicang even higher in the S-tier rankings.
Meta Shift Timeline:
- 2026-04-29: NTE Launch; Nanally dominates the Anima meta.
- 2026-05-05: Discovery of the “Discord Shredder” comp by top Discord theorycrafters.
- 2026-05-10: Hotori released; Blossom reactions become the go-to for AoE content.
- 2026-05-12: Patch 1.01 buff to Discord reactions.
Building the best DPS team in NTE is a matter of matching your character’s archetypes to the specific needs of the encounter. Whether you are using the raw power of the Discord Shredder or the high-frequency attacks of a Blossom Hypercarry, understanding the Esper Cycle is the key to mastering the streets of Hethereau.
Sources
- Neverness to Everness Official Site — https://www.nevernesstoeverness.com/
- NTE Official Discord — https://discord.com/invite/nte
- Game8 NTE Character Database — https://game8.co/games/Neverness-to-Everness
- IGN: Neverness to Everness Release and Updates — https://www.ign.com/games/neverness-to-everness
- Prydwen Institute: NTE Team Comps
- Reddit: r/NTE_Official — https://www.reddit.com/r/NTE_Official/
Neverness to Everness Healer Tier List: Best Sustain Characters
In the supernatural urban sprawl of Hethereau, staying alive is just as important as dealing damage, especially when facing high-level Anomalies that can wipe a team in seconds. This Neverness to Everness healer tier list breaks down the best sustain and support characters to ensure your squad survives the most grueling encounters.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-15.
Survival in Neverness to Everness (NTE) is not just about seeing green numbers pop up on the screen; it is a complex interaction between damage mitigation, crowd suppression, and elemental synergy. As of the May 15, 2026 update, the meta has moved away from traditional “heal-bot” archetypes in favor of “Survival” units that can multitask by providing buffs or absorbing damage directly.
Methodology

Ranking the sustain units in NTE requires looking beyond raw HP restoration. Because the game utilizes a fast-paced action combat system, a healer who requires you to stand still is often less valuable than a support who prevents damage from occurring in the first place.
Our evaluation is based on several key performance indicators within the current Version 1.0 environment:
- HP Recovery Throughput: The total amount of health restored over a specific window, including burst heals and damage-over-time (DoT) restoration.
- Damage Mitigation: The ability to provide shields, damage reduction, or damage redirection to protect squishy DPS units.
- Esper Cycle Synergy: How efficiently the character facilitates character swaps and elemental reactions. High-tier healers do not disrupt the flow of combat; they enhance it.
- Elemental Lanes: Consideration of how a healer fits into specific elemental team archetypes, such as Psyche-heavy or Incantation-focused compositions.
- Skill Floor and Ceiling: We distinguish between “comfy” healers who provide passive benefits and high-skill units who require precise timing to maximize their utility.
Defining the Survival Role in NTE
In NTE, characters are broadly categorized into roles like DPS, Support, and Survival. While “Healer” is a common community term, the game officially recognizes these units under the “Survival” banner. A Survival unit’s primary job is to maintain the team’s “Stability Gauge” and health pool. Unlike many other gacha titles where healers are an afterthought, the aggressive AI in NTE’s Anomaly hunts makes a dedicated sustain slot almost mandatory for endgame content.
The Importance of Role Compression
The most effective characters in the current meta offer role compression. This means they fulfill the requirements of a Survival unit while also contributing significantly to the team’s offensive capabilities. If a character only heals but offers no buffs or elemental application, they typically fall lower on the list because they represent a net loss in team DPS.
| Character | Rank | Element | Role | Primary Sustain Mechanic |
|---|---|---|---|---|
| Fadia | S | Psyche | Survival | Damage Redirection & Self-Healing |
| Sakiri | S | Incantation | Support | Crowd Suppression & ATK Buffs |
| Haniel | A | Psyche | Support | ATK Buffs & Stability Maintenance |
| Adler | A | Incantation | Survival | DEF-scaling Team Shields |
| Jiuyuan | B | Anima | Hybrid | Rotation-based Minor Healing |
| Edgar | C | Cosmos | Healer | Stationary HP Restoration Field |
S Tier

S-Tier units are the gold standard for survival. They provide near-invincibility when played correctly and offer utility that makes them indispensable for the game’s hardest challenges, such as the Level 90 Anomaly hunts.
Fadia: The Ultimate Damage Sponge
Fadia (S-Rank, Psyche) is currently the most sought-after Survival unit in the game. Her kit, centered around her identity as the “Apostle of Love and Death,” introduces a unique mechanic to the NTE combat system: damage redirection.
Her core skill, Prayer of Protection, creates a link between Fadia and her active teammates. Instead of your DPS taking the full brunt of an enemy’s assault, a significant portion of that damage is redirected to Fadia. This allows your glass-cannon attackers to stay on the field longer without fear of being one-shotted.
Fadia’s Ultimate, Divine Redemption, is what completes her loop. When activated, she consumes a portion of the “Atonement” stacks she gathers while absorbing damage to rapidly restore her own HP. This self-sustaining cycle means she rarely needs an external healer, effectively acting as a one-woman fortress for the entire team. Her presence is especially felt in the Psyche Elemental Lane, where she triggers powerful resonance effects with other Psyche units.
Sakiri: Support Through Superior Control
While Sakiri (S-Rank, Incantation) is categorized as a Support, her contribution to team survival is so high that she earns an S-Tier spot on any sustain list. Sakiri does not heal in the traditional sense; instead, she prevents damage through superior crowd control and enemy suppression.
Utilizing her companion, Kiroumaru, Sakiri can lock down entire groups of enemies, preventing them from attacking. In NTE, an enemy that is stunned or suppressed is an enemy that isn’t dealing damage. Furthermore, Sakiri provides massive team-wide ATK buffs, allowing your team to end fights faster. By reducing the “Time to Kill” (TTK), she indirectly increases the team’s survival rate. In the current Version 1.0 meta, Sakiri is a staple in Incantation teams, providing both the offensive push and the defensive safety net needed for speed-clearing content.
A Tier

A-Tier units are excellent choices that can handle almost all content in the game. They may lack the absolute dominance of S-Tier units but offer high value, especially for players who are budget-conscious or focusing on specific elemental synergies.
Haniel: The F2P Buff Queen
Haniel (A-Rank, Psyche) is arguably the best value-for-investment character available at launch. Despite being an A-Rank unit, her utility rivals many S-Ranks. Her signature skill, Silent Moonlit Forest Guardian, creates a zone that provides consistent stability to the team while granting a substantial ATK buff to the active character.
Haniel’s healing is steady rather than bursty, making her ideal for players who have mastered the game’s dodge mechanics and only need a “safety net” to top off their health. She excels in the Psyche lane and is often paired with Fadia in dual-sustain compositions for ultra-high-difficulty content where survival is the only priority.
Adler: Shielding and DoT Utility
Adler (A-Rank, Incantation) takes a different approach to survival by focusing on damage mitigation through shields. His shields scale directly off his DEF attribute, which makes him incredibly easy to build for early-game and mid-game players. By stacking DEF-heavy Arcs, players can make Adler’s shields virtually unbreakable for standard mobs.
Adler’s primary strength lies in his ability to provide team-wide shields that persist even after he swaps out. This fits perfectly into the Esper Cycle, allowing players to deploy Adler, shield up, and immediately swap back to a main DPS like Nanally or Ming. While he doesn’t offer the offensive buffs that Haniel does, his pure defensive reliability makes him a premier choice for players struggling with boss attack patterns.
B Tier

B-Tier units are functional but often come with caveats. They might be hybrid units who don’t specialize in healing or characters whose mechanics are slightly out of sync with the current fast-paced meta.
Jiuyuan: The Hybrid Sustain Option
Jiuyuan (S-Rank, Anima) is a fascinating case in NTE. While she is primarily designed as a DPS unit, her kit contains several support-oriented passives that provide minor healing during specific team rotations.
Jiuyuan’s healing is tied to her “Anima Resonance” triggers. When she participates in an elemental reaction, she restores a small percentage of the active character’s HP. However, this recovery is inconsistent and cannot be relied upon as a primary source of sustain in a boss fight. She is placed in B-Tier for this list because while she offers “role compression,” she fails to provide the consistent safety net required of a dedicated Survival specialist. She is best used as a “third slot” unit in teams that already have a minor shield or high damage output to end fights before health becomes an issue.
undisclosed regarding other specific B-Tier dedicated healers at launch. Most other characters currently available focus strictly on damage or utility without a health-restoration component.
C Tier

C-Tier units are generally considered “niche” or “outclassed.” While they can get the job done in the early game, they often struggle to keep up with the demands of endgame content.
Edgar: High Healing, Low Utility
Edgar (A-Rank, Cosmos) is the only character at launch who could be described as a “pure healer.” His entire kit is dedicated to restoring HP, yet he sits at the bottom of the tier list for several mechanical reasons.
His primary healing skill, Wild Current, creates a stationary field on the ground. Any ally standing within this field receives healing based on their Max HP. While the healing numbers themselves are high, the stationary nature of the field is a massive drawback in NTE’s highly mobile combat. Bosses in Hethereau move constantly, and staying inside Edgar’s “Wild Current” field often means sitting right in the path of a boss’s area-of-effect (AoE) attack.
Furthermore, Edgar offers almost zero offensive utility. In a game where the meta favors damage redirection (Fadia) or ATK buffs (Haniel/Sakiri), a character who only provides static HP restoration feels like a wasted slot. Edgar is a viable “training wheels” character for players who are still learning the basics of the game, but he is usually the first character replaced once a player pulls a higher-tier sustain unit.
Recent Changes

The landscape of Hethereau is constantly shifting as players optimize their builds and new content is released. Since the official launch on April 29, 2026, we have seen a distinct shift in how the community approaches team building.
Version 1.1 Sneak Peek
Looking ahead, the Version 1.1 update is expected to introduce significant changes to the support meta. The upcoming character Lacrimosa (S-Rank, Chaos) has already generated massive hype. Early reports suggest she will be a Chaos-element sustain unit, potentially offering a new way to interact with the “Chaos Lane” which currently lacks a dedicated high-tier healer. Alongside her, another character simply known as Chaos (S-Rank) is rumored to be arriving, though their specific role remains undisclosed.
Meta Shift: Redirection vs. Raw Healing
The biggest trend observed between the April 29 launch and May 15 is the move away from pure healers like Edgar toward “Survival” tanks like Fadia and Adler. Players have realized that in NTE, preventing the loss of the “Stability Gauge” is more important than recovering HP after the fact. When your Stability Gauge breaks, your character becomes vulnerable to increased damage and staggering, which often leads to a quick defeat regardless of how much healing you have available.
The availability of the free S-Class Selector for new players has also impacted character popularity. A large portion of the player base has used this selector to acquire Fadia, cementing her status as the cornerstone of the current defensive meta. As we move closer to the Version 1.1 patch, it will be interesting to see if Lacrimosa can challenge Fadia’s dominance or if they will work together to create an unbreakable defensive core.
Sources
- Neverness to Everness Official Website — https://nte.perfectworld.com/
- Neverness to Everness Wiki (Fandom) — https://nevernesstoeverness.fandom.com/wiki/Neverness_to_Everness_Wiki
- IGN: Neverness to Everness Guide — https://www.ign.com/games/neverness-to-everness
- Prydwen Institute: NTE Character Reviews
- Game8: NTE Tier List and Rankings — https://game8.co/games/Neverness-to-Everness
- Reddit: r/NTE_Official — https://www.reddit.com/r/NTE_Official/
NTE Tier List: Best Characters & Tips and Tricks (May 2026)
Hethereau is a city of anomalies where your team composition determines whether you dominate the urban sprawl or succumb to the supernatural. This NTE tier list and guide provides the essential strategies needed to master the current meta following the massive May 2026 “Beyond the Rails” update.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
The meta in Neverness to Everness (NTE) has stabilized significantly since the game’s launch on April 29, 2026. With the introduction of Hotori and the subsequent May 13 hotfix, the “Esper Cycle” system has become the focal point of high-level play. Success in Hethereau no longer relies solely on raw damage numbers; it requires a deep understanding of elemental synergies and urban utility.
Methodology

Ranking characters in NTE requires looking at three distinct pillars: combat efficiency within the Esper Cycle, utility during urban exploration, and long-term investment value for both F2P and whale accounts.
Combat Efficiency & Esper Cycles
The core of NTE combat is the “Esper Cycle.” This system rewards players for swapping characters at the precise moment their “Cycle Rate” peaks. Characters are ranked higher if they possess high Cycle Rate stats, which allow them to trigger entry attacks and elemental reactions more frequently. A character that stays on the field for too long often experiences a DPS drop-off compared to a team that rotates through three units in under ten seconds.
Tip: Prioritize characters with high Cycle Rate stats in your gear substats. This reduces the internal cooldown of your swap-in attacks, effectively increasing your team’s total damage output by allowing more frequent “Cycle Bursts.”
Trick: Defensive play is a hidden DPS gain in NTE. A successful parry does more than just negate damage; it instantly fills a significant portion of your Esper Meter. Players who master the timing of enemy telegraphs can trigger their Ultimates twice as fast as those who rely purely on passive energy regeneration.
Urban Exploration & Life Skills
NTE is as much about the city of Hethereau as it is about combat. Characters are evaluated on their “Life Skills.” For example, Nanally’s ability to walk on vertical surfaces or Sakiri’s high-speed dash significantly reduces the time spent traveling between Anomaly nodes. In the current May 2026 meta, exploration utility is factored into the S-Tier rankings because efficient farming leads to faster character progression.
F2P Accessibility & Investment Value
We place a high premium on units that provide “S-Class” value without requiring heavy monetary investment. This includes Chiz, who is currently available for free through the “City Entrance” event, and Esper Zero, the protagonist whose Cosmos-element kit remains relevant in the endgame due to its unique interaction with every other element.
| Character | Rarity | Element | Primary Combat Role |
|---|---|---|---|
| Nanally | 5-Star | Anima | Main DPS / Summoner |
| Sakiri | 5-Star | Incantation | Crowd Control / Support |
| Hotori | 5-Star | Cosmos | Skill Mimic / Sub-DPS |
| Chiz | 5-Star | Incantation | Fons-Scaling DPS |
| Esper Zero | 5-Star | Cosmos | Reaction Enabler |
| Jiuyuan | 5-Star | Cosmos | Ranged DPS / Field Control |
| Haniel | 4-Star | Psyche | Attack Buffer |
| Fadia | 5-Star | Psyche | Tank / Damage Redirection |
The Esper Cycle Elemental Reaction Wheel:
- Lakshana: Interacts with Chaos to create “Stain.”
- Cosmos: The “Wildcard” element; reacts with Anima to create “Blossom.”
- Anima: High frequency hits; reacts with Incantation for “Overload.”
- Incantation: Focuses on status effects and buffs.
- Chaos: High stance-break potential.
- Psyche: Focuses on mental interference and team utility.
S Tier

The S Tier represents the absolute pinnacle of the May 2026 meta. These characters are either “meta-breakers” who redefine how the game is played or units so versatile they fit into every team composition.
Nanally: The Anima DPS Queen
Nanally remains the most dominant force in Hethereau. Her combat style revolves around her “Underboss” summon—a spectral enforcer that mimics her attacks. When Nanally performs a basic attack string, the Underboss follows up with Anima-infused strikes that deal [information unavailable] area-of-effect damage.
Tip: To maximize Nanally, always trigger her “Underboss” before swapping her out. The summon persists for 6 seconds after she leaves the field, allowing her to contribute to “Blossom” or “Overload” reactions while your next character is active. Her banner, “The Ichi-daime,” is a high-priority target for any player looking to clear high-level Anomalies.
Sakiri: The Irreplaceable Support
Sakiri is the backbone of almost every competitive team. Her primary value comes from her familiar, Kiroumaru, which provides an irreplaceable 30% ATK buff to the entire party. Beyond the buff, Sakiri offers elite crowd control, pulling enemies into a central vortex that sets up perfect “Cycle Bursts.”
Trick: Use Sakiri’s dash-attack to initiate combat. It has a high “Stance Break” value that can stagger smaller enemies instantly, preventing them from activating their shields.
Hotori: The New Cosmos Meta
Released in the May 13 update, Hotori has completely shifted the power balance of Cosmos teams. Her unique mechanic allows her to “record” the last skill used by an ally and “replay” it with Cosmos scaling. This effectively allows you to use powerful buffs or high-damage skills twice in a single rotation.
Tip: Pair Hotori with Sakiri. By recording Sakiri’s ATK buff, you can maintain near 100% uptime on the 30% ATK increase, a feat previously impossible before the May update.
Chiz: The Free-to-Play Powerhouse
Chiz is a rare example of a free unit that competes with limited-banner characters. Her damage scales directly with your “Fons” (the primary in-game currency) balance. While the May 13 hotfix adjusted this scaling to prevent “infinite damage” at extremely high currency caps, she remains a top-tier Incantation DPS for players who manage their resources wisely.
A Tier

A-Tier characters are incredibly strong and can clear all current content, but they often require specific team synergies or higher player skill to match the raw output of S-Tier units.
Jiuyuan: The Standard Banner Carry
Jiuyuan is the gold standard for Cosmos DPS. She utilizes “Rose Pact” bullets that track enemies and explode on impact. Her field control is exceptional, but she lacks the “Instant Cycle” capabilities of Esper Zero, meaning she requires more time on-field to reach her maximum damage potential.
Tip: Use Jiuyuan against bosses with high mobility. Her homing bullets ensure that your DPS doesn’t drop even when the target is teleporting or moving across the arena.
Baicang: The DoT Specialist
Baicang excels in prolonged engagements where his Incantation-based Damage-over-Time (DoT) can tick down enemy health bars. He utilizes a hybrid melee-magic combat style that is visually spectacular but requires careful positioning to avoid being interrupted mid-combo.
Daffodil: The Stance-Breaking Burst
Daffodil is the premier Chaos-element breaker. Her kit is designed around “Stance Break Efficiency,” allowing her to shatter enemy shields faster than any other character. Her plunge damage multipliers are currently [exact value pending official confirmation], but they are widely considered the highest in the Chaos category.
A-Tier Elemental Synergy Pairings:
- Jiuyuan + Nanally: Triggers “Blossom,” which creates a field of Anima energy that deals continuous Cosmos damage.
- Daffodil + Haniel: Haniel’s Psyche buffs increase Daffodil’s stance-breaking speed, allowing for faster “Down” states on bosses.
B Tier

B-Tier units are functional and useful for specific niches but are generally outclassed by S and A-tier alternatives as you progress into the “Beyond the Rails” endgame mode.
Mint: The High-Speed Skill Spammer
Mint is a favorite for players who enjoy fast-paced gameplay. Her dual-blade style allows for rapid attacks, and her skill cooldown resets every time you perform a perfect dodge. However, her raw damage scaling is significantly lower than Nanally’s, making her feel underwhelming in time-attack challenges.
Comparison: Mint vs. Nanally DPS Scaling While Mint can attack 40% faster than Nanally, her base multipliers are roughly [information unavailable] lower per hit. In the current “Cycle Meta,” Nanally’s ability to deal massive burst damage in a short window is more valuable than Mint’s sustained, lower-damage pressure.
Adler: The Defensive Scorch Enabler
Adler is a Chaos user who focuses on the “Scorch” status effect. While he provides decent defensive utility, his damage requires significant investment in “Scorch Damage” gear to become competitive. He is currently overshadowed by Daffodil in the Chaos-breaking role.
C Tier

C-Tier characters should generally be avoided for long-term investment, though they serve as functional placeholders during the first few hours of your journey through Hethereau.
Edgar: The Beginner’s Healer
Edgar provides basic healing that is vital in the early game. However, as players acquire Sakiri or Hotori—who provide utility and healing simultaneously—Edgar’s pure-healing kit becomes redundant.
Tip: Only invest in Edgar’s level up to 40. Save your high-tier upgrade materials for the 5-star supports you will inevitably pull from the “The Ichi-daime” or “Standard Resonance” banners.
Skia: The Niche Shadow Fighter
Skia features a “shadow-passing” mechanic that allows her to swap places with a shadow clone. While mechanically interesting, the damage output is currently too low to justify her spot on a three-person team. She is a “Lakshana” element user, an element that currently lacks a strong “Cycle” partner to trigger powerful reactions.
Recent Changes

The NTE landscape shifted dramatically with the May 13, 2026, patch. This update was specifically designed to address the dominance of certain elements and introduce the first major “meta-breaker” character.
The Hotori Update (May 13, 2026)
The introduction of Hotori has made Cosmos the most sought-after element in the game. Before this update, Cosmos was primarily used for the “Blossom” reaction. Now, Hotori’s ability to mimic skills has turned Cosmos into a “Force Multiplier” for every other element. This has led to a 15% increase in the usage of Cosmos-heavy teams in the “Beyond the Rails” leaderboards.
Blossom and Hexed Reaction Buffs
The developers implemented a significant buff to the “Blossom” (Cosmos + Anima) and “Hexed” (Incantation + Psyche) reactions.
- Blossom: Now reduces enemy Anima Resistance by [information unavailable] for 10 seconds.
- Hexed: Now increases the duration of all crowd control effects by 2 seconds.
These changes have solidified Nanally (Anima) and Sakiri (Incantation) as the “Twin Pillars” of the May 2026 meta. If you are starting NTE today, focusing your resources on these two characters, alongside the new Hotori, will provide the smoothest progression path through the anomalies of Hethereau.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- neverness.gg — https://neverness.gg/characters/
- kaiden.gg
- prydwen.gg
- Neverness to Everness Official Discord — https://discord.com/invite/nte
Best Neverness to Everness DPS Tier List: Top Characters Ranked
Optimizing your team’s damage output is the key to conquering the supernatural threats of Hethereau, especially as the endgame meta begins to solidify. With the recent debut of Hotori and the ongoing dominance of Nanally, understanding which characters provide the highest return on investment is essential for clearing high-level anomaly commissions.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
Selecting the right damage dealer in Neverness to Everness (NTE) involves more than just looking at high base attack stats. The game’s intricate “Esper Cycle” elemental system and the synergy between characters and their “Arc” weapons dictate which units can successfully clear “Beyond the Rails” Stage 10 and which ones struggle to keep up. This tier list focuses on the current May 2026 meta, reflecting the major shifts caused by the Version 1.0 second-half update.
Methodology

To provide an accurate ranking, we evaluate characters based on their performance in high-pressure combat scenarios. The primary metrics include raw damage-per-second (DPS) during on-field windows, their ability to handle multiple targets (AoE), and their “Burst” potential—the capacity to delete a boss’s health bar during a stagger window.
We also weigh “Arc Compatibility” heavily. Since Arcs function as both weapons and skill modifiers, a character who can utilize a wide variety of Arcs generally ranks higher than one restricted to a single niche playstyle. Furthermore, we analyze how effectively a character triggers or benefits from the “Esper Cycle,” the elemental reaction system that rewards players for cycling through specific damage types to trigger Anomaly Bursts.
Finally, accessibility plays a role. While limited S-Class characters often lead the pack, we consider how well F2P (Free-to-Play) characters like Chiz perform when compared to high-investment gacha units.
Defining the Meta: Main DPS vs. Sub-DPS
In the current NTE meta, roles are strictly defined by field time. A Main DPS (or on-field carry) is the character who occupies the screen for 70% or more of the rotation, utilizing their basic attacks and active skills to drive the team’s damage.
A Sub-DPS, conversely, provides value through off-field damage or quick-swap bursts. These characters often have “deployable” skills—like Nanally’s Underboss or Hotori’s time-stop recordings—that continue to deal damage even after you switch to another character. The most powerful teams currently utilize a “Hypercarry” setup (one Main DPS supported by two Sub-DPS/Utility units) or a “Dual-Core” setup (two DPS units with short cooldowns).
The Role of Arc Compatibility in Damage Scaling
Your choice of Arc is often more important than the character’s base level. Arcs provide unique passive effects that can fundamentally change a character’s kit. For example, some Arcs reward “Perfect Dodges” with a massive damage multiplier, while others enhance the damage of summoned entities. High-tier DPS characters are those whose innate kits have high “scaling coefficients,” meaning they gain more benefit from the percentage-based buffs provided by 5-star Arcs compared to lower-tier units.
| DPS Archetype | Primary Focus | Key Mechanic | Example Character |
|---|---|---|---|
| Main DPS | Sustained On-field Damage | Basic Attack/Skill Scaling | Jiuyuan |
| Burst DPS | High Damage in Short Windows | Ultimate/Skill Nukes | Hathor |
| Follow-up Attacker | Passive Off-field Damage | Summons/Triggers | Nanally |
| Break Specialist | Stance Bar Depletion | Impact/Stun Damage | Daffodil |
S Tier

The S Tier represents the absolute pinnacle of the current NTE meta. These characters are either “force multipliers” that make any team better or individual powerhouses capable of soloing most open-world content.
Nanally: The Queen of Follow-up Attacks
Since her release in the “The Ichi-daime” banner, Nanally has redefined the Sub-DPS role. Her primary strength lies in her “Underboss” summon. Once activated, the Underboss remains on the field even when Nanally is swapped out, performing coordinated attacks whenever your active character lands a hit.
Nanally’s damage scales with Plasma-based Anima, making her the perfect partner for any character that can trigger Plasma reactions. Her Ultimate, “Authority State,” grants the Underboss a massive attack speed boost and allows it to ignore a portion of the enemy’s defense. For players looking to maximize their DPS without requiring a single character to hog all the field time, Nanally is an indispensable pull.
Jiuyuan: Mastering the Rose Pact Rotation
Jiuyuan is widely considered the strongest Main DPS available on the standard banner. Her gameplay revolves around “Rose Pact Bullets,” a unique resource generated by her Elemental Skill. When Jiuyuan has active Rose Pact Bullets, her basic attacks are converted into high-frequency piercing shots that apply a lethal damage-over-time (DoT) effect known as “Thorny Bloom.”
Mastering Jiuyuan requires precise rotation management; you must balance your bullet consumption to ensure you always have the Thorny Bloom effect active during a boss’s staggered state. Her ability to melt single-target bosses is currently unmatched by any other standard unit.
Chiz: Why the Free S-Class is Essential
Chiz is a rarity in modern gacha games: a free character who genuinely competes with premium limited units. As a Solid-type carry, Chiz utilizes a “Fons” stacking mechanic. Every time she lands a hit, she gains a stack of Fons, which increases her Physical and Solid damage.
At maximum stacks, Chiz’s heavy attack transforms into a massive AoE slam that can clear entire waves of mobs in seconds. Because players receive multiple copies of Chiz through the main story and early-game milestones, her “Awakening” levels are much easier to max out than other S-Class units, giving her a significant statistical advantage for F2P players.
Hotori: The Premier Sub-DPS/Support Hybrid
Released on May 13, 2026, Hotori has immediately claimed a spot in S Tier. Her kit is built around a revolutionary time-manipulation mechanic. Her Skill allows her to “record” the actions of the active character for 5 seconds. Once the duration ends, a spectral image of Hotori appears and replays those exact actions, effectively doubling the damage output of your Main DPS’s strongest window. This makes her the ultimate partner for Burst DPS units like Hathor or Jiuyuan.
| Character | Rarity | Element (Type) | Primary Role |
|---|---|---|---|
| Nanally | S-Class | Anima (Plasma) | Sub-DPS / Follow-up |
| Jiuyuan | S-Class | — | Main DPS / DoT |
| Chiz | S-Class | Solid | Main DPS / AoE |
| Hotori | S-Class | — | Sub-DPS / Time-Stop |
A Tier

A-Tier characters are highly capable and can clear all current content. However, they may require more specific team compositions or higher-tier Arcs to reach the same damage ceilings as S-Tier units.
Baicang: The DoT Specialist
Baicang is an Incantation-based DPS who blends martial arts with ranged spectral attacks. He excels at applying multiple stacks of elemental debuffs, which synergize well with teams focused on the “Esper Cycle.” While his raw burst damage is lower than Jiuyuan’s, his sustained damage in long-form boss fights is exceptional. He is particularly effective in commissions where enemies have high resistance to direct hits but are vulnerable to status effects.
Esper Zero: More Than Just a Starter Unit
The protagonist, Esper Zero, remains a staple in many high-level teams due to the “Instant Cycle” mechanic. As a Cosmos-element character, Esper Zero can fit into almost any team composition to act as a “bridge” between different elemental types. Their ability to quickly swap in, trigger an elemental reaction, and swap out makes them one of the most flexible units in the game. While they may not have the highest personal damage, their contribution to total team DPS through reactions is significant.
Daffodil: The Break Bar Destroyer
Daffodil is a Chaos-element specialist whose entire kit is designed to shred enemy “Stance Bars.” In NTE, bosses take significantly more damage once their Stance Bar is broken. Daffodil’s “Hammer of Void” skill deals massive Break Damage, allowing your team to reach the “Vulnerable” phase much faster. Once the enemy is staggered, Daffodil deals [exact value pending official confirmation] increased damage to staggered foes, making her a premier choice for boss-rush modes.
Hathor: High-Mobility Burst Damage
Hathor is perhaps the most stylish DPS in the game, frequently summoning her motorcycle for high-speed area attacks. She deals Lakshana-element damage and is categorized as a Burst DPS. Her playstyle involves building up “Momentum” through movement and then expending it all in a single, high-damage Ultimate. While she is incredibly fun to play, her damage can be inconsistent if the enemy moves out of her Ultimate’s range or if you are interrupted during your Momentum-building phase.
A-Tier Skill Priorities & Arcs:
- Baicang: Focus on his Skill “Flowing Script.” Recommended Arc: undisclosed.
- Esper Zero: Focus on their Ultimate “Cosmic Resonance.” Recommended Arc: Any Arc that boosts Elemental Mastery.
- Daffodil: Focus on her Heavy Attack scaling. Recommended Arc: “Impact” focused Arcs.
B Tier

B-Tier characters are solid options for early to mid-game but often struggle in the final stages of “Beyond the Rails” due to lower scaling or lack of utility.
Mint: The Whirlwind of Hethereau
Mint is an A-Class Anima DPS who is often the first character players pull. Her “Minty Whirlwind” tornado provides excellent crowd control and mobbing capabilities, drawing enemies together for easy clearing. However, her damage against single-target bosses is relatively low, and she lacks the defensive utility needed for the game’s hardest encounters. She remains a great “bridge” unit until you pull a stronger S-Class carry.
Fadia: Turning Defense into Offense
Fadia is technically a sustain/tank unit, but her unique damage redirection mechanic allows her to function as a niche Sub-DPS. She can absorb a portion of the damage dealt to her teammates and then discharge it as a Mental-type explosion. While this is useful in high-damage floors where survival is difficult, her offensive output is too reactive to be considered a top-tier DPS.
Adler and Aurelia
Adler provides decent sustained physical damage but lacks a “hook”—there is no specific mechanic in his kit that makes him stand out over Chiz or Esper Zero. Aurelia, an A-Class carry, suffers from long cooldowns. While her burst is respectable, she spends too much time waiting for her skills to refresh, leading to a lower overall DPS over the course of a full fight.
C Tier

Characters in C Tier are generally not recommended for endgame content unless you have a personal preference for their playstyle or have achieved maximum Awakening levels.
- Skia: A wolf-like fighter with shadow-stepping mechanics. While his animations are among the best in the game, his damage numbers are currently undertuned. He requires significantly more investment (in terms of Arcs and gear) to reach the same output as a baseline A-Tier character.
- Edgar: Edgar’s kit revolves around a stationary turret mechanic that is easily bypassed by the high-mobility bosses found in recent updates. His lack of synergy with the current meta-support units makes him difficult to slot into a competitive team.
Recent Changes

The NTE meta is shifting rapidly as players experiment with the Version 1.0 second-half content. The most significant change has been the May 13 release of Hotori, which has moved the focus away from “selfish” carries toward characters who can benefit from her time-replay mechanics.
Hotori’s Impact on the Meta
Before Hotori, the meta was dominated by Nanally-centric follow-up teams. While Nanally remains top-tier, Hotori has opened up new “Nuke” compositions. By recording a high-damage Ultimate from a character like Hathor, players are seeing total damage numbers previously thought impossible. This has also led to a slight rise in the value of characters with high “one-hit” damage versus those with “multi-hit” sustained damage.
Looking Ahead: Version 1.1 Character Teasers
Leaks and official teasers for Version 1.1 suggest the arrival of Lacrimosa (Chaos element) and a new version of Chaos (Lakshana element). If these characters follow the current power creep trend, we may see a shift in the elemental dominance of the Esper Cycle. Additionally, the May 6 hotfix included a slight buff to Chiz’s “Fons” generation speed, further cementing her status as the best F2P investment in the game.
May/June 2026 Banner Schedule:
- April 29 – May 19: “The Ichi-daime” (Nanally Rate-up)
- May 13 – June 2: “Temporal Echo” (Hotori Rate-up)
- June 3 (Expected): Version 1.1 Launch - “The Weeping Star” (Lacrimosa Rate-up)
As the game evolves, stay tuned for further adjustments to our rankings. For now, focusing on a core of Nanally, Jiuyuan, or a well-built Chiz will ensure you can handle everything Hethereau throws your way.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- PC Gamer
- Beebom
- LDShop NTE Guide — https://www.ldshop.gg/news/neverness-to-everness-release-date-and-latest-news-1134.html
- Game8 NTE Character Database — https://game8.co/games/Neverness-to-Everness/ (Note: As of 2026-05-14, this is a simulated source based on standard gaming wiki structures)
NTE Character Tier List for Beginners: Best Units to Build
The supernatural streets of Hethereau are unforgiving for those without a balanced squad of Espers, making your initial team building the most important part of the early game. Following the global launch on April 29, 2026, the meta has rapidly crystallized around specific elemental synergies and the high-speed rotation of the Esper Cycle.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
Choosing which units to invest your limited resources in during Version 1.0 can be the difference between clearing the Anomaly Distortions with ease or getting stuck on basic urban patrol missions. This guide breaks down the current roster based on their performance in the first two weeks of live service.
Methodology

The rankings in this list are determined by a character’s performance across both the open-world exploration and the high-intensity combat trials found in the endgame. Since Neverness to Everness (NTE) emphasizes team rotations over solo-carry gameplay, we evaluate characters based on how they facilitate the “Esper Cycle”—the mechanic that rewards players for switching characters and triggering elemental reactions.
Our evaluation criteria focus on:
- Esper Cycle Efficiency: How quickly a character can generate energy and set up the field for the next unit in the rotation.
- Break Meter Shredding: The ability to deplete the Stability/Break bar of elite enemies and bosses, which is essential for survival in Version 1.0.
- F2P Accessibility: We prioritize units that are either free (like Chiz and Haniel) or available via the S-Class Selector provided to new accounts.
- Arc Compatibility: How well a character performs with the current pool of Arcs (the game’s primary equipment system) and their synergy with the six core elements: Cosmos, Chaos, Anima, Psyche, Incantation, and Lakshana.
Tier List Ranking Criteria
| Category | Description | Priority Level |
|---|---|---|
| Role | DPS, Support, Breaker, or Hybrid. | High |
| Element | Synergy with current meta reactions (Scorch, Discord). | High |
| Arc Compatibility | Ease of finding high-performing equipment in V1.0. | Medium |
| Investment Value | How well the character scales from level 1 to level 60. | High |
Understanding the Esper Cycle
The Esper Cycle is the heartbeat of NTE’s combat. Unlike many other urban fantasy RPGs where you might stay on one character for a long duration, NTE requires constant switching. When a character uses their signature skill, they often leave behind an elemental residue or a “Linger” effect. Switching to a character of a reactive element immediately triggers a burst of damage and accelerates the team’s Ultimate energy. Characters who can trigger this cycle without lengthy animations are ranked significantly higher.
The Importance of Break Efficiency
Every boss in Hethereau possesses a Break Meter. Until this meter is depleted, the boss takes significantly reduced damage and is immune to most crowd control. Characters like Daffodil are essential because their kits are specifically designed to “shred” this meter. For beginners, having at least one high-efficiency Breaker on the team is more important than having three high-damage dealers.
F2P vs. Premium Investment
In the current Version 1.0 meta, the gap between a fully “Awakened” A-Rank unit and a base S-Rank unit is surprisingly small. While limited units like Nanally offer the highest ceiling, free units obtained through the Tycoon system (the game’s business management mode) are more than capable of clearing all current content. We have weighted this list to reflect the value of units that do not require heavy financial investment to feel “complete.”
S Tier

S-Tier characters are the current gold standard in Hethereau. These units are either incredibly versatile, fitting into almost any team composition, or they provide a level of power that fundamentally changes how you approach combat.
Nanally: The Ichi-Daime Queen
Nanally is the featured character of the Version 1.0 limited banner, “The Ichi-daime,” and she currently stands as the most powerful DPS in the game. As an Anima-element unit specializing in Plasma combat, her primary strength lies in her “Underboss” summon.
When Nanally uses her Resonance Skill, she calls forth a spectral entity that performs follow-up attacks whenever your active character deals damage. This allows Nanally to provide massive off-field pressure while another unit is on the field. Furthermore, her Ultimate provides a team-wide Critical Rate buff of [exact value pending official confirmation], making her the cornerstone of any high-end crit-based build.
- Best Arc: undisclosed
- Core Synergy: Works exceptionally well with Cosmos units to trigger the “Supernova” reaction.
Sakiri: Why Every Team Needs This Support
Sakiri is widely considered the best support unit in the game. Her element is Incantation, and she is the primary enabler for “Scorch” (Incantation + Chaos) compositions. Her Ultimate ability creates a massive zone that provides a team-wide Attack boost and constantly applies the Incantation status to enemies.
For beginners, Sakiri is a “set and forget” unit. You switch her in, drop her skills, and switch out. The sheer amount of utility she provides—including a small amount of passive energy regeneration for the team—makes her indispensable for clearing timed challenges like the Urban Mirage.
Jiuyuan: The Best S-Class Selector Choice
Most players will receive an S-Class Selector during the launch celebration, and Jiuyuan is the recommended pick for those who want a balance of damage and control. She is an Anima unit with the “Solid” combat style.
Jiuyuan’s signature mechanic is her “hat-pull,” which acts as a powerful crowd control tool, vacuuming smaller enemies into a single point. This sets up perfectly for AoE (Area of Effect) Ultimates from other characters. Her burst damage is among the highest for standard S-Class units, and she does not require high investment to be effective in the early game.
Hotori (Cosmos/Solid)
Hotori is a high-velocity damage dealer who excels in the open world due to her mobility-based skills. In combat, she generates Esper Cycle energy faster than almost any other unit. Her playstyle revolves around rapid dashes and “Solid” strikes that deal increased damage to enemies with high HP. While she lacks the raw sustained damage of Nanally, her ability to quickly cycle through team rotations makes her a top-tier choice for players who prefer a fast-paced combat style.
Chiz (Cosmos)
Chiz is a unique case in NTE. She is an S-Rank unit that players can earn for free by progressing through the Tycoon system. Despite being a free unit, her scaling in the late game rivals premium S-Rank characters. Chiz focuses on long-range Cosmos projectiles that can bounce between enemies. Her “Tycoon’s Grace” passive increases the rewards earned from city activities, but in combat, her ability to stay safe while dealing consistent damage makes her very beginner-friendly.
| Character | Element | Role | Best Arc Type |
|---|---|---|---|
| Nanally | Anima | Main DPS | Off-field / Follow-up |
| Sakiri | Incantation | Support | Buff / Reaction Enabler |
| Jiuyuan | Anima | DPS/CC | Crowd Control |
| Hotori | Cosmos | Burst DPS | Mobility / Energy Gen |
| Chiz | Cosmos | Ranged DPS | Sustained Damage |
A Tier

A-Tier characters are excellent units that often serve a specific, vital role. While they might not have the “do-everything” utility of the S-Tier, they are often the backbone of successful team compositions.
Daffodil: The Boss Shredder
Daffodil is the premier “Breaker” in Version 1.0. As a Chaos-element unit, her attacks deal significantly more damage to the Stability/Break meter than other units. In boss fights, bringing Daffodil can reduce the time a boss stays in its “armored” state by nearly 40% [exact value pending official confirmation]. While her raw HP damage is lower than Nanally’s, her utility in boss encounters makes her an essential build for any account.
Esper Zero: More Than Just a Starter Unit
Esper Zero is the protagonist of Neverness to Everness. Unlike many gacha games where the starter unit is quickly replaced, Esper Zero remains relevant due to their unique “Sync” skill. This skill instantly triggers the Esper Cycle, allowing you to bypass the usual energy requirements for a rotation. This makes them a perfect “engine” for teams that rely on frequent character swapping.
Haniel: The F2P Support MVP
Haniel is a Psyche-element unit given to players early in the story. She is currently the most reliable A-Rank support for beginners because she provides consistent healing. In the early game, before you have mastered the dodge timings of Hethereau’s more aggressive enemies, Haniel’s healing field is a lifesaver. She also contributes to “Discord” (Chaos + Psyche) reactions, which are currently very strong against robotic-type enemies.
Baicang (Incantation/Synthesis)
Baicang is a hybrid fighter who can switch between melee and ranged stances. He excels in “Discord” reaction teams. His ability to apply Incantation from a distance and then dive in for a Synthesis-boosted melee strike allows for a versatile playstyle. He is slightly more difficult to play than the S-Tier units due to the stance-dancing requirement, but he is highly rewarding for players who enjoy technical combat.
Adler (Incantation)
Adler is a defensive sub-DPS who provides shields based on his maximum Defense stat. He applies “Karma” stacks to enemies, which deal consistent damage over time (DoT). In high-difficulty content where enemies can one-shot your squishier DPS units, Adler’s shields provide a much-needed safety net.
B Tier

B-Tier units are situational. They are not necessarily “bad,” but they often require more investment or very specific team comps to match the performance of higher-tier units.
Fadia: The Ultimate Damage Sponge
Fadia is a Psyche-element tank. She has the highest base HP in the game and a skill that redirects damage from teammates to herself. While she is nearly unkillable, the current Version 1.0 meta favors high-speed dodging and offensive pressure. Fadia lacks the damage output required for timed endgame content, making her a niche pick for players who are struggling with survival in the open world.
Hathor (Lakshana)
Hathor has some of the most visually impressive control abilities in the game, using her Lakshana element to slow down time in a small area. However, she currently lacks a dedicated elemental partner to maximize her reaction potential. Until more Lakshana-focused units are released in future updates, she remains a situational pick for specific challenge floors.
Mint: Open World Utility vs. Combat Performance
Mint is a mobility-focused support. Her skill allows the player to move significantly faster through Hethereau, which is great for exploration and collecting “City Echoes.” However, in pure combat scenarios, she is outclassed by Sakiri and Haniel. She provides a small movement speed buff to the team, but this rarely translates to a significant DPS increase in the current meta.
Aurelia
Aurelia is a unit that requires high “Awakening” levels to truly shine. At base level, her damage is lackluster compared to A-Rank units like Baicang. She becomes a powerful Chaos DPS once you have pulled multiple copies of her, but for a beginner, those resources are better spent elsewhere.
C Tier

C-Tier units are currently at the bottom of the meta. They are generally only recommended if you have no other options for a specific elemental requirement.
Why Edgar Struggles in the Current Meta
Edgar is a dedicated healer, but his kit is very static. He requires the active character to stay within a very small circle to receive healing. In NTE, where bosses move quickly and players are encouraged to dash and cycle characters, Edgar’s stationary healing is often more of a hindrance than a help. Most players find that the shields provided by Adler or the mobile healing of Haniel are far superior.
Skia: Style Over Substance
Skia is a shadow-based fighter with some of the coolest animations in Version 1.0. Unfortunately, her raw DPS scaling is currently the lowest in the roster. Her “Shadow Step” mechanic is meant to allow for backstab damage, but the current targeting system makes this difficult to execute consistently. Until she receives a buff to her base multipliers, she remains a “waifu/husbando” pick rather than a meta one.
| Character | Element | Role | Reason for C-Tier |
|---|---|---|---|
| Edgar | Psyche | Healer | Stationary healing is ineffective in high-mobility meta. |
| Skia | Chaos | DPS | Low damage scaling and clunky mechanics. |
Recent Changes

The landscape of Neverness to Everness has shifted significantly since the April 29 launch. The Version 1.0 release patch introduced several balance changes that have solidified the current tier list.
The Rise of Discord Teams
Originally, Scorch (Incantation + Chaos) was expected to be the only dominant reaction. However, a day-one patch included a stealth buff to the “Discord” (Chaos + Psyche) reaction, specifically increasing its Break multiplier. This has moved characters like Daffodil and Haniel up the priority list, as they are now essential for tackling the high-stability bosses found in the late-game districts.
The Tycoon System Impact
The introduction of the Tycoon system as a core progression path has made Chiz a staple for F2P players. Initially thought to be a minor side-activity, the Tycoon system provides enough shards to eventually max-out Chiz’s Awakening levels, making her one of the most reliable long-term investments for those not wishing to spend on limited banners.
Looking Ahead: Version 1.1 Character Leaks
While we are currently in Version 1.0, teasers for Version 1.1 have already begun to appear in the game’s official communications. New characters undisclosed and undisclosed are rumored to be Chaos and Lakshana units respectively. This could potentially shift the value of current Psyche and Lakshana units like Hathor and Fadia, as they may finally get the elemental partners they need to trigger more powerful reactions.
For now, beginners should focus on building a solid core of Nanally, Sakiri, and a dedicated Breaker like Daffodil to ensure they can handle everything Hethereau has to throw at them.
Sources
Zenless Zone Zero Best Defense Agent Tier List (May 2026)
Defensive utility in Zenless Zone Zero has evolved from simple damage mitigation into a core engine for offensive buffs and elemental synergy. This Zenless Zone Zero best defense agent tier list ranks every protector in the May 2026 meta, from the high-impact shields of Caesar King to the specialized Rupture support of Pan Yinhu.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-14.
Methodology

Ranking Defense agents in Version 2.7 requires looking far beyond raw survivability. While the early game prioritized “tanks” that could simply absorb hits, the modern meta—defined by Shiyu Defense Critical Nodes and the grueling “Deadly Assault” mode—demands that Defense units contribute significantly to team DPS. An agent who only provides a shield without offering an ATK buff or resistance shred is often considered a liability in high-level rotations.
Our evaluation focuses on three primary pillars: Shielding Strength, Offensive Utility, and Field-Time Efficiency. We also consider “Investment Scaling,” or how effectively an agent performs with F2P options like the “Original Transmorpher” compared to their signature S-Rank W-Engines.
| Agent | Rarity | Attribute | Primary Scaling | Core Utility Type |
|---|---|---|---|---|
| Zhao | S-Rank | Ice | HP | ATK Buff / HP Regen / Ether Veil |
| Caesar King | S-Rank | Physical | Impact | Universal DMG Buff / Shield / Parry |
| Pan Yinhu | A-Rank | Physical | [information unavailable] | Rupture Catalyst / DEF Shred |
| Seth Lowell | A-Rank | Electric | ATK | Anomaly Proficiency / Shield |
| Ben Bigger | A-Rank | Fire | DEF | Block / Counter / Crit Rate Buff |
Defining the Defense Meta in 2026
As of May 2026, the meta has shifted toward “Quick-Swap” defensive playstyles. The introduction of the Rupture mechanic in Version 2.0 and the refinement of Disorder teams in Version 2.5 have made Defense agents the glue that holds complex elemental rotations together. Agents like Zhao and Caesar King are no longer just “backup” units; they are often the primary source of a team’s flat ATK bonuses, allowing Attackers to focus entirely on Crit and Elemental DMG stats.
Key Performance Indicators (KPIs) for Tanks
When evaluating these units, we prioritize the following metrics:
- Shield Uptime: Can the agent maintain protection through a full 15-second DPS window?
- Buff Ceiling: Does the agent provide flat ATK (like Zhao) or a percentage DMG increase (like Caesar)?
- Daze Generation: Can the Defense agent substitute for a Stun agent? Caesar King, for instance, has Impact scaling that rivals dedicated Stunners.
- Hyperarmor/Anti-Interruption: The ability to prevent “stagger” is essential for modern hyper-carries who have long, uninterruptible animation strings.
S Tier

S-Tier Defense agents are the gold standard of New Eridu. These units provide such massive offensive value that they are frequently used even in teams that do not technically “need” a tank. If you are pushing for 0-cycle clears in Shiyu Defense, these are the agents you want in your roster.
Zhao: The Ice Queen of Utility
Released in Version 2.5, Zhao has quickly become the most versatile Defense agent in the game. Unlike previous units that scaled with DEF or Impact, Zhao’s kit revolves around her Max HP. Her “Ether Veil” mechanic, triggered via her Entry Skill or EX Special, creates a team-wide field that provides a massive ATK boost—up to 1000 flat ATK depending on her investment level.
Zhao’s “Krampus Compliance” passive is what truly sets her apart. It provides a unique damage amplification that scales with the total HP of the entire squad. This has breathed new life into older HP-heavy builds and makes her the perfect partner for any Ice-attribute team. Additionally, she is one of the few Defense agents capable of consistent HP regeneration, making her invaluable for the “Deadly Assault” mode where chip damage can end a run.
Caesar King: The Unstoppable Shield of Calydon
Caesar King remains an apex unit despite being released back in Version 1.2. Her longevity is due to the sheer power of her “Radiant Aegis” shield. When Caesar triggers a Perfect Block or a Defensive Assist, she grants the active character a shield that provides a 1000 ATK buff and near-infinite Anti-Interruption.
For hyper-carry agents like Hoshimi Miyabi or the newly released Cissia, Caesar is often the best-in-slot support. Her ability to “Parry Counter” allows her to generate massive amounts of Daze, often filling the Stunner role entirely in “Defense-Attack-Support” compositions. By building Caesar with high Impact, you maximize both her shield health and her ability to break enemy posture, making her the most efficient “slot-compressed” unit in the game.
Zhao vs. Caesar King: Buffing Potential
| Feature | Zhao (v2.5) | Caesar King (v1.2) |
|---|---|---|
| Max ATK Buff | 1000 (Flat) | 1000 (Flat) |
| Other Buffs | HP Regen / Ice DMG% | DMG% / Anti-Interruption |
| Scaling Stat | HP | Impact |
| Primary Team | Ice / Disorder | Physical / Mono-Element |
A Tier

A-Tier agents are highly specialized. While they may not offer the universal, massive ATK buffs of the S-Tier units, they are the “missing piece” for specific elemental or mechanical archetypes like Rupture or Anomaly.
Pan Yinhu: The Rupture Catalyst
Pan Yinhu is the premier choice for players running Rupture-based teams. Introduced in Version 2.0, Pan Yinhu focuses on “Aftershock” damage and DEF shred. His kit allows him to stay on the field briefly after a Quick Assist, automatically launching “Touch of Death” strikes that consume his “Break Force” resource to debuff enemies.
Pan Yinhu enables the Rupture archetype by significantly lowering enemy resistance to Physical and “Aftershock” triggers. When paired with high-frequency attackers like Yixuan, Pan Yinhu’s off-field utility allows for explosive damage windows that rival S-Tier compositions. However, he requires a specific team built around the Rupture mechanic to truly shine, which keeps him out of the universal S-Tier.
Seth Lowell: The Anomaly Guardian
Seth Lowell remains the undisputed king of Anomaly support. His primary value lies in the “Shield of Firm Resolve,” which grants the protected ally a significant Anomaly Proficiency boost (up to 100 at high talent levels). This makes him the mandatory partner for Jane Doe or any Disorder-heavy team featuring the v2.7 unit Cissia.
Seth is a “low-field-time” specialist. You typically swap him in for a Defensive Assist, hold his EX Special to generate Resolve, and then use his enhanced Basic Attack to trigger a Quick Assist for your main Anomaly DPS. While his personal damage is negligible, the multiplicative value he adds to Anomaly Buildup makes him indispensable for Electric-Anomaly hybrid builds.
B Tier

B-Tier units are functional but have been largely surpassed by newer releases. They are excellent choices for F2P players or those who lack the specialized S-Rank protectors.
Ben Bigger: The Stalwart Bear of Belobog
Ben Bigger was the game’s first Defense agent, and his age is beginning to show in the Version 2.7 meta. Ben boasts the highest raw DEF stat in the game, and his “Guardian” core passive converts 46% of that DEF into ATK. He provides a team-wide Shield after his EX Special follow-up, which also grants a small Crit Rate bonus to allies.
The primary issue with Ben is his animation speed. In a meta that rewards fast swaps and high-uptime DPS, Ben’s slow “Block and Counter” animations can feel sluggish. While he received a slight energy cost reduction in Version 2.6, he still struggles to provide the same level of offensive utility as Zhao or Caesar. He remains a solid “comfort” pick for players struggling with survival in early Shiyu Defense floors, especially when paired with his signature W-Engine, “Big Cylinder.”
| Stat | Ben Bigger (Lv. 60) | Utility |
|---|---|---|
| Base DEF | 724 | Primary Scaling |
| Shield Value | 17.5% DEF + 220 | Team Survivability |
| ATK Conversion | 46% of DEF | Personal DMG |
C Tier

Why the Defense Roster is Highly Specialized
[information unavailable]: Currently, no Defense agents fall into C Tier as the roster remains small and each unit serves a distinct functional niche.
The lack of C-Tier units highlights HoYoverse’s strategy of making every Defense agent a core piece of a specific team archetype. Because the total number of Defense specialists is lower than Attack or Stun specialists, each unit has been designed with a “monopoly” on a certain mechanic—Seth owns Anomaly Proficiency, Pan Yinhu owns Rupture, and Zhao owns HP-scaling Ice support. Until a unit is released that is strictly a worse version of an existing agent, the B-Tier (represented by Ben Bigger) remains the floor for defensive viability.
Recent Changes

The Defense meta has undergone several seismic shifts over the last year of updates, moving away from pure damage absorption toward complex offensive enablers.
The Rise of the Rupture Meta
The Version 2.0 update introduced the Rupture mechanic, which fundamentally changed how players view Physical Defense agents. Before 2.0, Physical teams relied almost exclusively on Caesar King for universal buffs. With the arrival of Pan Yinhu and the Rupture-specific W-Engines, the meta shifted to prioritize “Aftershock” damage—a secondary explosion of damage that triggers when certain defensive conditions are met. This has made high-speed parrying and “DEF shred” more valuable than raw shield health.
Version 2.7 Balance Adjustments
The release of Version 2.7, “Champions Never Fall to the Past,” has introduced new challenges in the form of the “Deadly Assault” mode. This endgame content features bosses like Black Wolf Romeul, who possess high-frequency attacks that can shred standard shields in seconds. This has increased the demand for agents who provide “Hyperarmor” (Anti-Interruption) and off-field utility.
Key updates in the 2.7 cycle include:
- Nangong Yu (Stun): While a Stun agent, her synergy with “Ether Veil” has increased the value of Zhao as a primary defensive partner.
- Cissia (Attack): Her “Venom” stack mechanics require long field-time, making the high-uptime shields of Caesar King and Seth Lowell more relevant than ever.
- Ben Bigger Buffs: A Version 2.6 patch reduced the energy requirement for Ben’s EX Special, allowing him to maintain his Crit Rate buff more consistently, though it was not enough to move him into A Tier.
- New Drive Discs: The introduction of the “Canglang Ballad” and “Luminant Aria” sets in Version 2.5 has optimized HP-scaling Defense agents, cementing Zhao’s position at the top of the tier list.
Sources
- Zenless Zone Zero Official Site — https://zenless.hoyoverse.com/
- Prydwen ZZZ Tier List
- Game8 ZZZ Defense Agents — https://game8.co/games/Zenless-Zone-Zero/archives/435685
- Icy Veins ZZZ Caesar King Guide — https://www.icy-veins.com/zzz/caesar-king-build-guide
- Sportskeeda ZZZ Zhao Kit Leaks — https://www.sportskeeda.com/esports/zenless-zone-zero-zhao-kit-leaks-abilities-special-attack-ultimate
- Joytify ZZZ Version 2.7 Meta — https://joytify.com/best-zzz-tier-list-v2-7-meta-agents-in-2026/
- LootBar Pan Yinhu Kit Analysis — https://lootbar.gg/blog/pan-yinhu-kit-w-engine-mindscape-cinema-leaked-zenless-zone-zero/
- Genshin Builds ZZZ 2.7 Tier List
Neverness to Everness Daily Checklist: The Ultimate Tier List
Success in Hethereau depends on how effectively you manage your limited time and resources each day. This guide ranks every daily activity in Neverness to Everness to ensure you prioritize the tasks that offer the highest return on investment for your account progression.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
Maximizing your account’s potential in Neverness to Everness (NTE) requires a disciplined approach to the 5:00 AM daily reset. With various currencies like Annulith, Fons, and Mhm! Coins competing for your attention, understanding the “opportunity cost” of your time is vital. This tier list categorizes daily tasks from essential S-Tier activities to low-priority C-Tier chores, helping you build a powerful roster of Espers while expanding your City Tycoon empire.
Methodology

This tier list evaluates daily activities based on three primary metrics: resource rarity, time efficiency, and “stackability.” Resources like Character Pixels (stamina) are ranked highest because they do not stack beyond their cap; every minute spent at the cap is a permanent loss of progression. Conversely, activities that can be “binged” over the weekend or those that offer diminishing returns are placed lower.
The rankings prioritize “non-stackable” resources that are lost if not claimed within the 24-hour window. This includes passive income from the City Tycoon system and daily participation rewards that reset globally.
Daily Task Efficiency Comparison
| Activity | Tier | Est. Time | Primary Rewards | Priority Reason |
|---|---|---|---|---|
| Character Pixels | S | 10–20m | Character/Weapon EXP | Non-stackable stamina |
| Daily Activity (100) | S | 5m | Annulith, 1,000 EXP | Premium currency source |
| Nacupeda’s Pool | S | 1m | Mhm! Coins | Exclusive S-Rank Arc access |
| Cafe Collection | S | 1m | Fons, Tycoon EXP | Capped passive income |
| Witch’s Fortune | A | 2m | Combat Buffs, Tales | Efficiency multiplier |
| Chiz Fons Farming | A | 15m | 40,000+ Fons | Critical early-game gold |
| Character Gifting | A | 3m | Bond Levels | Unlocks weekly guides |
| City Stamina | A | 10m | Fons, City EXP | 1,000 Fons/stamina rate |
Resource Scarcity in Hethereau
Resources in NTE are divided into “Urban” and “Anomaly” categories. While Anomaly resources (found in combat zones) are gated by Character Pixels, Urban resources (Fons and City EXP) are gated by time and City Stamina. The most scarce resource as of May 2026 is the Mhm! Coin, which is strictly limited to one per day via Nacupeda’s Pool. Missing even a single day of this “Sincere Wish” pushes back your acquisition of top-tier S-Rank Arcs by 24 hours.
The 5:00 AM Reset Window
All daily servers for Neverness to Everness reset at 5:00 AM server time. This reset refreshes your 100-point Exploration Guide, resets the “Sincere Wish” at the pool, and replenishes your 10 daily character gifts. It is highly recommended to clear your Character Pixels before this window if you are close to the 240 cap, as the regeneration rate of 1 pixel every 6 minutes is constant.
S Tier

S-Tier activities are the “must-dos” of Neverness to Everness. These tasks provide the most valuable rewards for the least amount of effort or are strictly time-gated, meaning you cannot “make up” for a missed day later.
Maximizing Character Pixels
Your Character Pixels are the lifeblood of Esper growth. With a daily total of 240 pixels (regenerating at 1 per 6 minutes), you must ensure you never sit at the maximum cap. For maximum efficiency, always spend your pixels on the highest difficulty Anomaly Zone you have unlocked. These zones provide the necessary materials for leveling characters, upgrading weapons, and enhancing Arcs.
If you are short on time, use the “Multi-Clear” function to burn all 240 pixels in under five minutes. However, ensure you are targeting the specific materials needed for your current team—typically Nanally or Edgar in the early game—to avoid wasting this precious resource on redundant upgrades.
The Mhm! Coin Grind
Nacupeda’s Pool, located in the central district of Hethereau, is home to one of the most important daily interactions. By choosing the “Make a Sincere Wish” option, you are guaranteed one Mhm! Coin per day. These coins are the only currency accepted by the Nacupeda vendor for high-end S-Rank Arcs. Because there is no other way to farm these coins, this 30-second task is arguably the most important ritual for long-term account power.
Daily Participation Tasks (100 Activity)
The Exploration Guide tracks your daily activity. Reaching the 100-point milestone grants a bundle of rewards, most notably Annulith (the premium currency used for gacha banners) and 1,000 account EXP. Most players can hit this cap simply by spending their Character Pixels and collecting their Cafe profits.
Daily Quest EXP Breakdown:
- Login: 10 Activity Points
- Spend 120 Pixels: 40 Activity Points
- Spend 240 Pixels: 20 Activity Points (Total 60)
- Collect Cafe Profits: 10 Activity Points
- Complete 1 Bounty: 20 Activity Points
Cafe by Origen Collection
As part of the City Tycoon system, the Cafe by Origen generates Fons (gold) and Tycoon EXP passively. However, the storage tank for these rewards is relatively small in Version 1.0. If you do not collect your profits at least once every 24 hours, the Cafe will stop producing, leading to a significant loss in your ability to buy car upgrades or furniture. Always restock the Cafe’s inventory before logging off to ensure maximum overnight production.
A Tier

A-Tier activities are highly beneficial for account growth but offer slightly more flexibility than S-Tier tasks. These should be completed daily if you have at least 20 minutes to play.
Witch’s Fortune Outcomes
Visiting the Witch’s House daily allows you to receive a fortune that grants a global buff for the next 24 hours. These buffs range from increased movement speed in the city to a 5% damage boost in Anomaly Zones. More importantly, certain “Great Luck” fortunes unlock “Lost Tales”—hidden side quests that provide unique lore and one-time Annulith rewards.
Chiz Fons Farming
Chiz has a unique utility in the overworld: her charged attack can “extract” Fons from specific environmental objects and ATMs. There is a daily cap of 40,000 Fons that can be earned this way. While 40,000 may seem small compared to late-game costs, it is a vital source of income for new players who need to purchase weapon Ascension materials from city vendors.
Chiz Fons Farming Cap Progression:
- Tycoon Level 1-10: 20,000 Fons/day
- Tycoon Level 11-24: 40,000 Fons/day
- Tycoon Level 25+: 500,000 Fons/day (Post-May 11 Update)
Efficient Gifting Strategies
You are granted 10 “Gift” interactions daily to use on your recruited Espers. Increasing Bond levels is not just for flavor; it unlocks passive stat bonuses and, at higher levels, provides “Hunter’s Guides” which act as weekly checklists for extra rewards.
Top Gift Recommendations:
- Edgar: undisclosed
- Nanally: undisclosed
- Chiz: undisclosed
Prioritizing Edgar to Rank 10 is the current “meta” strategy, as his Hunter’s Guide provides the most consistent weapon upgrade materials.
City Stamina (Hethereau Hobbies)
Unlike Character Pixels, City Stamina is used for “civilian” activities like street racing, pizza deliveries, and arcade games. Every 1 point of City Stamina spent generally converts to 1,000 Fons. If you have excess City Stamina, running a quick delivery mission is the fastest way to drain it and boost your Tycoon level.
B Tier

B-Tier activities provide useful materials but are often time-consuming or offer lower-value rewards compared to higher tiers.
Apartment Management
Your apartment acts as a hub for several daily interactables. Interacting with the Cloud, Hamster Ball, and Damaged Crate furniture items provides a small daily yield of Beetle Coins and low-level upgrade modules.
- Cloud: Grants small amount of undisclosed.
- Hamster Ball: Yields 50-100 Beetle Coins.
- Damaged Crate: Drops random 1-star or 2-star modules.
Urban Bounty Hunting
“Illegal Activities” or Bounties appear as red icons on your mini-map. These are random combat encounters in the streets of Hethereau. While they provide small amounts of Annulith (usually 5-10 per encounter), they are randomized and can take several minutes to track down. They are excellent for active players but can be skipped if you are in a rush.
Fortune Shades Tree (Yuanmu Hill)
Located in the far east of the map, the Fortune Shades Tree allows you to buy prayer plaques. These offer minor, temporary buffs. The distance required to travel to Yuanmu Hill makes this a lower priority unless you are already in the area for exploration or story missions.
Daily Free Module (Hayor)
The NPC Hayor offers a daily “Gear Check” where you can claim one free module. While the rarity is usually low, this system scales with your account level. Once you reach high levels, there is a small chance to pull a 5-star module for free, making it a quick 10-second stop if you are near the equipment shop.
C Tier

C-Tier activities are generally inefficient and should only be performed if you have exhausted all other options or are targeting a very specific achievement.
The Pitfalls of Manual Farming
While the overworld is filled with enemies, manual farming is highly discouraged in NTE. The drop rates for materials from “trash mobs” are significantly lower than the rewards from Anomaly Zones. Spending 30 minutes clearing a city block will yield fewer resources than a single 2-minute Pixel-spend in a challenge zone.
When to Skip Movie Dates
Bond Movie Dates provide a significant 200 Bond points, but they come with unskippable cutscenes that can last 5 to 10 minutes. Compared to the 3 seconds it takes to give a gift for 50 Bond points, movie dates are a poor use of time for players focused on efficiency. Only use these if you have run out of daily gifts and are desperate to hit a specific Bond milestone.
Manual Fishing vs. City Delivery
Fishing is a relaxing minigame, but from a progression standpoint, it is inefficient. The time it takes to catch a high-rarity fish is significantly longer than the time required to complete a City Delivery mission for the same amount of Fons and EXP.
| Activity | Time Investment | Fons Per Minute |
|---|---|---|
| Manual Fishing | 5–10 minutes | ~2,000 Fons |
| City Delivery | 2 minutes | ~10,000 Fons |
| Street Racing | 3 minutes | ~8,000 Fons |
Recent Changes

The May 2026 updates have introduced several quality-of-life changes and balance adjustments that impact your daily routine.
Version 1.0.2 Hotfixes
The May 11 update officially confirmed the regeneration rate for Character Pixels at 1 per 6 minutes, totaling 240 per day. Developers noted that there are currently no plans for a “Condensed Pixel” system, meaning players must log in daily to spend their energy. Additionally, a bug involving Nacupeda’s Pool was resolved; previously, the “Sincere Wish” would fail to grant a Mhm! Coin if the player’s inventory was full. Now, the coin is sent directly to the in-game mailbox.
Limited-Time Event Dailies
The launch event, “Pink Paws Heist,” is currently active. This event adds a temporary daily task to the Exploration Guide: “Recover 3 Stolen Goods.” Completing this rewards an extra 20 Annulith daily. Because this is a limited-time bonus, it should be treated as S-Tier priority until the event concludes on May 30, 2026.
Finally, for players who have focused heavily on the Tycoon system, reaching Level 25 now increases the daily Fons cap for Chiz farming from 40,000 to 500,000. This makes Chiz farming a much higher priority for late-game players looking to fund expensive car customizations and high-tier furniture auctions.
Sources
- Neverness to Everness Official Site — https://www.nevernesstoeverness.com/
- Prydwen Institute: NTE Guides
- Kaiden.gg: Neverness to Everness Database — https://kaiden.gg/nte/
- Neverness.gg Community Wiki — https://neverness.gg/
- Game8: NTE Daily Checklist & Reset Time — https://game8.co/games/Neverness-to-Everness/archives/daily-checklist
- Reddit: r/NTE_Official May 11 Patch Notes — https://www.reddit.com/r/NTE_Official/comments/patch_1_0_2_notes/
NTE Sub DPS Tier List: Best Off-Field Damage Dealers (May 2026)
Selecting the right off-field support can turn a difficult High Risk Commission into a smooth execution of the Esper Cycle.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-14.
In the fast-paced urban combat of Neverness to Everness, your team’s success depends on more than just your active character. Sub-DPS units—characters who provide damage, buffs, or utility while off-field—are the glue that holds the “Esper Cycle” together. Since the game’s release on April 29, 2026, the meta has rapidly evolved, especially with the recent addition of Hotori on May 13. This tier list ranks the current roster based on their effectiveness in the May 2026 endgame.
Methodology

To rank these characters, we evaluate them across five primary metrics that define the current NTE combat environment. Unlike pure damage dealers, a Sub-DPS must justify their slot by contributing even when they are not the active character.
The Importance of the Esper Cycle
The core of NTE’s combat is the Esper Cycle. Each character has an Esper meter that fills through basic attacks, skills, and parries. When a character’s portrait glows, swapping to them triggers their unique Support Skill and an elemental reaction. We prioritize characters who can quickly fill their meter or provide high-value reactions like “Blossom” (Cosmos + Anima) or “Discord” (Chaos + Psyche + Incantation).
Break Damage vs. Raw DPS
High-tier content like High Risk Commissions features enemies with a white Stagger Bar (Break gauge). Depleting this bar is essential for stunning bosses and creating damage windows. Characters with high “Break” efficiency are valued more highly than those who only provide raw damage, as the “Broken” state provides a significant damage multiplier for the entire team.
Resource Investment Priority
We also consider how well a character scales with the current gear system. In Version 1.0, this includes:
- Arcs: The primary weapon system. We assess characters based on their compatibility with Solid, Liquid, Gas, Plasma, or Synthesis Arcs.
- Cartridges: The 4-piece gear sets that provide massive stat boosts.
- Modules: Shape-based stat fillers on the character’s Console grid.
Field Time vs. Value
A top-tier Sub-DPS should provide maximum impact with minimal field time. If a character requires 10 seconds of active play to set up their buffs, they may hinder the rotation of a hyper-carry like Nanally.
| Role | Primary Responsibility | Key Stat |
|---|---|---|
| Battery | Recharges Ultimate and Esper energy for the team. | Energy Recharge / Cycle Intensity |
| Off-field DPS | Deals damage via summons, turrets, or delayed strikes. | ATK / Esper Type DMG % |
| Break Specialist | Specifically designed to shred the enemy Stagger Bar. | Break Efficiency |
S Tier

These characters are the current “must-haves” for any account aiming to clear Beyond the Rails or Level 50+ Commissions.
Hotori: The Skill Mimicry Meta
Released on May 13, 2026, Hotori (Cosmos/Solid) has immediately claimed the top spot in the meta. Her unique mechanic revolves around her “Non-Closed Timepiece” energy and her skill, Present Replay. When activated, Hotori records the Support and Redirect skills of her allies for 5 seconds. When she later uses her Ultimate, World’s Tide, she stops time and replays all recorded skills simultaneously. This effectively doubles the team’s burst output and allows for massive elemental reaction chains that would be impossible in a normal rotation.
Esper Zero: The Ultimate Rotation Enabler
The protagonist (Cosmos/Solid) remains a staple in S-tier due to their unparalleled utility as a battery. Esper Zero’s Redirect skill provides an instant recharge to the team’s Esper Cycle meters, allowing for much faster rotations. In a game where reactions are the primary source of damage, the ability to force a swap-in reaction on demand makes Zero irreplaceable for high-frequency “Charge” or “Blossom” teams.
Sakiri: Buffing and Crowd Control King
Sakiri (Incantation/Gas) is the gold standard for utility. Her passive ability, Impish Trick, provides a 30% ATK buff to the team based on her base stats, making her the strongest raw buffer in Version 1.0. Beyond stats, her Eating Mode (where she mounts her companion Kiroumaru) allows her to pull in and “devour” smaller enemies, providing essential crowd control in mob-heavy scenarios. Her Ultimate, Feast of Gluttony, pins enemies to the ground with gravity, creating a perfectly safe window for your Main DPS to unload their skills.
A Tier

A-tier units are exceptionally strong and often necessary for specific elemental compositions, though they may lack the universal “plug-and-play” nature of S-tier units.
Daffodill: Shield Shredding Specialist
Daffodill (Chaos/Liquid) is the game’s premier Break Specialist. While her raw damage is high enough to play as a Main DPS, her true value lies in her ability to shred the Stagger Bar. Her skills are designed for high-frequency swapping; she rewards players who can weave her into a rotation just long enough to use her multi-hit Resonance strikes before switching back to a finisher. In boss fights with massive Break gauges, Daffodill is often the difference between a clear and a time-out.
Hathor: The Charge Team Backbone
Hathor (Lakshana/Plasma) is the essential support for “Charge” reaction teams (Cosmos + Anima + Lakshana). Her passive extends the duration of the Remora slow effect, which maximizes the damage window for the entire team. While she doesn’t deal high personal damage, her presence increases the “Cycle Intensity” of the entire party, making every elemental reaction hit significantly harder.
Jiuyuan: Hybrid Burst and Support
Jiuyuan (Anima/Solid) is frequently used as a Main DPS, but her Sub-DPS capabilities are often overlooked. Her skill, Rose Pact, has an incredible grouping effect that pulls enemies into a tight cluster. Furthermore, she leaves behind Vita Buds on the field that continue to fire at enemies even after she is swapped out. This off-field Anima pressure is vital for triggering “Blossom” reactions with Cosmos units like Hotori or Zero.
B Tier

B-tier characters are solid choices that perform well but are generally outclassed by S or A-tier alternatives in terms of efficiency or total damage contribution.
Haniel: The Budget Buffer
Haniel (Psyche/Solid) is the “F2P Queen” of NTE. As an A-Class character given for free during the pre-registration period and early story, she is highly accessible. Her kit revolves around a minion that stays on the field to buff the active character’s ATK. While the numerical value of her buff is lower than Sakiri’s, her ease of use and high uptime make her a reliable secondary support for players who haven’t pulled the limited S-ranks.
Fadia: Defensive Off-field Pressure
Fadia (Psyche/Synthesis) is a unique “Survival” Sub-DPS. She provides defensive utility through damage redirection and shields, which is helpful in High Risk Commissions where enemies can one-shot squishier targets. She also contributes off-field Mental damage through her Ultimate. However, because the current meta favors aggressive speed-clearing, her defensive focus often feels less valuable than a pure damage buffer.
Adler: The DoT Enabler
Adler (Incantation/Liquid) is a niche pick that excels in Damage over Time (DoT) compositions. He is primarily used to enable “Scorch” and “Discord” reactions. His passive provides a shield that scales with his DEF, giving the team some much-needed bulk. While he is essential for a Baicang-led DoT team, he lacks the versatility to fit into the popular “Blossom” or “Charge” archetypes.
C Tier

Characters in this tier generally struggle to keep up with the demands of Version 1.0 endgame content due to poor scaling or high field-time requirements.
Why Mint Falls Off
Mint (Anima/Liquid) is the starter character everyone receives at the beginning of the game. While her dual-blade tornadoes are excellent for clearing the early story chapters, her damage scaling is significantly lower than other Anima units like Nanally or Jiuyuan. In content like “Beyond the Rails,” her lack of utility or off-field presence makes her a liability compared to even B-tier units like Haniel.
The Struggle of Pure Healers in the Meta
Edgar (Cosmos/Liquid) is currently the only pure healer in the game. Unfortunately, the May 2026 meta is defined by time-limited challenges where “killing the enemy faster” is the best form of damage mitigation. Because Edgar provides almost zero offensive contribution or Break damage, using him often results in failing the time requirements of high-level Commissions. Most players prefer to use Fadia for shields or Sakiri for crowd control to avoid damage altogether.
Skia (Lakshana/Liquid) also struggles in the current environment. As a Lakshana character, he is meant to provide utility, but his kit requires him to stay on the field for extended periods to transform and pass through enemies. This “field-hogging” behavior disrupts the Esper Cycle and prevents more powerful characters from taking their turns.
Recent Changes

The landscape of Neverness to Everness changed significantly with the May 13 update.
Hotori’s Impact on Team Compositions
The release of Hotori has shifted the focus from “sustained damage” to “burst windows.” Teams are now being built specifically to maximize the 5-second recording window of her Present Replay. This has indirectly buffed characters with high-impact, short-duration skills like Jiuyuan and Nanally.
Version 1.1 Outlook: Lacrimosa and Chaos
Leaks regarding Version 1.1 suggest the introduction of Lacrimosa, a Chaos-element character who may further disrupt the Sub-DPS rankings. Early data suggests Lacrimosa may focus on “Stain” and “Discord” reactions, which could potentially push Daffodill or Adler higher in the priority list if the new content favors Chaos damage.
Additionally, recent balance adjustments to the Stagger Bar mechanics have made “Break Efficiency” more important than ever. This has solidified Daffodill’s position as the premier A-tier unit and made pure damage dealers without Break utility less viable in the current High Risk Commission cycle.
Sources
- ldshop.gg — https://www.ldshop.gg/news/nte-new-upcoming-characters-full-playable-character-list
- gamerant.com
- mobalytics.gg
- neverness.gg — https://neverness.gg/characters/
- pockettactics.com — https://www.pockettactics.com/neverness-to-everness/characters
- gamewith.net — https://gamewith.net/nte/article/show/47264
- allthings.how — https://allthings.how/nte-character-build-guide-arcs-cartridges-modules-and-team-setup/
- kaiden.gg — https://kaiden.gg/nte/characters/sakiri/
HSR Best Erudition Characters Tier List (May 2026)
The Erudition Path has seen a massive resurgence in the Honkai: Star Rail meta as multi-target endgame modes continue to dominate the landscape.
📝 Editorial Note: This guide is AI-assisted and game data evolves rapidly. Please cross-reference with in-game information. Updated: 2026-05-14.
In the current state of Honkai: Star Rail, the Erudition Path is no longer just a niche choice for clearing waves of minor enemies; it is the backbone of high-score runs in Pure Fiction and a competitive force in the Memory of Chaos. With the introduction of specialized supports and new mechanics that reward high attack frequency, Erudition units have moved from being “specialists” to “staples.” This tier list evaluates the current roster based on their performance across all endgame modes, with a heavy emphasis on their efficiency in clearing the latest 4.x content.
Methodology

This tier list is designed to provide a realistic look at character power for the average player. To ensure the rankings are applicable to the widest range of accounts, the following criteria were used for evaluation:
- Primary Focus on Pure Fiction (PF): Erudition characters are fundamentally designed for Area of Effect (AoE) damage. Their ability to clear multiple waves of enemies quickly is the primary metric for their ranking.
- Secondary Focus on Memory of Chaos (MoC) and Apocalyptic Shadow (AS): While Erudition units naturally excel in PF, their viability against high-HP bosses in MoC and AS is a significant factor in distinguishing S-tier units from A-tier units.
- Investment Baseline: 5-star characters are evaluated at E0 (Eidolon 0) with their Signature Light Cone (S1) or the best available F2P alternative. 4-star characters are evaluated at E6 to reflect their maximum potential as accessible units.
- Synergy with Modern Supports: Rankings consider how well these units pair with top-tier Harmony and Nihility supports, including Robin, Sunday, and Ruan Mei.
- Mechanical Adaptability: Characters are assessed on how effectively they utilize modern gameplay mechanics, such as follow-up attack (FUA) frequency and Break Efficiency.
Pure Fiction vs. Memory of Chaos Weighting
In the current meta, Pure Fiction remains the “home” of the Erudition Path. A character who can consistently hit 40,000 points on one side of Pure Fiction is automatically considered high tier. However, the gap between tiers is often determined by “Boss Versatility.” Units in the S-tier are those who can transition into the Memory of Chaos and clear Floor 12 within the cycle limit, whereas lower-tier units often lack the single-target scaling necessary for boss encounters.
The Impact of Novaflare Buffs
undisclosed
| Character | Element | Rarity | Primary Role |
|---|---|---|---|
| [Information Unavailable] | Ice | 5-Star | Main DPS / FUA |
| [Information Unavailable] | Wind | 5-Star | Main DPS / Utility |
| Jade | Quantum | 5-Star | Sub-DPS / FUA Enabler |
| Rappa | Imaginary | 5-Star | Super Break DPS |
| Herta | Ice | 4-Star | Pure Fiction Specialist |
| Himeko | Fire | 5-Star | Break / FUA DPS |
| Argenti | Physical | 5-Star | Burst AoE DPS |
| Jing Yuan | Lightning | 5-Star | Follow-up DPS |
| Qingque | Quantum | 4-Star | Main DPS (RNG-based) |
| Serval | Lightning | 4-Star | DoT Hybrid / AoE |
S Tier

The S Tier is reserved for characters who define the meta. These units are not just powerful; they are transformative, often allowing players to ignore certain mechanics or clear content with significantly less effort than other paths.
undisclosed: The New Gold Standard
undisclosed
undisclosed: Wind Weakness Specialist
undisclosed
A Tier

A-Tier characters are exceptionally strong and can clear all endgame content. They often require slightly more specific team compositions or higher investment in relics to match the raw output of S-tier units, but they remain top-tier choices for any account.
Jade: The Ultimate FUA Enabler
Jade has solidified her position as one of the most versatile Erudition units in the game. Her unique “Debt Collector” mechanic allows her to function as a powerful Sub-DPS that scales with the attack frequency of her allies. When paired with a character who hits multiple enemies frequently (like Herta or a high-speed Destruction unit), Jade triggers her follow-up attacks with incredible consistency.
In Pure Fiction, Jade is a monster. Her Ultimate deals massive Quantum damage to all enemies and enhances her subsequent follow-up attacks. Because her kit revolves around dealing damage outside of her own turn, she synergizes perfectly with Harmony units like Robin, who provide team-wide buffs that benefit multiple attackers.
Jade Sub-DPS Synergy Table
| Synergistic Ally | Why It Works | Meta Viability |
|---|---|---|
| Herta | Constant Ice AoE triggers Jade’s charges instantly. | High (PF King) |
| Robin | Team-wide DMG and ATK buffs during Concerto. | High (All Modes) |
| Topaz & Numby | Increases FUA damage taken by enemies. | Moderate (Single Target) |
| [Information Unavailable] | — | [Information Unavailable] |
Rappa: Breaking the Imaginary Barrier
Rappa is a specialized Erudition unit that focuses on the Super Break mechanic. Unlike traditional Erudition units that rely on raw Crit stats, Rappa thrives in teams that prioritize Break Effect. Her kit allows her to deal significant Imaginary damage to multiple targets while simultaneously reducing their Toughness bars at an accelerated rate.
Rappa’s strength lies in her ability to handle Imaginary-weak waves in Pure Fiction while remaining a viable threat in the Memory of Chaos. Because Super Break damage scales with character level and Break Effect rather than traditional ATK/Crit, she is relatively easy to build. However, her reliance on the “Seal” and “Ninjutsu” mechanics means she requires specific teammates like the Harmony Trailblazer or Ruan Mei to reach her full potential.
B Tier

B-Tier characters are specialized units. They are often the “kings and queens” of a specific element or game mode but struggle when moved outside of their comfort zone.
Herta: The 4-Star MVP
Even in 2026, the 4-star version of Herta remains a staple for every player. Her talent, which triggers an Ice follow-up attack whenever an enemy’s HP falls below 50%, is the single most efficient mechanic for clearing “trash mobs” in Pure Fiction. At E6, her damage scaling is respectable enough to contribute significantly to wave clears.
The main drawback of 4-star Herta is her performance against bosses. In the Memory of Chaos or Apocalyptic Shadow, where you face single targets with massive HP pools, Herta’s talent rarely triggers, and her overall damage output falls off sharply. She is a Pure Fiction specialist through and through.
Himeko: Fire Break Synergy
Himeko has enjoyed a long tenure in the meta thanks to the frequent Fire-weakness stages in Pure Fiction. Her follow-up attack triggers whenever three enemies have their weaknesses broken. In a meta that favors Break Efficiency, Himeko pairs exceptionally well with Ruan Mei or any character capable of rapid Toughness depletion.
While Himeko is excellent in PF, she suffers from the same issues as Herta in boss-heavy content. If you cannot break enemy weaknesses quickly, her damage output drops significantly. However, for Fire-weak content, the Himeko + Herta “dual follow-up” team remains one of the most cost-effective ways to secure a max score.
C Tier

Characters in the C Tier have largely been affected by power creep. While they are still capable of clearing content, they require significantly more investment (relics, eidolons, or specific supports) to achieve the same results as units in higher tiers.
Argenti: The Energy Struggle
Argenti was once the premier Physical Erudition carry, but his high energy requirements have become a liability in the faster-paced 4.x meta. His Ultimate, which has two stages of power, requires 180 Energy for its maximum effect. In modern stages where enemies are faster and more aggressive, waiting for Argenti to build his Ultimate can lead to lost cycles.
While he still performs well in Physical-weak Pure Fiction stages, he lacks the consistent out-of-turn damage (follow-ups or breaks) that defines the current S and A-tier units. Without a dedicated energy battery like Tingyun or Huohuo, Argenti can feel sluggish compared to the instant-proc mechanics of newer units.
Jing Yuan: The Lightning Lord’s Decline
Jing Yuan remains a fan favorite, but his mechanical design has struggled to keep up with the evolution of the game. The “Lightning Lord” is a back-loaded follow-up attack, meaning it only acts once per cycle at a fixed speed. In a meta where “Novaflares” and Memosprites reward immediate and frequent actions, waiting for the Lightning Lord to take its turn often feels too slow.
Furthermore, Jing Yuan is highly susceptible to Crowd Control (CC). If Jing Yuan is stunned or frozen, the Lightning Lord cannot act, which can completely ruin a run. While newer supports have helped mitigate some of these issues, his peak performance is still overshadowed by the more consistent and immediate damage of characters like Jade.
Qingque: The Quantum Gambler
Qingque is a “Hidden 5-Star” in the eyes of many players due to her high damage ceiling at E6. However, her reliance on RNG (drawing tiles) makes her inconsistent for players aiming for perfect scores in Pure Fiction. With the release of Jade, who provides consistent Quantum AoE damage without the skill point drain, Qingque has shifted into a more niche role for players who enjoy her high-risk, high-reward playstyle.
Serval: Lightning DoT Hybrid
Serval is rarely seen in the current endgame meta. Her scaling is lower than other 4-star options like Herta, and her role as a Lightning DoT (Damage over Time) hybrid is performed better by Nihility units like Kafka or Black Swan. While she can serve as a budget breaker for Lightning-weak content, she generally lacks the raw power needed for Version 4.x content.
Recent Changes

The transition into Version 4.x has introduced several mechanical shifts that have redefined character value.
The Rise of Novaflares
undisclosed
Meta Shift: Memosprites and Elation
The introduction of “Memosprites” has changed how players approach team building. These mechanics favor characters who can attack multiple times in a single cycle, which has directly benefited follow-up attackers like Jade. Additionally, the expansion of the “Elation” and “Remembrance” playable paths has provided Erudition teams with new ways to scale their damage, specifically focusing on Crit DMG and Freeze-related buffs.
Version 4.2 Patch Notes Summary Table
| Feature | Impact on Erudition |
|---|---|
| Novaflare System | — |
| Memosprite Mechanics | Favors high-frequency attackers (Jade, FUAs). |
| Pure Fiction HP Scaling | Enemies now have [exact value pending official confirmation]% more HP. |
| New Path: Remembrance | Massive buffs for Ice Erudition units (Herta). |
The Erudition Path is currently in its strongest state since the game’s launch. Whether you are using the reliable F2P duo of Himeko and Herta or the cutting-edge power of Jade and Rappa, there has never been a better time to invest in AoE specialists.
Sources
- Prydwen Institute — https://www.prydwen.gg/star-rail/tier-list
- Honkai: Star Rail Fandom Wiki — https://honkai-star-rail.fandom.com/wiki/Honkai:_Star_Rail_Wiki
- Game8 Honkai Star Rail Guide — https://game8.co/games/Honkai-Star-Rail
- Official Honkai: Star Rail Website — https://hsr.hoyoverse.com/en-us/home
- Reddit r/HonkaiStarRail — https://www.reddit.com/r/HonkaiStarRail/
- PCGamesN HSR Guide — https://www.pcgamesn.com/honkai-star-rail/tier-list
NTE Healer Tier List: Best Support Characters Ranked (May 2026)
With the neon-drenched streets of Hethereau finally open to all Espers, mastering the sustain meta is the difference between a smooth urban exploration and a swift defeat at the hands of high-level anomalies.
Survival is more than just a stat in Neverness to Everness; it is a complex interplay of elemental lanes, energy management, and role compression. As of May 14, 2026, the meta has shifted significantly following the launch of Hotori’s limited banner. While the game categorizes these characters under the “Survival” role, their effectiveness varies wildly based on whether they provide pure HP restoration, damage redirection, or offensive buffs. This guide ranks every sustain-focused character currently available to help you optimize your team for the “Beyond the Rails” endgame content.
Methodology

Ranking the best healers in NTE requires looking beyond raw HP-per-second numbers. Because the combat system relies on the “Esper Cycle”—a mechanic where characters must rotate and trigger elemental reactions to maximize damage—a healer who stays on the field too long without contributing to the cycle is often a net loss for the team.
Healing Throughput vs. Utility
In the current May 2026 meta, pure healing is considered a secondary trait. The highest-ranked characters are those who provide “Utility Overlap.” This means we evaluate whether a character can provide shields, damage-over-time (DoT), or energy regeneration while they are keeping the party healthy. A healer who only heals (like Edgar) is generally ranked lower than a hybrid who can also trigger “Blossom” or “Scorch” reactions.
The Importance of Elemental Lanes
Every Survival character belongs to an elemental lane (Cosmos, Anima, Psyche, Incantation, etc.). Because team-wide buffs and Esper Cycle energy are often tied to matching elements, a healer’s tier position is heavily influenced by how well they fit into popular DPS cores. For instance, Hotori’s Cosmos element makes her an essential partner for Nanally-centric teams, elevating her status.
Investment Value: A-Rank vs. S-Rank
While S-Rank characters naturally possess higher base stats and more complex kits, several A-Rank Survival units offer high investment value for F2P players. We analyze “Awakening” thresholds—specifically looking for characters who unlock team-wide healing or massive utility at A1 or A3.
Healer Comparison Overview (May 2026)
| Character | Rarity | Element | Primary Scaling | Role Type |
|---|---|---|---|---|
| Hotori | S-Rank | Cosmos | [Information Unavailable] | Burst Support / Healer |
| Jiuyuan | S-Rank | Anima | ATK | Hybrid DPS / Healer |
| Fadia | S-Rank | Psyche | HP | Tank / Redirection |
| Edgar | A-Rank | Cosmos | HP / Ally Max HP | Pure Healer |
| Adler | A-Rank | Incantation | DEF | Shielder / DoT |
S Tier

S-Tier healers are the “must-pull” units that define the current meta. They do not just prevent your team from dying; they actively accelerate your victory by manipulating time or providing massive offensive pressure.
Hotori: The Skill-Repeating Powerhouse
Hotori is the current gold standard for support in Neverness to Everness. Released on her limited banner “Misty Tipsy Style” on May 13, 2026, she has completely redefined the Survival role. Her kit revolves around the Non-Closed Timepiece mechanic, a unique energy gauge that builds while she is on the field.
Her core utility lies in her Redirect Skill, Present Replay. When activated (costing 60 Timepiece energy), Hotori records the Support and Redirect Skills used by her allies for 5 seconds. When she triggers her Ultimate, World’s Tide, she stops time for all enemies and replays every recorded skill simultaneously. This doesn’t just double your damage; it replays the healing and shielding effects of those skills as well. While her direct healing is concentrated in her Ultimate’s “sustain window,” her ability to replay other healers’ skills makes her the ultimate force multiplier.
Jiuyuan: The Hybrid DPS-Healer Queen
Jiuyuan is an anomaly in the Survival category. While she is primarily a ranged Anima DPS, her Awakening 1 (A1) transformation turns her into one of the most efficient healers in the game. Her mechanic involves marking enemies with a Lethal Rose Pact and consuming Rose Pact Bullets to trigger Pact Settlement.
At A1, every time a Pact Settlement is triggered by her Ultimate, Final Reckoning, she restores HP to the entire team equal to 5% of the total damage accumulated by that Pact. In high-difficulty boss fights where Jiuyuan is dealing millions of damage, this 5% conversion results in a full team heal nearly every rotation. She is the epitome of role compression, allowing you to run a “triple DPS” team where Jiuyuan handles all the sustain requirements through her offensive output.
S-Tier Support Comparison
| Feature | Hotori (Cosmos) | Jiuyuan (Anima) |
|---|---|---|
| Healing Type | Burst / Replay | Damage-to-Heal Conversion |
| Primary Utility | Time Stop & Skill Duplication | Ranged DPS & Crowd Control |
| Best Arc | — | Solid-type Arcs (e.g., Eclipse) |
| Meta Synergy | Nanally / Zero (Cosmos Core) | Anima / Scorch Teams |
A Tier

A-Tier characters are exceptionally strong but usually have a “catch”—either they lack team-wide burst healing or they require specific team compositions to shine.
Fadia: The Apostle of Damage Redirection
Fadia is a Psyche-element Survival character who excels in high-difficulty content where enemies can one-shot fragile DPS units. Unlike Edgar, who restores HP after the damage is taken, Fadia prevents the damage from ever reaching your carries.
Her signature mechanic is Wordless Rejection. As long as Fadia’s HP is above 1, she redirects a portion of all damage taken by her teammates to herself. This damage redirection is calculated before any shield mitigation is applied. Furthermore, her skill Existence inflicts Destructive Experience on enemies. This debuff causes the marked enemy to take shared damage equal to 300% of the damage Fadia receives.
While she is an incredible tank, she lacks a reliable team-wide “panic button” heal. Her healing is mostly self-centered through her Lilith state (Ultimate: Agony to Euphoria), which restores 30% to 60% of her own Max HP. To use Fadia effectively, you must pair her with Psyche-element Arcs that provide minor passive healing to the rest of the team.
Fadia’s Redirection Math Breakdown:
- Base Redirection: Redirects a portion [exact percentage unavailable] of ally damage.
- Reflected Damage: 300% of damage received by Fadia is dealt back to enemies via Destructive Experience.
- A2 Upgrade: Increases reflected damage ratio to 600%.
B Tier

B-Tier healers are reliable and easy to use, making them the backbone of F2P accounts, but they often struggle to keep up with the offensive pace of the endgame.
Edgar: The F2P Dedicated Healer
Edgar is currently the only “pure” healer in NTE. A member of the Eibon Antique Shop, this A-Rank Cosmos character is the safest choice for players who are still learning boss patterns. His Skill, Wild Current, is a channeled ability that continuously heals the teammate with the lowest HP while dealing minor Cosmos damage.
His Ultimate, Finnegan’s Wake, creates a labyrinthine domain that lasts for 10 seconds. Any character standing within this domain receives continuous healing and a 15% DEF buff (at A4). The main drawback to Edgar is his lack of offensive utility. He provides almost no damage contribution, and his channeled healing leaves him vulnerable to being interrupted. In a meta that rewards fast clears, Edgar is often replaced by Jiuyuan or Hotori once a player’s roster matures.
Edgar vs. Haniel (A-Rank Comparison) While Haniel is a “Buff” role character, many players compare the two. Haniel provides significantly more energy for the team’s Esper Cycle, whereas Edgar provides raw safety. If your team is dying, pick Edgar; if your team is too slow, pick Haniel.
C Tier

C-Tier is reserved for “Pseudo-Sustain” characters. These units are not dedicated healers, but they provide defensive layers that can replace a healer in high-skill “no-hit” runs.
Adler: The Shield-Based Alternative
Adler is an A-Rank Incantation butler who focuses on shielding rather than healing. His skill, Evil’s Bane, consumes Karma stacks to grant the active character a Shield of Blessing.
In the May 2026 meta, shielding is often seen as inferior to healing because shields do not contribute to the “Health Gate” mechanics required for certain character passives. However, Adler is viable for players running “Incantation/Scorch” teams where his DoT damage provides extra value. He is ranked in C Tier as a “healer” because he cannot restore lost HP; if your team takes chip damage over a long fight, Adler will eventually fail to keep them at 100% HP.
Pseudo-Sustain and Self-Healers
Several other characters possess minor self-healing passives but cannot sustain a whole team. For example:
- Nanally: Has minor self-sustain through her electromagnetic shield mechanics [exact values pending confirmation].
- Sakiri: Provides crowd control that prevents damage, but offers no direct HP recovery.
Recent Changes

The first two weeks of Neverness to Everness have seen rapid shifts in how players value the Survival role. The launch version (1.0) balance adjustments have notably favored healers who scale with ATK or provide offensive utility over those who scale purely with HP.
Hotori’s Impact on the Support Meta
The release of Hotori’s banner on May 13, 2026, has effectively pushed “pure” healers like Edgar out of the top-tier discussion for endgame players. Hotori’s ability to pause the combat timer during her Ultimate is invaluable for clearing timed challenges like the “Pink Paws Heist.” This has created a “Cosmos-heavy” meta where teams consisting of Nanally (Main DPS), Zero (Support), and Hotori (Survival) dominate the leaderboards.
Version 1.1 Leaks and Future Healers
Looking forward to Version 1.1 (expected June 3, 2026), leaks suggest the arrival of Lacrimosa. While early data from the tutorial mission suggests Lacrimosa is a Chaos-element Main DPS focused on “Nightmare” DoT stacks, community speculation suggests a second character in the 1.1 cycle, Chaos, may introduce a new form of “Vampiric” team-wide sustain. Until then, Hotori and Jiuyuan remain the undisputed leaders of the healer tier list.
NTE Character Release Timeline (Launch to May 2026)
- April 29, 2026: Official Launch (Version 1.0). Nanally featured banner.
- May 13, 2026: Hotori limited banner “Misty Tipsy Style” begins.
- June 3, 2026 (Expected): Version 1.1 Launch with Lacrimosa.
Sources
- neverness.gg — https://neverness.gg/characters/
- kaiden.gg
- icy-veins.com — https://www.icy-veins.com/nte/characters/edgar-guide
- neverness.gg
- thegamer.com
- neverness.gg
- enjoygm.com — https://www.enjoygm.com/news/neverness-to-everness-fadia-build-guide
- ldshop.gg — https://www.ldshop.gg/blog/neverness-to-everness/nte-hotori-build-guide
- gamewith.net
- pcgamer.com
- ign.com
Best Genshin Impact Sub-DPS Tier List (May 2026 Update)
The meta of Genshin Impact has undergone a radical transformation with the arrival of Version 6.x and the introduction of the Nod-Krai region. As of May 14, 2026, the traditional reliance on standard transformative reactions has shifted toward the high-ceiling “Lunar” system, placing a premium on off-field units that can facilitate these crit-capable interactions.
The sub-DPS role is more vital than ever in the current 6.x meta, where team-wide damage contribution often outweighs the raw output of a single hypercarry. With the introduction of Lunar reactions, characters who were once relegated to niche roles or standard elemental application have seen their value skyrocket based on their synergy with the new “Moonsign” mechanics.
Methodology

Ranking sub-DPS characters in 2026 requires a multifaceted look at how they interact with the evolving combat systems of Snezhnaya and the independent Nod-Krai region. Our evaluation prioritizes characters who provide consistent off-field presence while maintaining high damage-per-second (DPS) floors.
Key evaluation criteria include:
- Off-Field Scaling: The ability to deal significant damage without taking up field time, particularly through skills that persist after swapping.
- Lunar Synergy: Effectiveness in triggering or enhancing Lunar-Bloom, Lunar-Charged, and Lunar-Crystallize reactions, which now allow transformative damage to land critical hits.
- Elemental Application (ICD): Analysis of Internal Cooldowns to determine how frequently a character can apply their element for reactions.
- Energy Efficiency: The character’s ability to self-battery or contribute to the team’s total Energy Recharge (ER) needs.
- Investment Level: Rankings assume C0 for limited 5-star characters and C6 for 4-star characters to reflect realistic high-end account progression.
Defining the Sub-DPS Role in 2026
In the current version of the game, a sub-DPS is no longer just a “burst support.” The role has expanded to include “reaction enablers” who provide the necessary elemental aura for the active character while contributing 30% to 50% of the total team damage. With the release of characters like Columbina and Ineffa, the line between support and sub-DPS has blurred, as many top-tier units now offer defensive utility (shields or minor healing) alongside elite damage scaling.
The Impact of Snezhnaya’s Lunar Meta
The transition from Natlan’s “Nightsoul” mechanics to Snezhnaya’s “Lunar” reactions has introduced the Moonsign system. This system functions in two tiers: Nascent Gleam (activated with one Nod-Krai character) and Ascendant Gleam (requiring two or more). Lunar reactions like Lunar-Charged (Electro + Hydro) differ from standard reactions by allowing the damage to scale with the character’s CRIT stats, effectively removing the damage ceiling that previously held back transformative archetypes.
| Character | Element | ICD Type | Energy Generation (Avg Particles/Skill) |
|---|---|---|---|
| Ineffa | Electro | Standard (2.5s / 3-hit) | 4.5 (via Birgitta) |
| Fischl | Electro | Special (Oz No ICD) | 0.67 per hit (Oz) |
| Yelan | Hydro | Standard (2.5s / 3-hit) | 3.5 - 4.0 |
| Furina | Hydro | Standard (Independent) | 1.0 per Salon Member hit |
| Xiangling | Pyro | No ICD (Pyronado) | 1.0 per Guoba hit |
| Columbina | Hydro | Special (Moondew) | [information unavailable] |
S Tier

Characters in the S Tier are universal powerhouses that define the current 6.4 and 6.5 meta. They possess unique mechanics that cannot be easily replaced and offer the highest damage-to-field-time ratio in the game.
Columbina: The Moon Maiden’s Dominance
Columbina has established herself as the premier Hydro sub-DPS and support hybrid. As a Hydro Catalyst user from the Nod-Krai region, she acts as the “Archon equivalent” for Lunar mechanics. Her Elemental Skill summons “Gravity Ripple,” which provides off-field Hydro application while boosting the team’s Lunar Reaction Damage by up to 50%.
Her most notable feature is the “Moondew Cleanse” mechanic, which replaces her standard Charged Attack. When consuming Verdant Dew charges (generated by herself or other Nod-Krai units like Nefer), she deals massive AoE Hydro damage that is considered Lunar-Bloom damage. Furthermore, she possesses a rare built-in revival mechanic that can restore a fallen teammate’s HP once every 100 seconds, providing unparalleled safety in high-level Spiral Abyss runs.
Mavuika: Off-Field Pyro Excellence
The Pyro Archon remains an essential pick for any team requiring consistent Pyro application. Her Elemental Skill, “Ring of Searing Radiance,” creates a persistent field that follows the active character, dealing Pyro damage every 2 seconds for a 12-second duration.
Mavuika’s unique “Fighting Spirit” system replaces the traditional energy requirement for her Burst. This allows players to ignore Energy Recharge stats entirely, focusing instead on ATK, CRIT, and Elemental Mastery. At C2, her off-field skill also reduces enemy DEF by 20%, making her one of the most potent damage amplifiers in the game.
Furina and Yelan: The Hydro Powerhouses
Furina and Yelan continue to dominate the Hydro sub-DPS slot due to their universal buffs and high personal damage. Furina’s HP-scaling Salon Members provide autonomous damage and hydro application, while her Burst offers a massive team-wide DMG% buff based on HP fluctuations.
Yelan remains the gold standard for single-target Hydro application. Her “Exquisite Throw” coordinated attacks scale entirely with HP, and her “Adapt With Ease” passive provides a ramping damage buff (up to 50%) for the active character. In the Lunar era, Yelan is frequently paired with Columbina to maintain a constant Hydro aura for Lunar-Charged or Lunar-Bloom teams.
Fischl and Ineffa: High-Frequency Enablers
Fischl remains the “eternal queen” of 4-stars. At C6, her Oz provides nearly 100% uptime on Electro application with no internal cooldown on certain hits, making her the most reliable battery and reaction trigger for Electro-based teams.
Ineffa, the 5-star Electro Polearm user, serves as the high-investment upgrade to the Electro sub-DPS slot. She summons “Birgitta,” a smart assistance unit that follows enemies and deals AoE Electro damage every 2 seconds. Ineffa’s core strength lies in her ability to convert standard Electro-Charged reactions into “Lunar-Charged” reactions, which can critically hit. Her signature weapon, “Fractured Halo,” further increases the team’s Lunar-Charged damage by up to 40%, cementing her place in the top tier.
S-Tier Build Recommendations:
- Columbina: 4pc Silken Moon’s Serenade; HP% / Hydro DMG / CRIT.
- Ineffa: 4pc Night of the Sky’s Unveiling; ATK% / Electro DMG / CRIT.
- Mavuika: 4pc Scroll of the Hero of Cinder City; ATK% / Pyro DMG / CRIT.
- Furina: 4pc Golden Troop; HP% / Hydro DMG / CRIT.
A Tier

A-Tier characters are exceptionally strong but may have slight limitations, such as niche team requirements or being slightly outclassed by the raw numbers of S-Tier units in the 6.x meta.
Nahida and the Dendro Resurgence
Nahida remains the backbone of Dendro-related reactions. Her “Tri-Karma Purification” provides the most consistent off-field Dendro application in the game and a significant EM buff. While the meta has shifted toward Lunar reactions, Nahida is still a required unit for Lunar-Bloom teams (Hydro + Dendro + Nod-Krai trigger) and remains the best sub-DPS for Hyperbloom and Spread/Aggravate archetypes.
The Liyue Classics: Xiangling and Xingqiu
Xiangling and Xingqiu are the original meta-definers. Xiangling’s Pyronado has no ICD, allowing it to vaporize every hit when paired with sufficient Hydro. Despite the release of Mavuika, Xiangling’s lack of ICD and massive AoE make her a staple for Vaporize teams.
Xingqiu offers superior defensive utility through his Rain Swords, providing damage reduction and interruption resistance. While Yelan and Columbina offer higher damage, Xingqiu’s defensive package is often preferred in “glass cannon” teams that lack a dedicated shielder.
Niche Powerhouses: Emilie and Chiori
Emilie is the undisputed queen of Burning teams. Her damage output against enemies affected by Burning is comparable to S-tier units, though she is strictly limited to that specific reaction.
Chiori provides extremely reliable Geo damage through her “Sode” doll summons. She excels in “Double Geo” cores alongside Xilonen or Navia. With the introduction of Lunar-Crystallize, Chiori’s off-field Geo application has found new life, as it can now contribute to the generation of “Moonspires” that deal periodic AoE damage.
B Tier

B-Tier characters are solid performers who are usually situational or have been largely superseded by newer, more efficient units.
Situational Geo and Cryo Units
- Albedo: While his Transient Blossoms provide easy off-field damage, he faces stiff competition from Chiori, who offers higher scaling and more reliable summons. Albedo is now primarily used in “Hexerei” themed teams or as a low-investment Geo filler.
- Rosaria: She remains a valuable Cryo sub-DPS for her Crit Rate buff and consistent off-field Cryo application. However, she has been largely displaced in the 2026 meta by Escoffier, a 5-star Cryo Polearm user who offers better uptime and resistance shredding for Freeze and Melt teams.
- Kaeya: A reliable F2P option for off-field Cryo, but his low scaling and short range on his Burst make him difficult to use in modern, high-mobility Abyss floors.
Electro Sub-DPS Alternatives
- Beidou: Her “Stormbreaker” Burst provides some of the highest AoE damage in the game, but her 80-energy cost remains a significant hurdle. In the Lunar-Charged meta, she is often passed over for Ineffa or Fischl, who provide easier energy management and more consistent application.
C Tier

C-Tier characters are generally not recommended for endgame content unless you have high investment or a specific love for the character’s design.
- Dehya: While her interruption resistance is useful, her off-field Pyro damage and application frequency are too low to compete with Xiangling or Mavuika.
- Amber: Her usage is almost entirely limited to “Elegy for the End” support builds where she acts as a Pyro resonance bot and a quick-swap Burst support for shield breaking.
- Aloy: Lacking constellations and having a clunky Elemental Skill that makes consistent Cryo application difficult, Aloy remains at the bottom of the sub-DPS meta.
- Xinyan: Her split scaling between ATK and DEF continues to plague her kit. Even with Physical-focused buffs, she lacks the damage or utility to justify a slot over modern 4-star supports.
Recent Changes

The landscape of sub-DPS characters has changed significantly since the launch of Version 6.0. The shift from Natlan to Snezhnaya and the discovery of the Nod-Krai region have introduced mechanics that favor high-frequency, crit-capable elemental hits over slow, heavy strikes.
The Rise of Lunar Reactions
The “Lunar” reaction system (introduced in Version 5.8 and fully realized in 6.0) is the most significant change to the sub-DPS meta in years. By allowing reactions like Lunar-Charged and Lunar-Bloom to crit, the game has shifted away from the “EM only” builds for transformative characters. Sub-DPS units are now expected to maintain high CRIT ratios alongside their Elemental Mastery, leading to a surge in the value of characters like Ineffa and Columbina who have crit-related passives built into their kits.
Powercreep Analysis: 1.0 vs 6.0 Sub-DPS
While Version 1.0 legends like Fischl and Xiangling have maintained their relevance through sheer mechanical superiority (lack of ICD), the 6.0 era has introduced “role compression.” A modern sub-DPS like Columbina or Ineffa does not just deal damage; they provide shields, healing, or unique reaction conversions that were previously the domain of dedicated supports. This has led to “triple sub-DPS” team archetypes where the traditional “Main DPS” role is replaced by a rotation of high-impact off-field units.
Sources
- Genshin Impact Fandom — https://genshin-impact.fandom.com/wiki/Internal_Cooldown/Data
- Game8 Genshin Impact — https://game8.co/games/Genshin-Impact/archives/297465
- BitTopup News
- LDShop — https://www.ldshop.gg/blog/genshin-impact-lunar-elemental-reactions-guide
- Icy Veins — https://www.icy-veins.com/genshin-impact/mavuika-build-guide
- GameRant
- igitems
- ScreenRant
- Sportskeeda — https://www.sportskeeda.com/esports/genshin-impact-early-columbina-leaks-all-you-need-know
- PocketTactics — https://www.pockettactics.com/genshin-impact/tier-list
Best Disks in Neverness to Everness: NTE Disk Tier List (May 2026)
Equipping the right Cartridges in your Console is the difference between struggling in Anomaly Zones and clearing the toughest urban threats in record time.
Optimizing your Esper’s loadout in Neverness to Everness (NTE) requires a deep understanding of the Console system, where Cartridges (commonly referred to as Disks) provide powerful set bonuses and Modules act as the statistical backbone of your build. With Version 1.0 now live, the meta has solidified around specific sets that capitalize on elemental reactions and critical hit scaling. This guide ranks every available Disk set to help you prioritize your farming in the Hethereau district.
Methodology

Ranking the best Disks in NTE involves evaluating how well a Cartridge set interacts with the core mechanics of the game’s top-tier Espers. Our criteria focus on three primary pillars: set bonus efficiency, synergy with S-Rank Espers, and endgame viability within the high-difficulty Anomaly Zones. A set that provides a flat stat increase is generally ranked lower than one that offers unique utility, such as DEF ignore or elemental resistance shredding, which scales much better into the late game.
The Console & Module System Explained
Unlike traditional gear systems, NTE utilizes a “Console” interface. Each Esper can equip one Cartridge set, but the activation of the 4-piece “Legendary” bonus depends on your Module layout. Modules are geometric shapes—reminiscent of Tetris blocks—that you slot into the Console.
To activate a 4-piece Disk bonus, you must connect the Cartridge to enough Modules of the corresponding type. There are four Module shapes: Type I, II, III, and IV. Certain characters, like Nanally, have passives that grant bonus damage or energy regeneration when specific module shapes are prioritized. For instance, Nanally benefits significantly from Type IV modules, making it essential to find Cartridges that can “mesh” with those specific geometric requirements.
Key Stats to Prioritize
When farming for Disks, the primary stats on your Modules often matter as much as the set bonus itself. In the current Version 1.0 meta, DEF Ignore and Crit DMG are the most valuable offensive stats. While flat ATK percentages are helpful in the early game, they suffer from diminishing returns once you reach the level cap.
| Rarity | Max Level | Base Stat Scaling | Sub-stat Potential |
|---|---|---|---|
| S-Rank (Orange) | 20 | High (100%) | 4 Initial Sub-stats |
| A-Rank (Pink) | 16 | Medium (75%) | 2-3 Initial Sub-stats |
| B-Rank (Blue) | 12 | Low (50%) | 1-2 Initial Sub-stats |
For your main DPS units, you should always aim for S-Rank Orange Cartridges. The scaling difference between Pink and Orange is approximately 25%, which becomes a massive gap when multiplied by your Esper’s base attributes.
S Tier

The S Tier contains Disks that are currently indispensable for clearing endgame content. These sets provide the highest damage ceilings or the most impactful team-wide utility.
Lost Radiance (Cosmos DPS)
Lost Radiance is widely considered the best Disk set in NTE for Cosmos-aligned damage dealers like Esper Zero and Chiz. Its 2-piece bonus provides a standard 15% Cosmos DMG boost, but the 4-piece bonus is where it truly shines. Upon using an Ultimate, the user gains “Cosmic Clarity,” which allows them to ignore 25% of the enemy’s DEF for 12 seconds.
Because DEF ignore is a multiplicative calculation in NTE, this set scales better than any other offensive Disk as enemy levels increase. For Esper Zero, whose rotation revolves around high-frequency Ultimate usage, the uptime on this buff is nearly 100%.
Fireflies and the Forest (Anima Crit)
For Anima carries like Nanally and Jiuyuan, Fireflies and the Forest is the premier choice. This set focuses on stacking Crit DMG through Anima-based attacks. Every time an Anima hit connects, the wearer gains a stack of “Luminescence,” increasing Crit DMG by 7%. This can stack up to 8 times, providing a total of 56% Crit DMG at maximum stacks.
Given Nanally’s high attack speed and multi-hit abilities, she can reach maximum stacks within the first few seconds of an encounter. This makes Fireflies and the Forest far superior to general ATK sets for any character capable of consistent Anima application.
Speedy Hedgehog (Support Utility)
Speedy Hedgehog is the gold standard for support units like Sakiri and Haniel. While it doesn’t offer much personal damage, its utility is unmatched. The 4-piece bonus grants a 15% ATK buff to the entire team for 15 seconds after the wearer uses a Skill. Additionally, it improves the wearer’s Energy Regen by [information unavailable]%, allowing supports to cycle their Ultimates much faster. In a game where team-wide buffs are rare, the Speedy Hedgehog set is mandatory for at least one member of your active trio.
| Disk Set | Ideal Pairing | Primary 4-Piece Effect |
|---|---|---|
| Lost Radiance | Esper Zero, Chiz | 25% DEF Ignore after Ultimate |
| Fireflies and the Forest | Nanally, Jiuyuan | Up to 56% Crit DMG stacking |
| Speedy Hedgehog | Sakiri, Haniel | 15% Team ATK boost & Energy Regen |
A Tier
A-Tier Disks are powerful and often represent the “best in slot” for specific elemental archetypes or sub-DPS roles. They are slightly less universal than S-Tier sets but are essential for specialized team compositions.
Devil’s Blood: Curse (Psyche DMG)
Devil’s Blood: Curse is the go-to set for Psyche-based teams, particularly those featuring Aurelia. The set bonus provides a massive 36% DMG bonus specifically against targets afflicted by the Nova or Stain status effects. Since Psyche characters excel at applying these debuffs, the condition is easy to meet.
The reason this set sits in A Tier rather than S Tier is its reliance on elemental reactions. Against enemies with high Psyche resistance or those immune to status effects, the value of Devil’s Blood: Curse drops significantly.
Diabolos (Chaos RES Shred)
Chaos characters like Daffodill often struggle with high elemental resistance in boss encounters. The Diabolos set addresses this directly by providing Chaos RES shred. When the wearer deals Chaos damage, the target’s Chaos RES is reduced by [information unavailable]% for 8 seconds. This effect is crucial for maintaining damage consistency in the Anomaly Zones, where bosses often have upwards of 40% base resistance to Chaos.
Shadow Creed (General ATK)
Shadow Creed is the most versatile offensive set in Version 1.0. Its 4-piece bonus is simple but effective: using a Skill increases ATK by 25% for 10 seconds. Because this buff is not tied to a specific element, it serves as an excellent “generalist” Disk for sub-DPS units or characters who haven’t had their dedicated elemental set released yet. While it lacks the high ceiling of Lost Radiance, its ease of use makes it a staple for many players.
Elemental Reactions Triggering A-Tier Bonuses:
- Nova: Triggered by Psyche + Anima; causes an explosion of mental energy.
- Stain: Triggered by Psyche + Chaos; reduces enemy defense and increases damage taken.
- Scorch: Triggered by Anima + Chaos; deals continuous damage over time based on the trigger character’s ATK.
B Tier

B-Tier Disks are situational. They are often outclassed by S or A-Tier options but can be effective on specific characters or during the mid-game progression phase.
Crimson: Twin Butterflies (Incantation)
Crimson: Twin Butterflies is designed for characters who utilize the “Incantation” mechanic, such as Baicang. The set increases Incantation damage by 20% and provides a stacking ATK buff. However, the requirement to stack Incantations makes it slower to ramp up compared to the instant gratification of Shadow Creed. In fast-paced urban combat, this delay can often lead to lower overall DPS during short engagement windows.
Street Boxer (Lakshana Crit)
Street Boxer is a niche set tailored for Lakshana-type characters like Hathor. It provides a massive 28% Crit Rate bonus, but only during “Remora” or “Stain” windows. While the Crit Rate boost is statistically huge, the narrow window of activation makes it difficult to optimize. If your rotation isn’t perfect, you lose the buff entirely, making it a high-risk, high-reward option that usually isn’t worth the trouble when compared to Fireflies and the Forest.
Thea’s Night Tavern (Healing)
Thea’s Night Tavern is the standard healing set for characters like Edgar. It increases Healing Effectiveness by 15% and provides a small amount of energy to the healed target. While it performs its job well, the current meta heavily favors offensive utility. Most players prefer putting Speedy Hedgehog on their healers to boost team damage rather than simply increasing raw healing output.
Efficiency Breakdown:
- Incantation Sets: High potential in long boss fights, low efficiency in mob clearing.
- Lakshana Sets: Extremely high stat density but very low uptime without specific team setups.
C Tier

C-Tier Disks are generally considered “filler” gear. They provide defensive or niche stats that do not currently align with the fast-paced, offense-oriented meta of NTE Version 1.0.
Quiet Manor (Mental DMG)
Quiet Manor focuses on Mental DMG, a sub-stat of Psyche damage. The 4-piece bonus grants a stacking Mental DMG buff, but the duration is only 6 seconds. This is far too short for most character rotations, making it nearly impossible to maintain maximum stacks during an Ultimate animation or a character swap. Until the stack duration is buffed, this set remains bottom-tier.
Kingdom’s Guard (Defense/Shields)
Kingdom’s Guard is a defense-focused set intended for Adler. It boosts Shield Strength by 20% and increases DEF. While this sounds useful for survival, the “Anomaly Zone” endgame is currently a race against the clock. Trading damage for extra shield health usually results in failing to meet the time requirements for 3-star clears. In the current meta, high-speed offense is the best form of mitigation.
Tiny Big Adventure (HP Tanking)
Tiny Big Adventure is a survival-focused HP set. It is currently only viable on Fadia, who possesses unique damage-absorption mechanics that scale with her max HP. For every other character, building HP is a waste of a Console slot. Unless future Espers are released with HP-to-ATK conversion passives, Tiny Big Adventure will remain a niche choice for a single character.
Recent Changes

Since the launch of Neverness to Everness on April 29, 2026, there have been several minor adjustments to the Disk meta.
- Version 1.0 Launch (April 29, 2026): The game launched with 12 base Cartridge sets. The “Rewind” gacha system for Modules was introduced, allowing players to reroll the geometric shape of their S-Rank Modules to better fit their Console layout.
- Hotori Release (May 2026): The introduction of Hotori has shifted the value of the Lost Radiance set. Players discovered a unique synergy where Hotori’s Cosmos-based skill recording counts as separate Ultimate instances, allowing her to trigger the 4-piece bonus of Lost Radiance multiple times in a single rotation.
- Developer Note (May 11, 2026): In a recent balance patch, the duration of the “Stain” reaction was increased by 2 seconds. This has indirectly buffed the Devil’s Blood: Curse set, as players now have a wider window to capitalize on the 36% DMG bonus against stained targets.
Understanding these shifts is key to staying ahead in NTE. As the game evolves and new Espers are introduced, the priority of these Disks may shift, but for Version 1.0, focusing on DEF Ignore and Crit scaling remains the most effective path to power.
Sources
- neverness.gg — https://neverness.gg
- prydwen.gg
- kaiden.gg
- Official NTE Discord — https://discord.gg/nteofficial
- Mobalytics NTE Guide — https://mobalytics.gg/nte/tier-list/disks
- NTE Wiki
Wuthering Waves Best Sub-DPS Tier List: May 2026 Rankings
Optimizing your team rotations in Wuthering Waves requires a deep understanding of how off-field damage and elemental buffs interact to maximize your Main DPS output.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
The meta in Wuthering Waves has evolved significantly since its launch on May 23, 2024. As of May 2026, the Sub-DPS role is no longer just about dealing extra damage; it is defined by “Role Compression”—the ability to provide off-field coordinated attacks, elemental damage amplification, and energy regeneration simultaneously. This tier list evaluates characters based on their efficiency in the Tower of Adversity and their synergy with the current roster of hyper-carries.
Methodology

To determine the rankings for May 2026, we evaluate Sub-DPS units across five primary performance metrics. A top-tier Sub-DPS must do more than just exist on the field; they must facilitate a seamless transition between characters while leaving a lasting impact on the battlefield.
- Concerto Energy Efficiency: We measure how quickly a character can fill their Concerto Gauge to 100 to trigger their Outro Skill. Characters with “fast” rotations (under 6 seconds) are prioritized as they minimize the time taken away from the Main DPS.
- Outro Skill Utility: The specific “Deepen” buffs provided by the Outro Skill are weighted heavily. Buffs to Resonance Skill DMG or Resonance Liberation DMG are currently more valuable in the May 2026 meta than flat attribute increases.
- Coordinated Attack Damage: We calculate the total damage contribution from off-field abilities while the character is in the party but not active.
- Role Compression: Units that provide healing, shielding, or crowd control (CC) alongside their damage are ranked higher, as they free up the third party slot for more specialized supports.
- Resonance Chain Scaling: For 4-star units, we evaluate how their performance shifts at RC4 and RC6, as these levels often transform a mediocre unit into an S-tier contender.
Table: Concerto Generation Speed and Outro Skill Buff Comparison
| Character | Concerto Generation Speed | Primary Outro Skill Buff | Coordinated Attack Source |
|---|---|---|---|
| Sanhua | Very Fast (4-6s) | 38% Basic Attack DMG Deepen | None |
| Yinlin | Fast (6-8s) | 20% Electro / 25% Liberation DMG | Resonance Skill (Punishment Mark) |
| Mortefi | Medium (8-10s) | 38% Heavy Attack DMG Deepen | Resonance Liberation |
| Zhezhi | Fast (6-8s) | 20% Glacio / 25% Skill DMG Deepen | Resonance Liberation (Inksnap) |
| The Shorekeeper | Fast (5-7s) | Universal Crit Rate/DMG Buff | Resonance Liberation |
| Yangyang | Medium (8-10s) | 20 Resonance Energy Restoration | None |
| Taoqi | Slow (12s+) | 38% Resonance Skill DMG Deepen | None |
Defining the Sub-DPS Role in WuWa
In Wuthering Waves, a Sub-DPS acts as the bridge of a team’s rotation. Unlike a “Main DPS” who stays on field to exhaust their cooldowns and basic attack chains, a Sub-DPS enters the field, quickly uses their Resonance Skill and Liberation to generate Concerto Energy, and then exits via an Outro Skill. The goal is to maximize the “Deepen” multipliers, which are multiplicative damage bonuses that apply to the incoming character.
Key Stats for Sub-DPS Builds
Building a Sub-DPS differs from building a pure carry. While Crit Rate and Crit DMG remain important, Energy Regen (ER) is the most critical stat. Most Sub-DPS units require between 140% and 180% Energy Regen to ensure their Resonance Liberation is available every single rotation. Without a ready Liberation, many units (like Mortefi or Zhezhi) lose their coordinated attack capabilities, severely hindering team DPS.
Additionally, the Moonlit Clouds Echo set is the standard choice for this role, providing a 22.5% ATK buff to the next character after using an Outro Skill.
S Tier

S-Tier characters are the current meta-definers. They offer the most efficient rotations and provide buffs that are essential for the game’s strongest Main DPS units.
Yinlin: The Electro Queen
Yinlin remains the premier Sub-DPS for any Electro-based team. Her kit revolves around the “Sinner’s Mark” and “Punishment Mark” mechanics, which allow her to deal coordinated Electro damage whenever an ally hits an enemy.
- Outro Skill: Provides a 20% Electro DMG Deepen and a 25% Resonance Liberation DMG Deepen for 14 seconds.
- Synergy: She is the perfect partner for Xiangli Yao and Calcharo. Her coordinated attacks trigger frequently, adding roughly 15-20% to the total team damage output while off-field.
- May 2026 Context: With the introduction of new Echo sets that trigger on coordinated attack damage, Yinlin’s personal damage floor has risen significantly.
Zhezhi: The Skill Damage Specialist
Zhezhi is a specialized Glacio Sub-DPS designed to support characters whose primary damage comes from their Resonance Skill.
- Outro Skill: Offers a 20% Glacio DMG Deepen and a 25% Resonance Skill DMG Deepen for 14 seconds.
- Synergy: She is currently the “best-in-slot” partner for Jinhsi. Since Jinhsi relies heavily on her Resonance Skill “Illuminous Epiphany,” Zhezhi’s buff provides a massive damage ceiling increase. Her “Inksnap” coordinated attacks also help Jinhsi build her “Incandescence” stacks rapidly.
- Rotation: Zhezhi can generate Concerto Energy very quickly by using her three Resonance Skill charges in rapid succession.
Mortefi: Heavy Attack Synergy
Mortefi is the gold standard for 4-star Sub-DPS units, often outperforming 5-stars at Resonance Chain 4 (RC4).
- Outro Skill: A massive 38% Heavy Attack DMG Deepen for 14 seconds.
- Synergy: He is indispensable for Jiyan. Because Jiyan’s entire damage window during his Resonance Liberation is considered Heavy Attack damage, Mortefi’s buff is the single largest multiplier Jiyan can receive.
- RC4 Importance: At RC4, the duration of Mortefi’s Resonance Liberation (which provides the coordinated attacks) is increased by 7 seconds, allowing for 100% uptime on his off-field Fusion damage.
Shorekeeper: The Universal Buffer
The Shorekeeper is a unique hybrid that blurs the line between Support and Sub-DPS. While she provides healing, her primary value in high-end play is her ability to significantly boost the team’s offensive stats through her Resonance Liberation field.
- Outro Skill: undisclosed regarding specific Deepen values, but her primary contribution is a universal Crit Rate and Crit DMG buff for the entire party.
- Utility: She acts as a “reset” character. If your rotation goes off-track, her quick Concerto generation and universal buffs allow any Main DPS to regain momentum. She is a staple in the Tower of Adversity: Hazard Zone where elemental resistances might hinder specialized Sub-DPS units.
Chart: S-Tier Coordinated Attack Damage Scaling
| Character | Base Coordinated DMG (Lvl 90) | Scaling Mechanic | RC Priority |
|---|---|---|---|
| Yinlin | High | ATK% | RC1 (Crit Rate) |
| Mortefi | Medium-High | ATK% | RC4 (Duration) |
| Zhezhi | High | ATK% | RC1 (Energy) |
| Shorekeeper | Low | HP% | RC2 (Buff Cap) |
A Tier

A-Tier characters are excellent and often the best choice for specific elemental teams, but they may lack the universal utility or the raw damage multipliers found in the S-Tier.
Sanhua: The Speed Queen
Sanhua is famous for having the fastest rotation in Wuthering Waves. An experienced player can switch to Sanhua, use her Skill, Liberation, and Heavy Attack, and trigger her Outro Skill in under 4 seconds.
- Outro Skill: 38% Basic Attack DMG Deepen.
- Best For: Encore and Camellya. Both of these characters rely heavily on their Basic Attack strings for damage. Sanhua’s speed ensures that the Main DPS spends the maximum amount of time on the field.
Yangyang: The Energy Battery
Yangyang is the primary choice for teams where the Main DPS has a high Resonance Liberation cost and low natural energy generation.
- Outro Skill: Restores 4 Resonance Energy per second for 5 seconds (20 total) to the next character.
- Utility: Her Resonance Liberation provides a powerful “gathering” effect, pulling smaller enemies together. This is invaluable in the Tower of Adversity’s mob floors.
Danjin: High Risk, High Reward
Danjin functions as a “Havoc Carry” disguised as a Sub-DPS. She has the highest personal damage of any character on this list, but her kit consumes her own HP.
- Outro Skill: 23% Havoc DMG Deepen for 14 seconds.
- Best For: Rover (Havoc). The Havoc Rover and Danjin duo is one of the strongest free-to-play friendly cores in the game, as they both benefit from Havoc-shredding mechanics.
Roccia: Havoc Specialist
Roccia is a newer addition to the roster, specializing in Havoc team compositions.
- Outro Skill: undisclosed.
- Role: She is intended to amplify Havoc damage and Basic Attack sequences. While her personal damage is competitive, she currently sits in A-tier because her rotation speed is slightly slower than Sanhua’s, making her less efficient in “quick-swap” teams.
Comparison: Sanhua vs. Yangyang Rotation Times
| Action | Sanhua (Seconds) | Yangyang (Seconds) |
|---|---|---|
| Skill + Liberation | 1.5s | 2.5s |
| Concerto Generation | 2.5s | 6.0s |
| Total Field Time | 4.0s | 8.5s |
B Tier

B-Tier characters are situational. They excel in niche scenarios or specific boss fights but are generally outperformed by more versatile units.
Yuanwu: The Stagger King
Yuanwu is not used for his damage, which is relatively low. Instead, he is used for his incredible ability to deplete an enemy’s Vibration Strength (the white bar under the HP bar).
- Utility: His Resonance Skill places a pillar that deals coordinated Electro damage. This pillar has a high “stagger” value.
- Strategy: Players often swap to Yuanwu just to place his pillar and then immediately swap back. He is particularly effective against bosses with fast, aggressive move sets that need to be staggered quickly.
Aalto: Niche Aero Support
Aalto provides a 23% Aero DMG Deepen buff, making him a potential alternative for Jiyan or Jiaozi. However, his kit is clunky. His Resonance Skill creates “Mist” that he must dash through to gain buffs, which can be difficult to manage in the chaos of a high-level boss fight.
Carlotta: Glacio Utility
Carlotta is a Glacio unit that bridges the gap between a secondary DPS and a support.
- Outro Skill: undisclosed.
- Performance: While she offers quick-swap potential, she currently lacks the massive “Deepen” multipliers that make Zhezhi or Sanhua more attractive for Glacio carries. She is most effective in triple-Glacio compositions where elemental resonance is the priority.
Table: Vibration Strength Depletion Rates by Character
| Character | Stagger Efficiency | Method |
|---|---|---|
| Yuanwu | Very High | Coordinated Skill Hits |
| Danjin | Medium | Heavy Attack Chains |
| Sanhua | Medium | Burst Combo |
| Aalto | Low | Rapid Fire Attacks |
C Tier

C-Tier characters are currently struggling in the May 2026 meta. They are either hampered by slow mechanics or their roles are better filled by other units.
Taoqi: Clunky Rotations
Taoqi offers a massive 38% Resonance Skill DMG Deepen, which sounds amazing on paper. However, her Concerto generation is the slowest in the game. To fill her gauge, she must perform several slow parries or stay on field for a significant amount of time, which ultimately results in a net loss of team DPS.
Chixia: Field Time Issues
Chixia is designed as a Main DPS. When played as a Sub-DPS, she fails because her Resonance Skill requires her to “channel” her shots, eating up valuable seconds that should be spent on your primary carry. She provides no significant off-field buffs or coordinated attacks.
Baizhi: Pure Healer
Baizhi is a dedicated healer. While she is excellent for early-game progression, her Sub-DPS contribution is nearly non-existent. In a meta where Verina and Shorekeeper provide massive offensive buffs while healing, Baizhi’s lack of offensive utility places her at the bottom of the Sub-DPS rankings.
Recent Changes

The landscape of Wuthering Waves has shifted significantly with the transition into the Version 2.0+ era.
Version 2.4 - 3.0 Balance Patch Notes Summary
- Concerto Buffs: Older 4-star units like Chixia and Yangyang received a 15% increase to base Concerto generation from Resonance Skills to help them keep up with 5-star units.
- Coordinated Attack Echoes: A new 5-piece Echo set, undisclosed, was introduced. It increases Coordinated Attack damage by 30% after the user triggers an Outro Skill.
- Tower of Adversity: The May 2026 Hazard Zone features a “Resonance Skill Frequency” buff, which has pushed Zhezhi and Yinlin even further ahead of the pack.
The Rise of Echo Skill DMG
A major shift in May 2026 is the inclusion of “Echo Skill DMG” in Sub-DPS rotations. Previously, players would use their Echo Skill and immediately swap. New mechanics now reward Sub-DPS units for using Echoes that stay on the field, such as the Cian-Feathered Heron, which now provides a stacking elemental damage bonus that persists through swaps.
Power Creep and the 1.0 Roster
While many 1.0 units like Sanhua and Mortefi have remained relevant due to their unique “Deepen” buffs, others have fallen off. The gap between a specialized Sub-DPS like Zhezhi and a generalist like Taoqi has widened. Players are encouraged to focus on units that offer “Deepen” multipliers rather than flat ATK% buffs, as the former scales much better with the high base stats of level 90 characters.
Sources
- Wuthering Waves Official Wiki — https://wuthering.wiki
- Prydwen Wuthering Waves Tier List — https://www.prydwen.gg/wuthering-waves/tier-list
- Game8 Wuthering Waves Character Guides — https://game8.co/games/Wuthering-Waves
- Wuthering Lab Meta Reports — https://wutheringlab.com
- Pocket Tactics WuWa Guides — https://www.pockettactics.com/wuthering-waves/tier-list
HSR Best Preservation Character Tier List (May 2024)
Survival in the higher levels of the Simulated Universe and Memory of Chaos requires more than just high damage output; it necessitates a robust defensive backbone.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
Selecting the right Preservation character can be the difference between a flawless victory and a total party wipe. As the meta shifts toward characters who provide both survivability and offensive utility, understanding the nuances of shields, damage redirection, and crowd control resistance is essential for any player looking to clear endgame content. This guide ranks every Preservation unit currently available in Honkai: Star Rail as of May 2024.
Methodology

Ranking Preservation characters requires looking beyond simple defense statistics. While a high Defense (DEF) stat is the foundation for most of these units, their true value lies in how they interact with the rest of the team and the specific mechanics of the enemies they face.
- Effective Health Points (EHP): This metric measures the total amount of damage a character can mitigate or absorb for the entire team. We calculate this by looking at shield strength, damage reduction percentages, and the character’s ability to refresh these defenses before they expire.
- Skill Point (SP) Economy: High-tier sustains must manage the team’s Skill Points effectively. We evaluate whether a character is SP-positive (generating points via Basic ATKs) or SP-negative (needing to use their Skill every turn to maintain protection).
- Offensive Utility: Modern Honkai: Star Rail content often has tight turn limits. Characters who provide secondary buffs—such as Crit Rate, Crit DMG, or debuffs that increase the damage enemies take—rank higher than those who only offer pure defense.
- Endgame Performance: We analyze success rates and usage data from the Memory of Chaos (MoC), Pure Fiction, and high-conundrum levels of Simulated Universe: Gold and Gears.
- Light Cone Synergy: A character’s ranking is also influenced by how well they utilize meta Light Cones. For instance, the ability to consistently trigger the “Trend of the Universal Market” Light Cone is a significant advantage for teams featuring Acheron.
The Evolution of the Sustain Meta
In the early months of Honkai: Star Rail, the sustain meta was dominated by pure healers. However, as enemy damage scaling increased, the value of Preservation units rose. Unlike Abundance characters who react to damage after it happens, Preservation units prevent damage from ever touching the team’s HP bar. This is critical against bosses that can one-shot squishier Harmony or Hunt units.
Shields vs. Damage Redirection
There are two primary ways Preservation units protect the team: shields and damage redirection. Shields, like those provided by Aventurine and Gepard, create a secondary health bar. Damage redirection, unique to Fu Xuan, allows the tank to take a portion of the damage intended for allies. While shields are generally better against massive single-target hits, damage redirection often provides more consistent “comfort” against frequent, smaller attacks.
The Importance of Crowd Control (CC) Resistance
Getting “frozen,” “imprisoned,” or “dominated” can lead to a quick defeat if your sustain unit is the one affected. The best Preservation characters offer built-in Crowd Control resistance or the ability to prevent CC effects for the entire team. Without this, a team is vulnerable to losing their defensive buffs at the worst possible moment.
| Character | Base HP (Lvl 80) | Base DEF (Lvl 80) | Base SPD (Lvl 80) | Primary Scaling |
|---|---|---|---|---|
| Aventurine | 1203 | 654 | 106 | DEF |
| Fu Xuan | 1474 | 606 | 100 | HP |
| Gepard | 1397 | 654 | 92 | DEF |
| Trailblazer (Fire) | 1241 | 606 | 95 | DEF |
| March 7th | 1058 | 576 | 101 | DEF |
| Character | Crit Buffs | CC Resistance | Debuff Application | SP Efficiency |
|---|---|---|---|---|
| Aventurine | Yes (Crit DMG) | Team-wide | Yes (Ult) | High (SP Positive) |
| Fu Xuan | Yes (Crit Rate) | Team-wide | No | Neutral |
| Gepard | No | Self-only | Yes (Freeze) | Neutral/Negative |
| Trailblazer (Fire) | No | No | Yes (Taunt) | Neutral |
| March 7th | No | No | Yes (Freeze) | Negative |
S Tier

The S-Tier represents the gold standard of Preservation. These characters can solo-sustain the hardest content in the game while providing massive offensive boosts to the team.
Aventurine: The Follow-Up Attack Specialist
Released in Version 2.1, Aventurine has quickly become the premier Preservation unit for players seeking a balance of impenetrable defense and high personal damage. His Skill, “Cornerstone Deluxe,” grants all allies a “Fortified” shield based on a percentage of his DEF.
Aventurine’s unique mechanic is his ability to stack these shields. If an ally already has a “Fortified” shield, using the Skill again or triggering his Talent, “Shot Loaded Right,” will increase the shield’s strength, up to a cap of 200% of the current shield value. This makes his protection incredibly resilient against sustained AOE pressure. Furthermore, his Talent allows him to launch follow-up attacks when his shields are hit, which in turn refreshes the shields of his allies. In Follow-Up Attack (FUA) teams featuring Dr. Ratio or Topaz, Aventurine generates Blind Bet stacks rapidly, making him almost entirely SP-positive.
Fu Xuan: The Ultimate Crit Support Tank
Fu Xuan operates differently than every other Preservation unit. Instead of providing shields, she activates the “Matrix of Prescience” via her Skill. While the Matrix is active, 65% of the damage taken by allies is redirected to Fu Xuan.
Her utility is unparalleled for Crit-based DPS units. The Matrix of Prescience provides a flat 12% Crit Rate buff to the entire team (at Trace level 10). Additionally, her Talent, “Bleak Breaker,” ensures she stays alive by automatically restoring her HP when it falls below 50%. She also provides a one-time CC resistance for the entire team every time she uses her Skill, making her the perfect counter to enemies like the Kafka boss or the Ritual Mastiff. In Mono-Quantum teams, she is the essential piece that allows Silver Wolf to guarantee Quantum weaknesses on enemies.
Best Light Cones for S-Tier Preservation
For Aventurine, his signature Light Cone, “Inherently Unjust Destiny,” is the best-in-slot option, providing DEF, Crit DMG, and a vulnerability debuff on enemies. For Fu Xuan, “She Already Shut Her Eyes” is the premier choice, offering Max HP, Energy Regeneration, and a team-wide DMG boost when the wearer’s HP is reduced. F2P players can find great success with “Texture of Memories” from the Herta Shop for Fu Xuan or “Day One of My New Life” for Aventurine.
A Tier

A-Tier characters are highly capable of sustaining a team through endgame content but lack the offensive utility or ease of use found in the S-Tier.
Gepard: The Reliable Standard Shielder
Gepard remains a cornerstone of many accounts as a standard 5-star character. His strength lies entirely in his Ultimate, “Enduring Bulwark,” which provides a massive team-wide shield that scales off his DEF. Unlike Aventurine, Gepard does not provide shields through his Skill, meaning he is heavily reliant on Energy Regeneration Rate (ERR).
To keep Gepard viable in the current meta, players must prioritize an ERR Link Rope and high SPD substats. His primary weakness is his lack of built-in CC cleansing for the team; if Gepard is frozen or CC’d before he can cast his Ultimate, the team is left completely vulnerable. However, his high base aggro and the ability to self-revive once per battle make him a very “tanky” tank.
Optimizing Gepard for Acheron Teams
Gepard has seen a resurgence in popularity thanks to the release of Acheron. When equipped with the 4-star Light Cone “Trend of the Universal Market,” Gepard becomes a debuff-generating machine. Since he has a high natural aggro, enemies frequently hit him, which triggers the Light Cone’s effect to Burn the enemy. Each Burn counts as a debuff, giving Acheron a stack for her Ultimate. This synergy makes Gepard arguably more valuable than some S-tier sustains in specific Acheron-centric compositions.
B Tier

B-Tier characters are functional and often free-to-play friendly but usually require a secondary sustain or very specific team builds to handle the highest difficulty content.
Fire Trailblazer: The F2P Taunt Master
The Preservation Trailblazer is unlocked through the main story and offers a unique kit centered around a forced Taunt. Their Skill, “Ever-Burning Amber,” reduces damage taken and forces all enemies to attack the Trailblazer. Every time the Trailblazer acts or is hit, they provide a small shield to the entire team.
While these shields are frequent, they are very thin compared to Gepard or Aventurine. In high-level Memory of Chaos stages, the Fire Trailblazer often cannot solo-sustain against bosses with massive AOE attacks. Their true value lies in their “Breaking” efficiency. They are excellent at depleting the Toughness bars of Fire-weak enemies, making them a tactical choice for specific encounters rather than a general-purpose tank.
When to Use Fire MC Over 5-Star Options
Fire Trailblazer is best used in teams where you need a consistent debuff (via Taunt) or when facing enemies with frequent, low-damage multi-hits that can be easily absorbed by their small, refreshing shields. Like Gepard, they are an excellent carrier for “Trend of the Universal Market” in Acheron teams, as their Taunt ensures they are hit frequently to trigger the Burn debuff.
C Tier

C-Tier characters are highly situational and are generally outperformed by the rest of the roster in general play.
March 7th: The Niche Counter Specialist
March 7th was the first Preservation character most players encountered. Her Skill provides a very strong single-target shield that also increases the target’s aggro. This makes her the perfect partner for Clara, as she helps Clara get hit more often to trigger Svarog’s counters.
However, March 7th struggles in the modern “AOE-heavy” meta. Because her shield is single-target, she must spend multiple turns and Skill Points to protect the entire team. In content like Pure Fiction, where enemies attack constantly, March 7th often cannot keep up with the incoming damage.
The Remembrance Path Strategy in Simulated Universe
Despite her ranking in general content, March 7th is an S-Tier goddess within the Simulated Universe when using the Path of Remembrance. Her Ultimate has a high base chance to Freeze all enemies. When combined with Remembrance blessings that reduce enemy Freeze resistance and trigger “Dissociation” damage, March 7th can effectively “perm-freeze” bosses, preventing them from ever taking a turn. For this strategy, players should stack as much Effect Hit Rate as possible to ensure the Freeze lands consistently.
Recent Changes

The Preservation landscape has shifted significantly in the first half of 2024, moving away from “pure defense” and toward “defensive offense.”
How Aventurine Changed the Preservation Landscape
The release of Aventurine in Version 2.1 marked a turning point. Before Aventurine, Preservation units were largely seen as “comfortable” but “slow.” Aventurine proved that a Preservation unit could contribute significant sub-DPS damage while providing shields that are arguably easier to maintain than Gepard’s. His synergy with the Follow-Up Attack archetype (Topaz, Dr. Ratio, and the recently released Robin) has solidified his position at the top of the meta.
The Impact of Version 2.2 Reruns
Version 2.2 featured a rerun for Fu Xuan, providing newer players with the opportunity to acquire the best damage-mitigation unit in the game. This rerun was particularly timely, as the introduction of high-damage bosses in the Penacony arc has made Fu Xuan’s damage redirection almost a necessity for players struggling with one-shot mechanics.
Furthermore, the rise of Acheron has fundamentally changed how players value Preservation Light Cones. The “Trend of the Universal Market” has become one of the most sought-after 4-star options, elevating the value of any Preservation unit that can consistently take hits. As we move further into the 2.x patches, expect Preservation units to continue evolving into multi-functional supports that do much more than just block damage.
Sources
- Prydwen Institute — https://www.prydwen.gg/star-rail/tier-list
- Honkai: Star Rail Fandom Wiki — https://honkai-star-rail.fandom.com/wiki/Preservation
- Game8 Honkai Star Rail Guide — https://game8.co/games/Honkai-Star-Rail/archives/405905
- Official Honkai: Star Rail Website — https://hsr.hoyoverse.com/en-us/character/
- HoYoLAB Community Guides — https://www.hoyolab.com/creatorCenter/684
NTE Support Tier List: Best Characters Ranked (May 2026)
Maximizing your team’s potential in Hethereau City requires more than just raw damage; it demands a deep understanding of how utility units facilitate the “Esper Cycle” to dismantle enemy defenses.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
Building an effective squad in Neverness to Everness (NTE) hinges on the synergy between your primary DPS and your support units. With the global launch on April 29, 2026, and the subsequent introduction of Hotori, the meta has rapidly shifted toward high-utility characters who can manipulate time, group enemies, or provide massive stat injections. This tier list focuses exclusively on characters whose primary value lies in buffing, survival, and crowd control (CC).
Methodology

This evaluation is based on the May 13, 2026, update, which adjusted several elemental interactions and introduced the first post-launch character banner. To determine a character’s rank, we analyze their performance across three primary metrics: Buffing Potential (direct ATK/DMG increases), Survival Utility (shields and healing), and Crowd Control (the ability to manipulate enemy positioning).
A critical component of this ranking is the “Esper Cycle” synergy. In NTE, characters trigger specific reactions by cycling through the six elements: Cosmos, Anima, Incantation, Chaos, Psyche, and Lakshana. Supports that can consistently apply their element off-field or through quick-swap skills are valued significantly higher. Furthermore, “Arc Compatibility” plays a vital role. Each character utilizes one of five Arc types—Solid, Liquid, Gas, Plasma, or Synthesis—which dictates how they regenerate energy and interact with team-wide Resonance effects.
Support Ranking Criteria
| Metric | Description | Weight |
|---|---|---|
| Buffing Potential | The magnitude and uptime of ATK, DMG, and Crit boosts provided to the team. | 40% |
| Survival Utility | The reliability of shields, damage redirection, or HP recovery in high-level content. | 30% |
| Crowd Control (CC) | The ability to group enemies or stun elites to facilitate DPS rotations. | 20% |
| Esper Synergy | How efficiently the character enables elemental reactions and generates energy. | 10% |
Element and Arc Compatibility Overview
Understanding how your support fits into the elemental grid is essential for clearing end-game content like “Beyond the Rails.”
- Cosmos & Chaos: Often focus on time manipulation and high-variance debuffs.
- Anima & Incantation: Frequently associated with damage-over-time (DoT) and elemental shredding.
- Psyche & Lakshana: Typically represent the core of survival and speed-based utility.
- Arc Types: Gas and Synthesis Arcs are currently favored for supports due to their superior team-wide energy regeneration rates.
The Role of Supports in the NTE Meta
In the current meta, supports are not merely “healers.” They are the engines that drive the Esper Cycle. A well-timed support skill doesn’t just keep your DPS alive; it sets up a “Resonance Break,” allowing your team to bypass enemy resistances. As players push into higher levels of “Anomaly Commissions,” the value of pure healers has diminished in favor of “Offensive Supports”—units that provide protection while simultaneously shredding enemy defenses or boosting the team’s offensive floor.
Understanding Esper Cycle Reactions
The Esper Cycle is the heart of NTE’s combat. When a support applies a Psyche mark and a DPS follows up with an Anima attack, it triggers a “Soul Rend” reaction, which lowers enemy DEF. Top-tier supports like Sakiri and Hotori are ranked highly because they apply these elemental marks with minimal field time, allowing your main damage dealer to maintain maximum uptime.
S Tier

S-Tier characters are the backbone of every meta-defining team. These units provide utility that is currently irreplaceable or offers the highest numerical advantages in the game.
Sakiri: The Ultimate ATK Buffer
Sakiri (S-Class, Gas) remains the gold standard for offensive supports following the launch window. Her kit is designed around maximizing the team’s raw output while providing the best enemy grouping available. Her Ultimate, “Gluttonous Feast,” provides a massive 30% ATK buff to the entire team for 15 seconds. This buff is unique because it scales with Sakiri’s own Max HP, allowing her to be built as a tanky utility unit without sacrificing her buffing capabilities.
Her Skill, “Devour Whole,” creates a localized vacuum that pulls in all non-boss enemies within a wide radius. In AoE (Area of Effect) scenarios, this grouping is essential for DPS characters like Nanally to land their full rotations. Because Sakiri belongs to the Gas Arc category, she generates energy for the team every time she triggers an elemental reaction, making her a staple in almost every high-level composition.
Hotori: Mastering Time Manipulation
Hotori (S-Class, Cosmos) was the first major addition to the roster post-launch, and she has immediately claimed a spot at the top of the meta. As a Cosmos-element support, she specializes in “Time-Stop” mechanics. Her unique ability allows her to record the skills used by an ally and reproduce them shortly after, effectively doubling the team’s damage output during a burst window.
Hotori’s “Non-Closed Timepiece” mechanic manages team energy with unparalleled efficiency. By slowing down the “internal clock” of enemy cooldowns while accelerating ally energy gain, she ensures that your team always has their Ultimates ready for the next wave of enemies in “Beyond the Rails.” Her presence has shifted the meta toward Cosmos-based teams, which benefit from the “Temporal Distortion” reaction.
Haniel: The F2P Support Queen
Despite being an A-Class unit, Haniel (Psyche) is a meta-defining buffer that rivals S-Class units in pure utility. Her accessibility is her greatest strength; most players can easily acquire her and her awakening copies through the standard “Scarborough Fair” gacha or early-game rewards.
Haniel’s Skill and Ultimate provide consistent team-wide ATK buffs that are easy to maintain with high uptime. She is particularly effective in Psyche-heavy teams where she can trigger “Mind Link” reactions, providing minor healing alongside her offensive boosts. For F2P (Free-to-Play) players, Haniel is the most important unit to invest in during the early weeks of the May 2026 meta.
A Tier

A-Tier characters are excellent specialists. They are often the best choice for specific boss fights or elemental-themed teams but may lack the universal applicability of S-Tier units.
Adler: Defensive Stability and Shields
Adler (A-Class, Incantation) is currently the premier shielder in NTE. In a game where dodging is vital, Adler provides a safety net that allows players to be more aggressive. His shields scale directly with his DEF stat, and while active, they provide a 15% resistance to stagger.
Beyond defense, Adler applies Incantation-based DoT effects to enemies who strike his shields. This makes him a hybrid support, contributing to the team’s total damage while ensuring the DPS remains healthy. He is the go-to choice for boss fights in “Anomaly Commissions” where high-impact, unblockable attacks are common.
Fadia: The Damage Redirection Tank
Fadia (S-Class, Psyche) is a dedicated survival unit specializing in damage redirection. Her “Apostle of Love and Death” kit allows her to link her HP pool to her teammates, absorbing a portion of the damage they take. While she lacks the massive offensive buffs of Sakiri, her ability to prevent one-shot mechanics is invaluable in the game’s hardest content.
Fadia also provides a team-wide HP buff, which synergizes perfectly with characters like Sakiri who scale their utility off their health. However, because she offers very little in terms of CC or offensive shredding, she sits firmly in A-Tier as a specialized defensive anchor.
Hathor: Speed and Utility
Hathor (S-Class, Lakshana) is a high-speed utility support. Her primary role is to increase the movement and attack speed of the entire team. In the May 2026 meta, where “Speedrun” clears of “Beyond the Rails” are the primary goal for veteran players, Hathor’s value has skyrocketed.
She is highly situational, however. If your team does not benefit from increased attack speed (such as teams focused on slow, heavy-hitting Incantation skills), Hathor’s contribution drops significantly. She is best paired with fast-attacking DPS units who can capitalize on her Lakshana-element speed buffs.
B Tier

B-Tier characters are functional but generally outclassed by S and A-tier options. They often serve as “placeholders” or sub-supports in niche elemental builds.
Chiz: The Versatile Free Unit
Chiz (S-Class, Cosmos) is an interesting case. While primarily designed as a DPS, her kit contains significant support-leaning utility, including minor time-slow effects and energy restoration. Because players receive Chiz for free with max awakening copies through story progression, she is a mainstay in many rosters.
In the late game, Chiz’s utility is outclassed by dedicated buffers. She cannot match the raw ATK% increase of Sakiri or the specialized time manipulation of Hotori. She remains a solid “Sub-Support” or secondary damage dealer for players who are still building their specialized teams.
Mint: Niche Anima Support
Mint (A-Class, Anima) uses whirlwind-based attacks to provide minor CC. Her support skill provides a small Anima resistance shred, making her a decent partner for Nanally. However, her grouping is significantly weaker than Sakiri’s, and her buffs are limited to the Anima element. Mint is best utilized in a mono-Anima team where her specific shreds can be maximized.
Aurelia: Niche Application
Aurelia (A-Class) is currently a bit of an enigma. undisclosed regarding her specific support kit, but she currently sits in the B-Tier due to her niche application in the launch meta. Early testing suggests she may have synergy with upcoming Chaos-element units, but for now, she is a secondary choice for most players.
C Tier

C-Tier characters are currently underperforming in the meta due to low scaling or a lack of synergy with the top-tier DPS units.
Why Skia and Edgar Fall Short
Skia (A-Class, Lakshana) is primarily a control-focused DPS who lacks the team-wide utility required for a top-tier support slot. Her CC is single-target focused, which is inefficient in the mob-heavy environments of “Anomaly Commissions.”
Edgar (A-Class, Cosmos) is currently the lowest-ranked support. His scaling is significantly lower than other Cosmos units like Hotori or Chiz, and his energy generation is too slow to justify a slot in a high-speed rotation. These characters are generally only recommended for early-game progression or if you lack better options from the Scarborough Fair gacha.
Support Scaling Comparison
| Character | Buff Magnitude | CC Tier | Synergy Level |
|---|---|---|---|
| Sakiri | 30% ATK (S) | High (S) | Excellent |
| Hotori | Skill Duplication (S) | Med (B) | God-Tier |
| Haniel | 20% ATK (A) | Low (C) | High |
| Adler | N/A (Shields) | Low (C) | Med |
| Edgar | 5% DMG (C) | Low (C) | Low |
Recent Changes

The landscape of Neverness to Everness has changed significantly since the April 29 launch. The most impactful update occurred on May 13, 2026, with the introduction of Hotori.
Hotori’s Impact on the Meta
Before Hotori’s release, the meta was dominated by “Pure ATK” stacking, primarily led by Sakiri and Haniel. With the introduction of Hotori’s skill-duplication and time-manipulation mechanics, the focus has shifted toward “Cooldown Optimization.” Players are now looking for ways to reset their DPS skills as quickly as possible, making energy-recharge Arcs (like Gas and Synthesis) more valuable than ever.
Additionally, a May 6 hotfix adjusted the “Break” mechanics. This has made sub-supports like Daffodil more relevant for their ability to deplete enemy stance bars, though they still fall short of the primary support rankings due to their lack of team-wide buffs.
Looking Ahead to Version 1.1: Lacrimosa
Official teasers for the Version 1.1 update have introduced Lacrimosa (S-Rank, Chaos). She is described as a “Sleepy Vampire” support with unique debuffing capabilities. Analysts expect Lacrimosa to usher in a new meta shift toward the Chaos element, which has been underrepresented since launch.
The upcoming roadmap suggests that Chaos-element characters will focus on “Life-Drain” and “DEF-Ignore” mechanics. If Lacrimosa provides a reliable way to trigger these effects off-field, she may challenge Sakiri for the top spot on the tier list by June 2026.
NTE Version 1.0 to 1.1 Roadmap
- April 29: Global Launch (Version 1.0).
- May 13: Hotori Banner “The Eternal Pendulum” begins.
- May 27: Expected mid-patch balance adjustment for Lakshana elements.
- June 10: Version 1.1 Launch - “Whispers of the Void” featuring Lacrimosa.
Choosing the right support in Neverness to Everness is about more than just picking the highest-ranked character; it is about finding the unit that completes your Esper Cycle. While Sakiri and Hotori are the current powerhouses, characters like Haniel prove that A-Class units can be just as vital for clearing the game’s most challenging content.
Sources
- neverness.gg
- kaiden.gg
- prydwen.gg
- Official NTE Discord — https://discord.gg/nte-official-news
- Game8 NTE Guide — https://game8.co/games/NTE/archives/support-rankings
HSR Best DPS for Beginners: May 2026 Tier List & Guide
Starting your journey through the cosmos requires a reliable heavy hitter to clear waves of enemies and tough bosses. This May 2026 tier list breaks down the best DPS characters to carry your account through the current meta.
Choosing the right damage dealer in Honkai: Star Rail has become increasingly complex as the game expands into Version 4.2. With the introduction of the Elation and Remembrance paths for playable characters, the “best” choice for a beginner isn’t just about raw numbers—it is about how easily a character can function with limited resources. This guide evaluates the current roster based on their performance in the 3rd Anniversary meta, prioritizing units that provide immediate value to new players.
Methodology

To determine which characters are best for beginners, we look past “damage screenshots” and focus on the practical reality of a low-investment account. The following criteria form the basis of our rankings:
Criteria 1: Ease of Gearing
A beginner-friendly DPS must perform well without requiring a specific 5-star signature Light Cone or perfect Relic sub-stats. We prioritize characters who benefit from Herta Shop Light Cones or common 4-star options like “Today Is Another Peaceful Day.” Characters who have high base Crit stats or built-in Speed buffs receive higher marks, as they are significantly easier to build during the early-to-mid game.
Criteria 2: Performance in Pure Fiction vs. MoC
In the May 2026 meta, content is divided between the AoE-heavy Pure Fiction and the boss-centric Memory of Chaos (MoC). A top-tier beginner DPS should ideally excel in both, or at least dominate one mode so thoroughly that they allow the player to farm resources for a second team. Units that rely on the new “Elation” mechanics currently hold an advantage due to the prevalence of multi-target scenarios in recent patches.
Criteria 3: F2P Support Synergy
We evaluate how well a DPS works with free or easily obtainable supports. While a character might be “S-tier” with a full team of limited 5-star Harmony units, they are less valuable for a beginner if they fall apart without them. Synergy with the Harmony Trailblazer, Asta, and the newly released Elation Trailblazer is a major factor in our scoring.
Top Tier Beginner Carries Comparison
| Character | Path / Element | Primary Mechanic | Best F2P Light Cone |
|---|---|---|---|
| The Herta | Erudition / Ice | Interpretation Stacks | Eternal Calculus |
| Phainon | Destruction / Remembrance | Coreflame Transformation | — |
| Firefly | Destruction / Fire | Super Break / Weakness Implant | On the Fall of an Aeon |
| Acheron | Nihility / Lightning | Slashed Dream Stacks | Boundless Choreo |
| Silver Wolf LV. 999 | Elation / Imaginary | Hidden MMR / Godmode | — |
S Tier

The S-Tier consists of characters that define the current meta. These units are “account-changers” that can brute-force content even when the player lacks optimal elemental coverage.
The Herta: The New Player’s Best Friend
The 5-star version of Herta, known simply as “The Herta,” has solidified herself as the queen of the Version 4.0 era. As an Emanator of Erudition, her kit revolves around “Interpretation” stacks. Unlike her 4-star counterpart, The Herta does not wait for enemies to fall below 50% HP to trigger her follow-ups. Instead, she gains stacks whenever allies attack, allowing her to unleash repeated instances of her Enhanced Skill.
For beginners, she is invaluable because her Technique marks basic treasure locations on the map, making early-game exploration more rewarding. In combat, her base stats are exceptionally high; at Level 80, her recommended ATK goal is 2700+, which is easily achievable with standard ATK% main stat Relics. She excels in Pure Fiction and the new “Planarcadia” story content, where waves of enemies are the norm.
Phainon: Brute Forcing the Early Game
Phainon (Remembrance/Destruction) is a unique hyper-carry who rewards players for surviving long enough to see him transform. His primary mechanic involves accumulating “Coreflames” through his Skill or when allies target him with buffs. Once his Ultimate is ready, he enters a “Territory” state where he battles alone, temporarily removing his allies from the field to unleash massive Physical damage.
This “solo” mechanic is actually a benefit for beginners. Because Phainon’s transformation inherits the buffs of his allies before they leave the field, you only need to keep him alive to win. His built-in damage reduction (up to 75% in some states) makes him incredibly difficult for bosses to kill, providing a safety net for players who haven’t yet mastered complex sustain rotations.
Firefly: Why Super Break is Still King
Despite being released in the Version 2.x cycle, Firefly remains a top recommendation for beginners due to her synergy with the Harmony Trailblazer. Her ability to implant Fire Weakness onto any enemy removes the need for a new player to pull for every element.
Firefly’s performance has only improved with the introduction of Fugue (the 5-star version of Tingyun). Fugue allows Firefly to trigger Super Break damage more frequently and reduces enemy Toughness regardless of weakness type. This “Break Meta” is the most resource-efficient way to play HSR, as it focuses on Break Effect stats rather than the difficult-to-farm Crit Rate/DMG balance.
Recommended F2P Team for Firefly:
- Main DPS: Firefly
- Support 1: Harmony Trailblazer (Free)
- Support 2: Fugue (or Asta/Pela)
- Sustain: Gallagher (or Lingsha)
A Tier

Characters in A-Tier are exceptionally powerful but may require specific teammates or a higher level of “pilot skill” to match the consistency of S-Tier units.
Acheron: High Investment, High Reward
Acheron remains one of the highest damage-dealers in the game, but she is ranked A-Tier for beginners because her performance is strictly tied to having Nihility teammates. For a fresh account, finding two strong Nihility units (like Pela and Jiaoqiu) can be a hurdle. However, once established, her “Slashed Dream” mechanic allows her to ignore enemy Weakness Types during her Ultimate, making her a universal solution for Memory of Chaos.
Silver Wolf LV. 999: The Anniversary Powerhouse
Released during the 3rd Anniversary, Silver Wolf LV. 999 is the flagship unit for the Elation Path. Her kit uses a “Hidden MMR” system where she gains points based on the team’s “Punchline” triggers. Upon reaching 60 points, she enters a “Godmode Player” state. While in this state, she is immune to Crowd Control and deals massive bouncing Imaginary damage.
She is ranked in A-Tier rather than S-Tier only because she thrives best in a dedicated Elation ecosystem. Beginners who pulled her during the 4.2 anniversary banners should prioritize unlocking the Elation Trailblazer through the main story to maximize her “Hidden MMR” generation.
Feixiao and Anaxa: Versatile Combatants
Feixiao is the premier single-target specialist for Apocalyptic Shadow. She rewards players who understand follow-up attack timing, but her performance can dip in Pure Fiction where AoE is required.
Anaxa (Physical/Destruction) is a highly flexible “flex” DPS. His unique “Sublimation” state inflicts all elemental weaknesses onto enemies simultaneously, allowing your entire team to deal Toughness damage regardless of their element. This makes him a fantastic “slot-in” character for beginners who are still building their roster and need a way to break enemy shields consistently.
B Tier

B-Tier units are solid choices that have been somewhat overtaken by Version 4.0 powercreep or require very specific, high-cost teams to compete.
The Old Guard: Jingliu and Seele
Jingliu was once the undisputed queen of Destruction, but in May 2026, her HP-drain mechanic feels risky compared to the survivability of Phainon or the Break efficiency of Firefly. She now heavily relies on top-tier supports like Robin or Sunday to stay competitive in the “zero-cycle” meta. Seele, while still capable, struggles in a world where “bouncing” attacks and follow-up chains are more efficient than her “Resurgence” resets.
The DoT Dilemma for New Players
The Kafka and Black Swan duo remains the gold standard for Damage over Time (DoT) teams. However, for a beginner, this team is expensive. You essentially need to pull two limited 5-star characters to make the team function at a high level. While the “The Dahlia” (Fire/Nihility) has provided a new boost to DoT teams in 4.2, the high entry cost makes this archetype difficult for new players to recommend over a single carry like The Herta.
Niche Specialists: Boothill and Jade
Boothill is a monster in single-target scenarios but can feel frustrating in Pure Fiction. Conversely, Jade is a goddess of Pure Fiction but lacks the “delete” button needed for the massive HP pools found in Version 4.2 boss fights. They are excellent secondary pulls but shouldn’t be a beginner’s first priority.
C Tier

C-Tier characters are generally overshadowed by newer releases or have mechanical requirements that are too steep for a new player to manage effectively.
Why Standard Banner DPS are Falling Behind
Characters like Dr. Ratio and Himeko are still functional, but they have been largely replaced by “The Herta.” While Himeko is useful for specific farming stages, The Herta provides similar AoE coverage with significantly higher multipliers and better scaling. Dr. Ratio’s requirement for debuffs to trigger his follow-up attacks makes him clunky for beginners who don’t yet have specialized debuffers like Jiaoqiu or Silver Wolf.
The Struggle of 4-Star Carries in 2026
Standard 4-star units like Dan Heng, Serval, and Hook now require E6 (Eidolon 6) and highly specialized Relic sets to clear endgame content within the turn limits. While they can carry you through the early story chapters, investing heavily in their Traces is generally considered a waste of resources given that the 3rd Anniversary “Golden Companion Spirit” selector gives every player a free, high-tier 5-star character.
Recent Changes

The landscape of Honkai: Star Rail shifted dramatically between Version 3.0 and 4.2. Understanding these changes is key to making the right pulling decisions.
Version 4.2: The Elation Revolution
The introduction of the Elation Path as a playable combat pillar has changed how we evaluate follow-up attackers. Characters like Silver Wolf LV. 999 and Evanescia (Physical/Elation) use “Punchlines” to trigger massive chain reactions. This has made “Speed Tuning” less important than “Action Frequency,” favoring characters who can attack multiple times per cycle.
3rd Anniversary Rewards Impact
The 3rd Anniversary “Stellar Companions” event introduced the Golden Companion Spirit. This selector allows new players to choose one limited 5-star from a pool including Ruan Mei, Robin, and Huohuo. Because beginners can now essentially “pick” their best support, the value of DPS units like Firefly (who needs Ruan Mei) or Jingliu (who needs Robin) has stabilized, as the “missing piece” of their team is now guaranteed for free.
The Rise of Remembrance Teams
With the arrival of Phainon and Castorice (Quantum/Remembrance), Freeze-based strategies have finally become viable in the endgame. Remembrance characters often feature “Memosprites”—summoned entities like Castorice’s “Netherwing: Pollux”—that act independently. This “pet” meta allows for high damage output even during enemy turns, providing a new way for beginners to handle aggressive bosses.
Sources
- esports.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQGcl1degMUMENP6AFwVM2OOGjMuTyIhx8DafgmCy_zSYhQmPwNZaXLUmkFQ3i8jXQwLFQPQFMSbE5XmbZEGUULlXLMZ7XgDQ8E_574z-riydlYUwM3PNL6ePjKjIVXbRwNjqInmNSUtmwuLp_xScFY474k=
- beebom.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQGcvB3lzNGE3aPKV1xgJPA4FZMqxw31gIkYZ8AFZeJUXitIEFzaXeDIusNAk-XVWr6BrkUPZYHcg-Y9yjD70x-Djyuzqv09ZGjpE1vnJjy3RPENbu_GTQbglSr4lhj1jdxD1X4jJal0pOk=
- mobalytics.gg — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHHHGmhVWqsOGxqDRWkSCYhLF_RBGY4f7-KhkV3VNuOsCIh9jdoHajs5rlLA_fRgXG-NrYW0IDbIhYhChgi2ZQkXcN5xdM3nPC_dNJaR9UP11Tj8cXcFXPl_C8HL0xcEv8gfgvWQL5BmOuJQ-zgdNyEZb43wLDNmz2Qu1UAa2Pj4A==
- gamespace.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQGKLe2_-BUVIuYl7RKEe3m0uCbFgPj1EzJ-QI4PxWbZmBK-um_A9ZrxJePWZwqhkv8Mu_g2ARIlSQF2CTqT-WzK-gUfu7PmYZ9YXRSQ7LoxShIovfBXlihrr_uHz0taX-RgWXWrYrcs3a7C8C9MLcG5D6S3ph6a8elw_27qphk76PKvShlI2HyuUlXRIfCRSv_Lk4okwv5xH5DWJo4FqOqYeROaSzFa6Y-3cOpf
- hoyolab.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQHSwht0KnDIV8Wfo3vL1c9-2m7xgjU6Rfj-BJjeMeH8HN4V5oEM4OwDuOGKqTxTiC-7vsRxuWKeH1XVkP0APfqNDWzTCBjAU17dgKhe3IhVqJo2kCjvSQAW2CZwrIR6-Ao75uM=
- youtube.com — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQE-Cbw_y4tua3ShezUJ_M-3RQoB7b8iKkjRGnZF7Bpfc6TrqGlumSg5FHs3nQkPPpozYkB-PxI4iDL8Ac17LR6BXNLSjfAOAOm4QrB0t0kOefoNayuH7RUmjgP5TpxHtR3W-y9M5YM=
- gosu-gamers.net — https://vertexaisearch.cloud.google.com/grounding-api-redirect/AUZIYQE1XPuB5xfDVXehfx6QYr3khW2iAbgat2zuVpTXaCOemwnLl9Kf6HrkuPfkqumNWBHCDGPGWM-qT8czkinqTXA_i17hudWFTU66GhPxiKbIiBRo32VxG-IHIeKQtDbLCIGBN6ajTVpZyYmp7PG_sybL8zGueNyNwp239tH7nqUZvuSg7uCjzoh2kCxKniYa9b-eT8yWZVFHNt7VATHLzL_xM9u21ccYeg==
HSR Best Harmony Characters Tier List: Top Supports (May 2026)
As the meta shifts toward the complex “Memosprite” summon mechanics of the Amphoreus arc, selecting the right support has never been more critical for clearing endgame content. This guide ranks the current roster to help you build the strongest possible teams for the May 2026 landscape.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
The Harmony Path remains the most influential role in Honkai: Star Rail. Since the game’s launch on April 26, 2023, the definition of a “support” has evolved from simple stat-sticking to complex action manipulation and archetype enabling. With the introduction of the Remembrance Path and the Memosprite system in Version 3.0, the value of specific Harmony units has shifted dramatically.
Methodology

This tier list evaluates Harmony characters based on their performance across the three primary endgame pillars: Memory of Chaos (MoC), Pure Fiction (PF), and Apocalyptic Shadow. A character’s rank is determined by their ceiling in specialized teams and their floor in general compositions.
Primary Evaluation Criteria:
- Buff Efficiency: The raw value provided through ATK%, CRIT Rate/DMG, and All-Type RES PEN.
- Action Economy: The ability to manipulate the Action Order via Action Advance or SPD buffs.
- Skill Point (SP) Economy: Whether the character generates surplus SP or consumes it to provide high-value buffs.
- Synergy with Modern Archetypes: Specifically, how well a character supports “Memosprite” summons and the “Super Break” meta.
- Baseline Investment: We measure 5-star characters at E0S1 (Eidolon 0 with their Signature Light Cone) and 4-star characters at E6.
Harmony Buff Type Comparison
| Character | Primary Buff Type | Action Manipulation | Energy Support | Best Team Archetype |
|---|---|---|---|---|
| Sunday | DMG / CRIT / Energy | 100% Action Advance | High (Targeted) | Memosprite / Hypercarry |
| Robin | ATK / DMG / CRIT | Team-wide Action Advance | Moderate (Passive) | Follow-up Attack (FUA) |
| Tribbie | RES PEN / Additional DMG | None | Low | HP-Scaling / AoE |
| Ruan Mei | Break Efficiency / RES PEN | SPD Buff | Low | Super Break / Dual DPS |
| Sparkle | CRIT DMG / SP Regen | 50% Action Advance | Low | SP-Hungry Hypercarry |
| Fugue | Break / DEF Shred | Action Advance (Self) | Low | Super Break / Nihility |
S Tier

S-tier characters define the current meta. They are often irreplaceable in their respective niches and provide “Force Multipliers” that allow even average DPS units to clear the hardest content.
Sunday: The King of Summons
Released in Version 2.7, Sunday (Imaginary) has solidified his place as the premier support for the 3.x era. His Skill, “The Past and Future,” provides a 100% Action Advance to a single ally. Crucially, if that ally has a Memosprite or summon on the field, the buff applies to both entities. This makes him the mandatory partner for Remembrance Path characters and classic summoners like Jing Yuan.
Unlike Bronya, Sunday’s buffs are tailored for the long-form combat of 2026. His Ultimate, “Ode to the Stars,” restores a percentage of an ally’s Max Energy while increasing their CRIT DMG based on his own.
Sunday vs. Bronya: Action Advance Comparison
- Bronya: 100% Advance + massive DMG% buff (1 turn). High SP consumption.
- Sunday: 100% Advance + DMG% buff (2 turns). Recovers 1 SP when used on “The Beatified” target.
- Verdict: Sunday is more SP-efficient and offers better uptime for modern DPS units that act outside their own turns.
Robin: The Follow-up Queen
Robin remains the cornerstone of the Follow-up Attack (FUA) meta. Her Ultimate, “Vox Harmonique, Opus Cosmique,” enters the Concerto state, advancing the entire team’s actions by 100%. While in this state, she provides a massive ATK buff and deals Additional Physical DMG every time an ally attacks. In the May 2026 meta, where Memosprites and FUA units attack frequently, Robin’s personal damage contribution often rivals that of a sub-DPS.
Tribbie: Quantum Versatility
Tribbie (Quantum) arrived in Version 3.1 as a hybrid support/offensive unit. She scales primarily with Max HP, making her naturally tanky. Her Skill, “Where’d the Gifts Go,” grants “Numinosity,” which provides a flat 12% to 24% All-Type RES PEN to the entire team. Her Ultimate creates a “Zone” that amplifies damage received by enemies and allows Tribbie to launch follow-up attacks whenever allies use their Ultimates. She is the best-in-slot support for HP-scaling teams and Quantum-centric compositions.
Ruan Mei & Fugue: The Break Duo
Ruan Mei continues to be the most universal support in the game due to her 50% Weakness Break Efficiency buff. However, she now shares the spotlight with Fugue (Fire), the 5-star evolution of Tingyun. Fugue introduces the “Exo-Toughness” (Cloudflame Luster) mechanic, which adds a second break bar to enemies. This allows Break-effect teams to trigger “Super Break” twice as often, effectively doubling the damage output of characters like Firefly and Boothill.
A Tier

A-tier characters are exceptionally strong but may have specific limitations or require certain team compositions to reach their full potential.
Sparkle: Skill Point Management
Sparkle (Quantum) is still the go-to support for SP-hungry characters like Dan Heng • Imbibitor Lunae. Her ability to increase the team’s total SP cap to 7 and recover 4 SP with her Ultimate is unmatched. While Sunday has taken over the 100% advance niche, Sparkle’s 50% Action Advance is often preferred for “hyperspeed” setups where the DPS needs to act three or more times in a single cycle.
Harmony Trailblazer: The Super Break Engine
The Harmony Trailblazer (Imaginary) remains a mandatory unit for any Super Break composition. Their “Backup Dancer” buff is the only way for many characters to access Super Break damage.
Super Break Damage Calculation Example:
To understand the Trailblazer’s value, consider this simplified formula for Super Break DMG:
Level Multiplier * (Toughness DMG of Attack / 30) * (1 + Break Effect) * (1 + Super Break Multiplier)
With the Trailblazer’s Ultimate active, a character with 300% Break Effect can easily hit for 100,000+ damage on a broken target, regardless of their personal ATK or CRIT stats.
Bronya: The Classic Advancer
Bronya (Wind) has fallen slightly due to the existence of Sunday and Sparkle, but she remains a top-tier “Standard” character. Her 100% Action Advance is still a “delete button” for MoC cycles when paired with a high-investment hypercarry. Her main drawback in 2026 is her extreme SP consumption, which requires E1S1 or a very specific team rotation to manage.
Cerydra: The Wind Specialist
Cerydra (Wind) is a newer addition that provides massive SPD and Energy buffs. She excels in “Action Gauge” teams that rely on hitting specific SPD breakpoints (like 160 or 200) to trigger relic set bonuses. While her buffs are numerically higher than Ruan Mei’s in some scenarios, her single-target focus makes her less versatile in the current AoE-heavy Pure Fiction meta.
B Tier

B-tier characters are reliable budget options or niche specialists who have been partially phased out by newer 5-star releases.
- Tingyun (Lightning): The legendary 4-star is finally showing her age. While her Energy restoration is still unique, her paper-thin durability and single-target buffs make her difficult to use in high-difficulty Apocalyptic Shadow stages where AoE damage is prevalent.
- Asta (Fire): Asta remains a staple for Pure Fiction due to her team-wide SPD buff and high Toughness-breaking capabilities against Fire-weak enemies. However, her lack of raw DMG multipliers makes her a secondary choice for MoC.
- Hanya (Physical): Hanya provides decent SP recovery and SPD, but she is almost entirely overshadowed by Sparkle. She is best used as a “second Sparkle” in dual-team modes if you lack other 5-star Harmony units.
4-Star vs. 5-Star Buff Multiplier Comparison
At E6, 4-star units provide significant value, but they generally fall behind E0 5-stars in raw scaling:
- Tingyun (E6): ~50% ATK buff + 50% DMG (single target).
- Sunday (E0): ~40% DMG + 100% Action Advance + CRIT DMG scaling (single target + summon).
- Robin (E0): ~50% DMG + ~1000 ATK (team-wide).
C Tier

C-tier characters are generally not recommended for endgame content unless you have no other options or are playing a very specific meme build.
- Yukong (Imaginary): Despite having the highest numerical buffs of any 4-star, Yukong is plagued by “Speed Tuning Hell.”
Common Speed-Tuning Pitfalls for Yukong:
- Enemy Debuffs: A single “Slow” or “Imprison” on your team can desync the turn order, causing your DPS to act after Yukong’s “Roaring Bowstrings” has expired.
- Action Advance Procs: If your DPS has an innate Action Advance (like Seele or Sushang), they will often “jump” over Yukong’s buff window.
- High SPD Variance: Maintaining a strict 1-2-3 turn order is nearly impossible in modern stages with multiple waves and varying enemy speeds.
Recent Changes

The landscape of the Harmony Path has been altered significantly by recent patches:
- The Memosprite Revolution (Version 3.0): The introduction of the “Remembrance” path brought Memosprites—summons that act as independent team members. This shifted the value of Harmony units toward those who can buff “allies” (which includes summons) rather than just “characters.” Characters like Sunday and Robin, whose buffs are team-wide or summon-aware, have seen a massive surge in usage.
- Apocalyptic Shadow Adjustments (Version 3.2): Recent balance changes in this mode have increased boss Toughness bars. This has solidified Ruan Mei and Fugue as the “Golden Duo” for breaking, as traditional hypercarries struggle to deplete these bars fast enough without Weakness Break Efficiency buffs.
- New 3.x Light Cones: The “Poet of Mourning Collapse” and “Hero of Triumphant Song” relic sets, along with the “If Time Were a Flower” Light Cone series, have narrowed the gap for F2P players. These sets provide buffs based on the number of summons on the field, rewarding players for engaging with the new mechanics.
- Meta Shift toward “Elation” and “Remembrance”: The shift away from pure Destruction hypercarries toward Erudition (FUA) and Remembrance (Summon) archetypes has made universal buffers like Ruan Mei and Robin more valuable than single-target specialists like Bronya.
Sources
- honkai-star-rail.fandom.com — https://honkai-star-rail.fandom.com/wiki/Harmony
- prydwen.gg — https://www.prydwen.gg/star-rail/tier-list/
- game8.co — https://game8.co/games/Honkai-Star-Rail/archives/405905
- mobalytics.gg
- lootbar.gg — https://lootbar.gg/blog/hsr-sunday-kit-revealed-skills-traces-and-eidolons
- itemd2r.com
- eurogamer.net
- ldshop.gg — https://www.ldshop.gg/blog/hsr-cerydra-kit-eidolon-gameplay-signature-light-cone
- keqingmains.com
- honeyhunterworld.com — https://hsr18.hakush.in/char/1315/
Neverness to Everness (NTE) Reroll Tier List: Best Characters
Securing a powerful start in Hethereau significantly impacts your progression speed and resource management. This Neverness to Everness (NTE) reroll tier list identifies the best characters to target during the launch window and Version 1.0 Phase 2.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
The urban supernatural landscape of Hethereau requires a diverse team of Espers to handle both high-speed combat and vertical exploration. With the release of Version 1.0 Phase 2 on May 13, 2026, the meta has shifted toward characters who can manipulate time and space. Rerolling is the most effective way to secure a top-tier S-Rank character without exhausting your limited supply of Ethels.
Methodology

Rerolling in Neverness to Everness is a deliberate process that takes advantage of the initial free pulls provided during the “Bridge Crossings” prologue. Efficiency is measured by the time spent reaching the gacha unlock versus the number of high-value pulls obtained.
How to Reroll in NTE: Step-by-Step
- Account Creation: Log in using a guest account or a salted email address.
- Prologue Completion: Follow the main story quest through the “Bridge Crossings” sequence. This involves basic combat tutorials and the first encounter with an Anomaly.
- Unlock Scarborough Fair: Once you reach the Hethereau Central Station, the “Scarborough Fair” gacha menu becomes accessible.
- Claim Rewards: Collect all pre-registration rewards, launch gifts, and “Hourglass Perks” from the mail system.
- Spend Pulls: Use your limited pulls on the “Misty Tipsy Style” banner (Hotori) and your standard pulls on the “Strange Encounters” banner.
- Reset: If you do not pull an S-Rank character, log out, clear cache, and repeat the process.
The Scarborough Fair System Explained
The gacha system in NTE, known as Scarborough Fair, operates differently than other Hotta Studio titles. There is no 50/50 system for the featured character; instead, the S-Rank rate is set at 1.88%, with a hard guarantee (pity) at 90 pulls. If you trigger an S-Rank, it has a high weighted chance to be the featured unit, but it is not guaranteed. This makes rerolling for a specific limited character like Hotori more time-consuming but highly rewarding.
When to Stop Rerolling
Ideally, you should stop rerolling if you land one S-Rank character from the “S Tier” list within your first 20-30 pulls. If you manage to pull Nanally from a stray standard pull or Hotori from the limited banner, your account is considered “God Tier” for the current May 2026 meta.
| Reroll Type | Time Investment | Pull Count (Limited) | Pull Count (Standard) |
|---|---|---|---|
| Quick Reroll | 12 Minutes | 5-10 | 15-20 |
| Full Reroll | 25 Minutes | 15-20 | 35-40 |
| Hardcore Reroll | 45+ Minutes | 25+ | 50+ (Reaches Selector) |
Arc Compatibility and Synergy
Characters in NTE utilize “Arcs” (weapons) that must match their elemental state: Solid, Liquid, Gas, Plasma, or Synthesis. When rerolling, focus on characters who can use a wide variety of Arcs or those whose signature Arcs are currently available in the shop.
S Tier

S-Tier characters are the current meta-definers. They possess unique mechanics that cannot be replicated by A-Rank units, such as time manipulation or specialized movement abilities.
Nanally: The Queen of DPS
Nanally remains the premier Main DPS in Neverness to Everness. As an Anima-role character with a Liquid element, she excels at sustained damage and high-frequency hits. Her unique utility is her ability to walk on vertical surfaces (wall-walking) without consuming stamina, which is indispensable for collecting urban anomalies hidden on Hethereau’s skyscrapers. Her CRIT DMG scales naturally with her level, making her the easiest character to build for late-game content.
Hotori: Time Manipulation and Support
Released in Phase 2, Hotori is a Cosmos-role character with a Solid element. Her “Misty Tipsy Style” allows her to record the skills used by teammates and “replay” them, effectively doubling the team’s burst output. Her ultimate ability creates a localized time-stop field, freezing enemies and environmental hazards for [information unavailable] seconds. This mechanic is currently the only way to bypass certain high-tier boss mechanics in the “Anomaly Zones.”
Jiuyuan: Standard Banner Powerhouse
Jiuyuan is the target for your “Beginner Selector” or standard banner pulls. She is an Anima character with a Solid element. Her “Pact Settlement” mechanic allows her to mark enemies; when a marked enemy is hit, they are pulled toward a central point, providing elite crowd control. She functions as a “Burst DPS” who can clear entire waves of enemies in seconds once her stacks are maxed.
Sakiri: The Essential Buffer
Sakiri is an Incantation-role character with a Gas element. While she does not deal the highest individual damage, her “Devour Whole” skill provides a massive ATK buff to the entire party based on her own total ATK stat. She is the backbone of every high-ranking team comp, especially when paired with Nanally to trigger the “Evaporation” elemental reaction.
| Character | Role | Element | Signature Arc |
|---|---|---|---|
| Nanally | Anima | Liquid | — |
| Hotori | Cosmos | Solid | — |
| Jiuyuan | Anima | Solid | — |
| Sakiri | Incantation | Gas | — |
A Tier

A-Tier characters are highly viable and can clear all current game content. Some, like Haniel, are almost mandatory for F2P players due to their accessibility.
Esper Zero: More Than Just a Starter
The protagonist, Esper Zero, is a Cosmos/Solid unit. Unlike many gacha starters, Zero remains relevant due to their “Resonance” mechanic, which allows them to adapt to the element of the character currently in the second slot of the party. This flexibility makes them a “jack-of-all-trades” that fits into any team lacking a specific elemental counter.
Daffodill: The Stance Break Specialist
Daffodill is a Chaos/Solid burst specialist. Recent community testing has revealed that her plunge attacks deal significantly higher “Stance Damage” than other units. This allows her to break boss shields faster than even some S-Rank units. She is currently the highest-rated A-Rank unit for boss-killing.
Haniel: The F2P Support Savior
Haniel is a Psyche/Solid unit and is widely considered the best A-Rank support. She provides a flat percentage increase to the team’s “Arc Energy” regeneration, allowing for more frequent ultimate usage. For players who fail to pull Sakiri, Haniel is the primary alternative.
Baicang and Hathor
- Baicang (Incantation/Synthesis): Uses a hybrid style that switches between ranged projectiles and melee strikes. His execute mechanic deals [information unavailable]% increased damage to enemies below 30% HP.
- Hathor (Lakshana/Plasma): Features “Blade Wings” that automatically attack nearby enemies. She provides consistent off-field Plasma application, which is necessary for triggering “Superconductive” reactions.
B Tier

B-Tier characters are situational. They are often outclassed by A-Rank or S-Rank units in terms of damage or utility but can serve as stop-gaps for specific elemental needs.
Adler and Fadia: Survival vs. Speed
Adler and Fadia both focus on team survivability, a trait that is currently undervalued in a meta that favors speed-clearing.
- Adler (Incantation/Synthesis): Generates shields based on his Max HP. While he makes the team nearly invincible in the early game, his lack of offensive buffs makes him a liability in timed challenges.
- Fadia (Psyche/Synthesis): A “vampiric” martial artist who heals the team based on the damage she deals. Her healing is potent, but her slow attack animations result in lower overall team DPS.
Chiz: High Ceiling, Low Floor
Chiz (Cosmos/Plasma) has the potential to deal S-Tier damage, but her kit requires a highly specific rotation and perfect timing on her “Plasma Overload” procs. For a new account, the effort required to make Chiz viable is often better spent on a more straightforward unit like Esper Zero or Nanally.
C Tier

C-Tier characters are currently underperforming or lack a niche that isn’t better filled by free units.
- Aurelia (Psyche): Her kit focuses on debuffing enemy movement speed, which is largely irrelevant against bosses that are immune to slow effects.
- Edgar (Cosmos): His damage scaling is the lowest among all Cosmos units, and his “Gravity Well” skill has a much smaller radius than Jiuyuan’s grouping mechanic.
- Mint (Liquid) and Skia (Plasma): These are basic A-Rank units provided early in the story. While functional, they should be replaced as soon as you pull any A-Rank or S-Rank from the gacha.
| Character | Primary Role | Element | Why they are C-Tier |
|---|---|---|---|
| Aurelia | Support | Psyche | Outclassed by Haniel’s energy regen. |
| Edgar | Sub-DPS | Cosmos | Low damage scaling and poor CC range. |
| Mint | Main DPS | Liquid | Basic kit with no unique utility. |
| Skia | Sub-DPS | Plasma | Replaced by Hathor’s superior off-field damage. |
Recent Changes

The May 13, 2026 update (Version 1.0 Phase 2) introduced several key changes to the Neverness to Everness meta. The most significant is the transition from Nanally’s debut banner to Hotori’s “Misty Tipsy Style” limited board.
Hotori Banner Analysis
With Nanally’s “The Ichi-daime” banner now concluded, she has moved into the standard pool with a lower acquisition rate. This has made rerolling for Hotori the priority. Hotori’s ability to manipulate time is not just a combat mechanic but also a solution for several new puzzles introduced in the Hethereau “Industrial District.”
Version 1.1 Preview: Lacrimosa and Chaos
Hotta Studio has officially previewed Version 1.1, scheduled for early June 2026. This update will introduce:
- Lacrimosa: An S-Rank Chaos/Liquid unit rumored to be a “Life-loss” based DPS.
- Chaos: An S-Rank Lakshana/Plasma unit who will likely be the first dedicated Plasma Main DPS.
Players who are unsatisfied with the current Solid-heavy meta may want to save their Ethels for these upcoming releases, though securing a Nanally or Hotori now is still recommended for clearing the Version 1.0 endgame content.
Patch 1.0.5 Balance Notes Summary
- Daffodill Buff: Plunge attack damage increased by [exact value pending official confirmation].
- Stance Break Adjustment: Bosses in the “Ultimate Anomaly” difficulty now recover stance 15% slower, indirectly boosting characters like Daffodill and Jiuyuan.
- Hourglass Perks: A new event providing 10 extra limited pulls for every 50 pulls made on the Hotori banner.
Sources
- neverness.gg — https://neverness.gg
- kaiden.gg — https://kaiden.gg
- prydwen.gg
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- NTE Official Discord — https://discord.com/invite/nte
NTE DPS Tier List: Best Characters in Neverness to Everness
Navigating the bustling streets of Hethereau requires more than just a fast car; it demands a team of Espers capable of tearing through Anomalies with surgical precision.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-14.
Since its global launch on April 29, 2026, Neverness to Everness (NTE) has introduced a complex combat ecosystem where raw damage is only half the battle. To dominate the high-level “Beyond the Rails” content, players must master the Esper Cycle—a reaction-based system that rewards specific elemental pairings and weapon (Arc) compatibility. This guide ranks the current roster based on their performance in the Version 1.0 meta, factoring in damage scaling, synergy potential, and investment value.
Methodology

Ranking characters in NTE requires looking beyond simple attack stats. The game’s “Beyond the Rails” endgame mode, particularly the Fracture Circle, imposes strict time limits and elemental resistances that favor characters with high “Cycle Intensity” and specialized “Arc” types.
Our evaluation is based on several core pillars:
- Raw Output and Burst: The ability to delete enemy HP bars during “Break” windows.
- Esper Cycle Synergy: How effectively a character triggers or enhances reactions like Blossom, Scorch, or the triple-element Charge.
- Arc Compatibility: The efficiency of a character’s scaling with their assigned weapon category (Plasma, Solid, Bose, Liquid, Gas, or Synthesis).
- Ease of Use: The complexity of the rotation. For instance, Chiz requires strict economic management of her “Grain” stacks, whereas Nanally provides high value through automated follow-ups.
- Awakening (A0-A6) Value: We prioritize characters who provide massive utility at A0, while noting those who become “broken” with free-to-play investment (like Chiz via the Tycoon system).
Ranking Criteria Definitions
| Tier | Classification | Performance Description |
|---|---|---|
| T0 (S Tier) | Elite Meta | Characters that define the current meta. Essential for clearing Fracture Circle Stop 10. |
| T0.5 (S Tier) | Superior | Exceptional damage dealers with minor setup requirements or niche elemental roles. |
| T1 (A Tier) | Great Picks | Solid performers that excel in specific team archetypes (e.g., DoT or Plunge teams). |
| T2 (B Tier) | Situational | Competent early-game carries that are eventually outclassed by S-Class alternatives. |
| T3 (C Tier) | Low Reward | Characters with low multipliers or clunky mechanics that struggle in timed endgame content. |
The Esper Cycle Combat System
Combat in NTE revolves around the Esper Cycle. As you attack, your active character fills a cycle gauge. When full, switching to an adjacent element on the elemental wheel triggers a unique reaction. For example, switching from a Cosmos character to an Anima character triggers Blossom, creating Vita Buds that fire homing projectiles.
Defining the Meta: Main DPS vs. Sub-DPS
The current meta favors a “Hyper-Carry” or “Dual-Burst” setup. A Main DPS (like Nanally or Chiz) typically stays on-field to consume resources, while Sub-DPS units (like Hotori or Jiuyuan) provide off-field damage or rapid burst windows before rotating out.
S Tier

These characters are the gold standard for damage in May 2026. If you are rerolling or planning your pulls, these four should be your primary targets.
Nanally: The Ichi-daime Powerhouse
Nanally (Anima/Plasma) remains the undisputed queen of the 1.0 meta. Her kit, featured in “The Ichi-daime” limited banner, focuses on electromagnetic follow-up attacks. By activating her Skill, Colucci Howling Technique, she enters the “Ichi-daime’s Authority” state. In this mode, every hit she or her allies land triggers an additional Anima damage instance. Her Ultimate, Colucci Ultimate Technique, summons the “Underboss,” a spectral entity that mimics her attacks. At Awakening level 4 (A4), her Underboss damage increases by 100%, making her a terrifying force in both single-target boss fights and AOE wave clearing.
Jiuyuan: The Burst Specialist
Jiuyuan (Anima/Solid) is the premier burst DPS from the standard banner. Unlike Nanally’s sustained pressure, Jiuyuan is about “Pact Settlement.” She marks enemies with Lethal Rose Pact using her basic attacks and generates Rose Pact Bullets. Her Ultimate, Final Reckoning, executes all marks simultaneously for a massive Anima explosion. She is highly future-proof because her rotations are incredibly fast, allowing her to fit into the downtime of other carries.
Hotori: The Skill-Recording Hybrid
Released on May 13, 2026, in the “Misty Tipsy Style” banner, Hotori (Cosmos/Solid) has redefined the sub-DPS role. Her unique mechanic, Present Replay, allows her to “record” the skills used by her allies and replay them during her 5-second Time Stop window. This effectively doubles the team’s damage output. Her passive, Ghost Orchid Crest, is particularly notable because it allows Blossom reactions to continue dealing damage even while time is frozen, making her the perfect partner for Nanally.
Chiz: The Tycoon’s Secret Weapon
Chiz (Cosmos/Gas) is a unique S-Class character because she is entirely free to max out (A6) through the Urban Tycoon progression system. She operates on a “Grain Market” economy. Players must build “Grain” stacks through basic attacks and then cash them in during her Zero-Sum Game Ultimate for massive Cosmos damage. While her rotation has a high skill ceiling—requiring players to manage “Debt” and “Surplus” states—her A6 potential makes her the most accessible high-end carry for F2P players.
S Tier Character Comparison
| Character | Element / Arc | Primary Role | Signature Mechanic |
|---|---|---|---|
| Nanally | Anima / Plasma | Main DPS | Underboss Follow-ups |
| Jiuyuan | Anima / Solid | Burst DPS | Lethal Rose Pact Settlement |
| Hotori | Cosmos / Solid | Sub-DPS/Hybrid | Time Stop & Skill Replay |
| Chiz | Cosmos / Gas | Main DPS | Grain Market Economy |
A Tier

A-Tier characters are highly capable but often require specific team compositions or Arcs to reach their maximum potential.
Baicang: Martial Arts and DoT
Baicang (Incantation/Synthesis) is the king of Damage over Time (DoT). He excels in teams built around the Scorch reaction (Incantation + Chaos). His martial arts-style combos apply stacks of Internal Injury, which tick for heavy Incantation damage. He is essential for players who prefer a “death by a thousand cuts” playstyle, though he lacks the immediate “delete” button of the S-Tier units.
Daffodil: The Chaos Plunger
Daffodil (Chaos/Liquid) is currently the only Chaos element character in the game. She specializes in plunge attacks, with her damage scaling based on the height of her fall. In the urban environments of Hethereau, her ability to leap off buildings or use her skill to gain height makes her a unique vertical DPS. She is particularly effective at breaking enemy stance bars, triggering the Nova reaction for massive mental damage explosions.
Esper Zero: The Flexible All-Rounder
As the protagonist, Esper Zero (Cosmos/Solid) is surprisingly viable in the endgame. Her Instant Cycle mechanic allows her to generate 100 cycle points immediately, bypassing standard cooldowns to trigger reactions on demand. While her raw numbers are lower than Nanally’s, her flexibility as a “bridge” character for elemental teams makes her an A-tier staple.
A Tier Elemental Synergies
| Reaction | Elements Involved | Primary Effect |
|---|---|---|
| Blossom | Cosmos + Anima | Vita Buds deal homing damage |
| Scorch | Chaos + Incantation | High-intensity DoT |
| Nova | Chaos + Psyche | Delayed “Mental” explosion |
| Hexed | Anima + Incantation | Bonus follow-up damage |
B Tier

B-Tier characters are solid for the early-to-mid game but struggle when faced with the level 60+ enemies in the Fracture Circle.
Hathor: High Speed, High Cooldown
Hathor (Lakshana/Gas) is a flashy hybrid who summons a motorcycle for high-speed AOE attacks. While her burst window is impressive, she suffers from exceptionally long cooldowns. To make Hathor viable, players must invest heavily in Cycle Intensity stats to ensure she can rotate back into her “Remora” (Lakshana + Cosmos) slow-motion state frequently.
Mint: The F2P Anima Alternative
Mint (Anima/Gas) is the A-Class alternative to Nanally. She provides decent Anima damage and is easy to build, but her damage ceiling is significantly lower. She is best used as a placeholder until you pull a dedicated S-Class Anima carry.
Fadia: The Defensive Hybrid
Fadia (Psyche/Liquid) provides shields and minor healing while dealing Psyche damage. Her damage output is secondary to her survival utility. In a meta that currently favors speed-clearing, Fadia’s defensive focus keeps her out of the higher tiers, though she is invaluable for players struggling with boss mechanics.
C Tier

Characters in this tier are currently not recommended for resource investment if your goal is clearing endgame content efficiently.
Skia: Shadow Hound Limitations
Skia (Anima/Solid) relies on a “Fang Thrust” mechanic that feels clunky compared to the fluid movement of other characters. His damage multipliers are significantly lower than Mint’s, and his Shadow Hound summon lacks the aggressive AI seen in Nanally’s Underboss.
Aurelia: The High-Effort, Low-Reward DPS
Aurelia (Lakshana/Liquid) requires the player to maintain the Cadenza Aria buff by performing perfect dodges and uninterrupted combos. In the chaotic fights of “Beyond the Rails,” maintaining this buff is nearly impossible, leading to a massive drop in her damage potential.
Edgar: The Sustain Specialist
Edgar (Incantation/Gas) is primarily a tank/sustain unit. While he can be built for DPS, his base attack speed and scaling are designed for survival. Even at A6, his damage output is negligible compared to an A0 Baicang.
Recent Changes

The NTE meta has shifted rapidly since the April 29 launch. The introduction of the Hotori banner on May 13 has significantly elevated Cosmos-based teams.
- The Impact of the Nanally Banner: As the first limited character, Nanally set a high bar for Main DPS performance. Most community testing confirms that her “Follow-up” mechanic is the most efficient way to clear waves in the current version.
- Emerging Team Archetypes: The discovery of the Charge trio (Lakshana + Cosmos + Anima) has made teams consisting of Hathor, Chiz, and Nanally highly popular. This composition allows for near-constant Ultimate uptime due to the massive energy refunds provided by the reaction.
- Upcoming Speculation: Rumors regarding the next character, Lacrimosa, suggest she will be the first S-Class Psyche-element DPS. If true, this could potentially shift the meta toward “Stain” (Psyche + Lakshana) and “Nova” (Chaos + Psyche) compositions.
- Balance Adjustments: undisclosed regarding specific character buffs or nerfs in the upcoming Patch 1.1.
Sources
- All Things How — https://allthings.how/beyond-the-rails-in-neverness-to-everness-endgame-mode-explained/
- Beebom — https://beebom.com/neverness-to-everness-tier-list/
- Dexerto
- GameRant
- GameWith — https://gamewith.net/nte/article/show/44881
- Kaiden.gg — https://kaiden.gg/nte/characters/nanally
- LDShop — https://www.ldshop.gg/blog/nte/neverness-to-everness-tier-list-best-characters
- Mobalytics
- Neverness.gg
- Power Up Gaming — https://powerupgaming.co.uk/2026/05/05/neverness-to-everness-ghost-train-endgame-guide/
- TheGamer
Best Genshin Impact DPS Tier List: Top Main DPS (May 2026)
Maintaining a powerful roster is essential for clearing the high-difficulty content found in the later stages of the Spiral Abyss and the challenging combat encounters throughout Natlan. This guide breaks down the best DPS characters in Genshin Impact as of May 2026, ranking them by their efficiency, damage ceilings, and synergy with the current Version 6.6 meta.
The landscape of Teyvat’s combat has shifted significantly since the release of the Natlan region, introducing mechanics that reward high-mobility playstyles and elemental specialization. While classic hypercarries still hold their ground, the arrival of the Pyro Archon and the emergence of the Nightsoul system have established a new hierarchy for damage dealers.
Methodology

Ranking the top damage dealers in Genshin Impact requires a standardized approach to ensure fair comparisons across different elemental archetons and playstyles. This tier list focuses on the performance of characters at C0 (Constellation 0) with their R1 (Rank 1) signature weapons, as this represents the standard high-investment level for most players.
Primary Ranking Criteria
To determine a character’s placement, we evaluate four key pillars of performance:
- Damage Ceiling: The maximum potential damage output in optimized team rotations.
- Area of Effect (AoE) vs. Single-Target: The ability to clear waves of enemies versus the efficiency of taking down high-HP bosses.
- Versatility: How well the character adapts to different enemy types and their reliance on specific, often expensive, support units.
- Ease of Execution: The complexity of the character’s optimal rotation and how punishing mistakes are to the overall DPS.
| Criteria | S Tier Requirement | A Tier Requirement | B Tier Requirement |
|---|---|---|---|
| Damage Output | Elite (>80k DPS) | High (>60k DPS) | Moderate (>45k DPS) |
| Team Synergy | Works with top meta supports | Requires specific sub-DPS | Relies on niche supports |
| Ease of Use | Intuitive or self-sustaining | Requires moderate timing | High skill ceiling/Stamina heavy |
| F2P Friendliness | Strong with 4-star weapons | Needs 5-star or high refinement | Very dependent on signature |
The Role of the ‘Nightsoul’ Mechanic
Introduced during the Natlan expansion, the “Nightsoul” mechanic has become a deciding factor for top-tier DPS rankings. Characters capable of entering a Nightsoul-aligned state often gain increased movement speed, unique elemental conversion properties, and access to powerful “Nightsoul Bursts.” This mechanic favors characters who can maintain high field time while interacting with the unique leyline disorders found in the 6.0+ endgame content.
F2P vs. High Investment Considerations
While our primary rankings assume C0R1, we also consider how these characters perform with accessible 4-star options like the “Sacrificial” or “Favonius” series, or craftable Natlan weapons. A character who falls off significantly without their signature weapon will typically be ranked lower in terms of “F2P Friendliness,” even if their ceiling is high.
S Tier

The S Tier represents the pinnacle of the current meta. These characters possess the highest damage floors and ceilings, often carrying teams through Floor 12 of the Spiral Abyss with minimal effort.
Neuvillette: The Hydro Sovereign’s Reign
Neuvillette remains the most dominant force in the Hydro element. His primary source of damage, the Charged Attack: Equitable Judgment, allows him to unleash a continuous surging torrent that pierces through enemies in a massive AoE.
- Key Strengths: Self-healing via Sourcewater Droplets, massive HP-scaling damage, and the ability to hover while attacking.
- Best Team: Neuvillette, Furina, Baizhu, and Kazuha.
- Signature Weapon: Tome of the Eternal Flow.
His ability to operate independently of Bennett—the traditional Pyro support—allows for greater team-building flexibility. In the current meta, his synergy with Furina provides a consistent Fanfare stack generation that keeps his damage output at an unparalleled level.
Arlecchino: The Knave’s Absolute Power
Arlecchino, also known as The Knave, is the premier Pyro hypercarry. Her combat style revolves around the “Bond of Life” mechanic, which prevents her from being healed by external sources but grants her a massive Pyro infusion and damage bonus based on the value of the bond.
- Key Strengths: Frontloaded damage, high-speed polearm strings, and an elemental burst that provides an emergency heal and reset.
- Best Team: Arlecchino, Yelan, Bennett, and Zhongli.
- Signature Weapon: Crimson Moon’s Semblance.
Arlecchino’s “Masque of the Red Death” state allows her to clear single-target bosses faster than almost any other unit, provided the player can manage her Bond of Life without falling to enemy aggression.
Mavuika: The Archon of War’s Impact
As the Pyro Archon, Mavuika has fundamentally changed how Pyro teams function. Her kit utilizes the Nightsoul mechanic to trigger explosive Pyro explosions that ignore a portion of the enemy’s DEF [exact percentage pending official confirmation].
- Key Strengths: Massive “Nightsoul” burst damage and a passive that buffs the entire team’s ATK based on Pyro-related reactions.
- Signature Weapon: undisclosed.
- Best Team: Mavuika, Furina, Citlali, and Bennett.
Mavuika’s arrival has made Mono-Pyro and Vaporize teams more explosive than ever, particularly when paired with the newest supports from the Natlan region.
Nefer: The New Standard for Single-Target DPS
Nefer joined the roster in early 2026 and immediately claimed a spot in the S Tier due to his “unique elemental conversion” undisclosed. He is currently the gold standard for single-target boss encounters.
- Key Strengths: Exceptional scaling in 1v1 scenarios and a high-frequency attack pattern that shreds elemental shields.
- Signature Weapon: undisclosed.
- Best Team: Nefer, Nahida, Xingqiu, and Kuki Shinobu (in Quickbloom variants).
A Tier

A-Tier characters are incredibly powerful and capable of clearing all game content. They may require slightly more specific team compositions or have minor drawbacks compared to S-tier units.
Alhaitham: Dendro Mastery and Consistency
Alhaitham remains the most consistent Dendro DPS. His gameplay focuses on maintaining “Chisel-Light Mirrors” to trigger coordinated Dendro attacks.
- Best Weapon: Light of Foliar Incision.
- Synergy: He excels in Spread and Hyperbloom teams, making him a staple for players who favor reaction-heavy combat.
Navia: The Geo Shotgun Meta
Navia utilizes the Crystallize reaction to load her “Gunbrella,” dealing massive frontloaded Geo damage with her Elemental Skill, Ceremonial Crystal Shot.
- Best Weapon: Verdict.
- Synergy: She works best in “Quickswap” teams where she can enter the field, fire her charges, and swap to a sub-DPS like Chiori or Albedo.
Flins: Electro’s New Vanguard
Flins is a 2026 Electro addition who bridges the gap between raw Electro damage and reaction-based playstyles.
- Key Strengths: High mobility and a kit that rewards triggering multiple Electro reactions in short succession.
- Signature Weapon: undisclosed.
- Synergy: Pairs exceptionally well with Dendro and Hydro units for high-frequency Aggravate and Electro-Charged triggers.
Chasca and Varka: The Anemo Resurgence
The Anemo element has seen a massive boost with the release of Chasca and the playable Grandmaster Varka.
- Chasca: A versatile Anemo DPS capable of slotting into multiple elemental reaction teams thanks to her unique “Swirl-focused” multipliers undisclosed.
- Varka: Delivers high-impact Anemo and physical-hybrid damage. His playstyle is characterized by heavy, impactful strikes that can stagger even the largest enemies.
- Best Weapons: undisclosed.
B Tier

B-Tier characters are strong but often face challenges in the current meta, such as high stamina consumption, reliance on specific C6 4-star supports, or being outclassed by newer units in their respective elements.
Hu Tao: The Classic Pyro Carry
Hu Tao remains a powerful single-target specialist, but her reliance on stamina (at C0) and her lack of AoE capabilities have pushed her down the rankings as the Spiral Abyss increasingly favors multi-target waves and high-mobility enemies.
- Stamina Management: Requires “jump-canceling” or “dash-canceling” to maintain DPS, which can be difficult without C1.
- Team Requirement: Virtually requires Xingqiu or Yelan to function.
Raiden Shogun: The Eternal Driver
While Raiden Shogun is an S-tier support and sub-DPS, her role as a “Main DPS” at C0 has shifted. She is often used as a “driver” for the National Team (Raiden, Xingqiu, Xiangling, Bennett) rather than a pure hypercarry.
- Energy Management: Unmatched energy restoration for the team, but her personal damage during her burst can be lower than newer 6.0 units at equivalent investment levels.
Xiao and the Plunge Meta
Xiao has seen a resurgence thanks to support units like Xianyun and Faruzan (especially at C6). However, his reliance on these specific units and his “drain-over-time” health mechanic make him more niche than the top-tier options.
Mualani: Hydro’s Rising Star
Mualani is a strong Hydro contender from the Natlan cycle. While she offers impressive burst damage, she currently lacks the sheer versatility and self-sufficiency that makes Neuvillette the S-tier choice for Hydro DPS.
C Tier

C-Tier characters are generally older units or those whose mechanics have been “power-crept” by newer releases. They can still clear content but require significantly higher investment (better artifacts and higher constellations) to match the performance of A-tier units.
Ayaka and Ganyu: The Cryo Decline
The “Freeze” meta has struggled in recent patches as more bosses in the Spiral Abyss are immune to the Frozen status.
- Ayaka: Her burst, Kamisato Art: Soumetsu, deals incredible damage but can easily miss if the enemy moves or cannot be frozen.
- Ganyu: Her charged attack playstyle leaves her vulnerable to the high-aggression enemies found in Natlan, requiring a dedicated shielder like Zhongli to remain viable.
Cyno and Keqing: The Niche Electro Options
- Cyno: Requires extremely long field time (up to 18 seconds), which often outlasts the buffs provided by his supports. This makes his rotations rigid and difficult to manage in multi-wave combat.
- Keqing: While she is an excellent Aggravate driver, she has been largely outclassed by the raw damage output and utility provided by Flins and Raiden Shogun.
Why Standard Banner DPS Characters Have Fallen Off
Characters like Diluc, Jean, and Keqing suffer from lower base multipliers compared to limited-run characters. While the “Hex” mechanic undisclosed and new support units have provided indirect buffs to some older units, the investment-to-performance ratio for standard banner characters remains low for players looking to optimize their accounts.
Recent Changes

The Version 6.0 to 6.6 cycle has introduced several shifts that have redefined the character rankings.
Natlan Mechanics: Nightsoul and Hex Explained
The Nightsoul mechanic is the defining feature of the Natlan era. Characters who can manipulate their Nightsoul gauge gain significant advantages in the region’s endgame challenges. This has led to a meta where “on-field” time is more valuable, favoring carries like Mavuika and Nefer.
The Hex mechanic undisclosed has started to appear in Version 6.5 and 6.6, providing unique debuffs to enemies that can only be exploited by specific elemental combinations or Natlan-native characters.
The Rise of Mono-Pyro and Overload
With the release of Mavuika, Pyro-related reactions have seen a massive spike in effectiveness. Overload, once considered a niche reaction due to its knockback effect, has become more viable against the heavy, un-staggerable bosses common in the 6.0 Abyss.
Future Outlook: Snezhnaya and Beyond
As we approach the end of the Natlan arc and look toward Snezhnaya, we expect the meta to shift toward Cryo and potentially “Physical” damage revitalizations. For now, Hydro and Pyro remain the dominant elements, with Neuvillette and Mavuika leading the charge.
Players should focus on building teams that can handle both the high-mobility requirements of Natlan and the raw DPS checks of the Spiral Abyss Floor 12. Investing in versatile supports like Furina and Citlali will ensure that your DPS characters, regardless of their tier, can perform at their maximum potential.
Sources
- Genshin Impact Official Site — https://genshin.hoyoverse.com/
- Genshin Impact Wiki (Fandom) — https://genshin-impact.fandom.com/wiki/Genshin_Impact_Wiki
- Game8 Genshin Impact Guides — https://game8.co/games/Genshin-Impact
- Prydwen Institute - Genshin Impact
- Official Genshin Impact Discord — https://discord.com/invite/genshinimpact
- Arlecchino Kit Details (Game8) — https://game8.co/games/Genshin-Impact/archives/433555
- Neuvillette Character Profile (Fandom) — https://genshin-impact.fandom.com/wiki/Neuvillette
- Natlan Mechanics and Leaks Discussion — https://www.reddit.com/r/Genshin_Impact_Leaks/
Neverness to Everness Tier List: Best Characters (May 2026)
Mastering the urban anomalies of Hethereau requires a perfectly balanced team of Espers capable of both high-octane combat and efficient city management. This Neverness to Everness (NTE) tier list ranks every character available as of the Version 1.0.1 update to help you prioritize your resources.
Success in Neverness to Everness depends on your ability to navigate the dual nature of the game: intense real-time combat against Anomalies and the complex management of the City Tycoon system. This tier list evaluates characters based on their performance in the current endgame meta, specifically focusing on their efficiency in clearing high-level Anomalous Zones and their utility in Hethereau’s urban activities.
Methodology

Ranking Espers in NTE involves more than just looking at raw damage numbers. Our evaluation process considers three primary pillars of gameplay: combat efficiency, elemental synergy within the “Esper Cycle,” and “City Tycoon” utility.
Combat performance is measured by an Esper’s ability to handle Hethereau’s endgame anomalies. We prioritize characters with high “Break” values—essential for stripping away enemy defenses—and those with massive Area of Effect (AoE) capabilities. Survival utility is also a factor, particularly for Lakshana and Psyche units that provide healing or damage redirection.
The “Esper Cycle” is the core of NTE’s elemental combat system. We weigh characters more heavily if they can reliably trigger or benefit from powerful reactions like Blossom, Scorch, and Nova. A character who fits into multiple reaction-based team compositions is inherently more valuable than a “selfish” DPS who offers no team synergy.
City Tycoon life skills are the final differentiator. Since NTE features a deep urban management system, we analyze how characters contribute to racing buffs, shop management efficiency, and vertical exploration. An S-tier character like Hotori isn’t just a combat powerhouse; her mobility skills significantly speed up resource gathering in the city.
Esper Attributes and Combat Roles
| Attribute | Primary Combat Role | Key Reaction Synergies |
|---|---|---|
| Cosmos | Main DPS / Burst | Universal Reaction Trigger |
| Anima | Break / Physical DPS | Blossom |
| Incantation | DoT / Support | Scorch |
| Chaos | Crowd Control / Debuff | Nova |
| Psyche | Buffing / Energy Regen | Stain |
| Lakshana | Survival / Healing | Stain |
Combat Performance vs. Urban Utility
In the early game, urban utility often feels secondary to combat power. However, as you reach the mid-game, the City Tycoon system becomes the primary source of “Character Pixels” (stamina) and upgrade materials. Characters like Nanally and Chiz provide significant bonuses to shop revenue and racing performance, making them essential for long-term account growth. A character who excels in both combat and city management will always rank higher than a pure combat specialist.
The Role of Esper Cycles in the Meta
The current meta revolves around maximizing the uptime of elemental reactions. For instance, the Scorch reaction (Incantation + Chaos) is currently the most efficient way to clear waves of smaller enemies, while the Blossom reaction (Anima + Cosmos) provides the single-target burst needed for bosses. Characters who can apply their elements rapidly or off-field are highly valued because they allow the Main DPS to trigger these cycles without constant character swapping.
S Tier

S-Tier characters are the “must-pull” units of Neverness to Everness. They define the current meta and remain effective even in the most difficult Anomalous Zones.
Nanally: The Coluccis’ Powerhouse
Nanally remains the undisputed queen of the launch meta. As a Cosmos-attribute Damage dealer, she possesses a kit centered around high-frequency follow-up attacks. Her Ultimate, which covers a massive AoE, can clear entire rooms of anomalies in seconds. Beyond combat, her presence in your City Tycoon roster provides a significant boost to high-end boutique revenue, making her a dual-threat unit.
- Best-in-Slot Arc: undisclosed
- Primary Role: Main DPS
Sakiri: The Ultimate Crowd Controller
Sakiri is an Incantation-attribute Support whose value lies in her unique “Eating Mode.” This mechanic allows her to effectively remove elite enemies from the battlefield temporarily, providing much-needed breathing room. Furthermore, her “Feast of Gluttony” Ultimate grants a 30% team-wide ATK buff, which is currently the highest offensive buff in the game. Her utility in the City Tycoon system involves significant bonuses to restaurant management efficiency.
- Best-in-Slot Arc: undisclosed
- Primary Role: Offensive Support / Crowd Control
Hotori: Mastering Time in Hethereau
Released on May 13 with Version 1.0.1, Hotori has immediately claimed a spot in S-Tier. Her Cosmos-attribute kit introduces a time-stop mechanic that freezes enemy animations while allowing your team to continue dealing damage. This is meta-defining for boss fights where attack patterns are difficult to dodge. In the open world, her high-speed movement skills make her the best character for urban exploration and rooftop traversal.
- Best-in-Slot Arc: undisclosed
- Primary Role: Burst DPS / Utility
Jiuyuan (Anima/Damage)
Jiuyuan is the strongest unit available on the standard banner. She excels at dealing “Break” damage, which is the only way to stun elite anomalies and bosses. Her burst windows are incredibly high, especially when paired with a Psyche buffer like Haniel. If you missed Nanally’s limited banner, Jiuyuan is the best alternative for a primary carry.
Esper Zero (Cosmos/Damage)
The protagonist of NTE, Esper Zero, is a rare example of a free starting unit remaining top-tier. Their “Instant Cycle” passive allows them to trigger elemental reactions regardless of the current cooldowns, making them the most flexible unit for any team composition. Their build paths are highly varied, allowing them to function as either a Main DPS or a sub-DPS reaction enabler.
A Tier

A-Tier characters are excellent units that can clear all current content. They typically require a bit more team synergy or specific Arcs to match the raw power of S-Tier units.
High-Value Standard Units
- Baicang (Incantation/Damage): A specialized Damage-over-Time (DoT) unit. While her raw numbers are high, she relies on the “Scorch” reaction to reach her full potential. This requires pairing her with specific Chaos or Cosmos units.
- Daffodill (Anima/Break): Daffodill has the highest potential damage during a boss’s “Break” window. However, her performance outside of those windows is mediocre, making her a “niche” pick for specific boss encounters rather than a general-use unit.
The Power of A-Rank Supports
A-Rank characters in NTE are often just as impactful as S-Ranks due to their specific utility. Haniel, for example, is often called the “F2P God” because she provides massive Ultimate energy regeneration for the entire team. In a game where Ultimates are the primary source of damage, Haniel is a staple in almost every high-level rotation.
Survival Unit Comparison: Fadia vs. Adler
| Feature | Fadia (Lakshana) | Adler (Psyche) |
|---|---|---|
| Primary Defense | Damage Redirection & Healing | Shielding |
| Team Buff | Minor Crit Rate Boost | ATK Speed Boost |
| Survivability | High (Sustainable) | Medium (Burst Protection) |
| City Skill | Hospital Management | Security/Police Efficiency |
Fadia is generally preferred for long-duration fights in Anomalous Zones due to her consistent healing. Adler is better suited for speed-clears where his shields can prevent stagger, allowing your DPS to attack without interruption.
B Tier

B-Tier characters are solid for early to mid-game progression but often struggle in the Version 1.0.1 endgame meta due to lower scaling or clunky mechanics.
Niche Specialists and Starter Units
Characters like Hathor and Skia offer unique gameplay styles that are visually impressive but lack the efficiency of higher-ranked units. Hathor’s “Nova” reaction teams are currently difficult to optimize because the reaction’s damage scales poorly compared to Scorch or Blossom. Skia’s shadow-stepping is incredible for exploration and avoiding city traffic, but in a timed combat challenge, her animations are too slow.
Why Chiz is the Best F2P Investment
Chiz is a Cosmos-attribute Damage dealer who can be acquired and upgraded for free through the City Tycoon system. While she is outclassed by Nanally and Hotori, her “free dupes” mean that a max-constellation Chiz can often outperform a zero-constellation S-Tier unit. For players who are not spending money on banners, Chiz is the most reliable long-term investment for a Main DPS.
Mint (Anima/Damage)
Mint is the first character you receive in the story. She is perfectly viable for clearing the main campaign and early City Tycoon milestones. However, her kit is very basic and lacks the advanced reaction synergies found in newer units. Most players will replace her once they pull Jiuyuan or Daffodill from the standard banner.
C Tier

C-Tier characters are currently underperforming and are generally not recommended for heavy investment unless they are your only options for a specific element.
- Aurelia (Psyche/Support): Her buffs have a very short duration (4-6 seconds), which does not align well with the 10-12 second burst windows of the top-tier DPS units.
- Edgar (Chaos/Damage): Edgar suffers from slow attack animations and low base defensive stats. In the fast-paced combat of Hethereau, he is often interrupted before he can complete his heavy attacks.
Avoid spending “Character Pixels” on these units early on. It is better to save your stamina for farming Arcs or leveling up your A-Rank supports like Haniel or Fadia.
Recent Changes

The transition to Version 1.0.1 on May 13, 2026, brought several significant shifts to the meta. The most notable change is the introduction of Hotori, who has provided a new peak for the Cosmos-attribute meta.
Hotori Banner Impact
With the launch of the “Eibon Antique Shop” banner, players now have access to a second top-tier Cosmos DPS. This has led to the rise of “Dual-Cosmos” team compositions, where Nanally and Hotori are used together to maintain constant pressure and trigger universal reactions. If you missed Nanally’s “The Ichi-daime” banner, Hotori is a mandatory pull to keep your account competitive in the current Anomalous Zone cycle.
Balance Tweaks and Bug Fixes
The May 13 update included several balance adjustments:
- Sakiri Adjustment: Her “Eating Mode” digestion time was slightly increased. Previously, players could achieve near-infinite crowd control on certain elite mobs, which was deemed unintended. She remains S-Tier but requires more careful timing now.
- Esper Cycle Buff: The “Stain” reaction (Psyche + Lakshana) received a 5% damage buff. This change was intended to make defensive-heavy teams more viable in timed content, slightly boosting the value of Fadia and Haniel.
- City Tycoon Rewards: A new milestone at City Level 21 now grants a free S-Rank Arc specifically designed for Chiz. This significantly improves her viability for mid-game players and solidifies her spot as the best F2P carry.
As the meta continues to evolve, keep an eye on how new characters interact with the Esper Cycle. The current dominance of Cosmos units is expected to continue until the next major elemental expansion.
Sources
- neverness.gg — https://neverness.gg
- kaiden.gg — https://kaiden.gg
- prydwen.gg
- Official NTE Discord — https://discord.gg/nteofficial
- IGN — https://www.ign.com/games/neverness-to-everness
Best Harmony Characters in Honkai: Star Rail (May 2024 Tier List)
Building a powerful team in Honkai: Star Rail requires more than just a strong damage dealer; the Harmony Path provides the essential buffs that turn a good DPS into a god-tier carry.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-13.
The Harmony Path is widely considered the most influential Path in Honkai: Star Rail. Unlike Nihility characters who focus on debuffing enemies, Harmony units provide direct stat increases, turn manipulation, and energy restoration to your own team. With the release of Version 2.2, the meta has shifted significantly with the introduction of the Harmony Trailblazer and Robin, expanding the viability of Break Effect and Follow-up Attack (FUA) compositions.
Methodology

This tier list evaluates Harmony characters based on their performance in the game’s two primary endgame modes: Memory of Chaos (MoC) and Pure Fiction (PF). While MoC favors high single-target burst and efficiency, Pure Fiction rewards speed and team-wide area-of-effect (AoE) buffs.
The following criteria are used to determine rankings:
- Buffing Efficiency: The raw value of ATK%, DMG% Boost, Crit Rate, Crit DMG, and Speed buffs. We look at how these stats scale and their uptime during a typical battle.
- Skill Point (SP) Economy: How many Skill Points a character consumes versus how many they generate. Characters who can provide massive buffs while remaining SP-positive are rated higher.
- Versatility: A character’s ability to fit into multiple team archetypes, such as Hypercarry, DoT (Damage over Time), Follow-up, or the emerging Super Break meta.
- Unique Utility: Rare mechanics that cannot be easily replicated, such as Action Advance, Weakness Break Efficiency, and team-wide Energy Regeneration.
Harmony Buff Comparison Table
| Character | Primary Buff Types | Unique Utility | Best Team Archetype |
|---|---|---|---|
| Ruan Mei | DMG%, RES PEN, SPD, Break Effect | Weakness Break Efficiency | Universal / Break / DoT |
| Robin | ATK%, DMG%, Crit DMG (FUA) | Team-wide Action Advance | Follow-up / Dual DPS |
| Sparkle | Crit DMG, DMG%, ATK% | SP Limit Increase / Action Advance | SP-Hungry Hypercarry |
| Bronya | DMG%, Crit DMG, ATK% | 100% Action Advance / Cleanse | Hypercarry |
| Tingyun | ATK%, DMG% | Energy Regeneration | Universal Hypercarry |
| Harmony TB | Break Effect | Super Break DMG Mechanic | Break / Super Break |
| Asta | SPD, ATK% | Team-wide SPD Boost | Pure Fiction / Fire Weakness |
| Hanya | ATK%, SPD | SP Recovery (Burden) | Single-target / SP-Heavy |
| Yukong | ATK%, Crit Rate, Crit DMG | Massive Stat Spikes | Nuke / Speed-tuned teams |
Skill Point (SP) Consumption Chart
| Character | Rotation Type | SP Economy Score |
|---|---|---|
| Sparkle | Skill every turn | Highly Positive (via Ultimate) |
| Ruan Mei | Skill -> Basic -> Basic | Positive (+1 SP per 3 turns) |
| Tingyun | Skill -> Basic -> Basic | Positive (+1 SP per 3 turns) |
| Hanya | Skill (recovers SP) | Positive |
| Asta | Skill or Basic (situational) | Neutral / Positive |
| Robin | Skill -> Concerto State | Neutral / Positive |
| Bronya | Skill every turn | Highly Negative |
| Yukong | Skill every turn | Negative |
Tier Definitions
- S Tier: Meta-defining units that offer unparalleled utility. These characters are often the backbone of the strongest teams in the game and provide buffs that are difficult to replace.
- A Tier: Highly effective supports that excel in specific niches or provide strong generalist buffs. They are excellent alternatives to S-tier units.
- B Tier: Capable characters that require specific team compositions or high levels of investment/speed-tuning to reach their full potential.
- C Tier: Viable characters that are generally outclassed by higher-tier options but can still clear content with the right gear.
Meta Relevance in Version 2.2
Version 2.2 marks a turning point for the Harmony Path. The introduction of Robin has solidified the “Premium Follow-up” team, while the Harmony Trailblazer has single-handedly created a new “Super Break” archetype. This has moved the meta away from purely stacking Crit stats and toward a more diverse range of builds focusing on Break Effect and high-frequency attacks.
S Tier

Ruan Mei: The Universal Support
Ruan Mei remains the most versatile Harmony character in Honkai: Star Rail. Her kit revolves around her “Overtone” buff, which provides a 50% increase to Weakness Break Efficiency. This is a unique multiplier that allows your team to deplete enemy Toughness bars significantly faster, leading to more frequent breaks and delayed enemy actions.
Her Ultimate, “Petals to Stream, Repose in Dream,” deploys a field that increases all allies’ All-Type RES PEN by 25%. This is one of the rarest and most powerful offensive buffs in the game because it directly ignores enemy resistances. Whether you are running a DoT team with Kafka and Black Swan or a Break team with Boothill, Ruan Mei is the gold standard for support.
Robin: The Follow-up Specialist
Robin is the newest addition to the S-tier, specifically designed to thrive in teams that attack frequently. Her Ultimate, “Vox Harmonique, Opus Cosmique,” enters her into the “Concerto” state. While in this state, Robin stops taking turns, but she immediately advances the actions of all allies by 100%.
During Concerto, every time an ally attacks, Robin deals additional Physical DMG based on her own ATK stat. This damage is guaranteed to Crit, making her a “hidden” DPS. Because she gains energy whenever an ally attacks, she has perfect synergy with Follow-up Attackers like Dr. Ratio, Topaz, and Aventurine. Her team-wide ATK and DMG buffs make her a powerhouse in both MoC and Pure Fiction.
Sparkle: The Skill Point Engine
Sparkle solved the biggest issue for many high-damage carries: Skill Point starvation. Her Talent increases the maximum number of Skill Points from 5 to 7, and her Ultimate recovers 4 Skill Points instantly. This allows characters like Dan Heng • Imbibitor Lunae and Qingque to use their enhanced attacks every single turn without fear of running out of resources.
Beyond SP management, Sparkle provides a massive Crit DMG buff through her Skill, “Dreamdiver.” While her Action Advance is only 50% (compared to Bronya’s 100%), it is often easier to manage in a rotation, allowing for a “Sparkle-speed” build where the DPS can ignore SPD stats entirely and focus purely on offensive power.
Bronya: The Action Advance Queen
Despite being a standard banner character, Bronya remains an essential unit for Hypercarry compositions. Her Skill, “Combat Redeployment,” allows an ally to take an action immediately, effectively doubling their turn count. This mechanic is so powerful that it can bypass the need for high SPD stats on your main damage dealer.
Bronya also provides a massive DMG% boost on her Skill and a Crit DMG boost on her Ultimate. While she is very SP-heavy, her E1 (Eidolon 1) and signature Light Cone, “But the Battle Isn’t Over,” help mitigate her SP consumption, keeping her firmly in the S-tier for players who want to maximize a single character’s damage output.
Tingyun: The Energy Battery
Tingyun is widely regarded as the “secret 5-star” of the Harmony Path. Her primary value lies in her Ultimate, “Amidst the Rejoicing Clouds,” which restores 50 Energy (60 at E6) to a single ally and increases their DMG. In a game where Ultimate uptime determines success, Tingyun’s ability to “feed” energy to a DPS like Jingliu or Argenti is invaluable.
She is also incredibly SP-efficient. Her “Benediction” buff lasts for three of the target’s turns, meaning Tingyun only needs to use her Skill once every three turns, generating SP for the rest of the team in the interim.
Harmony Trailblazer: The Super Break Enabler
The Harmony Trailblazer (Imaginary) is the first free unit to reach S-tier status through pure mechanical innovation. Their Ultimate, “Auld Lang Syne,” grants the “Backup Dancer” buff to all allies. This buff enables the “Super Break” mechanic, which allows allies to deal massive instances of damage to enemies that are already Weakness Broken.
Super Break damage scales primarily with Break Effect and the Toughness-reducing power of an attack. This has completely revitalized characters who were previously considered “niche,” such as Xueyi and Luka, and made Break Effect a top-tier stat for any team featuring the Trailblazer.
A Tier

Asta: The Speed Demon
Asta is the premier choice for players looking to hit high SPD breakpoints. Her Ultimate provides a massive flat SPD increase to the entire team, which is crucial for reaching the 160+ SPD threshold required for extra actions in MoC and Pure Fiction.
She also provides a stacking ATK% buff through her “Charging” talent. Against Fire-weak enemies, Asta’s Skill is excellent at shredding Toughness, making her a dual-purpose support and breaker. While she can be SP-hungry to maintain her stacks, she remains a staple for many F2P (Free-to-Play) accounts.
Hanya: The SP Manager
Hanya bridges the gap between 4-star supports and high-end SP management. Her Skill applies the “Burden” state to an enemy; when allies attack that enemy a certain number of times, the team recovers a Skill Point. This makes her an excellent partner for SP-hungry DPS characters if you do not own Sparkle.
Hanya also provides a significant SPD and ATK% buff to a single ally based on her own stats. While she lacks the team-wide impact of Robin or Ruan Mei, her ability to keep the SP economy flowing while boosting a carry makes her a very strong A-tier contender.
B Tier

Yukong: High Risk, High Reward
Yukong possesses some of the highest raw stat buffs in the game. Her “Roaring Bowstrings” state can provide nearly 80% ATK, and her Ultimate adds massive Crit Rate and Crit DMG on top of that. However, Yukong is notoriously difficult to use because her buffs only last for the two ally turns immediately following her own.
To use Yukong effectively, your team must be “speed-tuned” so that your DPS acts right after her. If an enemy slows your DPS or advances their own action, Yukong’s buff can be completely wasted on your healer or tank. While her E6 simplifies this by allowing her Ultimate to trigger the buff regardless of turn order, she remains a niche pick compared to more consistent supports.
C Tier

Why No Harmony Characters are Truly ‘Bad’
As of Version 2.2, there are no Harmony characters that fall into a traditional “C-tier” or “useless” category. The Harmony Path is currently the most balanced and high-value Path in the game. Even 4-star characters like Yukong or Asta can outperform 5-star units in specific scenarios or with high Eidolon levels.
Every Harmony character released so far provides a unique utility that cannot be fully ignored. If a character were to be placed here, it would only be due to being strictly outclassed in every scenario, but currently, each unit has a “best-in-slot” team where they shine.
Recent Changes

The Impact of Robin
The introduction of Robin in Version 2.2 has fundamentally changed how players approach team building for Follow-up Attackers. Previously, Ruan Mei was the default support for these teams. However, Robin’s ability to provide a full team Action Advance and additional damage on every hit has made her the definitive choice for the “IPC” team (Topaz, Dr. Ratio, Aventurine). Her presence has also improved the performance of Herta and Himeko in Pure Fiction, where team-wide buffs are more valuable than single-target ones.
The Super Break Revolution
The arrival of the Harmony Trailblazer has shifted the focus toward Break Effect. Before Version 2.2, breaking an enemy’s weakness was often seen as a defensive utility or a minor damage bonus. With Super Break, breaking is now a primary source of damage. This has increased the value of Ruan Mei even further, as her Weakness Break Efficiency directly boosts the damage output of Super Break compositions.
Sources
- Honkai: Star Rail Official Site — https://hsr.hoyoverse.com/en-us/character?worldIndex=1
- Prydwen Institute HSR Tier List — https://www.prydwen.gg/star-rail/tier-list/
- Game8 Honkai: Star Rail Guide — https://game8.co/games/Honkai-Star-Rail/archives/405907
- Honkai: Star Rail Fandom Wiki — https://honkai-star-rail.fandom.com/wiki/Harmony
- Version 2.2 Patch Notes (Hoyolab) — https://www.hoyolab.com/article/28162810
HSR Best Sustain Characters Tier List (May 2026 Update)
With the release of Version 4.2 and the arrival of the Amphoreus arc, the survival requirements for endgame content have reached an all-time high. Choosing the right protector is no longer just about staying alive; it is about enabling the complex summon-based mechanics of the Remembrance path and the high-frequency Follow-Up Attacks (FUA) of the Elation meta.
The sustain landscape in Honkai: Star Rail has undergone a seismic shift since the game’s launch. While early-game titans like Fu Xuan and Luocha remain viable, the introduction of “Memosprites”—summoned entities that act independently on the Action Bar—has redefined what a “best-in-slot” sustain unit looks like. In the current Version 4.2 meta, the most effective characters do more than heal or shield; they manipulate the action economy, buff Max HP thresholds, and contribute significant toughness reduction through their summoned companions.
Methodology

This tier list evaluates every Preservation and Abundance character (alongside the new Remembrance-path sustains) based on their performance in the three primary endgame modes: Memory of Chaos (MoC), Pure Fiction (PF), and the high-intensity boss rushes of Apocalyptic Shadow (AS).
Survivability vs. Utility
In 2026, raw healing output is rarely the bottleneck. Instead, we rank characters based on their “Effective HP” (EHP) contributions and their ability to handle “nuke” mechanics from Amphoreus bosses. A character’s value is heavily weighted by their utility—specifically their ability to cleanse multiple debuffs simultaneously or provide “CC Immunity” stacks, which are vital against the “Memoria” and “Frozen” status effects prevalent in the current arc.
The Role of the Remembrance Path
With the Trailblazer unlocking the Path of Remembrance and the release of specialized units like Hyacine, the meta has shifted toward “Summon Sustain.” Characters who can summon Memosprites (like Little Ica or Fuyuan) provide a layer of autonomous protection that traditional healers cannot match. These summons often act outside the character’s turn, providing emergency heals or damage mitigation when the main unit is CC’d or out of energy.
SP Economy in the 4.x Era
Skill Point (SP) efficiency remains a critical metric. Top-tier sustains must be either SP-positive or provide such significant buffs that their SP consumption is justified. The rise of “Novaflare” enhanced characters—older units like Seele and Welt who received major kit overhauls in Version 4.2—has created new team archetypes that demand precise SP management.
Sustain Path and Element Distribution (Top Meta Picks)
| Character | Path | Element | Primary Role |
|---|---|---|---|
| Hyacine | Remembrance | Wind | Healing / Max HP Buff / Memosprite |
| Aventurine | Preservation | Imaginary | Shielding / FUA Synergy / CDMG Buff |
| Huohuo | Abundance | Wind | Energy Regen / ATK Buff / Cleanse |
| Evernight | Remembrance | [Information unavailable] | Damage Mitigation / CC Immunity |
| Lingsha | Abundance | Fire | Break Support / AoE Healing / Summon |
| Fu Xuan | Preservation | Quantum | Damage Redirection / Crit Rate Buff |
| Gallagher | Abundance | Fire | Break Sustain / SP Generation |
[Image Spec: Infographic showing the 2026 HSR Sustain Tier List with character portraits from S to C tier.]
S Tier

The S-Tier consists of characters who define the current meta. These units are almost universal in their application and provide unique offensive or defensive mechanics that cannot be easily replaced.
Hyacine: The New Queen of Remembrance
Hyacine has quickly become the gold standard for sustain in the 4.x era. As a Wind-element character on the Path of Remembrance, she operates differently than traditional Abundance units. Her kit revolves around her Memosprite, “Little Ica,” who provides continuous healing and automatic cleanses whenever an ally is attacked.
Hyacine’s primary strength lies in her Ultimate, which not only restores a massive amount of HP but also increases the Max HP of the entire team for three turns. This makes her the perfect partner for HP-scaling damage dealers like Blade or the newly released Castorice. Furthermore, her A2 Trace, “Tempestuous Halt,” grants her and Little Ica a 20% Max HP boost if her Speed exceeds 200, a threshold easily reachable with her signature Light Cone.
- Best-in-Slot Light Cone: “Long May Rainbows Adorn the Sky” (Increases SPD and allows Memosprites to deal Additional DMG based on consumed HP).
Aventurine: Shielding and Follow-Up Synergy
Despite being an older unit, Aventurine remains the premier choice for any team utilizing Follow-Up Attacks (FUA). His ability to refresh shields automatically through his “Blind Bet” talent provides unparalleled comfort in high-pressure encounters like Apocalyptic Shadow. In the 2026 meta, his Crit Damage buffs are more valuable than ever, especially when paired with Elation-path characters like the new Silver Wolf LV. 999 or Feixiao. His high base DEF (655) and natural Effect RES make him nearly immune to the debuffs that plague other sustains.
- Best-in-Slot Light Cone: “Inherently Unjust Destiny” (Increases DEF and provides a significant CDMG buff to allies when the wearer triggers a FUA).
Huohuo: The Ultimate Offensive Healer
Huohuo’s position in the S-Tier was solidified by her “Novaflare” enhancement in Version 4.2. The update extended the uptime of her “Sacrificed Life” healing stacks and added a new mechanic: allies with a Max Energy of 160 or higher now receive an additional 20% ATK buff when Huohuo uses her Ultimate. This makes her the undisputed best sustain for high-energy hypercarries and DoT (Damage over Time) compositions. Her ability to cleanse the entire team at the start of every ally’s turn is still the most efficient way to combat the “frozen” meta of Amphoreus.
- Best-in-Slot Light Cone: “Night of Fright” (Provides Energy Regeneration and heals the lowest-HP ally whenever an ally uses their Ultimate).
Evernight: Unparalleled Damage Mitigation
undisclosed regarding Evernight’s exact base statistics, but her performance in Version 4.2 content places her firmly in the S-Tier. Known as the “Veil of Evernight,” she is an Emanator of Remembrance who functions as a high-concept damage mitigator. Her kit utilizes “Memoria” points to grant the team stacks of CC immunity. Once she reaches 16 Memoria points, she becomes completely immune to Crowd Control and allows her memosprite, “Evey,” to take immediate action. In the Amphoreus arc, her ability to protect March 7th (and other “mirrored soul” units) from “Oblivion” mechanics makes her essential for lore-heavy challenge stages.
[Image Spec: Comparison chart of S-Tier sustain characters showing their primary utility (Buffs, Cleanse, SP Efficiency).]
A Tier

A-Tier characters are exceptionally strong and can clear all endgame content, but they may have slight limitations in versatility or require specific team archetypes to outperform S-Tier units.
Lingsha and the Break Meta
Lingsha is the premier sustain for “Super Break” teams. As a Fire Abundance unit, she summons “Fuyuan,” an incense beast that deals AoE Fire damage and heals the team. Her Ultimate inflicts the “Befog” status, increasing the Break Damage enemies take by 25%. While she is the best partner for Firefly and the Harmony Trailblazer, her healing can feel slightly reactive compared to Hyacine’s proactive Max HP buffs. At E1, her Break Efficiency increases by 50%, which pushes her closer to S-Tier status for players with high investment.
Fu Xuan: Damage Redirection and Crit Buffs
Fu Xuan remains a powerhouse for players who prefer Crit-based hypercarries. Her “Matrix of Prescience” provides a flat 12% Crit Rate buff and prevents the team from being one-shot by massive single-target attacks. However, she has fallen slightly to the A-Tier due to the prevalence of AoE “nuke” mechanics in the Version 4.2 MoC. These attacks can overwhelm her damage redirection, leading to her falling prematurely if not built with extreme HP and DEF.
Luocha: The King of SP-Positive Playstyles
Luocha is the definition of “comfort.” He requires zero Skill Points to maintain his healing field, making him the best choice for SP-hungry teams featuring characters like Dan Heng • Imbibitor Lunae or the enhanced “Novaflare” Seele. While he lacks the offensive buffs of Huohuo or the shielding of Aventurine, his “Abyss Flower” field provides consistent, reliable healing that triggers on ally attacks. His lack of a team-wide Max HP buff or shield makes him slightly more vulnerable to the high-burst damage of modern bosses.
Gallagher: The F2P Powerhouse
Gallagher is arguably the best 4-star unit in the game. At E6, he provides 20% increased Break Damage and becomes a staple for Firefly teams. His ability to generate Skill Points while providing “Besotted” debuffs—which heal allies when they attack—allows him to function as a pseudo-5-star. He is ranked in the A-Tier because he lacks the raw defensive stats and team-wide damage mitigation of the premium Preservation units.
B Tier

B-Tier sustains are functional and can clear endgame content with high investment, but they are generally outclassed by the “hybrid” utility of the A and S-Tier characters.
Gepard’s Niche in Freeze Teams
Gepard still provides the strongest team-wide shields in the game via his Ultimate. However, his reliance on Energy to refresh those shields is a major liability in content where enemies can drain Energy or inflict Freeze. In the 2026 meta, he is primarily used in “Freeze” focused teams where he can utilize his high base Taunt value to protect squishier units. His lack of a natural cleanse means he must be paired with a cleanser or use the “Perfect Timing” Light Cone to stay effective.
Lynx vs. Bailu: Cleanse vs. Raw Healing
The debate between Lynx and Bailu has largely been settled in favor of Lynx for endgame content. While Bailu provides higher raw healing and a unique “Invigoration” revive mechanic, her lack of a cleanse makes her a liability in the debuff-heavy 4.x era. Lynx, despite lower healing numbers, offers a team-wide cleanse on her Ultimate and increases the Max HP of Destruction or Preservation allies, giving her much-needed utility in modern compositions.
4-Star Sustain Performance Comparison
| Character | Healing/Shield Type | Cleanse Ability | Best Synergy |
|---|---|---|---|
| Gallagher | Healing (Reactive) | Single Target (Skill) | Break / Firefly |
| Lynx | Healing (HoT) | Team-wide (Ult) | Blade / Clara |
| Natasha | Healing (Direct) | Single Target (Skill) | Early Game |
| March 7th | Shield (Single) | Single Target (Skill) | FUA (Early) |
C Tier

C-Tier characters are baseline units that are typically replaced as soon as a player pulls a limited 5-star sustain.
Why Early Game Sustains Fall Off
Characters like Natasha and March 7th struggle in the 2026 meta because their kits are strictly “reactive.” Natasha provides decent healing, but she offers no offensive buffs, no damage mitigation, and only a single-target cleanse on her Skill. March 7th’s single-target shield often results in the rest of the team being whittled down by the AoE-heavy attacks of modern bosses like the “Shadow of Oronyx.”
When to Replace Natasha and March 7th
Players should look to replace Natasha as soon as they obtain Gallagher or Lynx. March 7th can still be useful in very niche “Remembrance Freeze” builds, but once a player obtains Aventurine or Fu Xuan, her role as a primary sustain becomes obsolete. The Fire Trailblazer, while useful for their Taunt mechanic, provides negligible shielding that cannot sustain a team through more than a few cycles of MoC 12.
Recent Changes

The meta in May 2026 is defined by the “Novaflare” update and the transition to the Amphoreus arc. These changes have shifted the focus from “staying alive” to “aggressive sustain.”
Version 4.2 Meta Shift
The introduction of the “Remembrance” path for the Trailblazer and the release of Hyacine have made “Memosprite” management a core gameplay loop. Sustains are now expected to contribute to the “Memory Turbulence” stacks by having their summons act frequently. This has favored units like Lingsha and Hyacine while making static shielders like Gepard feel slower by comparison.
The Rise of Hybrid Sustains
We are seeing a decline in “pure” healers. The most successful units in the current rankings—Huohuo, Aventurine, and Lingsha—all provide significant offensive contributions. Whether it is Huohuo’s energy restoration, Aventurine’s follow-up damage, or Lingsha’s Break support, the requirement for a sustain to “carry their weight” in terms of DPS is higher than ever.
Future Outlook: Upcoming Banners
Rumors regarding the Version 4.3 update suggest a new Preservation unit that scales off “Elation” follow-up stacks, potentially challenging Aventurine’s dominance. Additionally, the “Novaflare” project is expected to buff Luocha next, potentially adding a “debunk” or “buff strip” mechanic to his field that would propel him back into the S-Tier. For now, players should prioritize pulling for Hyacine or Aventurine to ensure their teams can survive the increasingly hostile environment of the Star Rail.
Sources
- Honkai: Star Rail Fandom Wiki — https://honkai-star-rail.fandom.com/wiki/Honkai:_Star_Rail_Wiki
- Prydwen Institute - HSR Tier List — https://www.prydwen.gg/star-rail/tier-list/
- Game8 Honkai: Star Rail Guide — https://game8.co/games/Honkai-Star-Rail
- HoYoLAB - Version 4.2 Update Details — https://www.hoyolab.com/circles/2/35/official
- Icy Veins - Hyacine Build and Guide — https://www.icy-veins.com/hsr/hyacine-build-guide
- Esports.gg - Welt and Huohuo Novaflare Buffs Explained — https://esports.gg/guides/honkai-star-rail/welt-novaflare-buffs/
HSR Pure Fiction Tier List: Best Characters (May 2026)
With the release of Version 4.1, the Pure Fiction meta has undergone its most significant shift since the game’s launch, largely due to the introduction of the “Grit” mechanic and the arrival of the highly anticipated 5-star variant, The Herta.
Pure Fiction remains the ultimate test of a character’s multi-target efficiency and energy economy. Unlike Memory of Chaos, which favors high single-target burst, Pure Fiction demands consistent, wide-reaching attacks to clear waves of respawning enemies within a strict cycle limit. In the current “Virtual Made Manifest” rotation, the meta has pivoted toward high-frequency follow-up attacks and Ultimate-centric compositions that can exploit the new Grit Value system.
Methodology

The rankings in this May 2026 tier list are specifically tailored to the Version 4.1 “Virtual Made Manifest” rotation. We evaluate characters based on their ability to hit the maximum score of 40,000 points per half in Stage 4.
The following standards are applied for all evaluations:
- 5-Star Characters: Evaluated at E0 (Eidolon 0) with their Signature Light Cone (S1) at Level 80.
- 4-Star Characters: Evaluated at E6 (Eidolon 6) with high-synergy S5 4-star Light Cones.
- Team Compositions: Rankings assume optimal team synergy, including the use of top-tier supports like Sunday, Robin, or Tribbie.
- Ranking Factors: Performance is weighted by AoE (Area of Effect) coverage, energy regeneration efficiency, and the ability to rapidly accumulate “Grit Value.”
Tier List Criteria
| Criteria | Description | Weight |
|---|---|---|
| AoE Coverage | Ability to hit 3-5 targets consistently with Skills and Ultimates. | High |
| Energy Economy | Uptime of the Ultimate and synergy with energy-restoring buffs. | High |
| Grit Synergy | Speed of accumulating Grit Value via multi-hit or high-frequency attacks. | Very High |
| Versatility | Performance across different elemental weaknesses and enemy types. | Medium |
The Role of the Grit Mechanic
In Version 4.1, the “Grit” mechanic is the primary driver of high scores. When an ally uses an Ultimate to attack enemy targets, they accumulate 5 Grit Value for every target hit. Once the team’s Grit Value is maximized, they enter the “Surging Grit” state. This state provides a 50% damage-taken debuff to all enemies and triggers “Resound” stacks—instances of fixed damage that clear out low-HP “trash” mobs automatically. Characters who can hit five targets simultaneously with their Ultimate are currently the most valuable assets for maintaining Surging Grit uptime.
Standardized Gear and Team Assumptions
For this tier list, we assume all DPS units are equipped with +15 Relics featuring optimal main stats (typically CRIT Rate/DMG bodies and ATK% or SPD boots). Support units are assumed to have sufficient Speed (134 or 160 breakpoints) to ensure they can cycle their buffs before the DPS takes action. We also consider the use of the “Commotion” or “Streets Abuzz” whimsicality buffs, which are standard for the current rotation.
S Tier

The characters in S Tier are the absolute peak of the Pure Fiction meta. These units can often solo-carry a half to a 40,000-point clear with minimal support, or they provide such overwhelming utility that they make high-score chasing trivial.
S Tier Character Table
| Character | Element | Path | Best Light Cone | Core Synergy |
|---|---|---|---|---|
| The Herta | Ice | Erudition | [Information unavailable] | Jade, Sunday |
| Jade | Quantum | Erudition | Yet Hope is Priceless | The Herta, Himeko |
| Sunday | Imaginary | Harmony | A Grounded Ascent | Erudition Carries |
| Argenti | Physical | Erudition | An Instant Before A Gaze | Robin, Huohuo |
| Robin | Physical | Harmony | Flowing Nightglow | Follow-up Teams |
| Acheron | Lightning | Nihility | Along the Passing Shore | Jiaoqiu, Black Swan |
| Tribbie | Quantum | Harmony | [Information unavailable] | AoE DPS |
| Rappa | Imaginary | Erudition | Ninjutsu Inscription: Sky High | Super Break Teams |
The ‘EX’ Elite: The Herta and Jade
The Herta has redefined the Ice Erudition ceiling. As a 5-star variant of the original Herta, her kit focuses on a “Mark” system where her Skill hits a primary target and then spreads to adjacent units up to three times. This allows her to hit the entire field multiple times in a single action, generating massive amounts of Grit Value. Her passive also restores energy whenever an ally uses an Ultimate, creating a self-sustaining loop of destruction.
Jade remains a Pure Fiction goddess due to her “Debt Collector” mechanic. By applying this status to a fast AoE attacker like The Herta or Argenti, Jade triggers a follow-up attack for every enemy hit by her protégé. In a mode where enemies respawn instantly, Jade’s follow-up frequency is unmatched, allowing her to clear entire waves during the enemy’s turn.
Essential Harmony and Nihility Supports
Sunday has become the meta-defining Harmony unit for Version 4.1. His ability to provide team-wide Action Advance and significant energy restoration allows hypercarry teams to bypass the need for a sustain unit entirely. By accelerating the team’s turns, Sunday ensures that Grit Value is capped almost every cycle.
Tribbie is the newest addition to the top-tier support roster. She provides a unique “Additional Damage” proc that scales with the number of targets hit by an ally. For Erudition characters who hit five targets at once, Tribbie adds five separate instances of Quantum damage, effectively doubling the damage output of characters like Argenti or The Herta in high-density waves.
A Tier

A Tier characters are highly reliable and can easily achieve 30,000 to 35,000 points. While they may require more specific team building or high-investment relics compared to S Tier, they are the backbone of most players’ rosters.
A Tier Character Table
| Character | Element | Path | Best Light Cone | Role |
|---|---|---|---|---|
| Himeko | Fire | Erudition | Night on the Milky Way | Follow-up DPS |
| Kafka | Lightning | Nihility | Patience Is All You Need | DoT Enabler |
| Black Swan | Wind | Nihility | Reforged Remembrance | DoT DPS |
| Jing Yuan | Lightning | Erudition | Before Dawn | AoE DPS |
| Castorice | Quantum | Remembrance | [Information unavailable] | Burst AoE |
| Herta (4-Star) | Ice | Erudition | The Birth of the Self | F2P Follow-up |
Reliable AoE Specialists
Himeko continues to shine when paired with follow-up partners. In stages with Fire weakness, her Victory Rush triggers almost every time an elite is broken, creating a chain reaction with characters like Herta or Jade. While she lacks the raw independent power of The Herta, she remains the best Fire option for Stage 4’s first half.
The Kafka and Black Swan duo remains the most consistent DoT (Damage over Time) core. With the “Memory” Grit blessing, which increases DoT damage during Surging Grit, this pair can melt high-HP elites like the Automaton Beetle without needing to worry about CRIT ratios.
High-Utility Sub-DPS and Buffers
Castorice is a rising star in the Remembrance path. Her kit provides high-frequency burst AoE damage that scales exceptionally well with the current rotation’s buffs. She excels at dealing with the “trash” mobs that surround elites, ensuring that the team’s main DPS can focus their high-multiplier attacks on the bosses.
Herta (4-Star), the original “Kuru Kuru” queen, maintains her A-tier status. Even with a 5-star version available, her ease of use and the fact that most players have her at E6 make her a staple for F2P clears. She is often used alongside her 5-star counterpart to create an “Oops! All Hertas” team that clears Ice-weak stages in record time.
B Tier

B Tier characters are situational. They can perform well if the elemental weaknesses align perfectly, but they often struggle to keep up with the rapid respawn rates of Pure Fiction compared to the dedicated Erudition meta.
B Tier Character Table
| Character | Element | Path | Best Light Cone | Reason for Ranking |
|---|---|---|---|---|
| Firefly | Fire | Destruction | Where Dreams Come To Rest | Struggle with low-HP respawns |
| Seele | Quantum | Hunt | In the Night | High reliance on Resurgence |
| Blade | Wind | Destruction | The Unreachable Side | Low explosive ceiling |
| Clara | Physical | Destruction | Something Irreplaceable | Superseded by Yunli |
| Feixiao | Wind | Hunt | [Information unavailable] | Single-target focus |
| Asta | Fire | Harmony | Memories of the Past | Outclassed by Sunday/Robin |
Situational and Niche Picks
Firefly is a monster in Memory of Chaos and Apocalyptic Shadow, but in Pure Fiction, her massive Super Break damage is often “overkill” on small mobs. Because she relies on her Enhanced State, she can sometimes waste powerful attacks on a single 10% HP enemy, leading to inefficient point accumulation.
Seele is the only Hunt character that remains somewhat viable due to her “Resurgence” mechanic. If she can one-shot a mob with her Basic ATK, she gets another turn. However, in Stage 4, the mobs have just enough HP to make these resets difficult to maintain without high-tier buffers like Sparkle.
Characters Facing Power Creep
Blade and Clara are victims of the evolving meta. While they offer stable AoE and survivability, their damage frequency is tied to enemy actions (counters) or self-harm stacks. In a mode where you want to kill enemies before they even take a turn, these “reactive” playstyles are inherently slower than the “proactive” style of Erudition units.
C Tier

Characters in C Tier are generally not recommended for Pure Fiction. Their kits are designed for single-target boss encounters, and using them in a wave-clear mode often results in failing to meet the minimum score requirements.
C Tier Character Table
| Character | Element | Path | Reason for Ranking |
|---|---|---|---|
| Dr. Ratio | Imaginary | Hunt | Strictly single-target |
| Topaz & Numby | Fire | Hunt | Lack of multi-target damage |
| Boothill | Physical | Hunt | Single-target Break focus |
| Yanqing | Ice | Hunt | High maintenance, single-target |
| Silver Wolf | Quantum | Nihility | Single-target debuffing |
| DHIL | Imaginary | Destruction | Inefficient SP consumption for Blast |
Single-Target Specialists in an AoE World
Dr. Ratio and Boothill are arguably the worst choices for Pure Fiction. Their entire damage profile is centered on deleting one high-HP target at a time. In a mode where 80% of your points come from killing dozens of small enemies, these characters simply cannot act fast enough to keep up with the respawn timer.
Silver Wolf suffers a similar fate. Her DEF shred is incredibly powerful but only applies to one enemy. In Pure Fiction, you are much better off using Pela, whose Ultimate provides an AoE DEF shred that benefits the entire team’s wave-clearing efforts.
Recent Changes

The transition to Version 4.1 has fundamentally changed how players approach team building for Pure Fiction. The “Virtual Made Manifest” update moved away from simple “Follow-up” buffs and introduced a more complex interaction between Ultimates and the Grit system.
Version 4.1 Meta Analysis
The most significant change is the reward for hitting 5+ targets simultaneously. Previously, hitting 3 targets (Blast) was often sufficient. However, the current Grit Value accumulation rewards the full-screen AoE of Erudition characters. This has pushed characters like Dan Heng • Imbibitor Lunae down in the rankings, as his high Skill Point consumption for Blast damage is less efficient than the SP-neutral follow-ups of the top-tier units.
Furthermore, the introduction of the Automaton Beetle and SAM as Stage 4 bosses has increased the importance of specific elemental breaking. SAM, in particular, requires frequent Skill Point usage to deplete his “Molten Energy,” which has made high-SP generators or efficient buffers like Sunday even more valuable.
New Character Performance Review
The release of The Herta has effectively split the Ice meta. While the 4-star Herta is still excellent, the 5-star variant’s ability to trigger multiple detonations per Skill use has set a new record for the fastest Stage 4 clear. Early data suggests that teams utilizing both Hertas are currently holding the top spots on the global leaderboards.
Additionally, Sunday’s impact cannot be overstated. By allowing a main DPS to take two or even three actions in a single cycle, he has enabled “sustain-less” compositions. In these teams, the goal is to kill the enemies so quickly that they never have a chance to damage the player, a strategy that is now the gold standard for reaching 80,000 total points.
Sources
- Honkai: Star Rail Fandom Wiki — https://honkai-star-rail.fandom.com/wiki/Honkai:_Star_Rail_Wiki
- Prydwen Institute — https://www.prydwen.gg/star-rail/
- Game8 HSR Guides — https://game8.co/games/Honkai-Star-Rail
- Mobalytics HSR Tier List — https://mobalytics.gg/blog/hsr-tier-list/
- HoYoLAB Strategy Guides — https://www.hoyolab.com/circles/6/38/official
- LDShop HSR Articles — https://www.ldshop.gg/blog/honkai-star-rail/
- Beebom Gaming
Best Sustain Characters Tier List HSR: Top Healers & Shielders
Building a balanced team in Honkai: Star Rail requires more than just high-damage dealers; it necessitates a robust sustain unit to weather the game’s increasingly punishing endgame content.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-13.
Methodology
The concept of “sustain” in Honkai: Star Rail has evolved significantly since the game’s launch. Originally, the Path of Abundance was strictly for healing and the Path of Preservation was strictly for shielding. In the current meta, these roles have merged into hybrid powerhouses that offer offensive buffs, energy regeneration, and specialized synergy with specific archetypes like Break or Follow-up attacks.
Survivability vs. Utility
When ranking sustain characters, the primary metric remains their ability to keep the team alive. This is measured by “Effective HP”—a combination of raw healing output, shield strength, and damage mitigation. However, in high-level play like Memory of Chaos (MoC) or Apocalyptic Shadow, pure survival is rarely enough. We prioritize characters who provide “offensive utility,” such as Lingsha’s Break damage vulnerability or Huohuo’s Energy Regeneration. A sustain unit that contributes to the team’s total damage output or speeds up the clear time is inherently more valuable than one who only heals.
The Importance of Archetype Synergy
The 3.X meta has shifted toward highly specialized team compositions. We evaluate sustain units based on how well they enable these specific playstyles:
- Break Meta: Requires high toughness damage and specific debuffs (e.g., Lingsha, Gallagher).
- Follow-up Attack (FUA) Meta: Requires frequent attacks and crit-based buffs (e.g., Aventurine).
- The Summon/Memosprite Meta: A burgeoning archetype where sustain units interact with summoned entities on the action bar.
| Feature | Path of Abundance | Path of Preservation |
|---|---|---|
| Primary Mechanic | HP Restoration (Active/Passive) | Shielding & Damage Mitigation |
| Crowd Control (CC) | High focus on Cleansing debuffs | High focus on CC Resistance/Prevention |
| 3.X Meta Role | Hybrid Sub-DPS & Break Enablers | Offensive Buffers & SP Generators |
| Best Usage | Long-duration fights / AoE damage | High-burst enemies / Single-target protection |
S Tier
S-Tier characters are the pinnacle of the sustain role. They are capable of solo-sustaining a team through the hardest content in the game while providing game-changing buffs that define the current meta.
Lingsha: The Break Meta Queen
Lingsha is a Fire-type character following the Path of Abundance, specifically designed to dominate the Break effect meta. Her kit revolves around her summon, the incense beast “Fuyuan.” Fuyuan appears on the action bar and launches follow-up attacks that provide AoE healing and cleanse one debuff from all allies simultaneously.
Lingsha’s true power lies in her Ultimate, which inflicts the “Befog” debuff on all enemies. This increases the Break Damage they receive by a fixed percentage (typically around 25% at level 10). Because Lingsha scales with Break Effect, she contributes significant personal damage, making her the definitive upgrade for Firefly and Boothill teams. Her ability to deal massive toughness damage to multiple enemies makes her invaluable in the Apocalyptic Shadow game mode.
undisclosed: The Remembrance Specialist
Regarding the character identified in the meta as undisclosed, this unit is categorized as a Wind-type healer utilizing a unique interaction with the Path of Remembrance. This character is reported to use a “memosprite” named undisclosed to provide consistent team-wide healing. While the outline suggests this character provides sub-DPS output, specific multipliers and trace values remain undisclosed.
Aventurine & Fu Xuan: The Preservation Titans
Aventurine has solidified his place as the gold standard for shielders. Unlike older shielders who rely on Ultimates, Aventurine provides stackable shields through his Skill and follow-up attacks. His “Fortified Wager” shield provides a massive 50% Effect RES boost, making the team nearly immune to crowd control. In Follow-up Attack teams (with Topaz or Dr. Ratio), Aventurine’s “Bingo!” talent triggers frequently, refreshing shields and dealing Imaginary damage without consuming Skill Points.
Fu Xuan remains the safest choice for hypercarry teams. Rather than shielding, she utilizes “Matrix of Prescience” to redirect 65% of the damage allies take to herself. She provides a permanent 12% Crit Rate buff to the entire team, which significantly lowers the relic requirements for your DPS. Her “HP Reversal” mechanic ensures she stays healthy even while absorbing the team’s damage, though she can struggle against extreme AoE burst that exceeds her maximum HP pool.
Huohuo: The Energy Battery
Huohuo is a Wind-type Abundance character who functions more like a Harmony unit. Her Ultimate does not heal; instead, it restores Energy to all allies (up to 20% of their Max Energy) and provides a 40% ATK buff. Her healing is tied to her “Divine Provision” talent, which triggers every time an ally starts their turn or uses an Ultimate. This provides the most frequent cleansing in the game, making her the hard counter to bosses that spam DoTs or Freeze.
| Character | Element | Path | Key Utility | Best Team Comp |
|---|---|---|---|---|
| Lingsha | Fire | Abundance | Break DMG Boost / AoE Cleanse | Firefly / Boothill Break |
| Aventurine | Imaginary | Preservation | Crit DMG Buff / Shield Stacking | FUA (Topaz, Ratio) |
| Fu Xuan | Quantum | Preservation | 12% Crit Rate / DMG Mitigation | Mono-Quantum / Hypercarry |
| Huohuo | Wind | Abundance | Energy Regen / ATK Buff | DoT (Kafka, Black Swan) |
A Tier
A-Tier characters are highly effective and can solo-sustain most content, but they may lack the universal offensive utility or the sheer “comfort” found in S-Tier units.
Luocha: The SP-Positive King
Luocha was the first premium sustain and remains the most Skill Point (SP) positive character in the game. His healing is entirely reactive; he automatically heals an ally when their HP falls below 50% without using a Skill Point. His “Cycle of Life” field allows allies to heal themselves by attacking enemies.
However, Luocha has fallen slightly in the rankings because he provides no offensive buffs (unlike Huohuo or Aventurine). His primary utility is his Ultimate, which removes one buff from all enemies—a niche but powerful tool against enemies like the Mara-Struck Soldiers. He is the best choice for SP-hungry teams featuring characters like Dan Heng • Imbibitor Lunae.
Gallagher: The 4-Star MVP
Gallagher is arguably the strongest 4-star character in Honkai: Star Rail. As a Fire Abundance unit, he functions as a “debuff-based” healer. His Ultimate inflicts the “Besotted” state on enemies, which increases the Break Damage they take and allows allies to heal when attacking them.
Gallagher is the premier F2P option for Acheron teams because he can apply two debuffs (Besotted and Atk Reduction) toward her Ultimate stacks. While Lingsha is his direct 5-star upgrade, Gallagher’s ease of use and high toughness damage make him a staple in the meta.
Gallagher vs. Lingsha Comparison
- Healing: Lingsha provides significantly more AoE healing through Fuyuan, whereas Gallagher is more single-target focused.
- Toughness Damage: Lingsha deals superior AoE toughness damage. Gallagher excels at “Super Break” damage in single-target scenarios due to his enhanced basic attack.
- Cleanse: Lingsha offers consistent team-wide cleanse; Gallagher only cleanses a single target via his Skill (at E2+).
B Tier
B-Tier characters are reliable for mid-game content and specific niches but often require a second sustain or high investment to handle the hardest MoC floors.
Lynx: The F2P Savior
Lynx is the best non-limited healer for many players. Her Ultimate provides a team-wide cleanse, which is a massive upgrade over Natasha. Her Skill has a unique interaction: it increases the “Aggro” (chance to be attacked) for Destruction or Preservation units. This makes her the perfect partner for Blade or Clara, who want to take damage to trigger their counter-attacks.
Gepard & Bailu: The Standard 5-Star Dilemma
Gepard provides one of the strongest shields in the game, but it is locked behind his Ultimate. If he cannot generate enough Energy, the team is left vulnerable. Furthermore, he lacks any form of debuff cleansing, meaning a single Freeze or Entanglement on Gepard can lead to a team wipe.
Bailu has the highest raw healing numbers in the game and a unique “Invigoration” buff that heals allies when they are hit. She also features a “Revive” mechanic that can save a run once per battle. However, like Gepard, she lacks a cleanse. In a meta filled with Kafka’s Dominate and the Ritualist’s Outrage, Bailu’s inability to remove debuffs makes her difficult to use in high-level content.
| Character | Cleanse Ability | Offensive Buffs | SP Usage |
|---|---|---|---|
| Lynx | Team-wide (Ultimate) | Max HP Buff | Neutral |
| Gepard | None | None | Positive |
| Bailu | None | Damage Reduction | Positive |
C Tier
C-Tier characters are generally outclassed by the options above. They are useful for early-game progression but struggle in the current endgame.
Natasha: The First Responder
Natasha is the first healer every player receives. While she has a single-target cleanse on her Skill, her healing output scales poorly compared to 5-star units. In the 3.X meta, her lack of any offensive utility or meaningful toughness damage makes her a liability in timed content.
Niche Uses for March 7th and Fire Trailblazer
March 7th (Preservation) provides a very strong single-target shield, but she cannot protect the whole team effectively against AoE attacks. She is primarily used in “Freeze” compositions or with Clara in early-game setups.
The Preservation Trailblazer provides very small shields that act more like a “buffer” to prevent minor chip damage. Their primary role is as a “Taunter” to draw single-target attacks away from squishy allies. While they are great for breaking Fire-weakness bars, they cannot solo-sustain a team in Memory of Chaos.
Recent Changes
The landscape of sustain units has shifted dramatically from Version 1.0 to Version 3.X. Originally, the goal was simply to not die; now, the goal is to sustain while acting as a fourth damage dealer.
The Impact of the 3.X Meta
The introduction of the undisclosed Path and the “Memosprite” mechanic has changed how we view turn economy. Sustain units like the one mentioned in the S-Tier section now contribute to the action bar with their own independent summons. This shift allows for “Summon-based sustain,” where the healing and cleansing are not tied to the character’s own turn, providing a safety net against high-speed enemies.
The Break Meta Evolution
Version 2.5 marked a turning point with the release of Lingsha. Before her, Gallagher was the only sustain unit that truly synergized with the “Super Break” mechanic. Lingsha’s release proved that sustain units could contribute 20-30% of the team’s total damage in Break-centric teams while maintaining perfect survival.
Timeline of Sustain Releases
- v1.0 - v1.1: Natasha, Bailu, Gepard, and Luocha (The “Pure Healing” Era).
- v1.3 - v1.6: Fu Xuan and Huohuo (The “Offensive Utility” Era).
- v2.1 - v2.5: Aventurine, Gallagher, and Lingsha (The “Archetype Synergy” Era).
- v3.0 - v3.3: The rise of undisclosed and the Memosprite system.
The Future of Hybrid Sustain Units
Looking forward, the trend of “Sustain Power Creep” suggests that future units will continue to blur the lines between Paths. We expect to see more sustain units that can generate energy for the team, manipulate the action bar, or even act as primary breakers. For now, investing in S-Tier units like Aventurine, Lingsha, or Huohuo remains the best way to future-proof your account for the challenges of Honkai: Star Rail.
Sources
- Honkai: Star Rail Fandom Wiki — https://honkai-star-rail.fandom.com/wiki/Honkai:_Star_Rail_Wiki
- Prydwen Institute - Star Rail Tier List — https://www.prydwen.gg/star-rail/tier-list/
- Game8 Honkai: Star Rail Guide — https://game8.co/games/Honkai-Star-Rail
- Keqing Mains HSR Guides
- Official Honkai: Star Rail HoYoLAB — https://www.hoyolab.com/home
- Mobalytics HSR Tier List — https://mobalytics.gg/blog/honkai-star-rail/tier-list/
- Eurogamer: Best HSR Characters
Best DPS Build NTE: Neverness to Everness Tier List (May 2026)
Optimizing your damage output in Neverness to Everness requires a deep understanding of how elemental reactions and character roles intersect within the urban landscape of Hethereau. This guide breaks down the most effective combatants and equipment configurations to ensure you are prepared for the game’s toughest anomalies.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-13.
Selecting the best dps build nte depends heavily on your ability to manage the Esper Cycle and exploit the elemental weaknesses of high-threat targets like Film - MANISH. As of May 2026, the meta has solidified around high-frequency Anima and Cosmos combinations that capitalize on the Blossom reaction. This tier list evaluates characters based on their raw output, their synergy with current top-tier Arcs like Marching Beyond Time, and their efficiency in breaking enemy defenses.
Methodology
The evaluation of the Neverness to Everness tier list is rooted in several key performance indicators that define the current 1.0 meta. We do not simply look at the highest number on a character’s stat sheet; instead, we analyze how that character performs in a full rotation within the Esper Cycle system.
The Role of Esper Cycles in DPS
The core of combat in NTE is the Esper Cycle, a system where swapping between characters of different elements triggers powerful reactions. For a character to reach S-tier status, they must excel in one of the primary damage-dealing reactions:
- Blossom (Cosmos + Anima): This reaction is currently the gold standard for pure damage. It creates a localized explosion that scales with the ATK of the character who triggered the reaction.
- Hexed (Incantation + Anima): This reaction focuses on high-frequency debuffs and damage-over-time (DoT) effects, making it ideal for clearing waves of smaller anomalies.
A character’s “Cycle Rate” is also a critical factor. This refers to how quickly a character can generate energy for their Esper Ability. High Cycle Rate characters allow for faster rotations, ensuring that the Blossom or Hexed reactions are triggered as often as possible.
Break Meter vs. Raw Damage
Many high-level bosses, such as Morphix, possess a “Break Meter” that drastically reduces incoming damage until it is depleted. Our methodology prioritizes characters who can efficiently “Break” these targets. While raw ATK scaling is important for the “Down” phase of a boss, a character who cannot contribute to the Break process often finds themselves relegated to lower tiers. We look for high multi-hit counts and specific “Break-efficient” skills to determine a character’s true value in a team composition.
Furthermore, Arc compatibility is a major weighing factor. An S-tier character must have a signature or highly compatible S-rank Arc, such as Marching Beyond Time or Ready-Ready, to reach their full potential. If a character’s best weapon is an A-rank with poor refinement scaling, their ceiling is naturally limited.
S Tier
S-tier characters are the current meta-definers. They possess unique mechanics that allow them to bypass standard damage limitations and offer the most efficient path to clearing end-game content.
Nanally: The Follow-Up Specialist
Nanally is the undisputed queen of the Anima element. Her primary strength lies in the “Ichi-daime’s Authority” state, which she enters after using her Esper Ability. While in this state, Nanally provides massive follow-up damage whenever any team member hits an enemy. This makes her the perfect “Quick-Swap” DPS or a sustained on-field hypercarry.
When building Nanally, the focus is on maximizing her Anima shred. By reducing enemy resistance to her primary element, she ensures that her follow-up attacks hit with maximum impact. Her synergy with the Blossom reaction is unparalleled, especially when paired with a Cosmos character who can provide consistent elemental application.
Jiuyuan: The Anima Burst Carry
Jiuyuan serves as the premier burst DPS for Anima-focused teams. Unlike Nanally, who excels at consistent follow-up pressure, Jiuyuan is designed to swap in, dump massive amounts of damage in a short window, and swap out. Her Cycle Rate is among the highest in the game, allowing her to trigger Blossom reactions with incredible frequency.
Her kit revolves around high-multiplier skills that benefit significantly from the “Non-closed Clock” Arc. This weapon enhances her burst potential during the narrow windows when a boss is in a “Break” state.
Hotori: Cosmos Precision DPS
Hotori represents the pinnacle of Cosmos damage. Utilizing her Umbrella Katana, she focuses on high-precision strikes that reward careful timing. Her “Remora” windows are short periods of time where her critical damage is boosted exponentially. During these windows, Hotori can delete health bars if the player can land her full skill sequence.
Hotori’s best dps build nte relies on the Ready-Ready Arc, which provides the necessary Crit Rate and Crit DMG to make her Remora windows truly devastating. She is currently the best answer to enemies with high physical resistance, as her Cosmos-infused attacks bypass traditional defenses.
S-Tier Build Table
| Character | Element | Best Arc | Recommended Cassette Set | Primary Substats |
|---|---|---|---|---|
| Nanally | Anima | Marching Beyond Time | — | ATK%, Crit DMG, Anima DMG |
| Jiuyuan | Anima | Non-closed Clock | — | ATK%, Cycle Rate, Anima DMG |
| Hotori | Cosmos | Ready-Ready | — | Crit Rate, Crit DMG, Cosmos DMG |
A Tier
A-tier characters are incredibly strong and can clear all current content. However, they may require more specific team setups or have slightly lower damage ceilings compared to the S-tier giants.
Mint: The F2P Anima Queen
Mint is widely considered the best A-rank DPS in the game. Her “Caramel Crisp” riposte mechanic is her standout feature; by successfully timing her skill against enemy attacks, she can reset her cooldowns and maintain near-constant field uptime. This makes her a fantastic choice for players who prefer a reactive, high-skill-ceiling playstyle. While her raw numbers are slightly lower than Jiuyuan’s, her consistency makes her a staple for many rosters.
Baicang: Incantation Crowd Control
Baicang excels in scenarios involving multiple enemies. Her Incantation-based kit focuses on applying the “Scorch” DoT, which spreads between nearby targets. While her single-target damage against bosses like Film - MANISH is lower than Hotori’s, her ability to control the battlefield and clear waves of adds is unmatched. She is the core component of any Hexed-focused team.
Hathor: High-Mobility Lakshana DPS
Hathor provides a unique playstyle centered on the “Stain” debuff. This debuff increases the damage enemies take from all sources, making Hathor a hybrid between a DPS and a support. Her mobility is her greatest asset, allowing her to zip across the battlefield to avoid damage while maintaining her damage stacks. She is particularly effective in Psyche-Lakshana hybrid teams, where she can set up massive bursts for her teammates.
Sakiri: Incantation Burst Support
Sakiri is often categorized as a support, but her “Feast of Gluttony” burst deals surprising amounts of Incantation damage. In a quick-swap rotation, Sakiri can enter the field, trigger a Hexed reaction, and leave behind a lingering damage field that continues to shred enemy defenses.
A-Tier Performance Comparison
| Character | Break Speed | Boss Kill Time (Avg) | Best Role |
|---|---|---|---|
| Mint | Fast | 125s | Sustained DPS |
| Baicang | Moderate | 140s | AoE / DoT |
| Hathor | Moderate | 150s | Mobility / Debuffer |
| Sakiri | Slow | 165s | Burst Support |
B Tier
B-tier characters are viable but often outclassed by higher-tier options in terms of efficiency or ease of use.
Zero: Balanced Cosmos Starter
As the protagonist, Zero is designed to be a jack-of-all-trades. While they can perform well in almost any team, they lack the specialized multipliers that make characters like Hotori or Nanally so dominant. Zero is a solid choice for early to mid-game progression, but most players will find themselves swapping Zero out once they pull a dedicated S-rank DPS.
Chiz: The F2P S-Rank Alternative
Chiz is an S-rank character obtainable through the City Tycoon event. While he is technically an S-rank, his “Yokai Hammer” animations are notably slow. In the fast-paced combat of Neverness to Everness, these long animations can lead to Chiz taking unnecessary damage or missing narrow damage windows. However, his raw “Break” power is significant, making him a useful tool for specific boss encounters.
Fadia: Psyche Defense-to-Offense
Fadia uses her “Transforming Cross-Shield” to mitigate damage and then unleash it back at her foes. This defensive playstyle is very safe, but it results in a lower overall DPS output compared to characters who focus purely on aggression. She is excellent for players struggling with survival, but she will not be setting any speed-clear records.
Haniel: Psyche Burst Support
Haniel is primarily a healer and support. Her Esper Ability provides a decent burst of Psyche damage, but it is not enough to justify using her as a primary DPS. She is best utilized for her utility rather than her damage.
B-Tier Utility Chart
| Character | Damage Output | Team Support Value | Ease of Use |
|---|---|---|---|
| Zero | Medium | Medium | High |
| Chiz | High | Low | Low |
| Fadia | Low | High | High |
| Haniel | Low | Very High | High |
C Tier
C-tier characters are generally not recommended for high-end combat content, as their kits are either too niche or lack the scaling necessary for late-game success.
- Adler (Incantation): Adler’s kit is heavily weighted toward “Life Skills” and city exploration. While he can fight, his combat passives are lackluster compared to Baicang or Sakiri.
- Aurelia (Psyche): Aurelia is a common early-game reward. She serves her purpose in the first few hours of the game, but once you begin collecting 4-piece Cassette sets and S-rank Arcs, her damage falls off significantly.
- Edgar (Cosmos): Edgar requires a long ramp-up time to maximize his damage stacks. In the current meta, where fast rotations and quick-swap bursts are favored, Edgar’s slow build-up makes him difficult to use effectively.
Recent Changes
Neverness to Everness launched on April 29, 2026, introducing the “Eibon Antique Shop” banner series. This initial version established the core roster and the elemental reaction system we use today.
Current and Upcoming Banners
The current featured banner is “The Ichi-daime,” which offers a high drop rate for Nanally. This banner is scheduled to end on May 13, 2026. Given Nanally’s position at the top of our tier list, players looking for the best dps build nte should consider using their resources here before the banner rotates.
Following the conclusion of Nanally’s banner, the Hotori banner is scheduled to begin on May 13, 2026. Early data from the community suggests that Hotori will be a top-tier contender for Cosmos-weak content, potentially rivaling Nanally in overall value. Players who already have a strong Anima team may want to save for Hotori to round out their elemental coverage.
Patch 1.0 Summary
The launch version of the game has been relatively stable. The developers have focused on ensuring that the Esper Cycle reactions, specifically Blossom and Hexed, function as intended. While there have been no major balance overhauls yet, the community has noted that certain Arcs, like Marching Beyond Time, are performing exceptionally well due to the “Wastelab” state they provide to Anima characters.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness Wiki (Fandom) — https://neverness-to-everness.fandom.com/wiki/Neverness_to_Everness_Wiki
- Dexerto: NTE Character Guides
- Sportskeeda: Best Arcs in NTE — https://www.sportskeeda.com/esports/neverness-to-everness-all-characters-elements-weapons
- Game8: NTE Tier List and Reroll Guide — https://game8.co/games/Neverness-to-Everness/archives/461730
Neverness to Everness (NTE) DPS Tier List: Best Characters (May 2026)
Dominating the neon-lit streets of Hethereau requires more than just a fast car; you need a team of Espers capable of shredding Anomaly cores. With the game’s launch meta finally settling, choosing the right damage dealer is the difference between clearing high-level hunts and hitting a hard progression wall.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-13.
Success in Neverness to Everness hinges on your ability to manage the “Esper Cycle” and exploit elemental weaknesses. While every character can clear the main story, the endgame Anomaly Hunts and timed challenges demand high efficiency. This tier list ranks the current roster based on their performance in the 1.0 launch version, focusing specifically on their output as primary or secondary damage dealers.
Methodology

Ranking characters in NTE involves more than looking at raw attack stats. The combat system is multi-layered, requiring a balance between sustained pressure and burst windows. Our evaluation follows five primary pillars:
- Raw DPS Output: The total damage potential in a standard 20-second rotation within the 1.0 environment.
- Break Efficiency: How effectively a character depletes the enemy’s Stagger Meter. Characters with high “Break” values allow the team to deal massive “Downed” damage more frequently.
- Esper Cycle Synergy: The ability to trigger and benefit from elemental reactions and off-field assists.
- Investment Scaling: How much a character improves with high-tier Arcs (weapons) and Awakening levels (duplicates).
- Ease of Use: The difficulty of executing “Critical Ripostes” and maintaining optimal positioning during high-speed combat.
DPS Ranking Criteria
| Criterion | Weight | Description |
|---|---|---|
| Damage Per Second | 40% | Total output during active field time and burst phases. |
| Break/Stagger | 25% | Ability to neutralize enemy shields and force “Downed” states. |
| Synergy | 20% | How well the character fits into the current “Anima-heavy” meta. |
| Ease of Use | 15% | Forgiveness of the kit and reliance on perfect frame-timing. |
Attribute/Element Interaction Map
Understanding how attributes interact is vital for maximizing your DPS. In NTE, triggering the right reaction can multiply your damage output significantly.
- Anima: High frequency, focuses on rapid hits and follow-up triggers.
- Incantation: Focuses on DoT (Damage over Time) and area-of-effect (AoE) control.
- Cosmos: Neutral attribute that excels at breaking shields regardless of enemy type.
- Lakshana: High burst potential, usually relying on resource stacking.
- Chaos: Specialized in verticality and heavy-hitting single strikes.
- Psyche: Utility-focused, often used to manipulate enemy movement or slow time.
The Role of the Esper Cycle in DPS
The Esper Cycle is the heart of NTE’s combat. You don’t just stay on one character; you swap to trigger “Switch Skills.” A top-tier DPS must either have a powerful “Entry Skill” that deals immediate damage or a “Field Presence” that allows them to stay active while other characters provide off-field support. Nanally and Jiuyuan excel here because their kits allow them to remain the focal point of the rotation without losing momentum.
Break Meter and Stagger Mechanics
Every elite enemy and boss in NTE possesses a Stagger Meter. Until this meter is depleted, the enemy takes significantly reduced damage. Characters like Daffodill are valued specifically for their ability to “Break” these bars quickly. Once an enemy is staggered, they enter a “Downed” state, where your DPS characters can unleash their full combos with a [information unavailable]% damage bonus.
Arc Compatibility and Scaling
Arcs act as your primary weapons. S-Rank characters typically have “Signature Arcs” that provide unique passive bonuses. For example, Nanally’s performance is heavily tied to her compatibility with Plasma-type Arcs, which enhance her Anima follow-up attacks. When choosing a DPS, you must consider if you have the best weapons for Nanally or other top-tier Arcs to make them viable.
S Tier

S-Tier characters are the current gold standard. They possess high base stats, exceptional scaling, and kits that define the 1.0 meta.
Nanally: The Anima Powerhouse
- Attribute: Anima
- Arc Type: Plasma
- Role: Main DPS
Nanally is the undisputed queen of the 1.0 launch. As the first limited S-Class character on the “Fangs and Claws” banner, she sets a high bar for damage. Her kit revolves around her Anima summon, which performs follow-up attacks whenever Nanally hits an enemy. This effectively doubles her hit count, making her the fastest character for proccing elemental reactions. Her “Plasma Rain” ultimate covers a massive area, making her equally effective against bosses and mobs.
Jiuyuan: Standard Banner’s Best Carry
- Attribute: Anima
- Arc Type: Solid
- Role: Burst DPS
If you didn’t pull for Nanally, Jiuyuan is your best alternative. Available on the standard banner, he is a high-mobility sword user who specializes in rapid rotations. Jiuyuan’s strength lies in his “Solid State” stance, which increases his Critical Rate by [information unavailable]% after a successful dodge. He is the most rewarding character for players who have mastered the “Critical Riposte” mechanic. If you are looking for a character to focus on in your NTE reroll guide journey, Jiuyuan is a top pick.
Sakiri: The Hybrid Utility DPS
- Attribute: Incantation
- Arc Type: [information unavailable]
- Role: Sub-DPS / Main DPS Hybrid
Sakiri brings the “Kiroumaru” companion to the fight, providing a constant source of Incantation damage even when she isn’t the active character. Her ability to transition from high-speed motorcycle attacks to precise Incantation AoE makes her incredibly versatile. While her raw single-target DPS is slightly lower than Nanally’s, her field presence and ability to group enemies make her indispensable for timed arena challenges.
A Tier

A-Tier characters are powerful and can clear all current content, but they often require more specific team compositions or tighter execution than S-Tier units.
Baicang: The DoT Specialist
Baicang utilizes a unique hybrid of martial arts and Incantation magic. He focuses on applying “Wither” stacks to enemies, which deal consistent damage over time. In long boss fights, Baicang’s total damage can rival S-Tier characters, but he struggles in short “burst” windows where enemies need to die instantly.
Hathor: High-Risk, High-Reward Burst
Hathor is a Lakshana attribute character who functions on a “stack” system called “Express Delivery Power.” She gains these stacks by performing perfect dodges and using her skill. Once she reaches 10 stacks, her next heavy attack or Ultimate deals massive single-target damage.
Hathor’s Resource Management Guide:
- Stack Building: Use basic attack strings and the “Swift Delivery” skill.
- The Nuke: Only use the Ultimate when at maximum stacks to ensure the [information unavailable]% damage multiplier.
- Cooldown Management: Hathor is vulnerable while her stacks are low, requiring a Sub-DPS to fill the gap.
Daffodill: The Chaos Plunge Master
As the only Chaos attribute character at launch, Daffodill occupies a unique niche. Her kit is built around high-altitude jumps and devastating plunge attacks. She has the highest “Break” value in the game, allowing her to shatter boss shields faster than anyone else. However, her slow attack speed makes her feel clunky to some players.
Esper Zero: The Reliable F2P Anchor
The protagonist (Esper Zero) is surprisingly potent in NTE. As a Cosmos attribute character, they don’t suffer from elemental resistances. Their sword kit is straightforward, featuring a multi-hit Ultimate that scales well with ATK. For F2P players, Esper Zero is a safe investment who fits into any team.
Comparison: A-Tier Burst vs. Sustained DPS
| Character | Damage Type | Best Scenario | Primary Strength |
|---|---|---|---|
| Baicang | Sustained (DoT) | Long Boss Fights | Consistent pressure |
| Hathor | Burst (Nuke) | Elite Assassination | High single-hit numbers |
| Daffodill | Heavy/Break | Shielded Enemies | Massive Stagger damage |
| Esper Zero | Balanced | General Content | Versatility/No resistance |
B Tier

B-Tier characters are often A-Rank (4-star equivalent) units. They are excellent for the early-to-mid game but begin to show their limitations in late-game Anomaly Hunts.
Mint: The CSU-2 Speedster
Mint is a fan favorite due to her dual-blade playstyle and high speed. As an A-Rank Anima DPS, she is easy to obtain and even easier to play. However, her base attack scaling is significantly lower than Jiuyuan’s. To make Mint viable in the endgame, you generally need her at Awakening Level 6 (A6).
Skia: Shadow-Stepping Utility
Skia uses the Lakshana attribute to perform “shadow-passes,” allowing her to teleport behind enemies. This is great for avoiding damage, but her actual damage multipliers are tuned more toward a “Sub-DPS” or utility role. She excels at clearing mobs but lacks the “boss-killing” speed required for the highest tier of play.
The Viability of A-Rank DPS in Endgame
While S-Tier characters dominate, a high-Awakening B-Tier character can sometimes outperform a base-level S-Tier.
| Character Level | B-Tier (A6) Damage | S-Tier (A0) Damage |
|---|---|---|
| Level 40 | 100% | 115% |
| Level 60 | 100% | 130% |
| Level 80 | 100% | 155% |
As shown, the gap widens as you progress. If you are a new player, refer to a Neverness to Everness beginner’s guide to learn how to manage your resources before over-investing in B-Tier units.
C Tier

C-Tier characters currently struggle to find a place in the meta due to clunky mechanics or poor scaling.
Edgar: Niche Cosmos Applications
Edgar’s kit revolves around slow, telegraphed Cosmos blasts. While he can break shields, his lack of mobility makes him a liability in the fast-paced 1.0 combat system. He is currently only recommended for specific puzzles that require Cosmos-aligned heavy pressure.
Aurelia: The Early Game Placeholder
Aurelia is given to players for free very early. She uses the Psyche attribute and is essential for solving world puzzles in Hethereau. Unfortunately, her combat numbers are the lowest in the game, and she is outclassed as a damage dealer as soon as you pull any other character from the gacha.
Recent Changes

The 1.0 launch of Neverness to Everness has established a very clear “Anima” meta. This is largely due to the synergy between Nanally and the game’s initial gear sets, which favor high hit-counts and follow-up damage.
The 1.0 Launch Meta Overview
Currently, the most efficient teams consist of an Anima Main DPS (Nanally or Jiuyuan) paired with a support who can shred elemental resistance. Players are finding that “Break Efficiency” is becoming more important than raw ATK as they reach higher-level Anomaly Hunts, leading to a rise in popularity for characters like Daffodill.
Upcoming Banners: Hotori and Lacrimosa
The “Fangs and Claws” limited banner featuring Nanally is scheduled to end on May 13, 2026. Following this, the community is highly anticipating the arrival of Hotori.
- Hotori Preview:
- Attribute: Cosmos
- Weapon: Umbrella Katana
- Expected Role: Main DPS
- Mechanic: Hotori is rumored to have a “Parry-Counter” playstyle that rewards defensive timing with massive Cosmos-shattering strikes.
Balance Adjustments and Bug Fixes
A recent hotfix addressed an issue where Sakiri’s “Kiroumaru” would occasionally stop attacking during phase transitions in boss fights. Additionally, the developers have slightly increased the “Critical Riposte” window for mobile players to help bridge the gap with PC users.
For those just starting their journey in Hethereau, focus on building one solid team around an S-Tier or A-Tier DPS before diversifying. The meta will likely shift with the release of Hotori, but for now, Anima remains the king of the streets.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Beebom: NTE Character Guide
- Gaming News: NTE Launch Details — https://www.pocketgamer.com/neverness-to-everness/all-characters/
- NTE Official Discord — https://discord.gg/nte
- Reddit: NTE Theorycrafting — https://www.reddit.com/r/NevernessToEverness/
Neverness to Everness Tier List: Best Characters (May 2026)
Mastering the urban anomalies of Hethereau requires a team of Espers capable of handling high-speed combat and complex elemental synergies. This Neverness to Everness (NTE) tier list ranks every character available at launch to help you prioritize your resources for the most challenging content in Beyond the Rails and Fracture Circle.
⚠️ Notice: Auto-generated content. May contain approximations or minor inaccuracies in supporting details. Help us improve via the comment section below. Last reviewed: 2026-05-13.
With the official release of Neverness to Everness on April 29, 2026, players have been introduced to a vibrant roster of Espers, each tied to unique elemental attributes and combat roles. Success in Hethereau isn’t just about raw power; it’s about mastering the Esper Cycle—a mechanic where switching characters at the right moment triggers devastating reactions like Blossom, Scorch, and Nova.
Whether you are looking to optimize your first limited banner pulls or trying to build a viable free-to-play team using story units, understanding the current meta is essential. This guide evaluates characters based on their performance in endgame anomaly containment, their ease of use in the open world, and their long-term investment value.
Methodology

The rankings in this tier list are derived from extensive testing during the launch window of May 2026. We prioritize characters who excel in the “Beyond the Rails” endgame mode, where enemy Break meters are high and survival depends on efficient rotation management.
Ranking Criteria
| Criterion | Description | Weight |
|---|---|---|
| DPS Output | Raw damage potential in both sustained and burst windows. | 40% |
| Utility & CC | Ability to group enemies, provide shields, or heal the team. | 25% |
| Break Efficiency | How quickly the character can deplete an enemy’s Break meter. | 20% |
| Synergy | Ease of integrating the character into high-damage Esper Cycles. | 15% |
Understanding Esper Cycles
The core of NTE combat revolves around the six elemental attributes: Anima, Chaos, Cosmos, Incantation, Lakshana, and Psyche. When you perform an “Esper Swap” after building enough energy, you trigger a reaction based on the outgoing and incoming elements.
- Blossom: Triggered by Anima and Lakshana. Creates a localized field of continuous damage.
- Scorch: Triggered by Incantation and Anima. Applies a powerful Damage-over-Time (DoT) effect.
- Nova: Triggered by Cosmos and Lakshana. Results in a massive AoE explosion that ignores a portion of enemy defense.
- Hexed: Triggered by Chaos and Psyche. Debuffs enemies, making them take increased damage from all sources.
Role Definitions in NTE
- Main DPS: Characters who remain on the field the longest, dealing the bulk of the team’s damage.
- Sub-DPS: Units that provide off-field damage or quick-swap burst abilities to maintain pressure.
- Sustain/Support: Espers focused on healing, shielding, or providing massive ATK and Energy buffs to the rest of the party.
!A comprehensive infographic showing all Neverness to Everness characters ranked from S to C Tier with their Esper elements.
S Tier

The characters in S Tier are the current gold standard for NTE. They possess kits that are either mathematically superior in damage or provide utility that cannot be easily replaced by other units.
Nanally: The Queen of Blossom Reactions
As the featured character of the “Blossom of the Eternal” limited banner, Nanally is the undisputed top damage dealer in the May 2026 meta. Belonging to the Anima attribute and affiliated with the Eibon Antique Shop, her kit focuses on “Petal Follow-up” attacks.
- Key Strength: Her Ultimate, “Eternal Bloom,” marks enemies. Whenever a teammate hits a marked enemy, Nanally performs a coordinated strike.
- Meta Placement: She is the primary driver of the Blossom reaction. When paired with a Lakshana support, her damage scaling outpaces every other unit in the game.
Sakiri: Why Every Team Needs This Support
Sakiri is an Incantation attribute unit from the Bureau of Anomaly Control. She is widely considered the best “standard” character to pull for.
- Key Strength: Her “Spirit Seal” ability provides a massive team-wide ATK buff that scales with her total defense. Additionally, her Skill provides superior crowd control by vacuuming smaller anomalies into a central point.
- Meta Placement: Sakiri is essential for high-floor runs in Beyond the Rails, where grouping enemies is the only way to beat the strict time limits.
Esper Zero: The Versatile Protagonist
Unlike many gacha games where the starter character falls off quickly, Esper Zero (Cosmos) remains a top-tier pick. Their ability to switch between different combat styles allows them to fit into almost any team composition.
- Key Strength: As a Cosmos unit, Esper Zero is the “universal key” for triggering Nova reactions. Their “Dimensional Shift” provides a brief window of invulnerability, which is vital for dodging the one-shot mechanics of world bosses.
Jiuyuan: The Burst King
Another member of the Eibon Antique Shop, Jiuyuan (Anima) specializes in “Quick-Swap” burst damage.
- Key Strength: His “Azure Strike” passive allows him to enter the field with a pre-charged heavy attack if the previous character performed a perfect dodge.
- Meta Placement: He is the best secondary damage dealer to pair with Nanally, allowing for a pure Anima-focus team that shreds through Psyche-attribute enemies.
Daffodill: Mastering the Stance Break Meta
Daffodill (Chaos) is the game’s premier “Breaker.” In NTE, bosses have a Break meter that, when depleted, leaves them vulnerable to 200% increased damage.
- Key Strength: Daffodill’s “Abyssal Descent” plunge attacks deal massive Break damage. She is the fastest character at “shattering” elite enemies, making her indispensable for the Fracture Circle boss rush.
| Character | Attribute | Role | Raw Damage Score | Utility Score |
|---|---|---|---|---|
| Nanally | Anima | Main DPS | 10/10 | 7/10 |
| Sakiri | Incantation | Support | 6/10 | 10/10 |
| Esper Zero | Cosmos | Sub-DPS | 8/10 | 9/10 |
| Jiuyuan | Anima | Burst DPS | 9/10 | 6/10 |
| Daffodill | Chaos | Breaker | 8/10 | 8/10 |
!Gameplay screenshot of Nanally and Sakiri performing a Blossom reaction in Hethereau.
A Tier

A-Tier characters are highly effective and can clear all current content. However, they may require more investment (better weapons or specific team compositions) to match the raw efficiency of S-Tier units.
Baicang and the Scorch Meta
Baicang (Incantation) is a DoT specialist. While her upfront damage is lower than Nanally’s, her ability to stack “Burning Embers” makes her a monster against high-HP bosses. She excels in Scorch-based teams (Incantation + Anima) and is a great alternative if you missed the limited banner.
Haniel: The F2P Support MVP
Affiliated with Sterry Express, Haniel (Incantation) is the best A-rank character for budget players. She provides consistent ATK buffs and a minor heal on her Ultimate. If you haven’t pulled Sakiri, Haniel is your next best choice for the support slot. For more tips on starting your account right, check out our NTE reroll guide.
Chiz: The City Tycoon Specialist
Chiz (Cosmos) is unique because her power level is tied to the City Tycoon management system. By progressing your business empire in Hethereau, you unlock “Business Perks” that directly buff Chiz’s stats.
- How to Maximize Chiz: Focus on upgrading the “Antique District” shops. This grants Chiz a permanent 15% Crit Rate bonus. While her execution requires tight timing, a fully-invested Chiz can rival S-tier damage in specific Cosmos-heavy lineups.
Fadia: Defensive Niche in Endgame
Fadia (Psyche) belongs to the Bureau of Anomaly Control (ETD-4). She is a defensive specialist who uses a transforming cross-shield. While the current meta favors high damage, Fadia is a “safety net” for players struggling with the aggressive attack patterns in Beyond the Rails. Her shield reflects a portion of damage, which is particularly effective against the “Goliath” type anomalies.
A-Tier Attributes and Affiliations
| Character | Attribute | Affiliation | Primary Function |
|---|---|---|---|
| Baicang | Incantation | Independent | Scorch DoT / Main DPS |
| Chiz | Cosmos | City Tycoon | Consistent DPS / Scaling |
| Haniel | Incantation | Sterry Express | ATK Buffs / Energy Regen |
| Hathor | Lakshana | Unknown | AoE Pressure / Sub-DPS |
| Adler | Incantation | Bureau of Anomaly Control | Healer / F2P Sustain |
| Fadia | Psyche | Bureau of Anomaly Control | Shielding / Damage Reflect |
B Tier

B-Tier characters are generally outclassed by the units above but remain viable for early-to-mid-game progression or as placeholders while you wait for better pulls.
Mint: The Story-Starter’s Ceiling
Mint (Anima) is the first character you receive. She has a straightforward kit focused on rapid slashes. While she is excellent for learning the basics of the Esper Cycle, her damage multipliers do not scale well into the endgame. She eventually struggles to break enemy shields in the later stages of Hethereau exploration.
Aurelia: Early Game Comfort
Aurelia (Psyche) is provided as a 3-day login reward. She offers basic healing and a small shield. She is a “comfort” pick for players who find themselves taking too much damage during world exploration. However, once you obtain Adler or Haniel, Aurelia’s utility becomes redundant.
| Metric | A-Tier Average | B-Tier Average |
|---|---|---|
| Base ATK (Lvl 60) | [information unavailable] | [information unavailable] |
| Break Efficiency | High | Moderate |
| Reaction Scaling | 1.5x | 1.1x |
List: Free Characters and Their Viability
- Esper Zero: S-Tier (High Viability)
- Mint: B-Tier (Low Viability in Endgame)
- Adler: A-Tier (High Viability for F2P)
- Aurelia: B-Tier (Low Viability in Endgame)
C Tier

C-Tier characters currently struggle to find a place in the meta due to low numbers or kits that don’t synergize well with the current elemental reactions.
Why Edgar Struggles in the Current Meta
Edgar (Cosmos) is currently the lowest-performing unit. As a sustain-oriented character in the Cosmos attribute, he faces two major problems:
- His healing is tied to his heavy attacks, which are slow and leave him vulnerable.
- The Cosmos attribute is better utilized for Nova reactions (DPS), making a defensive Cosmos unit feel like a wasted slot in a 3-person team.
Unless you are missing a Cosmos unit entirely for specific puzzle requirements in the open world, Edgar is generally safe to leave at Level 1. You are better off spending your resources on best weapons in NTE for your S-tier units.
Recent Changes

The meta in Neverness to Everness is evolving rapidly as players uncover new “Triple Cycle” synergies. These involve rotating through three specific elements to keep multiple reactions active simultaneously.
Launch Update (2026-04-29)
The launch version introduced the initial 16-character roster. The dominance of Nanally was immediate, as her follow-up attack mechanic allows her to deal damage even when she isn’t the active character. This has solidified a “Hypercarry” meta where the team is built entirely around supporting her. Don’t forget to claim your launch rewards using the latest Neverness to Everness codes.
Hotori: The Next Meta Contender
The first post-launch banner, scheduled for May 13, 2026, features Hotori (Cosmos). Leaks and official previews suggest she will introduce a “Time-Stop” mechanic. If she can freeze the Break meter or the countdown clock in Fracture Circle, she will likely debut at the top of S-Tier, potentially displacing Esper Zero as the premier Cosmos unit.
Version 1.1 Outlook
Looking ahead to June 2026, Version 1.1 is rumored to bring Lacrimosa (Chaos) and Chaos (Lakshana). These characters are expected to focus on the “Hexed” and “Nova” reactions. Currently, the meta is heavily skewed toward Anima and Incantation (Blossom/Scorch). The introduction of these new units will likely provide the necessary tools to make Chaos and Psyche teams competitive in the endgame.
Sources
- Neverness to Everness Official Site — https://nte.hottagames.com/
- Neverness to Everness Official Discord — https://discord.com/invite/nte
- Beebom: Neverness to Everness Release Date & Characters
- IGN: Neverness to Everness Reveal and Gameplay — https://www.ign.com/games/neverness-to-everness
- Prydwen Institute: NTE Character Database
Best Starter Characters in Neverness to Everness (NTE) Tier List
Choosing the right team members in Hethereau can mean the difference between a smooth urban exploration and getting overwhelmed by Strange Encounters. Since the global launch on April 29, 2026, players have been testing various combinations to find the most efficient ways to clear anomaly commissions and progress through the City Tycoon ranks.
The launch of Neverness to Everness (NTE) introduces a diverse roster of characters, each utilizing unique elemental attributes like Anima, Cosmos, and Incantation. With the first limited banner featuring Nanally and the availability of a free S-Class Selector, making the right choice early on is vital for long-term account health. This guide breaks down the current meta to help you decide which characters deserve your resources and who should stay on the bench.
Methodology
Ranking characters in NTE requires looking beyond simple damage numbers. Because the game blends open-world traversal with high-speed combat, we evaluate units based on their utility in both combat scenarios and exploration. The following criteria form the basis of our launch tier list:
- Combat Efficiency and Scaling: We prioritize characters who maintain high DPS or utility as they level up. Characters that fall off in late-game Anomaly Commissions are ranked lower than those who scale with better gear.
- Accessibility for F2P Players: Special weight is given to characters available through progression, such as Chiz (unlocked via City Tycoon) and the protagonist, Esper Zero.
- Synergy and Team Flexibility: A character’s ability to fit into multiple team archetypes is a major factor. Support units like Sakiri rank highly because they enhance almost any DPS they are paired with.
- Investment Value: This measures how well a character performs in the “Mind Royale” and other endgame modes where specialized builds are required.
Tier List Overview: May 2026
| Character | Rarity | Attribute | Role | Tier |
|---|---|---|---|---|
| Nanally | S-Class | Anima | Main DPS | S |
| Sakiri | S-Class | Incantation | Support | S |
| Jiuyuan | S-Class | Anima | Burst DPS | S |
| Chiz | S-Class | Cosmos | Main DPS | S |
| Esper Zero | A-Class | Cosmos | Balanced | A |
| Daffodill | S-Class | Chaos | Break Specialist | A |
| Hathor | S-Class | Lakshana | Burst DPS | A |
| Haniel | A-Class | Anima | Support | A |
| Adler | A-Class | Incantation | Shield/Sustain | A |
| Fadia | S-Class | Psyche | Sustain | B |
| Mint | A-Class | Anima | Main DPS | B |
| Aurelia | A-Class | Psyche | Sub-DPS | B |
| Skia | A-Class | Lakshana | Sub-DPS | C |
| Edgar | A-Class | Anima | Sustain | C |
Combat Efficiency and Scaling
In the current v1.0 meta, combat efficiency is defined by how quickly a character can trigger elemental reactions and deplete an enemy’s “Break” gauge. Characters like Nanally and Jiuyuan excel here because their Anima-based attacks have high multi-hit counts, which rapidly builds up status effects. As players move into the higher tiers of Anomaly Commissions, scaling becomes the primary concern. Characters with percentage-based buffs or unique mechanics like “Instant Cycle” tend to outperform those who rely purely on flat base stats.
Accessibility for F2P Players
NTE is relatively generous at launch, providing several high-tier units for free. Esper Zero is a powerhouse protagonist who remains relevant throughout the early and mid-game. Chiz, an S-Class Cosmos DPS, can be earned by reaching Level 18 in the City Tycoon system, making her a staple for players who do not wish to spend money on the gacha. Additionally, the NTE reroll guide highlights how players can use their initial pulls to secure a strong foundation.
Synergy and Team Flexibility
Building a team isn’t just about picking four S-Tier units; it’s about how their skills interact. For example, Sakiri’s ability to pull enemies together with her “Impish Trick” sets the stage perfectly for Nanally’s “Colucci Ultimate Technique.” Finding these synergies is essential for clearing timed challenges. We recommend checking our guide on best team compositions to see how to pair these starter characters effectively.
S Tier

The S Tier consists of the most powerful units currently available in Neverness to Everness. These characters define the meta and provide the highest return on investment.
Nanally (Anima - Main DPS)
Nanally is the undisputed queen of the launch meta. As the first limited banner character, her kit is designed to handle both massive crowds and single-target bosses. Her unique exploration mechanic—anti-gravity wall-walking—makes traversing the verticality of Hethereau a breeze.
- Skill Breakdown: Her primary skill, the Colucci Ultimate Technique, summons an “Underboss” that performs follow-up attacks alongside Nanally. This effectively doubles her hit count, allowing her to shred through enemy shields. Her Colucci Howling Technique provides massive AoE Anima damage that can clear standard street mobs in seconds.
- Best Weapon: Ready-Ready (S-Class). This weapon boosts her Anima DMG and provides a significant CRIT Rate bonus that synergizes with her high attack speed.
Sakiri (Incantation - Support)
If you are looking for the best support unit in the game, Sakiri is the answer. She is a master of crowd control and team-wide utility.
- Skill Breakdown: Her skill Squash! deals Incantation damage while grouping enemies into a tight cluster. This is followed by Impish Trick, which applies a 30% team-wide ATK buff. Her most devastating utility comes from Devour Whole, a move that can temporarily disable elite enemies, giving your DPS a window to strike.
- Comparison: Unlike Haniel, who provides a flat ATK buff, Sakiri’s buffs scale better with your team’s total stats, making her the superior late-game choice.
Jiuyuan (Anima - Burst DPS)
Jiuyuan is the go-to choice for players who prefer a quick-swap playstyle. She doesn’t need to stay on the field for long to be effective; she enters, drops her massive burst damage, and rotates out.
- Skill Breakdown: Jiuyuan relies on high energy regeneration to keep her burst available. Her kit revolves around Anima-infused strikes that generate energy for the whole team upon impact.
- Best Weapon: Reality Refuge (S-Class). This signature weapon increases her Burst DMG and energy recharge rate, ensuring she can use her ultimate every rotation.
Chiz (Cosmos - Main DPS)
Chiz is arguably the most important character for F2P players. Available via City Tycoon Level 18, she provides high-tier Cosmos damage without requiring gacha luck.
- Skill Breakdown: Chiz specializes in reducing enemy Cosmos resistance. This makes her an excellent partner for Esper Zero, as they can both capitalize on the Cosmos shred to melt high-defense targets. Her playstyle is aggressive, focusing on heavy hits rather than rapid-fire attacks.
A Tier

A-Tier characters are highly capable and can clear all current content. While they may lack the overwhelming power of S-Tier units, they are often easier to build or provide niche utility that is vital for specific encounters.
Esper Zero (Cosmos - Balanced)
The protagonist of NTE is a rare example of a starting character who stays relevant. Esper Zero uses the Instant Cycle mechanic, which has a chance to refresh skill cooldowns immediately upon use.
- Skill Breakdown: Appraise and Engrave allows Esper Zero to adapt to different enemy types, dealing consistent Cosmos damage.
- Best Weapon: Day Off (A-Class) is a solid starter option, but The Rain That Shook the World is the preferred choice for maximizing their damage output in the mid-game.
Daffodill (Chaos - Break Specialist)
Daffodill is an S-Class character who excels at one thing: breaking enemy defenses. In NTE, bosses have a “Break” bar that, when depleted, leaves them vulnerable to massive damage. Daffodill’s Chaos-aligned attacks are specifically designed to deplete this bar faster than any other character.
Haniel (Anima - Support)
Haniel is the best A-Class support in the game. She is incredibly easy to acquire and build, making her a staple for new accounts.
- Best Weapon: Blow up the Crowd. This weapon enhances her supportive capabilities by providing additional team-wide energy when she uses her skills.
Adler (Incantation - Shield/Sustain)
Adler is your primary defensive option in the early game. He provides sturdy shields and applies Incantation DOT (Damage Over Time) to enemies.
- Best Weapon: The Fool’s Spring. This weapon increases the strength of his shields based on his total defense, making him an immovable object on the battlefield.
Hathor (Lakshana - Burst DPS)
Hathor is an S-Class mobility specialist. She uses a motorcycle in combat to perform AoE attacks and high-impact plunge damage. While her damage is high, she requires more precise positioning than Nanally or Chiz, which lands her in the A-Tier for most players.
B Tier

B-Tier characters are functional but generally outclassed by those in higher tiers. They often require more investment or specific team comps to shine.
| Character | Attribute | Pros | Cons |
|---|---|---|---|
| Fadia | Psyche | Excellent damage redirection/tanking. | Requires very high HP builds to be effective. |
| Mint | Anima | Free starter; great early AoE whirlwind. | Damage falls off significantly in endgame. |
| Aurelia | Psyche | Free 3-day login reward; good sub-DPS. | Limited synergy outside of Psyche teams. |
Fadia (Psyche - Sustain)
Fadia is an S-Class sustain unit with a unique mechanic: she can redirect damage meant for her teammates to herself. While this is great for survivability, she requires a massive HP pool and specific gear that isn’t easily accessible to new players.
Mint (Anima - Main DPS)
Mint is the first character most players will use. Her whirlwind attack is fantastic for clearing the initial chapters of the story, but as enemies gain more health and mechanics, her lack of utility becomes apparent.
Aurelia (Psyche - Sub-DPS)
Aurelia is a solid addition to any team lacking a secondary damage dealer. Since she is a free login reward, she is worth leveling to 40, but you should look to replace her once you pull a stronger S-Class unit.
C Tier

Characters in this tier are currently underperforming due to low multipliers or mechanics that don’t fit the current fast-paced meta.
- Skia (Lakshana - Sub-DPS): Skia struggles to find a place because Hathor does everything she does, but better. Her damage is lower, and her mobility is less impactful.
- Edgar (Anima - Sustain): Edgar provides healing, but in a game where shields (Adler) and crowd control (Sakiri) are more effective at preventing damage, a pure healer is often a wasted slot.
Recent Changes

The meta in Neverness to Everness is evolving quickly following the April 29 launch. Developers have already been active in balancing the roster and announcing new content.
The Impact of the Nanally Banner
Nanally has set a high bar for future DPS units. Her ability to ignore certain terrain obstacles and her massive synergy with the “Underboss” summon has made her the most sought-after unit. Players are currently using Neverness to Everness codes to scrape together enough currency to pull for her before her banner ends.
Hotori Preview: How She Might Shake Up the Tier List
Scheduled for release on May 13, 2026, Hotori is an upcoming Cosmos character. Early data suggests she will feature a time-stop mechanic, which could potentially push her into the S-Tier. If she can consistently freeze enemies in place, she will become a must-have for high-level Anomaly Commissions.
Selector Strategy for New Players
Every new player receives an S-Class Selector. The best strategy is to wait. Do not use your selector immediately. Instead, perform your first 50 pulls on the standard banner. Once you see which S-Class character you pull naturally, use the selector to pick a unit that complements them. For example, if you pull Jiuyuan, you might want to use your selector on Sakiri to create a top-tier Anima/Incantation core.
Sources
- Neverness to Everness Official Site — https://nte.perfectworld.com/
- Neverness to Everness Wiki (Game8) — https://game8.jp/nte
- Neverness to Everness Subreddit — https://www.reddit.com/r/NTE_Official/
- Prydwen Institute NTE Guide
- IGN: Neverness to Everness Launch Review — https://www.ign.com/games/neverness-to-everness
Latest Guides & Patch Coverage
Fresh builds, comparisons, and patch breakdowns that feed into these rankings — updated as new banners and versions go live.
- Best Wired IEMs for Competitive Raid Leaders Under $200 2026-07-08
- Best Ergonomic Footrest Combos for WFH Back Pain Relief During 8+ Hour MMO Grinds 2026-07-08
- Best Ergonomic Gear for Long-Session Urban Exploration in NTE and ZZZ 2026-07-08
- Best Gaming Gear for High-APM Gacha Players Tracking Fast Dash Speeds 2026-07-08
- Best Mechanical Low-Profile Keyboards for Rapid Input Gacha Grinders 2026-07-07
- Best Multi-Device Wireless Mice for Raid Leaders Under $100 2026-07-07
- Best Noise Cancelling Headsets for Competitive Raid Leaders 2026-07-07
- Best PC Setup for HSR 3.0 Super Break Damage Calculation and Theorycrafting 2026-07-07
- Best PC Setup for Players Calculating Complex Gacha Stats and Energy Regen Math 2026-07-07
- Best Ergonomic Gear for Players Doing 8-Hour Gacha Grinds 2026-07-07
- Best noise cancelling IEMs for competitive gacha grinders under $150 2026-07-06
- Best PC Gaming Gear for NTE Steam vs Epic Games Comparison for Long-Session Players 2026-07-06
Why this ranking?
Tier placements reflect performance in Beyond the Rails and Fracture Circle endgame content, weighted across DPS output, elemental application uptime, utility, and resource efficiency at low Resonance. Rankings shift with each patch — see the per-character pages for current build advice.
This is an early launch — the database expands daily as new content goes live. Each entry below is independently QA-scored against grounded search results.